Aaron (Masters): Difference between revisions

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'''Aaron''' (Japanese: '''リョウ''' ''Ryou'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Aaron|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Vespiquen}}. This sync pair was first made available on May 9, 2022. This pair can be raised to {{6EX}} from the day it was released.
'''Aaron''' (Japanese: '''リョウ''' ''Ryou'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Aaron|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Vespiquen}}. This sync pair was first made available on May 9, 2022. This pair can be raised to {{6EX}} from the day it was released.
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}


==Vespiquen==
==Vespiquen==
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===Availability===
===Availability===
Aaron is available in the general sync pair scout. His offering rate was increased in the following sync pair scout banners:
Aaron is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts:
* (Debut) Aaron Spotlight Scout (May 9 to 27, 2022)
{{MastersAvailability/head|bug}}
{{MastersAvailability/entry|Aaron Spotlight Scout|May 9 to 27, 2022|note=Debut}}
{{MastersAvailability/foot|bug}}


===Moves===
===Moves===
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|—
|—
|An opponent
|An opponent
|(6★ EX) effect: The stat increase after a sync move is doubled once per battle.
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Stat Share 9
|{{sk|Stat Share|9}}
|When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
|When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
|-style="background:#fff"
|-style="background:#fff"
|Group Shared Healing 1
|{{sk|"Heals" Move: Team HP Recovery (M)|1}}
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user uses a move that has the heal effect tag.
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user uses a move that has the heal effect tag.
|-style="background:#fff"
|-style="background:#fff"
|Move Gauge Refresh 4
|{{sk|Move Gauge Refresh|4}}
|Has a chance (50%) of charging the user's move gauge by one when a move is successful.
|Has a chance (50%) of charging the user's move gauge by one when a move is successful.
|- style="background: #{{bug color light}}"
|- style="background: #{{bug color light}}"
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===Sync grid===
===Sync grid===
Aaron and Vespiquen's [[sync grid]] is an expanded grid, made available when the sync pair first released.
Aaron & Vespiquen's [[sync grid]] is an expanded grid, made available when the sync pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center"
|- style="background: #{{bug color light}}"
|- style="background: #{{bug color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Attack Order: Move Gauge Refresh 9
| Attack Order: {{sk|Move Gauge Refresh|9}}
| Charges the user's move gauge by one when a move is successful.
| Charges the user's move gauge by one when a move is successful.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Attack Order: Staggering 4
| Attack Order: {{sk|Staggering|4}}
| Has a chance (50%) of making the target flinch when the user's attack move is successful.
| Has a chance (50%) of making the target flinch when the user's attack move is successful.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Heal Order: Move Gauge Refresh 3
| Heal Order: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Defend Order: Move Gauge Refresh 3
| Defend Order: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Cool, Right?!: MP Refresh 3
| Cool, Right?!: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (40%) of restoring one MP of the user’s move when that move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Cool, Right?!: Precision Pals 1
| Cool, Right?!: {{sk|Precision Pals|1}}
| Raises the accuracy of all allied sync pairs by 1 stat rank when the user’s move is successful.
| Raises the accuracy of all allied sync pairs by 1 stat rank when the user’s move is successful.
| 8
| 8
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Lithe
| {{sk|Lithe}}
| Prevents the user from getting paralyzed.
| Prevents the user from getting paralyzed.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Unbending
| {{sk|Unbending}}
| Defense cannot be lowered.
| Defense cannot be lowered.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Stalwart
| {{sk|Stalwart}}
| Sp. Def cannot be lowered.
| Sp. Def cannot be lowered.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Insect Acceleration 2
| {{sk|Insect Acceleration|2}}
| Quickly charges the move gauge when the zone is Bug Zone.
| Quickly charges the move gauge when the zone is Bug Zone.
| 9
| 9
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Insect Healing 1
| {{sk|Insect Healing|1}}
| Restores the user’s HP whenever its Pokémon takes an action when the zone is a Bug Zone.
| Restores the user’s HP whenever its Pokémon takes an action when the zone is a Bug Zone.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Team Full-Bracing Infliction 1
| {{sk|Team Full-Bracing Infliction|1}}
| Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank the first time the user’s Pokémon uses a status move each battle.
| Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank the first time the user’s Pokémon uses a status move each battle.
| 9
| 9
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Team Strengthening Heal 9
| {{sk|Team Strengthening Heal|9}}
| Once per battle, increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the heal effect tag.
| Once per battle, increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the heal effect tag.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Catalyst
| {{sk|Catalyst}}
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Healthy Buffer 5
| {{sk|Healthy Buffer|5}}
| Reduces damage when the user is hit by an attack move when its HP is full.
| Reduces damage when the user is hit by an attack move when its HP is full.
| 10
| 10
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==Appearances==
==Appearances==
===Battle appearances===
===Battle appearances===
Aaron and Vespiquen can be battled against in:
Aaron & Vespiquen can be battled against in:
* [[Champion Stadium]]: {{DL|Champion Stadium|Sinnoh Challenge}}, Hard Lv. 1 ({{type|Electric}} weakness)
* [[Champion Stadium]]: [[Sinnoh Challenge]], Hard Lv. 1 ({{type|Electric}} weakness)
* [[Battle Rally]] (Area 1-9)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (August 17 to 28, 2023)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (August 17 to 28, 2023)
* Champion Stadium: [[Pasio Special Stadium]] ({{type|Electric}} weakness; June 5 to 19, 2024)


Aaron has also been shown to pair alongside the following Pokémon and can be battled against in:
Aaron has also been shown to pair alongside the following Pokémon and can be battled against in:
* {{p|Heracross}}
* {{p|Heracross}}
** Champion Stadium: Sinnoh Challenge, Hard Lv. 1 ({{type|Fire}} weakness)
** Champion Stadium: Sinnoh Challenge, Hard Lv. 1 ({{type|Fire}} weakness)
** [[Battle Rally]] (Area 1-9)
* {{p|Drapion}}
* {{p|Drapion}}
** Champion Stadium: Sinnoh Challenge, Hard Lv. 1 ({{type|Ground}} weakness)
** Champion Stadium: Sinnoh Challenge, Hard Lv. 1 ({{type|Ground}} weakness)
** [[Battle Rally]] (Area 1-9)


===Story appearances===
===Story appearances===
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==Gallery==
==Gallery==
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80%; color:white"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80%"
|-
|-
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSAaron Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:VSAaron Masters.png|120px]]
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| Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| Aaron's sync move mindscape<br>({{color2|FFF|Pokémon League (Sinnoh)|Pokémon League}}, Aaron's room)
| Aaron's sync move mindscape<br>({{color2|000|Pokémon League (Sinnoh)|Pokémon League}}, Aaron's room)
|}
|}


Line 487: Line 496:


===Origin===
===Origin===
Aaron's design is based on his appearance in {{game2|Diamond|Pearl|Platinum}} and {{g|Brilliant Diamond and Shining Pearl}}. Aaron uses Vespiquen during his battle with the player in the [[Sinnoh]]-based [[core series]] games. Vespiquen's Dex entry comes from {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}.
Aaron's design is based on his appearance in {{game2|Diamond|Pearl|Platinum}} and {{g|Brilliant Diamond and Shining Pearl}}. Aaron uses Vespiquen during his battle with the player in the [[Sinnoh]]-based [[core series]] games. Vespiquen's {{mas|Dex}} entry comes from {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}.


==In other languages==
==In other languages==
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<references />
<references />


{{masterscharacters|bug}}
{{masterscharacters|bug}}<br/>
{{Project CharacterDex notice}}


[[Category:Elite Four Trainers]]
[[Category:Elite Four Trainers]]
[[Category:Bug-type Trainers]]
[[Category:Bug-type Trainers]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]


[[de:Herbaro#Pokémon Masters EX]]
[[de:Herbaro#Pokémon Masters EX]]

Latest revision as of 00:05, 6 September 2024

Aaron
リョウ Ryou
Spr Masters Aaron.png
Aaron's model
No. 146
English voice actor Kevin Gomez[1]
Japanese voice actor Yoshitaka Yamaya
Description Aaron, a member of the Sinnoh Elite Four, aims to become a perfect Trainer who is as strong and beautiful as his beloved Bug-type Pokémon.

Aaron (Japanese: リョウ Ryou) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Vespiquen. This sync pair was first made available on May 9, 2022. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Vespiquen

Masters0416.png Masters025W.png Type BugIC Masters.png Bug
Move type BugIC Masters.png Bug
Role Masters Support.png Support
Base Potential ★★★★★☆EX
Vespiquen Weakness IceIC Masters.png Ice
It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 666 210 269 210 269 271
Lv. 140, Max Potential 766 250 309 250 309 311
Mega Vespiquen
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Aaron is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Aaron Spotlight Scout May 9 to 27, 2022 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Attack Order Bug
BugIC Masters.png
Physical 3 80 96 100% An opponent Critical hits land more easily.
Heal Order Bug
BugIC Masters.png
Status 1
(1 use)
Self Restores the user's HP by approximately 50% of its maximum HP.
Defend Order Bug
BugIC Masters.png
Status 1 Self Raises the user's Defense and Sp. Def by 1 stat rank.
Cool, Right?! None Status 0
(2 uses)
All allies Raises the Attack of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user.
Sync moves
Perfect Swarm Attack Order Bug
BugIC Masters.png
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Stat Share 9 When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
"Heals" Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user uses a move that has the heal effect tag.
Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Theme skill icon type.png Bug Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Sinnoh Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Elite Four Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon other.png Nature Lover Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Wistful Crystal icon.pngWistful ↑ 3 Masters Fiery Crystal icon.pngFiery ↓ 1 Raises the following discovery level by 3:
Masters Wistful Crystal icon.pngWistful Crystal
Lowers the following discovery level by 1:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

Aaron & Vespiquen's sync grid is an expanded grid, made available when the sync pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +40 HP +40 7 84 3
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Attack Order: Power +3 Attack Order: Power ↑ +3 3 36 1
Attack Order: Power +3 Attack Order: Power ↑ +3 3 36 1
Attack Order: Power +3 Attack Order: Power ↑ +3 3 36 1
Attack Order: Power +3 Attack Order: Power ↑ +3 3 36 2
Attack Order: Power +3 Attack Order: Power ↑ +3 3 36 2
Attack Order: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 8 96 2
Attack Order: Staggering 4 Has a chance (50%) of making the target flinch when the user's attack move is successful. 10 120 3
Heal Order: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Defend Order: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Cool, Right?!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Cool, Right?!: Precision Pals 1 Raises the accuracy of all allied sync pairs by 1 stat rank when the user’s move is successful. 8 96 3
Lithe Prevents the user from getting paralyzed. 5 60 1
Unbending Defense cannot be lowered. 5 60 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 3
Insect Acceleration 2 Quickly charges the move gauge when the zone is Bug Zone. 9 108 2
Insect Healing 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Bug Zone. 10 120 2
Team Full-Bracing Infliction 1 Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank the first time the user’s Pokémon uses a status move each battle. 9 108 3
Team Strengthening Heal 9 Once per battle, increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the heal effect tag. 10 120 3
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. 10 120 3
Healthy Buffer 5 Reduces damage when the user is hit by an attack move when its HP is full. 10 120 3
Perfect Swarm Attack Order: Power +25 Perfect Swarm Attack Order: Power ↑ +25 5 60 3
Perfect Swarm Attack Order: Power +25 Perfect Swarm Attack Order: Power ↑ +25 5 60 3

Appearances

Battle appearances

Aaron & Vespiquen can be battled against in:

Aaron has also been shown to pair alongside the following Pokémon and can be battled against in:

Story appearances

Aaron appears in his normal outfit in the following story areas:

Sync pair stories

  • A Day with Aaron

Quotes

Main article: Aaron/Quotes → Pokémon Masters EX

Gallery

VSAaron Masters.png Spr Masters Aaron 2.png Spr Masters Aaron EX.png VSAaron EX Masters.png Aaron Mindscape.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Aaron Emote 1 Masters.png Aaron Emote 2 Masters.png Aaron Emote 3 Masters.png Aaron Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Aaron's sync move mindscape
(Pokémon League, Aaron's room)

Trivia

Origin

Aaron's design is based on his appearance in Pokémon Diamond, Pearl, and Platinum and Pokémon Brilliant Diamond and Shining Pearl. Aaron uses Vespiquen during his battle with the player in the Sinnoh-based core series games. Vespiquen's Dex entry comes from Pokémon Black 2 and White 2.

In other languages

Cool, Right?!

Language Title
Japan Flag.png Japanese かっこいいでしょ! Kakko Īdesho!
Mandarin Chinese 很酷吧! Hěn Kù ba!
France Flag.png French Mon Pokémon est redoutable !
Germany Flag.png German Toll, oder?!
Italy Flag.png Italian Forti i Pokémon Coleottero, eh?
South Korea Flag.png Korean 멋지지? Meotjiji?
Spain Flag.png Spanish ¡Tan formidables como hermosos!

Perfect Swarm Attack Order

Language Title
Japan Flag.png Japanese パーフェクトな虫のこうげきしれい Pāfekuto na Mushi no Kōgeki Shirei
Mandarin Chinese 完美的蟲之攻擊指令 Wánměi de Chóng zhī Gōngjī Zhǐlìng
France Flag.png French Perfection entomique ! Appel Attaque !
Germany Flag.png German Schlagbefehl der Käfer-Pokémon
Italy Flag.png Italian Comandurto Coleottero perfetto
South Korea Flag.png Korean 퍼펙트한 벌레의 공격지령 Peopekteuhan Beolle-ui Gonggyeok Jiryeong
Spain Flag.png Spanish Perfectinsecto Al Ataque


References

Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.