Hapu (Masters): Difference between revisions
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|desc=A [[Island kahuna|kahuna]] who wanders the islands of [[Alola]] and has been accepted by its [[guardian deities]], she inherited her title and speaking style from her greatly respected grandfather. | |desc=A [[Island kahuna|kahuna]] who wanders the islands of [[Alola]] and has been accepted by its [[guardian deities]], she inherited her title and speaking style from her greatly respected grandfather. | ||
}} | }} | ||
'''Hapu''' (Japanese: '''ハプウ''' ''Hapu'u'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Hapu|character of the same name]] in the [[core series]]. She forms a [[sync pair]] with {{TP|Hapu|Mudsdale}}. She is one of the [[Pokémon Masters League]] Leaders in [[Pasio]], and she hands out the {{badge|Pride}} to Trainers who defeat her. | '''Hapu''' (Japanese: '''ハプウ''' ''Hapu'u'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Hapu|character of the same name]] in the [[core series]]. She forms a [[sync pair]] with {{TP|Hapu|Mudsdale}}. This sync pair could be raised to [[Sync pair#Increasing potential|6★ EX]] since September 25, 2022. She is one of the [[Pokémon Masters League]] Leaders in [[Pasio]], and she hands out the {{badge|Pride}} to Trainers who defeat her. | ||
==Mudsdale== | ==Mudsdale== | ||
Line 23: | Line 23: | ||
|role=Strike (Physical) | |role=Strike (Physical) | ||
|move1=Ground | |move1=Ground | ||
|base= | |base=3EX | ||
|weakness=Grass | |weakness=Grass | ||
|description=It remains calm and unmoving no matter the situation. It mixes dirt with the saliva in its mouth to make a special kind of mud. | |description=It remains calm and unmoving no matter the situation. It mixes dirt with the saliva in its mouth to make a special kind of mud. | ||
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===Sync Grid=== | ===Sync Grid=== | ||
Hapu and Mudsdale's [[sync grid]] is | Hapu and Mudsdale's [[sync grid]] is an expanded grid, made available on September 25, 2022. | ||
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | ||
|- style="background: #{{ground color light}}" | |- style="background: #{{ground color light}}" | ||
Line 147: | Line 147: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 154: | Line 166: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +20 | |||
| Attack +20 | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
Line 159: | Line 189: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 165: | Line 207: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 171: | Line 225: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 178: | Line 244: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mud-Slap: Power +4 | |||
| Mud-Slap: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mud-Slap: Power +4 | |||
| Mud-Slap: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mud-Slap: Power +4 | |||
| Mud-Slap: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mud-Slap: Power +4 | |||
| Mud-Slap: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mud-Slap: Accuracy +5 | |||
| Mud-Slap: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Mud-Slap: Accuracy +5 | |||
| Mud-Slap: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Mud-Slap: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| High Horsepower: Power +3 | |||
| High Horsepower: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| High Horsepower: Power +3 | |||
| High Horsepower: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| High Horsepower: Power +3 | |||
| High Horsepower: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| High Horsepower: Power +3 | |||
| High Horsepower: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| High Horsepower: Accuracy +5 | |||
| High Horsepower: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| High Horsepower: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Accuracy: MP Refresh 3 | |||
| Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Stand Strong!: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Stand Strong!: Berserker 1 | |||
| Raises the user’s Attack by 1 stat rank when its move is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Unbending | |||
| Defense cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sand Shelter | |||
| Protects the user from damage from a sandstorm. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sand Fortress | |||
| Stats cannot be lowered during a sandstorm. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Healthy Healing | |||
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Locked-On Sync 3 | |||
| Powers up the user’s sync move when its accuracy is raised. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Pinpoint Entry 2 | |||
| Raises the user’s accuracy by 2 stat ranks when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Sharp Entry 1 | |||
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Discombobulate 3 | |||
| Has a chance (40%) of lowering the target’s accuracy by one stat rank when the user’s attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Tough Cookie | |||
| The more the user’s Defense is raised, the more it powers up the user’s moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Brutal Clarity | |||
| The more the user’s accuracy is raised, the more it powers up the user’s moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Dizzying Power | |||
| The more the target’s accuracy is lowered, the more it powers up the user’s moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Hide and Sync | |||
| The more the target’s accuracy is lowered, the more it powers up the user’s sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ultimately Worthy Tectonic Rage: Power +25 | |||
| Ultimately Worthy Tectonic Rage: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ultimately Worthy Tectonic Rage: Power +25 | |||
| Ultimately Worthy Tectonic Rage: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |} | ||
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{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%" | ||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File: | | colspan=4 style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" | [[File:Masters Dream Team Maker Hapu and Mudsdale.png|x180px]] | ||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background: #{{ground color light}}" colspan= | | colspan=4 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Hapu Mindscape.png|x180px]] | ||
| style="{{roundy| | |- | ||
| colspan=4 | Hapu and Mudsdale on <br>Pokémon Masters EX Dream Team Maker | |||
| colspan=4 | Hapu's sync move mindscape<br>({{color2|000|Ruins of Hope}}) | |||
|- | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Hapu 2.png|120px]] | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Hapu EX.png|120px]] | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSHapu Masters.png|120px]] | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSHapu EX Masters.png|120px]] | |||
|- | |- | ||
| | | colspan=2 | 6★ model<br>(normal colors) | ||
| colspan= | | colspan=2 | 6★ model<br>(normal colors) | ||
| colspan= | | colspan=2 | VS model<br>(normal colors) | ||
| colspan=2 | VS model<br>(EX colors) | |||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Hapu Emote 1 Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Hapu Emote 1 Masters.png|80px]] | ||
Line 261: | Line 521: | ||
[[Category:Ground-type Trainers]] | [[Category:Ground-type Trainers]] | ||
[[Category:Trainers with Z-Rings]] | [[Category:Trainers with Z-Rings]] | ||
[[Category:Masters EX characters with an EX Style]] | |||
[[de:Hapu'u#Pokémon Masters EX]] | [[de:Hapu'u#Pokémon Masters EX]] |
Revision as of 18:52, 25 September 2022
の | This article is missing information on this character's English voice actor. You can help by adding this information. |
Hapu ハプウ Hapu'u | |
Hapu's model | |
No. | 58 |
---|---|
English voice actor | Unknown |
Japanese voice actor | Ari Ozawa[1] |
Description | A kahuna who wanders the islands of Alola and has been accepted by its guardian deities, she inherited her title and speaking style from her greatly respected grandfather. |
Hapu (Japanese: ハプウ Hapu'u) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. She forms a sync pair with Mudsdale. This sync pair could be raised to 6★ EX since September 25, 2022. She is one of the Pokémon Masters League Leaders in Pasio, and she hands out the Pride Badge to Trainers who defeat her.
Mudsdale
Type | Ground | ||||||
---|---|---|---|---|---|---|---|
Move type | Ground | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★☆☆☆EX | ||||||
Mudsdale ♂ | Weakness | Grass | |||||
It remains calm and unmoving no matter the situation. It mixes dirt with the saliva in its mouth to make a special kind of mud. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 549 | 278 | 204 | 272 | 91 | 176 | |
Lv. 140, Max Potential | 669 | 338 | 264 | 332 | 151 | 236 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Mud-Slap | Ground |
Special | 1 | 13 | 15 | 90% | An opponent | Lowers the target's accuracy by one stat rank. |
X Accuracy | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's accuracy by two stat ranks. |
High Horsepower | Ground |
Physical | 2 | 106 | 127 | 95% | An opponent | No additional effect. |
Stand Strong! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by one stat rank. Raises the user's Defense by three stat ranks. |
Sync moves | ||||||||
Ultimately Worthy Tectonic Rage | Ground |
Physical | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Clearheaded | Prevents the user from becoming confused. |
Theme Skills | |
Ground Strike | Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks. |
Alola Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Trial Giver Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Pigtails Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Nature Lover Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3:
Lowers the following discovery level by 1:
|
Sync Grid
Hapu and Mudsdale's sync grid is an expanded grid, made available on September 25, 2022.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +20 | Attack +20 | 7 | 84 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
Mud-Slap: Accuracy +5 | Mud-Slap: Accuracy ↑ +5 | 3 | 36 | 1 |
Mud-Slap: Accuracy +5 | Mud-Slap: Accuracy ↑ +5 | 3 | 36 | 2 |
Mud-Slap: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
High Horsepower: Power +3 | High Horsepower: Power ↑ +3 | 3 | 36 | 1 |
High Horsepower: Power +3 | High Horsepower: Power ↑ +3 | 3 | 36 | 1 |
High Horsepower: Power +3 | High Horsepower: Power ↑ +3 | 3 | 36 | 2 |
High Horsepower: Power +3 | High Horsepower: Power ↑ +3 | 3 | 36 | 2 |
High Horsepower: Accuracy +5 | High Horsepower: Accuracy ↑ +5 | 3 | 36 | 2 |
High Horsepower: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
X Accuracy: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Stand Strong!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Stand Strong!: Berserker 1 | Raises the user’s Attack by 1 stat rank when its move is successful. | 8 | 96 | 2 |
Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Sand Fortress | Stats cannot be lowered during a sandstorm. | 8 | 96 | 2 |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 8 | 96 | 2 |
Locked-On Sync 3 | Powers up the user’s sync move when its accuracy is raised. | 8 | 96 | 2 |
Pinpoint Entry 2 | Raises the user’s accuracy by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Discombobulate 3 | Has a chance (40%) of lowering the target’s accuracy by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 3 |
Tough Cookie | The more the user’s Defense is raised, the more it powers up the user’s moves. | 10 | 120 | 3 |
Brutal Clarity | The more the user’s accuracy is raised, the more it powers up the user’s moves. | 10 | 120 | 3 |
Dizzying Power | The more the target’s accuracy is lowered, the more it powers up the user’s moves. | 10 | 120 | 3 |
Hide and Sync | The more the target’s accuracy is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Ultimately Worthy Tectonic Rage: Power +25 | Ultimately Worthy Tectonic Rage: Power ↑ +25 | 5 | 60 | 3 |
Ultimately Worthy Tectonic Rage: Power +25 | Ultimately Worthy Tectonic Rage: Power ↑ +25 | 5 | 60 | 3 |
Availability
Hapu and Mudsdale can be battled against in:
- Main Story Chapter 10: A Matter of Pride
- Sync Pair Story: Palpitoad's Evolution
- Story event: Trials on the Isle: Full-Force Battle (April 15 to May 2, 2021)
- Daily Type Rotation: Type Team-Up: Challenge the Ground Types (August 16 to 28, 2021)
Sync Pair Stories
- A Day with Hapu
Quotes
- Main article: Hapu/Quotes → Pokémon Masters EX
Gallery
Hapu and Mudsdale on Pokémon Masters EX Dream Team Maker |
Hapu's sync move mindscape (Ruins of Hope) | ||||||
6★ model (normal colors) |
6★ model (normal colors) |
VS model (normal colors) |
VS model (EX colors) | ||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trivia
- Hapu is the only PML Leader who is not a Gym Leader.
Origin
Hapu's design is based on her appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Mudsdale is Hapu's signature Pokémon in the core series games. Mudsdale's Dex entry comes from Pokémon Ultra Sun.
In other languages
Stand Strong!
|
Ultimately Worthy Tectonic Rage
|
References
- ↑ Nintendo DREAM (vol. 329)
PML Leaders of Pasio | ||||||||||||||||||||||||
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |