Lt. Surge (Masters): Difference between revisions
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{{MastersInfobox | {{MastersInfobox | ||
|type=electric | |type=electric | ||
|name=Lt. Surge | |name=Lt. Surge | ||
|jname=マチス | |jname=マチス | ||
|jtrans= | |jtrans=Matisse | ||
|image=Spr Masters Lt Surge.png | |image=Spr Masters Lt Surge.png | ||
|size=200px | |size=200px | ||
|caption=Lt. Surge's model | |caption=Lt. Surge's model | ||
|num=4 | |num=4 | ||
|enva= | |enva=Patrick Seitz<ref name="Patrick Seitz">[https://imgur.com/a/aQNwqDv Email from Patrick Seitz]</ref> | ||
|java= | |java=Taketora<ref name="Taketora">[https://twitter.com/nindori/status/1423539371244883972 Nintendo DREAM on Twitter] (Japanese)</ref> | ||
|desc=This cautious Electric-type [[Gym Leader]] sets a lot of traps in | |desc=This cautious Electric-type [[Gym Leader]] sets a lot of traps in [[Vermilion Gym|his Gym]]. He excels at {{status|Paralysis|paralyzing}} his opponents in battle. | ||
}} | }} | ||
'''Lt. Surge''' (Japanese: '''マチス''' '' | '''Lt. Surge''' (Japanese: '''マチス''' ''Matisse'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Lt. Surge|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{p|Voltorb}} and its evolved form, {{p|Electrode}}. This sync pair was first made available since the game's release. This pair could be raised to {{6EX}} beginning on March 25, 2023. | ||
Lt. Surge also forms a sync pair with his {{TP|Lt. Surge|Raichu}}. This sync pair was first made available on May 31, 2021. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
{{anchor|Voltorb}} | |||
{{anchor|Electrode}} | |||
==Voltorb → Electrode== | ==Voltorb → Electrode== | ||
Voltorb can evolve into Electrode once it has reached level 30 through its | Voltorb can evolve into Electrode once it has reached level 30 through its sync pair story ''Voltorb's Evolution''. | ||
{{Masters | {{Masters | ||
|name=Voltorb | |name=Voltorb | ||
|ndex= | |ndex=0100 | ||
|type=Electric | |type=Electric | ||
|role=Tech | |role=Tech | ||
|move1=Electric | |move1=Electric | ||
|base= | |base=3EX | ||
|weakness=Ground | |weakness=Ground | ||
|description=Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery. | |description=Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery. | ||
|hp= | |hp=518|atk=162|def=159|spatk=224|spdef=159|spe=472 | ||
|hp2= | |hp2=638|atk2=222|def2=219|spatk2=284|spdef2=219|spe2=532 | ||
}} | }} | ||
Line 34: | Line 39: | ||
{{Masters | {{Masters | ||
|name=Electrode | |name=Electrode | ||
|ndex= | |ndex=0101 | ||
|type=Electric | |type=Electric | ||
|role=Tech | |role=Tech | ||
|move1=Electric | |move1=Electric | ||
|base= | |base=3EX | ||
|weakness=Ground | |weakness=Ground | ||
|description=Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity. | |description=Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity. | ||
|hp= | |hp=533|atk=165|def=162|spatk=228|spdef=162|spe=482 | ||
|hp2= | |hp2=653|atk2=225|def2=222|spatk2=288|spdef2=222|spe2=542 | ||
}} | }} | ||
===Availability=== | |||
Lt. Surge is available in the permanent [[sync pair scout]] pool, and has been since the game's release. | |||
===Moves=== | ===Moves=== | ||
Line 51: | Line 58: | ||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | ||
|- style="background: #{{electric color light}}" | |- style="background: #{{electric color light}}" | ||
! | ! Name | ||
! | ! {{color2|000|Type}} | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! Move gauge | ||
! | ! Base {{color2|000|Power}} | ||
! | ! Max {{color2|000|Power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Thunderbolt}} | |{{m|Thunderbolt}} | ||
Line 69: | Line 76: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Has a | |Has a chance (10%) of leaving the target paralyzed. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[X Speed]] | |[[X Speed]] | ||
Line 79: | Line 86: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's Speed by two stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Eerie Impulse}} | |{{m|Eerie Impulse}} | ||
Line 89: | Line 96: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
| | |Lowers the target's Sp. Atk by two stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|A Surge of Power! | |A Surge of Power! | ||
Line 99: | Line 106: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's Sp. Atk and evasiveness by two stat ranks. | ||
|- style="background: #{{electric color light}}" | |- style="background: #{{electric color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 111: | Line 118: | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Surging {{mcolor|Charge Beam|000}} | |Surging {{mcolor|Charge Beam|000}} | ||
Line 121: | Line 128: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|The more the target's Sp. Atk has been lowered, the greater the power of this move. | |The more the target's Sp. Atk has been lowered, the greater the power of this move.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
Line 132: | Line 139: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Last Word | |{{sk|Last Word}} | ||
|The Pokémon uses {{m|Explosion}} immediately before fainting. | |The Pokémon uses {{m|Explosion}} immediately before fainting. | ||
|- style="background: #{{electric color light}}" | |- style="background: #{{electric color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Electric Tech | |[[File:Theme skill icon type.png|20px|link=]] Electric Tech | ||
|Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Tech | |[[File:Theme skill icon region.png|20px|link=]] Kanto Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Gym Leader Tech | |[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Sunglasses Tech | |[[File:Theme skill icon fashion.png|20px|link=]] Sunglasses Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Body Builder Tech | |[[File:Theme skill icon other.png|20px|link=]] Body Builder Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Expedition skills|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Lt. Surge | Lt. Surge & Electrode's [[sync grid]] is an expanded grid, made available on December 25, 2022. | ||
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | ||
|- style="background: #{{electric color light}}" | |- style="background: #{{electric color light}}" | ||
Line 167: | Line 179: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
| Defense +5 | | Defense +5 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | | 0 | ||
| 5 | | 5 | ||
Line 183: | Line 237: | ||
| Sp. Atk +5 | | Sp. Atk +5 | ||
| Sp. Atk +5 | | Sp. Atk +5 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunderbolt: Power +3 | |||
| Thunderbolt: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunderbolt: Power +3 | |||
| Thunderbolt: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunderbolt: Power +3 | |||
| Thunderbolt: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunderbolt: Power +3 | |||
| Thunderbolt: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thunderbolt: Power +3 | |||
| Thunderbolt: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thunderbolt: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Eerie Impulse: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Eerie Impulse: {{sk|Charging Infliction|1}} | |||
| Charges the user’s move gauge by 1 when its Pokémon uses a status move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| X Speed: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Speed: {{sk|Pep Rally|1}} | |||
| Raises the Speed of all allied sync pairs by 1 stat rank when the user’s move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| A Surge of Power!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| A Surge of Power!: {{sk|Barricade|1}} | |||
| Raises the user’s Sp. Def by 1 stat rank when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Dauntless}} | |||
| Sp. Atk cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Haste}} | |||
| Speed cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Lithe}} | |||
| Prevents the user from getting paralyzed. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Static Cling|2}} | |||
| Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Static Shock|3}} | |||
| Powers up the user’s sync move when the target is paralyzed. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Fail Forward|1}} | |||
| Charges the user’s move gauge by 1 when an opponent’s attack move targeting the user misses. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Power Induction|3}} | |||
| Powers up the user’s moves when the terrain is Electric Terrain. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Shock Recovery|1}} | |||
| Restores the user’s HP whenever its Pokémon takes an action when the terrain is Electric Terrain. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Turbo Charge|2}} | |||
| Quickly charges the move gauge when the field is Electric Terrain. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Quick Tempo}} | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sharp Entry|1}} | |||
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Trip Up|9}} | |||
| Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Hostile Environment|4}} | |||
| Raises the chance of inflicting status conditions with the additional effects of moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Overpower}} | |||
| The more the target’s Sp. Atk is lowered, the more it powers up the user’s moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Devastation}} | |||
| The more the target’s Sp. Atk is lowered, the more it powers up the user’s sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Surging Charge Beam: Power +25 | |||
| Surging Charge Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Surging Charge Beam: Power +25 | |||
| Surging Charge Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Raichu== | |||
{{Masters | |||
|name=Raichu | |||
|namelink=Lt. Surge's Raichu | |||
|ndex=0026 | |||
|type=Electric | |||
|gender=m | |||
|role=Support | |||
|move1=Electric | |||
|base=4EX | |||
|weakness=Ground | |||
|description=As electricity builds up inside its body, it becomes more aggressive. One theory is that the electricity buildup is actually causing stress. | |||
|hp=554|atk=241|def=228|spatk=173|spdef=202|spe=337 | |||
|hp2=634|atk2=281|def2=268|spatk2=213|spdef2=242|spe2=377 | |||
}} | |||
===Availability=== | |||
Lt. Surge & Raichu can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on May 27, 2021. | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background: #{{electric color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Thunder Wave}} | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2 | |||
|— | |||
|— | |||
|90% | |||
|An opponent | |||
|Leaves the target paralyzed. | |||
|- style="background:#fff" | |||
|[[X Attack]] All | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Attack of all allied sync pairs by two stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Thunder Punch}} | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|47 | |||
|56 | |||
|100% | |||
|An opponent | |||
|Has a chance (10%) of leaving the target paralyzed. | |||
|- style="background:#fff" | |||
|Ten-hut! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Defense of all allied sync pairs by one stat rank. Raises the critical-hit rate of all allied sync pairs by two stat ranks. | |||
|- style="background: #{{electric color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Zap-tastic Electric Beam | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background: #{{electric color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|{{sk|Posthaste|4}} | |||
|Has a chance (50%) of raising the user's Speed by two stat ranks when the user is hit by an attack move. | |||
|-style="background:#fff" | |||
|{{sk|Lithe}} | |||
|Prevents the Pokémon from getting paralyzed. | |||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Electric Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Sunglasses Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Body Builder Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
Lt. Surge & Raichu's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background:#{{electric color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +10 | |||
| Defense +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Def +5 | | Sp. Def +5 | ||
Line 192: | Line 673: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +10 | |||
| Sp. Def +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
Line 198: | Line 703: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +10 | |||
| Speed +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thunder Wave: Accuracy +10 | |||
| Thunder Wave: Accuracy ↑ +10 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Wave: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thunder Punch: Power +2 | |||
| Thunder Punch: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Punch: Power +2 | |||
| Thunder Punch: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Punch: Power +2 | |||
| Thunder Punch: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Punch: Power +2 | |||
| Thunder Punch: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Punch: Power +2 | |||
| Thunder Punch: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Punch: Power +2 | |||
| Thunder Punch: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Punch: {{sk|Move Gauge Refresh|1}} | |||
| Has a chance (20%) of charging the user's move gauge by one when a move is successful. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Punch: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thunder Punch: {{sk|Fast-Track|3}} | |||
| Has a chance (40%) of raising the Pokémon's Speed by one stat rank after it uses a move. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Attack All: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Attack All: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ten-hut!: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| Ten-hut!: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Stalwart}} | |||
| Sp. Def cannot be lowered. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Unbending}} | |||
| Defense cannot be lowered. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Tighten Up|1}} | |||
| Has a chance (20%) of raising the user's Sp. Def by one stat rank when the user is hit by an attack move. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Toughen Up|1}} | |||
| Has a chance (20%) of raising the user's Defense by one stat rank when the user is hit by an attack move. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|First Aid|4}} | |||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Endurance}} | |||
| If the Pokémon enters battle with full HP, applies the Enduring effect to it. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sync Cure}} | |||
| Removes all status conditions from the user after using a sync move. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: Team HP Recovery (M)|1}} | |||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Team Fast-Track|4}} | |||
| Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Zap-tastic Electric Beam: Power +25 | |||
| Zap-tastic Electric Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Zap-tastic Electric Beam: Power +25 | |||
| Zap-tastic Electric Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |} | ||
== | ==Appearances== | ||
Lt. Surge | ===Battle appearances=== | ||
* [[Training area|Tech Course | Lt. Surge & Electrode can be battled against in: | ||
* | * [[Training area]]: {{DL|Training area|Tech Course}} (prior to 1.12.0 update) | ||
* Training area: {{DL|Training area|Cap-Unlock Area|Tech Drill 1}} (since 1.12.0 update) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 14 to 28, 2021) | |||
* Training area: Field Drill 1 (since August 16, 2023) | |||
===Sync | Lt. Surge & Raichu can be battled against in: | ||
* [[Special battle event]]: {{DL|Special battle event|Four Trials}} (July 16 to 30, 2022) | |||
Lt. Surge has also been shown to pair alongside {{p|Magneton}} and can be battled against in: | |||
* [[High score event]]: {{DL|High score event|Electric-Type Masters}} (September 14 to 27, 2023) | |||
===Story appearances=== | |||
Lt. Surge appears in the following story areas: | |||
* [[Villain Arc]]: {{DL|Villain Arc|Kanto: Team Rocket Returns}} | |||
* [[Prestige event]]: {{DL|Prestige event|Battle Buffet Bash}} | |||
* [[Costume event]]: [[Poké War Games]] | |||
* [[Solo event]]: [[A Pasio Spectacle]] | |||
* [[Story event]]: [[Galar's Poké Ball Enthusiast]] | |||
* Sync pair story: A Day with {{DL|Red (Masters)|Pikachu|Sygna Suit Red (Thunderbolt)}} | |||
===Sync pair stories=== | |||
====Lt. Surge & Voltorb==== | |||
* A Day with Lt. Surge | * A Day with Lt. Surge | ||
=====Evolution===== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color}}; text-align:center" | |||
! style="background-color:#{{electric color light}}; {{roundytl|5px}}" | Name | |||
! style="background-color:#{{electric color light}}" | Trainer | |||
! style="background-color:#{{electric color light}}" | Pokémon | |||
! style="background-color:#{{electric color light}}" | Price | |||
! style="background-color:#{{electric color light}}; {{roundytr|5px}}" | First-Time Rewards | |||
|- style="background:#fff" | |||
| Voltorb's Evolution | |||
| [[File:VSMarshal Masters.png|80px]]<br>{{mas|Marshal}} | |||
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | |||
| [[File:Masters Evolution Shard.png|40px]]Evolution Shard ×5 | |||
| Voltorb evolves into Electrode<br>[[File:Masters Gem.png|40px]]Gems ×30 | |||
|} | |||
==Quotes== | ==Quotes== | ||
Line 215: | Line 932: | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%" | ||
|- | |- | ||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Dream Team Maker Lt Surge and Voltorb.png|x180px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Lt Surge Mindscape.png|x180px]] | |||
|- | |||
| colspan=2 | Lt. Surge & Voltorb on <br>Pokémon Masters EX Dream Team Maker | |||
| colspan=2 | Lt. Surge's sync move mindscape<br>({{color2|000|Vermilion Gym}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Spr Masters Lt Surge 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:VSLt Surge Masters.png|120px]] | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:VSLt Surge Masters.png|120px]] | ||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Spr Masters Lt Surge EX.png|120px]] | ||
| style="{{roundy| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:VSLt Surge EX Masters.png|120px]] | ||
|- | |- | ||
| VS model | | 6★ model<br>(Normal colors) | ||
| | | VS model<br>(Normal colors) | ||
| | | 6★ model<br>(EX colors) | ||
| VS model<br>(EX colors) | |||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Lt. Surge Emote 1 Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Lt. Surge Emote 1 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Lt. Surge Emote 2 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Lt. Surge Emote 3 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Lt. Surge Emote 4 Masters.png|80px]] | ||
|- | |- | ||
| Trainer emote<br>Nice! | | Trainer emote<br>Nice! | ||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|} | |} | ||
==Trivia== | ==Trivia== | ||
===Origin=== | |||
Lt. Surge's design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. Lt. Surge uses Voltorb during his [[Gym]] battle with the {{player}} in the [[Kanto]]-based [[core series]] games, while doing the same with Electrode in the [[Johto]]-based core series games. Voltorb and Electrode's {{mas|Dex}} entries come from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby}}. | |||
{{TP|Lt. Surge|Raichu}} is Lt. Surge's signature Pokémon in the core series games, with it being his highest-level Pokémon in the Kanto-based games. Raichu's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | |||
==In other languages== | ==In other languages== | ||
Line 245: | Line 973: | ||
|color={{electric color}}|bordercolor={{electric color dark}} | |color={{electric color}}|bordercolor={{electric color dark}} | ||
|ja=エレクトリック! ''{{tt|Erekutorikku!|Electric!}}'' | |ja=エレクトリック! ''{{tt|Erekutorikku!|Electric!}}'' | ||
|zh_cmn=電力十足! ''{{tt|Diànlì Shízú!| | |zh_cmn=電力十足! ''{{tt|Diànlì Shízú!|Electrifying!}}'' | ||
|fr=Chargés à bloc ! | |fr=Chargés à bloc ! | ||
|de=Gleich schlägt der Blitz ein! | |de=Gleich schlägt der Blitz ein! | ||
|it=Electric! | |it=Electric! | ||
|ko=일렉트릭! ''{{tt|Illekteurik!|Electric!}}'' | |||
|es=¡Alto voltaje! | |es=¡Alto voltaje! | ||
}} | }} | ||
Line 257: | Line 985: | ||
|color={{electric color}}|bordercolor={{electric color dark}} | |color={{electric color}}|bordercolor={{electric color dark}} | ||
|ja=イナズマタクティクス チャージビーム ''{{tt|Inazuma Takutikusu Chāji Bīmu|Lightning Tactics Charge Beam}}'' | |ja=イナズマタクティクス チャージビーム ''{{tt|Inazuma Takutikusu Chāji Bīmu|Lightning Tactics Charge Beam}}'' | ||
|zh_cmn=閃電戰略之 充電光束 ''{{tt|Shǎndiàn Zhànlüè | |zh_cmn=閃電戰略之 充電光束 ''{{tt|Shǎndiàn Zhànlüè zhī Chōngdiàn Guāngshù|Lightning Tactics Charge Beam}}'' | ||
|fr=Comme à l'entraînement ! Rayon Chargé ! | |fr=Comme à l'entraînement ! Rayon Chargé ! | ||
|de=Ladestrahl der blitzschnellen Taktik | |de=Ladestrahl der blitzschnellen Taktik | ||
|it=Raggioscossa very shocking | |it=Raggioscossa very shocking | ||
|ko=라이트닝 택틱스 차지빔 ''{{tt|Raiteuning Taektikseu Chaji Bim|Lightning Tactics Charge Beam}}'' | |||
|es=Rayo Carga Táctico | |es=Rayo Carga Táctico | ||
}} | }} | ||
|} | |} | ||
{{-}} | {{-}} | ||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''Ten-hut!'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=ビリビリ ネー! ''{{tt|Biribiri Nē!|It's Shocking!}}'' | |||
|zh_cmn=令人麻麻滴! ''{{tt|Lìng Rén Mámádī!|It's Shocking!}}'' | |||
|fr=On va vibrating ! | |||
|de=Ich grille dich! | |||
|it=Prenderete la scossa! | |||
|ko=찌릿찌릿입니다~! ''{{tt|Jjiritjjirisimnida~!!|It's Shocking!}}'' | |||
|es=¡Te electrizaré a base de bien! | |||
}} | |||
| style="vertical-align:top" | | |||
''Zap-tastic Electric Beam'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=ビリビリシビレる エレクトリックレイ ''{{tt|Biribiri Shibireru Erekutorikku Rei|Shocking Electric Ray}}'' | |||
|zh_cmn=電得麻麻滴之 電之光線 ''{{tt|Diàn dé Mámá-dī zhī Diàn-zhī Guāngxiàn|Shocking Electric Ray}}'' | |||
|fr=Mister Survolté ! Laser Électrik ! | |||
|de=Elektrostrahl des Majors | |||
|ko=찌릿찌릿 저리는 일렉트릭레이 ''{{tt|Jjiritjjirit Jeorineun Illekteurik Rei|Shocking Electric Ray}}'' | |||
|it=Raggio Elettro che dà lo shock | |||
|es=Rayo Eléctrico del Choque y la Conmoción | |||
}} | |||
|} | |||
{{-}} | |||
==References== | |||
<references/> | |||
{{-}} | |||
{{masterscharacters|electric}}<br/> | {{masterscharacters|electric}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
Line 272: | Line 1,032: | ||
[[Category:Gym Leaders]] | [[Category:Gym Leaders]] | ||
[[Category:Electric-type Trainers]] | [[Category:Electric-type Trainers]] | ||
[[Category:Masters EX characters with an EX style]] | |||
[[de:Major Bob#Pokémon Masters EX]] | [[de:Major Bob#Pokémon Masters EX]] | ||
[[es:Teniente Surge | [[es:Teniente Surge (Masters EX)]] | ||
[[it:Lt. Surge (Masters EX)]] | [[it:Lt. Surge (Masters EX)]] | ||
[[ja:マチス (ポケモンマスターズ)]] | |||
[[zh:馬志士#Masters]] | [[zh:馬志士#Masters]] |
Latest revision as of 02:14, 2 September 2024
Lt. Surge マチス Matisse | |
Lt. Surge's model | |
No. | 4 |
---|---|
English voice actor | Patrick Seitz[1] |
Japanese voice actor | Taketora[2] |
Description | This cautious Electric-type Gym Leader sets a lot of traps in his Gym. He excels at paralyzing his opponents in battle. |
Lt. Surge (Japanese: マチス Matisse) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. He forms a sync pair with Voltorb and its evolved form, Electrode. This sync pair was first made available since the game's release. This pair could be raised to 6★ EX beginning on March 25, 2023.
Lt. Surge also forms a sync pair with his Raichu. This sync pair was first made available on May 31, 2021. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Voltorb → Electrode
Voltorb can evolve into Electrode once it has reached level 30 through its sync pair story Voltorb's Evolution.
Type | Electric | ||||||
---|---|---|---|---|---|---|---|
Move type | Electric | ||||||
Role | Tech | ||||||
Base Potential | ★★★☆☆☆EX | ||||||
Voltorb | Weakness | Ground | |||||
Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 518 | 162 | 159 | 224 | 159 | 472 | |
Lv. 140, Max Potential | 638 | 222 | 219 | 284 | 219 | 532 |
Type | Electric | ||||||
---|---|---|---|---|---|---|---|
Move type | Electric | ||||||
Role | Tech | ||||||
Base Potential | ★★★☆☆☆EX | ||||||
Electrode | Weakness | Ground | |||||
Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 533 | 165 | 162 | 228 | 162 | 482 | |
Lv. 140, Max Potential | 653 | 225 | 222 | 288 | 222 | 542 |
Availability
Lt. Surge is available in the permanent sync pair scout pool, and has been since the game's release.
Moves
Lt. Surge's Voltorb uses Electric Sync Beam as its sync move. Upon evolution, Electrode learns the upgraded Surging Charge Beam.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Thunderbolt | Electric |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (10%) of leaving the target paralyzed. |
X Speed | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Speed by two stat ranks. |
Eerie Impulse | Electric |
Status | 2 | — | — | 100% | An opponent | Lowers the target's Sp. Atk by two stat ranks. |
A Surge of Power! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Sp. Atk and evasiveness by two stat ranks. |
Sync moves | ||||||||
Electric Sync Beam | Electric |
Special | — | 200 | 240 | — | An opponent | (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Surging Charge Beam | Electric |
Special | — | 200 | 240 | — | An opponent | The more the target's Sp. Atk has been lowered, the greater the power of this move. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Last Word | The Pokémon uses Explosion immediately before fainting. |
Theme Skills | |
Electric Tech | Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kanto Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Gym Leader Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Sunglasses Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Body Builder Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Fiery ↑ 1 Soothing ↑ 1 | Raises the following discovery levels by 1: • Fiery Crystal • Soothing Crystal |
Sync grid
Lt. Surge & Electrode's sync grid is an expanded grid, made available on December 25, 2022.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Thunderbolt: Power +3 | Thunderbolt: Power ↑ +3 | 3 | 36 | 1 |
Thunderbolt: Power +3 | Thunderbolt: Power ↑ +3 | 3 | 36 | 1 |
Thunderbolt: Power +3 | Thunderbolt: Power ↑ +3 | 3 | 36 | 1 |
Thunderbolt: Power +3 | Thunderbolt: Power ↑ +3 | 3 | 36 | 2 |
Thunderbolt: Power +3 | Thunderbolt: Power ↑ +3 | 3 | 36 | 2 |
Thunderbolt: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Eerie Impulse: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 1 |
Eerie Impulse: Charging Infliction 1 | Charges the user’s move gauge by 1 when its Pokémon uses a status move. | 10 | 120 | 3 |
X Speed: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
X Speed: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user’s move is successful. | 10 | 120 | 3 |
A Surge of Power!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
A Surge of Power!: Barricade 1 | Raises the user’s Sp. Def by 1 stat rank when its move is successful. | 7 | 84 | 2 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Haste | Speed cannot be lowered. | 5 | 60 | 1 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
Static Cling 2 | Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move. | 8 | 96 | 2 |
Static Shock 3 | Powers up the user’s sync move when the target is paralyzed. | 8 | 96 | 2 |
Fail Forward 1 | Charges the user’s move gauge by 1 when an opponent’s attack move targeting the user misses. | 8 | 96 | 2 |
Power Induction 3 | Powers up the user’s moves when the terrain is Electric Terrain. | 8 | 96 | 2 |
Shock Recovery 1 | Restores the user’s HP whenever its Pokémon takes an action when the terrain is Electric Terrain. | 8 | 96 | 2 |
Turbo Charge 2 | Quickly charges the move gauge when the field is Electric Terrain. | 9 | 108 | 2 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Trip Up 9 | Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 3 |
Hostile Environment 4 | Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
Overpower | The more the target’s Sp. Atk is lowered, the more it powers up the user’s moves. | 10 | 120 | 3 |
Devastation | The more the target’s Sp. Atk is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Surging Charge Beam: Power +25 | Surging Charge Beam: Power ↑ +25 | 5 | 60 | 3 |
Surging Charge Beam: Power +25 | Surging Charge Beam: Power ↑ +25 | 5 | 60 | 3 |
Raichu
Type | Electric | ||||||
---|---|---|---|---|---|---|---|
Move type | Electric | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Raichu ♂ | Weakness | Ground | |||||
As electricity builds up inside its body, it becomes more aggressive. One theory is that the electricity buildup is actually causing stress. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 554 | 241 | 228 | 173 | 202 | 337 | |
Lv. 140, Max Potential | 634 | 281 | 268 | 213 | 242 | 377 |
Availability
Lt. Surge & Raichu can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on May 27, 2021.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Thunder Wave | Electric |
Status | 2 | — | — | 90% | An opponent | Leaves the target paralyzed. |
X Attack All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Attack of all allied sync pairs by two stat ranks. |
Thunder Punch | Electric |
Physical | 2 | 47 | 56 | 100% | An opponent | Has a chance (10%) of leaving the target paralyzed. |
Ten-hut! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense of all allied sync pairs by one stat rank. Raises the critical-hit rate of all allied sync pairs by two stat ranks. |
Sync moves | ||||||||
Zap-tastic Electric Beam | Electric |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Posthaste 4 | Has a chance (50%) of raising the user's Speed by two stat ranks when the user is hit by an attack move. |
Lithe | Prevents the Pokémon from getting paralyzed. |
Theme Skills | |
Electric Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Sunglasses Support | Raises the maximum HP of all allied sync pairs by 6. |
Body Builder Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Fiery ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Fiery Crystal • Wistful Crystal |
Sync grid
Lt. Surge & Raichu's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Thunder Wave: Accuracy +10 | Thunder Wave: Accuracy ↑ +10 | 4 | 48 | 1 |
Thunder Wave: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Thunder Punch: Power +2 | Thunder Punch: Power ↑ +2 | 3 | 36 | 1 |
Thunder Punch: Power +2 | Thunder Punch: Power ↑ +2 | 3 | 36 | 1 |
Thunder Punch: Power +2 | Thunder Punch: Power ↑ +2 | 3 | 36 | 1 |
Thunder Punch: Power +2 | Thunder Punch: Power ↑ +2 | 3 | 36 | 1 |
Thunder Punch: Power +2 | Thunder Punch: Power ↑ +2 | 3 | 36 | 1 |
Thunder Punch: Power +2 | Thunder Punch: Power ↑ +2 | 3 | 36 | 1 |
Thunder Punch: Move Gauge Refresh 1 | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Thunder Punch: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Thunder Punch: Fast-Track 3 | Has a chance (40%) of raising the Pokémon's Speed by one stat rank after it uses a move. | 6 | 72 | 2 |
X Attack All: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
X Attack All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Ten-hut!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Ten-hut!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Stalwart | Sp. Def cannot be lowered. | 8 | 96 | 2 |
Unbending | Defense cannot be lowered. | 8 | 96 | 3 |
Tighten Up 1 | Has a chance (20%) of raising the user's Sp. Def by one stat rank when the user is hit by an attack move. | 9 | 108 | 2 |
Toughen Up 1 | Has a chance (20%) of raising the user's Defense by one stat rank when the user is hit by an attack move. | 9 | 108 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 8 | 96 | 2 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
Endurance | If the Pokémon enters battle with full HP, applies the Enduring effect to it. | 8 | 96 | 3 |
Sync Cure | Removes all status conditions from the user after using a sync move. | 8 | 96 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Team Fast-Track 4 | Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | 10 | 120 | 3 |
Zap-tastic Electric Beam: Power +25 | Zap-tastic Electric Beam: Power ↑ +25 | 5 | 60 | 3 |
Zap-tastic Electric Beam: Power +25 | Zap-tastic Electric Beam: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Lt. Surge & Electrode can be battled against in:
- Training area: Tech Course (prior to 1.12.0 update)
- Training area: Tech Drill 1 (since 1.12.0 update)
- Daily Type Rotation: Type Team-Up (as a side foe; August 14 to 28, 2021)
- Training area: Field Drill 1 (since August 16, 2023)
Lt. Surge & Raichu can be battled against in:
- Special battle event: Four Trials (July 16 to 30, 2022)
Lt. Surge has also been shown to pair alongside Magneton and can be battled against in:
- High score event: Electric-Type Masters (September 14 to 27, 2023)
Story appearances
Lt. Surge appears in the following story areas:
- Villain Arc: Kanto: Team Rocket Returns
- Prestige event: Battle Buffet Bash
- Costume event: Poké War Games
- Solo event: A Pasio Spectacle
- Story event: Galar's Poké Ball Enthusiast
- Sync pair story: A Day with Sygna Suit Red (Thunderbolt)
Sync pair stories
Lt. Surge & Voltorb
- A Day with Lt. Surge
Evolution
Name | Trainer | Pokémon | Price | First-Time Rewards |
---|---|---|---|---|
Voltorb's Evolution | Marshal |
Conkeldurr Weakness: |
Evolution Shard ×5 | Voltorb evolves into Electrode Gems ×30 |
Quotes
- Main article: Lt. Surge/Quotes → Pokémon Masters EX
Gallery
Lt. Surge & Voltorb on Pokémon Masters EX Dream Team Maker |
Lt. Surge's sync move mindscape (Vermilion Gym) | ||
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trivia
Origin
Lt. Surge's design is based on his appearance in Pokémon HeartGold and SoulSilver. Lt. Surge uses Voltorb during his Gym battle with the player in the Kanto-based core series games, while doing the same with Electrode in the Johto-based core series games. Voltorb and Electrode's Dex entries come from Pokémon Ruby.
Raichu is Lt. Surge's signature Pokémon in the core series games, with it being his highest-level Pokémon in the Kanto-based games. Raichu's Dex entry comes from Pokémon Ultra Sun.
In other languages
A Surge of Power!
|
Surging Charge Beam
|
Ten-hut!
|
Zap-tastic Electric Beam
|
References
- ↑ Email from Patrick Seitz
- ↑ Nintendo DREAM on Twitter (Japanese)
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |