Gloria (Masters): Difference between revisions
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|enva= | |enva=Stephanie Southerland<ref name="Stephanie Southerland">[https://twitter.com/StephSouthVO Stephanie Southerland‘s Twitter banner]</ref> | ||
|java=Eri Yukimura | |java=Eri Yukimura | ||
|desc=Gloria's dressed in a cute, breezy outfit! With her partner Inteleon, she'll snipe through even the strongest opponents! | |desc=Gloria's dressed in a cute, breezy outfit! With her partner Inteleon, she'll snipe through even the strongest opponents! |
Revision as of 21:31, 30 December 2021
の | This article is missing information on this character's English voice actor. You can help by adding this information. |
Gloria ユウリ Yuuri | |
Gloria's model | |
No. | 111 |
---|---|
English voice actor | Unknown |
Japanese voice actor | Eri Yukimura[1] |
Description | Gloria is full of courage and up for any challenge. She is slightly mischievous and enjoys playing outdoors, and she loves curry just as much as she does Pokémon battles. |
Gloria (Japanese: ユウリ Yuuri) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Zacian. The sync pair can be obtained through a limited sync pair scout, and was first available on November 30, 2020. The pair's potential can be upgraded to 6★ EX, which unlocks Gloria's EX Style.
Gloria is also available in her summer attire, where she forms a sync pair with Inteleon. The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Zacian, this pair is able to upgrade to 6★ EX.
Zacian
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move types | Steel / Fairy | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Zacian | Weakness | Fire | |||||
Able to cut down anything with a single strike, it became known as the Fairy King's Sword, and it inspired awe in friend and foe alike. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 603 | 423 | 174 | 273 | 174 | 427 | |
Lv. 140, Max Potential | 703 | 463 | 214 | 313 | 214 | 467 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Behemoth Blade | Steel |
Physical | 4 | 144 | 172 | 100% | An opponent | This move's power increases if the target has a sync buff. |
Move Gauge Boost | None | Status | 0 (2 uses) |
— | — | — | Self | Increases the user's move gauge by three. |
Play Rough | Fairy |
Physical | 3 | 111 | 133 | 90% | An opponent | Has a very small chance of lowering the target's Attack. |
Laser-Sharp Focus! | None | Status | 0 (1 use) |
— | — | — | Self | Reduces the user's sync move countdown by one. Sharply raises the user's Attack. Ensures that the user's next attack will be a critical hit. |
Sync moves | ||||||||
Glorious Behemoth Blade | Steel |
Physical | — | 200 | 240 | — | An opponent | This move's power increases if the target has a sync buff. (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Fierce Entry 2 | Sharply raises the user's Attack when the Pokémon enters a battle. |
Move Gauge Refresh 4 | Has a good chance of charging the user's move gauge by one when a move is successful. |
Sync Burst 1 | Restores one MP for the user when a sync move is used for the first time. |
Theme Skills | |
Steel Strike | Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks. |
Galar Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Cook Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Galar Adventurer Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sync Grid
Gloria and Zacian's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Behemoth Blade: Power +1 | Behemoth Blade: Power ↑ +1 | 4 | 48 | 1 |
Behemoth Blade: Power +1 | Behemoth Blade: Power ↑ +1 | 4 | 48 | 2 |
Behemoth Blade: Power +1 | Behemoth Blade: Power ↑ +1 | 4 | 48 | 2 |
Behemoth Blade: Power +1 | Behemoth Blade: Power ↑ +1 | 4 | 48 | 2 |
Behemoth Blade: Power +2 | Behemoth Blade: Power ↑ +2 | 5 | 60 | 3 |
Behemoth Blade: Power +2 | Behemoth Blade: Power ↑ +2 | 5 | 60 | 3 |
Behemoth Blade: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Behemoth Blade: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
Play Rough: Power +3 | Play Rough: Power ↑ +3 | 4 | 48 | 1 |
Play Rough: Power +3 | Play Rough: Power ↑ +3 | 4 | 48 | 1 |
Play Rough: Power +3 | Play Rough: Power ↑ +3 | 4 | 48 | 1 |
Play Rough: Power +3 | Play Rough: Power ↑ +3 | 4 | 48 | 2 |
Play Rough: Power +3 | Play Rough: Power ↑ +3 | 4 | 48 | 2 |
Play Rough: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Play Rough: On a Roll 2 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
Play Rough: Superduper Effective 1 | Powers up moves that are super effective. | 10 | 120 | 2 |
Move Gauge Boost: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Move Gauge Boost: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
Laser-Sharp Focus!: MP Refresh 1 | Has a small chance of restoring one MP of the move used if the move is successful. | 8 | 96 | 2 |
Critical Ferocity 2 | Has a moderate chance of raising the user's Attack when the user lands a critical hit. | 10 | 120 | 2 |
Headstrong | Attack cannot be lowered. | 7 | 84 | 3 |
Burst In | Ensures that the user's next attack will be a critical hit when the Pokémon enters a battle. | 10 | 120 | 3 |
Head Start 1 | Reduces the sync move countdown by 1 when the Pokémon enters a battle for the first time. | 12 | 144 | 3 |
Adrenaline 1 | Reduces the sync move countdown by one when a sync move is used for the first time. | 12 | 144 | 3 |
Glorious Behemoth Blade: Power +25 | Glorious Behemoth Blade: Power ↑ +25 | 5 | 60 | 3 |
Glorious Behemoth Blade: Power +25 | Glorious Behemoth Blade: Power ↑ +25 | 5 | 60 | 3 |
Inteleon
Gloria (Summer 2021) ユウリ(21シーズン) Yuuri (2021 Season) | |
Gloria's model (Summer 2021) | |
No. | 111 |
---|---|
English voice actor | Stephanie Southerland[2] |
Japanese voice actor | Eri Yukimura |
Description | Gloria's dressed in a cute, breezy outfit! With her partner Inteleon, she'll snipe through even the strongest opponents! |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move types | Water / Flying / Dark | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Inteleon ♂ | Weakness | Electric | |||||
It has many hidden capabilities, such as fingertips that can shoot water and a membrane on its back that it can use to glide through the air. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 703 | 204 | 139 | 303 | 139 | 382 | |
Lv. 140, Max Potential | 803 | 244 | 179 | 343 | 179 | 422 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Snipe Shot | Water |
Special | 4 | 128 | 153 | 100% | An opponent | Critical hits land more easily. |
Air Slash | Flying |
Special | 2 | 45 | 54 | 95% | An opponent | Has a chance (30%) of making the target flinch. |
Dark Pulse | Dark |
Special | 3 | 95 | 114 | 100% | An opponent | Has a chance (20%) of making the target flinch. |
Scope 'Em Out! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Sp. Atk and Speed by 1 stat rank. Applies the Critical Hit Next effect to the user. Applies the Supereffective ↑ Next effect to the user. |
Sync moves | ||||||||
Summer Soaking Water Beam | Water |
Special | — | 250 | 300 | — | An opponent | (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Critical Strike 3 | Powers up the user's attacks when they become critical hits. |
Critical Refresh 9 | Restores one MP of the user when it lands a critical hit. |
Critical Freebie 4 | Has a chance (50%) of applying Free Move Next effect to the user when it lands a critical hit. |
Theme Skills | |
Water Strike | Raises allies' Attack and Sp. Atk by 15 when using Water -type attacks. |
Galar Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Seasonal Outfit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sync Grid
Gloria and Inteleon's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 3 |
Snipe Shot: Power +3 | Snipe Shot: Power ↑ +3 | 4 | 48 | 1 |
Snipe Shot: Power +3 | Snipe Shot: Power ↑ +3 | 4 | 48 | 1 |
Snipe Shot: Power +3 | Snipe Shot: Power ↑ +3 | 4 | 48 | 1 |
Snipe Shot: Power +3 | Snipe Shot: Power ↑ +3 | 4 | 48 | 2 |
Snipe Shot: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Snipe Shot: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
Snipe Shot: Critical Clock 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user lands a critical hit. | 10 | 120 | 3 |
Air Slash: Power +4 | Air Slash: Power ↑ +4 | 3 | 36 | 1 |
Air Slash: Power +4 | Air Slash: Power ↑ +4 | 3 | 36 | 2 |
Air Slash: Power +4 | Air Slash: Power ↑ +4 | 3 | 36 | 3 |
Air Slash: Accuracy +5 | Air Slash: Accuracy ↑ +5 | 2 | 24 | 1 |
Air Slash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Air Slash: Foul Fighting 3 | Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. | 10 | 120 | 3 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 3 | 36 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 3 | 36 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 3 | 36 | 2 |
Dark Pulse: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Dark Pulse: Critical Sting 1 | When critical hits land, raises the chance of making the target flinch, become confused, or become trapped with the additional effect of the attack. | 10 | 120 | 2 |
Scope 'Em Out!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Grand Entry 1 | Raises the user's Sp. Atk by one stat rank when it enters a battle. | 8 | 96 | 2 |
Critical Speed 4 | Has a chance (50%) of raising the user's Speed by one stat rank when its move is a critical hit. | 8 | 96 | 2 |
Critastrophe 2 | Powers up the user's sync moves when they become critical hits. | 10 | 120 | 2 |
Superduper Effective 2 | Powers up moves that are super effective. | 10 | 120 | 3 |
Ramming Speed | The more the user's Speed is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Foul Fighting 2 | Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. | 10 | 120 | 3 |
Summer Soaking Water Beam: Power +25 | Summer Soaking Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Summer Soaking Water Beam: Power +25 | Summer Soaking Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Availability
Gloria and Zacian can be battled against in:
- Legendary event: Howling Shield of Eternity (August 12 to September 16, 2021)
Gloria has also been shown to own a Kommo-o. The pair can be battled against in:
- Legendary event: Howling Shield of Eternity (August 12 to September 16, 2021)
Sync Pair Stories
- A Day with Gloria
Quotes
- Main article: Gloria (game)/Quotes → Pokémon Masters EX
Gallery
Gloria
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | Gloria's sync move mindscape (Slumbering Weald) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Champion Time artwork | |||||||||||
Medal 1★ Battle Buffet Bash |
Medal 2★ Battle Buffet Bash |
Medal 3★ Battle Buffet Bash |
Medal Super Stuffed |
Battle Buffet Bash artwork | |||||||||||
Medal 1★ Appetizer |
Medal 2★ Appetizer |
Medal 3★ Appetizer |
Medal Fine Diner |
Gloria (Summer 2021)
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | Gloria's sync move mindscape (Summer 2021) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Beachside Rivalry artwork | |||||||||||
Medal 1★ Beachside Rivalry |
Medal 2★ Beachside Rivalry |
Medal 3★ Beachside Rivalry |
Medal Beach Buddies |
Trivia
- Gloria and Zacian are the first Generation VIII character and Pokémon to be added to Pokémon Masters EX, respectively.
- Based on her ownership of Zacian and Hop's Zamazenta, Gloria is based on the player character in Pokémon Sword.
- During the Beachside Rivalry story event, Gloria reveals her Inteleon is the same one she traveled around Galar with.
Origin
Gloria's design is based on her appearance in Pokémon Sword and Shield. Zacian is the game mascot of Pokémon Sword, and is required to catch to progress through the game's post-game scenario. Crowned Sword Zacian's Dex entry comes from Pokémon Shield.
Inteleon is the final form of Sobble, one of the starter Pokémon of Galar. Inteleon's Dex entry comes from Pokémon Sword.
In other languages
Laser-Sharp Focus!
|
Glorious Behemoth Blade
|
Scope 'Em Out!
|
Summer Soaking Water Beam
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |