Phoebe (Masters): Difference between revisions
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|description=Dusclops's body is completely hollow—there is nothing at all inside. It is said that its body is like a black hole. This Pokémon will absorb anything into its body, but nothing will ever come back out. | |description=Dusclops's body is completely hollow—there is nothing at all inside. It is said that its body is like a black hole. This Pokémon will absorb anything into its body, but nothing will ever come back out. | ||
|hp= | |hp=561 | ||
|atk= | |atk=223 | ||
|def= | |def=239 | ||
|spatk= | |spatk=158 | ||
|spdef= | |spdef=256 | ||
|spe= | |spe=183 | ||
|hp2= | |hp2=661 | ||
|atk2= | |atk2=263 | ||
|def2= | |def2=279 | ||
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|description=It is said to take lost spirits into its pliant body and guide them home. | |description=It is said to take lost spirits into its pliant body and guide them home. | ||
|hp= | |hp=579 | ||
|atk= | |atk=227 | ||
|def= | |def=258 | ||
|spatk= | |spatk=161 | ||
|spdef= | |spdef=262 | ||
|spe= | |spe=186 | ||
|hp2= | |hp2=679 | ||
|atk2= | |atk2=267 | ||
|def2= | |def2=298 | ||
|spatk2= | |spatk2=201 | ||
|spdef2= | |spdef2=302 | ||
|spe2= | |spe2=226 | ||
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Revision as of 05:57, 28 May 2021
の | This article is missing information on this character's Japanese voice actor. You can help by adding this information. |
Phoebe フヨウ Fuyou | |
Phoebe's model | |
No. | 26 |
---|---|
English voice actor | Cristina Vee[1] |
Japanese voice actor | Unknown |
Description | This member of the Elite Four apparently gained the ability to commune and even converse with ghosts, thanks to her training at Mt. Pyre. |
Phoebe (Japanese: フヨウ Fuyou) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Dusclops, and its evolved form Dusknoir. The sync pair can be obtained through the sync pair scout.
Dusclops → Dusknoir
Phoebe's Dusclops and its evolved form Dusknoir appear alongside Phoebe as a sync pair. Dusclops can evolve into Dusknoir once it has reached level 30 through its Sync Pair Story Dusclops's Evolution.
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move types | Ghost / Normal | ||||||
Role | Support | ||||||
Base Potential | ★★★★★ | ||||||
Dusclops ♀ | Weakness | Dark | |||||
Dusclops's body is completely hollow—there is nothing at all inside. It is said that its body is like a black hole. This Pokémon will absorb anything into its body, but nothing will ever come back out. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 561 | 223 | 239 | 158 | 256 | 183 | |
Lv. 140, Max Potential | 661 | 263 | 279 | 198 | 296 | 223 |
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move types | Ghost / Normal | ||||||
Role | Support | ||||||
Base Potential | ★★★★★ | ||||||
Dusknoir ♀ | Weakness | Dark | |||||
It is said to take lost spirits into its pliant body and guide them home. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 579 | 227 | 258 | 161 | 262 | 186 | |
Lv. 140, Max Potential | 679 | 267 | 298 | 201 | 302 | 226 |
Moves
Phoebe's Dusclops uses Ghost Sync Impact as its sync move. Upon evolution, Dusknoir learns the upgraded Lonely Flower Shadow Punch.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Shadow Punch | Ghost |
Physical | 2 | 45 | 54 | — | An opponent | Never misses. |
Dire Hit All + | None | Status | 0 (2 uses) | — | — | — | All allies | Sharply raises the critical-hit rate of all allied sync pairs. |
Unbreakable Bonds! | None | Status | 0 (2 uses) | — | — | — | All allies | The lower the user's HP is, the more this move raises the move gauges and Attack of all allied sync pairs. |
Double-Edge | Normal |
Physical | 3 | 167 | 200 | 100% | An opponent | The user also takes 25% of the damage it dealt to the target. |
Sync moves | ||||||||
Ghost Sync Impact | Ghost |
Physical | — | 200 | 240 | — | An opponent | No additional effect. |
Lonely Flower Shadow Punch | Ghost |
Physical | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Pass It On | Transfers half the amount of this sync pair's raised stats to the sync pair that will switch in when this sync pair faints. |
Vigilance | The Pokémon is protected against critical hits. |
Theme Skills | |
Ghost Support | Raises the maximum HP of allied sync pairs by 30. |
Hoenn Support | Raises the maximum HP of all allied sync pairs by 4. |
Elite Four Support | Raises the maximum HP of all allied sync pairs by 4. |
Supernatural Support | Raises the maximum HP of all allied sync pairs by 6. |
Free Spirit Support | Raises the maximum HP of all allied sync pairs by 6. |
Sync Grid
The sync grid for Phoebe and Dusclops/Dusknoir is an expanded grid, made available on January 14, 2021.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +30 | HP +30 | 7 | 84 | 3 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +20 | Speed +20 | 4 | 48 | 2 |
Shadow Punch: Power +4 | Shadow Punch: Power ↑ +4 | 3 | 36 | 1 |
Shadow Punch: Power +4 | Shadow Punch: Power ↑ +4 | 3 | 36 | 1 |
Shadow Punch: Power +4 | Shadow Punch: Power ↑ +4 | 3 | 36 | 1 |
Shadow Punch: Power +4 | Shadow Punch: Power ↑ +4 | 3 | 36 | 2 |
Shadow Punch: Power +4 | Shadow Punch: Power ↑ +4 | 3 | 36 | 2 |
Shadow Punch: Power +4 | Shadow Punch: Power ↑ +4 | 3 | 36 | 2 |
Shadow Punch: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Shadow Punch: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Shadow Punch: Critical Fortification 6 | Has a great chance of raising the user's Defense when the user lands a critical hit. | 10 | 120 | 3 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 2 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 2 |
Double-Edge: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Dire Hit All +: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Unbreakable Bonds!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Unbreakable Bonds!: Inspire Ire | Makes opponents target the user for a short time when a move is successful. | 8 | 96 | 2 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 8 | 96 | 2 |
Standfast 3 | Reduces recoil damage received from using moves that have recoil in the effect tag. | 5 | 60 | 2 |
Standfast 3 | Reduces recoil damage received from using moves that have recoil in the effect tag. | 5 | 60 | 3 |
Sync Emergency 5 | Powers up sync moves in a pinch. | 8 | 96 | 3 |
On the Ropes 3 | Reduces damage when the Pokémon is in a pinch and is hit by a physical attack move. | 10 | 120 | 3 |
Power Reserves 3 | Powers up moves in a pinch. | 10 | 120 | 3 |
Team Toughen Up 4 | Has a good chance of raising the Defense of all allied sync pairs when the user is hit by an attack move. | 10 | 120 | 3 |
Lonely Flower Shadow Punch: Power +25 | Lonely Flower Shadow Punch: Power ↑ +25 | 5 | 60 | 3 |
Lonely Flower Shadow Punch: Power +25 | Lonely Flower Shadow Punch: Power ↑ +25 | 5 | 60 | 3 |
Availability
Phoebe and her Dusknoir can be battled against in:
- Main Story: Chapter 17: Ghostly Trio
- Ghost-type Training Event (March 16 to 30, 2020)
- Level-Up Course and Tech Supercourse (until 1.12.0 update)
Sync Pair Stories
- A Day with Phoebe
- Dusclops's Evolution
Quotes
- Main article: Phoebe/Quotes#Pokémon Masters EX
Gallery
VS model from Pokémon Masters EX |
Phoebe and Dusclops on Pokémon Masters EX Dream Team Maker |
Phoebe's sync move mindscape (Ever Grande City, Phoebe's room) | ||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |