Nature Power (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=267 |
|n=267
name=Nature Power |
|name=Nature Power
jname=しぜんのちから |
|jname=しぜんのちから
jtrans=Nature Power |
|jtrans=Nature Power
desc=An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
|jtranslit=Shizen no Chikara
gameimage=Nature power.PNG |
|gameimage=Nature Power VIII.png
type=Normal |
|gameimage2=Nature Power VIII 2.png
damagecategory=Status |
|gameimagewidth=300
basepp=20 |
|type=Normal
maxpp=32 |
|damagecategory=Status
power=— |
|basepp=20
accuracy=— |
|maxpp=32
bdesc=??? |
|power=—
category=Beauty |
|accuracy=—
appeal=1 |
|gen=III
jam=0 |
|tm6=yes
cdesc=??? |
|tm#6=96
appealsc=2 |
|tm7=yes
scdesc=Makes the order of contestants random in the next turn. |
|tm#7=96
pokefordex=nature+power |
|na=no
touches=no |
|category=Beauty
protect=no |
|appeal=1
magiccoat=no |
|jam=0
snatch=no |
|cdesc=The appeal works best the more the crowd is excited.
brightpowder=no |
|appealsc=2
kingsrock=no |
|scdesc=Makes the order of contestants random in the next turn.
flag7=yes |
|category6=Beautiful
flag8=no |
|appeal6=1
sound=no |
|jam6=0
footnotes= }}
|cdesc6=Works better the more the crowd is excited.
'''Nature Power''' is a slightly inaccurate non-damaging {{t|Normal}}-type move introduced in [[Generation III]].
|touches=no
|protect=no
|magiccoat=no
|snatch=no
|mirrormove=no
|kingsrock=no
|sound=no
|target=anyadjacent
}}
'''Nature Power''' (Japanese: '''しぜんのちから''' ''Nature Power'') is a {{type|Normal}} [[move]] introduced in [[Generation III]]. It was [[TM96]] from [[Generation VI]] to {{g|Ultra Sun and Ultra Moon}}.


=Effect=
==Effect==
==Generation III==
{{MoveResearch|Who is targeted when single-target moves are called in Gens III-V during double and triple battles?}}
Nature Power becomes a different damaging move depending on the environment that the battle is being conducted in.


The moves Nature Power can turn into are:
Nature Power gains [[priority]] from {{a|Prankster}}, despite always calling a damaging move in games that Prankster exists. Effects that depend on a move's type (such as {{a|Pixilate}} and [[Gem]]s) will be executed based on the type of the move Nature Power becomes.
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
 
|- style="background: #ccf;"
===Generation III===
| Terrain
Nature Power targets the user rather than any specific Pokémon. Therefore, in [[Double Battle|Double]] and [[Triple Battle]]s, because of the inability to select a target, the chosen move always hit the opponent directly opposite the user, except in {{game|Emerald}}, where it always targets randomly. If the opponent directly opposite the user had fainted, the move will randomly target one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.
| Move
 
In a [[Pokémon Contest]], Nature Power uses {{m|Ancient Power|AncientPower}}'s animation (but not the effects).
 
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, plain terrain, and link battle
| {{mcolor|Swift|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| 60
| —%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|mountain}}" | Rock
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass}}
| {{mcolor|Stun Spore|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| —
| 75%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|forest}}" | {{color2|FFF|Tall grass#Long grass|Long grass}}
| {{mcolor|Razor Leaf|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| 55
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile#Rivers and ponds|Pond water}}
| {{mcolor|BubbleBeam|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 65
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Water tile#Oceans|Sea water}}
| {{mcolor|Surf|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 95
| 100%
|-
|-
| Plain
| style="{{roundybl|5px}}; background:#{{locationcolor/med|underwater}}" | {{color2|FFF|Tall grass#Seaweed|Underwater}}
| {{m|Swift}}
| style="background:#FFF" | {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#FFF" | 120
| style="{{roundybr|5px}}; background:#FFF" | 80%
|}
 
====Pokémon Colosseum and XD====
{{MoveResearch|What does it do in the Orre Colosseum?}}
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Area
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Buildings, {{color2|000|The Under Subway}}, {{color2|000|Realgam Colosseum}},<br>{{color2|000|Mt. Battle}} (Areas 1-3)<span class="blacklinks>{{sup/ss|Colo}}</span>, {{color2|000|S.S. Libra}}
| {{mcolor|Swift|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| 60
| &mdash;%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Outskirt Stand}}, {{color2|000|Phenac City}}, {{color2|000|Cipher Lab}} (outside)
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Pyrite Cave}}, {{color2|000|Relic Cave}}, {{color2|000|Deep Colosseum}}, {{color2|000|Mt. Battle}} (Areas 4-6), {{color2|000|Poké Spot|Cave Poké Spot}}
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|mountain}}" | {{color2|000|Pyrite Town}}, {{color2|000|The Under}}, {{color2|000|Cipher Key Lair}} (outside), {{color2|000|Citadark Isle}} (outside),<br>{{color2|000|Poké Spot|Rock Poké Spot}}, {{color2|000|Pyrite Colosseum}}, {{color2|000|Mt. Battle}} (Areas 7-10)
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Agate Village}}, {{color2|000|Relic Stone}}<span class="blacklinks">{{sup/ss|Colo}}</span>, {{color2|000|Mt. Battle}} (outside),<br>{{color2|000|Pokémon HQ Lab}}, {{color2|000|Kaminko's House}}, {{color2|000|Mt. Battle}} (Areas 1-3)<span class="blacklinks">{{sup/ss|XD}}</span>
| {{mcolor|Stun Spore|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| &mdash;
| 75%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|forest}}" | {{color2|FFF|Relic Stone}}<span class="blacklinks">{{sup/ss|XD}}</span>
| {{mcolor|Razor Leaf|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| 55
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Poké Spot|Oasis Poké Spot}}
| {{mcolor|BubbleBeam|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 65
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Gateon Port}}
| {{mcolor|Surf|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 95
| 100%
|-
|-
| Cave
| style="{{roundybl|5px}}; background:#{{locationcolor/med|underwater}}" | {{color2|FFF|Phenac Stadium}}
| {{m|Shadow Ball}}
| style="background:#FFF" | {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#FFF" | 120
| style="{{roundybr|5px}}; background:#FFF" | 80%
|}
 
===Generation IV===
In a [[Pokémon Super Contest]], Nature Power uses {{m|Tri Attack}}'s animation (but not the effects).
 
Marsh tiles can only be found in the [[Safari Zone]]s, making its effect unused.
 
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, {{color2|000|Distortion World}}, and link battle
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}} and plain terrain
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} and rock
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass}}
| {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}}
| {{mcolor|Blizzard|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 70%
|-
|-
| Rock
| style="background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}}
| {{m|Rock Slide}}
| style="background:#FFF" | {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 95
| style="background:#FFF" | 100%
|-
|-
| Sand
| style="{{roundybl|5px}}; background:#{{locationcolor/med|marsh}}" | {{color2|000|Marsh}}
| {{m|Earthquake}}
| style="background:#FFF" | {{mcolor|Mud Bomb|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 65
| style="{{roundybr|5px}}; background:#FFF" | 85%
|}
 
====Pokémon Battle Revolution====
In [[Pokémon Battle Revolution]], the move called by Nature Power depends on which Colosseum is being fought at:
 
{| class="sortable roundy" style="text-align:center; border:1px solid #{{platinum color}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Colosseum
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Lagoon Colosseum|Lagoon}}
| rowspan=4 | {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" rowspan=4 | {{typecolor|Normal}}
| style="background:#{{special color}}" rowspan=4 | {{color2|FFF|Special move|Special}}
| rowspan=4 | 80
| rowspan=4 | 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|road}}" | {{color2|000|Main Street Colosseum|Main Street}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|grass}}" | {{color2|fff|Neon Colosseum|Neon}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|fog}}" | {{color2|000|Courtyard Colosseum|Courtyard}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|blue}}" | {{color2|fff|Gateway Colosseum|Gateway}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Waterfall Colosseum|Waterfall}}
| rowspan=2 | {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" rowspan=2 | {{typecolor|Grass}}
| style="background:#{{physical color}}" rowspan=2 | {{color2|{{physical textcolor}}|Physical move|Physical}}
| rowspan=2 | 80
| rowspan=2 | 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Sunny Park Colosseum|Sunny Park}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Crystal Colosseum|Crystal}}
| rowspan=3 | {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" rowspan=3 | {{typecolor|Rock}}
| style="background:#{{physical color}}" rowspan=3 | {{color2|{{physical textcolor}}|Physical move|Physical}}
| rowspan=3 | 75
| rowspan=3 | 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|fire}}" | {{color2|fff|Magma Colosseum|Magma}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|space}}" | {{color2|{{locationcolor/text|space}}|Stargazer Colosseum|Stargazer}}
|-
|-
| Tall Grass
| style="{{roundybl|5px}}; background:#{{locationcolor/med|water}}" | {{color2|000|Sunset Colosseum|Sunset}}
| {{m|Stun Spore}}
| style="background:#FFF" | {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| style="background:#FFF" | 100
| style="{{roundybr|5px}}; background:#FFF" |100%
|}
 
===Generation V===
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building and urban
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, plain terrain, rock and link battle
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | Grass
| {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000|Puddle|Puddles}}
| {{mcolor|Mud Bomb|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 65
| 85%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}}
| {{mcolor|Blizzard|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 70%
|-
| style="{{roundybl|5px}}; background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}}
| style="background:#FFF" | {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 95
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
 
===Generation VI===
Nature Power now targets an adjacent Pokémon rather than the user (even if the move it would turn into affects multiple Pokémon). This allows single-target moves called by Nature Power to target an ally, which was not previously possible.
 
In a [[Pokémon Contest]] Spectacular, Nature Power uses {{m|Encore}}'s animation (but not the effects).
 
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, plain terrain, {{color2|000|Sky Battle|Sky Battles}}, and link battles
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} and {{color2|000|Cyllage Gym}}
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}} and rock
| {{mcolor|Earth Power|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000|Water tile|Swamp water}} and {{color2|000|Marsh tile|marsh}}
| {{mcolor|Mud Bomb|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 65
| 85%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|FFF|Water tile|Water}} and {{color2|FFF|underwater}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 110
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}}
| {{mcolor|Frost Breath|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 60
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}} and {{color2|000|Snowbelle Gym}}
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|volcano}}" | {{color|FFF|Volcano}}
| {{mcolor|Lava Plume|000}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ghost}}" | {{color|FFF|Burial ground}}
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|flying}}" | {{color2|000|Soaring in the sky}} and {{color2|000|Sky Pillar}}
| {{mcolor|Air Slash|000}}
| style="background:#{{flying color}}" | {{typecolor|Flying}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 75
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|space}}" | {{color|{{locationcolor/text|space}}|Space}}
| {{mcolor|Draco Meteor|000}}
| style="background:#{{dragon color}}" | {{typecolor|Dragon}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 130
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, {{mcolor|Grassy Terrain|000}}, and {{color2|000|Coumarine Gym}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{fairy color}}" | {{mcolor|Misty Terrain|000}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 95
| 100%
|-
|-
| Very Tall Grass
| style="{{roundybl|5px}}; background:#{{electric color}}" | {{mcolor|Electric Terrain|000}}
| {{m|Razor Leaf}}
| style="background:#FFF" | {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 90
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
 
===Generation VII===
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, road, plain terrain, and link battles
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, dirt, and rock
| {{mcolor|Earth Power|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 110
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}}
| {{mcolor|Lava Plume|000}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|space}}" | {{color2|{{locationcolor/text|space}}|Ultra Space}}
| {{mcolor|Psyshock|000}}
| style="background:#{{psychic color}}" | {{typecolor|Psychic}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, field, flowers, and {{mcolor|Grassy Terrain|000}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{fairy color}}" | {{mcolor|Misty Terrain|000}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 95
| 100%
|- style="background:#FFF"
| style="background:#{{electric color}}" | {{mcolor|Electric Terrain|000}}
| {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|-
|-
| Water (surfing)
| style="{{roundybl|5px}}; background:#{{psychic color}}" | {{mcolor|Psychic Terrain|000}}
| {{m|Surf}}
| style="background:#FFF" | {{mcolor|Psychic|000}}
| style="background:#{{psychic color}}" | {{typecolor|Psychic}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 90
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
|}
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />


==Generation IV==
If powered up by a [[Normalium Z]] into Z-Nature Power, the selected move will become its corresponding [[Z-Move]].


Some moves Nature Power can turn into are changed to:
===Generation VIII===
{| border="1" cellpadding="2" align="left" style="margin: 5px; border: 1px solid #88a; border-collapse: collapse;"
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
|- style="background: #ccf;"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
| Terrain
! style="background-color:#{{normal color light}}" | Move
| Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, urban, {{color2|000|Gym}}, battlefield, and link battles
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, rock, {{color2|000|Pokémon Den}}, and {{color2|000|Crown Tundra}} grass
| {{mcolor|Earth Power|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 110
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|flying}}" | Bridge
| {{mcolor|Air Slash|000}}
| style="background:#{{flying color}}" | {{typecolor|Flying}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 75
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, woods, field, flowers, and {{mcolor|Grassy Terrain|000}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{fairy color}}" | {{mcolor|Misty Terrain|000}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 95
| 100%
|- style="background:#FFF"
| style="background:#{{electric color}}" | {{mcolor|Electric Terrain|000}}
| {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|-
|-
| Plain
| style="{{roundybl|5px}}; background:#{{psychic color}}" | {{mcolor|Psychic Terrain|000}}
| {{m|Tri Attack}}
| style="background:#FFF" | {{mcolor|Psychic|000}}
| style="background:#{{psychic color}}" | {{typecolor|Psychic}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 90
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
 
===Generation IX===
Nature Power cannot be selected in a battle.
 
==Description==
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|The type of attack varies depending on the location.}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that changes type depending on the user's location.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|An attack that makes use of nature's power. Its effects vary depending on the user's environment.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|This attack makes use of nature's power. Its effects vary depending on the user's environment.}}
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}{{left clear}}
 
==Learnset==
===By [[Level|leveling up]]===
{{Movehead/Games|Normal|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/7|0152|Chikorita|type=Grass|2|Monster|Grass|−|−|−|−||−|23}}
{{Moveentry/7|0153|Bayleef|type=Grass|2|Monster|Grass|−|−|−|−||−|26}}
{{Moveentry/7|0154|Meganium|type=Grass|2|Monster|Grass|−|−|−|−||−|26}}
{{Moveentry/7|0270|Lotad|type=Water|type2=Grass|2|Water 1|Grass|13|7|7|7{{sup/6|XY}}<br>24{{sup/6|ORAS}}|24|24|24}}
{{Moveentry/7|0271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|13|7|7|7{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28|30|30}}
{{Moveentry/7|0272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|1|1|1|1|1|1|1}}
{{Moveentry/7|0273|Seedot|type=Grass|2|Field|Grass|13|13|13|13{{sup/6|XY}}<br>15{{sup/6|ORAS}}|15|21|21}}
{{Moveentry/7|0274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|13|13|13|13{{sup/6|XY}}<br>9{{sup/6|ORAS}}|16|30|30}}
{{Moveentry/7|0275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|1|−|−|−|−|1|1}}
{{Moveentry/7|0585|Deerling|type=Normal|type2=Grass|1|Field|Field|form=All forms|||41|41|41}}
{{Moveentry/7|0586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|form=All forms|||44|44|44}}
{{Moveentry/7|0698|Amaura|type=Rock|type2=Ice|1|Monster|Monster||||41|41|32}}
{{Moveentry/7|0699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster||||43|43|32}}
{{Moveentry/7|0716|Xerneas|type=Fairy|1|No Eggs Discovered|No Eggs Discovered||||72|72|15}}
{{Movefoot|Normal|7}}
 
===By [[TM]]===
{{Movehead/TMGames|Normal|g1=none|g2=none|g3=none|g4=none|g5=none|g8=none|g9=none
|g6tm=96
|g7tm=96|g7g={{gameabbrev7|SMUSUM}}}}
{{Moveentry/2|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔|✔}}
{{Moveentry/2|0047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|✔|✔}}
{{Moveentry/2|0069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0070|Weepinbell|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0071|Victreebel|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0074|formsig=A|Geodude|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form||✔}}
{{Moveentry/2|0075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0075|formsig=A|Graveler|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form||✔}}
{{Moveentry/2|0076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0076|formsig=A|Golem|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form||✔}}
{{Moveentry/2|0095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0103|formsig=A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|form=Alolan Form||✔}}
{{Moveentry/2|0114|Tangela|type=Grass|1|Grass|Grass|✔{{sup/6|ORAS}}|✔}}
{{Moveentry/2|0141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔}}
{{Moveentry/2|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0152|Chikorita|type=Grass|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0153|Bayleef|type=Grass|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0154|Meganium|type=Grass|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0155|Cyndaquil|type=Fire|1|Field|Field|✔|✔}}
{{Moveentry/2|0156|Quilava|type=Fire|1|Field|Field|✔|✔}}
{{Moveentry/2|0157|Typhlosion|type=Fire|1|Field|Field|✔|✔}}
{{Moveentry/2|0182|Bellossom|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0191|Sunkern|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0192|Sunflora|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0218|Slugma|type=Fire|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0219|Magcargo|type=Fire|type2=Rock|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔}}
{{Moveentry/2|0251|Celebi|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0252|Treecko|type=Grass|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0253|Grovyle|type=Grass|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0254|Sceptile|type=Grass|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0270|Lotad|type=Water|type2=Grass|2|Water 1|Grass|✔|✔}}
{{Moveentry/2|0271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|✔|✔}}
{{Moveentry/2|0272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|✔|✔}}
{{Moveentry/2|0273|Seedot|type=Grass|2|Field|Grass|✔|✔}}
{{Moveentry/2|0274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|✔|✔}}
{{Moveentry/2|0275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔|✔}}
{{Moveentry/2|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|✔|✔}}
{{Moveentry/2|0322|Numel|type=Fire|type2=Ground|1|Field|Field|✔|✔}}
{{Moveentry/2|0323|Camerupt|type=Fire|type2=Ground|1|Field|Field|✔|✔}}
{{Moveentry/2|0324|Torkoal|type=Fire|1|Field|Field|✔|✔}}
{{Moveentry/2|0331|Cacnea|type=Grass|2|Grass|Human-Like|✔|✔}}
{{Moveentry/2|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|✔|✔}}
{{Moveentry/2|0342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|✔|✔}}
{{Moveentry/2|0357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0387|Turtwig|type=Grass|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0388|Grotle|type=Grass|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0389|Torterra|type=Grass|type2=Ground|2|Monster|Grass|✔|✔}}
{{Moveentry/2|0406|Budew|type=Grass|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass|✔|✔}}
{{Moveentry/2|0420|Cherubi|type=Grass|2|Fairy|Grass|✔|✔}}
{{Moveentry/2|0421|Cherrim|type=Grass|2|Fairy|Grass|✔|✔}}
{{Moveentry/2|0438|Bonsly|type=Rock|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0455|Carnivine|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0456|Finneon|type=Water|1|Water 2|Water 2|✔|✔}}
{{Moveentry/2|0465|Tangrowth|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0470|Leafeon|type=Grass|1|Field|Field|✔|✔}}
{{Moveentry/2|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0492|Shaymin|type=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔|✔}}
{{Moveentry/2|0495|Snivy|type=Grass|2|Field|Grass|✔|✔}}
{{Moveentry/2|0496|Servine|type=Grass|2|Field|Grass|✔|✔}}
{{Moveentry/2|0497|Serperior|type=Grass|2|Field|Grass|✔|✔}}
{{Moveentry/2|0511|Pansage|type=Grass|1|Field|Field|✔|✔}}
{{Moveentry/2|0512|Simisage|type=Grass|1|Field|Field|✔|✔}}
{{Moveentry/2|0524|Roggenrola|type=Rock|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0525|Boldore|type=Rock|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0526|Gigalith|type=Rock|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|✔|✔}}
{{Moveentry/2|0541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug|✔|✔}}
{{Moveentry/2|0542|Leavanny|type=Bug|type2=Grass|1|Bug|Bug|✔|✔}}
{{Moveentry/2|0546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy|✔|✔}}
{{Moveentry/2|0547|Whimsicott|type=Grass|type2=Fairy|2|Grass|Fairy|✔|✔}}
{{Moveentry/2|0548|Petilil|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0549|Lilligant|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0556|Maractus|type=Grass|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0557|Dwebble|type=Bug|type2=Rock|2|Bug|Mineral|✔|✔}}
{{Moveentry/2|0558|Crustle|type=Bug|type2=Rock|2|Bug|Mineral|✔|✔}}
{{Moveentry/2|0585|Deerling|type=Normal|type2=Grass|1|Field|Field|form=All forms|✔|✔}}
{{Moveentry/2|0586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|form=All forms|✔|✔}}
{{Moveentry/2|0590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|✔|✔}}
{{Moveentry/2|0597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral|✔|✔}}
{{Moveentry/2|0598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral|✔|✔}}
{{Moveentry/2|0640|Virizion|type=Grass|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0650|Chespin|type=Grass|1|Field|Field|✔|✔}}
{{Moveentry/2|0651|Quilladin|type=Grass|1|Field|Field|✔|✔}}
{{Moveentry/2|0652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|✔|✔}}
{{Moveentry/2|0659|Bunnelby|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0660|Diggersby|type=Normal|type2=Ground|1|Field|Field|✔|✔}}
{{Moveentry/2|0669|Flabébé|type=Fairy|1|Fairy|Fairy|form=All forms|✔|✔}}
{{Moveentry/2|0670|Floette|type=Fairy|1|Fairy|Fairy|form=All forms|✔|✔}}
{{Moveentry/2|0670|formsig=E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=Eternal Flower|✔|✔}}
{{Moveentry/2|0671|Florges|type=Fairy|1|Fairy|Fairy|form=All forms|✔|✔}}
{{Moveentry/2|0672|Skiddo|type=Grass|1|Field|Field|✔|✔}}
{{Moveentry/2|0673|Gogoat|type=Grass|1|Field|Field|✔|✔}}
{{Moveentry/2|0688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3|✔|✔}}
{{Moveentry/2|0689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3|✔|✔}}
{{Moveentry/2|0698|Amaura|type=Rock|type2=Ice|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral|✔|✔}}
{{Moveentry/2|0708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous|✔|✔}}
{{Moveentry/2|0709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous|✔|✔}}
{{Moveentry/2|0710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|✔|✔}}
{{Moveentry/2|0711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|✔|✔}}
{{Moveentry/2|0716|Xerneas|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0719|Diancie|type=Rock|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||✔}}
{{Moveentry/2|0723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||✔}}
{{Moveentry/2|0724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||✔}}
{{Moveentry/2|0743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy||✔}}
{{Moveentry/2|0753|Fomantis|type=Grass|1|Grass|Grass||✔}}
{{Moveentry/2|0754|Lurantis|type=Grass|1|Grass|Grass||✔}}
{{Moveentry/2|0755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass||✔}}
{{Moveentry/2|0756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass||✔}}
{{Moveentry/2|0761|Bounsweet|type=Grass|1|Grass|Grass||✔}}
{{Moveentry/2|0762|Steenee|type=Grass|1|Grass|Grass||✔}}
{{Moveentry/2|0763|Tsareena|type=Grass|1|Grass|Grass||✔}}
{{Moveentry/2|0764|Comfey|type=Fairy|1|Grass|Grass||✔}}
{{Moveentry/2|0765|Oranguru|type=Normal|type2=Psychic|1|Field|Field||✔}}
{{Moveentry/2|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||✔}}
{{Moveentry/2|0785|Tapu Koko|type=Electric|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0786|Tapu Lele|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0787|Tapu Bulu|type=Grass|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0796|Xurkitree|type=Electric|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Movefoot|Normal|2}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}
{{Moveentry/7|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|−|−|✔|✔|✔|✔|✔}}
{{Moveentry/7|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|−|✔|✔|✔|✔|−|✔}}
{{Moveentry/7|0114|Tangela|type=Grass|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|0152|Chikorita|type=Grass|2|Monster|Grass|✔|✔|✔|✔|✔||✔}}
{{Moveentry/7|0155|Cyndaquil|type=Fire|1|Field|Field|−|−|✔|✔|✔||✔}}
{{Moveentry/7|0191|Sunkern|type=Grass|1|Grass|Grass|✔|✔|✔|✔|✔||✔}}
{{Moveentry/7|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form||||||✔}}
{{Moveentry/7|0357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|✔|✔|✔|✔|✔||✔}}
{{Moveentry/7|0420|Cherubi|type=Grass|2|Fairy|Grass||✔|✔|✔|✔|✔|✔}}
{{Moveentry/7|0546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy|||−|−|−|✔}}
{{Moveentry/7|0810|Grookey|type=Grass|2|Field|Grass||||||✔}}
{{Movefoot|Normal|7}}
 
==In other games==
{{incomplete|section|Rumble games other than World; PMD Generation IV and later}}
===[[Pokémon Mystery Dungeon series]]===
Nature Power becomes a different damaging move depending on the dungeon terrain, which can change in the middle of a dungeon. Despite being classified as a status move, it is not affected by {{m|Taunt}} in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series. This is changed from the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series.
 
In {{g|Super Mystery Dungeon}}, it is also affected by [[Terrain|moves that change terrain]].
 
{{MDMoveheader|type=normal}}
{{MDMoveRow|game=RB|pp=27|acc=—%|range=Varies|target=Enemy|cuts=No}}
{{MDMoveRow|game=TDS|pp=24|acc=—%|range=Varies|target=Enemy|cuts=No}}
{{MDMoveRow|game=BSL|pp=24|acc=—%|range=Varies|target=Enemy|cuts=No}}
{{MDMoveRow|game=SMD|pp=20|ppmax=40|acc=—%|range=Varies|target=Enemy|cuts=No}}
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
====[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]====
{| class="sortable" style="float:left; text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}} background: #{{normal color light}}" | Dungeons
! style="background: #{{normal color light}}" | Move
! style="background: #{{normal color light}}" | Type
! style="background:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| [[Tiny Woods]], [[Thunderwave Cave]], [[Sinister Woods]] (1-12F), [[Howling Forest]] (1-7F), [[Buried Relic]] (1-20F), [[Wyvern Hill]], [[Purity Forest]] (1-3F, 8-12F, 30-98F), and [[Oddity Cave]] (1-5F)
| {{mcolor|Stun Spore|000}}
| rowspan="2" style="background:#{{grass color}}" | {{typecolor|Grass}}
| &mdash;
| 100%
|- style="background:#FFF"
| [[Sinister Woods]] (13F), [[Lightning Field]]
| {{mcolor|Razor Leaf|000}}
| 4
| 84%
|- style="background:#FFF"
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], {{OBP|Rock Path|Rescue Team}}, [[Mt. Blaze]], [[Snow Path]], [[Mt. Freeze]], [[Magma Cavern]], [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Mt. Faraway]] (1-9F), [[Western Cave]] (40-99F), [[Northern Range]] (8-24F), [[Pitfall Valley]], [[Wish Cave]] (60-69F), [[Southern Cavern]] (1-23F), [[Oddity Cave]] (11-15F), and [[Remains Island]]
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| 14
| 90%
|- style="background:#FFF"
| [[Great Canyon]], [[Uproar Forest]], [[Desert Region]], and [[Purity Forest]] (4-7F, 21-29F)
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| 5
| 65%
|- style="background:#FFF"
| [[Lapis Cave]], [[Frosty Forest]], [[Sky Tower]], [[Northwind Field]] (1-19F), [[Mt. Faraway]] (21-29F, 40F), [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F) [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], [[Far-off Sea]] (16-32F), and [[Oddity Cave]] (6-10F)
| {{mcolor|Swift|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| 10
| &mdash;%
|- style="background:#FFF"
| [[Howling Forest]] (8-15F), [[Silver Trench]] (70-98F), [[Mt. Faraway]] (10-20F, 30-39F), [[Northern Range]] (1-7F), [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-59F), [[Murky Cave]], [[Solar Cave]], and [[Unown Relic]]
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| 16
| 88%
|- style="background:#FFF"
|  |[[Stormy Sea]], [[Silver Trench]] (1-69F, 99F), [[Northern Range]] (25F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Marvelous Sea]], and [[Fantasy Strait]]
| |{{mcolor|Surf|000}}
| style="background:#{{water color}}" rowspan="2"| {{typecolor|Water}}
| 18
| 88%
|-
| style="{{roundybl|5px}}; background:#FFF" |[[Purity Forest]] (13-20F)
| style="background:#FFF" |{{mcolor|Bubble Beam|000|Bubblebeam}}
| style="background:#FFF" | 6
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
 
{{left clear}}
 
====[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]====
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}} background: #{{normal color light}}" | Dungeons
! style="background: #{{normal color light}}" | Move
! style="background: #{{normal color light}}" | Type
! style="background: #{{normal color light}}" | Category
! style="background:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| [[Beach Cave]], [[Drenched Bluff]], [[Mt. Bristle]], [[Waterfall Cave]], [[Craggy Coast]], [[Side Path]], [[Mt. Horn]], {{OBP|Rock Path|Explorers of Time, Darkness, and Sky}}, [[Amp Plains]], [[Quicksand Cave]]{{tt|*|boss}}, [[Chasm Cave]], [[Dark Hill]], [[Sealed Ruin]], [[Brine Cave Pit]], [[Aegis Cave]]{{tt|*|except Regigigas chamber}}, {{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}}, [[World Abyss]] (1-15F), [[Landslide Cave]], [[Labyrinth Cave]], [[Mt. Mistral]], [[Shimmer Hill]], [[Zero Isle North]] (35-75F), [[Zero Isle East]] (1-7F), [[Zero Isle West]] (20-40F), [[Zero Isle South]] (4-43F; 61-99F), [[Marowak Dojo#Normal/Fly Maze|Normal/Fly Maze]], [[Marowak Dojo#Dark/Fire|Dark/Fire Maze]], [[Marowak Dojo#Dragon Maze|Dragon Maze]], [[Final Maze]] 40F, [[Sky Peak Mountain Path]] 3, 6 and 9, [[Sky Peak Summit Pass]], [[Zero Isle Center]] (28-30F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (4-43F; 61-96F), [[Inferno Cave]], [[Fortune Ravine]], [[Eastern Cave]], [[Spring Cave]], [[Boulder Quarry]], [[Limestone Cavern]], [[Barren Valley]], and [[Spacial Cliffs]]
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 14
| 90%
|- style="background:#FFF"
| [[Apple Woods]], [[Forest Path]], [[Foggy Forest]], [[Dusk Forest]], [[Deep Dusk Forest]], [[Treeshroud Forest]], [[Hidden Land]]{{tt|*|except boss}}, [[Mystifying Forest]]{{tt|*|except boss}}, [[Marine Resort]], {{OBP|Mystery Jungle|Explorers of Time, Darkness, and Sky}} (1-15F), [[Lush Prairie]], [[Tiny Meadow]], [[Oran Forest]], [[Midnight Forest]], [[Zero Isle North]] (1-34F), [[Zero Isle South]] (44-60F), [[Zero Isle West]] (10-19F), [[Marowak Dojo#Grass Maze|Grass Maze]], [[Final Maze]] 23F, [[Sky Peak Mountain Path]] 1, 2, 4 and 5, [[Zero Isle Center]] (8-13F; 17-27F; 31-32F; 36-42F; 46-50F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (44-60F), [[Oblivion Forest]], [[Murky Forest]], [[Southern Jungle]], [[Little Plains]], [[Mt. Clear]], [[Trial Forest]], [[Hidden Shopkeeper Village]]
| {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 16
| 88%
|- style="background:#FFF"
| [[Northern Desert]], [[Quicksand Cave]]{{tt|*|except boss}}, [[Brine Cave]]{{tt|*|except boss}}, [[Temporal Pinnacle]], [[Mystifying Forest Clearing]], [[Dark Crater]], [[Shimmer Desert]], [[Giant Volcano]], [[World Abyss]] (1-15F), [[Lost Wilderness]], [[Marowak Dojo#Poison/Bug Maze|Poison/Bug Maze]], [[Zero Isle Center]] (33-35F), [[Southeastern Islands]], and [[Dark Wasteland]]
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" rowspan="2"| {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 5
| 52%
|-style="background:#FFF"
| [[The Nightmare]], [[Spacial Rift]], [[World Abyss]] (16-29F), [[World Abyss Pit]], {{OBP|Mystery Jungle|Explorers of Time, Darkness, and Sky}} (16-29F}, [[Deep Mystery Jungle]], and [[Sky Peak Summit]]
| {{mcolor|Mud Bomb|000}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 12
| 88%
|- style="background:#FFF"
| [[Crystal Cave]], [[Crystal Crossing]], [[Crevice Cave]], [[Mt. Avalanche]], [[Sky Stairway]], [[Zero Isle East]] (15-40F), [[Zero Isle South]] (1-3F), [[Zero Isle West]] (1-9F), [[Marowak Dojo#Rock/Water Maze|Rock/Water Maze]], [[Star Cave]], [[Zero Isle Center]] (1-7F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (1-3F), [[Treacherous Waters]] (1-15F), [[Right Cave Path]], [[Dark Ice Mountain]], [[Icicle Forest]], [[Vast Ice Mountain]]
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" rowspan="2"| {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 15
| 83.6%
|- style="background:#FFF"
| [[Blizzard Island]], [[Marowak Dojo#Ice/Ground Maze|Ice/Ground Maze]], [[Final Maze]] 29F, [[Zero Isle Center]] (14-16F), and [[Sky Peak Mountain Path]] 7 and 8
| {{mcolor|Blizzard|000}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 24
| 67.2%
|- style="background:#FFF"
| [[Old Ruins]], [[Temporal Tower]]{{tt|*|except boss}}, [[Aegis Cave#Regigigas Chamber|Regigigas Chamber]], [[Concealed Ruins]], [[Happy Outlook]], [[Marowak Dojo#Ghost Maze|Ghost Maze]], [[Marowak Dojo#Fight/Psych|Fight/Psych Maze]], [[Marowak Dojo#Elec/Steel|Elec/Steel Maze]], [[Marowak Dojo#Explorer Maze|Explorer Maze]], [[Final Maze]]{{tt|*|except 23F, 29F and 40F}}, [[Zero Isle Center]] (43-45F), and [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (97-99F), [[Left Cave Path]]
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 6
| 100%
|-
|-
| Tall Grass
| style="{{roundybl|5px}}; background:#FFF" | [[Surrounded Sea]], [[Miracle Sea]], [[Bottomless Sea]], [[Serenity River]], [[Lake Afar]], [[Treacherous Waters]] (16-20F), [[Challenge River]], [[Guiding Sea]]
| {{m|Seed Bomb}}
| style="background:#FFF"| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" rowspan="2"| {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF"|24
| style="{{roundybr|5px}}; background:#FFF"| 90%
|}
 
====[[Pokémon Super Mystery Dungeon|Super Mystery Dungeon]]====
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}} background: #{{normal color light}}" | Dungeons
! style="background: #{{normal color light}}" | Move
! style="background: #{{normal color light}}" | Type
! style="background: #{{normal color light}}" | Category
|- style="background:#FFF"
| [[Open Pass]], [[Lush Forest]], [[Foreboding Forest]], [[School Forest]], [[Nectar Meadow]], [[Revelation Mountain]], [[Sunbathed Garden]], [[Pledge Hill]], [[Maze Meadow]], [[Thrash Dungeon]], [[Stone Field]], [[Odd Field]], [[Peewee Meadow]], [[Mystical Forest]], [[Mysterious Plains]], [[Berry Forest]], [[Super Apple Forest]], [[Ghost Island]], [[Forest of Bounty]], {{OBP|Mystery Jungle|Super Mystery Dungeon}}, [[Thorny Shadow Path]], [[Heart Lake]], [[Path of Fallen Leaves]], [[Sunny Spot Hill]], [[Friendly Meadow]], [[Giant Stone Meadow]], [[Fresh Meadow]], [[Triangle Temple]], [[Lake of Enlightenment]], [[Forest of Fairies]], [[Pumpkaboo Forest]], [[Holey Meadow]], [[Road to Primeval Forest]], [[Tree of Life: Roots]], [[Tree of Life: Trunk]], [[Destiny Tower (Super Mystery Dungeon)|Destiny Tower]] (6-10F), [[Pelipper Dungeon: Middle]], During {{m|Grassy Terrain}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|- style="background:#FFF"
| [[Drilbur Coal Mine]], [[Glittering Mountain]], [[Ancient Barrow]], [[Gentle Slope Cave]], [[Showdown Mountain]], [[Cave of the Deep]], [[Calm Craggy Area]], [[Reverse Mountain]], [[Purifying Cave]], [[Cave of Training]], [[Leafy Highlands]], [[Headwater Hollow]], [[Bustling Valley]], [[Rolling Pass]], [[Uprise Range]], [[Rough Tunnel]], [[Elegant Gorge]], [[Moonlit Cave]], [[Red Point]], [[Distress Mountain]], [[Hidden Cave]], [[Abundant Pass]], [[Stealth Cavern]], [[Crystalline Maze]], [[Little Canyon]], [[Magma Chamber]], [[Zero Isle]], [[Freedom Coast]], [[Flagstone Cave]], [[Frozen Falls]], [[Apex Mountain]], [[Yellow Sand Labyrinth]], [[Secret Quarry]], [[Jewel Road]], [[Isle of Light]], [[Golden Suite]], [[Fire Island Volcano]], [[Sea Shrine]], [[Island of Storms]], [[Destiny Tower (Super Mystery Dungeon)|Destiny Tower]] (11-15F), [[Pelipper Dungeon: Start]]
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[Sheer Mountain Range]], [[Abyssal Badlands]], [[Longfield Cave]], [[Serpentine Mountain Trail]], [[Electric Wasteland]], [[Small Sand Dune]], [[Yellow Point]], [[Temple Remains]], [[Lake of Enlightenment]], {{OBP|Buried Ruins|Super Mystery Dungeon}}, [[Sand Dune of Spirits]], [[Valley of Strong Winds]], [[Thirsty Desert]], [[Sandy Cave]], [[Mysterious Geoglyph]], [[Destiny Tower (Super Mystery Dungeon)|Destiny Tower]] (1-5F)
| {{mcolor|Earth Power|000}}
| rowspan=2 style="background:#{{ground color}}" | {{typecolor|Ground}}
| rowspan=2 style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[Poliwrath River]], [[Gooey Bog]], [[Pelipper Dungeon: End]]
| {{mcolor|Mud Bomb|000}}
|- style="background:#FFF"
| [[Waterfall Basin Grotto]], [[Submerged Cave]], [[Deep Ocean Tunnel]], [[Spiral Vortex]], [[Cape of Wonders]], [[Stone Tree Mountain]], [[Snowy Cave]], [[Ocean Tempest]], [[Seafloor Ruins]]
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[World Tree]], [[Sacred Ruins]], [[Dragon Gate]], [[Meteorite Crater]], [[Hall of Magic]], [[Prehistoric Ruins]], [[Guidance Ruins]]
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[Spring of Resolve]], [[Frosty Tree Steps]], [[Blue Point]], [[Aurora's Edge]], [[Midnight Sun Gorge]], [[Frozen Mountain]], [[Clear Lake]], [[Fossil Excavation]], [[Altar of Ice]], [[Altar of Ice: Depths]]
| {{mcolor|Frost Breath|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|- style="background:#FFF"
| During {{m|Misty Terrain}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|- style="background:#FFF"
| During {{m|Electric Terrain}}
| {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|}
 
===[[Pokémon Rumble series]]===
The Pokémon uses various moves based on the type of stage it's used in.
 
====[[Pokémon Rumble World]]====
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}} background: #{{normal color light}}" | Stage type
! style="background: #{{normal color light}}" | Move
! style="background: #{{normal color light}}" | Type
! style="background: #{{normal color light}}" | Power
|- style="background:#FFF"
| [[Battle Royale]], Tower, Power Plant, and Graveyard
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| ★★★★
|- style="background:#FFF"
| Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree
| {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| ★★★★
|- style="background:#FFF"
| Cave, Cliffs, and Volcano
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| ★★★★
|- style="background:#FFF"
| Desert
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| ★★★★★
|-style="background:#FFF"
| Swamp
| {{mcolor|Mud Bomb|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| ★★
|- style="background:#FFF"
| Beach
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| ★★★★★
|- style="background:#FFF"
| Glacier
| {{mcolor|Blizzard|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| ★★★★★
|}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Looses a variety of moves depending on the dungeon terrain.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Uses a specific move that is based on which dungeon terrain the Pokémon is in.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|そのときの まわりの ちけいに よって いろいろな わざが はつどうする|Uses a specific move that is based on which dungeon terrain the Pokémon is in}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|The effect varies depending on the scenery of the dungeon.{{tt|*|Move Summary}}<br>It damages an enemy. It also triggers other effects depending on the scenery of the floor.{{tt|*|Move Description}}}}
{{movedescentry|{{gameabbrevmd|RTDX}}|Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor.}}
|}
|}
<br />
|}
<br />
 
<br />
==In the manga==
<br />
===Pokémon Adventures===
<br />
{{movemanga|type=normal|exp=yes|gen=The user makes use of nature's power as it attacks. This move's effects vary depending on the user's environment.|image1=Shelly Ludicolo Nature Power Razor Leaf.png|image1p=Ludicolo;<br> using {{mcolor|Razor Leaf|000}}|image2=Shelly Ludicolo Nature Power Earthquake.png|image2p=Ludicolo;<br> using {{mcolor|Earthquake|000}}|image3=Nuzleaf Nature Power Adventures.png|image3p=Nuzleaf}}
{{movep|type=normal|ms=274|pkmn=Nuzleaf|method=Nuzleaf waves one of its arms and an attack comes out of it based on the area around it.}}
{{movemid|type=normal|user=Nuzleaf (Pokémon)|user1=A wild Nuzleaf|startcode=PS185|startname=Nixing Nuzleaf|notes=Debut}}
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Ludicolo raises its arms into the air and an attack appears based on the area around it.}}
{{movebtmManga|type=normal|user=Shelly|user1=Shelly's Ludicolo|startcode=PS247|startname=The Beginning of the End with Kyogre & Groudon IX}}
 
===Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom===
{{movemanga|type=normal|exp=yes|gen=The user uses an attack based on the area around them.|image1=Omega Ludicolo Nature Power CPIW.png|image1p=Ludicolo}}
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Ludicolo raises its arms into the air and an attack appears based on the area around it.}}
{{movebtmManga|type=normal|user=Omega (CPIW)|user1=Omega's Ludicolo|startcode=Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom|notes=Debut}}


=Learnset=
==In other generations==
==[[Generation III]]==
===Core series games===
<div style="{{Learnset section box style}}">
{{movegen
===By [[Level|leveling up]]===
|type=Normal
<div style="{{Learnset list style|items=6}}">
|genIII=Nature Power III
* {{p|Lotad}} at Lv.13
|genIV=Nature Power IV
* {{p|Lombre}} at Lv.13
|genV=Nature Power V
* {{p|Ludicolo}} at Lv.--
|genVI=Nature Power VI
* {{p|Seedot}} at Lv.13
|genVI2=Nature Power VI 2
* {{p|Nuzleaf}} at Lv.13
}}
* {{p|Shiftry}} at Lv.--
{{movegen
</div></div>
|type=Normal
<div style="{{Learnset section box style}}">
|genVII=Nature Power VII
===By [[breeding]]===
|genVII2=Nature Power VII 2
<div style="{{Learnset list style|items=4}}">
}}
* {{p|Tangela}}
===Side series games===
* {{p|Chikorita}}
{{Movegen
* {{p|Sunkern}}
|type=Normal
* {{p|Tropius}}
|Colo=Nature Power Colo
</div></div>
|XD=Nature Power XD
|PBR=Nature Power PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Nature Power PMD RB
|PSMD=Nature Power PSMD
}}


==[[Generation IV]]==
==Trivia==
<div style="{{Learnset section box style}}">
{{incomplete|section|needs=Accuracy displayed in Colosseum/XD}}
===By [[Level|leveling up]]===
* In {{game2|Ruby|Sapphire|Emerald}}, Nature Power's [[accuracy]] is displayed as 95%. However, this number has no effect in battle, as Nature Power is guaranteed to call another move (which in turn will use its accuracy). In {{game|FireRed and LeafGreen|s}} as well as from {{game|Diamond and Pearl|s}} onwards, Nature Power's accuracy is displayed as "" instead.
<div style="{{Learnset list style|items=5}}">
* The [[Generation III]] games are the only instance in which Nature Power can become a [[status move]], in this case, {{m|Stun Spore}}.
* {{p|Lotad}} at Lv.7
* In [[Generation VI]] onward, all moves called by Nature Power are [[special move]]s.
* {{p|Lombre}} at Lv.7
* In {{g|X and Y}}, all moves called by Nature Power are single-target moves; in {{g|Omega Ruby and Alpha Sapphire}} and [[Generation VII]], when Nature Power is used in a volcanic area it becomes {{m|Lava Plume}}, the only instance of it becoming a multi-target move in Generation VI or VII.
* {{p|Ludicolo}} at Lv.--
* Despite not being able to learn it in [[Generation VI]], {{p|Diancie}} is seen using {{m|Power Gem}} on {{pkmn|X and Y}}'s [https://web.archive.org/web/20180123225106/http://www.pokemonxy.com/en-us/pokemon/diancie/ official website]. However, since the battle takes place in a [[cave]], the move Diancie used might have been Nature Power.
* {{p|Seedot}} at Lv.13
* {{p|Nuzleaf}} at Lv.13
</div></div>
<div style="{{Learnset section box style}}">
===By [[breeding]]===
<div style="{{Learnset list style|items=8}}">
* {{p|Bulbasaur}}
* {{p|Exeggcute}}
* {{p|Tangela}}
* {{p|Chikorita}}
* {{p|Sunkern}}
* {{p|Corsola}}
* {{p|Tropius}}
* {{p|Cherubi}}
</div></div>


=In other languages=
==In other languages==
* Spanish: '''Adaptación'''
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_yue=自然之力 ''{{tt|Jihyìhn-jī Lihk|Nature Power}}'' {{tt|*|Games}}<br>自然能力 ''{{tt|Jihyìhn Nàhnglihk|Nature Power}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=自然之力 ''{{tt|Zìrán-zhī Lì|Nature Power}}'' {{tt|*|Games}}<br>自然能力 ''{{tt|Zìrán Nénglì|Nature Power}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Force Nature<sup>{{gen|VIII}}+</sup><br>Force-Nature<sup>{{gen|III}}–{{gen|VII}}</sup>
|de=Natur-Kraft
|el=Δύναμη Φύσης ''Dýnami Phýsis''
|it=Naturforza
|ko=자연의힘 ''{{tt|Jayeonui Him|Nature Power}}''
|pt_br=Poder da Natureza
|sr=Moć Prirode
|es=Adaptación
|vi=Sức Mạnh Thiên Nhiên
}}
{{-}}
{{Generation VI TMs}}
{{Generation VII TMs}}
{{-}}
{{Project Moves and Abilities notice}}


{{Project MoveDex notice}}
[[Category:Moves that vary with environment]]
{{movestub}}
[[Category:Moves that call other moves]]
[[Category:Moves with ranges that vary]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Natur-Kraft]]
[[de:Natur-Kraft]]
[[es:Adaptación]]
[[fr:Force Nature]]
[[it:Naturforza]]
[[ja:しぜんのちから]]
[[ja:しぜんのちから]]
[[zh:自然之力(招式)]]

Latest revision as of 21:39, 6 September 2024

Nature Power
しぜんのちから Nature Power
Nature Power VIII.png
Nature Power VIII 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  1
Jam  0  
The appeal works best the more the crowd is excited.
Condition  Beauty
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Beautiful
Appeal  1
Jamming  0  
Works better the more the crowd is excited.

Nature Power (Japanese: しぜんのちから Nature Power) is a Normal-type move introduced in Generation III. It was TM96 from Generation VI to Pokémon Ultra Sun and Ultra Moon.

Effect

151Mew.png This move effect may be in need of research.
Reason: Who is targeted when single-target moves are called in Gens III-V during double and triple battles?
You can discuss this on the talk page.

Nature Power becomes a different damaging move depending on the environment that the battle is being conducted in.

Nature Power gains priority from Prankster, despite always calling a damaging move in games that Prankster exists. Effects that depend on a move's type (such as Pixilate and Gems) will be executed based on the type of the move Nature Power becomes.

Generation III

Nature Power targets the user rather than any specific Pokémon. Therefore, in Double and Triple Battles, because of the inability to select a target, the chosen move always hit the opponent directly opposite the user, except in Pokémon Emerald, where it always targets randomly. If the opponent directly opposite the user had fainted, the move will randomly target one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.

In a Pokémon Contest, Nature Power uses AncientPower's animation (but not the effects).

Terrain Move Type Power Accuracy
Building, plain terrain, and link battle Swift  Normal  60 —%
Sand Earthquake  Ground  100 100%
Cave Shadow Ball  Ghost  80 100%
Rock Rock Slide  Rock  75 90%
Tall grass Stun Spore  Grass  75%
Long grass Razor Leaf  Grass  55 95%
Pond water BubbleBeam  Water  65 100%
Sea water Surf  Water  95 100%
Underwater Hydro Pump  Water  120 80%

Pokémon Colosseum and XD

151Mew.png This move effect may be in need of research.
Reason: What does it do in the Orre Colosseum?
You can discuss this on the talk page.
Area Move Type Power Accuracy
Buildings, The Under Subway, Realgam Colosseum,
Mt. Battle (Areas 1-3)Colo, S.S. Libra
Swift  Normal  60 —%
Outskirt Stand, Phenac City, Cipher Lab (outside) Earthquake  Ground  100 100%
Pyrite Cave, Relic Cave, Deep Colosseum, Mt. Battle (Areas 4-6), Cave Poké Spot Shadow Ball  Ghost  80 100%
Pyrite Town, The Under, Cipher Key Lair (outside), Citadark Isle (outside),
Rock Poké Spot, Pyrite Colosseum, Mt. Battle (Areas 7-10)
Rock Slide  Rock  75 90%
Agate Village, Relic StoneColo, Mt. Battle (outside),
Pokémon HQ Lab, Kaminko's House, Mt. Battle (Areas 1-3)XD
Stun Spore  Grass  75%
Relic StoneXD Razor Leaf  Grass  55 95%
Oasis Poké Spot BubbleBeam  Water  65 100%
Gateon Port Surf  Water  95 100%
Phenac Stadium Hydro Pump  Water  120 80%

Generation IV

In a Pokémon Super Contest, Nature Power uses Tri Attack's animation (but not the effects).

Marsh tiles can only be found in the Safari Zones, making its effect unused.

Terrain Move Type Category Power Accuracy
Building, Distortion World, and link battle Tri Attack  Normal  Special 80 100%
Sand and plain terrain Earthquake  Ground  Physical 100 100%
Cave and rock Rock Slide  Rock  Physical 75 90%
Tall grass Seed Bomb  Grass  Physical 80 100%
Water Hydro Pump  Water  Special 120 80%
Snow Blizzard  Ice  Special 120 70%
Ice Ice Beam  Ice  Special 95 100%
Marsh Mud Bomb  Ground  Special 65 85%

Pokémon Battle Revolution

In Pokémon Battle Revolution, the move called by Nature Power depends on which Colosseum is being fought at:

Colosseum Move Type Category Power Accuracy
Lagoon Tri Attack  Normal  Special 80 100%
Main Street
Neon
Courtyard
Gateway Hydro Pump  Water  Special 120 80%
Waterfall Seed Bomb  Grass  Physical 80 100%
Sunny Park
Crystal Rock Slide  Rock  Physical 75 90%
Magma
Stargazer
Sunset Earthquake  Ground  Physical 100 100%

Generation V

Terrain Move Type Category Power Accuracy
Building and urban Tri Attack  Normal  Special 80 100%
Sand, plain terrain, rock and link battle Earthquake  Ground  Physical 100 100%
Cave Rock Slide  Rock  Physical 75 90%
Grass Seed Bomb  Grass  Physical 80 100%
Water Hydro Pump  Water  Special 120 80%
Puddles Mud Bomb  Ground  Special 65 85%
Snow Blizzard  Ice  Special 120 70%
Ice Ice Beam  Ice  Special 95 100%

Generation VI

Nature Power now targets an adjacent Pokémon rather than the user (even if the move it would turn into affects multiple Pokémon). This allows single-target moves called by Nature Power to target an ally, which was not previously possible.

In a Pokémon Contest Spectacular, Nature Power uses Encore's animation (but not the effects).

Terrain Move Type Category Power Accuracy
Building, plain terrain, Sky Battles, and link battles Tri Attack  Normal  Special 80 100%
Cave and Cyllage Gym Power Gem  Rock  Special 80 100%
Sand and rock Earth Power  Ground  Special 90 100%
Swamp water and marsh Mud Bomb  Ground  Special 65 85%
Water and underwater Hydro Pump  Water  Special 110 80%
Snow Frost Breath  Ice  Special 60 90%
Ice and Snowbelle Gym Ice Beam  Ice  Special 90 100%
Volcano Lava Plume  Fire  Special 80 100%
Burial ground Shadow Ball  Ghost  Special 80 100%
Soaring in the sky and Sky Pillar Air Slash  Flying  Special 75 95%
Space Draco Meteor  Dragon  Special 130 90%
Grass, Grassy Terrain, and Coumarine Gym Energy Ball  Grass  Special 90 100%
Misty Terrain Moonblast  Fairy  Special 95 100%
Electric Terrain Thunderbolt  Electric  Special 90 100%

Generation VII

Terrain Move Type Category Power Accuracy
Building, road, plain terrain, and link battles Tri Attack  Normal  Special 80 100%
Cave Power Gem  Rock  Special 80 100%
Sand, dirt, and rock Earth Power  Ground  Special 90 100%
Water Hydro Pump  Water  Special 110 80%
Snow and ice Ice Beam  Ice  Special 90 100%
Volcano Lava Plume  Fire  Special 80 100%
Ultra Space Psyshock  Psychic  Special 80 100%
Grass, field, flowers, and Grassy Terrain Energy Ball  Grass  Special 90 100%
Misty Terrain Moonblast  Fairy  Special 95 100%
Electric Terrain Thunderbolt  Electric  Special 90 100%
Psychic Terrain Psychic  Psychic  Special 90 100%

If powered up by a Normalium Z into Z-Nature Power, the selected move will become its corresponding Z-Move.

Generation VIII

Terrain Move Type Category Power Accuracy
Building, urban, Gym, battlefield, and link battles Tri Attack  Normal  Special 80 100%
Cave Power Gem  Rock  Special 80 100%
Sand, rock, Pokémon Den, and Crown Tundra grass Earth Power  Ground  Special 90 100%
Water Hydro Pump  Water  Special 110 80%
Snow and ice Ice Beam  Ice  Special 90 100%
Bridge Air Slash  Flying  Special 75 95%
Grass, woods, field, flowers, and Grassy Terrain Energy Ball  Grass  Special 90 100%
Misty Terrain Moonblast  Fairy  Special 95 100%
Electric Terrain Thunderbolt  Electric  Special 90 100%
Psychic Terrain Psychic  Psychic  Special 90 100%

Generation IX

Nature Power cannot be selected in a battle.

Description

Games Description
RSEColoXD The type of attack varies depending on the location.
FRLG An attack that changes type depending on the user's location.
DPPtHGSSPBR
BWB2W2
XYORAS
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
SMUSUMPE
SwShBDSPLA
This attack makes use of nature's power. Its effects vary depending on the user's environment.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0152 Chikorita GrassIC Big.png Monster Grass 23
0153 Bayleef GrassIC Big.png Monster Grass 26
0154 Meganium GrassIC Big.png Monster Grass 26
0270 Lotad WaterIC Big.png
GrassIC Big.png
Water 1 Grass 13 7 7 7XY
24ORAS
24 24 24
0271 Lombre WaterIC Big.png
GrassIC Big.png
Water 1 Grass 13 7 7 7XY
28ORAS
28 30 30
0272 Ludicolo WaterIC Big.png
GrassIC Big.png
Water 1 Grass 1 1 1 1 1 1 1
0273 Seedot GrassIC Big.png Field Grass 13 13 13 13XY
15ORAS
15 21 21
0274 Nuzleaf GrassIC Big.png
DarkIC Big.png
Field Grass 13 13 13 13XY
9ORAS
16 30 30
0275 Shiftry GrassIC Big.png
DarkIC Big.png
Field Grass 1 1 1
0585 Deerling
Deerling
All forms
NormalIC Big.png
GrassIC Big.png
Field Field 41 41 41
0586 Sawsbuck
Sawsbuck
All forms
NormalIC Big.png
GrassIC Big.png
Field Field 44 44 44
0698 Amaura RockIC Big.png
IceIC Big.png
Monster Monster 41 41 32
0699 Aurorus RockIC Big.png
IceIC Big.png
Monster Monster 43 43 32
0716 Xerneas FairyIC Big.png No Eggs Discovered No Eggs Discovered 72 72 15
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Compatibility
TM96
0001 Bulbasaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0002 Ivysaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0003 Venusaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass
0044 Gloom GrassIC Big.png
PoisonIC Big.png
Grass Grass
0045 Vileplume GrassIC Big.png
PoisonIC Big.png
Grass Grass
0046 Paras BugIC Big.png
GrassIC Big.png
Bug Grass
0047 Parasect BugIC Big.png
GrassIC Big.png
Bug Grass
0069 Bellsprout GrassIC Big.png
PoisonIC Big.png
Grass Grass
0070 Weepinbell GrassIC Big.png
PoisonIC Big.png
Grass Grass
0071 Victreebel GrassIC Big.png
PoisonIC Big.png
Grass Grass
0074 Geodude RockIC Big.png
GroundIC Big.png
Mineral Mineral
0074 Geodude
Geodude
Alolan Form
RockIC Big.png
ElectricIC Big.png
Mineral Mineral
0075 Graveler RockIC Big.png
GroundIC Big.png
Mineral Mineral
0075 Graveler
Graveler
Alolan Form
RockIC Big.png
ElectricIC Big.png
Mineral Mineral
0076 Golem RockIC Big.png
GroundIC Big.png
Mineral Mineral
0076 Golem
Golem
Alolan Form
RockIC Big.png
ElectricIC Big.png
Mineral Mineral
0095 Onix RockIC Big.png
GroundIC Big.png
Mineral Mineral
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass
0103 Exeggutor GrassIC Big.png
PsychicIC Big.png
Grass Grass
0103 Exeggutor
Exeggutor
Alolan Form
GrassIC Big.png
DragonIC Big.png
Grass Grass
0114 Tangela GrassIC Big.png Grass Grass ORAS
0141 Kabutops RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0152 Chikorita GrassIC Big.png Monster Grass
0153 Bayleef GrassIC Big.png Monster Grass
0154 Meganium GrassIC Big.png Monster Grass
0155 Cyndaquil FireIC Big.png Field Field
0156 Quilava FireIC Big.png Field Field
0157 Typhlosion FireIC Big.png Field Field
0182 Bellossom GrassIC Big.png Grass Grass
0185 Sudowoodo RockIC Big.png Mineral Mineral
0191 Sunkern GrassIC Big.png Grass Grass
0192 Sunflora GrassIC Big.png Grass Grass
0208 Steelix SteelIC Big.png
GroundIC Big.png
Mineral Mineral
0218 Slugma FireIC Big.png Amorphous Amorphous
0219 Magcargo FireIC Big.png
RockIC Big.png
Amorphous Amorphous
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0251 Celebi PsychicIC Big.png
GrassIC Big.png
No Eggs Discovered No Eggs Discovered
0252 Treecko GrassIC Big.png Monster Dragon
0253 Grovyle GrassIC Big.png Monster Dragon
0254 Sceptile GrassIC Big.png Monster Dragon
0270 Lotad WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0271 Lombre WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0272 Ludicolo WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0273 Seedot GrassIC Big.png Field Grass
0274 Nuzleaf GrassIC Big.png
DarkIC Big.png
Field Grass
0275 Shiftry GrassIC Big.png
DarkIC Big.png
Field Grass
0315 Roselia GrassIC Big.png
PoisonIC Big.png
Fairy Grass
0322 Numel FireIC Big.png
GroundIC Big.png
Field Field
0323 Camerupt FireIC Big.png
GroundIC Big.png
Field Field
0324 Torkoal FireIC Big.png Field Field
0331 Cacnea GrassIC Big.png Grass Human-Like
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Grass Human-Like
0342 Crawdaunt WaterIC Big.png
DarkIC Big.png
Water 1 Water 3
0357 Tropius GrassIC Big.png
FlyingIC Big.png
Monster Grass
0387 Turtwig GrassIC Big.png Monster Grass
0388 Grotle GrassIC Big.png Monster Grass
0389 Torterra GrassIC Big.png
GroundIC Big.png
Monster Grass
0406 Budew GrassIC Big.png
PoisonIC Big.png
No Eggs Discovered No Eggs Discovered
0407 Roserade GrassIC Big.png
PoisonIC Big.png
Fairy Grass
0420 Cherubi GrassIC Big.png Fairy Grass
0421 Cherrim GrassIC Big.png Fairy Grass
0438 Bonsly RockIC Big.png No Eggs Discovered No Eggs Discovered
0455 Carnivine GrassIC Big.png Grass Grass
0456 Finneon WaterIC Big.png Water 2 Water 2
0465 Tangrowth GrassIC Big.png Grass Grass
0470 Leafeon GrassIC Big.png Field Field
0485 Heatran FireIC Big.png
SteelIC Big.png
No Eggs Discovered No Eggs Discovered
0486 Regigigas NormalIC Big.png No Eggs Discovered No Eggs Discovered
0492 Shaymin
Shaymin
All forms
GrassIC Big.png No Eggs Discovered No Eggs Discovered
0495 Snivy GrassIC Big.png Field Grass
0496 Servine GrassIC Big.png Field Grass
0497 Serperior GrassIC Big.png Field Grass
0511 Pansage GrassIC Big.png Field Field
0512 Simisage GrassIC Big.png Field Field
0524 Roggenrola RockIC Big.png Mineral Mineral
0525 Boldore RockIC Big.png Mineral Mineral
0526 Gigalith RockIC Big.png Mineral Mineral
0540 Sewaddle BugIC Big.png
GrassIC Big.png
Bug Bug
0541 Swadloon BugIC Big.png
GrassIC Big.png
Bug Bug
0542 Leavanny BugIC Big.png
GrassIC Big.png
Bug Bug
0546 Cottonee GrassIC Big.png
FairyIC Big.png
Grass Fairy
0547 Whimsicott GrassIC Big.png
FairyIC Big.png
Grass Fairy
0548 Petilil GrassIC Big.png Grass Grass
0549 Lilligant GrassIC Big.png Grass Grass
0556 Maractus GrassIC Big.png Grass Grass
0557 Dwebble BugIC Big.png
RockIC Big.png
Bug Mineral
0558 Crustle BugIC Big.png
RockIC Big.png
Bug Mineral
0585 Deerling
Deerling
All forms
NormalIC Big.png
GrassIC Big.png
Field Field
0586 Sawsbuck
Sawsbuck
All forms
NormalIC Big.png
GrassIC Big.png
Field Field
0590 Foongus GrassIC Big.png
PoisonIC Big.png
Grass Grass
0591 Amoonguss GrassIC Big.png
PoisonIC Big.png
Grass Grass
0597 Ferroseed GrassIC Big.png
SteelIC Big.png
Grass Mineral
0598 Ferrothorn GrassIC Big.png
SteelIC Big.png
Grass Mineral
0640 Virizion GrassIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered
0650 Chespin GrassIC Big.png Field Field
0651 Quilladin GrassIC Big.png Field Field
0652 Chesnaught GrassIC Big.png
FightingIC Big.png
Field Field
0659 Bunnelby NormalIC Big.png Field Field
0660 Diggersby NormalIC Big.png
GroundIC Big.png
Field Field
0669 Flabébé
Flabébé
All forms
FairyIC Big.png Fairy Fairy
0670 Floette
Floette
All forms
FairyIC Big.png Fairy Fairy
0670 Floette
Floette
Eternal Flower
FairyIC Big.png No Eggs Discovered No Eggs Discovered
0671 Florges
Florges
All forms
FairyIC Big.png Fairy Fairy
0672 Skiddo GrassIC Big.png Field Field
0673 Gogoat GrassIC Big.png Field Field
0688 Binacle RockIC Big.png
WaterIC Big.png
Water 3 Water 3
0689 Barbaracle RockIC Big.png
WaterIC Big.png
Water 3 Water 3
0698 Amaura RockIC Big.png
IceIC Big.png
Monster Monster
0699 Aurorus RockIC Big.png
IceIC Big.png
Monster Monster
0703 Carbink RockIC Big.png
FairyIC Big.png
Fairy Mineral
0708 Phantump GhostIC Big.png
GrassIC Big.png
Grass Amorphous
0709 Trevenant GhostIC Big.png
GrassIC Big.png
Grass Amorphous
0710 Pumpkaboo
Pumpkaboo
All forms
GhostIC Big.png
GrassIC Big.png
Amorphous Amorphous
0711 Gourgeist
Gourgeist
All forms
GhostIC Big.png
GrassIC Big.png
Amorphous Amorphous
0716 Xerneas FairyIC Big.png No Eggs Discovered No Eggs Discovered
0719 Diancie RockIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0722 Rowlet GrassIC Big.png
FlyingIC Big.png
Flying Flying
0723 Dartrix GrassIC Big.png
FlyingIC Big.png
Flying Flying
0724 Decidueye GrassIC Big.png
GhostIC Big.png
Flying Flying
0743 Ribombee BugIC Big.png
FairyIC Big.png
Bug Fairy
0753 Fomantis GrassIC Big.png Grass Grass
0754 Lurantis GrassIC Big.png Grass Grass
0755 Morelull GrassIC Big.png
FairyIC Big.png
Grass Grass
0756 Shiinotic GrassIC Big.png
FairyIC Big.png
Grass Grass
0761 Bounsweet GrassIC Big.png Grass Grass
0762 Steenee GrassIC Big.png Grass Grass
0763 Tsareena GrassIC Big.png Grass Grass
0764 Comfey FairyIC Big.png Grass Grass
0765 Oranguru NormalIC Big.png
PsychicIC Big.png
Field Field
0780 Drampa NormalIC Big.png
DragonIC Big.png
Monster Dragon
0785 Tapu Koko ElectricIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0786 Tapu Lele PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0787 Tapu Bulu GrassIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0788 Tapu Fini WaterIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered
0796 Xurkitree ElectricIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0001 Bulbasaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass
0114 Tangela GrassIC Big.png Grass Grass
0152 Chikorita GrassIC Big.png Monster Grass
0155 Cyndaquil FireIC Big.png Field Field
0191 Sunkern GrassIC Big.png Grass Grass
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0222 Corsola
Corsola
Galarian Form
GhostIC Big.png Water 1 Water 3
0357 Tropius GrassIC Big.png
FlyingIC Big.png
Monster Grass
0420 Cherubi GrassIC Big.png Fairy Grass
0546 Cottonee GrassIC Big.png
FairyIC Big.png
Grass Fairy
0810 Grookey GrassIC Big.png Field Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Rumble games other than World; PMD Generation IV and later

Pokémon Mystery Dungeon series

Nature Power becomes a different damaging move depending on the dungeon terrain, which can change in the middle of a dungeon. Despite being classified as a status move, it is not affected by Taunt in the Rescue Team series. This is changed from the Explorers series.

In Pokémon Super Mystery Dungeon, it is also affected by moves that change terrain.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 27 - —% - Varies Enemy No
MDTDS - - 24 - —% - Varies Enemy No
BSL - - 24 - —% - Varies Enemy No
SMD - - 20 40 —% - Varies Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Red Rescue Team and Blue Rescue Team

Dungeons Move Type Power Accuracy
Tiny Woods, Thunderwave Cave, Sinister Woods (1-12F), Howling Forest (1-7F), Buried Relic (1-20F), Wyvern Hill, Purity Forest (1-3F, 8-12F, 30-98F), and Oddity Cave (1-5F) Stun Spore  Grass  100%
Sinister Woods (13F), Lightning Field Razor Leaf 4 84%
Mt. Steel, Silent Chasm, Mt. Thunder, Rock Path, Mt. Blaze, Snow Path, Mt. Freeze, Magma Cavern, Meteor Cave, Fiery Field, Northwind Field (20-30F), Mt. Faraway (1-9F), Western Cave (40-99F), Northern Range (8-24F), Pitfall Valley, Wish Cave (60-69F), Southern Cavern (1-23F), Oddity Cave (11-15F), and Remains Island Rock Slide  Rock  14 90%
Great Canyon, Uproar Forest, Desert Region, and Purity Forest (4-7F, 21-29F) Earthquake  Ground  5 65%
Lapis Cave, Frosty Forest, Sky Tower, Northwind Field (1-19F), Mt. Faraway (21-29F, 40F), Western Cave (1-39F), Wish Cave (30-39F, 70-99F), Southern Cavern (24-50F) Darknight Relic, Waterfall Pond, Joyous Tower, Far-off Sea (16-32F), and Oddity Cave (6-10F) Swift  Normal  10 —%
Howling Forest (8-15F), Silver Trench (70-98F), Mt. Faraway (10-20F, 30-39F), Northern Range (1-7F), Buried Relic (21-99F), Wish Cave (1-29F, 40-59F), Murky Cave, Solar Cave, and Unown Relic Shadow Ball  Ghost  16 88%
Stormy Sea, Silver Trench (1-69F, 99F), Northern Range (25F), Grand Sea, Far-off Sea (1-15F, 33-50F), Marvelous Sea, and Fantasy Strait Surf  Water  18 88%
Purity Forest (13-20F) Bubblebeam 6 100%


Explorers of Time, Darkness, and Sky

Dungeons Move Type Category Power Accuracy
Beach Cave, Drenched Bluff, Mt. Bristle, Waterfall Cave, Craggy Coast, Side Path, Mt. Horn, Rock Path, Amp Plains, Quicksand Cave*, Chasm Cave, Dark Hill, Sealed Ruin, Brine Cave Pit, Aegis Cave*, Mt. Travail, World Abyss (1-15F), Landslide Cave, Labyrinth Cave, Mt. Mistral, Shimmer Hill, Zero Isle North (35-75F), Zero Isle East (1-7F), Zero Isle West (20-40F), Zero Isle South (4-43F; 61-99F), Normal/Fly Maze, Dark/Fire Maze, Dragon Maze, Final Maze 40F, Sky Peak Mountain Path 3, 6 and 9, Sky Peak Summit Pass, Zero Isle Center (28-30F), Destiny Tower (4-43F; 61-96F), Inferno Cave, Fortune Ravine, Eastern Cave, Spring Cave, Boulder Quarry, Limestone Cavern, Barren Valley, and Spacial Cliffs Rock Slide  Rock  Physical 14 90%
Apple Woods, Forest Path, Foggy Forest, Dusk Forest, Deep Dusk Forest, Treeshroud Forest, Hidden Land*, Mystifying Forest*, Marine Resort, Mystery Jungle (1-15F), Lush Prairie, Tiny Meadow, Oran Forest, Midnight Forest, Zero Isle North (1-34F), Zero Isle South (44-60F), Zero Isle West (10-19F), Grass Maze, Final Maze 23F, Sky Peak Mountain Path 1, 2, 4 and 5, Zero Isle Center (8-13F; 17-27F; 31-32F; 36-42F; 46-50F), Destiny Tower (44-60F), Oblivion Forest, Murky Forest, Southern Jungle, Little Plains, Mt. Clear, Trial Forest, Hidden Shopkeeper Village Seed Bomb  Grass  Physical 16 88%
Northern Desert, Quicksand Cave*, Brine Cave*, Temporal Pinnacle, Mystifying Forest Clearing, Dark Crater, Shimmer Desert, Giant Volcano, World Abyss (1-15F), Lost Wilderness, Poison/Bug Maze, Zero Isle Center (33-35F), Southeastern Islands, and Dark Wasteland Earthquake  Ground  Physical 5 52%
The Nightmare, Spacial Rift, World Abyss (16-29F), World Abyss Pit, Mystery Jungle (16-29F}, Deep Mystery Jungle, and Sky Peak Summit Mud Bomb Special 12 88%
Crystal Cave, Crystal Crossing, Crevice Cave, Mt. Avalanche, Sky Stairway, Zero Isle East (15-40F), Zero Isle South (1-3F), Zero Isle West (1-9F), Rock/Water Maze, Star Cave, Zero Isle Center (1-7F), Destiny Tower (1-3F), Treacherous Waters (1-15F), Right Cave Path, Dark Ice Mountain, Icicle Forest, Vast Ice Mountain Ice Beam  Ice  Special 15 83.6%
Blizzard Island, Ice/Ground Maze, Final Maze 29F, Zero Isle Center (14-16F), and Sky Peak Mountain Path 7 and 8 Blizzard Special 24 67.2%
Old Ruins, Temporal Tower*, Regigigas Chamber, Concealed Ruins, Happy Outlook, Ghost Maze, Fight/Psych Maze, Elec/Steel Maze, Explorer Maze, Final Maze*, Zero Isle Center (43-45F), and Destiny Tower (97-99F), Left Cave Path Tri Attack  Normal  Special 6 100%
Surrounded Sea, Miracle Sea, Bottomless Sea, Serenity River, Lake Afar, Treacherous Waters (16-20F), Challenge River, Guiding Sea Hydro Pump  Water  Special 24 90%

Super Mystery Dungeon

Dungeons Move Type Category
Open Pass, Lush Forest, Foreboding Forest, School Forest, Nectar Meadow, Revelation Mountain, Sunbathed Garden, Pledge Hill, Maze Meadow, Thrash Dungeon, Stone Field, Odd Field, Peewee Meadow, Mystical Forest, Mysterious Plains, Berry Forest, Super Apple Forest, Ghost Island, Forest of Bounty, Mystery Jungle, Thorny Shadow Path, Heart Lake, Path of Fallen Leaves, Sunny Spot Hill, Friendly Meadow, Giant Stone Meadow, Fresh Meadow, Triangle Temple, Lake of Enlightenment, Forest of Fairies, Pumpkaboo Forest, Holey Meadow, Road to Primeval Forest, Tree of Life: Roots, Tree of Life: Trunk, Destiny Tower (6-10F), Pelipper Dungeon: Middle, During Grassy Terrain Energy Ball  Grass  Special
Drilbur Coal Mine, Glittering Mountain, Ancient Barrow, Gentle Slope Cave, Showdown Mountain, Cave of the Deep, Calm Craggy Area, Reverse Mountain, Purifying Cave, Cave of Training, Leafy Highlands, Headwater Hollow, Bustling Valley, Rolling Pass, Uprise Range, Rough Tunnel, Elegant Gorge, Moonlit Cave, Red Point, Distress Mountain, Hidden Cave, Abundant Pass, Stealth Cavern, Crystalline Maze, Little Canyon, Magma Chamber, Zero Isle, Freedom Coast, Flagstone Cave, Frozen Falls, Apex Mountain, Yellow Sand Labyrinth, Secret Quarry, Jewel Road, Isle of Light, Golden Suite, Fire Island Volcano, Sea Shrine, Island of Storms, Destiny Tower (11-15F), Pelipper Dungeon: Start Power Gem  Rock  Special
Sheer Mountain Range, Abyssal Badlands, Longfield Cave, Serpentine Mountain Trail, Electric Wasteland, Small Sand Dune, Yellow Point, Temple Remains, Lake of Enlightenment, Buried Ruins, Sand Dune of Spirits, Valley of Strong Winds, Thirsty Desert, Sandy Cave, Mysterious Geoglyph, Destiny Tower (1-5F) Earth Power  Ground  Special
Poliwrath River, Gooey Bog, Pelipper Dungeon: End Mud Bomb
Waterfall Basin Grotto, Submerged Cave, Deep Ocean Tunnel, Spiral Vortex, Cape of Wonders, Stone Tree Mountain, Snowy Cave, Ocean Tempest, Seafloor Ruins Hydro Pump  Water  Special
World Tree, Sacred Ruins, Dragon Gate, Meteorite Crater, Hall of Magic, Prehistoric Ruins, Guidance Ruins Tri Attack  Normal  Special
Spring of Resolve, Frosty Tree Steps, Blue Point, Aurora's Edge, Midnight Sun Gorge, Frozen Mountain, Clear Lake, Fossil Excavation, Altar of Ice, Altar of Ice: Depths Frost Breath  Ice  Special
During Misty Terrain Moonblast  Fairy  Special
During Electric Terrain Thunderbolt  Electric  Special

Pokémon Rumble series

The Pokémon uses various moves based on the type of stage it's used in.

Pokémon Rumble World

Stage type Move Type Power
Battle Royale, Tower, Power Plant, and Graveyard Tri Attack  Normal  ★★★★
Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree Seed Bomb  Grass  ★★★★
Cave, Cliffs, and Volcano Rock Slide  Rock  ★★★★
Desert Earthquake  Ground  ★★★★★
Swamp Mud Bomb  Ground  ★★
Beach Hydro Pump  Water  ★★★★★
Glacier Blizzard  Ice  ★★★★★

Description

Games Description
MDRB Looses a variety of moves depending on the dungeon terrain.
MDTDS Uses a specific move that is based on which dungeon terrain the Pokémon is in.
BSL そのときの まわりの ちけいに よって いろいろな わざが はつどうする
MDGtI IconKanji2MD.pngUNUSED
SMD The effect varies depending on the scenery of the dungeon.*
It damages an enemy. It also triggers other effects depending on the scenery of the floor.*
MDRTDX Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor.

In the manga

Pokémon Adventures


Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom


In other generations

Core series games

Side series games

Spin-off series games

Trivia

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Accuracy displayed in Colosseum/XD

In other languages

Language Title
Chinese Cantonese 自然之力 Jihyìhn-jī Lihk *
自然能力 Jihyìhn Nàhnglihk *
Mandarin 自然之力 Zìrán-zhī Lì *
自然能力 Zìrán Nénglì *
France Flag.png French Force NatureVIII+
Force-NatureIIIVII
Germany Flag.png German Natur-Kraft
Greece Flag.png Greek Δύναμη Φύσης Dýnami Phýsis
Italy Flag.png Italian Naturforza
South Korea Flag.png Korean 자연의힘 Jayeonui Him
Brazil Flag.png Brazilian Portuguese Poder da Natureza
Serbia Flag.png Serbian Moć Prirode
Spain Flag.png Spanish Adaptación
Vietnam Flag.png Vietnamese Sức Mạnh Thiên Nhiên


Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.