Secret Power (move): Difference between revisions
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{{ | {{MoveInfobox | ||
|n=290 | |||
n=290 | | |name=Secret Power | ||
name=Secret Power | | |jname=ひみつのちから | ||
jname=ひみつのちから | | |jtrans=Secret Power | ||
jtrans=Secret Power | | |jtranslit=Himitsu no Chikara | ||
|gameimage=Secret Power VII building.png | |||
|gameimage2=Secret Power VII building 2.png | |||
gameimagewidth= | |gameimagewidth=300 | ||
type=Normal | | |type=Normal | ||
damagecategory=Physical | | |damagecategory=Physical | ||
basepp=20 | | |basepp=20 | ||
maxpp=32 | | |maxpp=32 | ||
power=70 | | |power=70 | ||
accuracy=100 | | |accuracy=100 | ||
category=Smart | | |category=Smart | ||
appeal=1 | | |appeal=1 | ||
jam=0 | | |jam=0 | ||
cdesc=The appeal works well if the user's condition is good. | | |cdesc=The appeal works well if the user's condition is good. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Makes the order of contestants random in the next turn. | | |scdesc=Makes the order of contestants random in the next turn. | ||
|category6=Clever | |||
field=yes| | |appeal6=1 | ||
tm3=yes | | |jam6=0 | ||
tm#3=43 | | |cdesc6=Works well if the user is pumped up. | ||
tm4=yes | | |field=yes | ||
tm#4=43 | | |tm3=yes | ||
na=no | | |tm#3=43 | ||
touches=no | | |tm4=yes | ||
protect=yes | | |tm#4=43 | ||
magiccoat=no | | |tmoras=yes | ||
snatch=no | | |tm#oras=94 | ||
|na=no | |||
kingsrock= | |touches=no | ||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
gen=III | | |mirrormove=yes | ||
target= | |kingsrock=yes | ||
|sound=no | |||
'''Secret Power''' (Japanese: '''ひみつのちから''' ''Secret Power'') is a damage-dealing {{ | |gen=III | ||
|target=anyadjacent | |||
}} | |||
'''Secret Power''' (Japanese: '''ひみつのちから''' ''Secret Power'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation III]]. It was [[TM43]] from Generation III to [[Generation IV]], and [[TM94]] in {{pkmn|Omega Ruby and Alpha Sapphire}}. In Generations {{gen|V}} and {{gen|VII}}, it was the [[signature move]] of {{p|Audino}}, but other Pokémon could still inherit it via {{pkmn|breeding}}. | |||
==Effect== | ==Effect== | ||
{{MoveResearch|Confirm whether it is affected by Shield Dust}} | |||
===In battle=== | |||
Secret Power inflicts damage and has a 30% chance of causing a secondary effect | Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect and animation are determined by the current [[environment]]. The effect and animation caused by each environment change between games, as do the environments recognized. | ||
====Generation III==== | |||
In a [[Pokémon Contest]], Secret Power uses {{m|Needle Arm}}'s animation (but not the effects). | |||
Secret Power's secondary effect chance is doubled by {{a|Serene Grace}}. | |||
{| | {| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | ||
! style="{{roundytl|5px}} background: #{{normal color light}}" | Terrain | ! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Terrain | ||
! style="background: #{{normal color light}}" | Secondary | ! style="background-color:#{{normal color light}}" | Secondary effect | ||
! style="{{roundytr|5px}} background: #{{normal color light}}" | Animation | ! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Animation | ||
|- | |- | ||
| style="background:#{{locationcolor/med|building}}" | Building | | style="background:#{{locationcolor/med|building}}" | Building and link battle | ||
| style="background:#{{electric color}}" rowspan="2" | causes {{color2| | | style="background:#{{electric color}}" rowspan="2" | causes {{color2|000|Paralysis (status condition)|paralysis}} | ||
| style="background:# | | style="background:#FFF" | {{mcolor|Strength|000}} | ||
|- | |||
| style="background:#{{locationcolor/med|road}}" | Plain terrain | |||
| style="background:#FFF" | {{mcolor|Slam|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}} | |||
| style="background:#D099FF" | lowers {{color2|000|accuracy}} by one stage | |||
| style="background:#FFF" | {{mcolor|Mud Shot|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} | |||
| style="background:#{{fighting color}}" | causes {{color2|000|Flinch|flinching}} | |||
| style="background:#FFF" | {{mcolor|Bite|000}} | |||
|- | |- | ||
| style="background:#{{locationcolor/med|mountain}}" | Rock | | style="background:#{{locationcolor/med|mountain}}" | Rock | ||
| style="background:#{{psychic color}}" | causes {{color2| | | style="background:#{{psychic color}}" | causes {{color2|000|Confusion (status condition)|confusion}} | ||
| style="background:# | | style="background:#FFF" | {{mcolor|Rock Throw|000}} | ||
|- | |- | ||
| style="background:#{{locationcolor/med|land}}" | {{color2| | | style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass}} | ||
| style="background:#{{poison color}}" | inflicts {{color2| | | style="background:#{{poison color}}" | inflicts {{color2|000|Poison (status condition)|poison}} | ||
| style="background:# | | style="background:#FFF" | {{mcolor|Needle Arm|000}} | ||
|- | |- | ||
| style="background:#{{locationcolor/med|forest}}" | {{color2| | | style="background:#{{locationcolor/med|forest}}" | {{color2|FFF|Tall grass#Long grass|Long grass}} | ||
| style="background:#{{ | | style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | ||
| style="background:# | | style="background:#FFF" | {{mcolor|Magical Leaf|000}} | ||
|- | |- | ||
| style="background:#{{locationcolor/med|water}}" | {{color2| | | style="background:#{{locationcolor/med|water}}" | {{color2|FFF|Water tile#Rivers and ponds|Pond water}} | ||
| style="background:#{{speed color}}" | lowers {{color2| | | style="background:#{{speed color}}" | lowers {{color2|000|Stats#Speed|Speed}} by one stage | ||
| style="background:# | | style="background:#FFF" | {{mcolor|BubbleBeam|000}} | ||
|- | |- | ||
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Water tile#Oceans|Sea water}} | |||
| style="background:#{{attack color}}" | lowers {{color2| | | style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} by one stage | ||
| style="background:# | | style="background:#FFF" | {{mcolor|Surf|000}} | ||
|- | |- | ||
| style="{{roundybl|5px}} background:#{{locationcolor/med|underwater}}" | {{color2| | | style="{{roundybl|5px}}; background:#{{locationcolor/med|underwater}}" | {{color2|FFF|Tall grass#Seaweed|Underwater}} | ||
| style="background:#{{defense color}}" | lowers {{color2| | | style="background:#{{defense color}}" | lowers {{color2|000|Stats#Defense|Defense}} by one stage | ||
| style="{{roundybr|5px}} background:# | | style="{{roundybr|5px}}; background:#FFF" | {{mcolor|Waterfall|000}} | ||
|} | |||
=====Pokémon Colosseum and XD===== | |||
{{MoveResearch|What does it do in the Orre Colosseum?}} | |||
Secret Power uses the animation for {{m|Needle Arm}}, regardless of location. | |||
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | |||
! class="unsortable" style="{{roundytl|5px}}; background-color:#{{normal color light}}" | Area | |||
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Secondary effect | |||
|- | |||
| style="background:#{{locationcolor/med|building}}" | Buildings, {{color2|000|The Under Subway}}, {{color2|000|Realgam Colosseum}},<br>{{color2|000|Mt. Battle}} (Areas 1-3)<span class="blacklinks">{{sup/ss|Colo}}</span>, {{color2|000|S.S. Libra}} | |||
| style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Outskirt Stand}}, {{color2|000|Phenac City}}, {{color2|000|Cipher Lab}} (outside) | |||
| style="background:#D099FF" | lowers {{color2|000|accuracy}} by one stage | |||
|- | |||
| style="background:#{{locationcolor/med|mountain}}" | {{color2|000|Pyrite Town}}, {{color2|000|The Under}}, {{color2|000|Cipher Key Lair}} (outside), {{color2|000|Citadark Isle}} (outside),<br>{{color2|000|Poké Spot|Rock Poké Spot}}, {{color2|000|Pyrite Colosseum}}, {{color2|000|Mt. Battle}} (Areas 7-10) | |||
| style="background:#{{psychic color}}" | causes {{color2|000|Confusion (status condition)|confusion}} | |||
|- | |||
| style="background:#{{locationcolor/med|underwater}}" | {{color2|FFF|Phenac Stadium}} | |||
| style="background:#{{defense color}}" | lowers {{color2|000|Stats#Defense|Defense}} by one stage | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Agate Village}}, {{color2|000|Relic Stone}}<span class="blacklinks">{{sup/ss|Colo}}</span>, {{color2|000|Mt. Battle}} (outside),<br>{{color2|000|Pokémon HQ Lab}}, {{color2|000|Kaminko's House}}, {{color2|000|Mt. Battle}} (Areas 1-3)<span class="blacklinks">{{sup/ss|XD}}</span> | |||
| style="background:#{{poison color}}" | inflicts {{color2|000|Poison (status condition)|poison}} | |||
|- | |||
| style="background:#{{locationcolor/med|forest}}" | {{color2|FFF|Relic Stone}}<span class="blacklinks">{{sup/ss|XD}}</span> | |||
| style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Pyrite Cave}}, {{color2|000|Relic Cave}}, {{color2|000|Deep Colosseum}}, {{color2|000|Mt. Battle}} (Areas 4-6), {{color2|000|Poké Spot|Cave Poké Spot}} | |||
| style="background:#{{fighting color}}" | causes {{color2|000|Flinch|flinching}} | |||
|- | |||
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Gateon Port}} | |||
| style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} by one stage | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|water}}" | {{color2|FFF|Poké Spot|Oasis Poké Spot}} | |||
| style="{{roundybr|5px}}; background:#{{speed color}}" | lowers {{color2|000|Stats#Speed|Speed}} by one stage | |||
|} | |||
====Generation IV==== | |||
In a [[Pokémon Super Contest]], Secret Power uses {{m|Body Slam}}'s animation (but not the effects). | |||
Marsh tiles can only be found in the [[Safari Zone]]s, making its effect unused. | |||
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | |||
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Terrain | |||
! style="background-color:#{{normal color light}}" | Secondary effect | |||
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Animation | |||
|- | |||
| style="background:#{{locationcolor/med|building}}" | Building and link battle | |||
| style="background:#{{electric color}}" rowspan=2 | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
| style="background:#FFF" | {{mcolor|Body Slam|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|distortion}}" | {{color2|{{locationcolor/text|distortion}}|Distortion World}} | |||
| style="background:#FFF" | {{mcolor|Pound|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, plain terrain, and {{color2|000|Puddle|puddles}} | |||
| style="background:#D099FF" | lowers {{color2|000|accuracy}} by one stage | |||
| style="background:#FFF" | {{mcolor|Mud-Slap|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} and rock | |||
| style="background:#{{fighting color}}" | causes {{color2|000|Flinch|flinching}} | |||
| style="background:#FFF" | {{mcolor|Rock Throw|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | Grass | |||
| style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | |||
| style="background:#FFF" | {{mcolor|Needle Arm|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}} | |||
| style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} by one stage | |||
| style="background:#FFF" | {{mcolor|Water Pulse|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} | |||
| style="background:#{{ice color}}" rowspan ="2"| causes {{color2|000|Freeze (status condition)|freezing}} | |||
| style="background:#FFF" | {{mcolor|Avalanche|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}} | |||
| style="background:#FFF" | {{mcolor|Ice Shard|000}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|marsh}}" | {{color2|000|Marsh}} | |||
| style="background:#{{speed color}}" | lowers {{color2|000|Stats#Speed|Speed}} by one stage | |||
| style="{{roundybr|5px}}; background:#FFF" | {{mcolor|Mud Shot|000}} | |||
|} | |||
=====Pokémon Battle Revolution===== | |||
In [[Pokémon Battle Revolution]], Secret Power's animation is the same for all Colosseums, but the move still has different secondary effects depending on which Colosseum is being fought at: | |||
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | |||
! class="unsortable" style="{{roundytl|5px}}; background-color:#{{normal color light}}" | Colosseum | |||
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Secondary effect | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Lagoon Colosseum|Lagoon}} | |||
| style="background:#{{electric color}}" rowspan=4 | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
|- | |||
| style="background:#{{locationcolor/med|road}}" | {{color2|000|Main Street Colosseum|Main Street}} | |||
|- | |||
| style="background:#{{locationcolor/med|grass}}" | {{color2|FFF|Neon Colosseum|Neon}} | |||
|- | |||
| style="background:#{{locationcolor/med|fog}}" | {{color2|000|Courtyard Colosseum|Courtyard}} | |||
|- | |||
| style="background:#{{locationcolor/med|blue}}" | {{color2|FFF|Gateway Colosseum|Gateway}} | |||
| style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} by one stage | |||
|- | |||
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Waterfall Colosseum|Waterfall}} | |||
| style="background:#{{status color}}" rowspan=2 | causes {{color2|000|Sleep (status condition)|sleep}} | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Sunny Park Colosseum|Sunny Park}} | |||
|- | |||
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Sunset Colosseum|Sunset}} | |||
| style="background:#D099FF" | lowers {{color2|000|accuracy}} by one stage | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Crystal Colosseum|Crystal}} | |||
| style="background:#{{fighting color}}" rowspan=3 | causes {{color2|000|Flinch|flinching}} | |||
|- | |||
| style="background:#{{locationcolor/med|fire}}" | {{color2|FFF|Magma Colosseum|Magma}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|space}}" | {{color2|{{locationcolor/text|space}}|Stargazer Colosseum|Stargazer}} | |||
|} | |||
====Generation V==== | |||
Secret Power's secondary effect chance is not doubled by {{a|Serene Grace}}. | |||
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | |||
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Terrain | |||
! style="background-color:#{{normal color light}}" | Secondary effect | |||
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Animation | |||
|- | |||
| style="background:#{{locationcolor/med|building}}" | Building and urban | |||
| style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
| style="background:#FFF" | {{mcolor|Body Slam|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, plain terrain, rock, and link battles | |||
| style="background:#D099FF" | lowers {{color2|000|accuracy}} by one stage | |||
| style="background:#FFF" | {{mcolor|Mud-Slap|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} | |||
| style="background:#{{fighting color}}" | causes {{color2|000|Flinch|flinching}} | |||
| style="background:#FFF" | {{mcolor|Rock Throw|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass}} | |||
| style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | |||
| style="background:#FFF" | {{mcolor|Needle Arm|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}} | |||
| style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} by one stage | |||
| style="background:#FFF" | {{mcolor|Water Pulse|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000|Puddle|Puddles}} | |||
| style="background:#{{speed color}}" | lowers {{color2|000|Stats#Speed|Speed}} by one stage | |||
| style="background:#FFF" | {{mcolor|Mud Shot|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} | |||
| style="background:#{{ice color}}" rowspan ="2"| causes {{color2|000|Freeze (status condition)|freezing}} | |||
| style="background:#FFF" | {{mcolor|Avalanche|000}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}} | |||
| style="{{roundybr|5px}}; background:#FFF" | {{mcolor|Ice Shard|000}} | |||
|} | |||
====Generation VI==== | |||
Secret Power's secondary effect chance is now doubled by {{a|Serene Grace}}, but it is still not doubled by the rainbow effect from combining {{m|Water Pledge}} and {{m|Fire Pledge}}. | |||
In a [[Pokémon Contest]] Spectacular, Secret Power uses {{m|Last Resort}}'s animation (but not the effects). | |||
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | |||
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Terrain | |||
! style="background-color:#{{normal color light}}" | Secondary effect | |||
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Animation | |||
|- | |||
| style="background:#{{locationcolor/med|building}}" | Building, plain terrain, {{color2|000|Sky Battle|Sky Battles}}, and link battles | |||
| rowspan=2 style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
| style="background:#FFF" | {{mcolor|Body Slam|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|electric}}" | {{mcolor|Electric Terrain|000}} | |||
| style="background:#FFF" | {{mcolor|Thunder Shock|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}} and rock | |||
| style="background:#D099FF" | lowers {{color2|000|accuracy}} by one stage | |||
| style="background:#FFF" | {{mcolor|Mud-Slap|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} | |||
| rowspan=3 style="background:#{{fighting color}}" | causes {{color2|000|Flinch|flinching}} | |||
| style="background:#FFF" | {{mcolor|Rock Throw|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|ghost}}" | {{color2|FFF|Burial ground}} | |||
| style="background:#FFF" | {{mcolor|Shadow Sneak|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|space}}" | {{color|{{locationcolor/text|space}}|Space}} | |||
| style="background:#FFF" | {{mcolor|Swift|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}} and {{color2|000|underwater}} | |||
| style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} by one stage | |||
| style="background:#FFF" | {{mcolor|Water Pulse|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000|Water tile|Swamp water}} and {{color2|000|Marsh tile|marsh}} | |||
| rowspan=2 style="background:#{{speed color}}" | lowers {{color2|000|Stats#Speed|Speed}} by one stage | |||
| style="background:#FFF" | {{mcolor|Mud Shot|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|flying}}" | {{color2|000|Soaring in the sky}} and {{color2|000|Sky Pillar}} | |||
| style="background:#FFF" | {{mcolor|Gust|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} | |||
| rowspan=2 style="background:#{{ice color}}" | causes {{color2|000|Freeze (status condition)|freezing}} | |||
| style="background:#FFF" | {{mcolor|Avalanche|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}} | |||
| style="background:#FFF" | {{mcolor|Ice Shard|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}} | |||
| style="background:#{{fire color}}" | inflicts a {{color2|000|Burn (status condition)|burn}} | |||
| style="background:#FFF" | {{mcolor|Incinerate|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}} and {{mcolor|Grassy Terrain|000}} | |||
| style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | |||
| style="background:#FFF" | {{mcolor|Needle Arm|000}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|fairy}}" | {{mcolor|Misty Terrain|000}} | |||
| style="background:#{{special attack color}}" | lowers {{color2|000|Stats#Special Attack|Special Attack}} by one stage | |||
| style="{{roundybr|5px}}; background:#FFF" | {{mcolor|Fairy Wind|000}} | |||
|} | |} | ||
==== | ====Generation VII==== | ||
Secret Power allows the user to create their own [[ | {| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | ||
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Terrain | |||
! style="background-color:#{{normal color light}}" | Secondary effect | |||
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Animation | |||
|- | |||
| style="background:#{{locationcolor/med|building}}" | Building, road, plain terrain, and link battles | |||
| rowspan=2 style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
| style="background:#FFF" | {{mcolor|Spit Up|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|electric}}" | {{mcolor|Electric Terrain|000}} | |||
| style="background:#FFF" | {{mcolor|Thunder Shock|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} | |||
| style="background:#{{fighting color}}" | causes {{color2|000|Flinch|flinching}} | |||
| style="background:#FFF" | {{mcolor|Rock Throw|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, dirt, and rock | |||
| style="background:#D099FF" | lowers {{color2|000|accuracy}} by one stage | |||
| style="background:#FFF" | {{mcolor|Mud-Slap|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}} | |||
| style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} by one stage | |||
| style="background:#FFF" | {{mcolor|Water Pulse|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}} | |||
| style="background:#{{ice color}}" | causes {{color2|000|Freeze (status condition)|freezing}} | |||
| style="background:#FFF" | {{mcolor|Ice Shard|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}} | |||
| style="background:#{{fire color}}" | inflicts a {{color2|000|Burn (status condition)|burn}} | |||
| style="background:#FFF" | {{mcolor|Incinerate|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|space}}" | {{color2|{{locationcolor/text|space}}|Ultra Space}} | |||
| style="background:#{{defense color}}" | lowers {{color2|000|Stats#Defense|Defense}} by one stage | |||
| style="background:#FFF" | {{mcolor|Psywave|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, field, flowers, and {{mcolor|Grassy Terrain|000}} | |||
| style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | |||
| style="background:#FFF" | {{mcolor|Needle Arm|000}} | |||
|- | |||
| style="background:#{{locationcolor/med|fairy}}" | {{mcolor|Misty Terrain|000}} | |||
| style="background:#{{special attack color}}" | lowers {{color2|000|Stats#Special Attack|Special Attack}} by one stage | |||
| style="background:#FFF" | {{mcolor|Fairy Wind|000}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|psychic}}" | {{mcolor|Psychic Terrain|000}} | |||
| style="background:#{{speed color}}" | lowers {{color2|000|Stats#Speed|Speed}} by one stage | |||
| style="{{roundybr|5px}}; background:#FFF" | {{mcolor|Confusion|000}} | |||
|} | |||
====Generation VIII onwards==== | |||
Secret Power cannot be selected in a battle. | |||
===Outside of battle=== | |||
====Generation III==== | |||
Secret Power allows the user to create their own [[Secret Base]]. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens. | |||
====Generations IV and V==== | |||
It no longer has the out-of-battle effect of creating a Secret Base. | |||
====Generation VI==== | |||
In [[Pokémon Omega Ruby and Alpha Sapphire]], Secret Power can again be used to create Secret Bases at Secret Spots. Secret Power can only be used in the field once the player has obtained its TM ([[TM94]]). | |||
====Generation VII onwards==== | |||
Secret Power cannot be used outside of battle. | |||
==Description== | |||
{{movedesc|normal}} | |||
{{movedescentry|{{gameabbrev3|RSE}}|An attack with effects that vary by location.{{tt|*|Move}}<br/>Adds an effect to attack depending on the location.{{tt|*|TM}}}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that may have an additional effect that varies with the terrain.}} | |||
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack with effects that vary by location.}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user attacks with a secret power. Its added effects vary depending on the user's environment.{{tt|*|Move}}<br/>An attack move with effects that vary depending on the user's environment.{{tt|*|TM}}}} | |||
{{movedescentry|{{gameabbrevss|PBR}}|The user attacks with a secret power. Its added effects vary depending on the user's environment.}} | |||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks the target with a secret power. Its added effects vary depending on the user's environment.}} | |||
{{movedescentry|{{gameabbrev6|XY}}|The user attacks the target with a secret power. Its additional effects vary depending on the user's environment.}} | |||
{{movedescentry|{{gameabbrev6|ORAS}}|An attack whose additional effects depend on where it was used. Can also be used to make a Secret Base.}} | |||
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The additional effects of this attack depend upon where it was used.}} | |||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | |||
===By [[Level|leveling up]]=== | |||
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | |||
{{Moveentry/3|0531|Audino|type=Normal|1|Fairy|Fairy|20|20{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25|STAB='''}} | |||
{{Movefoot|Normal|3}} | |||
===By {{pkmn|breeding}}=== | |||
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}} | |||
{{Moveentry/3|0037|Vulpix|type=Fire|1|Field|Field|✔|✔|✔|}} | |||
{{Moveentry/3|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|||✔|}} | |||
{{Moveentry/3|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|}} | |||
{{Moveentry/3|0048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|}} | |||
{{Moveentry/3|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|}} | |||
{{Moveentry/3|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|}} | |||
{{Moveentry/3|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔||}} | |||
{{Moveentry/3|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|}} | |||
{{Moveentry/3|0203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔|✔|✔||STAB='''}} | |||
{{Moveentry/3|0206|Dunsparce|type=Normal|1|Field|Field|✔|✔|✔||STAB='''}} | |||
{{Moveentry/3|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|}} | |||
{{Moveentry/3|0517|Munna|type=Psychic|1|Field|Field|✔|✔|✔|}} | |||
{{Moveentry/3|0577|Solosis|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔|}} | |||
{{Movefoot|Normal|3}} | |||
===By [[TM]]=== | |||
{{Movehead/TMGames|Normal|g1=none|g2=none|g5=none|g7=none|g8=none|g9=none | |||
|g3tm=43 | |||
|g4tm=43 | |||
|g6tm=94}} | |||
|- | |||
| colspan=14 style="text-align: center; background-color: #{{Red color light}}" | '''Every Pokémon can learn this move by TM ''except''<br> the ones listed below and only if marked with ✘.''' | |||
|- | |||
{{Moveentry/3|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘}} | |||
{{Moveentry/3|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘}} | |||
{{Moveentry/3|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘}} | |||
{{Moveentry/3|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘}} | |||
{{Moveentry/3|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘}} | |||
{{Moveentry/3|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘}} | |||
{{Moveentry/3|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✘|✘|✘}} | |||
{{Moveentry/3|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘}} | |||
{{Moveentry/3|0235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘}} | |||
{{Moveentry/3|0265|Wurmple|type=Bug|1|Bug|Bug|✘|✘|✘}} | |||
{{Moveentry/3|0266|Silcoon|type=Bug|1|Bug|Bug|✘|✘|✘}} | |||
{{Moveentry/3|0268|Cascoon|type=Bug|1|Bug|Bug|✘|✘|✘}} | |||
{{Moveentry/3|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✘|✘|✘}} | |||
{{Moveentry/3|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral|✘|✘|✘}} | |||
{{Moveentry/3|0401|Kricketot|type=Bug|1|Bug|Bug||✘|✘}} | |||
{{Moveentry/3|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms||✘|✘}} | |||
{{Moveentry/3|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug||✘|✘}} | |||
{{Moveentry/3|0602|Tynamo|type=Electric|1|Amorphous|Amorphous|||✘}} | |||
{{Moveentry/3|0664|Scatterbug|type=Bug|1|Bug|Bug|||✘}} | |||
{{Moveentry/3|0665|Spewpa|type=Bug|1|Bug|Bug|||✘}} | |||
{{Movefoot|Normal|3}} | |||
===Special move=== | |||
====[[Generation III]]==== | |||
{{Movehead/Special|Normal}} | |||
{{Moveentry/1|0197|Umbreon|type=Dark|1|Field|Field|[[Wes]]'s [[List of the player's first Pokémon|initial Pokémon]]{{sup/ss|Colo}}}} | |||
{{Movefoot|Normal|1}} | |||
====[[Generation V]]==== | |||
{{Movehead/Special|Normal}} | |||
{{Moveentry/1|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}|STAB='''}} | |||
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}|STAB='''}} | |||
{{Moveentry/1|0098|Krabby|type=Water|1|Water 3|Water 3|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}} | |||
{{Moveentry/1|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}} | |||
{{Moveentry/1|0399|Bidoof|type=Normal|2|Water 1|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB='''}} | |||
{{Moveentry/1|0422|Shellos|type=Water|2|Water 1|Amorphous|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|form=West Sea}} | |||
{{Moveentry/1|0422|formsig=E|Shellos|type=Water|2|Water 1|Amorphous|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|form=East Sea}} | |||
{{Moveentry/1|0431|Glameow|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB='''}} | |||
{{Movefoot|Normal|1}} | |||
==In other games== | |||
{{incomplete|section|Missing dungeons, and Rumble games other than World}} | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Secret Power deals damage, and may inflict a secondary effect depending on the dungeon's current terrain. From {{g|Super Mystery Dungeon}}, it is also affected by [[Terrain|moves that change terrain]]. | |||
Before {{g|Mystery Dungeon: Gates to Infinity|Gates to Infinity}}, the animation was always that of {{m|Needle Arm}}. Since then, Secret Power has had a unique animation that remains the same regardless of the dungeon terrain. | |||
=== | {{MDMoveheader|type=normal}} | ||
{{MDMoveRow|game=RB|pow=14|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=TDS|pow=14|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=BSL|pow=14|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=GTI|pow=7|powmax=99|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMoveRow|game=SMD|pow=7|powmax=99|pp=17|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes}} | |||
{| | ====[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]==== | ||
! style="{{roundytl|5px}} background: #{{normal color light}}" | | {| class="sortable" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}" | ||
! style="background: #{{normal color light}}" | Secondary | ! style="{{roundytl|5px}}; background:#{{normal color light}}" | Dungeons | ||
! style="{{roundytr|5px}}; background:#{{normal color light}}" | Secondary effect | |||
|- style="background:#FFF" | |||
| [[Tiny Woods]], [[Thunderwave Cave]], [[Sinister Woods]] (1-12F), [[Howling Forest]] (1-7F), [[Buried Relic]] (1-20F), [[Wyvern Hill]], [[Purity Forest]] (1-3F, 8-12F, 30-99F), and [[Oddity Cave]] (1-5F) | |||
| style="background:#{{poison color}}" | inflicts {{color2|000|Poison (status condition)|poison}} | |||
|- style="background:#FFF" | |||
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], {{OBP|Rock Path|Rescue Team}}, [[Mt. Blaze]], [[Snow Path]], [[Mt. Freeze]], [[Magma Cavern]], [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Mt. Faraway]] (1-19F), [[Western Cave]] (40-99F), [[Northern Range]] (8-25F), [[Pitfall Valley]], [[Wish Cave]] (60-69F), [[Southern Cavern]] (1-23F), [[Oddity Cave]] (11-15F), and [[Remains Island]] | |||
| style="background:#{{psychic color}}" | causes {{color2|000|Status condition#Confusion|confusion}} | |||
|- style="background:#FFF" | |||
| [[Great Canyon]], [[Uproar Forest]], [[Desert Region]], and [[Purity Forest]] (4-7F, 21-29F) | |||
| style="background:#D099FF" | lowers {{color2|000|Stats#Accuracy|accuracy}} | |||
|- style="background:#FFF" | |||
| [[Lapis Cave]], [[Frosty Forest]], [[Sky Tower]], [[Northwind Field]] (1-19F), [[Mt. Faraway]] (21-29F, 40F), [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F), [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], [[Far-off Sea]] (16-32F), and [[Oddity Cave]] (6-10F) | |||
| style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
|- | |- | ||
| | | style="background:#FFF" | [[Howling Forest]] (8-15F) [[Silver Trench]] (70-99F), [[Mt. Faraway]] (10-20, 30-39F), [[Northern Range]] (1-7F), [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-59F), [[Murky Cave]], [[Solar Cave]], and [[Unown Relic]] | ||
| | | style="background:#{{fighting color}}" | causes {{color2|000|Status condition#Flinch|cringing}} | ||
| | |- style="background:#FFF" | ||
|- | | [[Stormy Sea]], [[Silver Trench]] (1-69F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Marvelous Sea]], and [[Fantasy Strait]] | ||
| style="background:#{{ | | style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} | ||
| style="background:# | |- style="background:#FFF" | ||
| style="background:# | | [[Sinister Woods]] (13F), [[Lightning Field]] | ||
| style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | |||
| style="background:#{{ | |- | ||
| style="background:#{{fighting color}}" | causes {{color2| | | style="{{roundybl|5px}}; background:#FFF" | [[Purity Forest]] (4-7F) | ||
| style="background:# | | style="{{roundybr|5px}}; background:#{{speed color}}" | lowers {{color2|000|Travel Speed|Movement Speed}} | ||
|} | |||
| style="background:#{{ | ====[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]==== | ||
| style="background:# | {| class="sortable" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}" | ||
|- | ! style="{{roundytl|5px}} background:#{{normal color light}}" | Dungeons | ||
| style="background:#{{ | ! style="background:#{{normal color light}}" | Effect | ||
| style="background:#{{ | |- style="background:#FFF" | ||
| style="background:# | | [[Beach Cave]], [[Drenched Bluff]], [[Mt. Bristle]], [[Waterfall Cave]], [[Craggy Coast]], [[Side Path]], [[Mt. Horn]], {{OBP|Rock Path|Explorers of Time, Darkness, and Sky}}, [[Amp Plains]], [[Quicksand Cave]]{{tt|*|boss}}, [[Chasm Cave]], [[Dark Hill]], [[Sealed Ruin]], [[Brine Cave Pit]], [[Aegis Cave]]{{tt|*|except Regigigas chamber}}, {{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}}, [[World Abyss]] (1-15F), [[Landslide Cave]], [[Labyrinth Cave]], [[Mt. Mistral]], [[Shimmer Hill]], [[Zero Isle North]] (35-75F), [[Zero Isle East]] (1-7F), [[Zero Isle West]] (20-40F), [[Zero Isle South]] (4-43F; 61-99F), [[Marowak Dojo#Normal/Fly Maze|Normal/Fly Maze]], [[Marowak Dojo#Dark/Fire|Dark/Fire Maze]], [[Marowak Dojo#Dragon Maze|Dragon Maze]], [[Final Maze]] 40F, [[Sky Peak Mountain Path]] 3, 6 and 9, [[Sky Peak Summit Pass]], [[Zero Isle Center]] (28-30F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (4-43F; 61-96F), [[Inferno Cave]], [[Fortune Ravine]], [[Eastern Cave]], [[Spring Cave]], [[Boulder Quarry]], [[Limestone Cavern]], [[Barren Valley]], and [[Spacial Cliffs]] | ||
|- | | style="background:#{{fighting color}}" | causes {{color2|000|Status condition#Flinch|cringing}} | ||
| style=" | |- style="background:#FFF" | ||
| style="background:#{{ | | [[Apple Woods]], [[Forest Path]], [[Foggy Forest]], [[Dusk Forest]], [[Deep Dusk Forest]], [[Treeshroud Forest]], [[Hidden Land]]{{tt|*|except boss}}, [[Mystifying Forest]]{{tt|*|except boss}}, [[Marine Resort]], {{OBP|Mystery Jungle|Explorers of Time, Darkness, and Sky}} (1-15F), [[Lush Prairie]], [[Tiny Meadow]], [[Oran Forest]], [[Midnight Forest]], [[Zero Isle North]] (1-34F), [[Zero Isle South]] (44-60F), [[Zero Isle West]] (10-19F), [[Marowak Dojo#Grass Maze|Grass Maze]], [[Final Maze]] 23F, [[Sky Peak Mountain Path]] 1, 2, 4 and 5, [[Zero Isle Center]] (8-13F; 17-27F; 31-32F; 36-42F; 46-50F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (44-60F), [[Oblivion Forest]], [[Murky Forest]], [[Southern Jungle]], [[Little Plains]], [[Mt. Clear]], [[Trial Forest]], [[Hidden Shopkeeper Village]] | ||
| style="{{roundybr|5px}} background:# | | style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | ||
|- style="background:#FFF" | |||
| [[Northern Desert]], [[Quicksand Cave]]{{tt|*|except boss}}, [[Brine Cave]]{{tt|*|except boss}}, [[Temporal Pinnacle]], [[Mystifying Forest Clearing]], [[Dark Crater]], [[Shimmer Desert]], [[Giant Volcano]], [[World Abyss]] (1-15F), [[Lost Wilderness]], [[Marowak Dojo#Poison/Bug Maze|Poison/Bug Maze]], [[Zero Isle Center]] (33-35F), [[Southeastern Islands]], and [[Dark Wasteland]] | |||
| style="background:#D099FF" | lowers {{color2|000|Stats#Accuracy|accuracy}} | |||
|-style="background:#FFF" | |||
| [[The Nightmare]], [[Spacial Rift]], [[World Abyss]] (16-29F), [[World Abyss Pit]], {{OBP|Mystery Jungle|Explorers of Time, Darkness, and Sky}} (16-29F}, [[Deep Mystery Jungle]], and [[Sky Peak Summit]] | |||
| style="background:#{{speed color}}" | lowers {{color2|000|Travel Speed|Movement Speed}} | |||
|- style="background:#FFF" | |||
| [[Crystal Cave]], [[Crystal Crossing]], [[Blizzard Island]], [[Crevice Cave]], [[Mt. Avalanche]], [[Sky Stairway]], [[Zero Isle East]] (15-40F), [[Zero Isle South]] (1-3F), [[Zero Isle West]] (1-9F), [[Marowak Dojo#Rock/Water Maze|Rock/Water Maze]], [[Marowak Dojo#Ice/Ground Maze|Ice/Ground Maze]], [[Final Maze]] 29F, [[Sky Peak Mountain Path]] 7 and 8, [[Star Cave]], [[Zero Isle Center]] (1-7F; 14-16F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (1-3F), [[Treacherous Waters]] (1-15F), [[Right Cave Path]], [[Dark Ice Mountain]], [[Icicle Forest]], [[Vast Ice Mountain]] | |||
| style="background:#{{ice color}}" | causes {{color2|000|Freeze (status condition)|freezing}} | |||
|- style="background:#FFF" | |||
| [[Old Ruins]], [[Temporal Tower]]{{tt|*|except boss}}, [[Aegis Cave#Regigigas Chamber|Regigigas Chamber]], [[Concealed Ruins]], [[Happy Outlook]], [[Marowak Dojo#Ghost Maze|Ghost Maze]], [[Marowak Dojo#Fight/Psych|Fight/Psych Maze]], [[Marowak Dojo#Elec/Steel|Elec/Steel Maze]], [[Marowak Dojo#Explorer Maze|Explorer Maze]], [[Final Maze]]{{tt|*|except 23F, 29F and 40F}}, [[Zero Isle Center]] (43-45F), and [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (97-99F), [[Left Cave Path]] | |||
| style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#FFF" | [[Surrounded Sea]], [[Miracle Sea]], [[Bottomless Sea]], [[Serenity River]], [[Lake Afar]], [[Treacherous Waters]] (16-20F), [[Challenge River]], [[Guiding Sea]] | |||
| style="{{roundybr|5px}}; background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} | |||
|} | |} | ||
===[[ | ====[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]==== | ||
{| class="sortable" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}; width:100%" | |||
! style="{{roundytl|5px}} background:#{{normal color light}}" | Dungeons | |||
! style="{{roundytr|5px}}; background:#{{normal color light}}" | Effect | |||
|- style="background:#FFF" | |||
| [[Inflora Forest]], [[Breezy Meadow]], [[Eastern Savanna]], [[Forest of Shadows]], [[Daybreak Ridge]], [[Withered Savanna]], [[Grove of Whispers]], [[Canyon Foot]], [[Moonlit Forest]], [[Rusty Mountain]], [[Uncharted Road]]{{tt|*|from Moonlit Forest and Rusty Mountain}} | |||
| style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | |||
|- style="background:#FFF" | |||
| [[Hazy Pass]], [[Stompstump Peak]], [[Forest Grotto]], [[Tempting Path]], [[Holehills]], [[Worldcore]], [[Smoking Mountain]], [[Uncharted Road]]{{tt|*|from Jaws of the Abyss and Smoking Mountain}} | |||
| style="background:#{{fighting color}}" | causes {{color2|000|Status condition#Flinch|cringing}} | |||
|- style="background:#FFF" | |||
| [[Desolate Canyon]], [[Mountain Pass]], [[Crags of Lament]], [[Redland Reaches]], [[Ochre Quarry]], [[Scorching Desert]], [[Miragesands]], [[Jaws of the Abyss]], [[Cape at the Edge]] | |||
| style="background:#D099FF" | lowers {{color2|000|Stats#Accuracy|accuracy}} | |||
|- style="background:#FFF" | |||
| [[Windy Shoreline]], [[Dreamy Island]], [[Uncharted Road]]{{tt|*|from Silent Tundra and Dreamy Island}} | |||
| style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} | |||
|- style="background:#FFF" | |||
| [[Eternal Ruins]], [[Seasound Ruins]], [[Hoarfrost Tower]], [[Ivory Peak]], [[Obsidian Edge]], [[Turbulent Tor]], [[Gilded Hall]], {{OBP|Buried Ruins|Gates to Infinity}} | |||
| style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | |||
|- style="background:#FFF" | |||
| [[Great Glacier]], [[Freezing Pillar]], [[Silent Tundra]], [[Slumbering Cave]] | |||
| style="background:#{{ice color}}" | causes {{color2|000|Freeze (status condition)|freezing}} | |||
|} | |||
{| | ====[[Pokémon Super Mystery Dungeon|Super Mystery Dungeon]]==== | ||
! style="{{roundytl|5px}} background: #{{normal color light}}" | | {| class="sortable" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}" | ||
! style="{{roundytl|5px}} background:#{{normal color light}}" | Dungeons | |||
! style="{{roundytr|5px}} background: #{{normal color light}}" | | ! style="{{roundytr|5px}}; background:#{{normal color light}}" | Effect | ||
|- | |- style="background:#FFF" | ||
| [[Open Pass]], [[Lush Forest]], [[Foreboding Forest]], [[School Forest]], [[Nectar Meadow]], [[Revelation Mountain]], [[Sunbathed Garden]], [[Pledge Hill]], [[Maze Meadow]], [[Thrash Dungeon]], [[Stone Field]], [[Odd Field]], [[Peewee Meadow]], [[Mystical Forest]], [[Mysterious Plains]], [[Berry Forest]], [[Super Apple Forest]], [[Ghost Island]], [[Forest of Bounty]], {{OBP|Mystery Jungle|Super Mystery Dungeon}}, [[Thorny Shadow Path]], [[Heart Lake]], [[Path of Fallen Leaves]], [[Sunny Spot Hill]], [[Friendly Meadow]], [[Giant Stone Meadow]], [[Fresh Meadow]], [[Triangle Temple]], [[Lake of Enlightenment]], [[Forest of Fairies]], [[Pumpkaboo Forest]], [[Holey Meadow]], [[Road to Primeval Forest]], [[Tree of Life: Roots]], [[Tree of Life: Trunk]], {{OBP|Destiny Tower|Super Mystery Dungeon}} (6-10F), [[Pelipper Dungeon: Middle]], During {{m|Grassy Terrain}} | |||
| | | style="background:#{{status color}}" | causes {{color2|000|Sleep (status condition)|sleep}} | ||
|- style="background:#FFF" | |||
| [[Drilbur Coal Mine]], [[Glittering Mountain]], [[Ancient Barrow]], [[Gentle Slope Cave]], [[Showdown Mountain]], [[Cave of the Deep]], [[Calm Craggy Area]], [[Reverse Mountain]], [[Purifying Cave]], [[Cave of Training]], [[Leafy Highlands]], [[Headwater Hollow]], [[Bustling Valley]], [[Rolling Pass]], [[Uprise Range]], [[Rough Tunnel]], [[Elegant Gorge]], [[Moonlit Cave]], [[Red Point]], [[Distress Mountain]], [[Hidden Cave]], [[Abundant Pass]], [[Stealth Cavern]], [[Crystalline Maze]], [[Little Canyon]], [[Magma Chamber]], [[Zero Isle]], [[Freedom Coast]], [[Flagstone Cave]], [[Frozen Falls]], [[Apex Mountain]], [[Yellow Sand Labyrinth]], [[Secret Quarry]], [[Jewel Road]], [[Isle of Light]], [[Golden Suite]], [[Fire Island Volcano]], [[Sea Shrine]], [[Island of Storms]], {{OBP|Destiny Tower|Super Mystery Dungeon}} (11-15F), [[Pelipper Dungeon: Start]] | |||
| style="background:#{{ | | style="background:#{{fighting color}}" | causes {{color2|000|Status condition#Flinch|flinching}} | ||
| style="background:# | |- style="background:#FFF" | ||
| | | [[Sheer Mountain Range]], [[Abyssal Badlands]], [[Longfield Cave]], [[Serpentine Mountain Trail]], [[Electric Wasteland]], [[Small Sand Dune]], [[Yellow Point]], [[Temple Remains]], [[Lake of Enlightenment]], {{OBP|Buried Ruins|Super Mystery Dungeon}}, [[Sand Dune of Spirits]], [[Valley of Strong Winds]], [[Thirsty Desert]], [[Sandy Cave]], [[Mysterious Geoglyph]], {{OBP|Destiny Tower|Super Mystery Dungeon}} (1-5F) | ||
| style="background:#D099FF" | lowers {{color2|000|Stats#Accuracy|accuracy}} | |||
|- style="background:#FFF" | |||
| style="background:#{{fighting color}}" | causes {{color2| | | [[Poliwrath River]], [[Gooey Bog]], [[Pelipper Dungeon: End]] | ||
| style="background:# | | style="background:#{{speed color}}" | lowers {{color2|000|Travel Speed}} | ||
| | |- style="background:#FFF" | ||
| [[Waterfall Basin Grotto]], [[Submerged Cave]], [[Deep Ocean Tunnel]], [[Spiral Vortex]], [[Cape of Wonders]], [[Stone Tree Mountain]], [[Snowy Cave]], [[Ocean Tempest]], [[Seafloor Ruins]] | |||
| style="background:# | | style="background:#{{attack color}}" | lowers {{color2|000|Stats#Attack|Attack}} | ||
| style="background:# | |- style="background:#FFF" | ||
| | | [[World Tree]], [[Sacred Ruins]], [[Dragon Gate]], [[Meteorite Crater]], [[Hall of Magic]], [[Prehistoric Ruins]], [[Guidance Ruins]], During {{m|Electric Terrain}} | ||
| style="background:#{{ | | style="background:#{{electric color}}" | causes {{color2|000|Paralysis (status condition)|paralysis}} | ||
| style="background:#{{attack color}}" | lowers {{color2| | |- style="background:#FFF" | ||
| style="background:# | | [[Spring of Resolve]], [[Frosty Tree Steps]], [[Blue Point]], [[Aurora's Edge]], [[Midnight Sun Gorge]], [[Frozen Mountain]], [[Clear Lake]], [[Fossil Excavation]], [[Altar of Ice]], [[Altar of Ice: Depths]] | ||
| style="background:#{{ice color}}" | causes {{color2|000|Freeze (status condition)|freezing}} | |||
| | |- style="background:#FFF" | ||
| style="background:#{{ | | During {{m|Misty Terrain}} | ||
| style="background:# | | style="background:#{{special attack color}}" | lowers {{color2|000|Stats#Special Attack|Special Attack}} | ||
| | |||
| style=" | |||
| style="background:# | |||
| style="{{ | |||
|} | |} | ||
{{left clear}} | {{left clear}} | ||
===[[Pokémon Rumble series]]=== | |||
===[[ | The secondary effect depends on the type of stage it is used in. All other properties are the same regardless of area. | ||
===[[ | ====[[Pokémon Rumble World]]==== | ||
==== | {| class="sortable" style="text-align:center; {{roundy}}; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px" | ||
! style="{{roundytl|5px}}; background:#{{normal color light}}" | Stage type | |||
! style="background:#{{normal color light}}" | Status inflicted | |||
|- | |||
| style="background:#{{locationcolor/med|building}}" | {{color2|000|Battle Royale}}, Tower, Power Plant, and Graveyard | |||
| style="background:#{{electric color}}" | {{color2|000|Paralysis (status condition)|Paralyzed}} | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree | |||
| style="background:#{{status color}}" | {{color2|000|Sleep (status condition)|Asleep}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | Cave, Cliffs, and Volcano | |||
| style="background:#{{fighting color}}" | {{color2|000|Status condition#Flinch|Flinch}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | Desert | |||
| style="background:#D099FF" | {{color2|000|Stats#Accuracy|Hit Ratio ↓}} | |||
|- | |||
| style="background:#{{locationcolor/med|marsh}}" | Swamp | |||
| style="background:#{{speed color}}" | {{color2|000|Stats#Speed|Speed ↓}} | |||
|- | |||
| style="background:#{{locationcolor/med|water}}" | Beach | |||
| style="background:#{{attack color}}" | {{color2|000|Stats#Attack|Attack ↓}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|snow}}" | Glacier | |||
| style="background:#{{ice color}}" | {{color2|000|Freeze (status condition)|Frozen}} | |||
|}{{left clear}} | |||
=== | ==={{g|Rumble Rush}}=== | ||
==== | {{RumbleRushPhysicalAttack|move=Secret Power|type=Normal | ||
|stars=4 | |||
|pow=34.54797 | |||
|charge=0.54 | |||
|range=Arc (wide) | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=21}} | |||
=== | ===Description=== | ||
{{ | {{movedesc|normal}} | ||
{{ | {{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also trigger other effects depending on the terrain.}} | ||
{{ | {{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain.}} | ||
{{ | {{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで まわりの ちけいにあわせた さまざまなこうかが はっせいする|Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain}}}} | ||
{{ | {{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}|It damages an enemy. It could also trigger other effects depending on the scenery of the floor.}} | ||
{{ | |} | ||
|}{{left clear}} | |||
{{ | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user | {{moveanime|type=normal|exp=yes|gen=The user attacks the target with a secret power. The additional effects of this attack depend upon where it was used.|image1=Brock Happiny Secret Power.png|image1p=Happiny|image2=Reggie Bibarel Secret Power.png|image2p=Bibarel|image3=Keanu Nincada Secret Power.png|image3p=Nincada|image4=Paul Ursaring Secret Power.png|image4p=Ursaring}} | ||
{{movep|type=normal|ms=290|pkmn=Nincada|method=Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent.}} | {{movep|type=normal|ms=290|pkmn=Nincada|method=Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent.}} | ||
{{movemid|type=normal|user=Keanu|user1=Keanu's Nincada|startcode=AG027|startname=A Three Team Scheme!|notes=Debut<br> | {{movemid|type=normal|user=Keanu|user1=Keanu's Nincada|startcode=AG027|startname=A Three Team Scheme!|notes=Debut<br>Incorrectly referred to as {{mcolor|Hidden Power|000}} in the dub<br>Used on water}} | ||
{{movep|type=normal|ms=431|pkmn=Glameow|method=Glameow's body glows pink and it releases a pink wave from its body all around it.}} | {{movep|type=normal|ms=431|pkmn=Glameow|method=Glameow's body glows pink and it releases a pink wave from its body all around it.}} | ||
{{movemid|type=normal|user=Zoey's Glameow|startcode=DP049|startname=Dawn's Early Night!!|notes=English dub debut}} | {{movemid|type=normal|user=Zoey's Glameow|startcode=DP049|startname=Dawn's Early Night!!|notes=English dub debut}} | ||
{{movep|type=normal|ms=440|pkmn=Happiny|method=Happiny waves | {{movep|type=normal|ms=440|pkmn=Happiny|method=Happiny waves her arms and it releases a pink wave from her body all around her. When the wave hits the opponent, it becomes dazed.}} | ||
{{movemid|type=normal|user=Brock's Happiny|startcode=DP062|startname=Tanks for the Memories!}} | {{movemid|type=normal|user=Brock's Happiny|startcode=DP062|startname=Tanks for the Memories!|notes=Used on rocky terrain}} | ||
{{movep|type=normal|ms=400|pkmn=Bibarel|method=Bibarel's body | {{movep|type=normal|ms=400|pkmn=Bibarel|method=Bibarel's body glows pink and multiple green energy tentacles appear around it. Then, similarly-colored energy tentacles surround the opponent's body and wrap around it, causing it to fall asleep.}} | ||
{{movemid|type=normal|user=Reggie|user1=Reggie's Bibarel|startcode=DP066|startname=Lost Leader Strategy!}} | {{movemid|type=normal|user=Reggie|user1=Reggie's Bibarel|startcode=DP066|startname=Lost Leader Strategy!|notes=Used on grass}} | ||
{{movep|type=normal|ms=471|pkmn=Glaceon|method=Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink.}} | {{movep|type=normal|ms=471|pkmn=Glaceon|method=Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink.}} | ||
{{movemid|type=normal|user=May's Glaceon|startcode=DP079|startname=Strategy With a Smile!}} | {{movemid|type=normal|user=May's Glaceon|startcode=DP079|startname=Strategy With a Smile!|notes=Used in a building}} | ||
{{movep|type=normal|ms=217|pkmn=Ursaring|method=Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it.}} | {{movep|type=normal|ms=217|pkmn=Ursaring|method=Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it. Afterwards, the opponent becomes too scared to attack.}} | ||
{{movebtm|type=normal|user=Paul's Ursaring|startcode=DP081|startname=Chim - Charred!}} | {{movebtm|type=normal|user=Paul's Ursaring|startcode=DP081|startname=Chim - Charred!|notes=Used on rocky terrain}} | ||
==In the manga== | ==In the manga== | ||
===Pokémon Adventures=== | |||
{{movemanga|type=normal|exp=yes|gen=The user creates an empty space.|image1=Amber Carvanha Secret Power.png|image1p=Carvanha}} | |||
{{movep|type=normal|ms=318|pkmn=Carvanha|method=Carvanha creates an empty space in stones or trees.}} | |||
{{movebtmManga|type=normal|user=Amber (Adventures)|user1=Amber's Carvanha|startcode=PS189|startname=Mowing Down Ludicolo|notes=Debut}} | |||
* In ''[[PS419|Getting the Drop on Gallade I]]'', a {{p|Zangoose}} used in the [[Battle Castle]] was revealed to know Secret Power, but it was never seen using the move. | |||
===Phantom Thief Pokémon 7=== | ===Phantom Thief Pokémon 7=== | ||
{{Movemanga|type=normal|exp=yes|gen=The user | {{Movemanga|type=normal|exp=yes|gen=The user attacks the target with a secret power. The additional effects of this attack depend upon where it was used.|image1=Rocco Gardevoir Secret Power.png|image1p=Gardevoir}} | ||
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir's body glows brightly and the opponent is stricken with a status | {{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir's body glows brightly and the opponent is stricken with a status condition.}} | ||
{{MovebtmManga|type=normal|user=Rocco|user1=Rocco's Gardevoir|startcode=P7-07|startname=Stolen Memories|notes=Debut}} | {{MovebtmManga|type=normal|user=Rocco|user1=Rocco's Gardevoir|startcode=P7-07|startname=Stolen Memories|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
{{movegen| | {{main|Secret Power (move)/Gallery}} | ||
type=normal| | <!-- | ||
genIII=Secret Power III| | {{incomplete|section|link battle images; Generations VI and VII images}} | ||
genIV=Secret Power IV| | ===In battle=== | ||
====Core series games==== | |||
=====In buildings===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III building | |||
|genIV=Secret Power IV building | |||
|genV=Secret Power V building | |||
|genVI=Secret Power VI building | |||
|genVI2=Secret Power VI building 2 | |||
}} | }} | ||
=====In link battles===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III link | |||
|genIV=Secret Power IV link | |||
|genV=Secret Power V link | |||
}} | |||
=====On plain terrain===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III plain | |||
|genIV=Secret Power IV sand | |||
|genV=Secret Power V building | |||
}} | |||
=====In sand===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III sand | |||
|genIV=Secret Power IV sand | |||
|genV=Secret Power V sand | |||
}} | |||
=====In caves===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III cave | |||
|genIV=Secret Power IV cave | |||
|genV=Secret Power V cave | |||
}} | |||
=====On rocks===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III rock | |||
|genIV=Secret Power IV cave | |||
|genV=Secret Power V cave | |||
}} | |||
=====In tall grass===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III tall grass | |||
|genIV=Secret Power IV grass | |||
|genV=Secret Power V grass | |||
}} | |||
=====In long grass===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III long grass | |||
|genIV=Secret Power IV grass | |||
|genV=Secret Power V grass | |||
}} | |||
=====In pond water===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III pond | |||
|genIV=Secret Power IV water | |||
|genV=Secret Power V water | |||
}} | |||
=====In sea water===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III sea | |||
|genIV=Secret Power IV water | |||
|genV=Secret Power V water | |||
}} | |||
=====Underwater===== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III underwater | |||
}} | |||
=====In snow===== | |||
{{movegen | |||
|type=normal | |||
|genIV=Secret Power IV snow | |||
|genV=Secret Power V snow | |||
}} | |||
=====On ice===== | |||
{{movegen | |||
|type=normal | |||
|genIV=Secret Power IV ice | |||
|genV=Secret Power V ice | |||
}} | |||
=====In puddles===== | |||
{{movegen | |||
|type=normal | |||
|genIV=Secret Power IV sand | |||
|genV=Secret Power V puddle | |||
}} | |||
=====In the Distortion World===== | |||
{{movegen | |||
|type=normal | |||
|genIV=Secret Power IV Distortion | |||
}} | |||
====Side series games==== | |||
{{Movegen | |||
|type=Normal | |||
|Colo=Secret Power Colo | |||
|XD=Secret Power XD | |||
|PBR=Secret Power PBR | |||
}} | |||
====Spin-off series games==== | |||
{{Movegen | |||
|type=Normal | |||
|PMDRB=Secret Power PMD RB | |||
|PMDGTI=Secret Power PMD GTI | |||
|PSMD=Secret Power PSMD | |||
}} | |||
===Outside of battle=== | |||
====Tree==== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III tree OW | |||
}} | |||
====Indent==== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III indent OW | |||
}} | |||
====Shrub==== | |||
{{movegen | |||
|type=normal | |||
|genIII=Secret Power III shrub OW | |||
}} | |||
--> | |||
==Trivia== | ==Trivia== | ||
* | * Secret Power is the only: | ||
* | ** move that can have a chance of {{status|freeze|freezing}} higher than 10%, excluding {{m|Blizzard}} in the Japanese [[Generation I]] handheld games. | ||
* | ** {{type|Normal}} move capable of {{status|poison}}ing the target. | ||
* Secret Power only uses the animations of damage-dealing moves. | |||
* Secret Power | * In [[Generation IV]] and {{gen|V}} as well as {{g|X and Y}}, Secret Power only uses the animations of single-target moves. | ||
* In {{g|Omega Ruby and Alpha Sapphire}}, Secret Power uses the animation of {{m|Incinerate}} in a volcanic area and the animation of {{m|Swift}} in space, the only instances of it using the animation of a multi-target move in Generation VI. | |||
** As a result, it has a unique animation when used in [[Horde Encounter]]s in volcanic areas (there are no battles with multiple opponents in space). Incinerate shoots fireballs at all opponents, whereas Secret Power only shoots a fireball at the target. This is the only instance in the [[core series]] games that Secret Power has a unique animation. | |||
* In [[Generation VII]], Secret Power uses the animation of Incinerate when used in volcanic areas, the only instance of it using the animation of a multi-target move in that generation. Unlike in Generation VI, it uses the same animation as Incinerate in battles with multiple opponents, causing both opponents to react to the hit despite the move only affecting one of them. | |||
* Secret Power is the only move present in [[Pokémon Mystery Dungeon: Red and Blue Rescue Team]] not to be present in the remake, as it was exclusively a TM move in Generation III and does not have equivalent or a Move Tutor in Generation VII games, with the only Pokémon that learns it normally not being present in the game. | |||
==In other languages== | ==In other languages== | ||
* | {{Langtable|color={{normal color}}|bordercolor={{normal color light}} | ||
* | |zh_yue=秘密之力 ''{{tt|Beimaht-jī Lihk|Secret Power}}'' {{tt|*|Games}}<br>神秘力量 ''{{tt|Sàhnbei Lihkleuhng|Mysterious Power}}'' {{tt|*|Pre-Gen VII Media}} | ||
* | |zh_cmn=秘密之力 ''{{tt|Mìmì-zhī Lì|Secret Power}}'' {{tt|*|Games}}<br>神秘力量 ''{{tt|Shénmì Lìliàng|Mysterious Power}}'' {{tt|*|Anime (DP), Adventures}}<br>秘密的力量 ''{{tt|Mìmì-de Lìliàng|Secret Power}}'' {{tt|*|Early anime}} | ||
|da=Hemmelig kraft{{tt|*|Pokémon Emerald manual}}<br>Hemmelig styrke{{tt|*|Pokémon Ruby and Sapphire manual}} | |||
|nl=Geheime kracht | |||
|fr=Force Cachée | |||
|no=Hemmelig Kraft | |||
|de=Geheimpower | |||
|el=Μυστική Δύναμη | |||
* | |hi=छुपी हुई शक्ति ''Chupi Hui Shakti'' | ||
|id=Kekuatan Rahasia | |||
|pt=Poder Secreto | |||
|it=Forzasegreta | |||
|ko=비밀의힘 ''Bimiruihim'' | |||
|es_eu=Daño Secreto | |||
|es_la=Poder Secreto | |||
|sv=Hemlig kraft{{tt|*|Pokémon Emerald manual}} | |||
|sr=Tajna Moć | |||
|ro=Puterea Secretă | |||
|pl=Tajna Moc | |||
|vi=Sức Mạnh Bí Mật | |||
}} | |||
{{-}} | |||
{{Generation III TMs}} | {{Generation III TMs}} | ||
{{Generation IV TMs}} | {{Generation IV TMs}} | ||
{{Generation VI TMs}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that cause flinching]] | [[Category:Moves that can cause flinching]] | ||
[[Category:Moves that can confuse]] | |||
[[ | [[Category:Moves that can inflict paralysis]] | ||
[[Category:Moves that can inflict poison]] | |||
[[Category:Moves that can inflict freeze]] | |||
[[Category:Moves that can inflict sleep]] | |||
[[Category:Moves that can inflict a burn]] | |||
[[Category:Moves that can lower the target's Attack]] | |||
[[Category:Moves that can lower the target's Defense]] | |||
[[Category:Moves that can lower the target's Special Attack]] | |||
[[Category:Moves that can lower the target's Speed]] | |||
[[Category:Moves that can lower the target's accuracy]] | |||
[[Category:Moves that vary with environment]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Geheimpower]] | [[de:Geheimpower]] | ||
[[es:Daño secreto]] | |||
[[fr:Force Cachée]] | [[fr:Force Cachée]] | ||
[[it:Forzasegreta | [[it:Forzasegreta]] | ||
[[ja:ひみつのちから]] | [[ja:ひみつのちから]] | ||
[[zh:秘密之力(招式)]] |
Latest revision as of 10:14, 1 September 2024
Secret Power ひみつのちから Secret Power | ||||||||||||
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Secret Power (Japanese: ひみつのちから Secret Power) is a damage-dealing Normal-type move introduced in Generation III. It was TM43 from Generation III to Generation IV, and TM94 in Omega Ruby and Alpha Sapphire. In Generations V and VII, it was the signature move of Audino, but other Pokémon could still inherit it via breeding.
Effect
This move effect may be in need of research. Reason: Confirm whether it is affected by Shield Dust You can discuss this on the talk page. |
In battle
Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect and animation are determined by the current environment. The effect and animation caused by each environment change between games, as do the environments recognized.
Generation III
In a Pokémon Contest, Secret Power uses Needle Arm's animation (but not the effects).
Secret Power's secondary effect chance is doubled by Serene Grace.
Terrain | Secondary effect | Animation |
---|---|---|
Building and link battle | causes paralysis | Strength |
Plain terrain | Slam | |
Sand | lowers accuracy by one stage | Mud Shot |
Cave | causes flinching | Bite |
Rock | causes confusion | Rock Throw |
Tall grass | inflicts poison | Needle Arm |
Long grass | causes sleep | Magical Leaf |
Pond water | lowers Speed by one stage | BubbleBeam |
Sea water | lowers Attack by one stage | Surf |
Underwater | lowers Defense by one stage | Waterfall |
Pokémon Colosseum and XD
This move effect may be in need of research. Reason: What does it do in the Orre Colosseum? You can discuss this on the talk page. |
Secret Power uses the animation for Needle Arm, regardless of location.
Area | Secondary effect |
---|---|
Buildings, The Under Subway, Realgam Colosseum, Mt. Battle (Areas 1-3)Colo, S.S. Libra |
causes paralysis |
Outskirt Stand, Phenac City, Cipher Lab (outside) | lowers accuracy by one stage |
Pyrite Town, The Under, Cipher Key Lair (outside), Citadark Isle (outside), Rock Poké Spot, Pyrite Colosseum, Mt. Battle (Areas 7-10) |
causes confusion |
Phenac Stadium | lowers Defense by one stage |
Agate Village, Relic StoneColo, Mt. Battle (outside), Pokémon HQ Lab, Kaminko's House, Mt. Battle (Areas 1-3)XD |
inflicts poison |
Relic StoneXD | causes sleep |
Pyrite Cave, Relic Cave, Deep Colosseum, Mt. Battle (Areas 4-6), Cave Poké Spot | causes flinching |
Gateon Port | lowers Attack by one stage |
Oasis Poké Spot | lowers Speed by one stage |
Generation IV
In a Pokémon Super Contest, Secret Power uses Body Slam's animation (but not the effects).
Marsh tiles can only be found in the Safari Zones, making its effect unused.
Terrain | Secondary effect | Animation |
---|---|---|
Building and link battle | causes paralysis | Body Slam |
Distortion World | Pound | |
Sand, plain terrain, and puddles | lowers accuracy by one stage | Mud-Slap |
Cave and rock | causes flinching | Rock Throw |
Grass | causes sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Snow | causes freezing | Avalanche |
Ice | Ice Shard | |
Marsh | lowers Speed by one stage | Mud Shot |
Pokémon Battle Revolution
In Pokémon Battle Revolution, Secret Power's animation is the same for all Colosseums, but the move still has different secondary effects depending on which Colosseum is being fought at:
Colosseum | Secondary effect |
---|---|
Lagoon | causes paralysis |
Main Street | |
Neon | |
Courtyard | |
Gateway | lowers Attack by one stage |
Waterfall | causes sleep |
Sunny Park | |
Sunset | lowers accuracy by one stage |
Crystal | causes flinching |
Magma | |
Stargazer |
Generation V
Secret Power's secondary effect chance is not doubled by Serene Grace.
Terrain | Secondary effect | Animation |
---|---|---|
Building and urban | causes paralysis | Body Slam |
Sand, plain terrain, rock, and link battles | lowers accuracy by one stage | Mud-Slap |
Cave | causes flinching | Rock Throw |
Tall grass | causes sleep | Needle Arm |
Water | lowers Attack by one stage | Water Pulse |
Puddles | lowers Speed by one stage | Mud Shot |
Snow | causes freezing | Avalanche |
Ice | Ice Shard |
Generation VI
Secret Power's secondary effect chance is now doubled by Serene Grace, but it is still not doubled by the rainbow effect from combining Water Pledge and Fire Pledge.
In a Pokémon Contest Spectacular, Secret Power uses Last Resort's animation (but not the effects).
Terrain | Secondary effect | Animation |
---|---|---|
Building, plain terrain, Sky Battles, and link battles | causes paralysis | Body Slam |
Electric Terrain | Thunder Shock | |
Sand and rock | lowers accuracy by one stage | Mud-Slap |
Cave | causes flinching | Rock Throw |
Burial ground | Shadow Sneak | |
Space | Swift | |
Water and underwater | lowers Attack by one stage | Water Pulse |
Swamp water and marsh | lowers Speed by one stage | Mud Shot |
Soaring in the sky and Sky Pillar | Gust | |
Snow | causes freezing | Avalanche |
Ice | Ice Shard | |
Volcano | inflicts a burn | Incinerate |
Grass and Grassy Terrain | causes sleep | Needle Arm |
Misty Terrain | lowers Special Attack by one stage | Fairy Wind |
Generation VII
Terrain | Secondary effect | Animation |
---|---|---|
Building, road, plain terrain, and link battles | causes paralysis | Spit Up |
Electric Terrain | Thunder Shock | |
Cave | causes flinching | Rock Throw |
Sand, dirt, and rock | lowers accuracy by one stage | Mud-Slap |
Water | lowers Attack by one stage | Water Pulse |
Snow and ice | causes freezing | Ice Shard |
Volcano | inflicts a burn | Incinerate |
Ultra Space | lowers Defense by one stage | Psywave |
Grass, field, flowers, and Grassy Terrain | causes sleep | Needle Arm |
Misty Terrain | lowers Special Attack by one stage | Fairy Wind |
Psychic Terrain | lowers Speed by one stage | Confusion |
Generation VIII onwards
Secret Power cannot be selected in a battle.
Outside of battle
Generation III
Secret Power allows the user to create their own Secret Base. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.
Generations IV and V
It no longer has the out-of-battle effect of creating a Secret Base.
Generation VI
In Pokémon Omega Ruby and Alpha Sapphire, Secret Power can again be used to create Secret Bases at Secret Spots. Secret Power can only be used in the field once the player has obtained its TM (TM94).
Generation VII onwards
Secret Power cannot be used outside of battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0531 | Fairy | 20 | 20XY 25ORAS |
25 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0037 | Field | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0037 | Vulpix
Alolan Form |
Field | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0043 | |
Grass | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0048 | |
Bug | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0096 | Human-Like | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0175 | Flying | Fairy | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0193 | |
Bug | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0203 | |
Field | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0206 | Field | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0307 | |
Human-Like | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0517 | Field | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0577 | Amorphous | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Compatibility | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | VI | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
TM94 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0010 | Bug | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0011 | Bug | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0013 | |
Bug | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0014 | |
Bug | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0129 | Water 2 | Dragon | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0132 | Ditto | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0201 | Unown
All forms |
No Eggs Discovered | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0202 | Amorphous | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0235 | Field | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0265 | Bug | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0266 | Bug | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0268 | Bug | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0360 | No Eggs Discovered | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0374 | |
Mineral | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0401 | Bug | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0412 | Burmy
All forms |
Bug | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0415 | |
Bug | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0602 | Amorphous | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0664 | Bug | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0665 | Bug | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0197 | Field | Wes's initial PokémonColo | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0016 | |
Flying | Dream World - Windswept Sky | |||
0052 | Field | Dream World - Spooky Manor | ||||
0098 | Water 3 | Dream World - Sparkling Sea | ||||
0211 | |
Water 2 | Dream World - Sparkling Sea | |||
0399 | Water 1 | Field | Dream World - Pleasant Forest | |||
0422 | Shellos
West Sea |
Water 1 | Amorphous | Dream World - Sparkling Sea | ||
0422 | Shellos
East Sea |
Water 1 | Amorphous | Dream World - Sparkling Sea | ||
0431 | Field | Dream World - Pleasant Forest | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Missing dungeons, and Rumble games other than World |
Pokémon Mystery Dungeon series
Secret Power deals damage, and may inflict a secondary effect depending on the dungeon's current terrain. From Pokémon Super Mystery Dungeon, it is also affected by moves that change terrain.
Before Pokémon Mystery Dungeon: Gates to Infinity, the animation was always that of Needle Arm. Since then, Secret Power has had a unique animation that remains the same regardless of the dungeon terrain.
|
Red Rescue Team and Blue Rescue Team
Explorers of Time, Darkness, and Sky
Gates to Infinity
Super Mystery Dungeon
Pokémon Rumble series
The secondary effect depends on the type of stage it is used in. All other properties are the same regardless of area.
Pokémon Rumble World
Stage type | Status inflicted |
---|---|
Battle Royale, Tower, Power Plant, and Graveyard | Paralyzed |
Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree | Asleep |
Cave, Cliffs, and Volcano | Flinch |
Desert | Hit Ratio ↓ |
Swamp | Speed ↓ |
Beach | Attack ↓ |
Glacier | Frozen |
Pokémon Rumble Rush
Description
|
In the anime
The user attacks the target with a secret power. The additional effects of this attack depend upon where it was used. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Nincada's claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent. | |||
Keanu's Nincada | A Three Team Scheme! | Debut Incorrectly referred to as Hidden Power in the dub Used on water | |
Glameow's body glows pink and it releases a pink wave from its body all around it. | |||
Zoey's Glameow | Dawn's Early Night!! | English dub debut | |
Happiny waves her arms and it releases a pink wave from her body all around her. When the wave hits the opponent, it becomes dazed. | |||
Brock's Happiny | Tanks for the Memories! | Used on rocky terrain | |
Bibarel's body glows pink and multiple green energy tentacles appear around it. Then, similarly-colored energy tentacles surround the opponent's body and wrap around it, causing it to fall asleep. | |||
Reggie's Bibarel | Lost Leader Strategy! | Used on grass | |
Glaceon's body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink. | |||
May's Glaceon | Strategy With a Smile! | Used in a building | |
Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it. Afterwards, the opponent becomes too scared to attack. | |||
Paul's Ursaring | Chim - Charred! | Used on rocky terrain |
In the manga
Pokémon Adventures
The user creates an empty space. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Carvanha creates an empty space in stones or trees. | |||
Amber's Carvanha | Mowing Down Ludicolo | Debut |
- In Getting the Drop on Gallade I, a Zangoose used in the Battle Castle was revealed to know Secret Power, but it was never seen using the move.
Phantom Thief Pokémon 7
The user attacks the target with a secret power. The additional effects of this attack depend upon where it was used. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Gardevoir's body glows brightly and the opponent is stricken with a status condition. | |||
Rocco's Gardevoir | Stolen Memories | Debut |
In other generations
- Main article: Secret Power (move)/Gallery
Trivia
- Secret Power is the only:
- move that can have a chance of freezing higher than 10%, excluding Blizzard in the Japanese Generation I handheld games.
- Normal-type move capable of poisoning the target.
- Secret Power only uses the animations of damage-dealing moves.
- In Generation IV and V as well as Pokémon X and Y, Secret Power only uses the animations of single-target moves.
- In Pokémon Omega Ruby and Alpha Sapphire, Secret Power uses the animation of Incinerate in a volcanic area and the animation of Swift in space, the only instances of it using the animation of a multi-target move in Generation VI.
- As a result, it has a unique animation when used in Horde Encounters in volcanic areas (there are no battles with multiple opponents in space). Incinerate shoots fireballs at all opponents, whereas Secret Power only shoots a fireball at the target. This is the only instance in the core series games that Secret Power has a unique animation.
- In Generation VII, Secret Power uses the animation of Incinerate when used in volcanic areas, the only instance of it using the animation of a multi-target move in that generation. Unlike in Generation VI, it uses the same animation as Incinerate in battles with multiple opponents, causing both opponents to react to the hit despite the move only affecting one of them.
- Secret Power is the only move present in Pokémon Mystery Dungeon: Red and Blue Rescue Team not to be present in the remake, as it was exclusively a TM move in Generation III and does not have equivalent or a Move Tutor in Generation VII games, with the only Pokémon that learns it normally not being present in the game.
In other languages
|
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves usable outside of battle
- Generation III TM moves
- Generation IV TM moves
- Generation VI TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Smart moves
- Physical moves
- Generation III moves
- Moves in need of research
- Articles needing more information
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Rumble Rush
- Machine moves
- Moves that can cause flinching
- Moves that can confuse
- Moves that can inflict paralysis
- Moves that can inflict poison
- Moves that can inflict freeze
- Moves that can inflict sleep
- Moves that can inflict a burn
- Moves that can lower the target's Attack
- Moves that can lower the target's Defense
- Moves that can lower the target's Special Attack
- Moves that can lower the target's Speed
- Moves that can lower the target's accuracy
- Moves that vary with environment
- Moves unusable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet