Special move: Difference between revisions
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{{redirect|Special attack|the Special Attack stat|Stat#Special Attack|Stat → Special Attack}} | |||
{{DamageCats}} | {{DamageCats}} | ||
[[File:Ice Beam IX.png|250px|thumb|{{m|Ice Beam}} is an example of a special move.]] | |||
A '''special move''' (Japanese: '''{{tt|特殊技|とくしゅわざ}}''' ''special move''), sometimes referred to as '''special attack''', is one of the three [[damage category|categories]] of [[move]]s and one of the two that inflict [[damage]]. | |||
In [[Generation I]], special moves cause damage depending on the {{stat|Special}} stats of both the attacking {{OBP|Pokémon|species}} and the defending Pokémon. In later generations, special moves typically deal damage depending on the {{stat|Special Attack}} stat of the attacking Pokémon and the {{stat|Special Defense}} stat of the defending Pokémon. However, a small number of special moves introduced in [[Generation V]] actually deal damage calculated with the defending Pokémon's {{stat|Defense}} instead of its Special Defense stat. | |||
While most special moves do not make [[contact]], some do. For example, {{m|Grass Knot}} makes contact despite being a special move. | |||
== | ==Terminology== | ||
Prior to [[Generation IX]], this category of moves was named "special attack" in descriptions of some moves (such as {{m|Light Screen}} and {{m|Mirror Coat}}) and Abilities (such as {{a|Flare Boost}}). The term "special attack" is also used at the Exchange Service Corner from the {{OBP|Battle Frontier|Generation IV}} in {{game|HeartGold and SoulSilver|s}}. | |||
== | ==Generations I-III== | ||
Before [[Generation IV]], a [[move]]'s damage category was determined by its [[type]]. All damaging moves of the following types are special moves: | |||
*{{TypeIcon|Fire}} | |||
*{{TypeIcon|Water}} | |||
*{{TypeIcon|Grass}} | |||
*{{TypeIcon|Electric}} | |||
*{{TypeIcon|Psychic}} | |||
*{{TypeIcon|Ice}} | |||
*{{TypeIcon|Dragon}} | |||
*{{TypeIcon|Dark}} | |||
{{ | {{m|Hidden Power}} and {{m|Weather Ball}} are the only moves that can be either category, due to being able to change [[type]]. | ||
===Shadow moves=== | |||
The following [[Shadow move]]s are special moves: | |||
{{movelist/category-head/shadow}} | |||
{{movelist/category/shadow|XD|Shadow Bolt|75|100|anyadjacent|A shadowy thunder attack that may paralyze.}} | |||
{{movelist/category/shadow|XD|Shadow Chill|75|100|anyadjacent|A shadowy ice attack that may freeze.}} | |||
{{movelist/category/shadow|XD|Shadow Fire|75|100|anyadjacent|A shadowy fireball attack that may inflict a burn.}} | |||
{{movelist/category/shadow|XD|Shadow Rave|70|100|foes|A shadowy aura in the ground is used to launch spikes.}} | |||
{{movelist/category/shadow|XD|Shadow Storm|95|100|foes|A shadowy aura is used to whip up a vicious tornado.}} | |||
{{movelist/category/shadow|XD|Shadow Wave|50|100|foes|Shadowy aura waves are loosed to inflict damage.}} | |||
{{movelist/category-foot|XD}} | |||
==Generation IV onward== | |||
From [[Generation IV]] onward, most damaging [[move]]s of the preceding [[type]]s are special moves, except for {{t|Dark}}, which has only three. | |||
[[Generation V]] also introduced three moves categorized as special moves but that deal physical damage. That is, they use the user's Special Attack and the target's Defense to calculate damage. These moves are {{m|Psyshock}}, {{m|Psystrike}}, and {{m|Secret Sword}}. The move {{m|Photon Geyser}} becomes physical if the user's attack stat is higher that its special attack. {{m|Shell Side Arm}} can become physical if it determines it would deal more damage that way after comparing the stats of the user and the target. | |||
[[Z-Move]]s, [[Max Move]]s, [[G-Max Move]]s, and {{m|Tera Blast}} can become special depending on use. | |||
===Abilities affecting special moves=== | |||
{| class="sortable roundtable" style="width: 100%; border: 3px solid #{{special color dark}}; background: #{{special color light}}" | |||
! width=110 | Name | |||
! Description | |||
! Generation | |||
|- | |||
| {{a|Flare Boost}} | |||
| Powers up special moves when the Pokémon is burned. | |||
| class="c" data-sort-value=5 | V | |||
|- | |||
| {{a|Battery}} | |||
| Powers up ally Pokémon's special moves. | |||
| class="c" data-sort-value=7 | VII | |||
|- | |||
| {{a|Ice Scales}} | |||
| The Pokémon is protected by ice scales, which halve the damage taken from special moves. | |||
| class="c" data-sort-value=8 | VIII | |||
|} | |||
===Moves affecting special moves=== | |||
{| class="sortable roundtable" style="width: 100%; border: 3px solid #{{special color dark}}; background: #{{special color light}}" | |||
! width=110 | Name | |||
! Description | |||
! Generation | |||
|- | |||
| {{m|Light Screen}} | |||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||
| class="c" data-sort-value=1 | I | |||
|- | |||
| {{m|Mirror Coat}} | |||
| A retaliation move that counters any special attack, inflicting double the damage taken. | |||
| class="c" data-sort-value=2 | II | |||
|- | |||
| {{m|Aurora Veil}} | |||
| This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | |||
| class="c" data-sort-value=7 | VII | |||
|- | |||
| {{m|Shell Side Arm}} | |||
| This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. | |||
| class="c" data-sort-value=8 | VIII | |||
|} | |||
===List of moves=== | |||
{{movelist/category-head|Special}} | |||
{{movelist/category|7|10,000,000 Volt Thunderbolt|Electric||195|—|1|anyadjacent|The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.}} | |||
{{movelist/category|1|Absorb|Grass|Clever|20|100|25|anyadjacent|A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.}} | |||
{{movelist/category|1|Acid|Poison|Clever|40|100|30|adjacentfoes|Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.}} | |||
{{movelist/category|5|Acid Spray|Poison|Beautiful|40|100|20|anyadjacent|The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.}} | |||
{{movelist/category|2|Aeroblast|Flying|Cool|100|95|5|any|A vortex of air is shot at the target to inflict damage. Critical hits land more easily.}} | |||
{{movelist/category|3|Air Cutter|Flying|Cool|60|95|25|adjacentfoes|The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.}} | |||
{{movelist/category|4|Air Slash|Flying|Cool|75|95|15|any|The user attacks with a blade of air that slices even the sky. This may also make the target flinch.}} | |||
{{movelist/category|9|Alluring Voice|Fairy||80|100|10|anyadjacent|The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.}} | |||
{{movelist/category|2|Ancient Power|Rock|Tough|60|100|5|anyadjacent|The user attacks with a prehistoric power. This may also raise all the user's stats at once.}} | |||
{{movelist/category|8|Apple Acid|Grass||80|100|10|anyadjacent|The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.}} | |||
{{movelist/category|9|Armor Cannon|Fire||120|100|5|anyadjacent|The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.}} | |||
{{movelist/category|8|Astral Barrage|Ghost||120|100|5|adjacentfoes|The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.}} | |||
{{movelist/category|4|Aura Sphere|Fighting|Beautiful|80|—|20|any|The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.}} | |||
{{movelist/category|1|Aurora Beam|Ice|Beautiful|65|100|20|anyadjacent|The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.}} | |||
{{movelist/category|6|Belch|Poison|Tough|120|90|10|anyadjacent|The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.}} | |||
{{movelist/category|8|Bitter Malice|Ghost||75|100|10|anyadjacent|The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat.}} | |||
{{movelist/category|3|Blast Burn|Fire|Beautiful|150|90|5|anyadjacent|The target is razed by a fiery explosion. The user can't move on the next turn.}} | |||
{{movelist/category|1|Blizzard|Ice|Beautiful|110|70|5|adjacentfoes|A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.}} | |||
{{movelist/category|9|Blood Moon|Normal||140|100|5|anyadjacent|The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.}} | |||
{{movelist/category|5|Blue Flare|Fire|Beautiful|130|85|5|anyadjacent|The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.}} | |||
{{movelist/category|6|Boomburst|Normal|Tough|140|100|10|alladjacent|The user attacks everything around it with the destructive power of a terrible, explosive sound.}} | |||
{{movelist/category|4|Brine|Water|Tough|65|100|10|anyadjacent|If the target's HP is half or less, this attack will hit with double the power.}} | |||
{{movelist/category|1|Bubble|Water|Cute|40|100|30|adjacentfoes|A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.}} | |||
{{movelist/category|1|Bubble Beam|Water|Beautiful|65|100|20|anyadjacent|A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.}} | |||
{{movelist/category|4|Bug Buzz|Bug|Beautiful|90|100|10|anyadjacent|The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|7|Burn Up|Fire||130|100|5|anyadjacent|To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.}} | |||
{{movelist/category|8|Burning Jealousy|Fire||70|100|5|adjacentfoes|The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.}} | |||
{{movelist/category|4|Charge Beam|Electric|Beautiful|50|90|10|anyadjacent|The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.}} | |||
{{movelist/category|4|Chatter|Flying|Cute|65|100|20|any|The user attacks the target with sound waves of deafening chatter. This confuses the target.}} | |||
{{movelist/category|9|Chilling Water|Water||50|100|20|anyadjacent|The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.}} | |||
{{movelist/category|8|Chloroblast|Grass||150|95|5|anyadjacent|The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user.}} | |||
{{movelist/category|7|Clanging Scales|Dragon||110|100|5|adjacentfoes|The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat goes down after the attack.}} | |||
{{movelist/category|5|Clear Smog|Poison|Beautiful|50|—|15|anyadjacent|The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.}} | |||
{{movelist/category|1|Confusion|Psychic|Clever|50|100|25|anyadjacent|The target is hit by a weak telekinetic force. This may also confuse the target.}} | |||
{{movelist/category|7|Core Enforcer|Dragon||100|100|10|adjacentfoes|If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability.}} | |||
{{movelist/category|4|Dark Pulse|Dark|Cool|80|100|15|any|The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.}} | |||
{{movelist/category|6|Dazzling Gleam|Fairy|Beautiful|80|100|10|adjacentfoes|The user damages opposing Pokémon by emitting a powerful flash.}} | |||
{{movelist/category|6|Disarming Voice|Fairy|Cute|40|—|15|adjacentfoes|Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.}} | |||
{{movelist/category|4|Discharge|Electric|Beautiful|80|100|15|alladjacent|The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.}} | |||
{{movelist/category|3|Doom Desire|Steel|Beautiful|140|100|5|anyadjacent|Two turns after this move is used, a concentrated bundle of light blasts the target.}} | |||
{{movelist/category|4|Draco Meteor|Dragon|Beautiful|130|90|5|anyadjacent|Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.}} | |||
{{movelist/category|2|Dragon Breath|Dragon|Cool|60|100|20|anyadjacent|The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.}} | |||
{{movelist/category|8|Dragon Energy|Dragon||150|100|5|adjacentfoes|Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power.}} | |||
{{movelist/category|4|Dragon Pulse|Dragon|Beautiful|85|100|10|any|The target is attacked with a shock wave generated by the user's gaping mouth.}} | |||
{{movelist/category|1|Dragon Rage|Dragon|Cool|—|100|10|anyadjacent|This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.}} | |||
{{movelist/category|6|Draining Kiss|Fairy|Cute|50|100|10|anyadjacent|The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.}} | |||
{{movelist/category|1|Dream Eater|Psychic|Clever|100|100|15|anyadjacent|The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.}} | |||
{{movelist/category|8|Dynamax Cannon|Dragon||100|100|5|anyadjacent|The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed.}} | |||
{{movelist/category|4|Earth Power|Ground|Beautiful|90|100|10|anyadjacent|The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|5|Echoed Voice|Normal|Beautiful|40|100|15|anyadjacent|The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.}} | |||
{{movelist/category|8|Eerie Spell|Psychic||80|100|5|anyadjacent|The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move.}} | |||
{{movelist/category|5|Electro Ball|Electric|Cool|—|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.}} | |||
{{movelist/category|9|Electro Drift|Electric||100|100|5|anyadjacent|The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.}} | |||
{{movelist/category|9|Electro Shot|Electric||130|100|10|anyadjacent|The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.}} | |||
{{movelist/category|5|Electroweb|Electric|Beautiful|55|95|15|adjacentfoes|The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.}} | |||
{{movelist/category|1|Ember|Fire|Cute|40|100|25|anyadjacent|The target is attacked with small flames. This may also leave the target with a burn.}} | |||
{{movelist/category|4|Energy Ball|Grass|Beautiful|90|100|10|anyadjacent|The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|3|Eruption|Fire|Beautiful|150|100|5|adjacentfoes|The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.}} | |||
{{movelist/category|8|Esper Wing|Psychic||80|100|10|anyadjacent|The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.}} | |||
{{movelist/category|8|Eternabeam|Dragon||160|90|5|anyadjacent|This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.}} | |||
{{movelist/category|8|Expanding Force|Psychic||80|100|20|anyadjacent|The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain.}} | |||
{{movelist/category|3|Extrasensory|Psychic|Cool|80|100|20|anyadjacent|The user attacks with an odd, unseeable power. This may also make the target flinch.}} | |||
{{movelist/category|6|Fairy Wind|Fairy|Beautiful|40|100|30|anyadjacent|The user stirs up a fairy wind and strikes the target with it.}} | |||
{{movelist/category|9|Fickle Beam|Dragon||80|100|5|anyadjacent|The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power.}} | |||
{{movelist/category|5|Fiery Dance|Fire|Beautiful|80|100|10|anyadjacent|Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat.}} | |||
{{movelist/category|8|Fiery Wrath|Dark||90|100|10|adjacentfoes|The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.}} | |||
{{movelist/category|5|Final Gambit|Fighting|Tough|—|100|5|anyadjacent|The user risks everything to attack its target. The user faints but does damage equal to its HP.}} | |||
{{movelist/category|1|Fire Blast|Fire|Beautiful|110|85|5|anyadjacent|The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.}} | |||
{{movelist/category|5|Fire Pledge|Fire|Beautiful|80|100|10|anyadjacent|A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.}} | |||
{{movelist/category|1|Fire Spin|Fire|Beautiful|35|85|15|anyadjacent|The target becomes trapped within a fierce vortex of fire that rages for four to five turns.}} | |||
{{movelist/category|5|Flame Burst|Fire|Beautiful|70|100|15|anyadjacent|The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.}} | |||
{{movelist/category|1|Flamethrower|Fire|Beautiful|90|100|15|anyadjacent|The target is scorched with an intense blast of fire. This may also leave the target with a burn.}} | |||
{{movelist/category|4|Flash Cannon|Steel|Beautiful|80|100|10|anyadjacent|The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|7|Fleur Cannon|Fairy||130|90|5|anyadjacent|The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat.}} | |||
{{movelist/category|4|Focus Blast|Fighting|Cool|120|70|5|anyadjacent|The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|6|Freeze-Dry|Ice|Beautiful|70|100|20|anyadjacent|The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.}} | |||
{{movelist/category|8|Freezing Glare|Psychic||90|100|10|anyadjacent|The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.}} | |||
{{movelist/category|3|Frenzy Plant|Grass|Cool|150|90|5|anyadjacent|The user slams the target with the roots of an enormous tree. The user can't move on the next turn.}} | |||
{{movelist/category|5|Frost Breath|Ice|Beautiful|60|90|10|anyadjacent|The user blows its cold breath on the target. This attack always results in a critical hit.}} | |||
{{movelist/category|5|Fusion Flare|Fire|Beautiful|100|100|5|anyadjacent|The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt.}} | |||
{{movelist/category|2|Future Sight|Psychic|Clever|120|100|10|anyadjacent|Two turns after this move is used, a hunk of psychic energy attacks the target.}} | |||
{{movelist/category|7|Genesis Supernova|Psychic||185|—|1|anyadjacent|After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.}} | |||
{{movelist/category|2|Giga Drain|Grass|Clever|75|100|10|anyadjacent|A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.}} | |||
{{movelist/category|5|Glaciate|Ice|Beautiful|65|95|10|adjacentfoes|The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats.}} | |||
{{movelist/category|4|Grass Knot|Grass|Cute|—|100|20|anyadjacent|The user snares the target with grass and trips it. The heavier the target, the greater the move's power.}} | |||
{{movelist/category|5|Grass Pledge|Grass|Beautiful|80|100|10|anyadjacent|A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.}} | |||
{{movelist/category|7|Guardian of Alola|Fairy||—|—|1|anyadjacent|The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly.}} | |||
{{movelist/category|1|Gust|Flying|Clever|40|100|35|any|A gust of wind is whipped up by wings and launched at the target to inflict damage.}} | |||
{{movelist/category|3|Heat Wave|Fire|Beautiful|95|90|10|adjacentfoes|The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.}} | |||
{{movelist/category|5|Hex|Ghost|Clever|65|100|10|anyadjacent|This relentless attack does massive damage to a target affected by status conditions.}} | |||
{{movelist/category|2|Hidden Power|Normal|Clever|60|100|15|anyadjacent|A unique attack that varies in type depending on the Pokémon using it.}} | |||
{{movelist/category|5|Hurricane|Flying|Tough|110|70|10|any|The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.}} | |||
{{movelist/category|3|Hydro Cannon|Water|Beautiful|150|90|5|anyadjacent|The target is hit with a watery blast. The user can't move on the next turn.}} | |||
{{movelist/category|1|Hydro Pump|Water|Beautiful|110|80|5|anyadjacent|The target is blasted by a huge volume of water launched under great pressure.}} | |||
{{movelist/category|9|Hydro Steam|Water|-|80|100|15|anyadjacent|The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.}} | |||
{{movelist/category|1|Hyper Beam|Normal|Cool|150|90|5|anyadjacent|The target is attacked with a powerful beam. The user can't move on the next turn.}} | |||
{{movelist/category|3|Hyper Voice|Normal|Cool|90|100|10|adjacentfoes|The user lets loose a horribly echoing shout with the power to inflict damage.}} | |||
{{movelist/category|6|Hyperspace Hole|Psychic|Clever|80|—|5|anyadjacent|Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.}} | |||
{{movelist/category|1|Ice Beam|Ice|Beautiful|90|100|10|anyadjacent|The target is struck with an icy-cold beam of energy. This may also leave the target frozen.}} | |||
{{movelist/category|5|Ice Burn|Ice|Beautiful|140|90|5|anyadjacent|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.}} | |||
{{movelist/category|2|Icy Wind|Ice|Beautiful|55|95|15|adjacentfoes|The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.}} | |||
{{movelist/category|5|Incinerate|Fire|Tough|60|100|15|adjacentfoes|The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.}} | |||
{{movelist/category|8|Infernal Parade|Ghost||60|100|15|anyadjacent|The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.}} | |||
{{movelist/category|5|Inferno|Fire|Beautiful|100|50|5|anyadjacent|The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.}} | |||
{{movelist/category|6|Infestation|Bug|Cute|20|100|20|anyadjacent|The target is infested and attacked for four to five turns. The target can't flee during this time.}} | |||
{{movelist/category|4|Judgment|Normal|Beautiful|100|100|10|anyadjacent|The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.}} | |||
{{movelist/category|4|Lava Plume|Fire|Tough|80|100|15|alladjacent|The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.}} | |||
{{movelist/category|4|Leaf Storm|Grass|Beautiful|130|90|5|anyadjacent|The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.}} | |||
{{movelist/category|5|Leaf Tornado|Grass|Cool|65|90|10|anyadjacent|The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.}} | |||
{{movelist/category|6|Light of Ruin|Fairy|Beautiful|140|90|5|anyadjacent|Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.}} | |||
{{movelist/category|9|Lumina Crash|Psychic||80|100|10|anyadjacent|The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.}} | |||
{{movelist/category|3|Luster Purge|Psychic|Clever|70|100|5|anyadjacent|The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|3|Magical Leaf|Grass|Beautiful|60|—|20|anyadjacent|The user scatters curious leaves that chase the target. This attack never misses.}} | |||
{{movelist/category|4|Magma Storm|Fire|Tough|100|75|5|anyadjacent|The target becomes trapped within a maelstrom of fire that rages for four to five turns.}} | |||
{{movelist/category|9|Make It Rain|Steel||120|100|5|adjacentfoes|The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.}} | |||
{{movelist/category|9|Malignant Chain|Poison||100|100|5|anyadjacent|The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.}} | |||
{{movelist/category|9|Matcha Gotcha|Grass||80|90|15|adjacentfoes|The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.}} | |||
{{movelist/category|1|Mega Drain|Grass|Clever|40|100|15|anyadjacent|A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.}} | |||
{{movelist/category|8|Meteor Beam|Rock||120|90|10|anyadjacent|In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.}} | |||
{{movelist/category|2|Mirror Coat|Psychic|Beautiful|—|100|20|varies|A retaliation move that counters any special attack, inflicting double the damage taken.}} | |||
{{movelist/category|4|Mirror Shot|Steel|Beautiful|65|85|10|anyadjacent|The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.}} | |||
{{movelist/category|3|Mist Ball|Psychic|Clever|70|100|5|anyadjacent|A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.}} | |||
{{movelist/category|8|Misty Explosion|Fairy||100|100|5|alladjacent|The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain.}} | |||
{{movelist/category|6|Moonblast|Fairy|Beautiful|95|100|15|anyadjacent|Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.}} | |||
{{movelist/category|7|Moongeist Beam|Ghost||100|100|5|anyadjacent|The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.}} | |||
{{movelist/category|4|Mud Bomb|Ground|Cute|65|85|10|anyadjacent|The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.}} | |||
{{movelist/category|3|Mud Shot|Ground|Tough|55|95|15|anyadjacent|The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.}} | |||
{{movelist/category|2|Mud-Slap|Ground|Cute|20|100|10|anyadjacent|The user hurls mud in the target's face to inflict damage and lower its accuracy.}} | |||
{{movelist/category|3|Muddy Water|Water|Tough|90|85|10|adjacentfoes|The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.}} | |||
{{movelist/category|6|Mystical Fire|Fire|Beautiful|75|100|10|anyadjacent|The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.}} | |||
{{movelist/category|8|Mystical Power|Psychic||70|90|10|anyadjacent|The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.}} | |||
{{movelist/category|7|Nature's Madness|Fairy||—|90|10|anyadjacent|The user hits the target with the force of nature. It halves the target's HP.}} | |||
{{movelist/category|5|Night Daze|Dark|Cool|85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.}} | |||
{{movelist/category|1|Night Shade|Ghost|Clever|—|100|15|anyadjacent|The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.}} | |||
{{movelist/category|6|Oblivion Wing|Flying|Cool|80|100|10|anyadjacent|The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.}} | |||
{{movelist/category|7|Oceanic Operetta|Water||195|—|1|anyadjacent|The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.}} | |||
{{movelist/category|2|Octazooka|Water|Tough|65|85|10|anyadjacent|The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.}} | |||
{{movelist/category|4|Ominous Wind|Ghost|Beautiful|60|100|5|anyadjacent|The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.}} | |||
{{movelist/category|6|Origin Pulse|Water|Beautiful|110|85|10|adjacentfoes|The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.}} | |||
{{movelist/category|8|Overdrive|Electric||80|100|10|adjacentfoes|The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.}} | |||
{{movelist/category|3|Overheat|Fire|Beautiful|130|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.}} | |||
{{movelist/category|6|Parabolic Charge|Electric|Clever|65|100|20|alladjacent|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.}} | |||
{{movelist/category|1|Petal Dance|Grass|Beautiful|120|100|10|random|The user attacks the target by scattering petals for two to three turns. The user then becomes confused.}} | |||
{{movelist/category|7|Photon Geyser|Psychic||100|100|5|anyadjacent|The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat— whichever is higher for the user.}} | |||
{{movelist/category|7|Pollen Puff|Bug||90|100|15|anyadjacent|The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.}} | |||
{{movelist/category|2|Powder Snow|Ice|Beautiful|40|100|25|adjacentfoes|The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.}} | |||
{{movelist/category|4|Power Gem|Rock|Beautiful|80|100|20|anyadjacent|The user attacks with a ray of light that sparkles as if it were made of gemstones.}} | |||
{{movelist/category|7|Prismatic Laser|Psychic||160|100|10|anyadjacent|The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.}} | |||
{{movelist/category|1|Psybeam|Psychic|Beautiful|65|100|20|anyadjacent|The target is attacked with a peculiar ray. This may also leave the target confused.}} | |||
{{movelist/category|1|Psychic|Psychic|Clever|90|100|10|anyadjacent|The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|9|Psychic Noise|Psychic||75|100|10|anyadjacent|The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.}} | |||
{{movelist/category|3|Psycho Boost|Psychic|Clever|140|90|5|anyadjacent|The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.}} | |||
{{movelist/category|5|Psyshock|Psychic|Beautiful|80|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}} | |||
{{movelist/category|5|Psystrike|Psychic|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}} | |||
{{movelist/category|1|Psywave|Psychic|Clever|—|100|15|anyadjacent|The target is attacked with an odd psychic wave. The attack varies in intensity.}} | |||
{{movelist/category|1|Razor Wind|Normal|Cool|80|100|10|adjacentfoes|In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}} | |||
{{movelist/category|5|Relic Song|Normal|Beautiful|75|100|10|adjacentfoes|The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.}} | |||
{{movelist/category|7|Revelation Dance|Normal||90|100|15|anyadjacent|The user attacks the target by dancing very hard. The user's type determines the type of this move.}} | |||
{{movelist/category|8|Rising Voltage|Electric||70|100|20|anyadjacent|The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain.}} | |||
{{movelist/category|4|Roar of Time|Dragon|Beautiful|150|90|5|anyadjacent|The user blasts the target with power that distorts even time. The user can't move on the next turn.}} | |||
{{movelist/category|5|Round|Normal|Beautiful|60|100|15|anyadjacent|The user attacks the target with a song. Others can join in the Round to increase the power of the attack.}} | |||
{{movelist/category|9|Ruination|Dark||—|90|10|anyadjacent|The user summons a ruinous disaster. This cuts the target's HP in half.}} | |||
{{movelist/category|8|Sandsear Storm|Ground||100|80|10|adjacentfoes|The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.}} | |||
{{movelist/category|5|Scald|Water|Tough|80|100|15|anyadjacent|The user shoots boiling hot water at its target. This may also leave the target with a burn.}} | |||
{{movelist/category|8|Scorching Sands|Ground||70|100|10|anyadjacent|The user throws scorching sand at the target to attack. This may also leave the target with a burn.}} | |||
{{movelist/category|5|Searing Shot|Fire|Cool|100|100|5|alladjacent|The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.}} | |||
{{movelist/category|5|Secret Sword|Fighting|Beautiful|85|100|10|anyadjacent|The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.}} | |||
{{movelist/category|4|Seed Flare|Grass|Beautiful|120|85|5|anyadjacent|The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat.}} | |||
{{movelist/category|2|Shadow Ball|Ghost|Clever|80|100|15|anyadjacent|The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.}} | |||
{{movelist/category|3|Sheer Cold|Ice|Beautiful|—|—|5|anyadjacent|The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.}} | |||
{{movelist/category|8|Shell Side Arm|Poison||90|100|10|anyadjacent|This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.}} | |||
{{movelist/category|7|Shell Trap|Fire||150|100|5|adjacentfoes|The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.}} | |||
{{movelist/category|3|Shock Wave|Electric|Cool|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack never misses.}} | |||
{{movelist/category|3|Signal Beam|Bug|Beautiful|75|100|15|anyadjacent|The user attacks with a sinister beam of light. This may also confuse the target.}} | |||
{{movelist/category|3|Silver Wind|Bug|Beautiful|60|100|5|anyadjacent|The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.}} | |||
{{movelist/category|1|Sludge|Poison|Tough|65|100|20|anyadjacent|Unsanitary sludge is hurled at the target. This may also poison the target.}} | |||
{{movelist/category|2|Sludge Bomb|Poison|Tough|90|100|10|anyadjacent|Unsanitary sludge is hurled at the target. This may also poison the target.}} | |||
{{movelist/category|5|Sludge Wave|Poison|Tough|95|100|10|alladjacent|The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.}} | |||
{{movelist/category|1|Smog|Poison|Tough|30|70|20|anyadjacent|The target is attacked with a discharge of filthy gases. This may also poison the target.}} | |||
{{movelist/category|5|Snarl|Dark|Tough|55|95|15|adjacentfoes|The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.}} | |||
{{movelist/category|8|Snipe Shot|Water||80|100|15|anyadjacent|The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.}} | |||
{{movelist/category|2|Snore|Normal|Cute|50|100|15|anyadjacent|This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.}} | |||
{{movelist/category|1|Solar Beam|Grass|Cool|120|100|10|anyadjacent|In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.}} | |||
{{movelist/category|1|Sonic Boom|Normal|Cool|—|90|20|anyadjacent|The target is hit with a destructive shock wave that always inflicts 20 HP damage.}} | |||
{{movelist/category|4|Spacial Rend|Dragon|Beautiful|100|95|5|anyadjacent|The user tears the target along with the space around it. Critical hits land more easily.}} | |||
{{movelist/category|7|Sparkling Aria|Water||90|100|10|alladjacent|The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.}} | |||
{{movelist/category|3|Spit Up|Normal|Tough|—|100|10|anyadjacent|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.}} | |||
{{movelist/category|8|Springtide Storm|Fairy||100|80|5|adjacentfoes|The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.}} | |||
{{movelist/category|6|Steam Eruption|Water|Beautiful|110|95|5|anyadjacent|The user immerses the target in superheated steam. This may also leave the target with a burn.}} | |||
{{movelist/category|8|Steel Beam|Steel||140|95|5|anyadjacent|The user fires a beam of steel that it collected from its entire body. This also damages the user.}} | |||
{{movelist/category|7|Stoked Sparksurfer|Electric||175|—|1|anyadjacent|After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis.}} | |||
{{movelist/category|5|Stored Power|Psychic|Clever|20|100|10|anyadjacent|The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.}} | |||
{{movelist/category|8|Strange Steam|Fairy||90|95|10|anyadjacent|The user attacks the target by emitting steam. This may also confuse the target.}} | |||
{{movelist/category|5|Struggle Bug|Bug|Cute|50|100|20|adjacentfoes|While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.}} | |||
{{movelist/category|1|Surf|Water|Beautiful|90|100|15|alladjacent|The user attacks everything around it by swamping its surroundings with a giant wave.}} | |||
{{movelist/category|1|Swift|Normal|Cool|60|—|20|adjacentfoes|Star-shaped rays are shot at opposing Pokémon. This attack never misses.}} | |||
{{movelist/category|5|Synchronoise|Psychic|Clever|120|100|10|alladjacent|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.}} | |||
{{movelist/category|9|Syrup Bomb|Grass||60|85|10|anyadjacent|The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.}} | |||
{{movelist/category|5|Techno Blast|Normal|Cool|120|100|5|anyadjacent|The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds.}} | |||
{{movelist/category|9|Tera Blast|Normal||80|100|10|anyadjacent|If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat, whichever is higher for the user.}} | |||
{{movelist/category|9|Tera Starstorm|Normal||120|100|5|anyadjacent|With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.}} | |||
{{movelist/category|8|Terrain Pulse|Normal||50|100|10|anyadjacent|The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.}} | |||
{{movelist/category|1|Thunder|Electric|Cool|110|70|10|anyadjacent|A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.}} | |||
{{movelist/category|8|Thunder Cage|Electric||80|90|15|anyadjacent|The user traps the target in a cage of sparking electricity for four to five turns.}} | |||
{{movelist/category|1|Thunder Shock|Electric|Cool|40|100|30|anyadjacent|A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.}} | |||
{{movelist/category|1|Thunderbolt|Electric|Cool|90|100|15|anyadjacent|A strong electric blast crashes down on the target. This may also leave the target with paralysis.}} | |||
{{movelist/category|9|Thunderclap|Electric||70|100|5|anyadjacent|This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.}} | |||
{{movelist/category|9|Torch Song|Fire||80|100|10|anyadjacent|The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.}} | |||
{{movelist/category|1|Tri Attack|Normal|Beautiful|80|100|10|anyadjacent|The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.}} | |||
{{movelist/category|4|Trump Card|Normal|Cool|—|—|5|anyadjacent|The fewer PP this move has, the greater its power.}} | |||
{{movelist/category|9|Twin Beam|Psychic||40|100|10|anyadjacent|The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.}} | |||
{{movelist/category|2|Twister|Dragon|Cool|40|100|20|adjacentfoes|The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.}} | |||
{{movelist/category|3|Uproar|Normal|Cute|90|100|10|random|The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.}} | |||
{{movelist/category|4|Vacuum Wave|Fighting|Cool|40|100|30|anyadjacent|The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.}} | |||
{{movelist/category|5|Venoshock|Poison|Beautiful|65|100|10|anyadjacent|The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.}} | |||
{{movelist/category|5|Volt Switch|Electric|Cool|70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}} | |||
{{movelist/category|1|Water Gun|Water|Cute|40|100|25|anyadjacent|The target is blasted with a forceful shot of water.}} | |||
{{movelist/category|5|Water Pledge|Water|Beautiful|80|100|10|anyadjacent|A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.}} | |||
{{movelist/category|3|Water Pulse|Water|Beautiful|60|100|20|any|The user attacks the target with a pulsing blast of water. This may also confuse the target.}} | |||
{{movelist/category|6|Water Shuriken|Water|Cool|15|100|20|anyadjacent|The user hits the target with throwing stars two to five times in a row. This move always goes first.}} | |||
{{movelist/category|3|Water Spout|Water|Beautiful|150|100|5|adjacentfoes|The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.}} | |||
{{movelist/category|3|Weather Ball|Normal|Beautiful|50|100|10|anyadjacent|This attack move varies in power and type depending on the weather.}} | |||
{{movelist/category|2|Whirlpool|Water|Beautiful|35|85|15|anyadjacent|The user traps the target in a violent swirling whirlpool for four to five turns.}} | |||
{{movelist/category|8|Wildbolt Storm|Electric||100|80|10|adjacentfoes|The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.}} | |||
{{movelist/category|4|Wring Out|Normal|Tough|—|100|5|anyadjacent|The user powerfully wrings the target. The more HP the target has, the greater the move's power.}} | |||
{{movelist/category|2|Zap Cannon|Electric|Cool|120|50|5|anyadjacent|The user fires an electric blast like a cannon to inflict damage and cause paralysis.}} | |||
{{movelist/category-foot|Special}} | |||
==Icons== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Special color dark}}; background:#{{Special color}}; font-size:80%" | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC IV.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC HGSS.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC BW.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC LGPE.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC SwSh.png]] | |||
|- | |||
| Icon from<br>{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, and {{color2|000|Pokémon Platinum Version|Platinum}} | |||
| Icon from<br>{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}} | |||
| Icon from<br>{{color2|000|Generation V}} | |||
| Icon from<br>{{color2|000|Generation VI}} and {{color2|000|Generation VII|VII}} | |||
| Icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!}} | |||
| Icon from<br>{{color2|000|Pokémon Sword and Shield|Sword and Shield}} | |||
|- | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC BDSP.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC LA.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC Masters.png|100px]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC HOME.png|100px]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:Special icon HOME.png]] | |||
|style="border:2px solid #{{Special color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}" | [[File:SpecialIC SV.png]] | |||
|- | |||
| Icon from<br>{{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}} | |||
| Icon from<br>{{color2|000|Pokémon Legends: Arceus|Legends: Arceus}} | |||
| Icon from<br>{{color2|000|Pokémon Masters EX|Masters EX}} | |||
| Icon from<br>{{color2|000|Pokémon HOME|HOME}} | |||
| Icon symbol from<br>{{color2|000|Pokémon HOME|HOME}} | |||
| Icon from<br>{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}} | |||
|} | |||
==In other languages== | |||
{{langtable|color={{special color light}}|bordercolor={{special color dark}} | |||
|zh_yue=特殊招式 ''{{tt|Dahksyùh Jīusīk|Special move}}'' | |||
|zh_cmn=特殊招式 ''{{tt|Tèshū Zhāoshì|Special move}}'' | |||
|fr=Attaque spéciale | |||
|de=Spezial-Attacke | |||
|it=Mossa speciale | |||
|ko=특수 기술 ''{{tt|Teuksu Gisul|Special move}}'' | |||
|es=Ataque especial | |||
}} | |||
{{-}} | |||
{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} | ||
[[Category:Special moves|*]] | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[it:Categoria danno#Speciale]] | [[it:Categoria danno#Speciale]] | ||
[[ja:とくしゅわざ]] | [[ja:とくしゅわざ]] | ||
[[zh: | [[zh:特殊招式]] |
Latest revision as of 14:38, 18 July 2024
- Special attack redirects here. For the Special Attack stat, see Stat → Special Attack.
Damage categories | |||
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Physical | |||
Special | |||
Status |
A special move (Japanese: 特殊技 special move), sometimes referred to as special attack, is one of the three categories of moves and one of the two that inflict damage.
In Generation I, special moves cause damage depending on the Special stats of both the attacking Pokémon and the defending Pokémon. In later generations, special moves typically deal damage depending on the Special Attack stat of the attacking Pokémon and the Special Defense stat of the defending Pokémon. However, a small number of special moves introduced in Generation V actually deal damage calculated with the defending Pokémon's Defense instead of its Special Defense stat.
While most special moves do not make contact, some do. For example, Grass Knot makes contact despite being a special move.
Terminology
Prior to Generation IX, this category of moves was named "special attack" in descriptions of some moves (such as Light Screen and Mirror Coat) and Abilities (such as Flare Boost). The term "special attack" is also used at the Exchange Service Corner from the Battle Frontier in Pokémon HeartGold and SoulSilver.
Generations I-III
Before Generation IV, a move's damage category was determined by its type. All damaging moves of the following types are special moves:
Hidden Power and Weather Ball are the only moves that can be either category, due to being able to change type.
Shadow moves
The following Shadow moves are special moves:
Game | Move | Power | Accuracy | Range | Description | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
XD | Shadow Bolt | 75 | 100% |
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A shadowy thunder attack that may paralyze. | |||||||
XD | Shadow Chill | 75 | 100% |
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A shadowy ice attack that may freeze. | |||||||
XD | Shadow Fire | 75 | 100% |
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A shadowy fireball attack that may inflict a burn. | |||||||
XD | Shadow Rave | 70 | 100% |
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A shadowy aura in the ground is used to launch spikes. | |||||||
XD | Shadow Storm | 95 | 100% |
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A shadowy aura is used to whip up a vicious tornado. | |||||||
XD | Shadow Wave | 50 | 100% |
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Shadowy aura waves are loosed to inflict damage. | |||||||
All details are accurate to Pokémon XD. For details that have changed between games, please see an individual move's page. Target data assumes user is in the lower left. |
Generation IV onward
From Generation IV onward, most damaging moves of the preceding types are special moves, except for Dark, which has only three.
Generation V also introduced three moves categorized as special moves but that deal physical damage. That is, they use the user's Special Attack and the target's Defense to calculate damage. These moves are Psyshock, Psystrike, and Secret Sword. The move Photon Geyser becomes physical if the user's attack stat is higher that its special attack. Shell Side Arm can become physical if it determines it would deal more damage that way after comparing the stats of the user and the target.
Z-Moves, Max Moves, G-Max Moves, and Tera Blast can become special depending on use.
Abilities affecting special moves
Name | Description | Generation |
---|---|---|
Flare Boost | Powers up special moves when the Pokémon is burned. | V |
Battery | Powers up ally Pokémon's special moves. | VII |
Ice Scales | The Pokémon is protected by ice scales, which halve the damage taken from special moves. | VIII |
Moves affecting special moves
Name | Description | Generation |
---|---|---|
Light Screen | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | I |
Mirror Coat | A retaliation move that counters any special attack, inflicting double the damage taken. | II |
Aurora Veil | This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | VII |
Shell Side Arm | This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. | VIII |
List of moves
Gen | Move | Type | Contest | Power | Accuracy | PP | Range | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VII | 10,000,000 Volt Thunderbolt | Electric | 195 | —% | 1 (max 1) |
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The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily. | ||||||||||
I | Absorb | Grass | Clever | 20 | 100% | 25 (max 40) |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
I | Acid | Poison | Clever | 40 | 100% | 30 (max 48) |
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Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | |||||||||
V | Acid Spray | Poison | Beautiful | 40 | 100% | 20 (max 32) |
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The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. | |||||||||
II | Aeroblast | Flying | Cool | 100 | 95% | 5 (max 8) |
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A vortex of air is shot at the target to inflict damage. Critical hits land more easily. | |||||||||
III | Air Cutter | Flying | Cool | 60 | 95% | 25 (max 40) |
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The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. | |||||||||
IV | Air Slash | Flying | Cool | 75 | 95% | 15 (max 24) |
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The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |||||||||
IX | Alluring Voice | Fairy | 80 | 100% | 10 (max 16) |
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The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. | ||||||||||
II | Ancient Power | Rock | Tough | 60 | 100% | 5 (max 8) |
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The user attacks with a prehistoric power. This may also raise all the user's stats at once. | |||||||||
VIII | Apple Acid | Grass | 80 | 100% | 10 (max 16) |
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The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat. | ||||||||||
IX | Armor Cannon | Fire | 120 | 100% | 5 (max 8) |
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The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats. | ||||||||||
VIII | Astral Barrage | Ghost | 120 | 100% | 5 (max 8) |
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The user attacks by sending a frightful amount of small ghosts at opposing Pokémon. | ||||||||||
IV | Aura Sphere | Fighting | Beautiful | 80 | —% | 20 (max 32) |
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The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | |||||||||
I | Aurora Beam | Ice | Beautiful | 65 | 100% | 20 (max 32) |
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The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
VI | Belch | Poison | Tough | 120 | 90% | 10 (max 16) |
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |||||||||
VIII | Bitter Malice | Ghost | 75 | 100% | 10 (max 16) |
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The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat. | ||||||||||
III | Blast Burn | Fire | Beautiful | 150 | 90% | 5 (max 8) |
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The target is razed by a fiery explosion. The user can't move on the next turn. | |||||||||
I | Blizzard | Ice | Beautiful | 110 | 70% | 5 (max 8) |
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
IX | Blood Moon | Normal | 140 | 100% | 5 (max 8) |
|
The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row. | ||||||||||
V | Blue Flare | Fire | Beautiful | 130 | 85% | 5 (max 8) |
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The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. | |||||||||
VI | Boomburst | Normal | Tough | 140 | 100% | 10 (max 16) |
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The user attacks everything around it with the destructive power of a terrible, explosive sound. | |||||||||
IV | Brine | Water | Tough | 65 | 100% | 10 (max 16) |
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If the target's HP is half or less, this attack will hit with double the power. | |||||||||
I | Bubble | Water | Cute | 40 | 100% | 30 (max 48) |
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A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | |||||||||
I | Bubble Beam | Water | Beautiful | 65 | 100% | 20 (max 32) |
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A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | |||||||||
IV | Bug Buzz | Bug | Beautiful | 90 | 100% | 10 (max 16) |
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The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. | |||||||||
VII | Burn Up | Fire | 130 | 100% | 5 (max 8) |
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To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. | ||||||||||
VIII | Burning Jealousy | Fire | 70 | 100% | 5 (max 8) |
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The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | ||||||||||
IV | Charge Beam | Electric | Beautiful | 50 | 90% | 10 (max 16) |
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The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
IV | Chatter | Flying | Cute | 65 | 100% | 20 (max 32) |
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The user attacks the target with sound waves of deafening chatter. This confuses the target. | |||||||||
IX | Chilling Water | Water | 50 | 100% | 20 (max 32) |
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The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | ||||||||||
VIII | Chloroblast | Grass | 150 | 95% | 5 (max 8) |
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The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user. | ||||||||||
VII | Clanging Scales | Dragon | 110 | 100% | 5 (max 8) |
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The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat goes down after the attack. | ||||||||||
V | Clear Smog | Poison | Beautiful | 50 | —% | 15 (max 24) |
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The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. | |||||||||
I | Confusion | Psychic | Clever | 50 | 100% | 25 (max 40) |
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The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
VII | Core Enforcer | Dragon | 100 | 100% | 10 (max 16) |
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If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability. | ||||||||||
IV | Dark Pulse | Dark | Cool | 80 | 100% | 15 (max 24) |
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
VI | Dazzling Gleam | Fairy | Beautiful | 80 | 100% | 10 (max 16) |
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The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
VI | Disarming Voice | Fairy | Cute | 40 | —% | 15 (max 24) |
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Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||||||
IV | Discharge | Electric | Beautiful | 80 | 100% | 15 (max 24) |
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The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
III | Doom Desire | Steel | Beautiful | 140 | 100% | 5 (max 8) |
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Two turns after this move is used, a concentrated bundle of light blasts the target. | |||||||||
IV | Draco Meteor | Dragon | Beautiful | 130 | 90% | 5 (max 8) |
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Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
II | Dragon Breath | Dragon | Cool | 60 | 100% | 20 (max 32) |
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | |||||||||
VIII | Dragon Energy | Dragon | 150 | 100% | 5 (max 8) |
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Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. | ||||||||||
IV | Dragon Pulse | Dragon | Beautiful | 85 | 100% | 10 (max 16) |
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The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
I | Dragon Rage | Dragon | Cool | — | 100% | 10 (max 16) |
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This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | |||||||||
VI | Draining Kiss | Fairy | Cute | 50 | 100% | 10 (max 16) |
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The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||||||||
I | Dream Eater | Psychic | Clever | 100 | 100% | 15 (max 24) |
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The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
VIII | Dynamax Cannon | Dragon | 100 | 100% | 5 (max 8) |
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The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed. | ||||||||||
IV | Earth Power | Ground | Beautiful | 90 | 100% | 10 (max 16) |
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The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |||||||||
V | Echoed Voice | Normal | Beautiful | 40 | 100% | 15 (max 24) |
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The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
VIII | Eerie Spell | Psychic | 80 | 100% | 5 (max 8) |
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The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move. | ||||||||||
V | Electro Ball | Electric | Cool | — | 100% | 10 (max 16) |
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The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
IX | Electro Drift | Electric | 100 | 100% | 5 (max 8) |
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The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit. | ||||||||||
IX | Electro Shot | Electric | 130 | 100% | 10 (max 16) |
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The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain. | ||||||||||
V | Electroweb | Electric | Beautiful | 55 | 95% | 15 (max 24) |
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The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. | |||||||||
I | Ember | Fire | Cute | 40 | 100% | 25 (max 40) |
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The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
IV | Energy Ball | Grass | Beautiful | 90 | 100% | 10 (max 16) |
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The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
III | Eruption | Fire | Beautiful | 150 | 100% | 5 (max 8) |
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The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. | |||||||||
VIII | Esper Wing | Psychic | 80 | 100% | 10 (max 16) |
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The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit. | ||||||||||
VIII | Eternabeam | Dragon | 160 | 90% | 5 (max 8) |
|
This is Eternatus's most powerful attack in its original form. The user can't move on the next turn. | ||||||||||
VIII | Expanding Force | Psychic | 80 | 100% | 20 (max 32) |
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The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. | ||||||||||
III | Extrasensory | Psychic | Cool | 80 | 100% | 20 (max 32) |
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The user attacks with an odd, unseeable power. This may also make the target flinch. | |||||||||
VI | Fairy Wind | Fairy | Beautiful | 40 | 100% | 30 (max 48) |
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The user stirs up a fairy wind and strikes the target with it. | |||||||||
IX | Fickle Beam | Dragon | 80 | 100% | 5 (max 8) |
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The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power. | ||||||||||
V | Fiery Dance | Fire | Beautiful | 80 | 100% | 10 (max 16) |
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Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat. | |||||||||
VIII | Fiery Wrath | Dark | 90 | 100% | 10 (max 16) |
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The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. | ||||||||||
V | Final Gambit | Fighting | Tough | — | 100% | 5 (max 8) |
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The user risks everything to attack its target. The user faints but does damage equal to its HP. | |||||||||
I | Fire Blast | Fire | Beautiful | 110 | 85% | 5 (max 8) |
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
V | Fire Pledge | Fire | Beautiful | 80 | 100% | 10 (max 16) |
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A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears. | |||||||||
I | Fire Spin | Fire | Beautiful | 35 | 85% | 15 (max 24) |
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||||||||
V | Flame Burst | Fire | Beautiful | 70 | 100% | 15 (max 24) |
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The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. | |||||||||
I | Flamethrower | Fire | Beautiful | 90 | 100% | 15 (max 24) |
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The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
IV | Flash Cannon | Steel | Beautiful | 80 | 100% | 10 (max 16) |
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The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
VII | Fleur Cannon | Fairy | 130 | 90% | 5 (max 8) |
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The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||||||||||
IV | Focus Blast | Fighting | Cool | 120 | 70% | 5 (max 8) |
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
VI | Freeze-Dry | Ice | Beautiful | 70 | 100% | 20 (max 32) |
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The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | |||||||||
VIII | Freezing Glare | Psychic | 90 | 100% | 10 (max 16) |
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The user shoots its psychic power from its eyes to attack. This may also leave the target frozen. | ||||||||||
III | Frenzy Plant | Grass | Cool | 150 | 90% | 5 (max 8) |
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The user slams the target with the roots of an enormous tree. The user can't move on the next turn. | |||||||||
V | Frost Breath | Ice | Beautiful | 60 | 90% | 10 (max 16) |
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The user blows its cold breath on the target. This attack always results in a critical hit. | |||||||||
V | Fusion Flare | Fire | Beautiful | 100 | 100% | 5 (max 8) |
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The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt. | |||||||||
II | Future Sight | Psychic | Clever | 120 | 100% | 10 (max 16) |
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Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
VII | Genesis Supernova | Psychic | 185 | —% | 1 (max 1) |
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After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy. | ||||||||||
II | Giga Drain | Grass | Clever | 75 | 100% | 10 (max 16) |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
V | Glaciate | Ice | Beautiful | 65 | 95% | 10 (max 16) |
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The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats. | |||||||||
IV | Grass Knot | Grass | Cute | — | 100% | 20 (max 32) |
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The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
V | Grass Pledge | Grass | Beautiful | 80 | 100% | 10 (max 16) |
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A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears. | |||||||||
VII | Guardian of Alola | Fairy | — | —% | 1 (max 1) |
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The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly. | ||||||||||
I | Gust | Flying | Clever | 40 | 100% | 35 (max 56) |
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A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||||
III | Heat Wave | Fire | Beautiful | 95 | 90% | 10 (max 16) |
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The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | |||||||||
V | Hex | Ghost | Clever | 65 | 100% | 10 (max 16) |
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This relentless attack does massive damage to a target affected by status conditions. | |||||||||
II | Hidden Power | Normal | Clever | 60 | 100% | 15 (max 24) |
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A unique attack that varies in type depending on the Pokémon using it. | |||||||||
V | Hurricane | Flying | Tough | 110 | 70% | 10 (max 16) |
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The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. | |||||||||
III | Hydro Cannon | Water | Beautiful | 150 | 90% | 5 (max 8) |
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The target is hit with a watery blast. The user can't move on the next turn. | |||||||||
I | Hydro Pump | Water | Beautiful | 110 | 80% | 5 (max 8) |
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The target is blasted by a huge volume of water launched under great pressure. | |||||||||
IX | Hydro Steam | Water | 80 | 100% | 15 (max 24) |
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The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent. | ||||||||||
I | Hyper Beam | Normal | Cool | 150 | 90% | 5 (max 8) |
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The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
III | Hyper Voice | Normal | Cool | 90 | 100% | 10 (max 16) |
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The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
VI | Hyperspace Hole | Psychic | Clever | 80 | —% | 5 (max 8) |
|
Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. | |||||||||
I | Ice Beam | Ice | Beautiful | 90 | 100% | 10 (max 16) |
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
V | Ice Burn | Ice | Beautiful | 140 | 90% | 5 (max 8) |
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On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. | |||||||||
II | Icy Wind | Ice | Beautiful | 55 | 95% | 15 (max 24) |
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The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
V | Incinerate | Fire | Tough | 60 | 100% | 15 (max 24) |
|
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
VIII | Infernal Parade | Ghost | 60 | 100% | 15 (max 24) |
|
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition. | ||||||||||
V | Inferno | Fire | Beautiful | 100 | 50% | 5 (max 8) |
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The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | |||||||||
VI | Infestation | Bug | Cute | 20 | 100% | 20 (max 32) |
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The target is infested and attacked for four to five turns. The target can't flee during this time. | |||||||||
IV | Judgment | Normal | Beautiful | 100 | 100% | 10 (max 16) |
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The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. | |||||||||
IV | Lava Plume | Fire | Tough | 80 | 100% | 15 (max 24) |
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The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | |||||||||
IV | Leaf Storm | Grass | Beautiful | 130 | 90% | 5 (max 8) |
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The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
V | Leaf Tornado | Grass | Cool | 65 | 90% | 10 (max 16) |
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The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. | |||||||||
VI | Light of Ruin | Fairy | Beautiful | 140 | 90% | 5 (max 8) |
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Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. | |||||||||
IX | Lumina Crash | Psychic | 80 | 100% | 10 (max 16) |
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The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat. | ||||||||||
III | Luster Purge | Psychic | Clever | 70 | 100% | 5 (max 8) |
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The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. | |||||||||
III | Magical Leaf | Grass | Beautiful | 60 | —% | 20 (max 32) |
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The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
IV | Magma Storm | Fire | Tough | 100 | 75% | 5 (max 8) |
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The target becomes trapped within a maelstrom of fire that rages for four to five turns. | |||||||||
IX | Make It Rain | Steel | 120 | 100% | 5 (max 8) |
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The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle. | ||||||||||
IX | Malignant Chain | Poison | 100 | 100% | 5 (max 8) |
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The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned. | ||||||||||
IX | Matcha Gotcha | Grass | 80 | 90% | 15 (max 24) |
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The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn. | ||||||||||
I | Mega Drain | Grass | Clever | 40 | 100% | 15 (max 24) |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
VIII | Meteor Beam | Rock | 120 | 90% | 10 (max 16) |
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In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. | ||||||||||
II | Mirror Coat | Psychic | Beautiful | — | 100% | 20 (max 32) |
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A retaliation move that counters any special attack, inflicting double the damage taken. | |||||||||
IV | Mirror Shot | Steel | Beautiful | 65 | 85% | 10 (max 16) |
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The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. | |||||||||
III | Mist Ball | Psychic | Clever | 70 | 100% | 5 (max 8) |
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A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat. | |||||||||
VIII | Misty Explosion | Fairy | 100 | 100% | 5 (max 8) |
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The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain. | ||||||||||
VI | Moonblast | Fairy | Beautiful | 95 | 100% | 15 (max 24) |
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Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | |||||||||
VII | Moongeist Beam | Ghost | 100 | 100% | 5 (max 8) |
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The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities. | ||||||||||
IV | Mud Bomb | Ground | Cute | 65 | 85% | 10 (max 16) |
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The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. | |||||||||
III | Mud Shot | Ground | Tough | 55 | 95% | 15 (max 24) |
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
II | Mud-Slap | Ground | Cute | 20 | 100% | 10 (max 16) |
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The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
III | Muddy Water | Water | Tough | 90 | 85% | 10 (max 16) |
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The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
VI | Mystical Fire | Fire | Beautiful | 75 | 100% | 10 (max 16) |
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The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |||||||||
VIII | Mystical Power | Psychic | 70 | 90% | 10 (max 16) |
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The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat. | ||||||||||
VII | Nature's Madness | Fairy | — | 90% | 10 (max 16) |
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The user hits the target with the force of nature. It halves the target's HP. | ||||||||||
V | Night Daze | Dark | Cool | 85 | 95% | 10 (max 16) |
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The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy. | |||||||||
I | Night Shade | Ghost | Clever | — | 100% | 15 (max 24) |
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The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
VI | Oblivion Wing | Flying | Cool | 80 | 100% | 10 (max 16) |
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The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. | |||||||||
VII | Oceanic Operetta | Water | 195 | —% | 1 (max 1) |
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The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force. | ||||||||||
II | Octazooka | Water | Tough | 65 | 85% | 10 (max 16) |
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The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy. | |||||||||
IV | Ominous Wind | Ghost | Beautiful | 60 | 100% | 5 (max 8) |
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The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | |||||||||
VI | Origin Pulse | Water | Beautiful | 110 | 85% | 10 (max 16) |
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The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | |||||||||
VIII | Overdrive | Electric | 80 | 100% | 10 (max 16) |
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The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. | ||||||||||
III | Overheat | Fire | Beautiful | 130 | 90% | 5 (max 8) |
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The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
VI | Parabolic Charge | Electric | Clever | 65 | 100% | 20 (max 32) |
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The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. | |||||||||
I | Petal Dance | Grass | Beautiful | 120 | 100% | 10 (max 16) |
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The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | |||||||||
VII | Photon Geyser | Psychic | 100 | 100% | 5 (max 8) |
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The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat— whichever is higher for the user. | ||||||||||
VII | Pollen Puff | Bug | 90 | 100% | 15 (max 24) |
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The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | ||||||||||
II | Powder Snow | Ice | Beautiful | 40 | 100% | 25 (max 40) |
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The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | |||||||||
IV | Power Gem | Rock | Beautiful | 80 | 100% | 20 (max 32) |
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The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
VII | Prismatic Laser | Psychic | 160 | 100% | 10 (max 16) |
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The user shoots powerful lasers using the power of a prism. The user can't move on the next turn. | ||||||||||
I | Psybeam | Psychic | Beautiful | 65 | 100% | 20 (max 32) |
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The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
I | Psychic | Psychic | Clever | 90 | 100% | 10 (max 16) |
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The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
IX | Psychic Noise | Psychic | 75 | 100% | 10 (max 16) |
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The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. | ||||||||||
III | Psycho Boost | Psychic | Clever | 140 | 90% | 5 (max 8) |
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The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
V | Psyshock | Psychic | Beautiful | 80 | 100% | 10 (max 16) |
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The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
V | Psystrike | Psychic | Cool | 100 | 100% | 10 (max 16) |
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The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
I | Psywave | Psychic | Clever | — | 100% | 15 (max 24) |
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The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
I | Razor Wind | Normal | Cool | 80 | 100% | 10 (max 16) |
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In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||||||||
V | Relic Song | Normal | Beautiful | 75 | 100% | 10 (max 16) |
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The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. | |||||||||
VII | Revelation Dance | Normal | 90 | 100% | 15 (max 24) |
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The user attacks the target by dancing very hard. The user's type determines the type of this move. | ||||||||||
VIII | Rising Voltage | Electric | 70 | 100% | 20 (max 32) |
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The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. | ||||||||||
IV | Roar of Time | Dragon | Beautiful | 150 | 90% | 5 (max 8) |
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The user blasts the target with power that distorts even time. The user can't move on the next turn. | |||||||||
V | Round | Normal | Beautiful | 60 | 100% | 15 (max 24) |
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
IX | Ruination | Dark | — | 90% | 10 (max 16) |
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The user summons a ruinous disaster. This cuts the target's HP in half. | ||||||||||
VIII | Sandsear Storm | Ground | 100 | 80% | 10 (max 16) |
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The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn. | ||||||||||
V | Scald | Water | Tough | 80 | 100% | 15 (max 24) |
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The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
VIII | Scorching Sands | Ground | 70 | 100% | 10 (max 16) |
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The user throws scorching sand at the target to attack. This may also leave the target with a burn. | ||||||||||
V | Searing Shot | Fire | Cool | 100 | 100% | 5 (max 8) |
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The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | |||||||||
V | Secret Sword | Fighting | Beautiful | 85 | 100% | 10 (max 16) |
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The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. | |||||||||
IV | Seed Flare | Grass | Beautiful | 120 | 85% | 5 (max 8) |
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The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat. | |||||||||
II | Shadow Ball | Ghost | Clever | 80 | 100% | 15 (max 24) |
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The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
III | Sheer Cold | Ice | Beautiful | — | —% | 5 (max 8) |
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The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. | |||||||||
VIII | Shell Side Arm | Poison | 90 | 100% | 10 (max 16) |
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This move inflicts physical or special damage, whichever will be more effective. This may also poison the target. | ||||||||||
VII | Shell Trap | Fire | 150 | 100% | 5 (max 8) |
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The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon. | ||||||||||
III | Shock Wave | Electric | Cool | 60 | —% | 20 (max 32) |
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The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
III | Signal Beam | Bug | Beautiful | 75 | 100% | 15 (max 24) |
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The user attacks with a sinister beam of light. This may also confuse the target. | |||||||||
III | Silver Wind | Bug | Beautiful | 60 | 100% | 5 (max 8) |
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The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats. | |||||||||
I | Sludge | Poison | Tough | 65 | 100% | 20 (max 32) |
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Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
II | Sludge Bomb | Poison | Tough | 90 | 100% | 10 (max 16) |
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Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
V | Sludge Wave | Poison | Tough | 95 | 100% | 10 (max 16) |
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The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | |||||||||
I | Smog | Poison | Tough | 30 | 70% | 20 (max 32) |
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The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||||
V | Snarl | Dark | Tough | 55 | 95% | 15 (max 24) |
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The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | |||||||||
VIII | Snipe Shot | Water | 80 | 100% | 15 (max 24) |
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The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. | ||||||||||
II | Snore | Normal | Cute | 50 | 100% | 15 (max 24) |
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
I | Solar Beam | Grass | Cool | 120 | 100% | 10 (max 16) |
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
I | Sonic Boom | Normal | Cool | — | 90% | 20 (max 32) |
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The target is hit with a destructive shock wave that always inflicts 20 HP damage. | |||||||||
IV | Spacial Rend | Dragon | Beautiful | 100 | 95% | 5 (max 8) |
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The user tears the target along with the space around it. Critical hits land more easily. | |||||||||
VII | Sparkling Aria | Water | 90 | 100% | 10 (max 16) |
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The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. | ||||||||||
III | Spit Up | Normal | Tough | — | 100% | 10 (max 16) |
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The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | |||||||||
VIII | Springtide Storm | Fairy | 100 | 80% | 5 (max 8) |
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The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats. | ||||||||||
VI | Steam Eruption | Water | Beautiful | 110 | 95% | 5 (max 8) |
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The user immerses the target in superheated steam. This may also leave the target with a burn. | |||||||||
VIII | Steel Beam | Steel | 140 | 95% | 5 (max 8) |
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The user fires a beam of steel that it collected from its entire body. This also damages the user. | ||||||||||
VII | Stoked Sparksurfer | Electric | 175 | —% | 1 (max 1) |
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After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis. | ||||||||||
V | Stored Power | Psychic | Clever | 20 | 100% | 10 (max 16) |
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The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||||||||
VIII | Strange Steam | Fairy | 90 | 95% | 10 (max 16) |
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The user attacks the target by emitting steam. This may also confuse the target. | ||||||||||
V | Struggle Bug | Bug | Cute | 50 | 100% | 20 (max 32) |
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While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. | |||||||||
I | Surf | Water | Beautiful | 90 | 100% | 15 (max 24) |
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The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
I | Swift | Normal | Cool | 60 | —% | 20 (max 32) |
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Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
V | Synchronoise | Psychic | Clever | 120 | 100% | 10 (max 16) |
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Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | |||||||||
IX | Syrup Bomb | Grass | 60 | 85% | 10 (max 16) |
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The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns. | ||||||||||
V | Techno Blast | Normal | Cool | 120 | 100% | 5 (max 8) |
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The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds. | |||||||||
IX | Tera Blast | Normal | 80 | 100% | 10 (max 16) |
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat, whichever is higher for the user. | ||||||||||
IX | Tera Starstorm | Normal | 120 | 100% | 5 (max 8) |
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With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon. | ||||||||||
VIII | Terrain Pulse | Normal | 50 | 100% | 10 (max 16) |
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The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. | ||||||||||
I | Thunder | Electric | Cool | 110 | 70% | 10 (max 16) |
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
VIII | Thunder Cage | Electric | 80 | 90% | 15 (max 24) |
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The user traps the target in a cage of sparking electricity for four to five turns. | ||||||||||
I | Thunder Shock | Electric | Cool | 40 | 100% | 30 (max 48) |
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A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
I | Thunderbolt | Electric | Cool | 90 | 100% | 15 (max 24) |
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A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
IX | Thunderclap | Electric | 70 | 100% | 5 (max 8) |
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This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack. | ||||||||||
IX | Torch Song | Fire | 80 | 100% | 10 (max 16) |
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The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat. | ||||||||||
I | Tri Attack | Normal | Beautiful | 80 | 100% | 10 (max 16) |
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The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |||||||||
IV | Trump Card | Normal | Cool | — | —% | 5 (max 8) |
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The fewer PP this move has, the greater its power. | |||||||||
IX | Twin Beam | Psychic | 40 | 100% | 10 (max 16) |
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The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row. | ||||||||||
II | Twister | Dragon | Cool | 40 | 100% | 20 (max 32) |
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The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. | |||||||||
III | Uproar | Normal | Cute | 90 | 100% | 10 (max 16) |
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
IV | Vacuum Wave | Fighting | Cool | 40 | 100% | 30 (max 48) |
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The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |||||||||
V | Venoshock | Poison | Beautiful | 65 | 100% | 10 (max 16) |
|
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
V | Volt Switch | Electric | Cool | 70 | 100% | 20 (max 32) |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
I | Water Gun | Water | Cute | 40 | 100% | 25 (max 40) |
|
The target is blasted with a forceful shot of water. | |||||||||
V | Water Pledge | Water | Beautiful | 80 | 100% | 10 (max 16) |
|
A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears. | |||||||||
III | Water Pulse | Water | Beautiful | 60 | 100% | 20 (max 32) |
|
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
VI | Water Shuriken | Water | Cool | 15 | 100% | 20 (max 32) |
|
The user hits the target with throwing stars two to five times in a row. This move always goes first. | |||||||||
III | Water Spout | Water | Beautiful | 150 | 100% | 5 (max 8) |
|
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. | |||||||||
III | Weather Ball | Normal | Beautiful | 50 | 100% | 10 (max 16) |
|
This attack move varies in power and type depending on the weather. | |||||||||
II | Whirlpool | Water | Beautiful | 35 | 85% | 15 (max 24) |
|
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
VIII | Wildbolt Storm | Electric | 100 | 80% | 10 (max 16) |
|
The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis. | ||||||||||
IV | Wring Out | Normal | Tough | — | 100% | 5 (max 8) |
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The user powerfully wrings the target. The more HP the target has, the greater the move's power. | |||||||||
II | Zap Cannon | Electric | Cool | 120 | 50% | 5 (max 8) |
|
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left. |
Icons
Icon from Diamond, Pearl, and Platinum |
Icon from HeartGold and SoulSilver |
Icon from Generation V |
Icon from Generation VI and VII |
Icon from Let's Go, Pikachu! and Let's Go, Eevee! |
Icon from Sword and Shield |
Icon from Brilliant Diamond and Shining Pearl |
Icon from Legends: Arceus |
Icon from Masters EX |
Icon from HOME |
Icon symbol from HOME |
Icon from Scarlet and Violet |
In other languages
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |