Secret Power (move)

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Revision as of 02:55, 31 May 2017 by SnorlaxMonster (talk | contribs) (→‎Generation VII: thanks for confirming this)
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Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

151Mew.png This move effect may be in need of research.
Reason: Whether it is affected by Serene Grace in Gen III and IV
Effects in the Orre games - the animation stays the same but not the effects

You can discuss this on the talk page.
Secret Power
ひみつのちから Secret Power
Secret Power V building.png
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  70
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
  • Usable outside of battle
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  1
Jam  0  
The appeal works well if the user's condition is good.
Condition  Smart
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Clever
Appeal  1
Jamming  0  
Works well if the user is pumped up.

Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Normal-type move introduced in Generation III. It was TM43 from Generation III to Generation IV, and TM94 in Omega Ruby and Alpha Sapphire. In Generation V, Pokémon X and Y, and Generation VII, it is the signature move of Audino.

Effect

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Confirm in which generations Serene Grace does not affect the move, confirm whether it is affected by Shield Dust and Sheer Force
confirm effect in XD

In battle

Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect and animation are determined by environment. The effect and animation caused by each environment changes between games, as do the environments recognized.

Generation III

In a Pokémon Contest, Secret Power uses Needle Arm's animation (but not the effects).

Terrain Secondary effect Animation
Building and link battle causes paralysis Strength
Plain terrain Slam
Sand lowers accuracy by one stage Mud Shot
Cave causes flinching Bite
Rock causes confusion Rock Throw
Tall grass inflicts poison Needle Arm
Long grass causes sleep Magical Leaf
Pond water lowers Speed by one stage BubbleBeam
Sea water lowers Attack by one stage Surf
Underwater lowers Defense by one stage Waterfall


Pokémon Colosseum and XD

Secret Power uses the same animation , regardless of location.

Area Secondary effect
??? causes paralysis
??? lowers accuracy by one stage
??? causes confusion
??? lowers Defense by one stage
??? inflicts poison
??? causes flinching


Generation IV

In a Pokémon Super Contest, Secret Power uses Body Slam's animation (but not the effects).

Terrain Secondary effect Animation
Building and link battle causes paralysis Body Slam
Distortion World Pound
Sand, plain terrain, and puddles lowers accuracy by one stage Mud-Slap
Cave and rock causes flinching Rock Throw
Tall grass causes sleep Needle Arm
Water lowers Attack by one stage Water Pulse
Snow and ice causes freezing Avalanche


Pokémon Battle Revolution

In Pokémon Battle Revolution, Secret Power's animation is the same for all Colosseums, but the move still has different secondary effects depending on which Colosseum is being fought at:

Colosseum Secondary effect
Lagoon causes paralysis
Gateway lowers Attack by one stage
Main Street causes paralysis
Waterfall causes sleep
Neon causes paralysis
Crystal causes flinching
Sunny Park causes sleep
Magma causes flinching
Sunset lowers accuracy by one stage
Courtyard causes paralysis
Stargazer causes flinching


Generation V

Secret Power's secondary effect chance is not doubled by Serene Grace.

Terrain Secondary effect Animation
Building, plain terrain, and link battle causes paralysis Body Slam
Sand lowers accuracy by one stage Mud-Slap
Cave and rock causes flinching Rock Throw
Tall grass causes sleep Needle Arm
Water lowers Attack by one stage Water Pulse
Puddles lowers Speed by one stage Mud Shot
Snow and ice causes freezing Avalanche


Generation VI

Secret Power's secondary effect chance is doubled by Serene Grace.

In a Pokémon Contest Spectacular, Secret Power uses Last Resort's animation (but not the effects).

Terrain Secondary effect Animation
Building, plain terrain, Sky Battles, and link battles causes paralysis Body Slam
Electric Terrain Thunder Shock
Sand and rock lowers accuracy by one stage Mud-Slap
Cave causes flinching Rock Throw
Burial ground Shadow Sneak
Space Swift
Water and underwater lowers Attack by one stage Water Pulse
Swamp water and marsh lowers Speed by one stage Mud Shot
Soaring in the sky and Sky Pillar Gust
Snow causes freezing Avalanche
Ice Ice Shard
Volcano inflicts a burn Incinerate
Grass and Grassy Terrain causes sleep Vine Whip
Misty Terrain lowers Special Attack by one stage Fairy Wind


Generation VII

Terrain Secondary effect Animation
Building, road, plain terrain, and link battles causes paralysis Spit Up
Electric Terrain Thunder Shock
Cave causes flinching Rock Throw
Sand, dirt, and rock lowers accuracy by one stage Mud-Slap
Water lowers Attack by one stage Water Pulse
Snow and ice causes freezing Ice Shard
Volcano inflicts a burn {{mcolor|Incinerate|000}
Ultra Space lowers Defense by one stage Psywave
Grass, field, flowers, and Grassy Terrain causes sleep Vine Whip
Misty Terrain lowers Special Attack by one stage Fairy Wind
Psychic Terrain lowers Speed by one stage Confusion


Out of battle

Generation III

Secret Power allows the user to create their own Secret Base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.

Generation IV and V

It no longer has the out-of-battle effect of creating a Secret Base.

Generation VI

In Pokémon Omega Ruby and Alpha Sapphire, Secret Power can again be used to create Secret Bases at Secret Spots. Secret Power can only be used in the field once the player has obtained its TM (TM94).

Description

Games Description
RSE An attack with effects that vary by location.*
Adds an effect to attack depending on the location.*
FRLG An attack that may have an additional effect that varies with the terrain.
ColoXD An attack with effects that vary by location.
DPPtHGSS The user attacks with a secret power. Its added effects vary depending on the user's environment.*
An attack move with effects that vary depending on the user's environment.*
PBR The user attacks with a secret power. Its added effects vary depending on the user's environment.
BWB2W2 The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
XY The user attacks the target with a secret power. Its additional effects vary depending on the user's environment.
ORAS An attack whose additional effects depend on where it was used. Can also be used to make a Secret Base.
SM The additional effects of this attack depend upon where it was used.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0531 Audino NormalIC Big.png Fairy Fairy 20 20XY
25ORAS
25
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0037 Vulpix FireIC Big.png Field Field
037A Vulpix
Vulpix
Alola Form
IceIC Big.png Field Field
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass
0048 Venonat BugIC Big.png
PoisonIC Big.png
Bug Bug
0054 Psyduck WaterIC Big.png Water 1 Field
0096 Drowzee PsychicIC Big.png Human-Like Human-Like
0175 Togepi FairyIC Big.png Flying Fairy
0193 Yanma BugIC Big.png
FlyingIC Big.png
Bug Bug
0203 Girafarig NormalIC Big.png
PsychicIC Big.png
Field Field
0206 Dunsparce NormalIC Big.png Field Field
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0517 Munna PsychicIC Big.png Field Field
0577 Solosis PsychicIC Big.png Amorphous Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
--
III
TM43
IV
TM43
V
--
VI
TM94
VII
--
VIII
--
IX
--
All Pokémon who can learn TMs can learn Secret Power except Unown,
Wobbuffet, Wynaut, Kricketot, Burmy, Tynamo, and Spewpa.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0197 Umbreon DarkIC Big.png Field Field Starter PokémonColo
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0016 Pidgey NormalIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0052 Meowth NormalIC Big.png Field Field Dream World - Spooky Manor
0098 Krabby WaterIC Big.png Water 3 Water 3 Dream World - Sparkling Sea
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2 Dream World - Sparkling Sea
0399 Bidoof NormalIC Big.png Water 1 Field Dream World - Pleasant Forest
0422 Shellos
Shellos
West Sea
WaterIC Big.png Water 1 Amorphous Dream World - Sparkling Sea
422E Shellos
Shellos
East Sea
WaterIC Big.png Water 1 Amorphous Dream World - Sparkling Sea
0431 Glameow NormalIC Big.png Field Field Dream World - Pleasant Forest
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Add effects for Gates to Infinity, Super Mystery Dungeon, and Rumble games other than World

Pokémon Mystery Dungeon series

The effect depends on the dungeon's current terrain. The animation is always that of Needle Arm.

Red Rescue Team and Blue Rescue Team

Dungeons Secondary effect
Tiny Woods, Thunderwave Cave, Sinister Woods (1-12F), Howling Forest (1-7F), Buried Relic (1-20F), Wyvern Hill, Purity Forest (1-3F, 8-12F, 30-99F), and Oddity Cave (1-5F) inflicts poison
Mt. Steel, Silent Chasm, Mt. Thunder, Rock Path, Mt. Blaze, Snow Path, Mt. Freeze, Magma Cavern, Meteor Cave, Fiery Field, Northwind Field (20-30F), Mt. Faraway (1-19F), Western Cave (40-99F), Northern Range (8-25F), Pitfall Valley, Wish Cave (60-69F), Southern Cavern (1-23F), Oddity Cave (11-15F), and Remains Island causes confusion
Great Canyon, Uproar Forest, Desert Region, and Purity Forest (4-7F, 21-29F) lowers accuracy
Lapis Cave, Frosty Forest, Sky Tower, Northwind Field (1-19F), Mt. Faraway (21-29F, 40F), Western Cave (1-39F), Wish Cave (30-39F, 70-99F), Southern Cavern (24-50F), Darknight Relic, Waterfall Pond, Joyous Tower, Far-off Sea (16-32F), and Oddity Cave (6-10F) causes paralysis
Howling Forest (8-15F) Silver Trench (70-99F), Mt. Faraway (10-20, 30-39F), Northern Range (1-7F), Buried Relic (21-99F), Wish Cave (1-29F, 40-59F), Murky Cave, Solar Cave, and Unown Relic causes cringing
Stormy Sea, Silver Trench (1-69F), Grand Sea, Far-off Sea (1-15F, 33-50F), Marvelous Sea, and Fantasy Strait lowers Attack
Sinister Woods (13F), Lightning Field causes sleep
Purity Forest (4-7F) lowers movement speed

Explorers of Time, Darkness, and Sky

Dungeons Effect
Beach Cave, Drenched Bluff, Mt. Bristle, Waterfall Cave, Craggy Coast, Side Path, Mt. Horn, Rock Path, Amp Plains, Quicksand Cave*, Chasm Cave, Dark Hill, Sealed Ruin, Brine Cave*, Aegis Cave*, Mt. Travail, Landslide Cave, Labyrinth Cave, Mt. Mistral, Shimmer Hill, Zero Isle North (35-75), Zero Isle East (1-7F), Zero Isle South (4-7F; 13-20F), Zero Isle West (20-29F), Sky Peak Mountain Path 3, 6 and 9, Zero Isle Center (28-30F), Destiny Tower (4-7F; 13-20F), and Inferno Cave causes cringing
Apple Woods, Forest Path, Foggy Forest, Dusk Forest, Deep Dusk Forest, Treeshroud Forest, Hidden Land*, Mystifying Forest*, Marine Resort, Mystery Jungle*, Lush Prairie, Tiny Meadow, Oran Forest, Midnight Forest, Zero Isle North (1-34F), Zero Isle South (44-60F), Zero Isle West (10-19F), Sky Peak Mountain Path 1, 2, 4 and 5; Zero Isle Center (8-13F; 17-27F; 31-32F; 36-42F), Destiny Tower (44-60F), and Oblivion Forest causes sleep
Northern Desert, Quicksand Cave*, Brine Cave*, Temporal Tower*, Mystifying Forest*, Dark Crater, Shimmer Desert, Giant Volcano, World Abyss*, Lost Wilderness, Zero Isle Center (33-35F), and Southeastern Islands lowers accuracy
Spacial Rift, World Abyss*, Mystery Jungle*, and Sky Peak Mountain Path* lowers movement speed
Crystal Cave, Crystal Crossing, Blizzard Island, Crevice Cave, Mt. Avalanche, Sky Stairway, Zero Isle East (15-40F), Zero Isle South (1-3F), Zero Isle West (20-29F), Sky Peak Mountain Path 7 and 8, Star Cave, Zero Isle Center (1-7F; 14-16F), Destiny Tower (1-3F), and Treacherous Waters (1-15F) causes freezing
Hidden Land*, Temporal Tower*, Aegis Cave*, Concealed Ruins, Happy Outlook, Zero Isle Center (43-45F), and Destiny Tower (96-99F) causes paralysis
Surrounded Sea, Miracle Sea, Bottomless Sea, Serenity River, Lake Afar, and Treacherous Waters (16-30F) lowers Attack


Description

Games Description
MDRB Inflicts damage on the target. It may also trigger other effects depending on the terrain.
MDTDS Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain.


Pokémon Rumble series

The secondary effect depends on the type of stage it is used in. All other properties are the same regardless of area.

Pokémon Rumble World

Stage type Status inflicted
Battle Royale, Tower, Power Plant, and Graveyard Paralyzed
Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree Asleep
Cave, Cliffs, and Volcano Flinch
Desert Hit Ratio ↓
Swamp Speed ↓
Beach Attack ↓
Glacier Frozen


In the anime

Keanu Nincada Secret Power.png
Nincada
Reggie Bibarel Secret Power.png
Bibarel
Brock Happiny Secret Power.png
Happiny
Paul Ursaring Secret Power.png
Ursaring
The user glows pink and attacks. It has an added effect that varies with environment.
Pokémon Method
User First Used In Notes
Nincada Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent.
Keanu's Nincada A Three Team Scheme! Debut
Incorrectly referred to as Hidden Power in the dub
Used on water
Glameow Glameow's body glows pink and it releases a pink wave from its body all around it.
Zoey's Glameow Dawn's Early Night!! English dub debut
Happiny Happiny waves its arms and it releases a pink wave from its body all around it. When the wave hits the opponent, it becomes dazed.
Brock's Happiny Tanks for the Memories! Used on rocky terrain
Bibarel Bibarel's body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent's body and wrap around it, causing it to fall asleep.
Reggie's Bibarel Lost Leader Strategy! Used on grass
Glaceon Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink.
May's Glaceon Strategy With a Smile! None
Ursaring Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it.
Paul's Ursaring Chim - Charred! Used on rocky terrain


In the manga

In the Pokémon Adventures manga


In the Phantom Thief Pokémon 7 manga


In other generations

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: link battle images

In battle

Core series games

In buildings
In link battles
On plain terrain
In sand
In caves
On rocks
In tall grass
In long grass
In pond water
In sea water
Underwater
In snow or ice
In puddles
In the Distortion World

Spin-off games series

Outside of battle

Tree

Indent

Shrub

Trivia

  • Secret Power is the only move that can have a chance of freezing higher than 10%, excluding Blizzard in the Japanese Generation I handheld games.
  • Secret Power is the only Normal-type move able to cause poisoning, excluding moves that have been changed to Normal-type by Normalize.
  • Secret Power only uses the animations of damage-dealing moves.
  • In Generation IV and V as well as Pokémon X and Y, Secret Power only uses the animations of single-target moves.
  • In Pokémon Omega Ruby and Alpha Sapphire, Secret Power uses the animation of Incinerate in a volcanic area and the animation of Swift in space, the only instances of it using the animation of a multi-target move in Generation VI.
    • As a result, it has a unique animation when used in Horde Encounters in volcanic areas (there are no battles with multiple opponents in space). Incinerate shoots fireballs at all opponents, whereas Secret Power only shoots a fireball at the target. This is the only instance in the core series games that Secret Power has a unique animation.

In other languages

Language Title
Chinese Cantonese 秘密之力 Beimaht-jī Lihk *
神秘力量 Sàhnbei Lihkleuhng *
Mandarin 秘密之力 Mìmì-zhī Lì *
神秘力量 Shénmì Lìliàng *
秘密的力量 Mìmì-de Lìliàng *
The Netherlands Flag.png Dutch Geheime kracht
France Flag.png French Force Cachée
Germany Flag.png German Geheimpower
Greece Flag.png Greek Μυστική Δύναμη
India Flag.png Hindi छुपी हुई शक्ति Chupi Hui Shakti
Indonesia Flag.png Indonesian Kekuatan Rahasia
Italy Flag.png Italian Forzasegreta
South Korea Flag.png Korean 비밀의힘 Bimil-yi Him
Norway Flag.png Norwegian Hemmelig Kraft
Poland Flag.png Polish Tajna Moc
Portugal Flag.png Portuguese Poder Secreto
Romania Flag.png Romanian Puterea Secretă
Serbia Flag.png Serbian Tajna Moć
Spain Flag.png Spanish Daño Secreto
Vietnam Flag.png Vietnamese Sức Mạnh Bí Mật


Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS


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