Olivia (Masters): Difference between revisions

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(added 4-digit padding to pokedex numbers, moved availability information into the respective sync pairs' sections, added anchors, renamed old availability section to appearances, added story appearances, added trivia)
m (→‎Skills: curse you smart apostrophe)
 
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|desc=This [[Island kahuna|kahuna]] is trusted like a big sister by [[Akala Island|her island]]'s residents, thanks to her compassion and strength in battle. The {{DL|Konikoni City|Olivia's jewelry shop|jewelry shop}} she runs also handles [[fossil]]s.
|desc=This [[Island kahuna|kahuna]] is trusted like a big sister by [[Akala Island|her island]]'s residents, thanks to her compassion and strength in battle. The {{DL|Konikoni City|Olivia's jewelry shop|jewelry shop}} she runs also handles [[fossil]]s.
}}
}}
'''Olivia''' (Japanese: '''ライチ''' ''Lychee'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Olivia|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{DL|List of Pokémon with form differences|Lycanroc|Midnight Form}} {{TP|Olivia|Lycanroc}}. The sync pair can be obtained through the {{DL|sync pair|sync pair scout}} since launch. The pair's potential can be upgraded to {{6EX}} from July 12, 2021, which unlocks Olivia's EX style.
'''Olivia''' (Japanese: '''ライチ''' ''Lychee'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Olivia|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{DL|List of Pokémon with form differences|Lycanroc|Midnight Form}} {{TP|Olivia|Lycanroc}}. The sync pair can be obtained through the [[sync pair scout]] since the game's release. The pair's potential can be upgraded to {{6EX}} from July 12, 2021, which unlocks Olivia's EX style.


Olivia also forms a sync pair with her {{p|Carbink}}. This pair can be obtained by exchanging a [[Battle Point (Masters)|BP Sync Pair Voucher]] beginning on August 28, 2023. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.
Olivia also forms a sync pair with her {{p|Carbink}}. This pair can be obtained by exchanging a [[Battle Point (Masters)|BP Sync Pair Voucher]] beginning on August 28, 2023. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.


__TOC__
__TOC__
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}
{{anchor|Lycanroc}}
{{anchor|Lycanroc}}
==Lycanroc (Midnight Form)==
==Lycanroc (Midnight Form)==
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===Availability===
===Availability===
Olivia is available in the general sync pair scout, and has been since the game's release. Her offering rate was increased in the following sync pair scout banners:
Olivia is available in the permanent [[sync pair scout]] pool, and has been since the game's release. Her offering rate was increased in the following sync pair scouts:
* Olivia Spotlight Scout! (September 10 to 24, 2019)
{{MastersAvailability/head|rock}}
* {{mas|Kukui}} and Olivia Spotlight Scout (August 11 to 25, 2020)
{{MastersAvailability/entry|Olivia Spotlight Scout!|September 10 to 24, 2019}}
* Kukui and Olivia Spotlight Scout (November 1 to 11, 2020)
{{MastersAvailability/entry|{{mas|Kukui}} and Olivia Spotlight Scout|August 11 to 25, 2020}}
* Olivia and Kukui Spotlight Scout (July 12 to 26, 2021)
{{MastersAvailability/entry|Kukui and Olivia Spotlight Scout|November 1 to 11, 2020}}
{{MastersAvailability/entry|Olivia and Kukui Spotlight Scout|July 12 to 26, 2021}}
{{MastersAvailability/foot|rock}}


===Moves===
===Moves===
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Amped Up 1
|{{sk|Amped Up|1}}
|Raises the user's Speed by one stat rank when it lands a critical hit.
|Raises the user's Speed by one stat rank when it lands a critical hit.
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
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===Sync grid===
===Sync grid===
Olivia and Lycanroc's [[sync grid]] was expanded on November 1, 2020.
Olivia & Lycanroc's [[sync grid]] was expanded on November 1, 2020.
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Rock Throw: Move Gauge Refresh 3
| Rock Throw: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Rock Throw: Move Gauge Refresh 3
| Rock Throw: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Stone Edge: Move Gauge Refresh 3
| Stone Edge: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Stone Edge: Amped Up 2
| Stone Edge: {{sk|Amped Up|2}}
| Raises the user's Speed by two stat ranks when it lands a critical hit.
| Raises the user's Speed by two stat ranks when it lands a critical hit.
| 6
| 6
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| X Attack: MP Refresh 2
| X Attack: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Hard as Diamonds!: MP Refresh 3
| Hard as Diamonds!: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sand Shelter
| {{sk|Sand Shelter}}
| Protects the Pokémon from damage from a sandstorm.
| Protects the Pokémon from damage from a sandstorm.
| 3
| 3
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Wide Awake
| {{sk|Wide Awake}}
| Prevents the Pokémon from falling asleep.
| Prevents the Pokémon from falling asleep.
| 4
| 4
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Acuity
| {{sk|Acuity}}
| Accuracy cannot be lowered.
| Accuracy cannot be lowered.
| 4
| 4
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sands of Time 3
| {{sk|Sands of Time|3}}
| Quickly charges the move gauge during a sandstorm.
| Quickly charges the move gauge during a sandstorm.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Inertia
| {{sk|Inertia}}
| The more the user's Speed is raised, the more it powers up the user's sync move.
| The more the user's Speed is raised, the more it powers up the user's sync move.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sand Blaster 5
| {{sk|Sand Blaster|5}}
| Powers up the user's sync move during a sandstorm.
| Powers up the user's sync move during a sandstorm.
| 11
| 11
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Witty Comeback 3
| {{sk|Witty Comeback|3}}
| Raises the user's Sp. Def by three stat ranks the first time it is in a pinch each battle.
| Raises the user's Sp. Def by three stat ranks the first time it is in a pinch each battle.
| 8
| 8
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Surging Sand 3
| {{sk|Surging Sand|3}}
| Powers up the user's moves during a sandstorm.
| Powers up the user's moves during a sandstorm.
| 10
| 10
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===Availability===
===Availability===
Olivia and Carbink can be teamed up with by exchanging a BP Sync Pair Voucher in the {{mas|shop}}, beginning on August 28, 2023.
Olivia & Carbink can be teamed up with by exchanging a BP Sync Pair Voucher in the {{mas|shop}}, beginning on August 28, 2023.


===Moves===
===Moves===
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|—
|—
|An opponent
|An opponent
|''(6★ EX effect: The stat increase after a sync move is doubled once per battle)''
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Endurance
|{{sk|Endurance}}
|When the user enters battle with full HP, applies the Enduring effect to it.
|When the user enters battle with full HP, applies the Enduring effect to it.
|-style="background:#fff"
|-style="background:#fff"
|Unyielding 2
|{{sk|Unyielding|2}}
|Except in certain circumstances, when the user’s Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.
|Except in certain circumstances, when the user’s Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.
|-style="background:#fff"
|-style="background:#fff"
|Stat’s Quo 2
|{{sk|Stat's Quo|2}}
|Has a chance (30%) of returning the user’s lowered stats to normal when its move is successful.
|Has a chance (30%) of returning the user’s lowered stats to normal when its move is successful.
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
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===Sync grid===
===Sync grid===
Olivia and Carbink's [[sync grid]] is an expanded grid, made available since the pair first released.
Olivia & Carbink's [[sync grid]] is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
|- style="background: #{{rock color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Smack Down: Move Gauge Refresh 3
| Smack Down: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Smack Down: Flabbergast 2
| Smack Down: {{sk|Flabbergast|2}}
| Has a chance (30%) of leaving the target confused when a move targeting that opponent is successful.
| Has a chance (30%) of leaving the target confused when a move targeting that opponent is successful.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Protect: Move Gauge Refresh 9
| Protect: {{sk|Move Gauge Refresh|9}}
| Charges the user’s move gauge by one when a move is successful.
| Charges the user’s move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| X Regen All: Move Gauge Refresh 3
| X Regen All: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| X Regen All: MP Refresh 2
| X Regen All: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| No Introduction Needed!: Move Gauge Refresh 3
| No Introduction Needed!: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| No Introduction Needed!: MP Refresh 2
| No Introduction Needed!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| No Introduction Needed!: Shielding Strikes 1
| No Introduction Needed!: {{sk|Shielding Strikes|1}}
| Raises the user’s Defense by 1 stat rank when its move is successful.
| Raises the user’s Defense by 1 stat rank when its move is successful.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| No Introduction Needed!: Barricade 1
| No Introduction Needed!: {{sk|Barricade|1}}
| Raises the user’s Sp. Def by 1 stat rank when its move is successful.
| Raises the user’s Sp. Def by 1 stat rank when its move is successful.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sand Shelter
| {{sk|Sand Shelter}}
| Protects the user from damage from a sandstorm.
| Protects the user from damage from a sandstorm.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Unbending
| {{sk|Unbending}}
| Defense cannot be lowered.
| Defense cannot be lowered.
| 5
| 5
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Stalwart
| {{sk|Stalwart}}
| Sp. Def cannot be lowered.
| Sp. Def cannot be lowered.
| 5
| 5
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Dragon Guard
| {{sk|Dragon Guard}}
| Reduces damage when the user is attacked by Dragon-type moves.
| Reduces damage when the user is attacked by Dragon-type moves.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sterner Stuff 2
| {{sk|Sterner Stuff|2}}
| Reduces damage when the user is hit by a physical attack move.
| Reduces damage when the user is hit by a physical attack move.
| 9
| 9
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Brain Brawn 2
| {{sk|Brain Brawn|2}}
| Reduces damage when the user is hit by a special attack move.
| Reduces damage when the user is hit by a special attack move.
| 9
| 9
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| First Aid 4
| {{sk|First Aid|4}}
| Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sync Wall
| {{sk|Sync Wall}}
| Applies the Critical-Hit Defense effect to the allied field of play the first time the user’s sync move is used each battle.
| Applies the Critical-Hit Defense effect to the allied field of play the first time the user’s sync move is used each battle.
| 10
| 10
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==Appearances==
==Appearances==
===Battle appearances===
===Battle appearances===
Olivia and {{form|Lycanroc|Midnight Form}} Lycanroc can be battled against in:
Olivia & Lycanroc can be battled against in:
* [[Champion Stadium]]: {{DL|Champion Stadium|Alola Challenge}}, Hard Lv. 1 ({{type|Steel}} weakness)
* [[Champion Stadium]]: [[Alola Challenge]], Hard Lv. 1 ({{type|Steel}} weakness)
* [[Battle Rally]] (Area 1-9)
* [[Training event]]: {{DL|Training event|Fighting-type Training Event}} (May 14 to 28, 2020)
* [[Training event]]: {{DL|Training event|Fighting-type Training Event}} (May 14 to 28, 2020)
* [[Story event]]: [[Trials on the Isle]] (April 15 to May 2, 2021; April 18 to May 2, 2022; May 16 to June 2, 2023)
* [[Story event]]: [[Trials on the Isle]] (April 15 to May 2, 2021; April 18 to May 2, 2022; May 16 to June 2, 2023)
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* {{alo|Golem}}
* {{alo|Golem}}
** Champion Stadium: Alola Challenge, Hard Lv. 1 ({{type|Water}} weakness)
** Champion Stadium: Alola Challenge, Hard Lv. 1 ({{type|Water}} weakness)
** Champion Stadium: {{DL|Champion Stadium|Pasio Special Stadium}} ({{type|Water}} weakness; December 21, 2023 to January 4, 2024)
** [[Battle Rally]] (Area 1-9)
** Champion Stadium: [[Pasio Special Stadium]] ({{type|Water}} weakness; December 21, 2023 to January 4, 2024)
* {{p|Probopass}}
* {{p|Probopass}}
** Champion Stadium: Alola Challenge, Hard Lv. 1 ({{type|Ground}} weakness)
** Champion Stadium: Alola Challenge, Hard Lv. 1 ({{type|Ground}} weakness)
** [[Battle Rally]] (Area 1-9)


===Story appearances===
===Story appearances===
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===Sync pair stories===
===Sync pair stories===
====Olivia and Lycanroc====
====Olivia & Lycanroc====
* A Day with Olivia
* A Day with Olivia


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==Gallery==
==Gallery==
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%; color:white"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%"
|-
|-
| colspan=2 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Dream Team Maker Olivia and Lycanroc.png|x200px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Dream Team Maker Olivia and Lycanroc.png|x200px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Olivia Mindscape.png|x200px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Olivia Mindscape.png|x200px]]
|-
|-
| colspan=2 | Olivia and Lycanroc on <br>Pokémon Masters EX Dream Team Maker
| colspan=2 | Olivia & Lycanroc on <br>Pokémon Masters EX Dream Team Maker
| colspan=2 | Olivia's sync move mindscape<br>({{color2|FFF|Pokémon League (Alola)#Olivia's chamber|Pokémon League: Olivia's chamber}})
| colspan=2 | Olivia's sync move mindscape<br>({{color2|000|Pokémon League (Alola)#Olivia's chamber|Pokémon League: Olivia's chamber}})
|-
|-
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Olivia 2.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Olivia 2.png|120px]]
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===Origin===
===Origin===
Olivia's design is based on her appearance in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}. Midnight Form {{TP|Olivia|Lycanroc}} is Olivia's signature Pokémon in the [[core series]] games. Midnight Form Lycanroc's Dex entry comes from Pokémon Ultra Sun.
Olivia's design is based on her appearance in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}. Midnight Form {{TP|Olivia|Lycanroc}} is Olivia's signature Pokémon in the [[core series]] games. Midnight Form Lycanroc's {{mas|Dex}} entry comes from Pokémon Ultra Sun.


Olivia uses a Carbink when battling the player at the {{al|Pokémon League}} in Pokémon Sun and Moon. Carbink's Dex entry comes from Pokémon Ultra Sun.
Olivia uses a Carbink when battling the player at the {{al|Pokémon League}} in Pokémon Sun and Moon. Carbink's Dex entry comes from Pokémon Ultra Sun.
Line 992: Line 1,001:
[[Category:Rock-type Trainers]]
[[Category:Rock-type Trainers]]
[[Category:Trainers with Z-Rings]]
[[Category:Trainers with Z-Rings]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]


[[de:Mayla#Pokémon Masters EX]]
[[de:Mayla#Pokémon Masters EX]]

Latest revision as of 22:01, 10 September 2024

Olivia
ライチ Lychee
Spr Masters Olivia.png
Olivia's model
No. 57
English voice actor Julia McIlvaine[1]
Japanese voice actor Hitomi Nabatame[2]
Description This kahuna is trusted like a big sister by her island's residents, thanks to her compassion and strength in battle. The jewelry shop she runs also handles fossils.

Olivia (Japanese: ライチ Lychee) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Midnight Form Lycanroc. The sync pair can be obtained through the sync pair scout since the game's release. The pair's potential can be upgraded to Masters EX star.png 6★ EX from July 12, 2021, which unlocks Olivia's EX style.

Olivia also forms a sync pair with her Carbink. This pair can be obtained by exchanging a BP Sync Pair Voucher beginning on August 28, 2023. This pair can be raised to Masters EX star.png 6★ EX since it first released, though this pair lacks an EX style.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Lycanroc (Midnight Form)

Masters0745Mn.png Masters025W.png Type RockIC Masters.png Rock
Move type RockIC Masters.png Rock
Role Masters Physical Strike.png Strike (Physical)
Base Potential ★★★★★☆EX
Lycanroc Weakness GrassIC Masters.png Grass
It has no problem ignoring orders it doesn't like. It doesn't seem to mind getting hurt at all—as long as it can finish off its opponent.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 584 445 162 88 162 272
Lv. 140, Max Potential 684 485 202 128 202 312
Mega Lycanroc
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Olivia is available in the permanent sync pair scout pool, and has been since the game's release. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Olivia Spotlight Scout! September 10 to 24, 2019
Kukui and Olivia Spotlight Scout August 11 to 25, 2020
Kukui and Olivia Spotlight Scout November 1 to 11, 2020
Olivia and Kukui Spotlight Scout July 12 to 26, 2021
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Rock Throw Rock
RockIC Masters.png
Physical 1 23 27 90% An opponent No additional effect.
X Attack None Status 0
(2 uses)
Self Raises the user's Attack by two stat ranks.
Stone Edge Rock
RockIC Masters.png
Physical 3 100 120 80% An opponent Critical hits land more easily.
Hard as Diamonds! None Status 0
(2 uses)
Self Raises the user's accuracy and critical-hit rate by two stat ranks. Lowers the user's Sp. Def by two stat ranks.
Sync moves
Shining Gem Continental Crush Rock
RockIC Masters.png
Physical 250 300 An opponent No additional effect.

Skills

Name Description
Passive Skills
Amped Up 1 Raises the user's Speed by one stat rank when it lands a critical hit.
Theme Skills
Theme skill icon type.png Rock Strike Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks.
Theme skill icon region.png Alola Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Elite Four Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon other.png Rock Lover Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Theme skill icon Trainer group.png Trial Giver Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 3 Masters Wistful Crystal icon.pngWistful ↓ 1 Raises the following discovery level by 3:
Masters Fiery Crystal icon.pngFiery Crystal
Lowers the following discovery level by 1:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Olivia & Lycanroc's sync grid was expanded on November 1, 2020.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 3
HP +30 HP +30 7 84 3
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +20 Attack +20 7 84 3
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +20 Sp. Def +20 7 84 3
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +20 Speed +20 7 84 3
Rock Throw: Power +5 Rock Throw: Power ↑ +5 3 36 1
Rock Throw: Power +5 Rock Throw: Power ↑ +5 3 36 1
Rock Throw: Power +5 Rock Throw: Power ↑ +5 3 36 1
Rock Throw: Power +5 Rock Throw: Power ↑ +5 3 36 2
Rock Throw: Power +5 Rock Throw: Power ↑ +5 3 36 2
Rock Throw: Accuracy +5 Rock Throw: Accuracy ↑ +5 4 48 1
Rock Throw: Accuracy +5 Rock Throw: Accuracy ↑ +5 4 48 2
Rock Throw: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Rock Throw: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Stone Edge: Power +2 Stone Edge: Power ↑ +2 4 48 1
Stone Edge: Power +2 Stone Edge: Power ↑ +2 4 48 1
Stone Edge: Power +2 Stone Edge: Power ↑ +2 4 48 1
Stone Edge: Power +3 Stone Edge: Power ↑ +3 5 60 2
Stone Edge: Power +3 Stone Edge: Power ↑ +3 5 60 2
Stone Edge: Accuracy +5 Stone Edge: Accuracy ↑ +5 7 84 2
Stone Edge: Accuracy +5 Stone Edge: Accuracy ↑ +5 7 84 3
Stone Edge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Stone Edge: Amped Up 2 Raises the user's Speed by two stat ranks when it lands a critical hit. 6 72 2
X Attack: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Hard as Diamonds!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 1
Sand Shelter Protects the Pokémon from damage from a sandstorm. 3 36 1
Wide Awake Prevents the Pokémon from falling asleep. 4 48 1
Acuity Accuracy cannot be lowered. 4 48 1
Sands of Time 3 Quickly charges the move gauge during a sandstorm. 7 84 2
Inertia The more the user's Speed is raised, the more it powers up the user's sync move. 8 96 2
Sand Blaster 5 Powers up the user's sync move during a sandstorm. 11 132 2
Witty Comeback 3 Raises the user's Sp. Def by three stat ranks the first time it is in a pinch each battle. 8 96 3
Surging Sand 3 Powers up the user's moves during a sandstorm. 10 120 3
Shining Gem Continental Crush: Power +25 Shining Gem Continental Crush: Power ↑ +25 5 60 3
Shining Gem Continental Crush: Power +25 Shining Gem Continental Crush: Power ↑ +25 5 60 3

Carbink

Masters0703.png Masters025W.png Type RockIC Masters.png Rock
Move type RockIC Masters.png Rock
Role Masters Support.png Support
Base Potential ★★★★☆☆EX
Carbink Weakness SteelIC Masters.png Steel
Some say that deep beneath the surface of the world, a pack of Carbink live with their queen in a kingdom of jewels.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 518 112 244 112 244 224
Lv. 140, Max Potential 598 152 284 152 284 264
Mega Carbink
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Olivia & Carbink can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2023.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Smack Down Rock
RockIC Masters.png
Physical 1 20 24 100% An opponent No additional effect.
X Regen All None Status 0
(2 uses)
All allies Applies the Gradual Healing effect to all allied sync pairs.
Protect Normal
NormalIC Masters.png
Status 2
(1 use)
Self Applies the Damage Guard Next effect to the user.
No Introduction Needed! None Status 0
(2 uses)
All allies Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.
Sync moves
Rugged and Adorable Rock Impact Rock
RockIC Masters.png
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Endurance When the user enters battle with full HP, applies the Enduring effect to it.
Unyielding 2 Except in certain circumstances, when the user’s Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.
Stat's Quo 2 Has a chance (30%) of returning the user’s lowered stats to normal when its move is successful.
Theme Skills
Theme skill icon type.png Rock Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Alola Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Elite Four Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon other.png Rock Lover Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon Trainer group.png Trial Giver Support Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Masters Wistful Crystal icon.pngWistful ↑ 3 Masters Soothing Crystal icon.pngSoothing ↓ 1 Raises the following discovery level by 3:
Masters Wistful Crystal icon.pngWistful Crystal
Lowers the following discovery level by 1:
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

Olivia & Carbink's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Smack Down: Power +4 Smack Down: Power ↑ +4 3 36 1
Smack Down: Power +4 Smack Down: Power ↑ +4 3 36 1
Smack Down: Power +4 Smack Down: Power ↑ +4 3 36 1
Smack Down: Power +4 Smack Down: Power ↑ +4 3 36 1
Smack Down: Power +4 Smack Down: Power ↑ +4 3 36 2
Smack Down: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Smack Down: Flabbergast 2 Has a chance (30%) of leaving the target confused when a move targeting that opponent is successful. 8 96 2
Protect: Move Gauge Refresh 9 Charges the user’s move gauge by one when a move is successful. 7 84 2
X Regen All: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
X Regen All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
No Introduction Needed!: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
No Introduction Needed!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
No Introduction Needed!: Shielding Strikes 1 Raises the user’s Defense by 1 stat rank when its move is successful. 10 120 3
No Introduction Needed!: Barricade 1 Raises the user’s Sp. Def by 1 stat rank when its move is successful. 10 120 3
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Unbending Defense cannot be lowered. 5 60 2
Stalwart Sp. Def cannot be lowered. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Dragon Guard Reduces damage when the user is attacked by Dragon-type moves. 10 120 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 9 108 3
Brain Brawn 2 Reduces damage when the user is hit by a special attack move. 9 108 3
First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user’s sync move is used each battle. 10 120 3
Rugged and Adorable Rock Impact: Power +25 Rugged and Adorable Rock Impact: Power ↑ +25 5 60 3
Rugged and Adorable Rock Impact: Power +25 Rugged and Adorable Rock Impact: Power ↑ +25 5 60 3

Appearances

Battle appearances

Olivia & Lycanroc can be battled against in:

Olivia has also been shown to pair alongside the following Pokémon and can be battled against in:

Story appearances

Olivia appears in her normal outfit in the following story areas:

Sync pair stories

Olivia & Lycanroc

  • A Day with Olivia

Quotes

Main article: Olivia/Quotes → Pokémon Masters EX

Gallery

Masters Dream Team Maker Olivia and Lycanroc.png Olivia Mindscape.png
Olivia & Lycanroc on
Pokémon Masters EX Dream Team Maker
Olivia's sync move mindscape
(Pokémon League: Olivia's chamber)
Spr Masters Olivia 2.png VSOlivia Masters.png Spr Masters Olivia EX.png VSOlivia EX Masters.png
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Olivia Emote 1 Masters.png Olivia Emote 2 Masters.png Olivia Emote 3 Masters.png Olivia Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!

Trivia

Origin

Olivia's design is based on her appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Midnight Form Lycanroc is Olivia's signature Pokémon in the core series games. Midnight Form Lycanroc's Dex entry comes from Pokémon Ultra Sun.

Olivia uses a Carbink when battling the player at the Pokémon League in Pokémon Sun and Moon. Carbink's Dex entry comes from Pokémon Ultra Sun.

In other languages

Hard as Diamonds!

Language Title
Japan Flag.png Japanese ハードにいくよ! Hādo ni Ikuyo!
Mandarin Chinese 我要來硬的了! Wǒ Yào Lái Yìng-de le!
France Flag.png French Je ne retiens plus mes coups !
Germany Flag.png German Jetzt kommt's hart auf hart!
Italy Flag.png Italian Non ci andrò leggera!
South Korea Flag.png Korean 하드하게간다! Hadeu-hage Ganda!
Spain Flag.png Spanish ¡A darle duro!

Shining Gem Continental Crush

Language Title
Japan Flag.png Japanese さらなる輝きを得る ワールズエンドフォール Saranaru Kagayaki o Uru Wāruzu Endo Fōru
Mandarin Chinese 更增光輝之 毀天滅地巨岩墜 Gèngzēng Guānghuī-zhī Huǐtiān-Mièdì Jùyánzhuì
France Flag.png French Apocalypse Gigalithique étincelante !
Germany Flag.png German Apokalyptische Steinpresse des Funkelns
Italy Flag.png Italian Gigamacigno Polverizzante della Kahuna
South Korea Flag.png Korean 한층 더 빛나는 월즈엔드폴 Hancheung Deo Bitnaneun Woljeu Endeu Pol
Spain Flag.png Spanish Aplastamiento Gigalítico Esplendoroso


No Introduction Needed!

Language Title
Japan Flag.png Japanese 前置きは なし! Maeoki wa Nashi
Mandarin Chinese 開場白就免了! Kāichǎngbái jiù Miǎn le!
France Flag.png French Trêve de bavardages !
Germany Flag.png German Keine lange Vorrede!
Italy Flag.png Italian Non occorrono presentazioni!
South Korea Flag.png Korean 서두는생략! Seodu-neun Saengnyak
Spain Flag.png Spanish ¡Dejemos las formalidades!

Rugged and Adorable Rock Impact

Language Title
Japan Flag.png Japanese ごつくて かわいい ロックインパクト Gotsukute Kawaī Rokku Inpakuto
Mandarin Chinese 又堅硬又可愛之 岩石衝擊 Yòu Jiānyìng Yòu Kě'ài zhī Yánshí Chōngjí
France Flag.png French Un dur à l'air mimi ! Impact Roche !
Germany Flag.png German Gesteinsstoß der schroffen Niedlichkeit
Italy Flag.png Italian Impatto Roccia duro e adorabile
South Korea Flag.png Korean 거칠지만 귀여운 록임팩트 Geochiljiman Gwiyeoun Rok Impaekteu
Spain Flag.png Spanish Impacto Roca Pequeñín pero Duro


References

Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.