Evelyn (Masters): Difference between revisions
mNo edit summary |
m (→Gallery) |
||
(12 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{MastersInfobox | {{MastersInfobox | ||
|type=fire | |type=fire | ||
|name=Evelyn | |name=<span style="color:#FFF">Evelyn</span> | ||
|jname=ルスワール | |jname=<span style="color:#FFF">ルスワール</span> | ||
|jtrans=Lesoir | |jtrans=<span style="color:#FFF">Lesoir</span> | ||
|image=Spr Masters Evelyn.png | |image=Spr Masters Evelyn.png | ||
|size=200px | |size=200px | ||
Line 12: | Line 12: | ||
|desc=The third-born of the four {{tc|Battle Chatelaine}} sisters, she has a very shy personality but very real skill. In the [[Battle Maison]], she is in charge of [[Double Battle]]s. | |desc=The third-born of the four {{tc|Battle Chatelaine}} sisters, she has a very shy personality but very real skill. In the [[Battle Maison]], she is in charge of [[Double Battle]]s. | ||
}} | }} | ||
'''Evelyn''' (Japanese: '''ルスワール''' ''Lesoir'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Evelyn|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Entei}}. The sync pair can be obtained by exchanging a [[Battle Point (Masters)|BP Sync Pair Super Voucher]], and has been available since July 28, 2021. | '''Evelyn''' (Japanese: '''ルスワール''' ''Lesoir'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Evelyn|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Entei}}. The sync pair can be obtained by exchanging a [[Battle Point (Masters)|BP Sync Pair Super Voucher]], and has been available since July 28, 2021. The pair's potential can be upgraded to {{6EX}} from August 28 2024, which unlocks Evelyn's EX style. | ||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Entei== | ==Entei== | ||
Line 21: | Line 24: | ||
|role=Support | |role=Support | ||
|move1=Fire | |move1=Fire | ||
|base= | |base=6 | ||
|weakness=Water | |weakness=Water | ||
|description=Entei embodies the passion of magma. This Pokémon is thought to have been born in the eruption of a volcano. It sends up massive bursts of fire that utterly consume all that they touch. | |description=Entei embodies the passion of magma. This Pokémon is thought to have been born in the eruption of a volcano. It sends up massive bursts of fire that utterly consume all that they touch. | ||
Line 94: | Line 97: | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
Line 105: | Line 108: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Fire Teamwork | |[[File:Master Sync Pair Mark Masters.png|24px|link=]] {{sk|Fire Teamwork}} | ||
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fire theme you have on your team, the higher these percentages are. | |Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fire theme you have on your team, the higher these percentages are. | ||
(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.) | (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.) | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Revenge Boost 9 | |{{sk|Revenge Boost|9}} | ||
|Charges the user's move gauge by one when the user is hit by an attack move. | |Charges the user's move gauge by one when the user is hit by an attack move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Fist Bump 3 | |{{sk|Team Fist Bump|3}} | ||
|Has a chance (40%) of restoring the HP of all allied sync pairs when an attack is successful. | |Has a chance (40%) of restoring the HP of all allied sync pairs when an attack is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Quick Cure | |{{sk|Quick Cure}} | ||
|Removes the confused, flinching, and trapped conditions from the user once during battle. | |Removes the confused, flinching, and trapped conditions from the user once during battle. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
Line 142: | Line 145: | ||
===Sync grid=== | ===Sync grid=== | ||
Evelyn | Evelyn & Entei's [[sync grid]] is an expanded grid, made available since the sync pair was first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
Line 295: | Line 298: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Flame Wheel: Move Gauge Refresh 3 | | Flame Wheel: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 319: | Line 322: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sacred Fire: Move Gauge Refresh 1 | | Sacred Fire: {{sk|Move Gauge Refresh|1}} | ||
| Has a chance (20%) of charging the user's move gauge by one when a move is successful. | | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
Line 325: | Line 328: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sacred Fire: Move Gauge Refresh 3 | | Sacred Fire: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 331: | Line 334: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Regen All: Move Gauge Refresh 3 | | X Regen All: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 337: | Line 340: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Regen All: MP Refresh 3 | | X Regen All: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 343: | Line 346: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Protect Us All!: Move Gauge Refresh 3 | | Protect Us All!: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 349: | Line 352: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Protect Us All!: MP Refresh 3 | | Protect Us All!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 355: | Line 358: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Solar Shield | | {{sk|Solar Shield}} | ||
| The user is not affected by status conditions when the weather is sunny. | | The user is not affected by status conditions when the weather is sunny. | ||
| 8 | | 8 | ||
Line 361: | Line 364: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dirty Fighting 2 | | {{sk|Dirty Fighting|2}} | ||
| Powers up the user's moves when the move's target or targets are affected by a status condition. | | Powers up the user's moves when the move's target or targets are affected by a status condition. | ||
| 9 | | 9 | ||
Line 367: | Line 370: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Endurance | | {{sk|Endurance}} | ||
| When the user enters battle with full HP, applies the Enduring effect to it. | | When the user enters battle with full HP, applies the Enduring effect to it. | ||
| 8 | | 8 | ||
Line 373: | Line 376: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tighten Up 1 | | {{sk|Tighten Up|1}} | ||
| Has a chance (20%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | | Has a chance (20%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | ||
| 9 | | 9 | ||
Line 379: | Line 382: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Toughen Up 1 | | {{sk|Toughen Up|1}} | ||
| Has a chance (20%) of raising the user's Defense by one stat rank when it is hit by an attack move. | | Has a chance (20%) of raising the user's Defense by one stat rank when it is hit by an attack move. | ||
| 9 | | 9 | ||
Line 385: | Line 388: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stalwart | | {{sk|Stalwart}} | ||
| Sp. Def cannot be lowered. | | Sp. Def cannot be lowered. | ||
| 8 | | 8 | ||
Line 391: | Line 394: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unbending | | {{sk|Unbending}} | ||
| Defense cannot be lowered. | | Defense cannot be lowered. | ||
| 8 | | 8 | ||
Line 397: | Line 400: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sync Cure | | {{sk|Sync Cure}} | ||
| Removes all status conditions from the user after using its sync move. | | Removes all status conditions from the user after using its sync move. | ||
| 8 | | 8 | ||
Line 403: | Line 406: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|S-Move: Team HP Recovery (M)|1}} | ||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | ||
| 10 | | 10 | ||
Line 409: | Line 412: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Tempo | | {{sk|Quick Tempo}} | ||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | ||
| 9 | | 9 | ||
Line 415: | Line 418: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| First Aid 4 | | {{sk|First Aid|4}} | ||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | ||
| 10 | | 10 | ||
Line 421: | Line 424: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Team Pinpoint Entry 1 | | {{sk|Team Pinpoint Entry|1}} | ||
| Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. | | Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. | ||
| 10 | | 10 | ||
Line 441: | Line 444: | ||
==Appearances== | ==Appearances== | ||
===Battle appearances=== | |||
Evelyn has also been shown to pair alongside {{p|Latios}} and can be battled against in: | |||
* [[Ultimate Battle]]: {{DL|Ultimate Battle|Evelyn's High-Subsonic Speed}} (since September 10, 2024) | |||
===Story appearances=== | ===Story appearances=== | ||
Evelyn appears in her normal outfit in the following story areas: | Evelyn appears in her normal outfit in the following story areas: | ||
Line 450: | Line 457: | ||
** A Day with {{mas|Nita}} | ** A Day with {{mas|Nita}} | ||
** A Day with {{mas|Dana}} | ** A Day with {{mas|Dana}} | ||
** A Day with {{mas|Morgan}} | |||
===Sync pair stories=== | ===Sync pair stories=== | ||
Line 458: | Line 466: | ||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%; color:white" | ||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSEvelyn Masters.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Evelyn 2.png|150px]] | ||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Evelyn EX.png|150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSEvelyn EX Masters.png|120px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Evelyn Mindscape.png|280px]] | |||
|- | |- | ||
| VS model<br>(Normal colors) | |||
| | | 6★ model<br>(Normal colors) | ||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Evelyn Emote 1 Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Evelyn Emote 1 Masters.png|80px]] | ||
Line 475: | Line 488: | ||
| Trainer emote<br>Let's do this! | | Trainer emote<br>Let's do this! | ||
| Trainer emote<br>Thanks! | | Trainer emote<br>Thanks! | ||
| Evelyn's sync move mindscape<br>({{color2|FFF|Battle Maison}}) | |||
|} | |} | ||
Line 482: | Line 496: | ||
===Origin=== | ===Origin=== | ||
Evelyn's design is based on her appearance in {{pkmn|X and Y|Pokémon X, Y}}, {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire}}. Entei is one of the Pokémon that Evelyn uses during the Super [[Double Battle]] against her in the [[core series]] games. Entei's Dex entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby and Sapphire}}. | Evelyn's design is based on her appearance in {{pkmn|X and Y|Pokémon X, Y}}, {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire}}. Entei is one of the Pokémon that Evelyn uses during the Super [[Double Battle]] against her in the [[core series]] games. Entei's {{mas|Dex}} entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby and Sapphire}}. | ||
==In other languages== | ==In other languages== | ||
Line 490: | Line 504: | ||
''Protect Us All!'' | ''Protect Us All!'' | ||
{{langtable | {{langtable | ||
|color={{fire color}}|bordercolor={{fire color dark}} | |color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | ||
|ja=じぇんじぇんです ''{{tt|Jenjendesu|No Trouble at All}}'' | |ja=じぇんじぇんです ''{{tt|Jenjendesu|No Trouble at All}}'' | ||
|zh_cmn=別客氣喲 ''{{tt|Bié Kèqì yō|You're Welcome}}'' | |zh_cmn=別客氣喲 ''{{tt|Bié Kèqì yō|You're Welcome}}'' | ||
Line 502: | Line 516: | ||
''Shy Sister Fire Impact'' | ''Shy Sister Fire Impact'' | ||
{{langtable | {{langtable | ||
|color={{fire color}}|bordercolor={{fire color dark}} | |color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | ||
|ja=内気な三女の ファイアーインパクト ''{{tt|Uchiki na Sanjo no Faiā Inpakuto|Timid Third Daughter Fire Impact}}'' | |ja=内気な三女の ファイアーインパクト ''{{tt|Uchiki na Sanjo no Faiā Inpakuto|Timid Third Daughter Fire Impact}}'' | ||
|zh_cmn=內向的三女兒之 火之衝擊 ''{{tt|Nèixiàng de Sānnǚ'ér zhī Huǒ zhī Chōngjí|Introverted Third Daughter Fire Impact}}'' | |zh_cmn=內向的三女兒之 火之衝擊 ''{{tt|Nèixiàng de Sānnǚ'ér zhī Huǒ zhī Chōngjí|Introverted Third Daughter Fire Impact}}'' | ||
Line 523: | Line 537: | ||
[[Category:Battle facility leaders]] | [[Category:Battle facility leaders]] | ||
[[Category:Trainers with Legendary Pokémon]] | [[Category:Trainers with Legendary Pokémon]] | ||
[[Category:Masters EX characters with an EX style]] | |||
[[de:Soir#Pokémon Masters EX]] | [[de:Soir#Pokémon Masters EX]] |
Latest revision as of 04:04, 11 September 2024
Evelyn ルスワール Lesoir | |
Evelyn's model | |
No. | 135 |
---|---|
English voice actor | Emi Lo[1] |
Japanese voice actor | Marika Kōno[2] |
Description | The third-born of the four Battle Chatelaine sisters, she has a very shy personality but very real skill. In the Battle Maison, she is in charge of Double Battles. |
Evelyn (Japanese: ルスワール Lesoir) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Entei. The sync pair can be obtained by exchanging a BP Sync Pair Super Voucher, and has been available since July 28, 2021. The pair's potential can be upgraded to 6★ EX from August 28 2024, which unlocks Evelyn's EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Entei
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Entei | Weakness | Water | |||||
Entei embodies the passion of magma. This Pokémon is thought to have been born in the eruption of a volcano. It sends up massive bursts of fire that utterly consume all that they touch. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 611 | 203 | 228 | 181 | 228 | 295 | |
Lv. 140, Max Potential | 711 | 243 | 268 | 221 | 268 | 335 |
Availability
Evelyn can be teamed up with by exchanging a BP Sync Pair Super Voucher in the shop, beginning on July 28, 2021.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Flame Wheel | Fire |
Physical | 2 | 42 | 50 | 100% | An opponent | Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. |
X Regen All | None | Status | 0 (2 uses) |
— | — | — | All allies | Applies the Gradual Healing effect to all allied sync pairs. |
Sacred Fire | Fire |
Physical | 3 | 87 | 104 | 95% | An opponent | Removes the frozen condition from the user. Has a chance (50%) of leaving the target burned. |
Protect Us All! | None | Status | 0 (1 use) |
— | — | — | All allies | Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. |
Sync moves | ||||||||
Shy Sister Fire Impact | Fire |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Fire Teamwork | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fire theme you have on your team, the higher these percentages are.
(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.) |
Revenge Boost 9 | Charges the user's move gauge by one when the user is hit by an attack move. |
Team Fist Bump 3 | Has a chance (40%) of restoring the HP of all allied sync pairs when an attack is successful. |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. |
Theme Skills | |
Fire Support | Raises the maximum HP of all allied sync pairs by 30. |
Kalos Support | Raises the maximum HP of all allied sync pairs by 4. |
Battle Facility Foe Support | Raises the maximum HP of all allied sync pairs by 4. |
Battle Partner Support | Raises the maximum HP of all allied sync pairs by 6. |
Fancy Lady Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Rare ↑ 2 Fiery ↓ 1 Soothing ↓ 1 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery levels by 1: • Fiery Crystal • Soothing Crystal |
Sync grid
Evelyn & Entei's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 4 | 48 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Flame Wheel: Power +3 | Flame Wheel: Power ↑ +3 | 4 | 48 | 1 |
Flame Wheel: Power +3 | Flame Wheel: Power ↑ +3 | 4 | 48 | 1 |
Flame Wheel: Power +3 | Flame Wheel: Power ↑ +3 | 4 | 48 | 1 |
Flame Wheel: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Sacred Fire: Power +3 | Sacred Fire: Power ↑ +3 | 4 | 48 | 1 |
Sacred Fire: Power +3 | Sacred Fire: Power ↑ +3 | 4 | 48 | 1 |
Sacred Fire: Power +3 | Sacred Fire: Power ↑ +3 | 4 | 48 | 1 |
Sacred Fire: Move Gauge Refresh 1 | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Sacred Fire: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
X Regen All: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
X Regen All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Protect Us All!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Protect Us All!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Solar Shield | The user is not affected by status conditions when the weather is sunny. | 8 | 96 | 2 |
Dirty Fighting 2 | Powers up the user's moves when the move's target or targets are affected by a status condition. | 9 | 108 | 2 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 8 | 96 | 2 |
Tighten Up 1 | Has a chance (20%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | 9 | 108 | 2 |
Toughen Up 1 | Has a chance (20%) of raising the user's Defense by one stat rank when it is hit by an attack move. | 9 | 108 | 2 |
Stalwart | Sp. Def cannot be lowered. | 8 | 96 | 2 |
Unbending | Defense cannot be lowered. | 8 | 96 | 3 |
Sync Cure | Removes all status conditions from the user after using its sync move. | 8 | 96 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 9 | 108 | 3 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
Team Pinpoint Entry 1 | Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Shy Sister Fire Impact: Power +25 | Shy Sister Fire Impact: Power ↑ +25 | 5 | 60 | 3 |
Shy Sister Fire Impact: Power +25 | Shy Sister Fire Impact: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Evelyn has also been shown to pair alongside Latios and can be battled against in:
- Ultimate Battle: Evelyn's High-Subsonic Speed (since September 10, 2024)
Story appearances
Evelyn appears in her normal outfit in the following story areas:
- Solo events:
- Special event: Metronome Day
- Sync pair stories:
Sync pair stories
- A Day with Evelyn
Quotes
- Main article: Evelyn/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Evelyn's sync move mindscape (Battle Maison) |
Trivia
- In her sync pair story, Evelyn mentions that she also owns Suicune and Raikou, like in the core series.
- In one of her Pokémon Center conversations, Evelyn says that she's heard of Trainers on Pasio who like Double Battles and have distinct ways of speaking, likely referring to the Subway Bosses Ingo and Emmet.
Origin
Evelyn's design is based on her appearance in Pokémon X, Y, Omega Ruby, and Alpha Sapphire. Entei is one of the Pokémon that Evelyn uses during the Super Double Battle against her in the core series games. Entei's Dex entry comes from Pokémon Ruby and Sapphire.
In other languages
Protect Us All!
|
Shy Sister Fire Impact
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |