Viola (Masters): Difference between revisions
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Terrify 1 | |{{sk|Terrify|1}} | ||
|Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. | |Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. | ||
|- style="background: #{{bug color light}}" | |- style="background: #{{bug color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Infestation: Move Gauge Refresh 3 | | Infestation: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Struggle Bug: Move Gauge Refresh 3 | | Struggle Bug: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Speed: MP Refresh 3 | | X Speed: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Speed: Ramp Up 1 | | X Speed: {{sk|Ramp Up|1}} | ||
| Raises the user's Sp. Atk by one stat rank when its move is successful. | | Raises the user's Sp. Atk by one stat rank when its move is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Just Fantastic!: MP Refresh 2 | | Just Fantastic!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 6 | | 6 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Just Fantastic!: MP Refresh 2 | | Just Fantastic!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 6 | | 6 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Shower Power 5 | | {{sk|Shower Power|5}} | ||
| Powers up the user's sync move when the weather is rainy. | | Powers up the user's sync move when the weather is rainy. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Refreshing Rain 1 | | {{sk|Refreshing Rain|1}} | ||
| Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stationary Target 5 | | {{sk|Stationary Target|5}} | ||
| Powers up the user's moves when the target is trapped. | | Powers up the user's moves when the target is trapped. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stationary Target 5 | | {{sk|Stationary Target|5}} | ||
| Powers up the user's moves when the target is trapped. | | Powers up the user's moves when the target is trapped. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pokey Trap 2 | | {{sk|Pokey Trap|2}} | ||
| Increases the amount of damage an opponent takes from being trapped. | | Increases the amount of damage an opponent takes from being trapped. | ||
| 10 | | 10 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Raging Rain 5 | | {{sk|Raging Rain|5}} | ||
| Powers up the user's moves when the weather is rainy. | | Powers up the user's moves when the weather is rainy. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Trip Wire 1 | | {{sk|Trip Wire|1}} | ||
| Lowers the Speed of all opposing sync pairs by one stat rank when the user enters a battle. | | Lowers the Speed of all opposing sync pairs by one stat rank when the user enters a battle. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| First Aid 4 | | {{sk|First Aid|4}} | ||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | ||
| 10 | | 10 | ||
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{{MastersAvailability/head|bug}} | {{MastersAvailability/head|bug}} | ||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | {{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|bug}} | {{MastersAvailability/foot|bug}} | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Struggle Bug: Move Gauge Refresh 2 | | Struggle Bug: {{sk|Move Gauge Refresh|2}} | ||
| Has a chance (30%) of charging the user’s move gauge by one when a move is successful. | | Has a chance (30%) of charging the user’s move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Bug Wish: MP Refresh 2 | | Bug Wish: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Getting in Focus!: MP Refresh 2 | | Getting in Focus!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Haste | | {{sk|Haste}} | ||
| Speed cannot be lowered. | | Speed cannot be lowered. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Insect Power 1 | | {{sk|Insect Power|1}} | ||
| Powers up the user’s moves when the zone is a Bug Zone. | | Powers up the user’s moves when the zone is a Bug Zone. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fail Forward 1 | | {{sk|Fail Forward|1}} | ||
| Charges the user’s move gauge by 1 when an opponent’s attack move targeting the user misses. | | Charges the user’s move gauge by 1 when an opponent’s attack move targeting the user misses. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Paralysis Synergy 5 | | {{sk|Paralysis Synergy|5}} | ||
| Powers up the user’s moves when the target is paralyzed. | | Powers up the user’s moves when the target is paralyzed. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Healthy Healing | | {{sk|Healthy Healing}} | ||
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stop Hitting Yourself 5 | | {{sk|Stop Hitting Yourself|5}} | ||
| Raises the chance that an opponent will attack themselves due to being confused. | | Raises the chance that an opponent will attack themselves due to being confused. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Insect Healing 1 | | {{sk|Insect Healing|1}} | ||
| Restores the user’s HP whenever its Pokémon takes an action when the zone is a Bug Zone. | | Restores the user’s HP whenever its Pokémon takes an action when the zone is a Bug Zone. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Insect Acceleration 2 | | {{sk|Insect Acceleration|2}} | ||
| Quickly charges the move gauge when the zone is a Bug Zone. | | Quickly charges the move gauge when the zone is a Bug Zone. | ||
| 9 | | 9 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Head Start 1 | | {{sk|Head Start|1}} | ||
| Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. | | Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Static Shock 5 | | {{sk|Static Shock|5}} | ||
| Powers up the user’s sync move when the target is paralyzed. | | Powers up the user’s sync move when the target is paralyzed. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Play | | {{sk|Power Play}} | ||
| The more the target’s stats are lowered, the more it powers up the user’s sync move. | | The more the target’s stats are lowered, the more it powers up the user’s sync move. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Grand Entry 2 | | {{sk|Grand Entry|2}} | ||
| Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle. | | Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Soften Up 1 | | {{sk|Soften Up|1}} | ||
| Critical hits land more easily when the user attacks with a sync move. | | Critical hits land more easily when the user attacks with a sync move. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Shocking Slowdown 9 | | {{sk|Shocking Slowdown|9}} | ||
| Lowers the target’s Speed by 1 stat rank when the user’s attack move is successful against a paralyzed opponent. | | Lowers the target’s Speed by 1 stat rank when the user’s attack move is successful against a paralyzed opponent. | ||
| 10 | | 10 | ||
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* [[Special sync pair event|Sync Pair-Up event]]: {{DL|Special sync pair event|Bugsy & Scyther}} (as a side foe; July 22 to August 5, 2021; March 23 to April 6, 2024) | * [[Special sync pair event|Sync Pair-Up event]]: {{DL|Special sync pair event|Bugsy & Scyther}} (as a side foe; July 22 to August 5, 2021; March 23 to April 6, 2024) | ||
* Gear event: {{DL|Gear event|Flying-type Gear Event}} (as a side foe; September 22 to October 6, 2023) | * Gear event: {{DL|Gear event|Flying-type Gear Event}} (as a side foe; September 22 to October 6, 2023) | ||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (September 17 to October 6, 2024) | |||
===Story appearances=== | ===Story appearances=== | ||
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==Gallery== | ==Gallery== | ||
===Viola=== | ===Viola=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80% | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80%" | ||
|- | |- | ||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Masters Dream Team Maker Viola and Surskit.png|x200px]] | | colspan=2 style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Masters Dream Team Maker Viola and Surskit.png|x200px]] | ||
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| colspan=2 | Viola & Surskit on<br>Pokémon Masters EX Dream Team Maker | | colspan=2 | Viola & Surskit on<br>Pokémon Masters EX Dream Team Maker | ||
| Viola's sync move mindscape<br>(Viola's cameras) | | Viola's sync move mindscape<br>(Viola's cameras) | ||
| Artwork of {{color2| | | Artwork of {{color2|000|PML Arc#Chapter 14: Bug Experts|Chapter 14: Bug Experts}} | ||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSViola Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSViola Masters.png|80px]] | ||
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===Viola (Holiday 2023)=== | ===Viola (Holiday 2023)=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80% | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80%" | ||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSViola Holiday 2023 Masters.png|120px]] | | style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSViola Holiday 2023 Masters.png|120px]] | ||
Line 1,030: | Line 1,033: | ||
| Medal<br>3★ Focus on the Shining Shot! | | Medal<br>3★ Focus on the Shining Shot! | ||
| Medal<br>Snap the Perfect Shot! | | Medal<br>Snap the Perfect Shot! | ||
| {{color2| | | {{color2|000|Focus on the Shining Shot!}} artwork<br>by Shiro Kikuya<ref>[https://twitter.com/PokemonMasters/status/1735393113936408603 Pokémon Masters EX on Twitter confirming Shiro Kikuya as the artist for the event artwork]</ref> | ||
|} | |} | ||
Latest revision as of 09:44, 17 September 2024
Viola ビオラ Viola | |
Viola's model | |
No. | 60 |
---|---|
English voice actor | Brianna Knickerbocker[1] |
Japanese voice actor | Aya Endō[2] |
Description | A well-traveled camerawoman who is also a Bug-type Gym Leader, she often goes out with her older sister, Alexa. |
Viola (Japanese: ビオラ Viola) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Surskit and its evolved form, Masquerain. The sync pair is obtained during the events of Chapter 14 of the Main Story. This pair could be raised to 6★ EX beginning on February 25, 2023.
Viola in her Holiday 2023 attire forms a sync pair with Icy Snow Pattern Vivillon. This pair can be obtained through a limited seasonal sync pair scout beginning on December 12, 2023. This pair can be raised to 6★ EX since it was first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Surskit → Masquerain
Surskit can evolve into Masquerain once it has reached level 30 through its sync pair story Surskit's Evolution.
Type | Bug | ||||||
---|---|---|---|---|---|---|---|
Move type | Bug | ||||||
Role | Tech | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Surskit ♀ | Weakness | Rock | |||||
If it's in a pinch, it will secrete a sweet liquid from the tip of its head. Syrup made from gathering that liquid is tasty on bread. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 566 | 135 | 208 | 245 | 207 | 274 | |
Lv. 140, Max Potential | 646 | 175 | 248 | 285 | 247 | 314 |
Type | Bug | ||||||
---|---|---|---|---|---|---|---|
Move type | Bug | ||||||
Role | Tech | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Masquerain ♀ | Weakness | Rock | |||||
Masquerain intimidates enemies with the eyelike patterns of its eyespots. If that doesn't work, it deftly makes its escape on its set of four wings. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 581 | 138 | 212 | 250 | 232 | 292 | |
Lv. 140, Max Potential | 661 | 178 | 252 | 290 | 272 | 332 |
Availability
Viola is teamed up with by completing Chapter 14 of the PML Arc.
Moves
Viola's Surskit uses Bug Sync Beam as its sync move. Upon evolution, Masquerain learns the upgraded Silver Wind Victory Shot.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Infestation | Bug |
Special | 2 | 20 | 24 | 100% | An opponent | Leaves the target trapped. |
X Speed | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Speed by two stat ranks. |
Struggle Bug | Bug |
Special | 2 | 30 | 36 | 100% | All opponents | Lowers the target's Sp. Atk by one stat rank. |
Just Fantastic! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Sp. Def by two stat ranks. Applies the Gradual Healing effect to the user. |
Sync moves | ||||||||
Bug Sync Beam | Bug |
Special | — | 200 | 240 | — | An opponent | (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Silver Wind Victory Shot | Bug |
Special | — | 200 | 250 | — | An opponent | This attack's power increases when the target is trapped. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Terrify 1 | Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. |
Theme Skills | |
Bug Tech | Raises allies' Attack and Sp. Atk by 12 when using Bug-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kalos Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Gym Leader Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Artistic Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Soothing Crystal • Wistful Crystal |
Sync grid
Viola & Surskit's sync grid is an expanded grid, made available on April 6, 2020.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 5 | 60 | 1 |
HP +20 | HP +20 | 5 | 60 | 2 |
HP +20 | HP +20 | 5 | 60 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 3 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +10 | Speed +10 | 3 | 36 | 2 |
Speed +10 | Speed +10 | 3 | 36 | 3 |
Infestation: Power +6 | Infestation: Power ↑ +6 | 2 | 24 | 1 |
Infestation: Power +6 | Infestation: Power ↑ +6 | 2 | 24 | 1 |
Infestation: Power +6 | Infestation: Power ↑ +6 | 2 | 24 | 1 |
Infestation: Power +6 | Infestation: Power ↑ +6 | 3 | 36 | 1 |
Infestation: Power +6 | Infestation: Power ↑ +6 | 3 | 36 | 2 |
Infestation: Power +6 | Infestation: Power ↑ +6 | 3 | 36 | 2 |
Infestation: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Struggle Bug: Power +5 | Struggle Bug: Power ↑ +5 | 3 | 36 | 1 |
Struggle Bug: Power +5 | Struggle Bug: Power ↑ +5 | 3 | 36 | 1 |
Struggle Bug: Power +5 | Struggle Bug: Power ↑ +5 | 3 | 36 | 1 |
Struggle Bug: Power +5 | Struggle Bug: Power ↑ +5 | 3 | 36 | 1 |
Struggle Bug: Power +5 | Struggle Bug: Power ↑ +5 | 3 | 36 | 2 |
Struggle Bug: Power +5 | Struggle Bug: Power ↑ +5 | 3 | 36 | 2 |
Struggle Bug: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
X Speed: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
X Speed: Ramp Up 1 | Raises the user's Sp. Atk by one stat rank when its move is successful. | 10 | 120 | 3 |
Just Fantastic!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 6 | 72 | 1 |
Just Fantastic!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 6 | 72 | 1 |
Shower Power 5 | Powers up the user's sync move when the weather is rainy. | 7 | 84 | 1 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 8 | 96 | 2 |
Stationary Target 5 | Powers up the user's moves when the target is trapped. | 8 | 96 | 2 |
Stationary Target 5 | Powers up the user's moves when the target is trapped. | 8 | 96 | 2 |
Pokey Trap 2 | Increases the amount of damage an opponent takes from being trapped. | 10 | 120 | 2 |
Raging Rain 5 | Powers up the user's moves when the weather is rainy. | 7 | 84 | 3 |
Trip Wire 1 | Lowers the Speed of all opposing sync pairs by one stat rank when the user enters a battle. | 8 | 96 | 3 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
Silver Wind Victory Shot: Power +25 | Silver Wind Victory Shot: Power ↑ +25 | 5 | 60 | 3 |
Silver Wind Victory Shot: Power +25 | Silver Wind Victory Shot: Power ↑ +25 | 5 | 60 | 3 |
Vivillon (Icy Snow Pattern)
Viola (Holiday 2023) ビオラ (23シーズン) Viola (2023 Season) | |
Viola's model (Holiday 2023) | |
No. | 60 |
---|---|
English voice actor | Brianna Knickerbocker |
Japanese voice actor | Aya Endō |
Description | Viola is joining a photo contest. She put effort into her look, so she's ready to have her picture taken. Her Vivillon is both her partner Pokémon and assistant. |
Type | Bug | ||||||
---|---|---|---|---|---|---|---|
Move type | Bug | ||||||
Role | Field | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Vivillon ♀ | Weakness | Rock | |||||
Vivillon with many different patterns are found all over the world. These patterns are affected by the climate of their habitat. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 677 | 244 | 167 | 395 | 167 | 332 | |
Lv. 140, Max Potential | 837 | 304 | 227 | 455 | 227 | 372 |
Availability
Viola (Holiday 2023) is exclusive to seasonal scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Viola Seasonal Scout | December 12 to 30, 2023 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Struggle Bug | Bug |
Special | 2 | 30 | 36 | 100% | All opponents | Lowers the target's Sp. Atk by one stat rank. |
Bug Wish | None | Status | 2 (2 uses) |
— | — | — | Entire field | Changes a zone to a Bug Zone. (A Bug Zone powers up Bug-type attacks.) |
Frozen Butterfly Stun Spore | Grass |
Status | 0 (1 use) |
— | — | — | All opponents | Activation Condition: When the field of play’s zone turns into a Bug Zone. Deactivation Condition: When the field of play’s zone is no longer a Bug Zone. Never misses. Leaves the target paralyzed. Leaves the target confused. Lowers the target’s Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank. |
Getting in Focus! | None | Status | 0 (2 uses) |
— | — | — | An ally | Raises an ally’s Sp. Atk and critical-hit rate by 2 stat ranks. |
Sync moves | ||||||||
Mystical Icy Snow Dance Bug Beam | Bug |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time. • Bug Zone) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Hit Status Cond Opp: Stat ↓2 9 | Lowers one of the target’s following stats by 2 stat ranks at random when the user’s attack move is successful against targets that are affected by a status condition: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. |
Bug Zone: Team Attack Move DR 2 | Reduces attack move damage taken by allies when the zone is a Bug Zone. |
Paralyzed Opp Fail ↑ 5 | Raises the chance that an opponent’s move will fail due to paralysis. |
Theme Skills | |
Bug Field | Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12. |
Kalos Field | Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Gym Leader Field | Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Seasonal Outfit Field | Raises the maximum HP of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Artistic Field | Raises the maximum HP of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Soothing Crystal • Wistful Crystal |
Sync grid
Viola (Holiday 2023) & Vivillon's sync grid is an expanded grid, made available since the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Struggle Bug: Power +3 | Struggle Bug: Power ↑ +3 | 3 | 36 | 1 |
Struggle Bug: Power +3 | Struggle Bug: Power ↑ +3 | 3 | 36 | 1 |
Struggle Bug: Power +3 | Struggle Bug: Power ↑ +3 | 3 | 36 | 1 |
Struggle Bug: Power +3 | Struggle Bug: Power ↑ +3 | 3 | 36 | 2 |
Struggle Bug: Power +3 | Struggle Bug: Power ↑ +3 | 3 | 36 | 2 |
Struggle Bug: Move Gauge Refresh 2 | Has a chance (30%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Bug Wish: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
Getting in Focus!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Haste | Speed cannot be lowered. | 5 | 60 | 1 |
Insect Power 1 | Powers up the user’s moves when the zone is a Bug Zone. | 5 | 60 | 2 |
S-Move on Opp: Paralyze | Leaves the target paralyzed when the user’s sync move targeting that opponent is successful. | 5 | 60 | 2 |
Fail Forward 1 | Charges the user’s move gauge by 1 when an opponent’s attack move targeting the user misses. | 7 | 84 | 2 |
Paralysis Synergy 5 | Powers up the user’s moves when the target is paralyzed. | 7 | 84 | 2 |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 7 | 84 | 2 |
Stop Hitting Yourself 5 | Raises the chance that an opponent will attack themselves due to being confused. | 7 | 84 | 2 |
Insect Healing 1 | Restores the user’s HP whenever its Pokémon takes an action when the zone is a Bug Zone. | 8 | 96 | 2 |
Insect Acceleration 2 | Quickly charges the move gauge when the zone is a Bug Zone. | 9 | 108 | 2 |
Opp Paralyzed: Team Moves ↑ 2 | Powers up the moves of all allied sync pairs when attacking a target that is paralyzed. | 10 | 120 | 3 |
Head Start 1 | Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 3 |
Static Shock 5 | Powers up the user’s sync move when the target is paralyzed. | 10 | 120 | 3 |
Power Play | The more the target’s stats are lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Grand Entry 2 | Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Shocking Slowdown 9 | Lowers the target’s Speed by 1 stat rank when the user’s attack move is successful against a paralyzed opponent. | 10 | 120 | 3 |
Mystical Icy Snow Dance Bug Beam: Power +25 | Mystical Icy Snow Dance Bug Beam: Power ↑ +25 | 5 | 60 | 3 |
Mystical Icy Snow Dance Bug Beam: Power +25 | Mystical Icy Snow Dance Bug Beam: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Viola & Surskit can be battled against in:
Viola & Masquerain can be battled against in:
- Training event: Rock-type Training Event (as a side foe; September 10 to 24, 2019; January 1 to 15, 2020)
- Training event: Flying-type Training Event (as a side foe; May 21 to 28, 2020)
- Gear event: Rock-type Gear Event (as a side foe; July 8 to 15, 2021)
- Sync Pair-Up event: Bugsy & Scyther (as a side foe; July 22 to August 5, 2021; March 23 to April 6, 2024)
- Gear event: Flying-type Gear Event (as a side foe; September 22 to October 6, 2023)
- Daily Type Rotation: Type Team-Up (2024) (September 17 to October 6, 2024)
Story appearances
Viola appears in her normal outfit in the following story areas:
- PML Arc:
- Story events:
- Sync pair story: A Day with Calem (Champion)
Viola appears in her holiday outfit in the following story areas:
Sync pair stories
Viola & Surskit
- A Day with Viola
Evolution
Name | Trainer | Pokémon | Price | First-Time Rewards |
---|---|---|---|---|
Surskit's Evolution | Bugsy |
Beedrill Weakness: |
Evolution Shard ×5 | Surskit evolves into Masquerain Gems ×30 |
Viola (Holiday 2023) & Vivillon
- The Photo Contest Begins!
- Stylish Professor from Lumiose!
- Go, Go, Gogoat
- Photo Ops Around Town
- A Casual Shot
Quotes
- Main article: Viola/Quotes → Pokémon Masters EX
Gallery
Viola
Viola & Surskit on Pokémon Masters EX Dream Team Maker |
Viola's sync move mindscape (Viola's cameras) |
Artwork of Chapter 14: Bug Experts | |
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Viola (Holiday 2023)
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Viola's sync move mindscape (Holiday 2023) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Focus on the Shining Shot! |
Medal 2★ Focus on the Shining Shot! |
Medal 3★ Focus on the Shining Shot! |
Medal Snap the Perfect Shot! |
Focus on the Shining Shot! artwork by Shiro Kikuya[3] |
Trivia
- Viola's English voice actor gives her a French accent, which may be because her home region of Kalos is based on France.
- However, she is the only Trainer from Kalos to have a French accent in Pokémon Masters EX.
- All versions of Viola use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Valerie.
- Viola (Holiday 2023) & Vivillon are the first seasonal sync pair to have the Field role.
Origin
Viola's design is based on her appearance in Pokémon X and Y. Surskit is one of the Pokémon that Viola uses during the Gym battle against her in the core series games, while Masquerain is used during the rematches against her at the Battle Chateau. Surskit and Masquerain's Dex entries come from Pokémon Ultra Sun.
Vivillon is Viola's signature Pokémon in the core series games, although she doesn't own an Icy Snow Pattern Vivillon outside this game. Vivillon's Dex entry comes from Pokémon X.
In other languages
Just Fantastic!
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Silver Wind Victory Shot
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Frozen Butterfly Stun Spore
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Getting in Focus!
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Mystical Icy Snow Dance Bug Beam
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References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |