Additional effect: Difference between revisions
YoungMan16 (talk | contribs) (→List of moves with additional effects: Added PLA moves and Gen. IX moves) |
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{{statustable|Special}} | {{statustable|Special}} | ||
| 10% | | 10% | ||
| style="text-align:left"|Lowers the target's | | style="text-align:left"|Lowers the target's {{DL|Stat|Special Defense}} by 1 [[Stat modifier|stage]]. | ||
|- | |- | ||
| {{m|Acid Spray}} | | {{m|Acid Spray}} | ||
Line 49: | Line 49: | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| 100% | | 100% | ||
| style="text-align:left"|Lowers the target's | | style="text-align:left"|Lowers the target's Special Defense by 2 stages. | ||
|- | |- | ||
| {{m|Air Slash}} | | {{m|Air Slash}} | ||
Line 67: | Line 67: | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| 10% | | 10% | ||
| style="text-align:left"|Raises all of the user's [[stat]]s ( | | style="text-align:left"|Raises all of the user's [[stat]]s ({{DL|Stat|Attack}}, {{DL|Stat|Defense}}, {{DL|Stat|Special Attack}}, Special Defense, and {{DL|Stat|Speed}}) by 1 stage. | ||
|- | |- | ||
| {{m|Apple Acid}} | | {{m|Apple Acid}} | ||
Line 73: | Line 73: | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| 100% | | 100% | ||
| style="text-align:left"|Lowers the target's | | style="text-align:left"|Lowers the target's Special Defense by 1 stage. | ||
|- | |||
| {{m|Aqua Step}} | |||
{{typetable|Water}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Raises the user's Speed by 1 stage. | |||
|- | |- | ||
| {{m|Astonish}} | | {{m|Astonish}} | ||
Line 79: | Line 85: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 30% | | 30% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts flinch on the target. | ||
|- | |- | ||
| {{m|Aura Wheel}} | | {{m|Aura Wheel}} | ||
Line 85: | Line 91: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 100% | | 100% | ||
| style="text-align:left"|Raises the user's | | style="text-align:left"|Raises the user's Speed by 1 stage. | ||
|- | |- | ||
| {{m|Aurora Beam}} | | {{m|Aurora Beam}} | ||
Line 91: | Line 97: | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| 10% | | 10% | ||
| style="text-align:left"|Lowers the target's | | style="text-align:left"|Lowers the target's Attack by 1 stage. | ||
|- | |||
| {{m|Axe Kick}} | |||
{{typetable|Fighting}} | |||
{{statustable|Physical}} | |||
| 30% | |||
| style="text-align:left"|Inflicts {{status|confusion}} on the target. | |||
|- | |||
| {{m|Barb Barrage}} | |||
{{typetable|Poison}} | |||
{{statustable|Physical}} | |||
| {{tt|50%|30% prior to Generation IX}} | |||
| style="text-align:left"|Inflicts {{status|poison}} on the target. | |||
|- | |- | ||
| {{m|Bite}} | | {{m|Bite}} | ||
Line 97: | Line 115: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 30% | | 30% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts flinch on the target. | ||
|- | |||
| {{m|Bitter Malice}} | |||
{{typetable|Ghost}} | |||
{{statustable|Special}} | |||
| 100% | |||
| style="text-align:left"|Lowers the target's Attack by 1 stage. | |||
|- | |- | ||
| {{m|Blaze Kick}} | | {{m|Blaze Kick}} | ||
Line 103: | Line 127: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 10% | | 10% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts {{status|burn}} on the target. | ||
|- | |||
| {{m|Blazing Torque}} | |||
{{typetable|Fire}} | |||
{{statustable|Physical}} | |||
| 30% | |||
| style="text-align:left"|Inflicts burn on the target. | |||
|- | |||
| {{m|Bleakwind Storm}} | |||
{{typetable|Flying}} | |||
{{statustable|Special}} | |||
| {{tt|20%|30% prior to Generation IX}} | |||
| style="text-align:left"|Lowers the target's Speed by 1 stage. | |||
|- | |- | ||
| {{m|Blizzard}} | | {{m|Blizzard}} | ||
Line 109: | Line 145: | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| 10% | | 10% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts {{status|freeze}} on the target. | ||
|- | |- | ||
| {{m|Blue Flare}} | | {{m|Blue Flare}} | ||
Line 115: | Line 151: | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| 20% | | 20% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts burn on the target. | ||
|- | |- | ||
| {{m|Body Slam}} | | {{m|Body Slam}} | ||
Line 121: | Line 157: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 30% | | 30% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts {{status|paralysis}} on the target. | ||
|- | |- | ||
| {{m|Bolt Strike}} | | {{m|Bolt Strike}} | ||
Line 127: | Line 163: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 20% | | 20% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts paralysis on the target. | ||
|- | |- | ||
| {{m|Bone Club}} | | {{m|Bone Club}} | ||
Line 133: | Line 169: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 10% | | 10% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts flinch on the target. | ||
|- | |- | ||
| {{m|Bounce}} | | {{m|Bounce}} | ||
Line 139: | Line 175: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 30% | | 30% | ||
| style="text-align:left"|Inflicts | | style="text-align:left"|Inflicts paralysis on the target. | ||
|- | |- | ||
| {{m|Breaking Swipe}} | | {{m|Breaking Swipe}} | ||
Line 182: | Line 218: | ||
| 100% | | 100% | ||
| style="text-align:left"|Inflicts paralysis on the target. | | style="text-align:left"|Inflicts paralysis on the target. | ||
|- | |||
| {{m|Ceaseless Edge}} | |||
{{typetable|Dark}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Creates {{m|Spikes}} on the target's side of the field. | |||
|- | |- | ||
| {{m|Charge Beam}} | | {{m|Charge Beam}} | ||
Line 200: | Line 242: | ||
| 100% | | 100% | ||
| style="text-align:left"|Raises all of the user's stats (Attack, Defense, Special Attack, Special Defense, and Speed) by 1 stage. | | style="text-align:left"|Raises all of the user's stats (Attack, Defense, Special Attack, Special Defense, and Speed) by 1 stage. | ||
|- | |||
| {{m|Combat Torque}} | |||
{{typetable|Fighting}} | |||
{{statustable|Physical}} | |||
| 30% | |||
| style="text-align:left"|Inflicts paralysis on the target. | |||
|- | |- | ||
| {{m|Confusion}} | | {{m|Confusion}} | ||
Line 242: | Line 290: | ||
| 50% | | 50% | ||
| style="text-align:left"|Raises the user's Defense by 2 stages. | | style="text-align:left"|Raises the user's Defense by 2 stages. | ||
|- | |||
| {{m|Dire Claw}} | |||
{{typetable|Poison}} | |||
{{statustable|Physical}} | |||
| {{tt|50%|~16.66% for each effect}} | |||
| style="text-align:left"|Inflicts poison, paralysis, or {{status|sleep}} on the target. | |||
|- | |- | ||
| {{m|Discharge}} | | {{m|Discharge}} | ||
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{{statustable|Special}} | {{statustable|Special}} | ||
| 100% | | 100% | ||
| style="text-align:left"|Reduces the PP of the target's most recently used move by 3. | | style="text-align:left"|Reduces the [[PP]] of the target's most recently used move by 3. | ||
|- | |- | ||
| {{m|Electroweb}} | | {{m|Electroweb}} | ||
Line 314: | Line 368: | ||
| 10% | | 10% | ||
| style="text-align:left"|Lowers the target's Special Defense by 1 stage. | | style="text-align:left"|Lowers the target's Special Defense by 1 stage. | ||
|- | |||
| {{m|Esper Wing}} | |||
{{typetable|Psychic}} | |||
{{statustable|Special}} | |||
| 10% | |||
| style="text-align:left"|Raises the user's Speed by 1 stage. | |||
|- | |- | ||
| {{m|Extrasensory}} | | {{m|Extrasensory}} | ||
Line 524: | Line 584: | ||
| 100% | | 100% | ||
| style="text-align:left"|Lowers the target's Speed by 1 stage. | | style="text-align:left"|Lowers the target's Speed by 1 stage. | ||
|- | |||
| {{m|Infernal Parade}} | |||
{{typetable|Ghost}} | |||
{{statustable|Special}} | |||
| 30% | |||
| style="text-align:left"|Inflicts burn on the target. | |||
|- | |- | ||
| {{m|Inferno}} | | {{m|Inferno}} | ||
Line 572: | Line 638: | ||
| 100% | | 100% | ||
| style="text-align:left"|Lowers the target's Speed by 1 stage. | | style="text-align:left"|Lowers the target's Speed by 1 stage. | ||
|- | |||
| {{m|Lumina Crash}} | |||
{{typetable|Psychic}} | |||
{{statustable|Special}} | |||
| 100% | |||
| style="text-align:left"|Lowers the target's Special Defense by 2 stages. | |||
|- | |- | ||
| {{m|Lunge}} | | {{m|Lunge}} | ||
Line 584: | Line 656: | ||
| 50% | | 50% | ||
| style="text-align:left"|Lowers the target's Special Defense by 1 stage. | | style="text-align:left"|Lowers the target's Special Defense by 1 stage. | ||
|- | |||
| {{m|Magical Torque}} | |||
{{typetable|Fairy}} | |||
{{statustable|Physical}} | |||
| 30% | |||
| style="text-align:left"|Inflicts confusion on the target. | |||
|- | |- | ||
| {{m|Metal Claw}} | | {{m|Metal Claw}} | ||
Line 614: | Line 692: | ||
| 30% | | 30% | ||
| style="text-align:left"|Lowers the target's Special Attack by 1 stage. | | style="text-align:left"|Lowers the target's Special Attack by 1 stage. | ||
|- | |||
| {{m|Mortal Spin}} | |||
{{typetable|Poison}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Inflicts poison on the target. | |||
|- | |||
| {{m|Mountain Gale}} | |||
{{typetable|Ice}} | |||
{{statustable|Physical}} | |||
| 30% | |||
| style="text-align:left"|Inflicts flinch on the target. | |||
|- | |- | ||
| {{m|Mud Bomb}} | | {{m|Mud Bomb}} | ||
Line 644: | Line 734: | ||
| 100% | | 100% | ||
| style="text-align:left"|Lowers the target's Special Attack by 1 stage. | | style="text-align:left"|Lowers the target's Special Attack by 1 stage. | ||
|- | |||
| {{m|Mystical Power}} | |||
{{typetable|Psychic}} | |||
{{statustable|Special}} | |||
| 100% | |||
| style="text-align:left"|Raises the user's Special Attack by 1 stage. | |||
|- | |- | ||
| {{m|Needle Arm}} | | {{m|Needle Arm}} | ||
Line 656: | Line 752: | ||
| 40% | | 40% | ||
| style="text-align:left"|Lowers the target's accuracy by 1 stage. | | style="text-align:left"|Lowers the target's accuracy by 1 stage. | ||
|- | |||
| {{m|Noxious Torque}} | |||
{{typetable|Poison}} | |||
{{statustable|Physical}} | |||
| 30% | |||
| style="text-align:left"|Inflicts poison on the target. | |||
|- | |- | ||
| {{m|Nuzzle}} | | {{m|Nuzzle}} | ||
Line 674: | Line 776: | ||
| 10% | | 10% | ||
| style="text-align:left"|Raises all of the user's stats (Attack, Defense, Special Attack, Special Defense, and Speed) by 1 stage. | | style="text-align:left"|Raises all of the user's stats (Attack, Defense, Special Attack, Special Defense, and Speed) by 1 stage. | ||
|- | |||
| {{m|Order Up}} | |||
{{typetable|Dragon}} | |||
{{statustable|Physical}} | |||
| {{tt|100%|If the user has a Tatsugiri in its mouth via the Commander Ability}} | |||
| style="text-align:left"|Raises one of the user's stats (Attack, Defense, or Speed) by 1 stage. See {{m|Order Up}}. | |||
|- | |- | ||
| {{m|Play Rough}} | | {{m|Play Rough}} | ||
Line 728: | Line 836: | ||
| 10% | | 10% | ||
| style="text-align:left"|Lowers the target's Special Defense by 1 stage. | | style="text-align:left"|Lowers the target's Special Defense by 1 stage. | ||
|- | |||
| {{m|Psyshield Bash}} | |||
{{typetable|Psychic}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Raises the user's Defense by 1 stage. | |||
|- | |- | ||
| {{m|Pyro Ball}} | | {{m|Pyro Ball}} | ||
Line 734: | Line 848: | ||
| 10% | | 10% | ||
| style="text-align:left"|Inflicts burn on the target. | | style="text-align:left"|Inflicts burn on the target. | ||
|- | |||
| {{m|Rapid Spin}} | |||
{{typetable|Normal}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Raises the user's Speed by 1 stage. | |||
|- | |- | ||
| {{m|Razor Shell}} | | {{m|Razor Shell}} | ||
Line 781: | Line 901: | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
| 50% | | 50% | ||
| style="text-align:left"|Inflicts burn on the target. | |||
|- | |||
| {{m|Salt Cure}} | |||
{{typetable|Rock}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Inflicts 1/8 of the target's maximum HP as damage per turn; if the target is {{t|Water}} or {{t|Steel}}, it inflicts 1/4 of the target's max HP as damage. | |||
|- | |||
| {{m|Sandsear Storm}} | |||
{{typetable|Ground}} | |||
{{statustable|Special}} | |||
| {{tt|20%|30% prior to Generation IX}} | |||
| style="text-align:left"|Inflicts burn on the target. | | style="text-align:left"|Inflicts burn on the target. | ||
|- | |- | ||
Line 926: | Line 1,058: | ||
| 30% | | 30% | ||
| style="text-align:left"|Inflicts paralysis on the target. | | style="text-align:left"|Inflicts paralysis on the target. | ||
|- | |||
| {{m|Springtide Storm}} | |||
{{typetable|Fairy}} | |||
{{statustable|Special}} | |||
| 30% | |||
| style="text-align:left"|Lowers the target's Attack by 1 stage. | |||
|- | |- | ||
| {{m|Steam Eruption}} | | {{m|Steam Eruption}} | ||
Line 956: | Line 1,094: | ||
| 30% | | 30% | ||
| style="text-align:left"|Inflicts flinch on the target. | | style="text-align:left"|Inflicts flinch on the target. | ||
|- | |||
| {{m|Stone Axe}} | |||
{{typetable|Rock}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Creates {{m|Stealth Rock}} on the target's side of the field. | |||
|- | |- | ||
| {{m|Strange Steam}} | | {{m|Strange Steam}} | ||
Line 1,010: | Line 1,154: | ||
| 100% | | 100% | ||
| style="text-align:left"|Lowers the target's Defense by 1 stage. | | style="text-align:left"|Lowers the target's Defense by 1 stage. | ||
|- | |||
| {{m|Torch Song}} | |||
{{typetable|Fire}} | |||
{{statustable|Special}} | |||
| 100% | |||
| style="text-align:left"|Raises the user's Special Attack by 1 stage. | |||
|- | |||
| {{m|Trailblaze}} | |||
{{typetable|Grass}} | |||
{{statustable|Physical}} | |||
| 100% | |||
| style="text-align:left"|Raises the user's Speed by 1 stage. | |||
|- | |- | ||
| {{m|Tri Attack}} | | {{m|Tri Attack}} | ||
Line 1,016: | Line 1,172: | ||
| {{tt|20%|~6.67% for each effect}} | | {{tt|20%|~6.67% for each effect}} | ||
| style="text-align:left"|Inflicts burn, freeze, or paralysis on the target. | | style="text-align:left"|Inflicts burn, freeze, or paralysis on the target. | ||
|- | |||
| {{m|Triple Arrows}} | |||
{{typetable|Fighting}} | |||
{{statustable|Physical}} | |||
| {{tt|80%|50% for lowering Defense; 30% for flinch}} | |||
| style="text-align:left"|Lowers the target's Defense by 1 stage or inflicts flinch on the target. | |||
|- | |- | ||
| {{m|Trop Kick}} | | {{m|Trop Kick}} | ||
Line 1,052: | Line 1,214: | ||
| 20% | | 20% | ||
| style="text-align:left"|Inflicts flinch on the target. | | style="text-align:left"|Inflicts flinch on the target. | ||
|- | |||
| {{m|Wicked Torque}} | |||
{{typetable|Dark}} | |||
{{statustable|Physical}} | |||
| 10% | |||
| style="text-align:left"|Inflicts sleep on the target. | |||
|- | |||
| {{m|Wildbolt Storm}} | |||
{{typetable|Electric}} | |||
{{statustable|Special}} | |||
| 20% | |||
| style="text-align:left"|Inflicts paralysis on the target. | |||
|- | |- | ||
| {{m|Zap Cannon}} | | {{m|Zap Cannon}} |
Revision as of 23:50, 21 August 2023
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Generations in which Charge Beam's effect chance can overflow |
An additional effect (Japanese: 追加効果 additional effect), sometimes also called an added effect, is the in-battle secondary effect of a damaging move.
Effects that affect additional effects
There are several moves and Abilities which have effects on moves with additional effects.
- The Ability Serene Grace doubles the chances of the Pokémon's own moves' additional effects occurring (up to 100%).
- The Ability Sheer Force boosts the damage of the Pokémon's own moves with additional effects, but prevents their additional effects from occurring.
- The Ability Shield Dust prevents the Pokémon from being affected by other Pokémon's moves' additional effects.
- The held item Covert Cloak prevents the Pokémon from being affected by other Pokémon's moves' additional effects.
- The rainbow created by Water Pledge when used in combination with Fire Pledge doubles the chances of additional effects.
The effects of the rainbow and Serene Grace stack, except for chances to flinch (which can only be doubled once), meaning that when used together they quadruple the chance of additional effects. Internally, the chance of an additional effect is stored in a byte; as such, in Generations V to VIII, if the chance of an additional effect is increased past 255 by a combination of Serene Grace and the rainbow effect, it will overflow and wrap back around from 0. This only matters for Charge Beam, whose 70% chance would become 280%, thus causing it to overflow to 24%, as moves with 100% effect chance which overflow back to 100%.
Classification
Only damaging moves can count as moves with additional effects. Additional effects typically include moves with a chance to increase the user's stats, decrease the target's stats, inflict status conditions, or cause flinching. Even if the effect has a 100% chance of applying, it can still be classified as an additional effect.
Some moves have multiple additional effects; for example, Ice Fang has a 10% chance of freezing the target and an independent 10% chance of causing the target to flinch.
The effects of Anchor Shot, Ceaseless Edge, Eerie Spell, Genesis Supernova, Secret Power, Sparkling Aria, Spirit Shackle, and Stone Axe are explicitly enumerated as being additional effects, though they would not otherwise be counted as such if not for this exception. Notably, Thousand Waves (which otherwise has an identical effect to Anchor Shot and Spirit Shackle) is not considered to have additional effects.
The Abilities Stench and Poison Touch and the held items Razor Fang and King's Rock grant additional effects to moves. However, Sheer Force only boosts moves that always have additional effects; granting a move an additional effect this way will not allow it to be boosted by Sheer Force if it otherwise would not, but these effects will be suppressed by Sheer Force if it is boosted by Sheer Force (due to already having an additional effect). Similarly, additional effects caused by using Fling while holding specific items are additional effects and are blocked by Shield Dust, but Fling is not affected by Sheer Force (regardless of the held item).
Max Moves are not considered to have additional effects, but some Z-Moves (such as Genesis Supernova and Stoked Sparksurfer) are.
Moves that lower the user's stat stages (such as Overheat and Close Combat) are not considered to have an additional effect, even if they also raise a stat (such as Scale Shot). HP draining, such as the effect of Giga Drain, is also not considered an additional effect. The item-removing effect of Knock Off, item-stealing effect of Thief and Covet, status condition-curing effect of Smelling Salts and Wake-Up Slap, barrier-removing effect of Brick Break and Psychic Fangs, the type-changing effect of Burn Up and Double Shock, and switch-forcing effect of Dragon Tail and Circle Throw are not considered additional effects.
List of moves with additional effects
This article contains old or outdated information, or has not been updated in a while. Please check the content of this article and update it as required. Reason: Generation IX moves. |
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