Secret Power (move): Difference between revisions
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Revision as of 18:51, 13 December 2014
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Secret Power ひみつのちから Secret Power | ||||||||||||
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Range
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Availability
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Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Normal-type move introduced in Generation III. It was TM43 from Generation III to Generation IV, and TM94 in Omega Ruby and Alpha Sapphire.
Effect
In battle
Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect and animation are determined by environment. The effect and animation caused by each environment changes between games, as does the environments recognized. Secret Power's secondary effect chance is not doubled by Serene Grace.
Generation III
Terrain | Secondary effect | Animation |
---|---|---|
Building and link battle | causes paralysis | Strength |
Plain terrain | Slam | |
Sand | lowers accuracy by one stage | Mud Shot |
Cave | causes flinching | Bite |
Rock | causes confusion | Rock Throw |
Tall grass | inflicts poison | Needle Arm |
Long grass | causes sleep | Magical Leaf |
Pond water | lowers Speed by one stage | BubbleBeam |
Sea water | lowers Attack by one stage | Surf |
Underwater | lowers Defense by one stage | Waterfall |
Pokémon Colosseum and XD
Terrain | Secondary effect | Animation |
---|---|---|
Any terrain | causes confusion | Needle Arm |
Generation IV
Terrain | Secondary effect | Animation |
---|---|---|
Building and link battle | causes paralysis | Body Slam |
Distortion World | Pound | |
Sand, plain terrain, and puddles | lowers accuracy by one stage | Mud-Slap |
Cave and rock | causes flinching | Rock Throw |
Tall grass | causes sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Snow and ice | causes freezing | Avalanche |
Pokémon Battle Revolution
In Pokémon Battle Revolution, Secret Power's animation is the same for all Colosseums, but the move still has different secondary effects depending on which Colosseum is being fought at:
Colosseum | Secondary effect |
---|---|
Lagoon | causes paralysis |
Gateway | lowers Attack by one stage |
Main Street | causes paralysis |
Waterfall | causes sleep |
Neon | causes paralysis |
Crystal | causes flinching |
Sunny Park | causes sleep |
Magma | causes flinching |
Sunset | lowers accuracy by one stage |
Courtyard | causes paralysis |
Stargazer | causes flinching |
Generation V
Terrain | Secondary effect | Animation |
---|---|---|
Building, plain terrain, and link battle | causes paralysis | Body Slam |
Sand | lowers accuracy by one stage | Mud-Slap |
Cave and rock | causes flinching | Rock Throw |
Tall grass | causes sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Puddles | lowers Speed by one stage | Mud Shot |
Snow and ice | causes freezing | Avalanche |
Generation VI
Terrain | Secondary effect | Animation |
---|---|---|
Building, plain terrain, Sky Battles, and link battles | causes paralysis | Body Slam |
Electric Terrain | Thunder Shock | |
Sand and rock | lowers accuracy by one stage | Mud-Slap |
Cave | causes flinching | Rock Throw |
Water | lowers Attack by one stage | Water Pulse |
Swamp water and marsh | lowers Speed by one stage | Mud Shot |
Snow | causes freezing | Avalanche |
Ice | Ice Shard | |
Volcano | inflicts a burn | Incinerate |
Grass and Grassy Terrain | causes sleep | Vine Whip |
Misty Terrain | lowers Special Attack by one stage | Fairy Wind |
Out of battle
Generation III
Secret Power allows the user to create their own Secret Base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.
Generation IV and V
It no longer has the out-of-battle effect of creating a Secret Base.
Generation VI
Secret Power's association with Secret Bases returns in Pokémon Omega Ruby and Alpha Sapphire.
In the Pokémon Mystery Dungeon series
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, the effect depends on the dungeon's current terrain.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
531 | Audino | Normal | 20 | 20 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
037 | Vulpix* | Fire | ||||||||||
043 | Oddish* | Grass | Poison | |||||||||
048 | Venonat* | Bug | Poison | |||||||||
054 | Psyduck* | Water | ||||||||||
096 | Drowzee* | Psychic | ||||||||||
175 | Togepi* | Fairy | ||||||||||
193 | Yanma* | Bug | Flying | |||||||||
203 | Girafarig* | Normal | Psychic | |||||||||
206 | Dunsparce* | Normal | ||||||||||
307 | Meditite* | Fighting | Psychic | |||||||||
517 | Munna* | Psychic | ||||||||||
577 | Solosis* | Psychic | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Type | Machine | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III TM43 |
IV TM43 |
V -- |
VI -- | |||||||||
All Pokémon who can learn TMs can learn Secret Power. | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
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In the anime
The user glows pink and attacks. It has an added effect that varies with environment. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent. | |||
Keanu's Nincada | A Three Team Scheme! | Debut Referred as Hidden Power in the dub Used on water | |
Glameow's body glows pink and it releases a pink wave from its body all around it. | |||
Zoey's Glameow | Dawn's Early Night!! | English dub debut | |
Happiny waves its arms and it releases a pink wave from its body all around it. When the wave hits the opponent, it becomes dazed. | |||
Brock's Happiny | Tanks for the Memories! | Used on rocky terrain | |
Bibarel's body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent's body and wrap around it, causing it to fall asleep. | |||
Reggie's Bibarel | Lost Leader Strategy! | Used on grass | |
Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink. | |||
May's Glaceon | Strategy With a Smile! | None | |
Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it. | |||
Paul's Ursaring | Chim - Charred! | Used on rocky terrain |
In the manga
In the Phantom Thief Pokémon 7 manga
The user gives a different status infliction to the opponent that depends on the location. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Gardevoir's body glows brightly and the opponent is stricken with a status infliction. | |||
Rocco's Gardevoir | Stolen Memories | Debut |
In other generations
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: link battle images |
In buildings
In link battles
On plain terrain
In sand
In caves
On rocks
In tall grass
In long grass
In pond water
In sea water
Underwater
In snow or ice
In puddles
In the Distortion World
Outside of battle
Tree
Indent
Shrub
Trivia
- This is the only move that can have a chance of freezing higher than 10%.
- Secret Power is the only Normal-type move able to cause poisoning.
In other languages
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Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Articles needing better pictures
- Moves usable outside of battle
- Generation III TM moves
- Generation IV TM moves
- Generation VI TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Smart moves
- Physical moves
- Generation III moves
- Articles needing more information
- TM moves that all Pokémon that can learn TMs can learn
- Machine moves
- Moves that can cause flinching
- Moves that can confuse
- Moves that can inflict paralysis
- Moves that can inflict poison
- Moves that can inflict freeze
- Moves that can inflict sleep
- Moves that can inflict a burn
- Moves that can lower the target's Attack
- Moves that can lower the target's Defense
- Moves that can lower the target's Special Attack
- Moves that can lower the target's Speed
- Moves that can lower the target's accuracy
- Moves that vary with environment