Battle Arcade
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Battle Arcade バトルルーレット Battle Roulette | ||||||||||||||||||||||||
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"Where Events Sway Outcomes" | ||||||||||||||||||||||||
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The Battle Arcade (Japanese: バトルルーレット Battle Roulette) is a facility located in the southeastern corner of the Battle Frontier. The building itself looks like a large tent, with articular domes, much like Saint Basil's Cathedral. Inside the Arcade, it is dark with strange patterns on the walls and floors like a circus tent. In the stadium room, there is a large screen called the Game Board that most of the game is displayed on.
Challenges
The player battles seven Trainers consecutively in a knock-out, much like all other facilities in the Battle Frontier. Before entering, Trainers will choose three Pokémon to battle, having their level reduced to 50. Prior to battles, all items equipped on the Pokémon used are removed. Battles in the Battle Arcade are 3 vs 3. Upon entering, the player's Pokémon will be seen on the Game Board. The foe's Pokémon will also be seen when they enter the field.
Before a battle begins, the player must play the game board to determine the condition of the battle. The game board is a massive roulette machine that will scroll quickly through a grid of small boxes, known as Events. Landing on a dark purple box affects the player while landing on a red box affects the foe. Gray boxes, on the other hand, affect both foes. Each event will have a different effect; some may lower the opponent's HP, poison the opponent's Pokémon, or speed up the game board. The choice may affect the player's Pokémon, the opponent's, or even the field. The board may land on status conditions, weather changes, level changes, Berries and more. It may even land on nothing.
Every battle is called a game; for example, the first battle is known as Game No. 1. After winning a battle, the player's Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their Vs. Recorder.
Roulette events
Event | Target | Effect | Duration |
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Lowers foes' HP | Foe | Lowers Pokémon's HP by 20% | 1 battle |
Poisons foes | Foe | Poisons Pokémon | 1 battle |
Paralyzes foes | Foe | Paralyzes Pokémon | 1 battle |
Burns foes | Foe | Burns Pokémon | 1 battle |
Puts foe to sleep | Foe | Puts one Pokémon to sleep | 1 battle |
Freezes foe | Foe | Freezes one Pokémon | 1 battle |
Foes get Berries | Foe | All Pokémon gain a Berry | 1 battle |
Foes get items | Foe | All Pokémon gain a held item | 1 battle |
Foes level up | Foe | All Pokémon gain 3 levels | 1 battle |
Lowers allies' HP | Ally | Lowers Pokémon's HP by 20% | 1 battle |
Poisons allies | Ally | Poisons Pokémon | 1 battle |
Paralyzes allies | Ally | Paralyzes Pokémon | 1 battle |
Burns allies | Ally | Burns Pokémon | 1 battle |
Puts ally to sleep | Ally | Puts one Pokémon to sleep | 1 battle |
Freezes ally | Ally | Freezes one Pokémon | 1 battle |
Allies get Berries | Ally | All Pokémon gain a Berry | Remainder of the round |
Allies get items | Ally | All Pokémon gain a held item | Remainder of the round |
Allies level up | Ally | All Pokémon gain 3 levels | 1 battle |
Sunny | - | Battle in Sunny weather | 1 battle |
Rain | - | Battle in Rainy weather | 1 battle |
Sandstorm | - | Battle in Sandstorm weather | 1 battle |
Hail | - | Battle in Hail weather | 1 battle |
Fog | - | Battle in thick fog | 1 battle |
Trick Room | - | Battle in Trick Room conditions | 1 battle |
Pokémon swap | - | Battle after swapping all Pokémon with foe | 1 battle |
Speed Up | - | Increase the speed of subsequent roulette flashes by 1 | Remainder of the round |
Speed Down | - | Decrease the speed of subsequent roulette flashes by 1 | Remainder of the round |
Random | - | Makes subsequent roulette flashes non-sequential | Next roulette game |
Get 1BP | - | Get 1BP and battle with no other event | 1 battle |
No battle | - | Move onto the next Trainer without battling | 1 battle |
No Event | - | Battle with no event | 1 battle |
Get 3BP | - | Get 3BP and battle with no other event | 1 battle |
Nullify events
Events that inflict status conditions do not apply to Pokémon that have certain types or Abilities.
Poison | Freeze | Burn | Sleep | Paralysis |
---|---|---|---|---|
Ability Immunity Type Steel, Poison |
Ability Magma Armor Type Ice |
Ability Water Veil Type Fire |
Ability Insomnia Vital Spirit |
Ability Limber Type Ground |
Battle Points
Set | Battle No. | Singles | Doubles |
---|---|---|---|
1 | 1 to 7 | 2 | 2 |
2 | 8 to 14 | 2 | 2 |
3 | 15 to 21 | 20 (Arcade Star) |
2 |
4 | 22 to 28 | 2 | 2 |
5 | 29 to 35 | 4 | 4 |
6 | 35 to 42 | 4 | 4 |
7 | 43 to 49 | 20 (Arcade Star) |
5 |
8+ | 50+ | 6 | 6 |
Arcade Star
Dahlia is the Frontier Brain for the Battle Arcade. She can be challenged after 21 consecutive battles. Once defeated, she will give away the silver commemorative print. Dahlia can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.
Silver Print challenge
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Gold Print challenge
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Layout
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Outside the Battle Arcade | Inside the Battle Arcade | Before battle in the Battle Arcade |
In the manga
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Pokémon Adventures
Platinum arc
The Battle Arcade first appeared in Deprogramming Porygon-Z as a part of the Battle Frontier. In Clobbering Claydol, Platinum challenged it as her second Battle Frontier facility. With the skills she had honed at the Veilstone Game Corner, she was easily able to land the roulette on the symbols she wanted, making the battle conditions work in her favor.
In Tackling Togekiss, Platinum won her 20th consecutive battle, being ready to face Dahlia. She planned to use the roulette to paralyze her opponent's Pokémon, but just when she was about to stop the roulette, a tremor originating from Stark Mountain disrupted her, causing her to overgo the 30 second time limit to stop the roulette, leaving it to Dahlia to do it instead. She landed on the trade panel, meaning that the Trainers had to trade their Pokémon for this battle. Platinum was reluctant to fight against her own Pokémon, initially giving Dahlia the advantage. However, Platinum refused to give up, and managed to motivate her Pokémon fight to their fullest, giving her the confidence required to make a comeback. In Cooling Off Heatran, she managed to win the battle, earning herself the Arcade Print.
In the TCG
This listing is of cards mentioning or featuring the Battle Arcade in the Pokémon Trading Card Game.
Pokémon in Battle Arcade Cards listed with a blue background are only legal to use in the current Expanded format. Cards listed with a green background are legal to use in both the current Standard and Expanded formats. | |||||||
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Card | Type | English Expansion |
Rarity | # | Japanese Expansion |
Rarity | # |
Blaziken ![]() |
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Supreme Victors | ![]() |
2/147 | Beat of the Frontier | ![]() |
019/100 |
Dusknoir ![]() |
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Supreme Victors | ![]() |
26/147 | Beat of the Frontier | ![]() |
051/100 |
In other languages
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Johto | ||||||||
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