Larry (Masters): Difference between revisions
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{{MastersInfobox | {{MastersInfobox | ||
|type=normal | |type=normal | ||
Line 8: | Line 7: | ||
|size=200px | |size=200px | ||
|caption=Larry's model | |caption=Larry's model | ||
|num= | |num=205 | ||
|enva= | |enva=Yong Yea<ref>https://www.yongyeavo.com/resume</ref> | ||
|java= | |java=[[Kenyu Horiuchi]] | ||
|desc= | |desc=This [[Medali]] [[Gym Leader]] is also a member of the [[Paldea]] region’s [[Elite Four]]. He is particular about the meals he has during breaks in his busy work schedule. | ||
}} | }} | ||
'''Larry''' (Japanese: '''アオキ''' ''Aoki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Larry|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Dudunsparce}}. | '''Larry''' (Japanese: '''アオキ''' ''Aoki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Larry|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{form|Dudunsparce|Two-Segment Form}} {{p|Dudunsparce}}. This pair was made available through a Poké Fair [[sync pair scout]] beginning on June 14, 2024. This pair can be raised to {{6EX}} since it first released. | ||
==Dudunsparce== | ==In the games== | ||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
{{anchor|Dudunsparce}} | |||
==Dudunsparce (Two-Segment Form)== | |||
Raising this sync pair to 6★ EX will unlock Song Key 09008, which allows "Battle! (Paldea Elite Four: Larry) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}. | |||
{{Masters | {{Masters | ||
|name=Dudunsparce | |name=Dudunsparce | ||
|ndex= | |ndex=0982 | ||
|gender= | |gender=m | ||
|type=Normal | |type=Normal | ||
|role=Sprint | |role=Sprint | ||
Line 26: | Line 30: | ||
|base=6 | |base=6 | ||
|weakness=Fighting | |weakness=Fighting | ||
|description= | |description=This Pokémon uses its hard tail to make its nest by boring holes into bedrock deep underground. The nest can reach lengths of over six miles. | ||
|hp=|atk=|def=|spatk=|spdef=|spe= | |hp=748|atk=336|def=166|spatk=307|spdef=166|spe=336 | ||
|hp2=|atk2=|def2=|spatk2=|spdef2=|spe2= | |hp2=908|atk2=396|def2=226|spatk2=367|spdef2=226|spe2=376 | ||
}} | }} | ||
===Availability=== | ===Availability=== | ||
Larry is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|normal}} | |||
{{MastersAvailability/entry|Larry Poké Fair Scout|June 14 to July 11, 2024|note=Debut}} | |||
{{MastersAvailability/foot|normal}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|normal}} | |||
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|normal}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Hyper Drill}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|4 | |||
|200 | |||
|240 | |||
|100% | |||
|An opponent | |||
|No additional effect. | |||
|- style="background:#fff" | |||
|[[Dire Hit]] All + | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#fff" | |||
|Bullet Speed {{m|Hyper Drill}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|0<br>(2 uses) | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|Activation Condition: When the user uses any moves 1 time. Deactivation Condition: When this move is used.<br>Never misses. Lowers the target's Defense by 2 stat ranks. Lowers the target's Normal Type Rebuff by 1 rank. Applies the Free Move Next effect to the user. | |||
|- style="background:#fff" | |||
|Plain and Simple | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Allied side | |||
|Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the Speed of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#{{normal color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Exceptional Everyman {{mcolor|Hyper Drill|000}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|This attack's power increases when the target's Type Rebuff is lowered.<br>''(6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)'' | |||
|} | |||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Working Man's Methods | |||
|Raises the user's Attack by 4 stat ranks when it enters a battle. Grants all of the following effects when the user is attacking: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. | |||
|-style="background:#fff" | |||
|Opp Rebuff ↓: Team Moves ↑ 2 | |||
|Powers up the moves of all allied sync pairs when attacking a target with a lowered Type Rebuff. | |||
|-style="background:#fff" | |||
|Rebuff Reducing Hit (Weakness) | |||
|Lowers the target's Type Rebuff of its weakness type by 1 rank the first time the user's attack move is successful each battle. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px]] Normal Sprint | |||
|Raises allies' Attack and Sp. Atk by 12 when using Normal-type attacks.<br>Raises the Speed of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px]] Paldea Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px]] Gym Leader Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px]] Elite Four Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px]] Free Spirit Sprint | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | |||
|- style="background: #{{normal color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | ===Sync grid=== | ||
The [[sync grid]] for Larry & Dudunsparce is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +40 | |||
| HP +40 | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hyper Drill: Power +2 | |||
| Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hyper Drill: Power +2 | |||
| Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hyper Drill: Power +2 | |||
| Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hyper Drill: Power +2 | |||
| Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hyper Drill: Power +2 | |||
| Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hyper Drill: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hyper Drill: {{sk|Move Gauge Refresh|9}} | |||
| Charges the user's move gauge by one when a move is successful. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| Bullet Speed Hyper Drill: Power +2 | |||
| Bullet Speed Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bullet Speed Hyper Drill: Power +2 | |||
| Bullet Speed Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bullet Speed Hyper Drill: Power +2 | |||
| Bullet Speed Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bullet Speed Hyper Drill: Power +2 | |||
| Bullet Speed Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bullet Speed Hyper Drill: Power +2 | |||
| Bullet Speed Hyper Drill: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit All +: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit All +: {{sk|Team Brawn Gain|9}} | |||
| Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Plain and Simple: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Unflappable}} | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Escape Artist}} | |||
| Prevents the user from becoming trapped. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Numbing Blow|4}} | |||
| Has a chance (50%) of leaving the target paralyzed when the user's attack move against it is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Attack Trap|4}} | |||
| Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Ghost Guard}} | |||
| Reduces damage when the user is attacked by Ghost-type moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Mad Strength|9}} | |||
| Raises the user's Attack by one stat rank when its attack move is successful. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Endurance}} | |||
| When the user enters battle with full HP, applies the Enduring effect to it. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Mighty Command|9}} | |||
| Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Ramming Speed}} | |||
| The more the user's Speed is raised, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Head Start|1}} | |||
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Inertia}} | |||
| The more user's Speed is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Hit Rebuff ↓ Opp: Free Move Next 4 | |||
| Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful while the target's Type Rebuff is lowered. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| S-Move on Opp: Attack ↓ & Sp. Atk ↓ 2 | |||
| Lowers the target's Attack and Sp. Atk by 2 stat rank(s) when the user's sync move targeting that opponent is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Enfeeble|2}} | |||
| Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Team Speedy Entry|2}} | |||
| Raises the Speed of all allied sync pairs by 2 stat ranks when the user enters a battle. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: HP Recovery (M)|2}} | |||
| Restores the user's HP by approximately 40% of its maximum HP after using its sync move. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Exceptional Everyman Hyper Drill: Power +25 | |||
| Exceptional Everyman Hyper Drill: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Exceptional Everyman Hyper Drill: Power +25 | |||
| Exceptional Everyman Hyper Drill: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | ==Appearances== | ||
===Story appearances=== | |||
Larry appears in his normal outfit in the following story areas: | |||
* [[Story event]]: [[Middle-Aged Opposites]] | |||
===Sync pair stories=== | ===Sync pair stories=== | ||
Line 45: | Line 498: | ||
==Quotes== | ==Quotes== | ||
{{main|Larry/Quotes#Pokémon Masters EX|Larry/Quotes → Pokémon Masters EX}} | |||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:VSLarry Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Spr Masters Larry 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Spr Masters Larry EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:VSLarry EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Larry Mindscape.png|x200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Larry's sync move mindscape<br>({{color2|000|Medali Gym}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Larry Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Larry Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Larry Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Larry Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters EX Kabu and Larry Debut Artwork.png|x250px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:120px" | [[File:Masters Medal 1-Star Middle-Aged Opposites.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:120px" | [[File:Masters Medal 2-Star Middle-Aged Opposites.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:120px" | [[File:Masters Medal 3-Star Middle-Aged Opposites.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:120px" | [[File:Masters Medal Ever-Burning Man and Everyman.png|120px]] | |||
|- | |||
| Medal<br>1★ Middle-Aged Opposites | |||
| Medal<br>2★ Middle-Aged Opposites | |||
| Medal<br>3★ Middle-Aged Opposites | |||
| Medal<br>Ever-Burning Man and Everyman | |||
| Artwork with {{color2|000|Kabu (Masters)|Kabu}} | |||
|} | |||
==Trivia== | ==Trivia== | ||
* Larry & Dudunsparce are the first sync pair able to lower the {{type|Normal}} Rebuff of an opponent. | |||
** They are also the only sync pair able to lower the Type Rebuff of any of the 18 [[type]]s. | |||
* All versions of Larry use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Kabu}}, {{mas|Rika}}, {{mas|Poppy}}, and {{mas|Geeta}}. | |||
===Origin=== | ===Origin=== | ||
Larry's design is based on his Gym Leader appearance in {{g|Scarlet and Violet}}. Dudunsparce is a Pokémon Larry uses on his Gym Leader teams, as well as his rematches in the [[League Club Room]]. Dudunsparce's {{mas|Dex}} entry comes from Pokémon Scarlet. | |||
==In other languages== | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Bullet Speed Hyper Drill'' | |||
{{langtable | |||
|color={{normal color}}|bordercolor={{normal color dark}} | |||
|ja=弾丸ハイパードリル ''{{tt|Dangan Haipā Doriru|Bullet Hyper Drill}}'' | |||
|zh_cmn=高速強力鑽 ''{{tt|Gāosù Qiánglì Zuàn|High-Speed Hyper Drill}}'' | |||
|fr=Hyperceuse balistique | |||
|de=Hyperbohrer der Farblosigkeit | |||
|ko=탄환하이퍼드릴 ''{{tt|Tanhwan Haipeo Deuril|Bullet Hyper Drill}}'' | |||
|it=Ipertrapano ad alta velocità | |||
|es=Hipertaladro del Montón | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Plain and Simple'' | |||
{{langtable | |||
|color={{normal color}}|bordercolor={{normal color dark}} | |||
|ja=普通でいいんです ''{{tt|Futsū de Iindesu|Ordinary is Fine}}'' | |||
|zh_cmn=普通就很好 ''{{tt|Pǔtōng Jiù Hěn Hǎo|Ordinary is Fine}}'' | |||
|fr=Pourquoi faire compliqué ? | |||
|de=Normalsein ist eine Lebenseinstellung! | |||
|ko=단순명료한게좋은겁니다 ''{{tt|Dansunmyeongnyo-han ge Joh-eun Geomnida|Simple and Clear is Good}}'' | |||
|it=In modo Normale, sano e ottimale | |||
|es=Lo normal no quita lo valiente | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Exceptional Everyman Hyper Drill '' | |||
{{langtable | |||
|color={{normal color}}|bordercolor={{normal color dark}} | |||
|ja=非凡サラリーマンの ハイパードリル ''{{tt|Hibon Sararīman no Haipā Doriru|Extraordinary Salaryman's Hyper Drill}}'' | |||
|zh_cmn=超凡脫俗上班族之 強力鑽 ''{{tt|Chāofántuōsú Shàngbānzú zhī Qiánglì Zuàn|Extraordinary Office Worker's Hyper Drill}}'' | |||
|fr=L'Agent Lambda est là... Hyperceuse... ! | |||
|de=Hyperbohrer des außergewöhnlich gewöhnlichen Angestellten | |||
|ko=비범한 샐러리맨 의 하이퍼드릴 ''{{tt|Bibeom-han Saelleorimaen ui Haipeo Deuril|Extraordinary Salaryman's Hyper Drill}}'' | |||
|it=Ipertrapano dell'impiegato stra-ordinario | |||
|es=Hipertaladro del Oficinista Extraordinario | |||
}} | |||
</div> | |||
</div> | |||
==References== | |||
{{reflist}} | |||
{{-}} | {{-}} | ||
{{masterscharacters|normal}} | {{masterscharacters|normal}} | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Normal-type Trainers]] | [[Category:Normal-type Trainers]] | ||
[[Category:Gym Leaders]] | [[Category:Gym Leaders]] | ||
[[Category:Elite Four Trainers]] | |||
[[de:Aoki#Pokémon Masters EX]] | |||
[[es:Laureano (Masters EX)]] | |||
[[it:Ubaldo (Masters EX)]] | |||
[[zh:青木#Masters]] |
Latest revision as of 02:49, 10 September 2024
Larry アオキ Aoki | |
Larry's model | |
No. | 205 |
---|---|
English voice actor | Yong Yea[1] |
Japanese voice actor | Kenyu Horiuchi |
Description | This Medali Gym Leader is also a member of the Paldea region’s Elite Four. He is particular about the meals he has during breaks in his busy work schedule. |
Larry (Japanese: アオキ Aoki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Two-Segment Form Dudunsparce. This pair was made available through a Poké Fair sync pair scout beginning on June 14, 2024. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Dudunsparce (Two-Segment Form)
Raising this sync pair to 6★ EX will unlock Song Key 09008, which allows "Battle! (Paldea Elite Four: Larry) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Normal | ||||||
---|---|---|---|---|---|---|---|
Move type | Normal | ||||||
Role | Sprint | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Dudunsparce ♂ | Weakness | Fighting | |||||
This Pokémon uses its hard tail to make its nest by boring holes into bedrock deep underground. The nest can reach lengths of over six miles. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 748 | 336 | 166 | 307 | 166 | 336 | |
Lv. 140, Max Potential | 908 | 396 | 226 | 367 | 226 | 376 |
Availability
Larry is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Larry Poké Fair Scout | June 14 to July 11, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Hyper Drill | Normal |
Physical | 4 | 200 | 240 | 100% | An opponent | No additional effect. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. |
Bullet Speed Hyper Drill | Normal |
Physical | 0 (2 uses) |
250 | 300 | — | An opponent | Activation Condition: When the user uses any moves 1 time. Deactivation Condition: When this move is used. Never misses. Lowers the target's Defense by 2 stat ranks. Lowers the target's Normal Type Rebuff by 1 rank. Applies the Free Move Next effect to the user. |
Plain and Simple | None | Status | 0 (2 uses) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the Speed of all allied sync pairs by 2 stat ranks. |
Sync moves | ||||||||
Exceptional Everyman Hyper Drill | Normal |
Physical | — | 250 | 300 | — | An opponent | This attack's power increases when the target's Type Rebuff is lowered. (6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Working Man's Methods | Raises the user's Attack by 4 stat ranks when it enters a battle. Grants all of the following effects when the user is attacking: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. |
Opp Rebuff ↓: Team Moves ↑ 2 | Powers up the moves of all allied sync pairs when attacking a target with a lowered Type Rebuff. |
Rebuff Reducing Hit (Weakness) | Lowers the target's Type Rebuff of its weakness type by 1 rank the first time the user's attack move is successful each battle. |
Theme Skills | |
Normal Sprint | Raises allies' Attack and Sp. Atk by 12 when using Normal-type attacks. Raises the Speed of all allied sync pairs by 12. |
Paldea Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Gym Leader Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Elite Four Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Free Spirit Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Expedition Skills | |
Fiery ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Fiery Crystal • Wistful Crystal |
Sync grid
The sync grid for Larry & Dudunsparce is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +40 | HP +40 | 7 | 84 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Hyper Drill: Power +2 | Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Hyper Drill: Power +2 | Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Hyper Drill: Power +2 | Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Hyper Drill: Power +2 | Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Hyper Drill: Power +2 | Hyper Drill: Power ↑ +2 | 3 | 36 | 2 |
Hyper Drill: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Hyper Drill: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 9 | 108 | 3 |
Bullet Speed Hyper Drill: Power +2 | Bullet Speed Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Bullet Speed Hyper Drill: Power +2 | Bullet Speed Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Bullet Speed Hyper Drill: Power +2 | Bullet Speed Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Bullet Speed Hyper Drill: Power +2 | Bullet Speed Hyper Drill: Power ↑ +2 | 3 | 36 | 1 |
Bullet Speed Hyper Drill: Power +2 | Bullet Speed Hyper Drill: Power ↑ +2 | 3 | 36 | 2 |
Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Dire Hit All +: Team Brawn Gain 9 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's move is successful. | 10 | 120 | 5 |
Plain and Simple: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 2 |
Escape Artist | Prevents the user from becoming trapped. | 5 | 60 | 2 |
Numbing Blow 4 | Has a chance (50%) of leaving the target paralyzed when the user's attack move against it is successful. | 8 | 96 | 2 |
Attack Trap 4 | Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. | 8 | 96 | 2 |
Ghost Guard | Reduces damage when the user is attacked by Ghost-type moves. | 8 | 96 | 2 |
Mad Strength 9 | Raises the user's Attack by one stat rank when its attack move is successful. | 10 | 120 | 2 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 9 | 108 | 3 |
Mighty Command 9 | Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. | 9 | 108 | 3 |
Ramming Speed | The more the user's Speed is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 3 |
Inertia | The more user's Speed is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Hit Rebuff ↓ Opp: Free Move Next 4 | Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful while the target's Type Rebuff is lowered. | 10 | 120 | 3 |
S-Move on Opp: Attack ↓ & Sp. Atk ↓ 2 | Lowers the target's Attack and Sp. Atk by 2 stat rank(s) when the user's sync move targeting that opponent is successful. | 10 | 120 | 3 |
Enfeeble 2 | Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 4 |
Team Speedy Entry 2 | Raises the Speed of all allied sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 4 |
S-Move: HP Recovery (M) 2 | Restores the user's HP by approximately 40% of its maximum HP after using its sync move. | 10 | 120 | 5 |
Exceptional Everyman Hyper Drill: Power +25 | Exceptional Everyman Hyper Drill: Power ↑ +25 | 5 | 60 | 3 |
Exceptional Everyman Hyper Drill: Power +25 | Exceptional Everyman Hyper Drill: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Story appearances
Larry appears in his normal outfit in the following story areas:
Sync pair stories
- A Day with Larry
Quotes
- Main article: Larry/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Larry's sync move mindscape (Medali Gym) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Middle-Aged Opposites |
Medal 2★ Middle-Aged Opposites |
Medal 3★ Middle-Aged Opposites |
Medal Ever-Burning Man and Everyman |
Artwork with Kabu |
Trivia
- Larry & Dudunsparce are the first sync pair able to lower the Normal-type Rebuff of an opponent.
- They are also the only sync pair able to lower the Type Rebuff of any of the 18 types.
- All versions of Larry use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Kabu, Rika, Poppy, and Geeta.
Origin
Larry's design is based on his Gym Leader appearance in Pokémon Scarlet and Violet. Dudunsparce is a Pokémon Larry uses on his Gym Leader teams, as well as his rematches in the League Club Room. Dudunsparce's Dex entry comes from Pokémon Scarlet.
In other languages
Bullet Speed Hyper Drill
|
Plain and Simple
|
Exceptional Everyman Hyper Drill
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |