Argenta (Masters): Difference between revisions

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|java=Megumi Okada
|java=Megumi Okada
|desc=This Hall Matron with a lively and elegant aura waits for challengers at the [[Battle Hall]] in [[Sinnoh]]. She believes there is a place where everyone can shine.
|desc=This Hall Matron with a lively and elegant aura waits for challengers at the [[Battle Hall]] in [[Sinnoh]]. She believes there is a place where everyone can shine.
}}  
}}
'''Argenta''' (Japanese: '''ケイト''' ''Kate'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Argenta|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Skarmory}}, which is capable of [[Dynamax]]ing. This pair was first made available through a Poké Fair {{DL|Sync pair|sync pair scout}} beginning on September 18, 2023. This pair can be raised to {{6EX}} since it first released.
'''Argenta''' (Japanese: '''ケイト''' ''Kate'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Argenta|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Skarmory}}, which is capable of [[Dynamax]]ing. This pair was first made available through a Poké Fair [[sync pair scout]] beginning on September 18, 2023. This pair can be raised to {{6EX}} since it first released.
 
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}


==Skarmory==
==Skarmory==
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===Availability===
===Availability===
Argenta is exclusive to Poké Fair scouts. She was available in the following sync pair scout banners:
Argenta is exclusive to Poké Fair scouts. Her offering rate was increased in the following [[sync pair scout]]s:
* (Debut) Argenta Poké Fair Scout (September 18 to October 6, 2023)
{{MastersAvailability/head|steel}}
* {{tt|Red Mix Scout|Available using paid gems only}} (November 1, 2023 to May 1, 2024)
{{MastersAvailability/entry|Argenta Poké Fair Scout|September 18 to October 6, 2023|note=Debut}}
* {{tt|5★-Select Poké Fair Scout ×15 (C)|Available using paid gems only}} (December 31, 2023 to January 31, 2024)
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|June 7 to 21, 2024}}
* 10-Pair Scout (Max 100 Pairs) (February 19 to March 25, 2024)
{{MastersAvailability/foot|steel}}
* {{tt|5★-Select Poké Fair Scout ×15 (B)|Available using paid gems only}} (February 28 to March 26, 2024)
 
She was also available in the following sync pair scouts:
{{MastersAvailability/head|steel}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|September 4 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|steel}}


===Moves===
===Moves===
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|95%
|95%
|An opponent
|An opponent
|Has a chance (10%) of raising the user’s Attack by 1 stat rank.
|Has a chance (10%) of raising the user's Attack by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|[[Dire Hit]] All +
|[[Dire Hit]] All +
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|—
|—
|Self
|Self
|Raises the user’s Attack by 2 stat ranks.
|Raises the user's Attack by 2 stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|Keep with It!
|Keep with It!
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|—
|—
|An opponent
|An opponent
|''(6★ EX effect: The stat increase after a sync move is doubled once per battle.)''<br>''(EX role effect: Power of sync move increases 50%.)''
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)''
|- style="background:#{{steel color light}}"
|- style="background:#{{steel color light}}"
! colspan=9 | {{color2|000|Max Move|Max moves}}
! colspan=9 | {{color2|000|Max Move|Max moves}}
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Stat Share 9
|{{sk|Stat Share|9}}
|When a status move used by the user’s Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
|When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
|-style="background:#fff"
|-style="background:#fff"
|Use Status P-Move: Team Physical Boost ↑1 9
|Use Status P-Move: Team Physical Boost ↑1 9
|Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user’s Pokémon uses a status move.
|Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's Pokémon uses a status move.
|-style="background:#fff"
|-style="background:#fff"
|Use Status P-Move: Team Accuracy ↑2 9
|Use Status P-Move: Team Accuracy ↑2 9
|Raises the accuracy of all allied sync pairs by 2 stat ranks when the user’s Pokémon uses a status move.
|Raises the accuracy of all allied sync pairs by 2 stat ranks when the user's Pokémon uses a status move.
|- style="background: #{{steel color light}}"
|- style="background: #{{steel color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
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===Sync grid===
===Sync grid===
The [[sync grid]] for Argenta and Skarmory is an expanded grid, made available since the pair first released.
The [[sync grid]] for Argenta & Skarmory is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background: #{{steel color light}}"
|- style="background: #{{steel color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Metal Claw: Move Gauge Refresh 3
| Metal Claw: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Swords Dance: Charging Infliction 1
| Swords Dance: {{sk|Charging Infliction|1}}
| Charges the user’s move gauge by 1 when its Pokémon uses a status move.
| Charges the user's move gauge by 1 when its Pokémon uses a status move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Swords Dance: Team Inflict and Heal 3
| Swords Dance: {{sk|Team Inflict and Heal|3}}
| Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user’s Pokémon is successful.
| Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Swords Dance: Infliction Freebie 9
| Swords Dance: {{sk|Infliction Freebie|9}}
| Applies the Free Move Next effect to the user when its Pokémon uses a status move.
| Applies the Free Move Next effect to the user when its Pokémon uses a status move.
| 10
| 10
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| 5
| 5
|-style="background:#fff"
|-style="background:#fff"
| Dire Hit All +: MP Refresh 2
| Dire Hit All +: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Keep with It!: MP Refresh 2
| Keep with It!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Keep with It!: Hit and Heal 9
| Keep with It!: {{sk|Hit and Heal|9}}
| Applies the Gradual Healing effect to the user when its move is successful.
| Applies the Gradual Healing effect to the user when its move is successful.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Keep with It!: Team Brawn Gain 9
| Keep with It!: {{sk|Team Brawn Gain|9}}
| Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user’s move is successful.
| Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's move is successful.
| 8
| 8
| 96
| 96
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sand Shelter
| {{sk|Sand Shelter}}
| Protects the user from damage from a sandstorm.
| Protects the user from damage from a sandstorm.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Unbending
| {{sk|Unbending}}
| Defense cannot be lowered.
| Defense cannot be lowered.
| 5
| 5
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Stalwart
| {{sk|Stalwart}}
| Sp. Def cannot be lowered.
| Sp. Def cannot be lowered.
| 5
| 5
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sterner Stuff 2
| {{sk|Sterner Stuff|2}}
| Reduces damage when the user is hit by a physical attack move.
| Reduces damage when the user is hit by a physical attack move.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Quick Tempo
| {{sk|Quick Tempo}}
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Team Sharp Entry 1
| {{sk|Team Sharp Entry|1}}
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| MAX Barricade Buddies 2
| {{sk|MAX Barricade Buddies|2}}
| Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user’s max move.
| Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user's max move.
| 8
| 8
| 96
| 96
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| First Aid 4
| {{sk|First Aid|4}}
| Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Team First Super Sync
| {{sk|Team First Super Sync}}
| Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user’s sync move is used each battle.
| Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user's sync move is used each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Overwhelm 9
| {{sk|Overwhelm|9}}
| Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful.
| Lowers the target's Attack by one stat rank when the user's attack move against it is successful.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Vigilance
| {{sk|Vigilance}}
| Protects the user against critical hits.
| Protects the user against critical hits.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Recuperation 2
| {{sk|S-Move: HP Recovery (M)|2}}
| Restores the user’s HP by approximately 40% of its maximum HP after using its sync move.
| Restores the user's HP by approximately 40% of its maximum HP after using its sync move.
| 10
| 10
| 120
| 120
| 4
| 4
|-style="background:#fff"
|-style="background:#fff"
| Defense Crush 9
| {{sk|Defense Crush|9}}
| Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.
| Lowers the target's Defense by one stat rank when the user's attack move against it is successful.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Team MAX/Sync Boost (Physical) 9
| Team MAX/Sync Boost (Physical) 9
| Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank after using the user’s sync move or max move.
| Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank after using the user's sync move or max move.
| 10
| 10
| 120
| 120
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===Story appearances===
===Story appearances===
Argenta appears in her normal outfit in the following story areas:  
Argenta appears in her normal outfit in the following story areas:
* [[Story event]]: [[Tower Tycoon and Hall Matron]]
* [[Story event]]s:
** [[Tower Tycoon and Hall Matron]]
** [[Ancient Visitor]]


===Sync pair stories===
===Sync pair stories===
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==Trivia==
==Trivia==
* All versions of Argenta use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Thorton}}, {{mas|Darach}}, {{mas|Palmer}}, and {{mas|Dahlia}}.
** Argenta also uses special voice-over lines upon winning a battle with Dahlia on the same team.
===Origin===
===Origin===
Argenta's design is based on her appearance in {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}}. Skarmory is one of [[List of Battle Hall Pokémon|several Pokémon]] Argenta can use in the [[core series]] games. The pair may allude to Argenta's name in all languages being based on the {{wp|plumed cockscomb}}, or silver cock's comb, as Skarmory is a silver bird Pokémon. Skarmory's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Argenta's design is based on her appearance in {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}}. Skarmory is one of [[List of Battle Hall Pokémon|several Pokémon]] Argenta can use in the [[core series]] games. The pair may allude to Argenta's name in all languages being based on the {{wp|plumed cockscomb}}, or silver cock's comb, as Skarmory is a silver bird Pokémon. Skarmory's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.


==In other languages==
==In other languages==
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{{-}}
{{-}}
{{masterscharacters|steel}}
{{masterscharacters|steel}}
{{-}}
{{Project CharacterDex notice}}
{{Project CharacterDex notice}}


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[[Category:Trainers with Dynamax Bands]]
[[Category:Trainers with Dynamax Bands]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]


[[de:Argenta#Pokémon Masters EX]]
[[de:Argenta#Pokémon Masters EX]]

Latest revision as of 00:35, 6 September 2024


This article is missing information on this character's English voice actor.
You can help by adding this information.


Argenta
ケイト Kate
Spr Masters Argenta.png
Argenta's model
No. 182
English voice actor Unknown
Japanese voice actor Megumi Okada
Description This Hall Matron with a lively and elegant aura waits for challengers at the Battle Hall in Sinnoh. She believes there is a place where everyone can shine.

Argenta (Japanese: ケイト Kate) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Skarmory, which is capable of Dynamaxing. This pair was first made available through a Poké Fair sync pair scout beginning on September 18, 2023. This pair can be raised to Masters EX star.png 6★ EX since it first released.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Skarmory

Masters0227.png Masters025W.png Type SteelIC Masters.png Steel
Move type SteelIC Masters.png Steel
Role Masters Support.png Support
EX Role Masters Tech.png Tech
Base Potential ★★★★★☆EX
Skarmory Weakness FireIC Masters.png Fire
The wing feathers it sheds can be processed and made into knives whose sharpness is recognized by the finest chefs.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 655 200 317 132 297 283
Lv. 140, Max Potential 815 260 377 192 357 323
Mega Skarmory
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Argenta is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Argenta Poké Fair Scout September 18 to October 6, 2023 Debut
Triple Feature Poké Fair Scout June 7 to 21, 2024
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

She was also available in the following sync pair scouts:

Banner Dates Notes
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (C) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (B) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (C) September 4 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Metal Claw Steel
SteelIC Masters.png
Physical 1 21 25 95% An opponent Has a chance (10%) of raising the user's Attack by 1 stat rank.
Dire Hit All + None Status 0
(2 uses)
All allies Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.
Swords Dance Normal
NormalIC Masters.png
Status 2 Self Raises the user's Attack by 2 stat ranks.
Keep with It! None Status 0
(1 use)
All allies Raises the Defense and Speed of all allied sync pairs by 4 stat ranks. Applies the Enduring effect to all allied sync pairs.
Sync moves
Shining Favorite Steel Impact Steel
SteelIC Masters.png
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: Sync move power will be multiplied by 1.5.)
Max moves
Max Steelspike Steel
SteelIC Masters.png
Physical 400 480 An opponent Raises the Defense of all allied sync pairs by 2 stat ranks.
Max Guard Normal
NormalIC Masters.png
Status An ally Applies the Damage Guard Next effect to an ally.

Skills

Name Description
Passive Skills
Stat Share 9 When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
Use Status P-Move: Team Physical Boost ↑1 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's Pokémon uses a status move.
Use Status P-Move: Team Accuracy ↑2 9 Raises the accuracy of all allied sync pairs by 2 stat ranks when the user's Pokémon uses a status move.
Theme Skills
Theme skill icon type.png Steel Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Sinnoh Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Battle Facility Foe Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon other.png Grown Woman Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Artistic Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Rare Cache icon.pngRare ↑ 2 Masters Fiery Crystal icon.png Fiery ↓ 2 Raises the following discovery level by 2:
Masters Rare Cache icon.pngRare Cache
Lowers the following discovery level by 2:
Masters Fiery Crystal icon.png Fiery Crystal

Sync grid

The sync grid for Argenta & Skarmory is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +40 HP +40 7 84 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 2
Metal Claw: Power +4 Metal Claw: Power ↑ +4 3 36 1
Metal Claw: Power +4 Metal Claw: Power ↑ +4 3 36 1
Metal Claw: Power +4 Metal Claw: Power ↑ +4 3 36 1
Metal Claw: Power +4 Metal Claw: Power ↑ +4 3 36 2
Metal Claw: Power +4 Metal Claw: Power ↑ +4 3 36 2
Metal Claw: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Swords Dance: Charging Infliction 1 Charges the user's move gauge by 1 when its Pokémon uses a status move. 10 120 3
Swords Dance: Team Inflict and Heal 3 Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful. 10 120 3
Swords Dance: Infliction Freebie 9 Applies the Free Move Next effect to the user when its Pokémon uses a status move. 10 120 5
Dire Hit All +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Keep with It!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Keep with It!: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. 8 96 2
Keep with It!: Team Brawn Gain 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's move is successful. 8 96 3
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Unbending Defense cannot be lowered. 5 60 2
Stalwart Sp. Def cannot be lowered. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 8 96 2
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 2
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 2
MAX Barricade Buddies 2 Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user's max move. 8 96 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Team First Super Sync Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
Overwhelm 9 Lowers the target's Attack by one stat rank when the user's attack move against it is successful. 10 120 3
Vigilance Protects the user against critical hits. 10 120 3
S-Move: HP Recovery (M) 2 Restores the user's HP by approximately 40% of its maximum HP after using its sync move. 10 120 4
Defense Crush 9 Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 4
Team MAX/Sync Boost (Physical) 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank after using the user's sync move or max move. 10 120 5
Shining Favorite Steel Impact: Power +25 Shining Favorite Steel Impact: Power ↑ +25 5 60 3
Shining Favorite Steel Impact: Power +25 Shining Favorite Steel Impact: Power ↑ +25 5 60 3

Appearances

Battle appearances

Argenta has also been shown to pair alongside Suicune and can be battled against in:

Story appearances

Argenta appears in her normal outfit in the following story areas:

Sync pair stories

  • A Day with Argenta

Quotes

Main article: Argenta/Quotes → Pokémon Masters EX

Gallery

VSArgenta Masters.png Spr Masters Argenta 2.png Spr Masters Argenta EX.png VSArgenta EX Masters.png Argenta Mindscape.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Argenta's sync move mindscape
(Battle Hall)
Argenta Emote 1 Masters.png Argenta Emote 2 Masters.png Argenta Emote 3 Masters.png Argenta Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Tower Tycoon and Hall Matron.png Masters Medal 2-Star Tower Tycoon and Hall Matron.png Masters Medal 3-Star Tower Tycoon and Hall Matron.png Masters Medal The Ultimate Tower and Hall.png
Medal
1★ Tower Tycoon and Hall Matron
Medal
2★ Tower Tycoon and Hall Matron
Medal
3★ Tower Tycoon and Hall Matron
Medal
The Ultimate Tower and Hall

Trivia

  • All versions of Argenta use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Thorton, Darach, Palmer, and Dahlia.
    • Argenta also uses special voice-over lines upon winning a battle with Dahlia on the same team.

Origin

Argenta's design is based on her appearance in Pokémon Platinum, HeartGold, and SoulSilver. Skarmory is one of several Pokémon Argenta can use in the core series games. The pair may allude to Argenta's name in all languages being based on the plumed cockscomb, or silver cock's comb, as Skarmory is a silver bird Pokémon. Skarmory's Dex entry comes from Pokémon Ultra Sun.

In other languages

Keep with It!

Language Title
Japan Flag.png Japanese さりげなく貫いて Sarigenaku Tsuranuite
Mandarin Chinese 不著痕跡地貫徹到底 Bùzháo Hénjī dì Guànchè Dàodǐ
France Flag.png French Il faut faire preuve d'humilité !
Germany Flag.png German Halte ohne Aufsehen daran fest!
Italy Flag.png Italian Insieme al mio preferito
South Korea Flag.png Korean 자연스럽게뚫고나가자 Jayeonseuleobgettulgonagaja
Spain Flag.png Spanish ¡Luchad con tesón!

Shining Favorite Steel Impact

Language Title
Japan Flag.png Japanese 好きを貫いて輝く スチールインパクト Suki o Tsuranuite Kagayaku Suchīru Inpakuto
Mandarin Chinese 貫徹喜愛綻放光彩之 鋼之衝擊 Guànchè Xǐ'ài Zhànfàng Guāngcǎi zhī Gāng-zhī Chōngjí
France Flag.png French Voici mon Pokémon favori ! Impact Acier !
Germany Flag.png German Stahlstoß der glänzenden Favoriten
Italy Flag.png Italian Impatto Acciaio che lotta col preferito
South Korea Flag.png Korean 좋아함을 관철해 빛나는 스틸임팩트 Joh-aham-eul Gwancheolhae Binnaneun Seutil Impaekteu
Spain Flag.png Spanish Impacto Acero de Disfrutar con tu Favorito



Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break
Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.