Greta (Masters): Difference between revisions
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{{MastersAvailability/head|grass}} | {{MastersAvailability/head|grass}} | ||
{{MastersAvailability/entry|Greta Poké Fair Scout|July 16 to August 7, 2024|note=Debut}} | {{MastersAvailability/entry|Greta Poké Fair Scout|July 16 to August 7, 2024|note=Debut}} | ||
{{MastersAvailability/foot|grass}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|grass}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|grass}} | {{MastersAvailability/foot|grass}} | ||
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|Raises one of the user's following stats by 1 stat rank at random when its Pokémon uses a status move: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | |Raises one of the user's following stats by 1 stat rank at random when its Pokémon uses a status move: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Turbo Turf 2 | |{{sk|Turbo Turf|2}} | ||
|Quickly charges the move gauge when the terrain is Grassy Terrain. | |Quickly charges the move gauge when the terrain is Grassy Terrain. | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Bullet Seed: Move Gauge Refresh 3 | | Bullet Seed: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Spore: Move Gauge Refresh 3 | | Spore: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Deep Sleep Spore: Move Gauge Refresh 3 | | Deep Sleep Spore: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Be Ready!: MP Refresh 2 | | Be Ready!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Be Ready! Hit and Heal 9 | | Be Ready!: {{sk|Hit and Heal|9}} | ||
| Applies the Gradual Healing effect to the user when its move is successful. | | Applies the Gradual Healing effect to the user when its move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Antitoxin | | {{sk|Antitoxin}} | ||
| Prevents the user from getting poisoned or badly poisoned. | | Prevents the user from getting poisoned or badly poisoned. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Superduper Effective 3 | | {{sk|Superduper Effective|3}} | ||
| Powers up moves that are super effective. | | Powers up moves that are super effective. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Good Night-mare 3 | | {{sk|Good Night-mare|3}} | ||
| Powers up the user's moves when the target is asleep. | | Powers up the user's moves when the target is asleep. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Cure | | {{sk|Quick Cure}} | ||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Natural Remedy | | {{sk|Natural Remedy}} | ||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Catalytic Infliction | | {{sk|Catalytic Infliction}} | ||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Grassy Cushion 2 | | {{sk|Grassy Cushion|2}} | ||
| Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | | Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Verdant Recovery 1 | | {{sk|Verdant Recovery|1}} | ||
| Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. | | Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Recharging Strike 4 | | {{sk|Recharging Strike|4}} | ||
| Has a chance (50%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (50%) of charging the user's move gauge by one for each hit. | | Has a chance (50%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (50%) of charging the user's move gauge by one for each hit. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Cakewalk | | {{sk|Cakewalk}} | ||
| The more the target's Speed is lowered, the more it powers up the user's sync move. | | The more the target's Speed is lowered, the more it powers up the user's sync move. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Endurance | | {{sk|Endurance}} | ||
| When the user enters battle with full HP, applies the Enduring effect to it. | | When the user enters battle with full HP, applies the Enduring effect to it. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Punishing Strike 2 | | {{sk|Punishing Strike|2}} | ||
| Has a chance (30%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by 1 stat rank for each hit. | | Has a chance (30%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by 1 stat rank for each hit. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fierce Entry 2 | | {{sk|Fierce Entry|2}} | ||
| Raises the user's Attack by 2 stat ranks when it enters a battle. | | Raises the user's Attack by 2 stat ranks when it enters a battle. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Soften Up 1 | | {{sk|Soften Up|1}} | ||
| Critical hits land more easily when the user attacks with a sync move. | | Critical hits land more easily when the user attacks with a sync move. | ||
| 10 | | 10 | ||
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| 4 | | 4 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Grassy Terrain Extension 3 | | {{sk|Grassy Terrain Extension|3}} | ||
| Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | | Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | ||
| 10 | | 10 | ||
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| 4 | | 4 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Guaranteed Triple | | {{sk|Guaranteed Triple}} | ||
| Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful. | | Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful. | ||
| 10 | | 10 | ||
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| 5 | | 5 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unfortunate Strike 4 | | {{sk|Unfortunate Strike|4}} | ||
| Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (50%) of lowering one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | | Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (50%) of lowering one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
| 10 | | 10 | ||
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==Appearances== | ==Appearances== | ||
===Battle appearances=== | |||
Greta & Breloom can be battled against in: | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (September 19 to October 6, 2024) | |||
===Story appearances=== | ===Story appearances=== | ||
Greta appears in her normal outfit in the following story areas: | Greta appears in her normal outfit in the following story areas: | ||
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===Origin=== | ===Origin=== | ||
Greta's design is based on her appearance in {{game|Emerald}}. Breloom is a Pokémon Greta uses on her team during her [[Symbol|Gold Symbol]] challenge in the [[core series]]. Breloom's Dex entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby}}. | Greta's design is based on her appearance in {{game|Emerald}}. Breloom is a Pokémon Greta uses on her team during her [[Symbol|Gold Symbol]] challenge in the [[core series]]. Breloom's {{mas|Dex}} entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby}}. | ||
==In other languages== | ==In other languages== |
Latest revision as of 08:47, 19 September 2024
Greta コゴミ Kogomi | |
Greta's model | |
No. | 209 |
---|---|
English voice actor | Anairis Quiñones[1] |
Japanese voice actor | Mariya Ise |
Description | This Arena Tycoon is the Frontier Brain of the Battle Arena in the Hoenn Region. She's lively and sincere and gets really frustrated when she loses a battle. |
Greta (Japanese: コゴミ Kogomi) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Breloom, which is capable of Dynamaxing. This sync pair was first made available through a limited Poké Fair sync pair scout on July 16, 2024. This pair can be raised to 6★ EX from the day it was released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Breloom
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Sprint | ||||||
EX Role | Field | ||||||
Base Potential | ★★★★★☆EX | ||||||
Breloom ♀ | Weakness | Flying | |||||
Breloom closes in on its foe with light and sprightly footwork, then throws punches with its stretchy arms. This Pokémon's fighting technique puts boxers to shame. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 651 | 458 | 172 | 292 | 172 | 356 | |
Lv. 140, Max Potential | 811 | 498 | 232 | 332 | 232 | 436 |
Availability
Greta is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scout:
Banner | Dates | Notes |
---|---|---|
Greta Poké Fair Scout | July 16 to August 7, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Bullet Seed | Grass |
Physical | 2 | 15 | 18 | 100% | An opponent | Attacks the target two to five times in a row. |
Spore | Grass |
Status | 2 | — | — | 100% | An opponent | Puts the target to sleep. |
Deep Sleep Spore | Grass |
Status | 2 (2 uses) |
— | — | — | All opponents | Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Never misses. Lowers the Speed of all opposing sync pairs by 3 stat ranks. Puts all opposing sync pairs to sleep. Reduces the user's sync move countdown by 1. Raises the Speed of all allied sync pairs by 3 stat ranks. |
Be Ready! | None | Status | 0 (1 use) |
— | — | — | Self | Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. |
Sync moves | ||||||||
Mind-Skill-Body Mastery Grass Impact | Grass |
Physical | — | 200 | 240 | — | An opponent | The more the user’s Speed is raised, the greater the power of this attack. (6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.) (EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time. • Grassy Terrain) |
Max moves | ||||||||
Max Overgrowth | Grass |
Physical | 0 (1 use) |
400 | 480 | — | An opponent | Turns the field of play's terrain into Grassy Terrain. |
Max Guard* | Normal |
Status | 0 (1 use) |
— | — | — | An ally | Applies the Damage Guard Next effect to an ally. |
Max Guard* | Normal |
Status | 0 (1 use) |
— | — | — | An ally | Applies the Damage Guard Next effect to an ally. |
Skills
Name | Description |
---|---|
Passive Skills | |
Max Move: Team Free Move Next | Applies the Free Move Next effect to all allied sync pairs after using the user’s max move. |
Use Status P-Move: Stat ↑ 9 | Raises one of the user's following stats by 1 stat rank at random when its Pokémon uses a status move: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. |
Turbo Turf 2 | Quickly charges the move gauge when the terrain is Grassy Terrain. |
Theme Skills | |
Grass Sprint | Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the Speed of all allied sync pairs by 12. |
Hoenn Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Battle Facility Foe Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Body Builder Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Passionate Spirit Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Expedition Skills | |
Rare ↑ 2 Soothing ↓ 2 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery level by 2: • Soothing Crystal |
Sync grid
Greta & Breloom's sync grid is an expanded grid, made available when the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Bullet Seed: Power +1 | Bullet Seed: Power ↑ +1 | 3 | 36 | 1 |
Bullet Seed: Power +1 | Bullet Seed: Power ↑ +1 | 3 | 36 | 1 |
Bullet Seed: Power +1 | Bullet Seed: Power ↑ +1 | 3 | 36 | 1 |
Bullet Seed: Power +1 | Bullet Seed: Power ↑ +1 | 3 | 36 | 1 |
Bullet Seed: Power +1 | Bullet Seed: Power ↑ +1 | 3 | 36 | 2 |
Bullet Seed: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Bullet Seed: Speed ↑: Moves ↑ 5 | Powers up the user's moves when its Speed is raised. | 10 | 120 | 3 |
Spore: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Spore: Use Status P-Move on Opp: Defense ↓ 9 | Lowers the target's Defense by 1 stat rank when the user's Pokémon uses a status move targeting that opponent. | 10 | 120 | 3 |
Deep Sleep Spore: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Be Ready!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Be Ready!: Hit and Heal 9 | Applies the Gradual Healing effect to the user when its move is successful. | 7 | 84 | 2 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
Superduper Effective 3 | Powers up moves that are super effective. | 7 | 84 | 2 |
Good Night-mare 3 | Powers up the user's moves when the target is asleep. | 7 | 84 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Catalytic Infliction | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | 7 | 84 | 2 |
Grassy Cushion 2 | Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | 7 | 84 | 2 |
Verdant Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. | 8 | 96 | 2 |
Recharging Strike 4 | Has a chance (50%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (50%) of charging the user's move gauge by one for each hit. | 10 | 120 | 3 |
Cakewalk | The more the target's Speed is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 3 |
Punishing Strike 2 | Has a chance (30%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by 1 stat rank for each hit. | 10 | 120 | 3 |
Fierce Entry 2 | Raises the user's Attack by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 4 |
Grassy Terrain Extension 3 | Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | 10 | 120 | 4 |
Guaranteed Triple | Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful. | 10 | 120 | 5 |
Unfortunate Strike 4 | Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (50%) of lowering one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 5 |
Max Overgrowth: Power +100 | Max Overgrowth: Power ↑ +100 | 8 | 96 | 3 |
Mind-Skill-Body Mastery Grass Impact: Power +25 | Mind-Skill-Body Mastery Grass Impact: Power ↑ +25 | 5 | 60 | 3 |
Mind-Skill-Body Mastery Grass Impact: Power +25 | Mind-Skill-Body Mastery Grass Impact: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Greta & Breloom can be battled against in:
- Daily Type Rotation: Type Team-Up (2024) (September 19 to October 6, 2024)
Story appearances
Greta appears in her normal outfit in the following story areas:
Sync pair stories
- A Day with Greta
Quotes
- Main article: Greta/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Greta's sync move mindscape (Battle Arena) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Isle Disciples, Arena Tycoon |
Medal 2★ Isle Disciples, Arena Tycoon |
Medal 3★ Isle Disciples, Arena Tycoon |
Medal Team Kla-razy Psychic Martial Prowess |
Trivia
- Greta & Breloom are the first sync pair to have the role combination of Sprint and Field. As such, they are the first sync pair able to receive a ×2.0 bonus when those roles receive a bonus in the Battle Rally.
- Greta is the first Trainer in Pokémon Masters EX seen using Dynamax on a Pokémon that is unobtainable in Pokémon Sword and Shield. Pokémon Masters EX is the only game in which a Breloom can be seen Dynamaxing.
- All versions of Greta use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Korrina, Noland, Maylene, Lucy, and Bea.
- Greta also uses special voice-over lines upon winning a battle with Korrina or Bea in the same team.
Origin
Greta's design is based on her appearance in Pokémon Emerald. Breloom is a Pokémon Greta uses on her team during her Gold Symbol challenge in the core series. Breloom's Dex entry comes from Pokémon Ruby.
In other languages
Deep Sleep Spore
|
Be Ready!
|
Mind-Skill-Body Mastery Grass Impact
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |