Tierno (Masters): Difference between revisions
QuickJolteon (talk | contribs) Created page with "{{upcoming notice}} {{MastersInfobox |type=dark |name=Tierno |jname=オモダカ |jtrans=Omodaka |image=Spr Masters Tierno.png |size=200px |caption=Tierno's model |num=N/A |enva=Unknown |java=Unknown |desc=N/A }} '''ティエルノ''' (Japanese: '''ティエルノ''' ''Tierno'') is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series {{pkmn|games}}. He forms a sync pair with {{p|Crawdaunt}}. ==..." |
GroundNecton (talk | contribs) |
||
(32 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{MastersInfobox | {{MastersInfobox | ||
|type=dark | |type=dark | ||
|name=Tierno | |name=<span style="color:#FFF">Tierno</span> | ||
|jname= | |jname=<span style="color:#FFF">ティエルノ</span> | ||
|jtrans= | |jtrans=<span style="color:#FFF">Tierno</span> | ||
|image=Spr Masters Tierno.png | |image=Spr Masters Tierno.png | ||
|size=200px | |size=200px | ||
|caption=Tierno's model | |caption=Tierno's model | ||
|num= | |num=197 | ||
|enva= | |enva=Jordan Dash Cruz<ref name="Jordan Dash Cruz">[https://www.jdcvoices.com/_files/ugd/96a337_ce341e7327874c40beea7e93c7788c60.pdf Jordan Dash Cruz's resume]</ref> | ||
|java= | |java=Daisuke Kasuya | ||
|desc= | |desc=This Trainer who has traveled around [[Kalos]] loves to dance, and his dream is to create a Pokémon dance team. He gets mesmerized by the movements of Pokémon, even during battle. | ||
}} | }} | ||
''' | '''Tierno''' (Japanese: '''ティエルノ''' ''Tierno'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Tierno|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Crawdaunt}}. This pair was first made available on March 18, 2024. This pair can be raised to {{6EX}} since it first released. | ||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Crawdaunt== | ==Crawdaunt== | ||
Line 19: | Line 21: | ||
|name=Crawdaunt | |name=Crawdaunt | ||
|ndex=0342 | |ndex=0342 | ||
|gender= | |gender=m | ||
|type=Dark | |type=Dark | ||
|role= | |role=Support | ||
|exrole= | |exrole=Tech | ||
|move1=Dark | |move1=Dark | ||
|base= | |base=6 | ||
|weakness= | |weakness=Grass | ||
|description= | |description=Its temperament is rough and it loves to fight, but as soon as its pincers break off, it turns cowardly. It stays timid until they grow back. | ||
|hp=|atk=|def=|spatk=|spdef=|spe= | |hp=650|atk=171|def=284|spatk=132|spdef=282|spe=268 | ||
|hp2=|atk2=|def2=|spatk2=|spdef2=|spe2= | |hp2=810|atk2=231|def2=344|spatk2=192|spdef2=342|spe2=308 | ||
}} | }} | ||
===Availability=== | ===Availability=== | ||
Tierno is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|dark}} | |||
{{MastersAvailability/entry|Tierno Spotlight Scout|March 18 to April 3, 2024|note=Debut}} | |||
{{MastersAvailability/foot|dark}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | |||
|- style="background: #{{dark color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Night Slash}} | |||
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|40 | |||
|48 | |||
|100% | |||
|An opponent | |||
|Critical hits land more easily. | |||
|- style="background:#fff" | |||
|[[X Defense]] All | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Defense of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Leer}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|1 | |||
|— | |||
|— | |||
|100% | |||
|All opponents | |||
|Lowers the target's Defense by one stat rank. | |||
|- style="background:#fff" | |||
|All Right! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Attack of all allied sync pairs by 4 stat ranks. Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user. | |||
|- style="background: #{{dark color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|- style="background:#fff" | |||
|Best Dance Team Dark Impact | |||
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)'' | |||
|} | |||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | |||
|- style="background: #{{dark color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{dark color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|{{sk|Hit: HP Recovery|9}} | |||
|Restores the user's HP when its attack move is successful. | |||
|-style="background:#fff" | |||
|{{sk|Team Attack ↓ Immunity}} | |||
|Attack cannot be lowered for all allied sync pairs. | |||
|-style="background:#fff" | |||
|{{sk|Vigilance}} | |||
|Protects the user against critical hits. | |||
|- style="background: #{{dark color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Dark Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kalos Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Artistic Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{dark color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | ===Sync grid=== | ||
The [[sync grid]] for Tierno & Crawdaunt is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | |||
|- style="background: #{{dark color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +10 | |||
| Defense +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Night Slash: Power +4 | |||
| Night Slash: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Night Slash: Power +4 | |||
| Night Slash: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Night Slash: Power +4 | |||
| Night Slash: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Night Slash: Power +4 | |||
| Night Slash: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Night Slash: Power +4 | |||
| Night Slash: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Night Slash: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Night Slash: {{sk|Attack Trap|4}} | |||
| Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Night Slash: {{sk|Trip Up|9}} | |||
| Lowers the target's Speed by one stat rank when the user's attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Leer: {{sk|Move Gauge Refresh|9}} | |||
| Charges the user's move gauge by one when a move is successful. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Leer: {{sk|Catalytic Infliction}} | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| X Defense All: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| All Right!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| All Right!: {{sk|Group Moral Support|9}} | |||
| Raises the Sp. Def of all allied sync pairs by one stat rank when the user's Trainer uses a move. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| All Right!: {{sk|Pep Rally|2}} | |||
| Raises the Speed of all allied sync pairs by 2 stat ranks when the user's move is successful. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Flameproof}} | |||
| Prevents the user from getting burned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Unbending}} | |||
| Defense cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Natural Remedy}} | |||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Psychic Guard}} | |||
| Reduces damage when the user is attacked by Psychic-type moves. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Sterner Stuff|2}} | |||
| Reduces damage when the user is hit by a physical attack move. | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: Team HP Recovery (M)|1}} | |||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Team Triage Tank|2}} | |||
| Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Safety Tether}} | |||
| Applies the Enduring effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Best Dance Team Dark Impact: Power +25 | |||
| Best Dance Team Dark Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Best Dance Team Dark Impact: Power +25 | |||
| Best Dance Team Dark Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | ==Appearances== | ||
===Battle appearances=== | |||
Tierno & Crawdaunt can be battled against in: | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (as a side foe; September 13 to October 6, 2024) | |||
Tierno has also been shown to pair alongside {{p|Talonflame}} and can be battled against in: | |||
* [[Villain event]]: [[Battle! Friends from Kalos]] (January 12 to March 6, 2023; November 24 to December 6, 2023) | |||
===Sync | ===Story appearances=== | ||
Tierno appears in his normal outfit in the following story areas: | |||
* [[Villain Arc]]: {{DL|Villain Arc|Kalos: Team Flare Flares Up}} | |||
* [[Story event]]s: | |||
** [[Focus on the Shining Shot!]] | |||
** [[Middle-Aged Opposites]] | |||
** [[Festive Sun and Moon]] | |||
* [[Costume event]]: [[The Power of Dance]] | |||
===Sync pair stories=== | |||
* A Day with Tierno | * A Day with Tierno | ||
==Quotes== | ==Quotes== | ||
{{main|Tierno/Quotes#Pokémon Masters EX|Tierno/Quotes → Pokémon Masters EX}} | |||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:VSTierno Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Spr Masters Tierno 2.png|150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Spr Masters Tierno EX.png|150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:VSTierno EX Masters.png|120px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Tierno Mindscape.png|280px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Tierno Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Tierno Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Tierno Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Tierno Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Tierno's sync move mindscape<br>({{color2|FFF|Aquacorde Town}}) | |||
|} | |||
==Trivia== | ==Trivia== | ||
* All versions of Tierno use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Calem}}, {{mas|Serena}}, {{mas|Shauna}}, {{mas|Professor Sycamore}}, {{mas|Fantina}}, {{mas|Kiawe}}, {{mas|Dahlia}}, and {{mas|Trevor}}. | |||
** Tierno also uses special voice-over lines upon winning a battle with Calem, Serena, Shauna, Professor Sycamore, Dahlia, or Trevor on the same team. | |||
===Origin=== | ===Origin=== | ||
Tierno's design is based on his appearance in {{g|X and Y}}. Crawdaunt is Tierno's signature Pokémon in the [[core series]] games. Crawdaunt's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | |||
==In other languages==-- | ==In other languages== | ||
{| style="float:left" | |||
{{reflist}} | |- | ||
| style="vertical-align:top" | | |||
''All Right!'' | |||
{{langtable | |||
|color={{dark color}}|bordercolor={{dark color dark}}|textcolor=fff | |||
|ja=オーライ! ''{{tt|Ōrai!|Alright!}}'' | |||
|zh_cmn=好咧! ''{{tt|Hǎo liě!|Alright!}}'' | |||
|fr=D'acc' ! | |||
|de=Alles Roger! | |||
|ko=좋았어! ''{{tt|Joh-ass-eo|Alright!}}'' | |||
|it=D'accordo così! | |||
|es=¡Qué ganas de bailar! | |||
}} | |||
| style="vertical-align:top" | | |||
''Best Dance Team Dark Impact'' | |||
{{langtable | |||
|color={{dark color}}|bordercolor={{dark color dark}}|textcolor=fff | |||
|ja=最高ダンスチームを目指す ダークインパクト ''{{tt|Saikō Dansu Chīmu o Mezasu Dāku Inpakuto|Aim to be the Best Dance Team - Dark Impact}}'' | |||
|zh_cmn=組出最棒的舞蹈隊之 惡之衝擊 ''{{tt|Zǔchū Zuìbàng de Wǔdǎoduì zhī È zhī Chōngjí|Form the Best Dance Team - Dark Impact}}'' | |||
|fr=Le meilleur groupe de backup ! Impact Ténèbres ! | |||
|de=Unlichtstoß des traumhaften Tanzteams | |||
|ko=최고의 댄스팀을 노리는 다크임팩트 ''{{tt|Choego-ui Daenseutim-eul Norineun Dakeu Impaekteu|Aim to be the Best Dance Team - Dark Impact}}'' | |||
|it=Impatto Buio per un corpo di ballo ideale | |||
|es=Impacto Siniestro del Mejor Grupo Bailongo | |||
}} | |||
|} | |||
{{-}} | |||
==References== | |||
{{reflist}} | |||
{{-}} | {{-}} | ||
{{masterscharacters|dark}} | {{masterscharacters|dark}} | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Masters EX characters with an EX style]] | |||
[[de:Tierno#Pokémon Masters EX]] | |||
[[es:Benigno (Masters EX)]] | |||
[[ja:ティエルノ (ポケモンマスターズ)]] | |||
[[zh:提耶魯諾#Masters]] |
Revision as of 06:20, 16 September 2024
Tierno ティエルノ Tierno | |
![]() Tierno's model | |
No. | 197 |
---|---|
English voice actor | Jordan Dash Cruz[1] |
Japanese voice actor | Daisuke Kasuya |
Description | This Trainer who has traveled around Kalos loves to dance, and his dream is to create a Pokémon dance team. He gets mesmerized by the movements of Pokémon, even during battle. |
Tierno (Japanese: ティエルノ Tierno) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Crawdaunt. This pair was first made available on March 18, 2024. This pair can be raised to 6★ EX since it first released.
In the games
![]() |
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Crawdaunt
![]() |
Type | ![]() | |||||
---|---|---|---|---|---|---|---|
Move type | ![]() | ||||||
Role | ![]() | ||||||
EX Role | ![]() | ||||||
Base Potential | ★★★★★☆EX | ||||||
Crawdaunt ♂ | Weakness | ![]() | |||||
Its temperament is rough and it loves to fight, but as soon as its pincers break off, it turns cowardly. It stays timid until they grow back. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 650 | 171 | 284 | 132 | 282 | 268 | |
Lv. 140, Max Potential | 810 | 231 | 344 | 192 | 342 | 308 |
Availability
Tierno is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Tierno Spotlight Scout | March 18 to April 3, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Night Slash | Dark![]() |
Physical | 2 | 40 | 48 | 100% | An opponent | Critical hits land more easily. |
X Defense All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense of all allied sync pairs by 2 stat ranks. |
Leer | Normal![]() |
Status | 1 | — | — | 100% | All opponents | Lowers the target's Defense by one stat rank. |
All Right! | None | Status | 0 (1 use) |
— | — | — | All allies | Raises the Attack of all allied sync pairs by 4 stat ranks. Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user. |
Sync moves | ||||||||
Best Dance Team Dark Impact | Dark![]() |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Hit: HP Recovery 9 | Restores the user's HP when its attack move is successful. |
Team Attack ↓ Immunity | Attack cannot be lowered for all allied sync pairs. |
Vigilance | Protects the user against critical hits. |
Theme Skills | |
![]() |
Raises the maximum HP of all allied sync pairs by 30. |
![]() |
Raises the maximum HP of all allied sync pairs by 4. |
![]() |
Raises the maximum HP of all allied sync pairs by 4. |
![]() |
Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
![]() ![]() |
Raises the following discovery level by 2: • ![]() Lowers the following discovery level by 2: • ![]() |
Sync grid
The sync grid for Tierno & Crawdaunt is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Night Slash: Power +4 | Night Slash: Power ↑ +4 | 3 | 36 | 1 |
Night Slash: Power +4 | Night Slash: Power ↑ +4 | 3 | 36 | 1 |
Night Slash: Power +4 | Night Slash: Power ↑ +4 | 3 | 36 | 1 |
Night Slash: Power +4 | Night Slash: Power ↑ +4 | 3 | 36 | 2 |
Night Slash: Power +4 | Night Slash: Power ↑ +4 | 3 | 36 | 2 |
Night Slash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Night Slash: Attack Trap 4 | Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. | 8 | 96 | 3 |
Night Slash: Trip Up 9 | Lowers the target's Speed by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Leer: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 9 | 108 | 2 |
Leer: Catalytic Infliction | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
X Defense All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
All Right!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
All Right!: Group Moral Support 9 | Raises the Sp. Def of all allied sync pairs by one stat rank when the user's Trainer uses a move. | 10 | 120 | 2 |
All Right!: Pep Rally 2 | Raises the Speed of all allied sync pairs by 2 stat ranks when the user's move is successful. | 9 | 108 | 3 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Psychic Guard | Reduces damage when the user is attacked by Psychic-type moves. | 9 | 108 | 2 |
Sterner Stuff 2 | Reduces damage when the user is hit by a physical attack move. | 5 | 60 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Team Triage Tank 2 | Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. | 10 | 120 | 3 |
Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Best Dance Team Dark Impact: Power +25 | Best Dance Team Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Best Dance Team Dark Impact: Power +25 | Best Dance Team Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Tierno & Crawdaunt can be battled against in:
- Daily Type Rotation: Type Team-Up (2024) (as a side foe; September 13 to October 6, 2024)
Tierno has also been shown to pair alongside Talonflame and can be battled against in:
- Villain event: Battle! Friends from Kalos (January 12 to March 6, 2023; November 24 to December 6, 2023)
Story appearances
Tierno appears in his normal outfit in the following story areas:
Sync pair stories
- A Day with Tierno
Quotes
- Main article: Tierno/Quotes → Pokémon Masters EX
Gallery
![]() |
![]() |
![]() |
![]() |
![]() |
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
![]() |
![]() |
![]() |
![]() | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Tierno's sync move mindscape (Aquacorde Town) |
Trivia
- All versions of Tierno use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Calem, Serena, Shauna, Professor Sycamore, Fantina, Kiawe, Dahlia, and Trevor.
- Tierno also uses special voice-over lines upon winning a battle with Calem, Serena, Shauna, Professor Sycamore, Dahlia, or Trevor on the same team.
Origin
Tierno's design is based on his appearance in Pokémon X and Y. Crawdaunt is Tierno's signature Pokémon in the core series games. Crawdaunt's Dex entry comes from Pokémon Ultra Sun.
In other languages
All Right!
|
Best Dance Team Dark Impact
|
References
![]() |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |