Tera Raid Battle: Difference between revisions

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(→‎NPC Trainers: very important change (tested) specifically for any Ditto raid, that work smoothly with a level 1 Pokémon, but are much harder to beat with a level 2+ and NPCs.)
(→‎Battle: Added that the shield’s appearance cures the boss from non-volatile status conditions)
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===Battle===
===Battle===
{{incomplete|needs=What are the effects of moves such as Destiny Bond, Endeavor, Pain Split, etc. when used in a Tera Raid Battle?}}
{{incomplete|needs=What are the effects of moves such as Destiny Bond, Endeavor, Pain Split, Eruption etc. when used in a Tera Raid Battle?}}
The battle system differs from typical turn-based battles in that the battle is timed, with an orange timer bar visible below the boss's HP bar that ticks down from 7½ minutes, and all participants are able to act at any point, regardless of whether the opponent Pokémon or allies are also performing an action at the same time (other than scripted actions which take place at predefined thresholds, and which interrupt players' access to the menu). It is even possible for a Pokémon to execute multiple moves before an ally chooses to act at all. The raid boss essentially participates in four concurrent one-on-one battles against each of the team members, and for each turn any player takes, the boss with get one turn against that player, with their relative order within that turn decided by priority or speed as usual. Moves used by other players' Pokémon will appear as small speech bubbles next to their sprites in the top-left corner. A player will not see any messages for moves the raid boss uses against other players' Pokémon (except for additional moves described below), but if some of those moves affect its own stat stages (such as {{m|Calm Mind}} or {{m|Ancient Power}}), those stages will be in effect for all players, and can be seen by checking its status with the Y button. Likewise, moves that create weather or terrain conditions will create them for all four lanes, even if some players don't see the move being used; a particle effect will be visible in the center of the screen to indicate their presence.
The battle system differs from typical turn-based battles in that the battle is timed, with an orange timer bar visible below the boss's HP bar that ticks down from 7½ minutes, and all participants are able to act at any point, regardless of whether the opponent Pokémon or allies are also performing an action at the same time (other than scripted actions which take place at predefined thresholds, and which interrupt players' access to the menu). It is even possible for a Pokémon to execute multiple moves before an ally chooses to act at all. The raid boss essentially participates in four concurrent one-on-one battles against each of the team members, and for each turn any player takes, the boss with get one turn against that player, with their relative order within that turn decided by priority or speed as usual. Moves used by other players' Pokémon will appear as small speech bubbles next to their sprites in the top-left corner. A player will not see any messages for moves the raid boss uses against other players' Pokémon (except for additional moves described below), but if some of those moves affect its own stat stages (such as {{m|Calm Mind}} or {{m|Ancient Power}}), those stages will be in effect for all players, and can be seen by checking its status with the Y button. Likewise, moves that create weather or terrain conditions will create them for all four lanes, even if some players don't see the move being used; a particle effect will be visible in the center of the screen to indicate their presence.


Line 57: Line 57:


A 4★ and above Tera Pokémon may perform certain other actions in addition to moves, when its health or the remaining time falls below a certain threshold:
A 4★ and above Tera Pokémon may perform certain other actions in addition to moves, when its health or the remaining time falls below a certain threshold:
* It can produce a shield (a maximum of once per battle) which severely reduces the damage of attacks from non-Terastallized Pokémon and blocks the effects of [[status move]]s.  
* It can produce a shield (a maximum of once per battle) which severely reduces the damage of attacks from non-Terastallized Pokémon and blocks the effects of [[status move]]s. Moreover, if the Tera Pokémon has a non-volatile [[status condition]] when it produces the shield, it is cured of that status condition.
** The shield reduces damage from incoming moves in the following ways by default<ref>https://twitter.com/Sibuna_Switch/status/1610483831769018368</ref>:
** The shield reduces damage from incoming moves in the following ways by default<ref>https://twitter.com/Sibuna_Switch/status/1610483831769018368</ref>:
*** Non-Terastallized Pokémon have all moves reduced to 20% damage.
*** Non-Terastallized Pokémon have all moves reduced to 20% damage.

Revision as of 15:54, 14 April 2023

A Tera Raid Battle against a Water Tera-type Gardevoir

A Tera Raid Battle (Japanese: テラレイドバトル Tera Raid Battle) is a type of Pokémon battle featured in Pokémon Scarlet and Violet in which four Trainers battle a wild Tera Pokémon, which remains Terastallized until enough damage has been dealt to the Pokémon.

History

Tera Raid Crystals are created from energy unleashed from Great Crater of Paldea over the years. During the post-game events of Scarlet and Violet, stronger 5★ and black 6★ raid crystals begin to appear. Jacq asks the player not participate in the 6★ raids for the player's safety, due to the overwhelming energy contained within. If the player ignores his request and manages to defeat one, it's revealed from the readings that they're being caused by residual energy leaking from Area Zero into the rest of Paldea. In certain events, 7★ Raids show up with very rare Pokémon normally not found in Paldea.

In the games

A Grass Tera crystal, containing a Grass Tera-type Pokémon

A number of shining crystals will be scattered across Paldea, which are visible at a distance in the overworld by a beam of light shooting up from them if they have not already been visited. The color of the crystal will also indicate the Tera Type of the Pokémon within, with the exception of black 6★ and 7★ difficulty crystals. These black raid crystals are displayed with the correct type icon on the minimap, but are displayed with a black background and subtle purple glow. Crystals associated with a Poké Portal News event will also be surrounded by circular ring-shaped auras when up close, and their type icons on the map will have a thicker, glowing border.

Visiting each crystal for the first time awards a certain amount of LP, even if the player chooses not to participate in the raid:

Rank LP Reward
200 LP
★★ 400 LP
★★★ 1000 LP
★★★★ 1200 LP
★★★★★ 1500 LP
★★★★★★ 1800 LP
★★★★★★★ 2000 LP

No LP is given for visiting the same crystal subsequent times, or for joining a raid hosted by another player. If the host manages to defeat the Tera Raid, their crystal will disappear. Unlike Max Raid Battles, completing all possible raids in the region will not make a new set of crystals respawn; instead, they will only respawn at midnight or when the player receives new Poké Portal News data.

Each Trainer uses a single Pokémon (from either their party or Box) against the Tera Pokémon. When starting a Tera Raid Battle, players can see a silhouette of the Tera Pokémon, its Tera Type, and a star rating of its difficulty. The objective, "Defeat the Tera Pokémon within the time limit!", is displayed in the lower right corner. Additionally, if the raid has been opened to other players, there is a 3-minute timer for those players to join and select a Pokémon, or the currently selected Pokémon will be locked in at the end of the timer and the raid automatically starts. Each player at the waiting screen in these raids can see the other three Trainers participating and the Pokémon they have currently chosen, with a checkmark if their choice has been locked in.

Battle

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: What are the effects of moves such as Destiny Bond, Endeavor, Pain Split, Eruption etc. when used in a Tera Raid Battle?

The battle system differs from typical turn-based battles in that the battle is timed, with an orange timer bar visible below the boss's HP bar that ticks down from 7½ minutes, and all participants are able to act at any point, regardless of whether the opponent Pokémon or allies are also performing an action at the same time (other than scripted actions which take place at predefined thresholds, and which interrupt players' access to the menu). It is even possible for a Pokémon to execute multiple moves before an ally chooses to act at all. The raid boss essentially participates in four concurrent one-on-one battles against each of the team members, and for each turn any player takes, the boss with get one turn against that player, with their relative order within that turn decided by priority or speed as usual. Moves used by other players' Pokémon will appear as small speech bubbles next to their sprites in the top-left corner. A player will not see any messages for moves the raid boss uses against other players' Pokémon (except for additional moves described below), but if some of those moves affect its own stat stages (such as Calm Mind or Ancient Power), those stages will be in effect for all players, and can be seen by checking its status with the Y button. Likewise, moves that create weather or terrain conditions will create them for all four lanes, even if some players don't see the move being used; a particle effect will be visible in the center of the screen to indicate their presence.

Players are allowed to target a teammate with their moves, but moves that target all adjacent Pokémon (such as Earthquake) will only hit the raid boss. If the raid boss uses such a move, it will only hit the Pokémon whose lane it was used in, and will not receive a multiple-target damage penalty. If the raid boss attempts to use the move Self-Destruct, Explosion, Misty Explosion or Final Gambit, the move will fail. Guard Split, Power Split and Perish Song will fail if used in a Tera Raid Battle. If a one-hit knockout move lands, the raid boss will be unaffected by the move.

If the raid boss has Imposter, it will transform into the host's Pokémon.

After three offensive moves performed by the player's Pokémon, that player's Tera Orb will be charged and allow their Pokémon to Terastallize. Only direct-damaging moves targetting the raid boss will count towards the Tera Orb's charge; status moves and cheering do not count. If a damaging move is used while the boss's shield is up, but it deals so little damage that the shield reduction causes the damage to be less than ½, it will round down to 0 damage and that attack will not charge the Tera Orb either.

Unlike Max Raid Battles, where only a single player can Dynamax their Pokémon and the option to do so rotates between players until it's used, all four participants in a Tera Raid Battle are permitted to Terastallize their Pokémon separately, and this choice can be made on any turn after the Tera Orb has been fully charged. However, each player may only Terastallize once. If a player's Pokémon faints while Terastallized, it may not Terastallize again for the duration of the battle.

In an offline raid, the host can choose to run away, ending the battle as a forfeit. If the raid has been opened to other players (even if no others joined), running is not possible, and will give the error message "It's no good! You can't find an opening to run away from such a strong opponent!" Additionally, a raid that's been opened to others also imposes an action time limit, similar to online battles: each time a player's menu comes up, that player must select an action within 60 seconds, or else the earliest selectable move in their moveset will automatically be used at that time.

A 3★ and above Tera Pokémon may use additional moves outside of their moveset and standard turn order, once their HP or the remaining time falls below certain predefined thresholds. They will not know these moves when caught. For moves that target a single Pokémon, a random target will be chosen, and all players will be able to see the move message and the attack animation aimed in the direction of the targeted Pokémon even when it isn't their own. If one of the scripted moves is a move that normally targets multiple Pokémon, it will do so, and this is the only way a move can ever hit multiple Pokémon during a Tera Raid Battle.

A 4★ and above Tera Pokémon may perform certain other actions in addition to moves, when its health or the remaining time falls below a certain threshold:

  • It can produce a shield (a maximum of once per battle) which severely reduces the damage of attacks from non-Terastallized Pokémon and blocks the effects of status moves. Moreover, if the Tera Pokémon has a non-volatile status condition when it produces the shield, it is cured of that status condition.
    • The shield reduces damage from incoming moves in the following ways by default[1]:
      • Non-Terastallized Pokémon have all moves reduced to 20% damage.
      • Terastallized Pokémon using moves that do not match the user's Tera Type are reduced to 35% damage.
      • Terastallized Pokémon using moves that do match the user's Tera Type are reduced to 75% damage.
      • Damage is rounded to the nearest whole number, with values of 0.5 and above rounding up.
  • It can remove negative effects from itself, including a non-volatile status condition and negative stat modifiers. Positive stat modifiers will remain as they are.
  • It can remove the positive stat modifiers of its opponents, as well as nullify their Abilities for the following turn. Negative stat modifiers will remain as they are.
  • It can steal power from each player's Tera Orb, causing them to lose one charge. Pokémon that have already Terastallized, or that have not built up any charge, are unaffected.

7★ Poké Portal News events may have custom behaviors that do not align with the above[2], as many parameters can be set to custom values for events, such as immediately raising their shield, using moves before the player's first turn, or different modifiers for moves from Non-Terastallized and Terastallized damaging moves.

If the thresholds for two or more scripted actions are met during the same turn, the boss will perform all of them in sequence, and it will not be possible to access the menu again until each of them have finished their animations.

If a Pokémon faints, it will be revived after five seconds initially, plus an additional five-second wait for each time it has previously fainted in the battle. Additionally, this also reduces the timer by a number of seconds equal to the fainted Pokémon's level. Pokémon used by NPCs do not reduce the timer if they faint. When the timer reaches 45 seconds left, the message "You can feel a tremendous energy gathering! There isn't much time left!" will appear. If the timer expires before players defeat the Tera Pokémon, the energy burst will be unleashed, expelling all players from the raid.

Pokémon found in Tera Raid Battles have a higher-than-usual chance of having a Hidden Ability.

Cheers

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Mechanics behind cheers is still not entirely clear.

Players can opt to cheer instead of executing a move, up to three times per Tera Raid. Cheering has increased priority over moves, and its effectiveness appears to be random. Stat-boosting effects are independent from other stat modifiers, which means that their effects can stack. The stat boosts from the same cheers do not stack with each other, but a repeated cheer may occasionally reroll a higher stat multiplier. Stat-boosting cheers last for three turns for each Pokémon, even if the Tera Raid Pokémon nullifies stat changes, or if an ally faints and returns to battle within those turns.[3]

The three cheer options are:

  • Go all out! — Multiplies the user's and their allies' Attack and Sp. Atk by ×1.5 or ×2.
  • Hang tough! — Multiplies the user's and their allies' Defense and Sp. Def by ×1.5 or ×2.
  • Heal up! — Removes non-volatile status conditions and confusion from the user and their allies, and restores 20% to 100% of their total HP.

If there is at least one NPC Trainer in a Tera Raid Battle, one of them will always cheer "Hang tough!" on the first turn, but they will not perform any other cheers during the raid.

Callouts

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Unclear how this displays to other players.

The player can press the Minus button to choose between four Callouts: "Help!", "Everyone, attack together!", "Thanks!" and "I've got this!" They don't benefit you in any way, but are just to inform your teammates.

Capture

Defeating the Tera Pokémon within the time limit will cause the Pokémon to cease being Terastallized, at which point the player is given the chance to select a Poké Ball from their bag to catch the Pokémon. This capture cannot fail, regardless of the type of ball used, or whether the player is the host or participant of the battle.

Difficulty

Tera Raid Pokémon have their HP increased for the duration of the battle, as well as having one or more of their IVs guaranteed to be set to 31. Additionally, 6★ raid Pokémon are temporarily set to level 90 for the duration of the battle, but are reduced to level 75 when captured.

Star Rating HP Modifier Level
During battle
Level
When caught
Guaranteed
Best IVs
5x 12 12 1
★★ 5x 20 20 1
★★★ 8x 35 35 2
★★★★ 12x 45 45 3
★★★★★ 20x 75 75 4
★★★★★★ 25x 90 75 5
★★★★★★★ Varies 100 100 6

Encounters

The Pokémon available to fight in Tera Raid Battles changes with the ★ value of the raid, as well as which version of the game the player is playing. The raid boss's Tera Type is chosen independently of the Pokémon itself, and has no influence over which Pokémon the raid boss will be.

Star Rating From Beginning After Three Gym Badges After Six Gym Badges After ending credits Complete Academy Ace Tournament
& Complete 10 4★ or 5★ Raids
80% 20% 0% 0% 0%
★★ 20% 40% 20% 0% 0%
★★★ 0% 30% 30% 40% 30%
★★★★ 0% 0% 30% 35% 40%
★★★★★ 0% 0% 0% 25% 30%
★★★★★★ 0% 0% 0% 0% Only one per real-life day
★★★★★★★
(Poké Portal News exclusive)
0% 0% 0% 0% Only one per real-life day

1★ Raids

Species Availability
Venonat SV
Shellder SV
Drowzee SV
Pichu SV
Igglybuff SV
Hoppip SV
Sunkern SV
Wooper
Paldean Form
SV
Dunsparce SV
Wingull SV
Ralts SV
Surskit SV
Shroomish SV
Makuhita SV
Azurill SV
Swablu SV
Barboach SV
Starly SV
Kricketot SV
Combee SV
Bonsly SV
Finneon SV
Petilil SV
Deerling
Spring Form
SV
Tynamo SV
Litleo SV
Flabébé
Red Flower Form
SV
Skiddo SV
Yungoos SV
Crabrawler SV
Rockruff
Standard Abilities
SV
Fomantis SV
Bounsweet SV
Skwovet SV
Rookidee SV
Chewtle SV
Applin SV
Silicobra SV
Toxel SV
Hatenna SV
Snom SV
Lechonk SV
Tarountula SV
Nymble SV
Pawmi SV
Fidough SV
Smoliv SV
Nacli SV
Charcadet SV
Tadbulb SV
Wattrel SV
Maschiff SV
Shroodle SV
Toedscool SV
Rellor SV
Flittle SV
Wiglett SV
Greavard SV

2★ Raids

Species Availability
Pikachu SV
Jigglypuff SV
Diglett
Kantonian Form
SV
Meowth
Kantonian Form
SV
Psyduck SV
Mankey SV
Growlithe
Kantonian Form
SV
Slowpoke
Kantonian Form
SV
Magnemite SV
Grimer
Kantonian Form
SV
Shellder SV
Gastly SV
Voltorb
Kantonian Form
SV
Magikarp SV
Mareep SV
Murkrow SV
Misdreavus V
Pineco SV
Teddiursa SV
Houndour SV
Phanpy SV
Slakoth SV
Meditite SV
Gulpin V
Spoink SV
Cacnea SV
Shuppet SV
Snorunt SV
Luvdisc SV
Shinx SV
Buizel SV
Shellos
West Sea
S
Shellos
East Sea
V
Drifloon S
Stunky S
Croagunk SV
Finneon SV
Sandile SV
Gothita SV
Foongus SV
Pawniard SV
Fletchling SV
Skrelp S
Clauncher V
Mudbray SV
Salandit SV
Sandygast SV
Rolycoly SV
Arrokuda SV
Sinistea SV
Impidimp SV
Cufant SV
Tandemaus SV
Bramblin SV
Capsakid SV
Tinkatink SV
Varoom SV

3★ Raids

Species Availability
Pikachu SV
Venomoth SV
Haunter SV
Chansey SV
Magikarp SV
Ditto SV
Eevee SV
Dratini SV
Flaaffy SV
Marill SV
Sudowoodo SV
Skiploom SV
Sunflora SV
Girafarig SV
Dunsparce SV
Qwilfish
Johtonian Form
SV
Sneasel
Johtonian Form
SV
Stantler SV
Larvitar S
Pelipper SV
Kirlia SV
Makuhita SV
Sableye SV
Numel SV
Zangoose SV
Seviper SV
Bagon V
Staravia SV
Kricketune SV
Luxio SV
Pachirisu SV
Bronzor SV
Gible SV
Riolu SV
Hippopotas SV
Snover SV
Basculin
Red-Striped Form
SV
Zorua
Unovan Form
SV
Gothorita SV
Axew SV
Cubchoo SV
Rufflet SV
Deino S
Larvesta SV
Fletchinder SV
Dedenne SV
Goomy SV
Bergmite SV
Noibat SV
Gumshoos SV
Mareanie SV
Steenee SV
Oranguru S
Passimian V
Bruxish SV
Greedent SV
Corvisquire SV
Carkol SV
Hattrem SV
Morgrem SV
Pincurchin SV
Indeedee
Male
SV
Indeedee
Female
Dreepy SV
Oinkologne
Male
SV
Oinkologne
Female
Spidops SV
Lokix SV
Pawmo SV
Dolliv SV
Naclstack SV
Charcadet SV
Tinkatuff SV
Finizen SV
Glimmet SV
Cetoddle SV
Frigibax SV

4★ Raids

Species Availability
Raichu
Kantonian Form
SV
Wigglytuff SV
Dugtrio
Kantonian Form
SV
Persian
Kantonian Form
SV
Golduck SV
Primeape SV
Magnemite SV
Muk
Kantonian Form
SV
Cloyster SV
Hypno SV
Electrode
Kantonian Form
SV
Scyther SV
Tauros
Paldean Form (Combat Breed)
SV
Ditto SV
Dragonair SV
Ampharos SV
Azumarill SV
Forretress SV
Heracross SV
Ursaring SV
Donphan SV
Pupitar S
Masquerain SV
Vigoroth SV
Medicham SV
Swalot SV
Torkoal SV
Grumpig SV
Cacturne SV
Zangoose SV
Seviper SV
Whiscash SV
Banette SV
Tropius SV
Shelgon V
Vespiquen SV
Floatzel SV
Gastrodon
West Sea
V
Gastrodon
East Sea
S
Drifblim S
Skuntank S
Gabite SV
Toxicroak SV
Lumineon SV
Rotom SV
Lilligant
Unovan Form
SV
Krokorok SV
Sawsbuck
Spring Form
SV
Alomomola SV
Eelektrik SV
Fraxure SV
Beartic SV
Cryogonal SV
Bisharp SV
Zweilous S
Pyroar
Male
SV
Gogoat SV
Hawlucha SV
Dedenne SV
Sliggoo
Kalosian Form
SV
Crabominable SV
Oricorio
Baile Style
SV
Lycanroc
Midday Form
SV
Lycanroc
Midnight Form
Lurantis SV
Komala SV
Drednaw SV
Sandaconda SV
Barraskewda SV
Polteageist SV
Falinks SV
Frosmoth SV
Stonjourner S
Eiscue V
Drakloak V
Maushold
Family of Four
SV
Maushold
Family of Three
Dachsbun SV
Squawkabilly
Green Plumage
SV
Bellibolt SV
Kilowattrel SV
Grafaiai SV
Toedscruel SV
Scovillain SV
Rabsca SV
Espathra SV
Wugtrio SV
Cyclizar SV
Houndstone SV
Flamigo SV
Veluza SV
Clodsire SV
Farigiraf SV
Dudunsparce
Two-Segment Form
SV

5★ Raids

Species Availability
Raichu
Kantonian Form
SV
Arcanine
Kantonian Form
SV
Slowbro
Kantonian Form
SV
Cloyster SV
Gengar SV
Scyther SV
Tauros
Paldean Form (Blaze Breed)
S
Tauros
Paldean Form (Aqua Breed)
V
Gyarados SV
Ditto SV
Eevee SV
Dragonite SV
Slowking SV
Scizor SV
Delibird SV
Houndoom SV
Blissey SV
Tyranitar S
Gardevoir SV
Breloom SV
Slaking SV
Hariyama SV
Sableye SV
Camerupt SV
Altaria SV
Glalie SV
Salamence V
Staraptor SV
Luxray SV
Drifblim S
Mismagius V
Honchkrow SV
Bronzong SV
Garchomp SV
Hippowdon SV
Abomasnow SV
Weavile SV
Magnezone SV
Gallade SV
Froslass SV
Rotom SV
Krookodile SV
Zoroark
Unovan Form
SV
Gothitelle SV
Amoonguss SV
Eelektross SV
Haxorus SV
Braviary
Unovan Form
SV
Hydreigon S
Volcarona SV
Talonflame SV
Florges
Red Flower Form
SV
Dragalge S
Clawitzer V
Goodra
Kalosian Form
SV
Avalugg
Kalosian Form
SV
Noivern SV
Mudsdale SV
Tsareena SV
Oranguru S
Passimian V
Mimikyu SV
Greedent SV
Corviknight SV
Coalossal SV
Flapple SV
Appletun SV
Toxtricity
Amped Form
S
Toxtricity
Low Key Form
V
Polteageist SV
Hatterene SV
Grimmsnarl SV
Falinks SV
Pincurchin SV
Indeedee
Male
SV
Indeedee
Female
Copperajah SV
Dragapult V
Pawmot SV
Arboliva SV
Garganacl SV
Armarouge SV
Ceruledge SV
Mabosstiff SV
Brambleghast SV
Tinkaton SV
Bombirdier SV
Palafin SV
Revavroom SV
Orthworm SV
Glimmora SV
Cetitan SV
Dondozo SV
Tatsugiri
Curly Form
SV
Tatsugiri
Droopy Form
Tatsugiri
Stretchy Form
Annihilape SV
Kingambit SV
Baxcalibur SV

6★ Raids

Species Availability
Gengar SV
Tauros
Paldean Form (Combat Breed)
SV
Tauros
Paldean Form (Blaze Breed)
S
Tauros
Paldean Form (Aqua Breed)
V
Gyarados SV
Ditto SV
Vaporeon SV
Jolteon SV
Flareon SV
Dragonite SV
Espeon SV
Umbreon SV
Slowking SV
Scizor SV
Heracross SV
Blissey SV
Tyranitar S
Pelipper SV
Gardevoir SV
Breloom SV
Torkoal SV
Salamence V
Staraptor SV
Garchomp SV
Hippowdon SV
Magnezone SV
Leafeon SV
Glaceon SV
Gallade SV
Amoonguss SV
Haxorus SV
Hydreigon S
Volcarona SV
Talonflame SV
Dragalge S
Clawitzer V
Sylveon SV
Goodra
Kalosian Form
SV
Avalugg
Kalosian Form
SV
Lycanroc
Dusk Form
SV
Toxapex SV
Mimikyu SV
Corviknight SV
Pincurchin SV
Frosmoth SV
Dragapult V
Pawmot SV
Maushold
Family of Four
SV
Maushold
Family of Three
Dachsbun SV
Garganacl SV
Armarouge SV
Ceruledge SV
Kilowattrel SV
Mabosstiff SV
Grafaiai SV
Toedscruel SV
Klawf SV
Tinkaton SV
Bombirdier SV
Revavroom SV
Cyclizar SV
Orthworm SV
Dondozo SV
Annihilape SV
Clodsire SV
Farigiraf SV
Kingambit SV
Baxcalibur SV

NPC Trainers

If there are less than four players in a Tera Raid Battle, NPC Trainers will fill in. The Pokémon used by these Trainers get stronger as the player unlocks more difficult Tera Raids.

All Pokémon listed below have the following properties:

The NPC Pokémon will have a level equal to 80% of the level of the host's Pokémon, rounded down (but not to less than 1). If the host's Pokémon is at level 1, the NPC Pokémon will be at level 80.

1★

NPC Trainers use the following Pokémon after 1★ Tera Raids are unlocked. Their level of 16 assumes that the host is bringing a level 20 Pokémon.

Austin
0058Growlithe.png
Growlithe Lv.16
Ember
Fire Special
Leer
Normal Status
Bite
Dark Physical
  --  
   
Ava
0418Buizel.png
Buizel Lv.16
Aqua Jet
Water Physical
Bite
Dark Physical
Water Gun
Water Special
  --  
   
Logan
0672Skiddo.png
Skiddo Lv.16
Tackle
Normal Physical
Vine Whip
Grass Physical
Growth
Normal Status
  --  
   
Hailey
0081Magnemite.png
Magnemite Lv.16
Thunder Shock
Electric Special
Thunder Wave
Electric Status
Swift
Normal Special
  --  
   
Evan
0819Skwovet.png
Skwovet Lv.16
Tackle
Normal Physical
Defense Curl
Normal Status
Rollout
Rock Physical
  --  
   
Charlotte
0397Staravia.png
Staravia Lv.16
Wing Attack
Flying Physical
Quick Attack
Normal Physical
Growl
Normal Status
  --  
   
Kylie
0739Crabrawler.png
Crabrawler Lv.16
Rock Smash
Fighting Physical
Bubble Beam
Water Special
Work Up
Normal Status
  --  
   
Hunter
0425Drifloon.png
Drifloon Lv.16
Gust
Flying Special
Hex
Ghost Special
Payback
Dark Physical
  --  
   
Gianna
0434Stunky.png
Stunky Lv.16
Bite
Dark Physical
Acid Spray
Poison Special
Screech
Normal Status
  --  
   
Eli
0281Kirlia.png
Kirlia Lv.16
Confusion
Psychic Special
Calm Mind
Psychic Status
Disarming Voice
Fairy Special
  --  
   
Henry
0624Pawniard.png
Pawniard Lv.16
Metal Claw
Steel Physical
Scratch
Normal Physical
Scary Face
Normal Status
  --  
   
Chase
0702Dedenne.png
Dedenne Lv.16
Draining Kiss
Fairy Special
Parabolic Charge
Electric Special
Charm
Fairy Status
  --  
   
Claire
0402Kricketune.png
Kricketune Lv.16
Bug Bite
Bug Physical
Sing
Normal Status
Aerial Ace
Flying Physical
  --  
   
Brooklyn
0744Rockruff.png
Rockruff Lv.16
Rock Throw
Rock Physical
Bite
Dark Physical
Leer
Normal Status
  --  
   
Zoe
0551Sandile.png
Sandile Lv.16
Sand Tomb
Ground Physical
Scary Face
Normal Status
Bite
Dark Physical
  --  
   
Samantha
0361Snorunt.png
Snorunt Lv.16
Powder Snow
Ice Special
Ice Shard
Ice Physical
Bite
Dark Physical
  --  
   

3★

NPC Trainers use the following Pokémon after 3★ Tera Raids are unlocked. Their level of 40 assumes that the host is bringing a level 50 Pokémon.

Austin
0323Camerupt.png
Camerupt Lv.40
Flame Wheel
Fire Physical
Bulldoze
Ground Physical
Yawn
Normal Status
  --  
   
Ava
0419Floatzel.png
Floatzel Lv.40
Water Pulse
Water Special
Aqua Jet
Water Physical
Growl
Normal Status
  --  
   
Logan
0673Gogoat.png
Gogoat Lv.40
Horn Leech
Grass Physical
Facade
Normal Physical
Growth
Normal Status
  --  
   
Hailey
0082Magneton.png
Magneton Lv.40
Metal Sound
Steel Status
Shock Wave
Electric Special
Tri Attack
Normal Special
  --  
   
Evan
0820Greedent.png
Greedent Lv.40
Facade
Normal Physical
Bite
Dark Physical
Tail Whip
Normal Status
  --  
   
Charlotte
0334Altaria.png
Altaria Lv.40
Aerial Ace
Flying Physical
Dragon Breath
Dragon Special
Feather Dance
Flying Status
  --  
   
Kylie
0057Primeape.png
Primeape Lv.40
Low Kick
Fighting Physical
Rage Fist
Ghost Physical
Leer
Normal Status
  --  
   
Hunter
0426Drifblim.png
Drifblim Lv.40
Hex
Ghost Special
Air Slash
Flying Special
Will-O-Wisp
Fire Status
  --  
   
Gianna
0215Sneasel.png
Sneasel Lv.40
Thief
Dark Physical
Ice Shard
Ice Physical
Leer
Normal Status
  --  
   
Eli
0097Hypno.png
Hypno Lv.40
Zen Headbutt
Psychic Physical
Fire Punch
Fire Physical
Thunder Punch
Electric Physical
  --  
   
Henry
0437Bronzong.png
Bronzong Lv.40
Gyro Ball
Steel Physical
Psybeam
Psychic Special
Metal Sound
Steel Status
  --  
   
Chase
0700Sylveon.png
Sylveon Lv.40
Fairy Wind
Fairy Special
Quick Attack
Normal Physical
Charm
Fairy Status
  --  
   
Claire
0123Scyther.png
Scyther Lv.40
Fury Cutter
Bug Physical
Aerial Ace
Flying Physical
Leer
Normal Status
  --  
   
Brooklyn
0745Lycanroc.png
Lycanroc Lv.40
Rock Tomb
Rock Physical
Accelerock
Rock Physical
Leer
Normal Status
  --  
   
Zoe
0844Sandaconda.png
Sandaconda Lv.40
Bulldoze
Ground Physical
Sand Attack
Ground Status
Poison Tail
Poison Physical
  --  
   
Samantha
0362Glalie.png
Glalie Lv.40
Ice Fang
Ice Physical
Bite
Dark Physical
Scary Face
Normal Status
  --  
   
Dylan
0148Dragonair.png
Dragonair Lv.40
Dragon Breath
Dragon Special
Safeguard
Normal Status
Slam
Normal Physical
  --  
   
Luke
0454Toxicroak.png
Toxicroak Lv.40
Venoshock
Poison Special
Low Kick
Fighting Physical
Poison Sting
Poison Physical
  --  
   

5★

NPC Trainers use the following Pokémon after 5★ Tera Raids are unlocked. Their level of 80 assumes the host is bringing a level 100 Pokémon.

Austin
0059Arcanine.png
Arcanine Lv.80
Flamethrower
Fire Special
Bite
Dark Physical
Leer
Normal Status
  --  
   
Ava
0748Toxapex.png
Toxapex Lv.80
Surf
Water Special
Poison Jab
Poison Physical
Chilling Water
Water Special
  --  
   
Logan
0930Arboliva.png
Arboliva Lv.80
Energy Ball
Grass Special
Safeguard
Normal Status
Earth Power
Ground Special
  --  
   
Hailey
0939Bellibolt.png
Bellibolt Lv.80
Discharge
Electric Special
Mud Shot
Ground Special
Light Screen
Psychic Status
  --  
   
Evan
0982Dudunsparce.png
Dudunsparce Lv.80
Hyper Drill
Normal Physical
Glare
Normal Status
Drill Run
Ground Physical
  --  
   
Charlotte
0398Staraptor.png
Staraptor Lv.80
Brave Bird
Flying Physical
Facade
Normal Physical
Feather Dance
Flying Status
  --  
   
Kylie
0128Tauros-Paldea Combat.png
Tauros Lv.80
Raging Bull
Normal Physical
Work Up
Normal Status
Assurance
Dark Physical
  --  
   
Hunter
0426Drifblim.png
Drifblim Lv.80
Shadow Ball
Ghost Special
Air Slash
Flying Special
Will-O-Wisp
Fire Status
  --  
   
Gianna
0197Umbreon.png
Umbreon Lv.80
Dark Pulse
Dark Special
Thunder Wave
Electric Status
Psychic
Psychic Special
  --  
   
Eli
0282Gardevoir.png
Gardevoir Lv.80
Psyshock
Psychic Special
Dazzling Gleam
Fairy Special
Life Dew
Water Status
  --  
   
Henry
0823Corviknight.png
Corviknight Lv.80
Iron Head
Steel Physical
Drill Peck
Flying Physical
Scary Face
Normal Status
  --  
   
Chase
0700Sylveon.png
Sylveon Lv.80
Moonblast
Fairy Special
Quick Attack
Normal Physical
Charm
Fairy Status
  --  
   
Claire
0214Heracross.png
Heracross Lv.80
Megahorn
Bug Physical
Brick Break
Fighting Physical
Bulk Up
Fighting Status
  --  
   
Brooklyn
0934Garganacl.png
Garganacl Lv.80
Rock Slide
Rock Physical
Rock Tomb
Rock Physical
Heavy Slam
Steel Physical
  --  
   
Zoe
0750Mudsdale.png
Mudsdale Lv.80
High Horsepower
Ground Physical
Rock Smash
Fighting Physical
Low Kick
Fighting Physical
  --  
   
Samantha
0461Weavile.png
Weavile Lv.80
Night Slash
Dark Physical
Ice Punch
Ice Physical
Leer
Normal Status
  --  
   
Dylan
0612Haxorus.png
Haxorus Lv.80
Dragon Claw
Dragon Physical
Facade
Normal Physical
Scary Face
Normal Status
  --  
   
Luke
0980Clodsire.png
Clodsire Lv.80
Poison Jab
Poison Physical
Stomping Tantrum
Ground Physical
Toxic
Poison Status
  --  
   

See also

References


Pokémon battle variations
Double BattleMulti BattleTriple BattleRotation BattleHorde EncounterSOS BattleSupport PlayMax Raid BattleFull Battle
Contest BattleLauncher BattleSky BattleInverse BattleBattle RoyalDynamax AdventureAuto BattleTera Raid BattleScripted battle
Battle modes


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.