Jacq (Masters)
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Jacq ジニア Zinnia | |
Jacq's model | |
No. | 200 |
---|---|
English voice actor | Ricco Fajardo[1] |
Japanese voice actor | Unknown |
Description | This teacher from the Paldea region teaches biology at an academy and does things at his own pace. He developed a Pokédex app for Rotom Phones. |
Jacq (Japanese: ジニア Zinnia) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Farigiraf. This pair can be obtained through a Poké Fair sync pair scout beginning on March 31, 2024. This pair can be raised to 6★ EX since it first released.
Farigiraf
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Farigiraf ♀ | Weakness | Bug | |||||
Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 710 | 312 | 172 | 468 | 172 | 312 | |
Lv. 140, Max Potential | 870 | 352 | 252 | 508 | 252 | 352 |
Availability
Jacq is exclusive to Poké Fair scouts. He was available in the following sync pair scout banners:
- (Debut) Jacq Poké Fair Scout (March 31 to April 17, 2024)
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Twin Beam | Psychic |
Special | 2 | 25 | 30 | 100% | An opponent | Attacks twice in a row. |
Lum Berry | None | Status | 0 (3 uses) |
— | — | — | An ally | Removes all status conditions from an ally. |
Experimental Stored Power | Psychic |
Special | 2 | 150 | 180 | — | An opponent | Activation Condition: When the user’s stats are raised by a total of ten stat ranks or more. Deactivation Condition: When the user’s stats are raised by a total of 9 stat ranks or less. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The more the user’s stats are raised, the greater the power of this attack. Removes all of the user’s stat increases. |
There You Have It! | None | Status | 0 (2 uses) |
— | — | — | Self | If the user’s stats are raised, the amount of increase is doubled. Applies the Gradual Healing effect to the user. Applies the Supereffective ↑ Next effect to the user. |
Sync moves | ||||||||
Laid-Back Biology Teacher Twin Beam | Psychic |
Special | — | 200 | 240 | — | An opponent | The more the user’s stats are raised, the greater the power of this attack. (6★ EX effect: Power of sync move increases 50%) (EX Role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Jacq’s Lesson | Reduces MP by 1 for the user’s moves that have the Berry effect tag and raises its Sp. Atk and Sp. Def by 2 stat ranks when its attack move is successful. |
S-Move: Restore “Berry” MP 3 | Restores 3 MP of the user’s moves that have the Berry effect tag after using its sync move. |
Strike: Stat ↑2 9 | Raises one of the user’s following stats by 2 stat ranks at random when its attack move hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, raises one of the user’s following stats by 2 stat ranks at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. |
Theme Skills | |
Psychic Tech | Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Paldea Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Knowledgeable Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Gadgeteer Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Free Spirit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Jacq and Farigiraf is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 1 |
Twin Beam: Power +3 | Twin Beam: Power ↑ +3 | 3 | 36 | 2 |
Twin Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Twin Beam: Superduper Effective 9 | Powers up moves that are super effective. | 8 | 96 | 2 |
Twin Beam: Strike: Flinch 1 | Has a chance (20%) of making the target flinch when the user’s attack move hits. If the move has the multistrike effect tag, has a chance (20%) of making the target flinch for each hit. | 8 | 96 | 3 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 1 |
Experimental Stored Power: Power +3 | Experimental Stored Power: Power ↑ +3 | 3 | 36 | 2 |
Experimental Stored Power: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
There You Have It!: Precision 1 | Raises the user’s accuracy by 1 stat rank when its move is successful. | 7 | 84 | 2 |
There You Have It!: Brain Gain 9 | Increases the user’s Special Moves ↑ Next effect by 1 rank when its move is successful. | 10 | 120 | 4 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Superduper Effective 3 | Powers up moves that are super effective. | 7 | 84 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
On the Run 1 | Raises the user’s evasiveness by 1 stat rank the first time it is in a pinch each battle. | 7 | 84 | 2 |
Grass Guard | Reduces damage when the user is attacked by Grass-type moves. | 7 | 84 | 2 |
Ghost Guard | Reduces damage when the user is attacked by Ghost-type moves. | 7 | 84 | 2 |
Adrenaline 1 | Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Rising Tide | The more the user’s stats are raised, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Trainer Sync Redemption 1 | Restores 1 MP for the user’s Trainer the first time its sync move is used each battle. | 10 | 120 | 3 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Stacking Strike 9 | Raises the user’s critical-hit rate by 1 stat rank when its attack move hits. If the move has the multistrike effect tag, raises the user’s critical-hit rate by 1 stat rank for each hit. | 10 | 120 | 3 |
Unfortunate Strike 9 | Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target’s following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 4 |
Strike: Sp. Def ↓ 9 | Lowers the target’s Sp. Def by 1 stat rank when the user’s attack move against it hits. If the move has the multistrike effect tag, lowers the target’s Sp. Def by 1 stat rank for each hit. | 10 | 120 | 5 |
S-Move: 7 Stats ↑ 1 | Raises the user’s Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank after using its sync move. | 10 | 120 | 5 |
Laid-Back Biology Teacher Twin Beam: Power +25 | Laid-Back Biology Teacher Twin Beam: Power ↑ +25 | 5 | 60 | 3 |
Laid-Back Biology Teacher Twin Beam: Power +25 | Laid-Back Biology Teacher Twin Beam: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Story appearances
Jacq appears in his normal outfit in the following story areas:
Sync pair stories
- A Day with Jacq
Quotes
- Main article: Jacq/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Jacq's sync move mindscape (Naranja Academy, Classroom 1-A) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Researcher and Seeker |
Medal 2★ Researcher and Seeker |
Medal 3★ Researcher and Seeker |
Medal Excited for the Complete Pokédex |
Trivia
Origin
Jacq's design is based on his appearance in Pokémon Scarlet and Violet. Farigiraf is Jacq's signature Pokémon in the core series games. Farigiraf's Dex entry comes from Pokémon Scarlet.
In other languages
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |