Jacq (Masters): Difference between revisions

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m (Text replacement - "{{-}}↵{{Project CharacterDex notice}}" to "{{Project CharacterDex notice}}")
m (→‎Trivia: not all of them were included on splash screens...some of them got to be on the title screen instead)
 
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|java=Yūki Uehara
|java=Yūki Uehara
|desc=This teacher from the [[Paldea]] region teaches biology at an [[Naranja Academy|academy]] and does things at his own pace. He developed a [[Pokédex]] app for [[Rotom Phone]]s.
|desc=This teacher from the [[Paldea]] region teaches biology at an [[Naranja Academy|academy]] and does things at his own pace. He developed a [[Pokédex]] app for [[Rotom Phone]]s.
}}  
}}
'''Jacq''' (Japanese: '''ジニア''' ''Zinnia'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Jacq|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Farigiraf}}. This pair can be obtained through a Poké Fair sync pair scout beginning on March 31, 2024. This pair can be raised to {{6EX}} since it first released.
'''Jacq''' (Japanese: '''ジニア''' ''Zinnia'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Jacq|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Farigiraf}}. This pair can be obtained through a Poké Fair [[sync pair scout]] beginning on March 31, 2024. This pair can be raised to {{6EX}} since it first released.


==In the games==
==In the games==
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{{MastersAvailability/head|psychic}}
{{MastersAvailability/head|psychic}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|September 3 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|psychic}}
{{MastersAvailability/foot|psychic}}


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|—
|—
|An opponent
|An opponent
|Activation Condition: When the user’s stats are raised by a total of ten stat ranks or more. Deactivation Condition: When the user’s stats are raised by a total of 9 stat ranks or less.<br>Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The more the user’s stats are raised, the greater the power of this attack. Removes all of the user’s stat increases.
|Activation Condition: When the user's stats are raised by a total of ten stat ranks or more. Deactivation Condition: When the user's stats are raised by a total of 9 stat ranks or less.<br>Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The more the user's stats are raised, the greater the power of this attack. Removes all of the user's stat increases.
|- style="background:#fff"
|- style="background:#fff"
|There You Have It!
|There You Have It!
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|—
|—
|Self
|Self
|If the user’s stats are raised, the amount of increase is doubled. Applies the Gradual Healing effect to the user. Applies the Supereffective ↑ Next effect to the user.
|If the user's stats are raised, the amount of increase is doubled. Applies the Gradual Healing effect to the user. Applies the Supereffective ↑ Next effect to the user.
|- style="background:#{{psychic color light}}"
|- style="background:#{{psychic color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|The more the user’s stats are raised, the greater the power of this attack. <br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|The more the user's stats are raised, the greater the power of this attack. <br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Jacq’s Lesson
|Jacq's Lesson
|Reduces MP by 1 for the user’s moves that have the Berry effect tag and raises its Sp. Atk and Sp. Def by 2 stat ranks when its attack move is successful.
|Reduces MP by 1 for the user's moves that have the Berry effect tag and raises its Sp. Atk and Sp. Def by 2 stat ranks when its attack move is successful.
|-style="background:#fff"
|-style="background:#fff"
|S-Move: Restore “Berry” MP 3
|S-Move: Restore “Berry” MP 3
|Restores 3 MP of the user’s moves that have the Berry effect tag after using its sync move.
|Restores 3 MP of the user's moves that have the Berry effect tag after using its sync move.
|-style="background:#fff"
|-style="background:#fff"
|Strike: Stat ↑2 9
|Strike: Stat ↑2 9
|Raises one of the user’s following stats by 2 stat ranks at random when its attack move hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, raises one of the user’s following stats by 2 stat ranks at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|Raises one of the user's following stats by 2 stat ranks at random when its attack move hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, raises one of the user's following stats by 2 stat ranks at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|- style="background:#{{psychic color light}}"
|- style="background:#{{psychic color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
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===Sync grid===
===Sync grid===
The [[sync grid]] for Jacq and Farigiraf is an expanded grid, made available since the pair first released.
The [[sync grid]] for Jacq & Farigiraf is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
|- style="background: #{{psychic color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Twin Beam: Move Gauge Refresh 3
| Twin Beam: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Twin Beam: Superduper Effective 9
| Twin Beam: {{sk|Superduper Effective|9}}
| Powers up moves that are super effective.
| Powers up moves that are super effective.
| 8
| 8
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|-style="background:#fff"
|-style="background:#fff"
| Twin Beam: Strike: Flinch 1
| Twin Beam: Strike: Flinch 1
| Has a chance (20%) of making the target flinch when the user’s attack move hits. If the move has the multistrike effect tag, has a chance (20%) of making the target flinch for each hit.
| Has a chance (20%) of making the target flinch when the user's attack move hits. If the move has the multistrike effect tag, has a chance (20%) of making the target flinch for each hit.
| 8
| 8
| 96
| 96
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Experimental Stored Power: Move Gauge Refresh 3
| Experimental Stored Power: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| There You Have It!: Precision 1
| There You Have It!: {{sk|Precision|1}}
| Raises the user’s accuracy by 1 stat rank when its move is successful.
| Raises the user's accuracy by 1 stat rank when its move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| There You Have It!: Brain Gain 9
| There You Have It!: {{sk|Brain Gain|9}}
| Increases the user’s Special Moves ↑ Next effect by 1 rank when its move is successful.
| Increases the user's Special Moves ↑ Next effect by 1 rank when its move is successful.
| 10
| 10
| 120
| 120
| 4
| 4
|-style="background:#fff"
|-style="background:#fff"
| Unflappable
| {{sk|Unflappable}}
| Prevents the user from flinching.
| Prevents the user from flinching.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Superduper Effective 3
| {{sk|Superduper Effective|3}}
| Powers up moves that are super effective.
| Powers up moves that are super effective.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| On the Run 1
| {{sk|On the Run|1}}
| Raises the user’s evasiveness by 1 stat rank the first time it is in a pinch each battle.
| Raises the user's evasiveness by 1 stat rank the first time it is in a pinch each battle.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Grass Guard
| {{sk|Grass Guard}}
| Reduces damage when the user is attacked by Grass-type moves.
| Reduces damage when the user is attacked by Grass-type moves.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Ghost Guard
| {{sk|Ghost Guard}}
| Reduces damage when the user is attacked by Ghost-type moves.
| Reduces damage when the user is attacked by Ghost-type moves.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Adrenaline 1
| {{sk|Adrenaline|1}}
| Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle.
| Reduces the sync move countdown by 1 the first time the user's sync move is used each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Rising Tide
| {{sk|Rising Tide}}
| The more the user’s stats are raised, the more it powers up the user’s sync move.
| The more the user's stats are raised, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Trainer Sync Redemption 1
| {{sk|Trainer Sync Redemption|1}}
| Restores 1 MP for the user’s Trainer the first time its sync move is used each battle.
| Restores 1 MP for the user's Trainer the first time its sync move is used each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sync Damage Guard
| {{sk|Sync Damage Guard}}
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Stacking Strike 9
| {{sk|Stacking Strike|9}}
| Raises the user’s critical-hit rate by 1 stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user’s critical-hit rate by 1 stat rank for each hit.
| Raises the user's critical-hit rate by 1 stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user's critical-hit rate by 1 stat rank for each hit.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Unfortunate Strike 9
| {{sk|Unfortunate Strike|9}}
| Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target’s following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
| Lowers one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Vigilance
| {{sk|Vigilance}}
| Protects the user against critical hits.
| Protects the user against critical hits.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Soften Up 1
| {{sk|Soften Up|1}}
| Critical hits land more easily when the user attacks with a sync move.
| Critical hits land more easily when the user attacks with a sync move.
| 10
| 10
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|-style="background:#fff"
|-style="background:#fff"
| Strike: Sp. Def ↓ 9
| Strike: Sp. Def ↓ 9
| Lowers the target’s Sp. Def by 1 stat rank when the user’s attack move against it hits. If the move has the multistrike effect tag, lowers the target’s Sp. Def by 1 stat rank for each hit.
| Lowers the target's Sp. Def by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, lowers the target's Sp. Def by 1 stat rank for each hit.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| S-Move: 7 Stats ↑ 1
| S-Move: 7 Stats ↑ 1
| Raises the user’s Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank after using its sync move.
| Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank after using its sync move.
| 10
| 10
| 120
| 120
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Jacq appears in his normal outfit in the following story areas:
Jacq appears in his normal outfit in the following story areas:
* [[Mysterious Stones Chapter]]
* [[Mysterious Stones Chapter]]
* [[Story event]]: [[Researcher and Seeker]]
* [[Story event]]s:
** [[Researcher and Seeker]]
** [[Ancient Visitor]]
* [[Solo event]]: [[Updating the Pokémon Center]]
* [[Solo event]]: [[Updating the Pokémon Center]]


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==Trivia==
==Trivia==
* All versions of Jacq use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Nemona}}.
* All versions of Jacq use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Nemona}}.
* Jacq is the only [[Generation IX]] character to not feature in the splash screen or title screen art for [[Researcher and Seeker|his debut event]].


===Origin===
===Origin===
Line 590: Line 598:


[[Category:Teachers]]
[[Category:Teachers]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]


[[de:Jim#Pokémon Masters EX]]
[[de:Jim#Pokémon Masters EX]]

Latest revision as of 23:42, 10 September 2024

Jacq
ジニア Zinnia
Spr Masters Jacq.png
Jacq's model
No. 200
English voice actor Ricco Fajardo[1]
Japanese voice actor Yūki Uehara
Description This teacher from the Paldea region teaches biology at an academy and does things at his own pace. He developed a Pokédex app for Rotom Phones.

Jacq (Japanese: ジニア Zinnia) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Farigiraf. This pair can be obtained through a Poké Fair sync pair scout beginning on March 31, 2024. This pair can be raised to Masters EX star.png 6★ EX since it first released.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Farigiraf

Masters0981.png Masters025W.png Type PsychicIC Masters.png Psychic
Move type PsychicIC Masters.png Psychic
Role Masters Tech.png Tech
EX Role Masters Support.png Support
Base Potential ★★★★★☆EX
Farigiraf Weakness BugIC Masters.png Bug
Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 710 312 172 468 172 312
Lv. 140, Max Potential 870 352 252 508 252 352
Mega Farigiraf
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Jacq is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Jacq Poké Fair Scout March 31 to April 18, 2024 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (B) September 3 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Twin Beam Psychic
PsychicIC Masters.png
Special 2 25 30 100% An opponent Attacks twice in a row.
Lum Berry None Status 0
(3 uses)
An ally Removes all status conditions from an ally.
Experimental Stored Power Psychic
PsychicIC Masters.png
Special 2 150 180 An opponent Activation Condition: When the user's stats are raised by a total of ten stat ranks or more. Deactivation Condition: When the user's stats are raised by a total of 9 stat ranks or less.
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The more the user's stats are raised, the greater the power of this attack. Removes all of the user's stat increases.
There You Have It! None Status 0
(2 uses)
Self If the user's stats are raised, the amount of increase is doubled. Applies the Gradual Healing effect to the user. Applies the Supereffective ↑ Next effect to the user.
Sync moves
Laid-Back Biology Teacher Twin Beam Psychic
PsychicIC Masters.png
Special 200 240 An opponent The more the user's stats are raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Jacq's Lesson Reduces MP by 1 for the user's moves that have the Berry effect tag and raises its Sp. Atk and Sp. Def by 2 stat ranks when its attack move is successful.
S-Move: Restore “Berry” MP 3 Restores 3 MP of the user's moves that have the Berry effect tag after using its sync move.
Strike: Stat ↑2 9 Raises one of the user's following stats by 2 stat ranks at random when its attack move hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, raises one of the user's following stats by 2 stat ranks at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Theme Skills
Theme skill icon type.png Psychic Tech Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Theme skill icon region.png Paldea Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon other.png Knowledgeable Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Theme skill icon other.png Gadgeteer Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Theme skill icon other.png Free Spirit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 2 Raises the following discovery level by 2:
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

The sync grid for Jacq & Farigiraf is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Twin Beam: Power +3 Twin Beam: Power ↑ +3 3 36 1
Twin Beam: Power +3 Twin Beam: Power ↑ +3 3 36 1
Twin Beam: Power +3 Twin Beam: Power ↑ +3 3 36 1
Twin Beam: Power +3 Twin Beam: Power ↑ +3 3 36 1
Twin Beam: Power +3 Twin Beam: Power ↑ +3 3 36 2
Twin Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Twin Beam: Superduper Effective 9 Powers up moves that are super effective. 8 96 2
Twin Beam: Strike: Flinch 1 Has a chance (20%) of making the target flinch when the user's attack move hits. If the move has the multistrike effect tag, has a chance (20%) of making the target flinch for each hit. 8 96 3
Experimental Stored Power: Power +3 Experimental Stored Power: Power ↑ +3 3 36 1
Experimental Stored Power: Power +3 Experimental Stored Power: Power ↑ +3 3 36 1
Experimental Stored Power: Power +3 Experimental Stored Power: Power ↑ +3 3 36 1
Experimental Stored Power: Power +3 Experimental Stored Power: Power ↑ +3 3 36 1
Experimental Stored Power: Power +3 Experimental Stored Power: Power ↑ +3 3 36 2
Experimental Stored Power: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
There You Have It!: Precision 1 Raises the user's accuracy by 1 stat rank when its move is successful. 7 84 2
There You Have It!: Brain Gain 9 Increases the user's Special Moves ↑ Next effect by 1 rank when its move is successful. 10 120 4
Unflappable Prevents the user from flinching. 5 60 1
Superduper Effective 3 Powers up moves that are super effective. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
On the Run 1 Raises the user's evasiveness by 1 stat rank the first time it is in a pinch each battle. 7 84 2
Grass Guard Reduces damage when the user is attacked by Grass-type moves. 7 84 2
Ghost Guard Reduces damage when the user is attacked by Ghost-type moves. 7 84 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Rising Tide The more the user's stats are raised, the more it powers up the user's sync move. 10 120 3
Trainer Sync Redemption 1 Restores 1 MP for the user's Trainer the first time its sync move is used each battle. 10 120 3
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 3
Stacking Strike 9 Raises the user's critical-hit rate by 1 stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user's critical-hit rate by 1 stat rank for each hit. 10 120 3
Unfortunate Strike 9 Lowers one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 3
Vigilance Protects the user against critical hits. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 4
Strike: Sp. Def ↓ 9 Lowers the target's Sp. Def by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, lowers the target's Sp. Def by 1 stat rank for each hit. 10 120 5
S-Move: 7 Stats ↑ 1 Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank after using its sync move. 10 120 5
Laid-Back Biology Teacher Twin Beam: Power +25 Laid-Back Biology Teacher Twin Beam: Power ↑ +25 5 60 3
Laid-Back Biology Teacher Twin Beam: Power +25 Laid-Back Biology Teacher Twin Beam: Power ↑ +25 5 60 3

Appearances

Story appearances

Jacq appears in his normal outfit in the following story areas:

Sync pair stories

  • A Day with Jacq

Quotes

Main article: Jacq/Quotes → Pokémon Masters EX

Gallery

VSJacq Masters.png Spr Masters Jacq 2.png Spr Masters Jacq EX.png VSJacq EX Masters.png Jacq Mindscape.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Jacq's sync move mindscape
(Naranja Academy, Classroom 1-A)
Jacq Emote 1 Masters.png Jacq Emote 2 Masters.png Jacq Emote 3 Masters.png Jacq Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Researcher and Seeker.png Masters Medal 2-Star Researcher and Seeker.png Masters Medal 3-Star Researcher and Seeker.png Masters Medal Excited for the Complete Pokédex.png
Medal
1★ Researcher and Seeker
Medal
2★ Researcher and Seeker
Medal
3★ Researcher and Seeker
Medal
Excited for the Complete Pokédex

Trivia

  • All versions of Jacq use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Nemona.
  • Jacq is the only Generation IX character to not feature in the splash screen or title screen art for his debut event.

Origin

Jacq's design is based on his appearance in Pokémon Scarlet and Violet. Farigiraf is Jacq's signature Pokémon in the core series games. Farigiraf's Dex entry comes from Pokémon Scarlet.

In other languages

Experimental Stored Power

Language Title
Japan Flag.png Japanese プロトアシストパワー Puroto Ashisuto Pawā
Mandarin Chinese 原型輔助力量 Yuánxíng Fǔzhù Lìliàng
France Flag.png French Force Ajoutée prototypique
Germany Flag.png German Kraftvorrat der Experimentierfreude
Italy Flag.png Italian Veicolaforza sperimentale
South Korea Flag.png Korean 프로토어시스트파워 Peuroto Eosiseuteu Pawo
Spain Flag.png Spanish Poder Reserva Experimental

There You Have It!

Language Title
Japan Flag.png Japanese 注ぎこみまあす Sosogikomimāsu
Mandarin Chinese 我將注入能量~ Wǒ jiāng Zhùrù Néngliàng~
France Flag.png French Ajoutons-y e un peu d'énergie !
Germany Flag.png German Hier kommt eine Ladung Energie!
Italy Flag.png Italian Un po'di energia!
South Korea Flag.png Korean 주입하겠어 Ju-iphagess-eo
Spain Flag.png Spanish Un poco de energía... ¡Pam!

Laid-Back Biology Teacher Twin Beam

Language Title
Japan Flag.png Japanese マイペースな生物教師の ツインビーム Mai-Pēsu-na Seibutsu Kyōshi no Tsuin Bīmu
Mandarin Chinese 我行我素的生物老師之 雙光束 Wǒxíngwǒsù de Shēngwù Lǎoshī zhī Shuāng Guāngshù
France Flag.png French Professeur de biologie tête en l'air ! Double Laser !
Germany Flag.png German Doppelstrahl des lässigen Biologielehrers
Italy Flag.png Italian Doppioraggio del distratto Docente di biologia
South Korea Flag.png Korean 마이페이스 생물 교사의 트윈빔 Mai-Peiseu Saengmul Gyosa-ui Teuwin Bim
Spain Flag.png Spanish Láser Doble del Profesor que Vive en su Mundo


References

Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break
Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.