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''' | {{Oversized article notice}} | ||
[[File:Ability VIII.png|thumb|300px|{{p|Gyarados}} lowering {{p|Hydreigon}}'s {{stat|Attack}} stat with its {{a|Intimidate}} Ability]] | |||
An '''Ability''' (Japanese: '''{{tt|特性|とくせい}}''' ''Ability'') is a game mechanic introduced in [[Generation III]] that provides a passive effect in battle or in the overworld. Individual Pokémon may have only one Ability at a time. Prior to [[Generation VI]], an Ability could not be changed after a Pokémon was obtained except by [[evolution]]—where the new Ability is determined by the former Ability—and [[form]] change. Not every Ability is entirely beneficial; {{cat|Abilities with negative effects|some of them are hindering}}. | |||
A Pokémon's Ability was often originally referred to as a "special ability"<ref>In the descriptions of {{m|Role Play}}, {{m|Skill Swap}}, and {{a|Trace}}, placeholder text for a Pokémon with no Ability, and NPC dialogue.</ref>, "special Ability"<ref>In the manual of {{game|Ruby and Sapphire|s}}.</ref>, or "Sp. Ability"<ref>In the [[easy chat system]].</ref> in [[Generation III]], or sometimes simply "ability" until [[Generation V]],<ref>On the [[summary]] screen, in the description of [[TM48]] ({{m|Skill Swap}}) and when Skill Swap is used in battle, in {{2v2|FireRed|LeafGreen}} and [[Generation IV]] in the descriptions of {{m|Role Play}}, {{m|Skill Swap}}, {{a|Trace}}, and {{m|Worry Seed}}, and in NPC dialogue in {{3v2|Diamond|Pearl|Platinum}}.</ref> after which it is consistently capitalized as "Ability". | |||
Abilities are functionally absent in {{LGPE}} and {{g|Legends: Arceus}}. | |||
==Mechanics== | |||
[[File:Primordial Sea.png|thumb|[[Primal Reversion|Primal]] {{p|Kyogre}} activating its Ability, {{a|Primordial Sea}} in [[Pokémon Omega Ruby and Alpha Sapphire]]. Note the banner on the left.]] | |||
Some species of Pokémon have multiple possible Abilities. The most Abilities any species or form has is three: two normal Abilities and one Hidden Ability. In most [[wild Pokémon]] encounters, the Pokémon's Ability will be one of its non-Hidden Abilities (each having an even chance of appearing if the species has two). Hidden Abilities were introduced in [[Generation V]]; they are relatively rare and usually require some type of special encounter. | |||
In technical terms, a species' Abilities may be thought of as having separate slots, with an individual Pokémon's non-Hidden slot determined by its [[personality value]]. For example, an {{p|Eevee}} — with two non-Hidden Abilities — has {{a|Run Away}} for its first non-Hidden slot, {{a|Adaptability}} for its second, and {{a|Anticipation}} for its Hidden Ability slot. {{p|Vaporeon}} — with only one non-Hidden Ability — can be considered to have {{a|Water Absorb}} for both non-Hidden slots. When a Pokémon evolves, its Ability slot remains the same. This means that a {{p|Poochyena}} with {{a|Run Away}} will evolve into a {{p|Mightyena}} with {{a|Intimidate}}, while a Poochyena with {{a|Quick Feet}} will evolve into a Mightyena with {{a|Quick Feet}}. | |||
Aside from Evolution, there are four ways for Pokémon to change Abilities in a permanent manner. First, if the Pokémon has different [[form]]s with different Abilities. Second, [[Pokémon Bank|transferring]] a Pokémon from one generation of games to a later one in which the Ability in a given slot is different. Third, using the [[Ability Capsule]], introduced in [[Generation VI]], will change a Pokémon's non-Hidden Ability slot, but it will not work if the Pokémon's species has only one non-Hidden Ability. Fourth, using the [[Ability Patch]], introduced in [[Generation VIII]], will change a Pokémon's Ability slot from its non-Hidden Ability to its Hidden Ability if it has one, or starting in [[Generation IX]], from its Hidden Ability slot to its first non-Hidden Ability slot. Aside from these methods, during battle, Pokémon may also change their Ability through [[Mega Evolution]] or [[Primal Reversion]], and certain [[move]]s and Abilities can also change a Pokémon's Ability. | |||
When Abilities were introduced in [[Generation III]], some Pokémon only had one possible Ability. A number of these species were given a second Ability in a later generation. If a Pokémon whose species gained an Ability after Generation III is transferred to Generations IV or {{gen|V}}, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI or [[Generation VII]], however, it will be locked into the appropriate slot for its current Ability. | |||
Aside from in-battle effects, some Abilities also have effects {{cat|Abilities with field effects|outside of battle}}. | |||
===Hidden Abilities=== | |||
{{main|Hidden Ability}} | |||
A Hidden Ability is essentially a rare Ability that Pokémon normally do not have access to, introduced in [[Generation V]]. Most Pokémon encountered in the games will not have a Hidden Ability; but usually, there are special encounter methods where Pokémon can have a Hidden Ability. Certain [[event Pokémon]] and special in-game Pokémon may also have their Hidden Ability. | |||
The Hidden Ability is implemented as a third slot, and a Pokémon with its Hidden Ability will retain its Hidden Ability slot upon [[evolution]] in the same way that its normal Abilities may change. For example, a {{p|Caterpie}} with its Hidden Ability of {{a|Run Away}} will have {{a|Shed Skin}} upon evolving once and {{a|Tinted Lens}} upon evolving into {{p|Butterfree}}. Prior to [[Generation VIII]], it was not possible to change a Pokémon's Ability slot from a normal Ability to a Hidden Ability. [[Generation VIII]] introduced the consumable [[Ability Patch]], which allows switching between a Pokémon's normal and Hidden Abilities. | |||
When {{pkmn|breeding}} with a Pokémon that has its Hidden Ability, its offspring [[Pokémon breeding#Inheriting Abilities|have a chance]] of having their Hidden Ability as well. | |||
===Inheriting Abilities=== | |||
{{main|Pokémon breeding#Inheriting Abilities|Pokémon breeding → Inheriting Abilities}} | |||
In Generations {{gen|III}} and {{gen|IV}}, Abilities could not be inherited by {{pkmn|breeding}}. An Egg would simply randomly be born with one of its possible Abilities. | |||
Since [[Generation V]], it has been possible for female Pokémon to pass down their Ability. In {{game|Black and White|s}}, if a female Pokémon has its Hidden Ability and is bred with a male Pokémon, it has a 60% chance of passing it down. In {{2v2|Black|White|2}}, a female Pokémon bred with a male Pokémon has an 80% chance of passing down its Ability slot (regardless of whether it is a Hidden Ability or not). From [[Generation VI]] onward, a female Pokémon has an 80% (60% for Hidden Ability) chance to pass down its Ability slot, regardless of whether it is bred with a male Pokémon or {{p|Ditto}}. | |||
Since [[Generation VI]], it is possible for male and [[Gender unknown|gender-unknown]] Pokémon (such as {{p|Magnemite}}) to pass down their Ability if bred with a Ditto, in which case it has a 60% chance to pass down its Hidden Ability. They cannot pass down a Hidden Ability when bred with any Pokémon other than Ditto. Ditto's Ability is always irrelevant to inheritance. | |||
If an Egg does not inherit its Ability from a parent, it can only be born with one of its non-Hidden Abilities. | |||
==Ability-related effects== | |||
Various items, moves, and Abilities can affect a Pokémon's Ability, usually in battle. | |||
===Permanent changes=== | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| [[Ability Capsule]] | |||
| colspan="2" class="c" | Item | |||
| Permanently changes a Pokémon's Ability slot | |||
| class="c" data-sort-value=6 style="background: #{{Gen VI color}}; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | |||
|- | |||
|[[Ability Patch]] | |||
| colspan="2" class="c" | Item | |||
|Permanently changes a Pokémon's non-Hidden Ability to its Hidden Ability | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|} | |||
===Protecting Abilities in battle=== | |||
These items protect the holder's Ability from some effects in battle. | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| [[Ability Shield]] | |||
| colspan="2" class="c" | Item | |||
| Protects the holder's Ability from [[Ability change|being changed]] and from [[ignoring Abilities|effects that bypass it]] | |||
| class="c" data-sort-value=9 style="background: #{{Gen IX color}}; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|} | |||
===Changing Abilities in battle=== | |||
The following moves and Abilities can [[Ability change|change a Pokémon's Ability]] in battle, giving it a different Ability. If a Pokémon's Ability is changed, its original Ability is restored when it switches out; if the original Ability has {{cat|Abilities that activate upon exiting battle|an effect triggered by switching}}, like {{a|Natural Cure}}, it will function properly. | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| {{m|Transform}} | |||
{{typetable|Normal}} | |||
{{statustable|Status}} | |||
| Copies the target Pokémon, including its Ability | |||
| class="c" data-sort-value=1 style="background: #{{Gen I color}}; text-align: center" | '''{{color2|fff|Generation I|I}}''' | |||
|- | |||
| {{m|Role Play}} | |||
{{typetable|Psychic}} | |||
{{statustable|Status}} | |||
| Replaces the user's Ability with the target's Ability | |||
| class="c" data-sort-value=3 style="background: #{{Gen III color}}; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| {{m|Skill Swap}} | |||
{{typetable|Psychic}} | |||
{{statustable|Status}} | |||
| Exchanges the Abilities of the user and the target | |||
| class="c" data-sort-value=3 style="background: #{{Gen III color}}; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| {{a|Trace}} | |||
| colspan="2" class="c" | Ability | |||
| Copies an opposing Pokémon's Ability upon entering battle | |||
| class="c" data-sort-value=3 style="background: #{{Gen III color}}; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| {{m|Worry Seed}} | |||
{{typetable|Grass}} | |||
{{statustable|Status}} | |||
| Changes the target's Ability to {{a|Insomnia}} | |||
| class="c" data-sort-value=4 style="background: #{{Gen IV color}}; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| {{m|Entrainment}} | |||
{{typetable|Normal}} | |||
{{statustable|Status}} | |||
| Changes the target's Ability to match the user's | |||
| class="c" data-sort-value=5 style="background: #{{Gen V color}}; text-align: center" | '''{{color2|fff|Generation V|V}}''' | |||
|- | |||
| {{a|Mummy}} | |||
| colspan="2" class="c" | Ability | |||
| Contact with the Pokémon changes the attacker's Ability to Mummy | |||
| class="c" data-sort-value=5 style="background: #{{Gen V color}}; text-align: center" | '''{{color2|fff|Generation V|V}}''' | |||
|- | |||
| {{m|Simple Beam}} | |||
{{typetable|Normal}} | |||
{{statustable|Status}} | |||
| Changes the target's Ability to {{a|Simple}} | |||
| class="c" data-sort-value=5 style="background: #{{Gen V color}}; text-align: center" | '''{{color2|fff|Generation V|V}}''' | |||
|- | |||
| {{a|Power of Alchemy}} | |||
| colspan="2" class="c" | Ability | |||
| Copies the Ability of a defeated ally | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{a|Receiver}} | |||
| colspan="2" class="c" | Ability | |||
| Copies the Ability of a defeated ally | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{a|Wandering Spirit}} | |||
| colspan="2" class="c" | Ability | |||
| Contact with the Pokémon exchanges the Abilities of both Pokémon | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|- | |||
| {{m|Doodle}} | |||
{{typetable|Normal}} | |||
{{statustable|Status}} | |||
| Changes the Ability of the user and its ally to match the target's | |||
| class="c" data-sort-value=9 style="background: #{{Gen IX color}}; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| {{a|Lingering Aroma}} | |||
| colspan="2" class="c" | Ability | |||
| Contact with the Pokémon changes the attacker's Ability to Lingering Aroma | |||
| class="c" data-sort-value=9 style="background: #{{Gen IX color}}; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|} | |||
===Suppressing Abilities=== | |||
These moves and Abilities can suppress the effects of an Ability or Abilities. This effect wears off when it leaves battle. | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| {{m|Gastro Acid}} | |||
{{typetable|Poison}} | |||
{{statustable|Status}} | |||
| Suppresses the target's Ability | |||
| class="c" data-sort-value=4 style="background: #{{Gen IV color}}; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| {{m|Core Enforcer}} | |||
{{typetable|Dragon}} | |||
{{statustable|Special}} | |||
| Does damage and suppresses the target's Ability if it has already had its turn | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{a|Neutralizing Gas}} | |||
| colspan="2" class="c" | Ability | |||
| Suppresses the effects of all Pokémon's Abilities | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|} | |||
===Countering other Abilities=== | |||
====Hindering Abilities==== | |||
These moves and Abilities have an effect that ignores {{cat|ignorable Abilities|most Abilities that hamper the success, damage, or effects of moves}}. | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| {{a|Mold Breaker}} | |||
| colspan="2" class="c" | Ability | |||
| Moves ignore most Abilities | |||
| class="c" data-sort-value=4 style="background: #{{Gen IV color}}; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| {{a|Teravolt}} | |||
| colspan="2" class="c" | Ability | |||
| Moves ignore most Abilities | |||
| class="c" data-sort-value=5 style="background: #{{Gen V color}}; text-align: center" | '''{{color2|fff|Generation V|V}}''' | |||
|- | |||
| {{a|Turboblaze}} | |||
| colspan="2" class="c" | Ability | |||
| Moves ignore most Abilities | |||
| class="c" data-sort-value=5 style="background: #{{Gen V color}}; text-align: center" | '''{{color2|fff|Generation V|V}}''' | |||
|- | |||
| {{m|Light That Burns the Sky}} | |||
{{typetable|Psychic}} | |||
{{statustable|Special}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{m|Menacing Moonraze Maelstrom}} | |||
{{typetable|Ghost}} | |||
{{statustable|Special}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{m|Moongeist Beam}} | |||
{{typetable|Ghost}} | |||
{{statustable|Special}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{m|Photon Geyser}} | |||
{{typetable|Psychic}} | |||
{{statustable|Special}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{m|Searing Sunraze Smash}} | |||
{{typetable|Steel}} | |||
{{statustable|Physical}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{m|Sunsteel Strike}} | |||
{{typetable|Steel}} | |||
{{statustable|Physical}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{m|G-Max Drum Solo}} | |||
{{typetable|Grass}} | |||
{{statustable|???|''Varies''}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|- | |||
| {{m|G-Max Fireball}} | |||
{{typetable|Fire}} | |||
{{statustable|???|''Varies''}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|- | |||
| {{m|G-Max Hydrosnipe}} | |||
{{typetable|Water}} | |||
{{statustable|???|''Varies''}} | |||
| Does damage and ignores most Abilities | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|} | |||
====Other==== | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| {{a|Aura Break}} | |||
| colspan="2" class="c" | Ability | |||
| The effects of "Aura" Abilities are reversed to lower the power of affected moves. | |||
| class="c" data-sort-value=6 style="background: #{{Gen VI color}}; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | |||
|} | |||
Abilities | ===Synergistic Abilities=== | ||
The Abilities below interact beneficially with each other. | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| {{a|Minus}}/{{a|Plus}} | |||
| colspan="2" class="c" | Ability | |||
| Boosts the Sp. Atk stat of the Pokémon if an ally also has one of these Abilities | |||
| class="c" data-sort-value=3 style="background: #{{Gen III color}}; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|} | |||
===Countering other Ability and move effects=== | |||
These Abilities counter effects of other Abilities and moves. | |||
{| class="sortable roundtable" align="center" style="border: 3px solid #AAF; background: #DDF" | |||
! width=110 | Name | |||
! colspan="2" | Category | |||
! Effect | |||
! Gen. | |||
|- | |||
| {{a|Clear Body}} | |||
| colspan="2" class="c" | Ability | |||
| Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats | |||
| class="c" data-sort-value=3 style="background: #{{Gen III color}}; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| {{a|White Smoke}} | |||
| colspan="2" class="c" | Ability | |||
| The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. | |||
| class="c" data-sort-value=3 style="background: #{{Gen III color}}; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| {{a|Full Metal Body}} | |||
| colspan="2" class="c" | Ability | |||
| Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats | |||
| class="c" data-sort-value=7 style="background: #{{Gen VII color}}; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | |||
|- | |||
| {{a|Propeller Tail}} | |||
| colspan="2" class="c" | Ability | |||
| Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|- | |||
| {{a|Stalwart}} | |||
| colspan="2" class="c" | Ability | |||
| Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves | |||
| class="c" data-sort-value=8 style="background: #{{Gen VIII color}}; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | |||
|} | |||
{| style="text-align: | ==List of Abilities== | ||
{| class="roundy" style="margin:auto; text-align:center; background:#ddf; border:5px solid #ccf" | |||
| | |||
{| border=1 width="100%" class="sortable" style="background:#FFF; border:1px solid #ddf; border-collapse:collapse" | |||
|- style="background:#ddf" | |||
! # | |||
! width=110 | Name | |||
! Description | |||
! Gen. | |||
|- | |||
| 1 | |||
| {{a|Stench}} | |||
| class="l" | By releasing a stench when attacking, the Pokémon may cause the target to flinch. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 2 | |||
| {{a|Drizzle}} | |||
| class="l" | The Pokémon makes it rain when it enters a battle. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 3 | |||
| {{a|Speed Boost}} | |||
| class="l" | The Pokémon's Speed stat is boosted every turn. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 4 | |||
| {{a|Battle Armor}} | |||
| class="l" | Hard armor protects the Pokémon from critical hits. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 5 | |||
| {{a|Sturdy}} | |||
| class="l" | {{tt|The Pokémon cannot be knocked out by a single hit as long as its HP is full.|Generation V onwards}} One-hit KO moves will also fail to knock it out. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 6 | |||
| {{a|Damp}} | |||
| class="l" | The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 7 | |||
| {{a|Limber}} | |||
| class="l" | The Pokémon's limber body prevents it from being paralyzed. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 8 | |||
| {{a|Sand Veil}} | |||
| class="l" | Boosts the Pokémon's evasiveness in a sandstorm. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 9 | |||
| {{a|Static}} | |||
| class="l" | The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 10 | |||
| {{a|Volt Absorb}} | |||
| class="l" | If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 11 | |||
| {{a|Water Absorb}} | |||
| class="l" | If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 12 | |||
| {{a|Oblivious}} | |||
| class="l" | The Pokémon is oblivious, keeping it from being infatuated, {{tt|falling for taunts|Generation VI onwards}}, {{tt|or being affected by Intimidate|Generation VIII onwards}}. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 13 | |||
| {{a|Cloud Nine}} | |||
| class="l" | Eliminates the effects of weather. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 14 | |||
| {{a|Compound Eyes}} | |||
| class="l" | The Pokémon's compound eyes boost its accuracy. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 15 | |||
| {{a|Insomnia}} | |||
| class="l" | The Pokémon's insomnia prevents it from falling asleep. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 16 | |||
| {{a|Color Change}} | |||
| class="l" | The Pokémon's type becomes the type of the move used on it. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 17 | |||
| {{a|Immunity}} | |||
| class="l" | The Pokémon's immune system prevents it from being poisoned. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 18 | |||
| {{a|Flash Fire}} | |||
| class="l" | If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 19 | |||
| {{a|Shield Dust}} | |||
| class="l" | Protective dust shields the Pokémon from the additional effects of moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 20 | |||
| {{a|Own Tempo}} | |||
| class="l" | The Pokémon sticks to its own tempo, preventing it from becoming confused {{tt|or being affected by Intimidate|Generation VIII onwards}}. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 21 | |||
| {{a|Suction Cups}} | |||
| class="l" | The Pokémon uses suction cups to stay in one spot. This protects it from moves and items that would force it to switch out. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 22 | |||
| {{a|Intimidate}} | |||
| class="l" | When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 23 | |||
| {{a|Shadow Tag}} | |||
| class="l" | The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 24 | |||
| {{a|Rough Skin}} | |||
| class="l" | The Pokémon's rough skin damages attackers that make direct contact with it. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 25 | |||
| {{a|Wonder Guard}} | |||
| class="l" | Its mysterious power only lets supereffective moves hit the Pokémon. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 26 | |||
| {{a|Levitate}} | |||
| class="l" | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 27 | |||
| {{a|Effect Spore}} | |||
| class="l" | Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 28 | |||
| {{a|Synchronize}} | |||
| class="l" | If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 29 | |||
| {{a|Clear Body}} | |||
| class="l" | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 30 | |||
| {{a|Natural Cure}} | |||
| class="l" | The Pokémon's status conditions are cured when it switches out. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 31 | |||
| {{a|Lightning Rod}} | |||
| class="l" | The Pokémon draws in all Electric-type moves. {{tt|Instead of taking damage from them, its Sp. Atk stat is boosted.|Generation V onwards}} | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 32 | |||
| {{a|Serene Grace}} | |||
| class="l" | Raises the likelihood of additional effects occurring when the Pokémon uses its moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 33 | |||
| {{a|Swift Swim}} | |||
| class="l" | Boosts the Pokémon's Speed stat in rain. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 34 | |||
| {{a|Chlorophyll}} | |||
| class="l" | Boosts the Pokémon's Speed stat in harsh sunlight. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 35 | |||
| {{a|Illuminate}} | |||
| class="l" | By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 36 | |||
| {{a|Trace}} | |||
| class="l" | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 37 | |||
| {{a|Huge Power}} | |||
| class="l" | Doubles the Pokémon's Attack stat. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 38 | |||
| {{a|Poison Point}} | |||
| class="l" | Contact with the Pokémon may poison the attacker. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 39 | |||
| {{a|Inner Focus}} | |||
| class="l" | The Pokémon's intense focus prevents it from flinching {{tt|or being affected by Intimidate|Gen VIII onwards}}. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 40 | |||
| {{a|Magma Armor}} | |||
| class="l" | The Pokémon's hot magma coating prevents it from being frozen. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 41 | |||
| {{a|Water Veil}} | |||
| class="l" | The Pokémon's water veil prevents it from being burned. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 42 | |||
| {{a|Magnet Pull}} | |||
| class="l" | Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 43 | |||
| {{a|Soundproof}} | |||
| class="l" | Soundproofing gives the Pokémon full immunity to all sound-based moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 44 | |||
| {{a|Rain Dish}} | |||
| class="l" | The Pokémon gradually regains HP in rain. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 45 | |||
| {{a|Sand Stream}} | |||
| class="l" | The Pokémon summons a sandstorm when it enters a battle. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 46 | |||
| {{a|Pressure}} | |||
| class="l" | Puts other Pokémon under pressure, causing them to expend more PP to use their moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 47 | |||
| {{a|Thick Fat}} | |||
| class="l" | The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 48 | |||
| {{a|Early Bird}} | |||
| class="l" | The Pokémon awakens from sleep twice as fast as other Pokémon. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 49 | |||
| {{a|Flame Body}} | |||
| class="l" | Contact with the Pokémon may burn the attacker. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 50 | |||
| {{a|Run Away}} | |||
| class="l" | Enables a sure getaway from wild Pokémon. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 51 | |||
| {{a|Keen Eye}} | |||
| class="l" | The Pokémon's keen eyes prevent its accuracy from being lowered. {{tt|It also ignores the target's stages in evasion.|Gen VI onwards}} | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 52 | |||
| {{a|Hyper Cutter}} | |||
| class="l" | The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 53 | |||
| {{a|Pickup}} | |||
| class="l" | The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 54 | |||
| {{a|Truant}} | |||
| class="l" | Each time the Pokémon uses a move, it spends the next turn loafing around. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 55 | |||
| {{a|Hustle}} | |||
| class="l" | Boosts the Pokémon's Attack stat but lowers its accuracy. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 56 | |||
| {{a|Cute Charm}} | |||
| class="l" | The Pokémon may infatuate attackers that make direct contact with it. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 57 | |||
| {{a|Plus}} | |||
| class="l" | Boosts the Sp. Atk stat of the Pokémon if an ally with the {{tt|Plus or|Gen V onward}} Minus Ability is also in battle. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 58 | |||
| {{a|Minus}} | |||
| class="l" | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus {{tt|or Minus|Gen V onward}} Ability is also in battle. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 59 | |||
| {{a|Forecast}} | |||
| class="l" | The Pokémon transforms with the weather to change its type to Water, Fire, or Ice. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 60 | |||
| {{a|Sticky Hold}} | |||
| class="l" | The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 61 | |||
| {{a|Shed Skin}} | |||
| class="l" | The Pokémon may cure its own status conditions by shedding its skin. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 62 | |||
| {{a|Guts}} | |||
| class="l" | It's so gutsy that having a status condition boosts the Pokémon's Attack stat. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 63 | |||
| {{a|Marvel Scale}} | |||
| class="l" | The Pokémon's marvelous scales boost its Defense stat if it has a status condition. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 64 | |||
| {{a|Liquid Ooze}} | |||
| class="l" | The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 65 | |||
| {{a|Overgrow}} | |||
| class="l" | Powers up Grass-type moves when the Pokémon's HP is low. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 66 | |||
| {{a|Blaze}} | |||
| class="l" | Powers up Fire-type moves when the Pokémon's HP is low. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 67 | |||
| {{a|Torrent}} | |||
| class="l" | Powers up Water-type moves when the Pokémon's HP is low. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 68 | |||
| {{a|Swarm}} | |||
| class="l" | Powers up Bug-type moves when the Pokémon's HP is low. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 69 | |||
| {{a|Rock Head}} | |||
| class="l" | Protects the Pokémon from recoil damage. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 70 | |||
| {{a|Drought}} | |||
| class="l" | Turns the sunlight harsh when the Pokémon enters a battle. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 71 | |||
| {{a|Arena Trap}} | |||
| class="l" | Prevents opposing Pokémon from fleeing from battle. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 72 | |||
| {{a|Vital Spirit}} | |||
| class="l" | The Pokémon is full of vitality, and that prevents it from falling asleep. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 73 | |||
| {{a|White Smoke}} | |||
| class="l" | The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 74 | |||
| {{a|Pure Power}} | |||
| class="l" | Using its pure power, the Pokémon doubles its Attack stat. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 75 | |||
| {{a|Shell Armor}} | |||
| class="l" | A hard shell protects the Pokémon from critical hits. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 76 | |||
| {{a|Air Lock}} | |||
| class="l" | Eliminates the effects of weather. | |||
|data-sort-value=3 style="background: #{{Gen III color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation III|III}}''' | |||
|- | |||
| 77 | |||
| {{a|Tangled Feet}} | |||
| class="l" | Boosts the Pokémon's evasiveness if it is confused. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 78 | |||
| {{a|Motor Drive}} | |||
| class="l" | The Pokémon takes no damage when hit by Electric-type moves. Instead, its Speed stat is boosted. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 79 | |||
| {{a|Rivalry}} | |||
| class="l" | The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 80 | |||
| {{a|Steadfast}} | |||
| class="l" | The Pokémon's determination boosts its Speed stat every time it flinches. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 81 | |||
| {{a|Snow Cloak}} | |||
| class="l" | Boosts the Pokémon's evasiveness in snow. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 82 | |||
| {{a|Gluttony}} | |||
| class="l" | If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 83 | |||
| {{a|Anger Point}} | |||
| class="l" | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 84 | |||
| {{a|Unburden}} | |||
| class="l" | Boosts the Speed stat if the Pokémon's held item is used or lost. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 85 | |||
| {{a|Heatproof}} | |||
| class="l" | The Pokémon's heatproof body halves the damage taken from Fire-type moves. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 86 | |||
| {{a|Simple}} | |||
| class="l" | Doubles the effects of the Pokémon's stat changes. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 87 | |||
| {{a|Dry Skin}} | |||
| class="l" | Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 88 | |||
| {{a|Download}} | |||
| class="l" | The Pokémon compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat — whichever will be more effective. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 89 | |||
| {{a|Iron Fist}} | |||
| class="l" | Powers up punching moves. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 90 | |||
| {{a|Poison Heal}} | |||
| class="l" | If poisoned, the Pokémon has its HP restored instead of taking damage. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 91 | |||
| {{a|Adaptability}} | |||
| class="l" | Powers up moves of the same type as the Pokémon. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 92 | |||
| {{a|Skill Link}} | |||
| class="l" | Maximizes the number of times multistrike moves hit. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 93 | |||
| {{a|Hydration}} | |||
| class="l" | Cures the Pokémon's status conditions in rain. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 94 | |||
| {{a|Solar Power}} | |||
| class="l" | In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 95 | |||
| {{a|Quick Feet}} | |||
| class="l" | Boosts the Speed stat if the Pokémon has a status condition. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 96 | |||
| {{a|Normalize}} | |||
| class="l" | All the Pokémon's moves become Normal type. {{tt|The power of those moves is boosted a little.|Gen VII onwards}} | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 97 | |||
| {{a|Sniper}} | |||
| class="l" | If the Pokémon's attack lands a critical hit, the attack is powered up even further. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 98 | |||
| {{a|Magic Guard}} | |||
| class="l" | The Pokémon only takes damage from attacks. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 99 | |||
| {{a|No Guard}} | |||
| class="l" | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 100 | |||
| {{a|Stall}} | |||
| class="l" | The Pokémon is always the last to use its moves. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 101 | |||
| {{a|Technician}} | |||
| class="l" | Powers up weak moves so the Pokémon can deal more damage with them. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 102 | |||
| {{a|Leaf Guard}} | |||
| class="l" | Prevents status conditions in harsh sunlight. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 103 | |||
| {{a|Klutz}} | |||
| class="l" | The Pokémon can't use any held items. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 104 | |||
| {{a|Mold Breaker}} | |||
| class="l" | The Pokémon's moves are unimpeded by the Ability of the target. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 105 | |||
| {{a|Super Luck}} | |||
| class="l" | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 106 | |||
| {{a|Aftermath}} | |||
| class="l" | Damages the attacker if it knocks out the Pokémon with a move that makes direct contact. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 107 | |||
| {{a|Anticipation}} | |||
| class="l" | The Pokémon can sense an opposing Pokémon's dangerous moves. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 108 | |||
| {{a|Forewarn}} | |||
| class="l" | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 109 | |||
| {{a|Unaware}} | |||
| class="l" | When attacking, the Pokémon ignores the target's stat changes. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 110 | |||
| {{a|Tinted Lens}} | |||
| class="l" | The Pokémon can use "not very effective" moves to deal regular damage. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 111 | |||
| {{a|Filter}} | |||
| class="l" | Reduces the power of supereffective attacks that hit the Pokémon. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 112 | |||
| {{a|Slow Start}} | |||
| class="l" | For five turns, the Pokémon's Attack and Speed stats are halved. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 113 | |||
| {{a|Scrappy}} | |||
| class="l" | The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. {{tt|It is also unaffected by Intimidate.|Gen VIII onwards}} | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 114 | |||
| {{a|Storm Drain}} | |||
| class="l" | The Pokémon draws in all Water-type moves. {{tt|Instead of taking damage from them, its Sp. Atk stat is boosted.|Generation V onwards}} | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 115 | |||
| {{a|Ice Body}} | |||
| class="l" | The Pokémon gradually regains HP in snow. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 116 | |||
| {{a|Solid Rock}} | |||
| class="l" | Reduces the power of supereffective attacks that hit the Pokémon. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 117 | |||
| {{a|Snow Warning}} | |||
| class="l" | The Pokémon makes it snow when it enters a battle. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 118 | |||
| {{a|Honey Gather}} | |||
| class="l" | The Pokémon may gather Honey after a battle. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |||
| 119 | |||
| {{a|Frisk}} | |||
| class="l" | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. | |||
|data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | |||
|- | |- | ||
| | | 120 | ||
| {{a|Reckless}} | |||
| | | class="l" | Powers up moves that have recoil damage. | ||
| | |data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | ||
| | |||
|- | |- | ||
| | | 121 | ||
| {{a|Multitype}} | |||
| | | class="l" | Changes the Pokémon's type to match the plate it holds. | ||
| | |data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 122 | ||
| {{a|Flower Gift}} | |||
| | | class="l" | Boosts the Attack and Sp. Def stats of the Pokémon and its allies in harsh sunlight. | ||
| | |data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | ||
| | |||
|- | |- | ||
| | | 123 | ||
| {{a|Bad Dreams}} | |||
| | | class="l" | Damages opposing Pokémon that are asleep. | ||
| | |data-sort-value=4 style="background: #{{Gen IV color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IV|IV}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 124 | ||
| {{a|Pickpocket}} | |||
| | | class="l" | The Pokémon steals the held item from attackers that make direct contact with it. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 125 | ||
| {{a|Sheer Force}} | |||
| | | class="l" | Removes any additional effects from the Pokémon's moves, but increases the moves' power. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 126 | ||
| {{a|Contrary}} | |||
| | | class="l" | Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them — and attempts to lower its stats will boost them. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 127 | ||
| {{a|Unnerve}} | |||
| | | class="l" | Unnerves opposing Pokémon and makes them unable to eat Berries. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 128 | ||
| {{a|Defiant}} | |||
| | | class="l" | If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 129 | ||
| {{a|Defeatist}} | |||
| | | class="l" | Halves the Pokémon's Attack and Sp. Atk stats when its HP drops to half or less. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 130 | ||
| {{a|Cursed Body}} | |||
| | | class="l" | May disable a move that has dealt damage to the Pokémon. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 131 | ||
| {{a|Healer}} | |||
| | | class="l" | Sometimes cures the status conditions of the Pokémon's allies. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 132 | ||
| {{a|Friend Guard}} | |||
| | | class="l" | Reduces damage dealt to allies. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 133 | ||
| {{a|Weak Armor}} | |||
| | | class="l" | The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 134 | ||
| {{a|Heavy Metal}} | |||
| | | class="l" | Doubles the Pokémon's weight. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 135 | ||
| {{a|Light Metal}} | |||
| | | class="l" | Halves the Pokémon's weight. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 136 | ||
| {{a|Multiscale}} | |||
| | | class="l" | Reduces the amount of damage the Pokémon takes while its HP is full. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 137 | ||
| {{a|Toxic Boost}} | |||
| | | class="l" | Powers up physical moves when the Pokémon is poisoned. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 138 | ||
| {{a|Flare Boost}} | |||
| | | class="l" | Powers up special moves when the Pokémon is burned. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 139 | ||
| {{a|Harvest}} | |||
| | | class="l" | May create another Berry after one is used. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 140 | ||
| {{a|Telepathy}} | |||
| | | class="l" | The Pokémon anticipates and dodges the attacks of its allies. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 141 | ||
| {{a|Moody}} | |||
| | | class="l" | Every turn, one of the Pokémon's stats will be boosted sharply, but another stat will be lowered. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 142 | ||
| {{a|Overcoat}} | |||
| | | class="l" | The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 143 | ||
| {{a|Poison Touch}} | |||
| | | class="l" | May poison a target when the Pokémon makes contact. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 144 | ||
| {{a|Regenerator}} | |||
| | | class="l" | The Pokémon has a little of its HP restored when withdrawn from battle. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 145 | ||
| {{a|Big Pecks}} | |||
| | | class="l" | Prevents the Pokémon from having its Defense stat lowered. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 146 | ||
| {{a|Sand Rush}} | |||
| | | class="l" | Boosts the Pokémon's Speed stat in a sandstorm. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 147 | ||
| {{a|Wonder Skin}} | |||
| | | class="l" | Makes status moves more likely to miss the Pokémon. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 148 | ||
| {{a|Analytic}} | |||
| | | class="l" | Boosts the power of the Pokémon's move if it is the last to act that turn. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 149 | ||
| {{a|Illusion}} | |||
| | | class="l" | The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 150 | ||
| {{a|Imposter}} | |||
| | | class="l" | The Pokémon transforms itself into the Pokémon it's facing. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 151 | ||
| {{a|Infiltrator}} | |||
| | | class="l" | The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 152 | ||
| {{a|Mummy}} | |||
| | | class="l" | Contact with the Pokémon changes the attacker's Ability to Mummy. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 153 | ||
| {{a|Moxie}} | |||
| | | class="l" | When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 154 | ||
| {{a|Justified}} | |||
| | | class="l" | When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 155 | ||
| {{a|Rattled}} | |||
| | | class="l" | The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack {{tt|or if intimidated|Gen VIII onwards}}, which boosts its Speed stat. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 156 | ||
| {{a|Magic Bounce}} | |||
| | | class="l" | The Pokémon reflects status moves instead of getting hit by them. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 157 | ||
| {{a|Sap Sipper}} | |||
| | | class="l" | The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 158 | ||
| {{a|Prankster}} | |||
| | | class="l" | Gives priority to the Pokémon's status moves. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 159 | ||
| {{a|Sand Force}} | |||
| | | class="l" | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 160 | ||
| {{a|Iron Barbs}} | |||
| | | class="l" | The Pokémon's iron barbs damage the attacker if it makes direct contact. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 161 | ||
| {{a|Zen Mode}} | |||
| | | class="l" | Changes the Pokémon's shape when its HP drops to half or less. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 162 | ||
| {{a|Victory Star}} | |||
| | | class="l" | Boosts the accuracy of the Pokémon and its allies. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 163 | ||
| {{a|Turboblaze}} | |||
| | | class="l" | The Pokémon's moves are unimpeded by the Ability of the target. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 164 | ||
| {{a|Teravolt}} | |||
| | | class="l" | The Pokémon's moves are unimpeded by the Ability of the target. | ||
| | |data-sort-value=5 style="background: #{{Gen V color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation V|V}}''' | ||
| | |||
|- | |- | ||
| | | 165 | ||
| {{a|Aroma Veil}} | |||
| | | class="l" | Protects the Pokémon and its allies from effects that prevent the use of moves. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 166 | ||
| {{a|Flower Veil}} | |||
| | | class="l" | Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 167 | ||
| {{a|Cheek Pouch}} | |||
| | | class="l" | The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 168 | ||
| {{a|Protean}} | |||
| | | class="l" | Changes the Pokémon's type to the type of the move it's about to use. {{tt|This works only once each time the Pokémon enters battle.|Gen IX onwards}} | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | 169 | ||
| {{a|Fur Coat}} | |||
| | | class="l" | Halves the damage taken from physical moves. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 170 | ||
| {{a|Magician}} | |||
| | | class="l" | The Pokémon steals the held item from any target it hits with a move. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 171 | ||
| {{a|Bulletproof}} | |||
| | | class="l" | Protects the Pokémon from ball and bomb moves. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 172 | ||
| {{a|Competitive}} | |||
| | | class="l" | Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 173 | ||
| {{a|Strong Jaw}} | |||
| | | class="l" | The Pokémon's strong jaw boosts the power of its biting moves. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 174 | ||
| {{a|Refrigerate}} | |||
| | | class="l" | Normal-type moves become Ice-type moves. The power of those moves is boosted a little. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 175 | ||
| {{a|Sweet Veil}} | |||
| | | class="l" | Prevents the Pokémon and its allies from falling asleep. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 176 | ||
| {{a|Stance Change}} | |||
| | | class="l" | The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King's Shield. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 177 | ||
| {{a|Gale Wings}} | |||
| | | class="l" | Gives priority to the Pokémon's Flying-type moves {{tt|while its HP is full|Gen VII onwards}}. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 178 | ||
| {{a|Mega Launcher}} | |||
| | | class="l" | Powers up pulse moves. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 179 | ||
| {{a|Grass Pelt}} | |||
| | | class="l" | Boosts the Pokémon's Defense stat on Grassy Terrain. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 180 | ||
| {{a|Symbiosis}} | |||
| | | class="l" | The Pokémon passes its held item to an ally that has used up an item. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 181 | ||
| {{a|Tough Claws}} | |||
| | | class="l" | Powers up moves that make direct contact. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 182 | ||
| {{a|Pixilate}} | |||
| | | class="l" | Normal-type moves become Fairy-type moves. The power of those moves is boosted a little. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 183 | ||
| {{a|Gooey}} | |||
| | | class="l" | Contact with the Pokémon lowers the attacker's Speed stat. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 184 | ||
| {{a|Aerilate}} | |||
| | | class="l" | Normal-type moves become Flying-type moves. The power of those moves is boosted a little. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 185 | ||
| {{a|Parental Bond}} | |||
| | | class="l" | The parent and child attack one after the other. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 186 | ||
| {{a|Dark Aura}} | |||
| | | class="l" | Powers up the Dark-type moves of all Pokémon on the field. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 187 | ||
| {{a|Fairy Aura}} | |||
| | | class="l" | Powers up the Fairy-type moves of all Pokémon on the field. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 188 | ||
| {{a|Aura Break}} | |||
| | | class="l" | The effects of "Aura" Abilities are reversed to lower the power of affected moves. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 189 | ||
| {{a|Primordial Sea}} | |||
| | | class="l" | The Pokémon changes the weather to nullify Fire-type attacks. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 190 | ||
| {{a|Desolate Land}} | |||
| | | class="l" | The Pokémon changes the weather to nullify Water-type attacks. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 191 | ||
| {{a|Delta Stream}} | |||
| | | class="l" | The Pokémon changes the weather so that no moves are supereffective against the Flying type. | ||
| | |data-sort-value=6 style="background: #{{Gen VI color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VI|VI}}''' | ||
| | |||
|- | |- | ||
| | | 192 | ||
| {{a|Stamina}} | |||
| | | class="l" | Boosts the Defense stat when the Pokémon is hit by an attack. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 193 | ||
| {{a|Wimp Out}} | |||
| | | class="l" | The Pokémon cowardly switches out when its HP drops to half or less. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 194 | ||
| {{a|Emergency Exit}} | |||
| | | class="l" | The Pokémon, sensing danger, switches out when its HP drops to half or less. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 195 | ||
| {{a|Water Compaction}} | |||
| | | class="l" | Boosts the Defense stat sharply when the Pokémon is hit by a Water-type move. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 196 | ||
| {{a|Merciless}} | |||
| | | class="l" | The Pokémon's attacks become critical hits if the target is poisoned. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 197 | ||
| {{a|Shields Down}} | |||
| | | class="l" | When its HP drops to half or less, the Pokémon's shell breaks and it becomes aggressive. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 198 | ||
| {{a|Stakeout}} | |||
| | | class="l" | Doubles the damage dealt to a target that has just switched into battle. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 199 | ||
| {{a|Water Bubble}} | |||
| | | class="l" | Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 200 | ||
| {{a|Steelworker}} | |||
| | | class="l" | Powers up Steel-type moves. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 201 | ||
| {{a|Berserk}} | |||
| | | class="l" | Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to drop to half or less. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 202 | ||
| {{a|Slush Rush}} | |||
| | | class="l" | Boosts the Pokémon's Speed stat in snow. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 203 | ||
| {{a|Long Reach}} | |||
| | | class="l" | The Pokémon uses its moves without making contact with the target. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 204 | ||
| {{a|Liquid Voice}} | |||
| | | class="l" | Sound-based moves become Water-type moves. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 205 | ||
| {{a|Triage}} | |||
| | | class="l" | Gives priority to the Pokémon's healing moves. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 206 | ||
| {{a|Galvanize}} | |||
| | | class="l" | Normal-type moves become Electric-type moves. The power of those moves is boosted a little. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 207 | ||
| {{a|Surge Surfer}} | |||
| | | class="l" | Doubles the Pokémon's Speed stat on Electric Terrain. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 208 | ||
| {{a|Schooling}} | |||
| | | class="l" | When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 209 | ||
| {{a|Disguise}} | |||
| | | class="l" | Once per battle, the shroud that covers the Pokémon can protect it from an attack {{tt|at the cost of 10% of its HP|Gen VIII onwards}}. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 210 | ||
| {{a|Battle Bond}} | |||
| | | class="l" | When the Pokémon knocks out a target, its bond with its Trainer is strengthened, and its Attack, Sp. Atk, and Speed stats are boosted. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 211 | ||
| {{a|Power Construct}} | |||
| | | class="l" | Cells gather to aid the Pokémon when its HP drops to half or less, causing it to change into its Complete Forme. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 212 | ||
| {{a|Corrosion}} | |||
| | | class="l" | The Pokémon can poison the target even if it's a Steel- or Poison-type. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 213 | ||
| {{a|Comatose}} | |||
| | | class="l" | The Pokémon is always drowsing and will never wake up. It can attack while in its sleeping state. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 214 | ||
| {{a|Queenly Majesty}} | |||
| | | class="l" | The Pokémon's majesty pressures opponents and makes them unable to use priority moves against the Pokémon or its allies. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 215 | ||
| {{a|Innards Out}} | |||
| | | class="l" | When the Pokémon is knocked out, it damages its attacker by the amount equal to the HP it had left before it was hit. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 216 | ||
| {{a|Dancer}} | |||
| | | class="l" | Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform that dance move itself. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 217 | ||
| {{a|Battery}} | |||
| | | class="l" | Powers up ally Pokémon's special moves. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 218 | ||
| {{a|Fluffy}} | |||
| | | class="l" | Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 219 | ||
| {{a|Dazzling}} | |||
| | | class="l" | The Pokémon dazzles its opponents, making them unable to use priority moves against the Pokémon or its allies. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 220 | ||
| {{a|Soul-Heart}} | |||
| | | class="l" | Boosts the Pokémon's Sp. Atk stat every time another Pokémon faints. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 221 | ||
| {{a|Tangling Hair}} | |||
| | | class="l" | Contact with the Pokémon lowers the attacker's Speed stat. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 222 | ||
| {{a|Receiver}} | |||
| | | class="l" | The Pokémon copies the Ability of a defeated ally. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 223 | ||
| {{a|Power of Alchemy}} | |||
| | | class="l" | The Pokémon copies the Ability of a defeated ally. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 224 | ||
| {{a|Beast Boost}} | |||
| | | class="l" | Boosts the Pokémon's most proficient stat every time it knocks out a target. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 225 | ||
| {{a|RKS System}} | |||
| | | class="l" | Changes the Pokémon's type to match the memory disc it holds. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 226 | ||
| {{a|Electric Surge}} | |||
| | | class="l" | Turns the ground into Electric Terrain when the Pokémon enters a battle. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 227 | ||
| {{a|Psychic Surge}} | |||
| | | class="l" | Turns the ground into Psychic Terrain when the Pokémon enters a battle. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 228 | ||
| {{a|Misty Surge}} | |||
| | | class="l" | Turns the ground into Misty Terrain when the Pokémon enters a battle. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 229 | ||
| {{a|Grassy Surge}} | |||
| | | class="l" | Turns the ground into Grassy Terrain when the Pokémon enters a battle. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 230 | ||
| {{a|Full Metal Body}} | |||
| | | class="l" | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 231 | ||
| {{a|Shadow Shield}} | |||
| | | class="l" | Reduces the amount of damage the Pokémon takes while its HP is full. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
|- | |- | ||
| | | 232 | ||
| {{a|Prism Armor}} | |||
| | | class="l" | Reduces the power of supereffective attacks that hit the Pokémon. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 233 | ||
| {{a|Neuroforce}} | |||
| | | class="l" | Powers up the Pokémon's supereffective attacks even further. | ||
| | |data-sort-value=7 style="background: #{{Gen VII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VII|VII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 234 | ||
| {{a|Intrepid Sword}} | |||
| | | class="l" | Boosts the Pokémon's Attack stat when the Pokémon enters a battle {{tt|for the first time|Gen IX onwards}}. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 235 | ||
| {{a|Dauntless Shield}} | |||
| | | class="l" | Boosts the Pokémon's Defense stat when the Pokémon enters a battle {{tt|for the first time|Gen IX onwards}}. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 236 | ||
| {{a|Libero}} | |||
| | | class="l" | Changes the Pokémon's type to the type of the move it's about to use. {{tt|This works only once each time the Pokémon enters battle.|Gen IX onwards}} | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 237 | ||
| {{a|Ball Fetch}} | |||
| | | class="l" | If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 238 | ||
| {{a|Cotton Down}} | |||
| | | class="l" | When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stats of all Pokémon except itself. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 239 | ||
| {{a|Propeller Tail}} | |||
| | | class="l" | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 240 | ||
| {{a|Mirror Armor}} | |||
| | | class="l" | Bounces back only the stat-lowering effects that the Pokémon receives. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 241 | ||
| {{a|Gulp Missile}} | |||
| | | class="l" | When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 242 | ||
| {{a|Stalwart}} | |||
| | | class="l" | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 243 | ||
| {{a|Steam Engine}} | |||
| | | class="l" | Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 244 | ||
| {{a|Punk Rock}} | |||
| | | class="l" | Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 245 | ||
| {{a|Sand Spit}} | |||
| | | class="l" | The Pokémon creates a sandstorm when it's hit by an attack. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 246 | ||
| {{a|Ice Scales}} | |||
| | | class="l" | The Pokémon is protected by ice scales, which halve the damage taken from special moves. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 247 | ||
| {{a|Ripen}} | |||
| | | class="l" | Ripens Berries and doubles their effect. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 248 | ||
| {{a|Ice Face}} | |||
| | | class="l" | The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it snows. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 249 | ||
| {{a|Power Spot}} | |||
| | | class="l" | Just being next to the Pokémon powers up moves. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 250 | ||
| {{a|Mimicry}} | |||
| | | class="l" | Changes the Pokémon's type depending on the terrain. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 251 | ||
| {{a|Screen Cleaner}} | |||
| | | class="l" | When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 252 | ||
| {{a|Steely Spirit}} | |||
| | | class="l" | Powers up the Steel-type moves of the Pokémon and its allies. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 253 | ||
| {{a|Perish Body}} | |||
| | | class="l" | When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 254 | ||
| {{a|Wandering Spirit}} | |||
| | | class="l" | The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 255 | ||
| {{a|Gorilla Tactics}} | |||
| | | class="l" | Boosts the Pokémon's Attack stat, but only allows the use of the first selected move. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 256 | ||
| {{a|Neutralizing Gas}} | |||
| | | class="l" | While the Pokémon is in the battle, the effects of all other Pokémon's Abilities will be nullified or will not be triggered. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 257 | ||
| {{a|Pastel Veil}} | |||
| | | class="l" | Prevents the Pokémon and its allies from being poisoned. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 258 | ||
| {{a|Hunger Switch}} | |||
| | | class="l" | The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of every turn. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 259 | ||
| {{a|Quick Draw}} | |||
| | | class="l" | Enables the Pokémon to move first occasionally. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 260 | ||
| {{a|Unseen Fist}} | |||
| | | class="l" | If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 261 | ||
| {{a|Curious Medicine}} | |||
| | | class="l" | When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 262 | ||
| {{a|Transistor}} | |||
| | | class="l" | Powers up Electric-type moves. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 263 | ||
| {{a|Dragon's Maw}} | |||
| | | class="l" | Powers up Dragon-type moves. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 264 | ||
| {{a|Chilling Neigh}} | |||
| | | class="l" | When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 265 | ||
| {{a|Grim Neigh}} | |||
| | | class="l" | When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 266 | ||
| {{a|As One}} | |||
| | | class="l" | This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 267 | ||
| {{a|As One}} | |||
| | | class="l" | This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability. | ||
| | |data-sort-value=8 style="background: #{{Gen VIII color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation VIII|VIII}}''' | ||
| | |||
|- | |- | ||
| | | 268 | ||
| {{a|Lingering Aroma}} | |||
| | | class="l" | Contact with the Pokémon changes the attacker's Ability to Lingering Aroma. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 269 | ||
| {{a|Seed Sower}} | |||
| | | class="l" | Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 270 | ||
| {{a|Thermal Exchange}} | |||
| | | class="l" | Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 271 | ||
| {{a|Anger Shell}} | |||
| | | class="l" | When an attack causes its HP to drop to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 272 | ||
| {{a|Purifying Salt}} | |||
| | | class="l" | The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 273 | ||
| {{a|Well-Baked Body}} | |||
| | | class="l" | The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 274 | ||
| {{a|Wind Rider}} | |||
| | | class="l" | Boosts the Pokémon's Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 275 | ||
| {{a|Guard Dog}} | |||
| | | class="l" | Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 276 | ||
| {{a|Rocky Payload}} | |||
| | | class="l" | Powers up Rock-type moves. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 277 | ||
| {{a|Wind Power}} | |||
| | | class="l" | The Pokémon becomes charged when it is hit by a wind move, boosting the power of the next Electric-type move the Pokémon uses. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 278 | ||
| {{a|Zero to Hero}} | |||
| | | class="l" | The Pokémon transforms into its Hero Form when it switches out. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 279 | ||
| {{a|Commander}} | |||
| | | class="l" | When the Pokémon enters a battle, it goes inside the mouth of an ally Dondozo if one is on the field. The Pokémon then issues commands from there. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 280 | ||
| {{a|Electromorphosis}} | |||
| | | class="l" | The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 281 | ||
| {{a|Protosynthesis}} | |||
| | | class="l" | Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
| | |||
|- | |- | ||
| | | 282 | ||
| {{a|Quark Drive}} | |||
| | | class="l" | Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
|- | |- | ||
| | | 283 | ||
| {{a|Good as Gold}} | |||
| | | class="l" | A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves. | ||
| | |data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | ||
| | |||
| | |||
|- | |- | ||
| 284 | |||
| {{a|Vessel of Ruin}} | |||
| class="l" | The power of the Pokémon's ruinous vessel lowers the Sp. Atk stats of all Pokémon except itself. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 285 | |||
| {{a|Sword of Ruin}} | |||
| class="l" | The power of the Pokémon's ruinous sword lowers the Defense stats of all Pokémon except itself. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 286 | |||
| {{a|Tablets of Ruin}} | |||
| class="l" | The power of the Pokémon's ruinous wooden tablets lowers the Attack stats of all Pokémon except itself. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 287 | |||
| {{a|Beads of Ruin}} | |||
| class="l" | The power of the Pokémon's ruinous beads lowers the Sp. Def stats of all Pokémon except itself. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 288 | |||
| {{a|Orichalcum Pulse}} | |||
| class="l" | Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 289 | |||
| {{a|Hadron Engine}} | |||
| class="l" | Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 290 | |||
| {{a|Opportunist}} | |||
| class="l" | If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 291 | |||
| {{a|Cud Chew}} | |||
| class="l" | When the Pokémon eats a Berry, it will regurgitate that Berry at the end of the next turn and eat it one more time. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 292 | |||
| {{a|Sharpness}} | |||
| class="l" | Powers up slicing moves. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 293 | |||
| {{a|Supreme Overlord}} | |||
| class="l" | When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 294 | |||
| {{a|Costar}} | |||
| class="l" | When the Pokémon enters a battle, it copies an ally's stat changes. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 295 | |||
| {{a|Toxic Debris}} | |||
| class="l" | Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 296 | |||
| {{a|Armor Tail}} | |||
| class="l" | The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 297 | |||
| {{a|Earth Eater}} | |||
| class="l" | If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 298 | |||
| {{a|Mycelium Might}} | |||
| class="l" | The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 299 | |||
| {{a|Hospitality}} | |||
| class="l" | When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 300 | |||
| {{a|Mind's Eye}} | |||
| class="l" | The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 301 | |||
| {{a|Embody Aspect}} | |||
| class="l" | The Pokémon's heart fills with memories, causing the Teal Mask to shine and the Pokémon's Speed stat to be boosted. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 302 | |||
| {{a|Embody Aspect}} | |||
| class="l" | The Pokémon's heart fills with memories, causing the Hearthflame Mask to shine and the Pokémon's Attack stat to be boosted. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 303 | |||
| {{a|Embody Aspect}} | |||
| class="l" | The Pokémon's heart fills with memories, causing the Wellspring Mask to shine and the Pokémon's Sp. Def stat to be boosted. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 304 | |||
| {{a|Embody Aspect}} | |||
| class="l" | The Pokémon's heart fills with memories, causing the Cornerstone Mask to shine and the Pokémon's Defense stat to be boosted. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 305 | |||
| {{a|Toxic Chain}} | |||
| class="l" | The power of the Pokémon's toxic chain may badly poison any target the Pokémon hits with a move. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 306 | |||
| {{a|Supersweet Syrup}} | |||
| class="l" | A sickly sweet scent spreads across the field the first time the Pokémon enters a battle, lowering the evasiveness of opposing Pokémon. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 307 | |||
| {{a|Tera Shift}} | |||
| class="l" | When the Pokémon enters a battle, it absorbs the energy around itself and transforms into its Terastal Form. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 308 | |||
| {{a|Tera Shell}} | |||
| class="l" | The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 309 | |||
| {{a|Teraform Zero}} | |||
| class="l" | When Terapagos changes into its Stellar Form, it uses its hidden powers to eliminate all effects of weather and terrain, reducing them to zero. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|- | |||
| 310 | |||
| {{a|Poison Puppeteer}} | |||
| class="l" | Pokémon poisoned by Pecharunt's moves will also become confused. | |||
|data-sort-value=9 style="background: #{{Gen IX color}}; border: 1px solid #000; text-align: center" | '''{{color2|fff|Generation IX|IX}}''' | |||
|} | |} | ||
|} | |||
==Alternatives== | |||
===Generation II=== | |||
Prior to Abilities' introduction, [[Generation II]] games already featured a mechanic similar to {{a|Pickup}} and {{a|Honey Gather}} uniquely available to a single Pokémon species: after each battle, a {{i|Berry}} held by a {{p|Shuckle}} can automatically transform into [[Berry Juice]]. No other Pokémon has this trait, and it hasn't been translated into an actual Ability in subsequent games. | |||
===Generation VIII=== | |||
While Abilities are officially absent in [[Pokémon Legends: Arceus]], the effects of {{a|Flower Gift}} and {{a|Slow Start}} are nonetheless applied to {{p|Cherrim}} and {{p|Regigigas}} respectively. [[Plate]]s are also available as [[Key Item]]s to replicate {{p|Arceus}}'s {{a|Multitype}}. | |||
==In other games== | |||
===Pokémon Mystery Dungeon series=== | |||
{{main|Pokémon battle (Mystery_Dungeon)#Abilities|Mystery Dungeon game mechanics → Abilities}} | |||
Abilities available in the core series games are also available in the Pokémon Mystery Dungeon series. Some Abilities differ from their counterparts in the core series (e.g. {{a|Intimidate}} reduces the opposing Pokémon's Attack by 20%). Prior to [[Gates to Infinity]], Pokémon with two Abilities would have both rather than just one. There are no Hidden Abilities in Mystery Dungeon games. | |||
===Pokémon Conquest=== | |||
{{main|List of Abilities in Pokémon Conquest}} | |||
While most Pokémon species in [[Pokémon Conquest]] have access to three Abilities (similar to the main series, Hidden Abilities included), many of these Abilities are different from the main series due to differences in the battle system. For example, Abilities like {{a|Cute Charm}} and {{a|Rivalry}} do not exist in Pokémon Conquest (due to the game's lack of a [[gender]] mechanic), while other Abilities utilize mechanics unique to Pokémon Conquest battles (like "Sprint", which increases the user's movement {{stat|Range}}). | |||
Like the main series, an individual Pokémon's Ability is dictated by its current species (i.e. evolutionary form) and may change during [[evolution]]. | |||
===Pokémon UNITE=== | |||
In {{g|UNITE}}, Abilities appear in a similar way to the main series. Every Pokémon with a Unite License uses one of their Abilities from the core series games as their Ability. A Pokémon's Ability can change when it evolves, such as {{p|Tyranitar}} having {{a|Guts}} as a {{p|Larvitar}} and {{a|Shed Skin}} as a {{p|Pupitar}} before gaining {{a|Sand Stream}} as a Tyranitar. | |||
Abilities usually have effects that activate passively, be that when a certain condition is true, when the Pokémon performs a certain action, or when an action is done to that Pokémon. The effects of Abilties usually correlate to their main series counterparts, such as how {{p|Garchomp}}'s {{a|Rough Skin}} deals damage to opponents who hit it with [[physical move|physical]] melee attacks. However, this is not always the case, as {{p|Mewtwo}}'s {{a|Pressure}} only serves to enable its [[Mega Evolution]] instead of having an effect that lines up with its main series effect of reducing [[PP]]. Even if two Pokémon have the same Ability, the effects of the Ability differ between each Pokémon. For example, both {{p|Gardevoir}} and {{p|Mew}} have {{a|Synchronize}}, but Gardevoir's version inflicts any movement speed decreases and damage-over-time [[status condition]]s back on the attacker while Mew's version increases the movement speed of itself and its allies when Mew uses a [[move]]. Even so, often Abilities with the same name have similar effects since they are all adapted from the same Ability from the core series. {{p|Charizard}}, {{p|Cinderace}}, and {{p|Delphox}} all have {{a|Blaze}} for instance, and it always serves to increase their power when their health is low. However, each Pokémon's Blaze does so in a different way. | |||
Abilities often have multiple effects aside from adapting the main series Abilities. These effects can fill gauges or give the Pokémon resources that contribute to the effectiveness of its other attacks and [[move]]s. Many Abilities that trigger as a result of something happening, such as {{p|Pikachu}}'s {{a|Static}} activating when it takes damage, cannot trigger again until a cooldown period has passed. | |||
In some cases,like with {{p|Zoroark}}'s {{a|Illusion}} and {{p|Hoopa}}'s {{a|Magician}}, an Ability's icon is visible along with the Pokémon's moves and is manually activated with a button press. These Abilities temporarily enter a cooldown state after being used, and cannot be used again until that cooldown concludes. | |||
==In the anime== | |||
[[File:Harrison Kecleon Color Change.png|thumb|250px|{{jo|Harrison}}'s {{p|Kecleon}} activating {{a|Color Change}}]] | |||
Abilities have been shown in the {{pkmn|anime}}, but are usually only used in {{pkmn|battle}}s; however, sometimes they have an effect on the plot, such as {{TP|Ash|Infernape}}'s {{a|Blaze}}. Abilities sometimes work differently in the anime than they would in the games, such as {{a|Mold Breaker}}, which in the anime cancels out more Abilities than it would in the games. | |||
===[[Original series]]=== | |||
The only Ability that was seen in the original series was {{a|Color Change}}, being used by [[Madison and Alexa]]'s {{p|Kecleon}} in ''[[EP205|The Kecleon Caper]]''. It was later used by {{jo|Harrison}}'s Kecleon in ''[[EP271|Playing With Fire!]]''. | |||
===''[[Pokémon the Series: Ruby and Sapphire]]''=== | |||
The first Ability to be seen other than {{a|Color Change}} was {{a|Rough Skin}}, first seen in ''[[AG019|Sharpedo Attack!]]''. It was used by a {{pkmn2|wild}} {{p|Sharpedo}}. | |||
In ''[[AG033|Now That's Flower Power!]]'' a Kecleon used {{a|Color Change}}. | |||
In ''[[AG039|A Poké-BLOCK Party!]]'', [[Alanna]]'s {{p|Whismur}} used its {{a|Soundproof}} Ability to stay awake and listen to {{an|Jigglypuff}}'s {{m|Sing|song}}. | |||
[[Colonel Hansen]]'s {{p|Shedinja}} used {{a|Wonder Guard}} to protect itself against {{m|Spike Cannon}} by [[Misty's Corsola]] in ''[[AG044|The Princess and the Togepi]]''. | |||
[[File:Colonel Hansen Shedinja Wonder Guard.png|thumb|250px|[[Colonel Hansen]]'s {{p|Shedinja}} activating {{a|Wonder Guard}}]] | |||
Two Abilities were seen in ''[[AG070|Balance of Power]]'', being used by [[Ash's Pikachu]] and {{AP|Grovyle}}, using {{a|Static}} and {{a|Overgrow}} respectively. | |||
[[Bart]]'s {{p|Castform}} used {{a|Forecast}} in ''[[AG083|Unfair Weather Friends]]'', turning into its [[List of Pokémon with form differences#Castform|Sunny and Rainy Form]]. | |||
In ''[[AG088|The Garden of Eatin']]'', [[Marcel]]'s {{p|Vigoroth}} possessed {{a|Vital Spirit}}, which prevented it from falling asleep while fighting a {{p|Snorlax}} that kept using {{m|Yawn}}. | |||
Both {{a|Drizzle}} and {{a|Drought}} were seen in ''[[AG097|Gaining Groudon]]'' and ''[[AG098|The Scuffle of Legends]]'' respectively by {{DL|Kyogre and Groudon (Ruby and Sapphire series)|Kyogre}} and {{DL|Kyogre and Groudon (Ruby and Sapphire series)|Groudon}}. | |||
In ''[[AG099|It's Still Rocket Roll to Me!]]'', [[Liza's Lunatone]] used {{a|Levitate}}. | |||
In ''[[AG111|Eight Ain't Enough]]'', [[Juan]]'s {{p|Luvdisc}} used {{a|Swift Swim}} to increase its speed. | |||
In ''[[AG112|Showdown At Linoone]]'', [[Kimmy Shoney|Kimmy]]'s {{p|Linoone}}, Tokin, used {{a|Pickup}} to steal and take items to its private stash, including {{an|May}}'s Poké Balls. | |||
In ''[[AG131|At the End of the Fray]]'', {{ho|Tyson}}'s {{p|Hariyama}} used {{a|Thick Fat}} to halve the damage it took from [[Ash's Torkoal]]'s {{m|Flamethrower}}. | |||
In ''[[AG138|Rough, Tough Jigglypuff]]'', [[Lisa Mitchum]]'s {{p|Jigglypuff}} used {{a|Cute Charm}} whilst her [[Mitch Mitchum|father]]'s {{p|Loudred}} used Soundproof to stop Jigglypuff's {{m|Sing}} from working. | |||
[[Angela]]'s Kecleon used Color Change in ''[[AG156|From Cradle to Save]]'', while [[Brock's Bonsly]] used {{a|Rock Head}}. | |||
In ''[[AG188|Pinch Healing!]]'', a wild {{p|Wooper}} used {{a|Water Absorb}}. | |||
In ''[[AG191|Once More With Reeling!]]'', [[May's Blaziken]] used its Blaze Ability while [[Ash's Sceptile]] used {{a|Overgrow}} during their [[Contest Battle]] in the {{to|Terracotta}} {{pkmn|Contest}}. | |||
===''[[Pokémon the Series: Diamond and Pearl]]''=== | |||
Abilities proved important in the battles [[Paul]] and {{Ash}} had with [[Roark]]. During Paul's battle in ''[[DP015|Shapes of Things to Come!]]'', his {{TP|Paul|Elekid}} uses Static to paralyze Roark's {{p|Onix}} and {{p|Cranidos}} although the latter shakes it off with {{a|Mold Breaker}}. Paul also deliberately allows his {{TP|Paul|Chimchar}} to take extra damage so that it can activate Blaze. After Ash's first match with Roark ends in defeat, {{an|Brock}} briefly lends him {{TP|Brock|Sudowoodo}} in ''[[DP017|Wild in the Streets!]]'' because its Ability Rock Head makes it similar to Roark's Pokémon Onix, who also had the Ability. During Ash's rematch in ''[[DP018|O'er the Rampardos We Watched!]]'', Pikachu also activates Static against Roark's newly evolved {{TP|Roark|Rampardos}} and it is similarly ineffective. | |||
In ''[[DP036|A Secret Sphere of Influence!]]'', [[Officer Jenny]]'s {{p|Stunky}} used {{a|Stench}} against {{TRT}}. | |||
[[Gardenia]]'s {{p|Cherubi}} caught Ash by surprise during their first battle in ''[[DP037|The Grass Menagerie!]]'' when it was able to move very quickly with {{a|Chlorophyll}}. | |||
In ''[[DP050|Tag! We're It...!]]'', Ash and Paul found themselves at a disadvantage during their first [[Multi Battle|Tag Battle]] in the [[Hearthome City Tag Battle Competition]] because the {{p|Rhydon}} used by one of their opponents possessed {{a|Lightning Rod}}, rendering Pikachu's {{type|Electric}} [[move|attacks]] useless. | |||
In ''[[DP051|Glory Blaze!]]'' Ash, {{an|Dawn}}, and {{an|Brock}} found Paul and {{cat|Paul's Pokémon|his other Pokémon}} evidently abusing his Chimchar, repeatedly attacking it until it eventually collapsed from exhaustion. When confronted, Paul explained that Chimchar actually wanted the brutal training regimen; when they first met, Chimchar was being attacked by wild {{p|Zangoose}} and when pushed to the limit it activated Blaze and defeated all of the Zangoose with {{m|Flame Wheel}}. This incredible power was what drove Paul to capture Chimchar in the first place and the two have been trying to replicate the experience ever since with no success. | |||
{{a|Swift Swim}} was an important part of [[Ash's Buizel]] going toe to toe with [[Maylene's Lucario]] in ''[[DP068|A Triple Fighting Chance!]]'' | |||
{{a|Blaze}} returned in ''[[DP081|Chim - Charred!]]'' when Ash's Chimchar became enraged during a battle with [[Paul's Ursaring]]. It took considerable effort for Ash to return Chimchar to normal after it defeated Ursaring, causing Paul to leave the battle a draw. Paul told Ash that they would only battle again when and if Ash and Chimchar learned to control Blaze. | |||
[[File:Ash Monferno Blaze.png|thumb|250px|[[Ash's Monferno]] activating {{a|Blaze}}]] | |||
In ''[[DP095|Battling the Generation Gap!]]'', [[Lila]]'s {{p|Delcatty}} activated his {{a|Cute Charm}} Ability while battling [[Dawn's Ambipom]] in the final round of the {{to|Celestic}} {{pkmn|Contest}}. | |||
[[Brock's Croagunk]] first used his {{a|Anticipation}} Ability in ''[[DP096|Losing Its Lustrous!]]''. He often used it to find Team Rocket and chase them off on his own. | |||
Two {{p|Darkrai}} have used {{a|Bad Dreams}}. One used it in ''[[M10|The Rise of Darkrai]]'' and another in ''[[DP104|Sleepless in Pre-Battle!]]''. | |||
In ''[[DP102|A Shield with a Twist!]]'', [[Fantina]]'s {{p|Gengar}} possessed {{a|Levitate}}. | |||
In ''[[DP108|Dealing with Defensive Types!]]'', [[Byron]]'s {{p|Bronzor}} used its {{a|Heatproof}} Ability to minimize damage from [[Ash's Chimchar]]'s {{m|Flamethrower}}. | |||
In ''[[DP114|Another One Gabites the Dust!]]'', [[Jessie's Yanmega]] activated her {{a|Speed Boost}} Ability while performing in the {{to|Chocovine}} {{pkmn|Contest}}. | |||
In ''[[DP118|Pursuing a Lofty Goal!]]'', [[Paul's Honchkrow]] used its Ability {{a|Super Luck}}. | |||
In ''[[DP127|Sliding Into Seventh!]]'', [[Jeremiah]]'s {{p|Skuntank}} was known to have Stench as it Ability, but the Ability was activated off-screen. | |||
In ''[[DP132|Evolving Strategies!]]'', [[Paul's Magmortar]] used its {{a|Flame Body}} Ability to burn [[Ash's Pikachu]]. [[Paul's Ursaring]] also used its {{a|Guts}} Ability when [[Ash's Pikachu]]'s {{a|Static}} activated. | |||
An {{p|Arceus}} used {{a|Multitype}} in ''[[M12|Arceus and the Jewel of Life]]''. | |||
In ''[[DP141|Challenging a Towering Figure!]]'', [[Palmer]]'s {{p|Rhyperior}} used {{a|Solid Rock}} to lessen the damage from [[Ash's Grotle]]'s {{m|Energy Ball}}. | |||
A wild {{p|Trapinch}} used its {{a|Arena Trap}} Ability in ''[[DP145|A Rivalry to Gible On!]]''. | |||
A wild {{p|Heatran}} used {{a|Flash Fire}} in ''[[DP169|Pokémon Ranger: Heatran Rescue!]]''. | |||
[[Volkner]]'s {{p|Electivire}} used its {{a|Motor Drive}} Ability in ''[[DP179|The Eighth Wonder of the Sinnoh World!]]'' against Ash in their [[Gym]] battle. The same Ability was later used by [[Paul's Electivire]] in ''[[DP188|Battling a Thaw in Relations!]]''. | |||
In ''[[DP184|Casting a Paul on Barry!]]'', [[Barry's Empoleon]] activated its {{a|Torrent}} Ability while battling Paul's Electivire in the third round of the [[Lily of the Valley Conference]]. | |||
Paul's {{p|Aggron}} used its {{a|Rock Head}} Ability in ''[[DP186|Familiarity Breeds Strategy!]]'' to avoid damage from its {{m|Double-Edge}} attack. In [[DP187|the next episode]], Paul's {{p|Froslass}} and {{p|Ninjask}} used {{a|Snow Cloak}} and Speed Boost, respectively. | |||
{{a|Illusion}} was seen twice in ''[[M13|Zoroark: Master of Illusions]]'', being used by a {{OBP|Zoroark|M13}} and {{OBP|Zorua|M13}}. | |||
===''[[Pokémon the Series: Black & White]]''=== | |||
A Hidden Ability was first seen in ''[[BW008|Saving Darmanitan From the Bell!]]'' by a {{p|Darmanitan}} using {{a|Zen Mode}}. | |||
In ''[[BW010|A Rival Battle for Club Champ!]]'', [[Trip]]'s {{p|Tranquill}} activated {{a|Super Luck}} to easily defeat [[Ash's Oshawott]] and {{AP|Tepig}}. Trip's {{p|Frillish}} later used {{a|Cursed Body}}. | |||
In ''[[BW012|Here Comes the Trubbish Squad!]]'', a wild {{p|Trubbish}} used its Ability {{a|Stench}}. | |||
In ''[[BW014|A Night in the Nacrene City Museum!]]'', [[Lenora]]'s {{p|Watchog}} used its {{a|Illuminate}} Ability to reveal an invisible {{p|Yamask}}. | |||
[[Ash's Sewaddle]] was revealed to have {{a|Swarm}} in ''[[BW019|A Connoisseur's Revenge!]]'' but he wasn't shown activating it. [[Cilan's Dwebble]] was shown using its {{a|Sturdy}} Ability in the same episode. | |||
A wild {{p|Venipede}} used its {{a|Poison Point}} Ability to poison Ash in ''[[BW022|A Venipede Stampede!]]''. | |||
In ''[[BW034|Gotta Catch A Roggenrola!]]'', {{an|Iris}} pointed out that {{AP|Roggenrola}} had the Ability Sturdy, implying that Roggenrola would receive less damage than a Pokémon normally would. | |||
[[File:Alder Bouffalant Sap Sipper.png|thumb|250px|[[Alder]]'s {{p|Bouffalant}} activating {{a|Sap Sipper}}]] | |||
[[Luke's Zorua]] often used Illusion to help [[Luke]] in making his movies. It was first seen in ''[[BW038|Movie Time! Zorua in "The Legend of the Pokémon Knight"!]]''. | |||
In ''[[BW041|The Club Battle Hearts of Fury: Emolga Versus Sawk!]]'', [[Iris's Emolga]] used Static to help her win a battle against [[Stephan's Sawk]]. | |||
In ''[[BW049|Enter Elesa, Electrifying Gym Leader!]]'', [[Bianca's father]]'s "Red Flash Darmanitan" used Zen Mode. | |||
Three Darmanitan used Zen Mode in ''[[BW053|A Maractus Musical!]]''. | |||
In ''[[BW055|Scraggy and the Demanding Gothita!]]'', a wild {{p|Garbodor}} used Stench. | |||
In ''[[BW058|A Call for Brotherly Love!]]'', [[Chili's Pansear]] used its {{a|Gluttony}} Ability. | |||
In ''[[BW061|Battling the King of the Mines!]]'', [[Ash's Boldore]] used its Sturdy Ability to stop a {{m|Horn Drill}} from working. | |||
In ''[[BW070|The Clubsplosion Begins!]]'', [[Edmund]]'s {{p|Seismitoad}} used Swift Swim against Stephan's Sawk, but ended up losing. | |||
In ''[[BW093|Goodbye, Junior Cup - Hello Adventure!]]'', [[Alder]]'s {{p|Bouffalant}} used {{a|Sap Sipper}} to negate [[Trip's Serperior]]'s {{m|Solar Beam}}. | |||
In ''[[BW094|The Road to Humilau!]]'', [[Marlon]]'s {{p|Jellicent}} used Cursed Body. | |||
[[Ash's Leavanny]] first activated Swarm in ''[[BW106|Strong Strategy Steals the Show!]]'' during a battle against Stephan's Sawk. | |||
In ''[[BW127|The Island of Illusions!]]'', a {{p|Zoroark}} used Illusion. | |||
In ''[[BW134|The Journalist from Another Region!]]'', a Trainer's {{p|Slaking}} was shown to have {{a|Truant}} as its Ability. | |||
In ''[[BW140|Survival of the Striaton Gym!]]'', [[Morana]]'s {{p|Abomasnow}} used its {{a|Snow Warning}} Ability. [[Cilan's Pansage]] was confirmed to have Gluttony as his Ability in the same episode. | |||
===''[[Pokémon the Series: XY]]''=== | |||
[[File:Olympia Meowstic Prankster.png|thumb|250px|[[Olympia]]'s {{p|Meowstic}} activating {{a|Prankster}}]] | |||
[[Clemont's Chespin]] used its Ability {{a|Overgrow}} in ''[[XY015|An Appetite for Battle!]]'' battling against a {{p|Delphox}}. | |||
In ''[[XYS01|Mega Evolution Special I]]'', [[Siebold]]'s {{p|Blastoise}} was shown to have {{a|Mega Launcher}} when [[Mega Evolution|Mega Evolved]]. | |||
Both {{a|Dark Aura}} from {{OBP|Yveltal|M17}} and {{a|Fairy Aura}} from {{OBP|Xerneas|M17}} were seen in ''[[M17|Diancie and the Cocoon of Destruction]]''. | |||
[[Ramos]]'s {{p|Jumpluff}} and {{p|Weepinbell}} were both shown to have Chlorophyll as their Ability in ''[[XY058|The Green, Green Grass Types of Home!]]''. | |||
[[Ash's Goodra]] used its Ability {{a|Hydration}} in Ash's [[Gym]] battle against {{an|Clemont}} in ''[[XY067|The Moment of Lumiose Truth!]]''. | |||
[[Ash's Fletchinder]] used its Flame Body Ability in ''[[XY076|A Not-So-Flying Start!]]'' to help hatch an {{pkmn|Egg}} that his {{AP|Hawlucha}} found. | |||
Both of [[Olympia]]'s {{p|Meowstic}} were seen using their respective Abilities in ''[[XY093|All Eyes on the Future!]]'', with the male Meowstic having his Hidden Ability {{a|Prankster}} and the female one having {{a|Keen Eye}}. | |||
Two Abilities were seen in ''[[XYS04|Mega Evolution Special IV]]'', both in a battle against [[Alain's Charizard]]. A {{me|Venusaur}} used Thick Fat to halve the damage it took from a {{m|Flamethrower}}. [[Malva]]'s {{p|Houndoom}} later used Flash Fire to absorb another Flamethrower. | |||
In ''[[XY098|Dream a Little Dream from Me!]]'', a {{p|Darkrai}} activated its Ability {{a|Bad Dreams}}. | |||
[[Sawyer]]'s {{p|Clawitzer}} was shown to have {{a|Mega Launcher}} as its Ability during its battle against Ash in ''[[XY119|A Full-Strength Battle Surprise!]]''. | |||
[[Wulfric]]'s Abomasnow was shown to have {{a|Snow Warning}} as its Ability during its Gym battle against Ash in ''[[XY120|All Hail the Ice Battlefield!]]''. His {{p|Avalugg}} was later shown to have {{a|Ice Body}} in the same episode. | |||
In the [[Lumiose Conference]], many Pokémon were seen activating their Abilities during battles. In ''[[XY125|A League of His Own!]]'', {{an|Trevor}}'s Mega {{TP|Trevor|Charizard}} Y was shown to have {{a|Drought}} as its Ability. In the [[XY126|following episode]], the effects of three different Abilities were shown during the battle between {{an|Tierno}} and [[Sawyer]]; Tierno's {{p|Ludicolo}} was shown activating {{a|Swift Swim}} while Sawyer's Mega {{TP|Sawyer|Sceptile}} and {{p|Aegislash}} were revealed to have {{a|Lightning Rod}} and {{a|Stance Change}} as their Abilities, respectively. In ''[[XY127|Analysis Versus Passion!]]'', Sawyer's {{p|Slaking}} was shown to have Truant as its Ability. In ''[[XY130|Finals Not for the Faint-Hearted!]]'', Alain's {{p|Tyranitar}} was shown activating {{a|Sand Stream}}. | |||
===''[[Pokémon the Series: Sun & Moon]]''=== | |||
[[File:Nanu Krookodile Intimidate.png|thumb|250px|[[Nanu]]'s {{p|Krookodile}} activating {{a|Intimidate}}]] | |||
[[Sophocles's Togedemaru]] used her Ability Lightning Rod in ''[[SM002|The Guardian's Challenge!]]'', absorbing Ash's Pikachu's {{m|Thunderbolt}} to increase the power of her {{m|Zing Zap}}. | |||
[[Jessie's Mimikyu]] has used {{a|Disguise}} frequently during battles in the series to absorb damage from the first blow taken, first seen in ''[[SM003|Loading the Dex!]]''. | |||
A wild {{p|Palossand}} activated its Ability {{a|Water Compaction}} in ''[[SM022|A Shivering Shovel Search!]]'' when it was hit by [[Lana's Popplio]]'s {{m|Bubble Beam}}, allowing it to repair the damage done to its body by the attack. | |||
[[DJ Leo]]'s {{rf|Alolan}} {{p|Dugtrio}} used its Ability {{a|Tangling Hair}} in ''[[SM023|Getting the Band Back Together!]]'' where it was able to grab and bind Jessie's Mimikyu and [[James's Mareanie]]. | |||
An [[Totem Pokémon|Ally]] {{p|Castform}} activated its Forecast Ability during its battle with Ash in the [[Lush Jungle]] in ''[[SM035|Currying Favor and Flavor!]]'', changing into its Sunny Form. | |||
[[Gladion's Silvally]] activated {{a|RKS System}} in ''[[SM049|Mission: Total Recall!]]'', changing into a {{t|Dark}} type with the [[Dark Memory]]. It has since then activated the Ability on multiple other occasions. | |||
[[Lusamine's Clefable]] activated {{a|Magic Guard}} in ''[[SM054|10,000,000 Reasons to Fight!]]'' to cross a field of poison without taking damage. | |||
[[Nanu]]'s {{p|Krookodile}} activated {{a|Intimidate}} in both of its battles against {{AP|Lycanroc}} in ''[[SM074|Tough Guy Trials!]]'' and ''[[SM077|Guiding an Awakening!]]''. | |||
[[Hapu's Mudsdale]] activated {{a|Stamina}} in its battle against [[Tupp]], [[Rapp]], and [[Zipp]] in ''[[SM104|That's Some Spicy Island Research!]]'' It was reactivated in ''[[SM109|A Grand Debut!]]''. | |||
[[Guzma]]'s {{p|Golisopod}} activated {{a|Emergency Exit}} in its battle against Ash's Pikachu in ''[[SM115|The Dealer of Destruction!]]''. It was later activated again in ''[[SM136|Getting Down to The Ire!]]''. | |||
[[Mohn]]'s {{TP|Gladion|Zoroark}} activated Illusion in ''[[SM127|Chasing Memories, Creating Dreams!]]'' as it followed {{an|Gladion}} around. | |||
[[Ilima]]'s {{me|Kangaskhan}} activated her {{a|Parental Bond}} Ability in her fight against [[Guzma]]'s {{p|Scizor}} in ''[[SM130|Battling Besties!]]''. | |||
[[Acerola]]'s Gengar, the Greedy Rapooh, activated its {{a|Cursed Body}} Ability in its fight against [[Kiawe's Marowak]] in ''[[SM131|The Battlefield of Truth and Love!]]''. In the same episode, [[Snowy]] activated its Snow Cloak Ability in its fight against [[Gladion's Umbreon]]. | |||
===''[[Pokémon Journeys: The Series]]''=== | |||
[[File:Rinto Gallade Justified.png|thumb|250px|[[Rinto]]'s {{p|Gallade}} activating {{a|Justified}}]] | |||
Six {{p|Darmanitan}} used their Hidden Ability, {{a|Zen Mode}}, in ''[[JN014|Raid Battle in The Ruins!]]''. [[Goh's Darmanitan|One]] of them was caught by [[Goh]]. | |||
In ''[[JN018|Destination: Coronation!]]'', [[Visquez]]'s {{p|Electrode}} activated its Hidden Ability {{a|Aftermath}} after being knocked out by [[Ash's Pikachu]]. | |||
In ''[[JN028|Sobbing Sobble!]]'', a {{TP|James|Morpeko}} that [[James]] would [[JN070|later]] catch activated its {{a|Hunger Switch}} Ability against {{TRT}}. | |||
In ''[[M23|Secrets of the Jungle]]'', a wild {{p|Cramorant}} used its {{a|Gulp Missile}} Ability when Ash's Pikachu shocked it while stuck in its mouth. | |||
In ''[[JN056|Searching for Chivalry!]]'', [[Wikstrom]]'s {{p|Aegislash}} activated its {{a|Stance Change}} during a battle against {{Ash}} and Goh. | |||
In ''[[JN058|A Rollicking Roll…]]'', multiple {{p|Gulpin}} belonging to [[Team Rocket]] activated their {{a|Sticky Hold}} Ability. | |||
In ''[[JN060|Beyond Chivalry… Aiming to be a Leek Master!]]'', [[Rinto]]'s {{p|Gallade}} activated his Hidden Ability {{a|Justified}} after being struck by [[Ash's Sirfetch'd]]'s {{m|Night Slash}}. | |||
In ''[[JN074|Nightfall? Nightmares!]]'', a {{p|Darkrai}} activated its Ability {{a|Bad Dreams}}. | |||
In ''[[JN078|Detective Drizzile!]]'', [[Gizmo Bilt|Gizmo]]'s {{p|Kecleon}} activated her Ability {{a|Color Change}}. | |||
In ''[[JNS02|The Arceus Chronicles (Part 2)]]'', [[Saturn]]'s {{p|Heatran}} activated its Ability {{a|Flash Fire}}. | |||
In ''[[JN118|Battling as Hard as Stone!]]'', [[Ash's Dracovish]] was revealed to possess the Ability {{a|Strong Jaw}}, which boosts the power of its {{m|Fishious Rend}} and {{m|Ice Fang}}. | |||
In ''[[JN123|Bewitch, Battle, and Bewilder!]]'', {{an|Cynthia}}'s {{p|Togekiss}} activated its Ability {{a|Serene Grace}} to increase its chances to make Ash's Pikachu [[flinch]] with {{m|Air Slash}}. In the same episode, Cynthia's {{p|Roserade}} was {{status|burn}}ed by [[Ash's Gengar]]'s {{m|Will-O-Wisp}}. In [[JN124|the next episode]], Roserade was revealed to have used its {{a|Natural Cure}} Ability to heal itself upon being switched out. | |||
In ''[[JN124|Valor: A Strategic Part of Battling!]]'', [[Ash's Lucario]] was revealed to possess the Ability {{a|Inner Focus}}, which protected it from flinching against Cynthia's Togekiss. | |||
In ''[[JN127|Just a Scone's Throw From Here!]]'', a Cramorant from the [[Rocket Prize Master]] used Gulp Missile with Team Rocket's {{p|Arrokuda}} to attack Goh's Pokémon. | |||
In ''[[JN129|A Flood of Torrential Gains!]]'', {{an|Leon}}'s {{p|Cinderace}} activated its Hidden Ability {{a|Libero}} to change its type to match the {{m|Scorching Sands|move}} it used. During the same episode, [[Ash's Gengar]] activated {{a|Cursed Body}} against Leon's {{p|Mr. Rime}}. | |||
[[Ash's Talonflame]] constantly used its Flame Body Ability in ''[[JN140|Bearing Down Easy!]]'' to keep everyone warm from {{p|Beartic}}'s attacks. | |||
===''[[Pokémon Horizons: The Series]]''=== | |||
[[File:Amethio Ceruledge Weak Armor.png|thumb|250px|[[Amethio's Ceruledge]] activating {{a|Weak Armor}}]] | |||
In ''[[HZ012|The Future I Choose]]'', [[Lucius]]'s {{pkmn2|giant}} {{TP|Lucius|Arboliva}} activated its {{a|Seed Sower}} Ability to help a mass of planted {{Berries}} to grow into new trees. | |||
In ''[[HZ020|Kabu's Battle Training!]]'', [[Kabu]]'s {{p|Centiskorch}} used its Flash Fire Ability to negate [[Roy's Fuecoco]]'s {{m|Ember}}. | |||
In ''[[HZ022|Charge! Galar Mine!]]'', [[Amethio's Ceruledge]] used its Hidden Ability {{a|Weak Armor}} to lower its Defense and increase its Speed during its battle against [[Friede's Charizard]]. | |||
In ''[[HZ033|Roar of the Black Rayquaza]]'', {{an|Terapagos}} activated {{a|Tera Shift}} for the first time to protect [[Liko]] from the [[Black Rayquaza]]. | |||
In ''[[HZ042|Transform! Hero of the Seas, Palafin]]'', a wild {{p|Palafin}} activated its {{a|Zero to Hero}} Ability to transform into its Hero Form and help out people in need. As thanks for protecting it from [[Snap Boys|a group of photographers]] wanting to take a photo its transformation sequence, Palafin allowed Liko to witness said transformation. | |||
In ''[[HZ043|A Challenge from the Explorers]]'', [[Liko's Sprigatito]] activated her Overgrow Ability during her battle against [[Sidian]]'s {{p|Garganacl}}. | |||
In [[HZ050]], [[Iono]]'s {{p|Bellibolt}} activated its {{a|Electromorphosis}} Ability while battling against [[Dot's Quaxly]]. | |||
In [[HZ055]], [[Hassel]]'s {{p|Baxcalibur}} activated its {{a|Thermal Exchange}} Ability while battling against [[Roy]] and [[Brassius]]. | |||
In [[HZ056]], [[Katy]]'s {{p|Lokix}} activated its Swarm Ability after being {{status|poisoned}} by [[Rika]]'s {{p|Clodsire}}'s {{m|Poison Jab}}. | |||
In [[HZ057]], [[Raifort]]'s Zoroark activated Illusion several times. | |||
In [[HZ061]], [[Ryme]]'s {{p|Toxtricity}} activated its {{a|Punk Rock}} Ability while battle against Roy's Fuecoco. | |||
{{-}} | |||
==In the manga== | |||
===Be the Best! Pokémon B+W=== | |||
[[File:Pokémon Ranger Zebstrika Lightningrod PBW.png|thumb|200px|{{tc|Pokémon Ranger}}'s {{p|Zebstrika}} activating {{a|Lightningrod}} in [[Be the Best! Pokémon B+W]]]] | |||
[[Monta]]'s {{p|Roggenrola}} activated {{a|Sturdy}} in ''[[PBW2|The Key to Triple Battles]]''. | |||
A {{tc|Pokémon Ranger}}'s {{p|Zebstrika}} and Monta's {{p|Excadrill}} activated {{a|Lightningrod}} and {{a|Sand Force}} in ''[[PBW3|The Battle for More Friends!]]''. | |||
{{tc|Rich Boy|Dol}}'s {{p|Bouffalant}} activated {{a|Sap Sipper}} in ''[[PBW4|Challenge the Battle Subway!]]''. | |||
Monta's {{p|Watchog}} activated {{a|Illuminate}} in ''[[PBW5|Let's Master Pokémon Capturing!]]''. | |||
Monta's {{p|Victini}} was unable to activate {{a|Victory Star}} in ''[[PBW8|The Birth of the Best Pokémon Trainer!]]'' since the {{TP|Monta|Serperior}} Cheren borrowed used {{m|Gastro Acid}}. | |||
===Movie adaptations=== | |||
{{mov|Darkrai|Darkrai|10}} activated {{a|Bad Dreams}} in ''{{ma|The Rise of Darkrai}}''. | |||
{{mov|Xerneas|Xerneas|17}} activated {{a|Fairy Aura}} in ''{{ma|Diancie and the Cocoon of Destruction}}''. | |||
===Pokémon Adventures=== | |||
===={{MangaArc|Ruby & Sapphire}}==== | |||
[[File:Brawly Makuhita Thick Fat Adventures.png|thumb|200px|[[Brawly's Makuhita]] activating {{a|Thick Fat}} in [[Pokémon Adventures]]]] | |||
Parallel to their introduction in [[Generation III]] of the video games, Abilities were first introduced in the ''Ruby & Sapphire'' arc of [[Pokémon Adventures]]. | |||
{{adv|Wally}}'s {{p|Kecleon}} activated its {{a|Color Change}} Ability in ''[[PS187|Tongue-Tied Kecleon]]''. | |||
[[Matt]]'s {{p|Sharpedo}} and {{adv|Amber}}'s {{p|Carvanha}} both activated {{a|Rough Skin}} in ''[[PS189|Mowing Down Ludicolo]]''. {{adv|Ruby}}'s {{p|Castform}}, [[Fofo]], first activated {{a|Forecast}} in the same chapter. | |||
During {{adv|Sapphire}}'s battle with [[Roxanne]] in ''[[PS190|Blowing Past Nosepass I]]'', [[Roxanne's Nosepass]] proved superior to [[Rono]]. Worried that Rono would be defeated, Sapphire attempted to switch Rono out for [[Chic]] but was unable to. Roxanne explained that because her {{p|Nosepass}} has {{a|Magnet Pull}}, {{type|Steel}} Pokémon cannot switch out. | |||
Ruby's first encounter with Abilities arrived in ''[[PS193|Stick This in Your Craw, Crawdaunt! II]]'' when he and [[Mr. Briney]] were attacked by a wild {{p|Crawdaunt}}. [[Peeko]] tried to defeat him with {{m|Quick Attack}}, but the Crawdaunt's {{a|Shell Armor}} prevented it from doing much damage at all. After Mr. Briney fell unconscious, Ruby had [[Kiki]] use {{m|Double-Edge}} and infatuate Crawdaunt with her Ability, {{a|Cute Charm}}. | |||
Sapphire later struggled against a potent counter Ability when she faced [[Brawly]] in ''[[PS195|Mashing Makuhita]]''. After Rono was quickly defeated by [[Brawly's Makuhita]], Chic used {{m|Flamethrower}} against {{p|Makuhita}}, but it had little effect due to his {{a|Thick Fat}} Ability. | |||
While on their way to [[Slateport City]], Ruby and Sapphire were attacked by [[Courtney]] and [[Tabitha]] at the [[Abandoned Ship]] during ''[[PS199|Adding It Up with Plusle & Minun II]]''. They escaped with the help of a wild {{TP|Ruby|Plusle}} and {{TP|Sapphire|Minun}} after Ruby realized that their complimentary Abilities, {{a|Plus}} and {{a|Minus}}, greatly amplified their power when they fought together. | |||
After [[Wattson]] is captured by the [[New Mauville]] generator, Sapphire devised a double battle strategy using his {{TP|Wattson|Electrike}} in ''[[PS205|Plugging Past Electrike II]]''. While Electrike did not have the moves to defeat the generator itself, and the wild {{p|Donphan}} that Wattson and the [[Trick Master]] had originally intended to capture would be quickly eradicated by its powerful attacks, Electrike's Ability, {{a|Lightning Rod}}, would allow him to redirect the bolt away from Donphan, buying Donphan enough time to destroy the generator with {{m|Rollout}}. | |||
[[Archie]]'s {{p|Walrein}} activated {{a|Thick Fat}} during battle with [[Maxie]]'s {{p|Camerupt}} in ''[[PS230|Walrein and Camerupt]]''. Maxie's Camerupt activated {{a|Magma Armor}} during the same battle. | |||
{{adv|Groudon}} and {{adv|Kyogre}} activated {{a|Drought}} and {{a|Drizzle}}, respectively, in ''[[PS235|The Beginning of the End with Kyogre & Groudon III]]''. | |||
{{adv|Amber}}'s {{p|Ninjask}} used {{a|Speed Boost}} in ''[[PS246|Can I Ninjask You a Question?]]''. | |||
[[Brawly]]'s {{p|Machoke}} used {{a|Guts}} in ''[[PS247|The Beginning of the End with Kyogre & Groudon IX]]''. | |||
Sapphire's {{p||Lairon}}, [[Rono]], and her {{p|Donphan}}, Phado, both activated {{a|Sturdy}} to survive against a {{m|Sheer Cold}} attack from Archie's Walrein in ''[[PS248|The Beginning of the End with Kyogre & Groudon X]]''. | |||
[[Norman]]'s {{p|Spinda}} was revealed to have {{a|Own Tempo}} as his Ability in ''[[PS258|Rayquaza Redemption I]]'', but {{m|Skill Swap}}ped it with his {{TP|Norman|Slaking}}'s {{a|Truant}} Ability. | |||
===={{MangaArc|FireRed & LeafGreen}}==== | |||
[[File:Aero Rock Head.png|thumb|200px|{{adv|Red}}'s [[Aero]] activating {{a|Rock Head}} in Pokémon Adventures]] | |||
[[Ultima]]'s {{p|Meganium}} and {{p|Typhlosion}} activated {{a|Overgrow}} and {{a|Blaze}} respectively in ''[[PS272|Old Ultima Puts Them to the Test]]''. | |||
{{adv|Red}}'s [[Gyara]] activated {{a|Intimidate}} at the start of {{adv|Red}} and {{adv|Blue}}'s battle in ''[[PS273|Red and Blue Make Purple Opponents]]''. | |||
Red's [[Aero]] activated {{a|Rock Head}} while using {{m|Take Down}} in ''[[PS274|Double Dealing with Deoxys]]''. In the same chapter, [[Blue's Rhydon]] activated {{a|Lightning Rod}}. | |||
Red's [[Poli]] activated {{a|Damp}} in ''[[PS278|Put Your Beast Foot Forward]]''. It was {{m|Skill Swap}}ped by {{DL|Deoxys (Adventures)|Organism No. 2}} in ''[[PS301|Storming the Forretress]]'' for its {{a|Pressure}} ability. | |||
Organism No. 2 activated {{a|Pressure}} in ''[[PS279|Don't Doubt Deoxys]]''. | |||
Blue's {{p|Alakazam}} copied [[Chuchu]]'s {{a|Static}} with {{m|Role Play}} in ''[[PS287|Secrets from Sneasel]]''. | |||
===={{MangaArc|Emerald}}==== | |||
[[Lucy's Seviper]] used {{a|Shed Skin}} in ''[[PS304|Swanky Showdown with Swalot]]''. | |||
The {{gdis|Battle Factory|III}}'s {{p|Golem}} used {{a|Rock Head}}, and the Battle Factory's {{p|Pinsir}}, {{p|Mawile}}, and {{p|Linoone}} were revealed to have {{a|Hyper Cutter}}, {{a|Intimidate}}, and {{a|Pickup}} respectively by Emerald's [[Pokédex]] in ''[[PS306|Pinsir Me, I Must Be Dreaming]]''. | |||
In ''[[PS307|Gotcha Where I Wantcha, Glalie]]'', the {{pkmn2|rental}} {{p|Glalie}} that [[Noland]] used during his {{gdis|Battle Factory|III}} match against {{adv|Emerald}} was revealed to have Inner Focus as its Ability by Emerald's [[Pokédex]]. | |||
In ''[[PS309|Moving Past Milotic]]'', {{adv|Crystal}}'s {{p|Starmie}} was revealed to have {{a|Natural Cure}} as its Ability. | |||
In ''[[PS310|Just My Luck...Shuckle]]'', [[Lucy]]'s {{p|Shuckle}} and {{p|Milotic}} were revealed to have {{a|Sturdy}} and {{a|Marvel Scale}} respectively as their Abilitys by {{adv|Emerald}}'s [[Pokédex]]. {{adv|Crystal}}'s {{p|Rapidash}} was also revealed to have {{a|Run Away}} as his Ability by {{adv|Emerald}}'s [[Pokédex]]. {{adv|Crystal}}'s {{p|Blissey}} used {{a|Natural Cure}} in the same chapter. | |||
{{adv|Emerald}}'s borrowed {{p|Phanpy}} had {{a|Pickup}} in ''[[PS311|A Dust-Up With Dusclops]]''. | |||
In ''[[PS317|Sneaky Like Shedinja]]'', [[Greta]]'s {{p|Shedinja}} was mentioned to have Wonder Guard as its Ability. | |||
Ruby's [[Rara]] used {{a|Synchronize}} in ''[[PS321|Cunning Kirlia]]''. | |||
Ruby's [[Feefee]] used its ability {{a|Marvel Scale}} in ''[[PS322|Susceptible to Sceptile]]''. | |||
===={{MangaArc|Diamond & Pearl}}==== | |||
[[File:Cyrus Magnezone Magnet Pull Adventures.png|thumb|200px|[[Cyrus]]'s {{p|Magnezone}} activating {{a|Magnet Pull}} in Pokémon Adventures]] | |||
{{adv|Diamond}}'s {{adv|Lax}} had {{a|Pickup}} in ''[[PS338|Stagestruck Starly]]''. | |||
[[Roark]]'s {{p|Onix}} used {{a|Rock Head}} in ''[[PS342|A Conk on Cranidos's Cranium]]''. | |||
A wild {{p|Stunky}} activated {{a|Stench}} in ''[[PS348|A Big Stink Over Stunky]]''. | |||
[[Saturn's Croagunk]] activated {{a|Anticipation}} in ''[[PS352|Crowded by Croagunk & Advanced on by Abra I]]''. | |||
A wild {{p|Hippowdon}} had {{a|Sand Stream}} in ''[[PS361|Bombastic Bibarel & Heroic Hippopotas]]''. | |||
[[Cyrus]]'s {{p|Magnezone}} had {{a|Magnet Pull}} in ''[[PS369|Problematic Probopass and Mad Magnezone II]]''. | |||
[[Sird]]'s {{p|Darkrai}} first used {{a|Bad Dreams}} in ''[[PS376|Startling Staraptor]]''. | |||
Diamond's [[Kit]] was revealed to have {{a|Own Tempo}} as its Ability in ''[[PS392|Well Met, Weepinbell]]'' but couldn't activate it since {{adv|Sebastian}}'s {{p|Weepinbell}} cancelled it out with {{m|Gastro Acid}}. | |||
[[Cynthia]]'s {{p|Spiritomb}} and [[Cyrus]]'s {{p|Weavile}} both activated {{a|Pressure}} in ''[[PS409|Shunning Spiritomb]]''. | |||
===={{MangaArc|Platinum}}==== | |||
[[Platinum's Lopunny]] used her {{a|Cute Charm}} Ability in ''[[PS420|Getting the Drop on Gallade II]]'' to help her defeat [[Darach]]'s {{p|Gallade}}. | |||
The {{gdis|Battle Factory|IV}}'s {{p|Loudred}} was revealed to have {{a|Soundproof}} in ''[[PS427|Uprooting Seedot]]''. | |||
A {{p|Tyranitar}} belonging to the {{gdis|Battle Factory|IV}} had {{a|Sand Stream}} in ''[[PS428|Outlasting Ledian]]''. A {{p|Qwilfish}} belonging to the Battle Factory also used {{a|Poison Point}} in the same chapter. | |||
[[Diamond's Rotom]] was confirmed to have {{a|Levitate}} in ''[[PS430|Unplugging Rotom (Heat, Wash, Mow, Fan, Frost)]]''. | |||
{{adv|Platinum}}'s {{p|Cherrim}} activated {{a|Flower Gift}} in ''[[PS440|The Final Dimensional Duel X]]''. In the same chapter, {{adv|Diamond}}'s [[Reg]], the {{adv|Lake guardians}}, {{adv|Pokémon of Myth|Palkia}}, {{adv|Pokémon of Myth|Dialga}}, [[Palmer]]'s {{p|Cresselia}}, and [[Charon]]'s {{p|Heatran}} all used {{a|Insomnia}} via [[Marley]]'s {{p|Shaymin}}'s {{m|Worry Seed}}. | |||
===={{MangaArc|HeartGold & SoulSilver}}==== | |||
In ''[[PS455|All About Arceus IV]]'', {{adv|Arceus}} activated {{a|Multitype}}. | |||
===={{MangaArc|Black & White}}==== | |||
[[File:N Zorua Illusion Adventures.png|thumb|200px|[[N's Zorua]] activating {{a|Illusion}} in Pokémon Adventures]] | |||
[[N's Zorua]] first used {{a|Illusion}} in ''[[PS477|Lost in the Big City]]''. | |||
[[Burgh]]'s {{p|Whirlipede}} activated {{a|Poison Point}} in ''[[PS478|Big City Battles]]''. | |||
Several wild {{p|Darmanitan}} used their Hidden Ability {{a|Zen Mode}} in ''[[PS482|To Make a Musical]]''. | |||
[[Elesa]]'s {{p|Zebstrika}} used {{a|Motor Drive}} in ''[[PS484|Battle on a Roller Coaster]]''. | |||
[[Brycen]]'s {{p|Vanillish}} had {{a|Ice Body}} in ''[[PS504|The Cold Hard Truth]]''. | |||
Brycen's {{p|Beartic}} activated {{a|Snow Cloak}} in ''[[PS505|A Cold Reception]]''. [[Drayden]]'s {{p|Druddigon}} was also mentioned to have {{a|Sheer Force}} as its Ability. | |||
{{adv|N}}'s Darmanitan activated its Hidden Ability Zen Mode in ''[[PS508|The Lesson Ends Here]]''. | |||
[[Marlon]]'s {{p|Jellicent}} used {{a|Cursed Body}} in ''[[PS514|The Tournament Continues]]''. | |||
Black's [[Costa]] activated {{a|Solid Rock}} in ''[[PS516|One Way or Another]]'', but [[Iris]]'s {{p|Haxorus}} negated it with {{a|Mold Breaker}}. | |||
===={{MangaArc|Black 2 & White 2}}==== | |||
In ''[[PS545|Deduction Time]]'', [[Hugh]]'s {{p|Vibrava}} obtained {{a|Simple}} via a {{tc|Team Plasma Grunt}}'s {{p|Audino}}'s {{m|Simple Beam}}. | |||
===={{MangaArc|X & Y}}==== | |||
[[File:Elec Lightning Rod.png|thumb|200px|{{adv|X}}'s [[Élec]] activating {{a|Lightning Rod}} in Pokémon Adventures]] | |||
[[Celosia]]'s {{p|Aegislash}} activated {{a|Stance Change}} in ''[[PS556|Lucky Lucario Was Here]]''. | |||
{{adv|X}}'s {{p|Kangaskhan}}, [[Kanga and Li'l Kanga]], activated {{a|Parental Bond}} as a Mega Kangaskhan in ''[[PS563|Charging After Electrike]]''. | |||
In ''[[PS568|Connecting with Gardevoir]]'', [[Diantha]] mentioned that her {{TP|Diantha|Gardevoir}} has Trace as its Ability. In the same chapter, Gardevoir used {{a|Pixilate}} as a Mega Gardevoir. | |||
X's {{p|Gengar}}, Garma, activated his {{a|Shadow Tag}} Ability as a Mega Gengar in ''[[PS575|Changing Gengar]]''. | |||
In ''[[PS579|Pyroar Breathes]]'', X's {{p|Manectric}}, [[Élec]], used his {{a|Lightning Rod}} Ability to drain [[Lysandre]]'s machine's energy. | |||
X's Mega {{p|Pinsir}}, Rute, used {{a|Aerilate}} in ''[[PS586|Zygarde Appears]]''. | |||
[[Xerosic]]'s {{p|Malamar}} used {{a|Contrary}} in ''[[PS588|Chesnaught Protects]]''. | |||
===={{MangaArc|Omega Ruby & Alpha Sapphire}}==== | |||
In ''[[PS599|Salamence Evolves]]'', [[Zinnia's Salamence]] was mentioned to have Intimidate as its Ability. In the same chapter, Salamence used {{a|Aerilate}} as a Mega Salamence. | |||
{{adv|Groudon}} and {{adv|Kyogre}} activated {{a|Desolate Land}} and {{a|Primordial Sea}} as [[Primal Reversion|Primal]] Groudon and Primal Kyogre respectively in ''[[PS608|Groudon Returns]]''. | |||
===={{MangaArc|Sun, Moon, Ultra Sun & Ultra Moon}}==== | |||
[[Professor Kukui]]'s {{p|Munchlax}} activated {{a|Thick Fat}} in ''[[PASM05|The Announcement and the Prize]]''. | |||
{{adv|Sun}}'s {{p|Wishiwashi}}, Quarter, activated his {{a|Schooling}} Ability in ''[[PASM10|Defeat and the Commander of the School of Fish]]''. | |||
{{adv|Sun}}'s {{p|Mimikyu}}, Penny, activated his {{a|Disguise}} Ability in ''[[PASM16|A Photoshoot and the Abandoned Thrifty Megamart]]''. | |||
[[Gladion's Silvally]] activated its {{a|RKS System}} Ability in ''[[PASM34|Destroy!! Results of the Training!]]''. | |||
===={{MangaArc|Sword & Shield}}==== | |||
In ''[[PASS04|Zap!! A Rising Beam of Light]]'', {{Casey}}'s {{p|Scorbunny}} {{status|burn}}ed a {{tc|Team Yell Grunt}}'s {{rf|Galarian}} {{p|Linoone}}. However, this ended up activating Linoone's Hidden Ability, {{a|Quick Feet}}. In the same chapter, a Team Yell Grunt's {{p|Thievul}} burned a [[Dynamax]]ed {{p|Gurdurr}}, activating his Ability, {{a|Guts}}. He was soon defeated and caught by [[Henry Sword]]. | |||
In ''[[PASS11|Gulp Gulp!! Pokémon]]'', Casey's {{p|Arrokuda|Kilo}} was mentioned to have its Hidden Ability, {{a|Propeller Tail}}. In the same chapter, [[Hop]]'s {{p|Cramorant}} used its Ability, {{a|Gulp Missile}}. | |||
In ''[[PASS18|Chomp!! It's Dracovish]]'', [[Marnie]]'s {{p|Morpeko}} was shown to have the Ability {{a|Hunger Switch}}. | |||
In ''[[PASS20|Cracking!! Brilliant Tap-Dancing]]'', Casey's {{p|Eiscue}}, Peta, activated its Ability {{a|Ice Face}}. | |||
===={{MangaArc|Scarlet & Violet}}==== | |||
<!--In [[PASV09]], -->{{adv|Scarlet}}'s {{p|Tarountula}} was unaffected by [[Brassius]]'s {{p|Petilil}}'s {{m|Sleep Powder}} due to its Ability, {{a|Insomnia}}. In the same chapter, Brassius's {{p|Sudowoodo}} was able to survive a {{m|Lava Plume}} from Scarlet's {{p|Armarouge}} thanks to its {{a|Sturdy}} Ability, but it still fainted regardless due to receiving a burn from the attack. | |||
===Pokémon Battle Frontier=== | |||
[[File:Enta Vulpix Flash Fire CBF.png|thumb|200px|[[Enta's Vulpix]] activating {{a|Flash Fire}} in [[Pokémon Battle Frontier]]]] | |||
[[Enta's Vulpix]] activated {{a|Flash Fire}} in ''[[CBF1|Enta Arrives at the Battle Frontier!]]''. | |||
{{OBP|Enta|CBF}}'s {{p|Feebas}} activated {{a|Swift Swim}} in ''[[CBF4|Introducing the Frontier Brains!]]''. | |||
When Enta battled [[Lucy's Seviper]] with {{p|Zangoose}} in ''[[CBF5|The Predestined Battle!]]'', Zangoose activated {{a|Immunity}} to prevent itself from being poisoned. | |||
===Pocket Monsters BW: The Heroes of Fire and Thunder=== | |||
[[Togari]]'s {{p|Watchog}} activated {{a|Keen Eye}} in ''[[FAT1|Justice Trainer Shin Appears!]]''. | |||
===Pocket Monsters Diamond & Pearl=== | |||
{{p|Electivire}} was shown to activate {{a|Motor Drive}} in {{Ash}}'s imagination in [[PDP07]] if {{AP|Pikachu}} used {{m|Volt Tackle}} on it. | |||
===Pokémon Diamond and Pearl Adventure!=== | |||
[[Saturn]]'s {{p|Rhyperior}} activated {{a|Lightning Rod|Lightningrod}} to redirect [[Hareta]]'s {{p|Luxio}} {{type|Electric}} moves to it. | |||
[[Hareta]]'s {{p|Riolu}} has {{a|Steadfast}} which activated after {{status|flinch}}ing from [[B-2]]'s {{p|Drapion}}. | |||
[[Hareta's Piplup]] has {{a|Torrent}}, which powered up its {{type|Water}} moves. | |||
Hareta's {{p|Luxio}} activated {{a|Intimidate}} in ''[[DPA14|A Novel Test!!]]'' on [[Candice]]'s {{p|Regirock}} and {{p|Regice}} but Regirock's {{a|Clear Body}} prevented Intimidate from working. Regice and {{p|Registeel}} were revealed to have Clear Body in the same chapter but weren't shown activating it. | |||
[[Hareta's Regigigas]] has {{a|Slow Start}}, which proved to be a disadvantage for [[Hareta]]. | |||
[[Koya]]'s {{p|Absol}}'s {{a|Super Luck}} nearly defeated Hareta's Empoleon but a comeback with Empoleon's {{m|Surf}} would have given Hareta the win but the battle was interrupted by [[Mitsumi]]'s {{p|Glaceon}}'s {{m|Ice Beam}}. | |||
Koya's {{p|Mamoswine}} activated {{a|Snow Cloak}} during a hailstorm. | |||
===Pocket Monsters Platinum: Aim to Be Battle King!!=== | |||
In [[PBK1]], {{OBP|Shin|PBK}}'s {{p|Bronzong}} had {{a|Heatproof}} to minimize the damage taken from [[Yū Shirogane's Infernape]]'s {{type|Fire}} moves but Infernape's {{a|Blaze}} powered them back up. | |||
[[Yū Shirogane|Yū]]'s {{p|Scizor}} received {{p|Heatran}}'s {{a|Flash Fire}} Ability after {{p|Bronzong}} {{m|Skill Swap}}ped them in [[PBK4]]. Yū's Bronzong had {{a|Levitate}} in that same chapter. | |||
Yū's {{p|Regigigas}} had {{a|Slow Start}} in [[PBK7]]. | |||
===Pokémon Pocket Monsters=== | |||
[[Norman]]'s {{p|Slakoth}} activated {{a|Truant}} in ''[[PMRS03|I Won't Let You Lead]]''. | |||
{{p|Zorua}} and {{p|Zoroark}} activated {{a|Illusion}} in [[PMHGSS20]]. | |||
===Pocket Monsters XY: The Legend of the Pokémon Dragon King=== | |||
[[Taichi]]'s {{p|Ampharos}} has {{a|Static}} as its Ability. | |||
==In the TCG== | ==In the TCG== | ||
Abilities under the name of | {{main|Ability (TCG)}} | ||
Abilities under the name of Abilities did not appear in the {{pkmn|Trading Card Game}} until the {{TCG|Black & White}} expansion kicking off [[Generation V]]. However, this was merely a renaming of the longstanding [[Pokémon Power]]s. Pokémon Powers were very similar to Abilities, but were introduced much earlier, appearing in the very first {{TCG|Base Set}} during [[Generation I]]. In fact, some Abilities from the games originally appeared as Pokémon Powers. | |||
With the introduction of the {{TCG|Expedition Base Set}}, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is a passive | With the introduction of the {{TCG|Expedition Base Set}}, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is a passive Ability that is always in effect. When Pokémon Powers were renamed to Abilities in {{TCG|Black and White}}, these distinctions were done away with. | ||
==Trivia== | ==Trivia== | ||
* | * {{p|Zygarde}} is the only Pokémon that has two standard Abilities but does not have a Hidden Ability. | ||
* The unused Ability {{a|Cacophony}} was included in the coding for third-generation games as Ability #076 ({{a|Air Lock}} was #077). From the fourth generation, Cacophony was removed and Air Lock was renumbered as #076, with the new Abilities positioned from #077 onward. | |||
* [[Generation III]] introduced the most Abilities, with a total of 76. [[Generation VI]] introduced the fewest, with a total of 27. | |||
* In Generation III, there is an unused Ability placeholder labeled as "-------" with the description "No special ability". | |||
* Every Ability introduced in [[Generation VIII]] is a [[signature Ability]]. | |||
** Out of them, {{a|Stalwart}} is the only one to have been given to a Pokémon that debuted after the Ability itself, being {{p|Archaludon}}'s [[Hidden Ability]]. | |||
==In other languages== | |||
{{langtable|color=ddf|bordercolor=ccf | |||
|zh_yue=特性 ''Dahksing'' | |||
|zh_cmn=特性 ''Tèxìng''<br>特技 ''Tèjì'' {{tt|*|XY016}} | |||
|cs=Schopnost | |||
|da=Specielle evne<br>Egenskab<ref>[http://www.pokemon.com/dk/ pokemon.com/dk]</ref><br>Færdighed{{tt|*|events}} | |||
|nl=Capaciteit<br>Talent{{tt|*|Pokémon Emerald manual}} | |||
|fi=Kyky<br>Erikoisominaisuus<br>Erkoiskyky | |||
|fr_ca=Talent{{tt|*|Gen. VI}}<br>Capacité spéciale{{tt|*|Gen. IV-V (since HGSS, being the first official French release in Canada}}<br>Habileté spéciale{{tt|*|Blue Rescue Team manual}} | |||
|fr_eu=Talent{{tt|*|Gen. VI}}<br>Capacité spéciale{{tt|*|Prior to Gen. VI}} | |||
|de=Fähigkeit | |||
|hi=काबिलियत ''Kabiliyat'' | |||
|hu=Képesség | |||
|id=Kemampuan | |||
|it=Abilità | |||
|ko=특성 ''Teukseong'' | |||
|ms=Kebolehan | |||
|no=Evne{{tt|*|anime}}<br>Ferdighet{{tt|*|events}} | |||
|pl=Umiejętność{{tt|*|Diamond and Pearl, DP081, Galactic Battles onwards}}<br>Zdolność{{tt|*|Battle Dimension}} | |||
|pt_br=Habilidade<br>Técnica ([[PS273]])<br>Característica ([[PS189]]) | |||
|pt_eu=Poder{{tt|*|Pokémon Journeys: The Series}}<br>Habilidade<br>Especialidade | |||
|ru=Талант ''Talant''{{tt|*|Pokémon.com Pokédex and TCG}}<br>Способность ''Sposobnost'''{{tt|*|Anime}} | |||
|es=Habilidad | |||
|sv=Förmåga | |||
|th=คุณสมบัติพิเศษ ''Khunsombat phiset'' | |||
|vi=Đặc tính<br>Đặc trưng | |||
}} | |||
== See also == | ==See also== | ||
*[[Ability variations]] | * [[Ability variations]] | ||
*[[List of Pokémon by | * [[List of Pokémon by Ability]] | ||
*[[List of | * [[List of Abilities in other languages]] | ||
* [[Signature Ability]] | |||
* {{cat|Moves that affect Abilities}} | |||
* {{cat|Moves that ignore Abilities}} | |||
* {{cat|Ability-changing Abilities}} | |||
* {{cat|Abilities that ignore other Abilities}} | |||
{{Pokémon | ==References== | ||
{{reflist}} | |||
{{Pokémon individuality}}<br> | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Pokémon world]] | [[Category:Pokémon world]] | ||
Line 1,361: | Line 2,451: | ||
[[de:Fähigkeit]] | [[de:Fähigkeit]] | ||
[[es: | [[es:Habilidad]] | ||
[[fr: | [[fr:Talent]] | ||
[[it:Abilità]] | [[it:Abilità]] | ||
[[ja:とくせい]] | [[ja:とくせい]] | ||
[[ | [[zh:特性]] |
Latest revision as of 19:16, 6 September 2024
This article is too large, and needs to be compressed or divided into smaller articles. If you wish to discuss or dispute this change, or ask about what specific tasks you can do to help, please head to the article's talk page. |
An Ability (Japanese: 特性 Ability) is a game mechanic introduced in Generation III that provides a passive effect in battle or in the overworld. Individual Pokémon may have only one Ability at a time. Prior to Generation VI, an Ability could not be changed after a Pokémon was obtained except by evolution—where the new Ability is determined by the former Ability—and form change. Not every Ability is entirely beneficial; some of them are hindering.
A Pokémon's Ability was often originally referred to as a "special ability"[1], "special Ability"[2], or "Sp. Ability"[3] in Generation III, or sometimes simply "ability" until Generation V,[4] after which it is consistently capitalized as "Ability".
Abilities are functionally absent in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! and Pokémon Legends: Arceus.
Mechanics
Some species of Pokémon have multiple possible Abilities. The most Abilities any species or form has is three: two normal Abilities and one Hidden Ability. In most wild Pokémon encounters, the Pokémon's Ability will be one of its non-Hidden Abilities (each having an even chance of appearing if the species has two). Hidden Abilities were introduced in Generation V; they are relatively rare and usually require some type of special encounter.
In technical terms, a species' Abilities may be thought of as having separate slots, with an individual Pokémon's non-Hidden slot determined by its personality value. For example, an Eevee — with two non-Hidden Abilities — has Run Away for its first non-Hidden slot, Adaptability for its second, and Anticipation for its Hidden Ability slot. Vaporeon — with only one non-Hidden Ability — can be considered to have Water Absorb for both non-Hidden slots. When a Pokémon evolves, its Ability slot remains the same. This means that a Poochyena with Run Away will evolve into a Mightyena with Intimidate, while a Poochyena with Quick Feet will evolve into a Mightyena with Quick Feet.
Aside from Evolution, there are four ways for Pokémon to change Abilities in a permanent manner. First, if the Pokémon has different forms with different Abilities. Second, transferring a Pokémon from one generation of games to a later one in which the Ability in a given slot is different. Third, using the Ability Capsule, introduced in Generation VI, will change a Pokémon's non-Hidden Ability slot, but it will not work if the Pokémon's species has only one non-Hidden Ability. Fourth, using the Ability Patch, introduced in Generation VIII, will change a Pokémon's Ability slot from its non-Hidden Ability to its Hidden Ability if it has one, or starting in Generation IX, from its Hidden Ability slot to its first non-Hidden Ability slot. Aside from these methods, during battle, Pokémon may also change their Ability through Mega Evolution or Primal Reversion, and certain moves and Abilities can also change a Pokémon's Ability.
When Abilities were introduced in Generation III, some Pokémon only had one possible Ability. A number of these species were given a second Ability in a later generation. If a Pokémon whose species gained an Ability after Generation III is transferred to Generations IV or V, it will initially retain its original Ability; upon evolving, however, its Ability slot will be recalculated and its Ability may change. When a Pokémon is transferred to Generation VI or Generation VII, however, it will be locked into the appropriate slot for its current Ability.
Aside from in-battle effects, some Abilities also have effects outside of battle.
Hidden Abilities
- Main article: Hidden Ability
A Hidden Ability is essentially a rare Ability that Pokémon normally do not have access to, introduced in Generation V. Most Pokémon encountered in the games will not have a Hidden Ability; but usually, there are special encounter methods where Pokémon can have a Hidden Ability. Certain event Pokémon and special in-game Pokémon may also have their Hidden Ability.
The Hidden Ability is implemented as a third slot, and a Pokémon with its Hidden Ability will retain its Hidden Ability slot upon evolution in the same way that its normal Abilities may change. For example, a Caterpie with its Hidden Ability of Run Away will have Shed Skin upon evolving once and Tinted Lens upon evolving into Butterfree. Prior to Generation VIII, it was not possible to change a Pokémon's Ability slot from a normal Ability to a Hidden Ability. Generation VIII introduced the consumable Ability Patch, which allows switching between a Pokémon's normal and Hidden Abilities.
When breeding with a Pokémon that has its Hidden Ability, its offspring have a chance of having their Hidden Ability as well.
Inheriting Abilities
- Main article: Pokémon breeding → Inheriting Abilities
In Generations III and IV, Abilities could not be inherited by breeding. An Egg would simply randomly be born with one of its possible Abilities.
Since Generation V, it has been possible for female Pokémon to pass down their Ability. In Pokémon Black and White, if a female Pokémon has its Hidden Ability and is bred with a male Pokémon, it has a 60% chance of passing it down. In Black 2 and White 2, a female Pokémon bred with a male Pokémon has an 80% chance of passing down its Ability slot (regardless of whether it is a Hidden Ability or not). From Generation VI onward, a female Pokémon has an 80% (60% for Hidden Ability) chance to pass down its Ability slot, regardless of whether it is bred with a male Pokémon or Ditto.
Since Generation VI, it is possible for male and gender-unknown Pokémon (such as Magnemite) to pass down their Ability if bred with a Ditto, in which case it has a 60% chance to pass down its Hidden Ability. They cannot pass down a Hidden Ability when bred with any Pokémon other than Ditto. Ditto's Ability is always irrelevant to inheritance.
If an Egg does not inherit its Ability from a parent, it can only be born with one of its non-Hidden Abilities.
Various items, moves, and Abilities can affect a Pokémon's Ability, usually in battle.
Permanent changes
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Ability Capsule | Item | Permanently changes a Pokémon's Ability slot | VI | |
Ability Patch | Item | Permanently changes a Pokémon's non-Hidden Ability to its Hidden Ability | VIII |
Protecting Abilities in battle
These items protect the holder's Ability from some effects in battle.
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Ability Shield | Item | Protects the holder's Ability from being changed and from effects that bypass it | IX |
Changing Abilities in battle
The following moves and Abilities can change a Pokémon's Ability in battle, giving it a different Ability. If a Pokémon's Ability is changed, its original Ability is restored when it switches out; if the original Ability has an effect triggered by switching, like Natural Cure, it will function properly.
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Transform | Normal | Status | Copies the target Pokémon, including its Ability | I |
Role Play | Psychic | Status | Replaces the user's Ability with the target's Ability | III |
Skill Swap | Psychic | Status | Exchanges the Abilities of the user and the target | III |
Trace | Ability | Copies an opposing Pokémon's Ability upon entering battle | III | |
Worry Seed | Grass | Status | Changes the target's Ability to Insomnia | IV |
Entrainment | Normal | Status | Changes the target's Ability to match the user's | V |
Mummy | Ability | Contact with the Pokémon changes the attacker's Ability to Mummy | V | |
Simple Beam | Normal | Status | Changes the target's Ability to Simple | V |
Power of Alchemy | Ability | Copies the Ability of a defeated ally | VII | |
Receiver | Ability | Copies the Ability of a defeated ally | VII | |
Wandering Spirit | Ability | Contact with the Pokémon exchanges the Abilities of both Pokémon | VIII | |
Doodle | Normal | Status | Changes the Ability of the user and its ally to match the target's | IX |
Lingering Aroma | Ability | Contact with the Pokémon changes the attacker's Ability to Lingering Aroma | IX |
Suppressing Abilities
These moves and Abilities can suppress the effects of an Ability or Abilities. This effect wears off when it leaves battle.
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Gastro Acid | Poison | Status | Suppresses the target's Ability | IV |
Core Enforcer | Dragon | Special | Does damage and suppresses the target's Ability if it has already had its turn | VII |
Neutralizing Gas | Ability | Suppresses the effects of all Pokémon's Abilities | VIII |
Countering other Abilities
Hindering Abilities
These moves and Abilities have an effect that ignores most Abilities that hamper the success, damage, or effects of moves.
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Mold Breaker | Ability | Moves ignore most Abilities | IV | |
Teravolt | Ability | Moves ignore most Abilities | V | |
Turboblaze | Ability | Moves ignore most Abilities | V | |
Light That Burns the Sky | Psychic | Special | Does damage and ignores most Abilities | VII |
Menacing Moonraze Maelstrom | Ghost | Special | Does damage and ignores most Abilities | VII |
Moongeist Beam | Ghost | Special | Does damage and ignores most Abilities | VII |
Photon Geyser | Psychic | Special | Does damage and ignores most Abilities | VII |
Searing Sunraze Smash | Steel | Physical | Does damage and ignores most Abilities | VII |
Sunsteel Strike | Steel | Physical | Does damage and ignores most Abilities | VII |
G-Max Drum Solo | Grass | Varies | Does damage and ignores most Abilities | VIII |
G-Max Fireball | Fire | Varies | Does damage and ignores most Abilities | VIII |
G-Max Hydrosnipe | Water | Varies | Does damage and ignores most Abilities | VIII |
Other
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Aura Break | Ability | The effects of "Aura" Abilities are reversed to lower the power of affected moves. | VI |
Synergistic Abilities
The Abilities below interact beneficially with each other.
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Minus/Plus | Ability | Boosts the Sp. Atk stat of the Pokémon if an ally also has one of these Abilities | III |
Countering other Ability and move effects
These Abilities counter effects of other Abilities and moves.
Name | Category | Effect | Gen. | |
---|---|---|---|---|
Clear Body | Ability | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats | III | |
White Smoke | Ability | The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats. | III | |
Full Metal Body | Ability | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats | VII | |
Propeller Tail | Ability | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves | VIII | |
Stalwart | Ability | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves | VIII |
List of Abilities
|
Alternatives
Generation II
Prior to Abilities' introduction, Generation II games already featured a mechanic similar to Pickup and Honey Gather uniquely available to a single Pokémon species: after each battle, a Berry held by a Shuckle can automatically transform into Berry Juice. No other Pokémon has this trait, and it hasn't been translated into an actual Ability in subsequent games.
Generation VIII
While Abilities are officially absent in Pokémon Legends: Arceus, the effects of Flower Gift and Slow Start are nonetheless applied to Cherrim and Regigigas respectively. Plates are also available as Key Items to replicate Arceus's Multitype.
In other games
Pokémon Mystery Dungeon series
- Main article: Mystery Dungeon game mechanics → Abilities
Abilities available in the core series games are also available in the Pokémon Mystery Dungeon series. Some Abilities differ from their counterparts in the core series (e.g. Intimidate reduces the opposing Pokémon's Attack by 20%). Prior to Gates to Infinity, Pokémon with two Abilities would have both rather than just one. There are no Hidden Abilities in Mystery Dungeon games.
Pokémon Conquest
- Main article: List of Abilities in Pokémon Conquest
While most Pokémon species in Pokémon Conquest have access to three Abilities (similar to the main series, Hidden Abilities included), many of these Abilities are different from the main series due to differences in the battle system. For example, Abilities like Cute Charm and Rivalry do not exist in Pokémon Conquest (due to the game's lack of a gender mechanic), while other Abilities utilize mechanics unique to Pokémon Conquest battles (like "Sprint", which increases the user's movement Range).
Like the main series, an individual Pokémon's Ability is dictated by its current species (i.e. evolutionary form) and may change during evolution.
Pokémon UNITE
In Pokémon UNITE, Abilities appear in a similar way to the main series. Every Pokémon with a Unite License uses one of their Abilities from the core series games as their Ability. A Pokémon's Ability can change when it evolves, such as Tyranitar having Guts as a Larvitar and Shed Skin as a Pupitar before gaining Sand Stream as a Tyranitar.
Abilities usually have effects that activate passively, be that when a certain condition is true, when the Pokémon performs a certain action, or when an action is done to that Pokémon. The effects of Abilties usually correlate to their main series counterparts, such as how Garchomp's Rough Skin deals damage to opponents who hit it with physical melee attacks. However, this is not always the case, as Mewtwo's Pressure only serves to enable its Mega Evolution instead of having an effect that lines up with its main series effect of reducing PP. Even if two Pokémon have the same Ability, the effects of the Ability differ between each Pokémon. For example, both Gardevoir and Mew have Synchronize, but Gardevoir's version inflicts any movement speed decreases and damage-over-time status conditions back on the attacker while Mew's version increases the movement speed of itself and its allies when Mew uses a move. Even so, often Abilities with the same name have similar effects since they are all adapted from the same Ability from the core series. Charizard, Cinderace, and Delphox all have Blaze for instance, and it always serves to increase their power when their health is low. However, each Pokémon's Blaze does so in a different way.
Abilities often have multiple effects aside from adapting the main series Abilities. These effects can fill gauges or give the Pokémon resources that contribute to the effectiveness of its other attacks and moves. Many Abilities that trigger as a result of something happening, such as Pikachu's Static activating when it takes damage, cannot trigger again until a cooldown period has passed.
In some cases,like with Zoroark's Illusion and Hoopa's Magician, an Ability's icon is visible along with the Pokémon's moves and is manually activated with a button press. These Abilities temporarily enter a cooldown state after being used, and cannot be used again until that cooldown concludes.
In the anime
Abilities have been shown in the anime, but are usually only used in battles; however, sometimes they have an effect on the plot, such as Infernape's Blaze. Abilities sometimes work differently in the anime than they would in the games, such as Mold Breaker, which in the anime cancels out more Abilities than it would in the games.
Original series
The only Ability that was seen in the original series was Color Change, being used by Madison and Alexa's Kecleon in The Kecleon Caper. It was later used by Harrison's Kecleon in Playing With Fire!.
Pokémon the Series: Ruby and Sapphire
The first Ability to be seen other than Color Change was Rough Skin, first seen in Sharpedo Attack!. It was used by a wild Sharpedo.
In Now That's Flower Power! a Kecleon used Color Change.
In A Poké-BLOCK Party!, Alanna's Whismur used its Soundproof Ability to stay awake and listen to Jigglypuff's song.
Colonel Hansen's Shedinja used Wonder Guard to protect itself against Spike Cannon by Misty's Corsola in The Princess and the Togepi.
Two Abilities were seen in Balance of Power, being used by Ash's Pikachu and Grovyle, using Static and Overgrow respectively.
Bart's Castform used Forecast in Unfair Weather Friends, turning into its Sunny and Rainy Form.
In The Garden of Eatin', Marcel's Vigoroth possessed Vital Spirit, which prevented it from falling asleep while fighting a Snorlax that kept using Yawn.
Both Drizzle and Drought were seen in Gaining Groudon and The Scuffle of Legends respectively by Kyogre and Groudon.
In It's Still Rocket Roll to Me!, Liza's Lunatone used Levitate.
In Eight Ain't Enough, Juan's Luvdisc used Swift Swim to increase its speed.
In Showdown At Linoone, Kimmy's Linoone, Tokin, used Pickup to steal and take items to its private stash, including May's Poké Balls.
In At the End of the Fray, Tyson's Hariyama used Thick Fat to halve the damage it took from Ash's Torkoal's Flamethrower.
In Rough, Tough Jigglypuff, Lisa Mitchum's Jigglypuff used Cute Charm whilst her father's Loudred used Soundproof to stop Jigglypuff's Sing from working.
Angela's Kecleon used Color Change in From Cradle to Save, while Brock's Bonsly used Rock Head.
In Pinch Healing!, a wild Wooper used Water Absorb.
In Once More With Reeling!, May's Blaziken used its Blaze Ability while Ash's Sceptile used Overgrow during their Contest Battle in the Terracotta Contest.
Pokémon the Series: Diamond and Pearl
Abilities proved important in the battles Paul and Ash had with Roark. During Paul's battle in Shapes of Things to Come!, his Elekid uses Static to paralyze Roark's Onix and Cranidos although the latter shakes it off with Mold Breaker. Paul also deliberately allows his Chimchar to take extra damage so that it can activate Blaze. After Ash's first match with Roark ends in defeat, Brock briefly lends him Sudowoodo in Wild in the Streets! because its Ability Rock Head makes it similar to Roark's Pokémon Onix, who also had the Ability. During Ash's rematch in O'er the Rampardos We Watched!, Pikachu also activates Static against Roark's newly evolved Rampardos and it is similarly ineffective.
In A Secret Sphere of Influence!, Officer Jenny's Stunky used Stench against Team Rocket.
Gardenia's Cherubi caught Ash by surprise during their first battle in The Grass Menagerie! when it was able to move very quickly with Chlorophyll.
In Tag! We're It...!, Ash and Paul found themselves at a disadvantage during their first Tag Battle in the Hearthome City Tag Battle Competition because the Rhydon used by one of their opponents possessed Lightning Rod, rendering Pikachu's Electric-type attacks useless.
In Glory Blaze! Ash, Dawn, and Brock found Paul and his other Pokémon evidently abusing his Chimchar, repeatedly attacking it until it eventually collapsed from exhaustion. When confronted, Paul explained that Chimchar actually wanted the brutal training regimen; when they first met, Chimchar was being attacked by wild Zangoose and when pushed to the limit it activated Blaze and defeated all of the Zangoose with Flame Wheel. This incredible power was what drove Paul to capture Chimchar in the first place and the two have been trying to replicate the experience ever since with no success.
Swift Swim was an important part of Ash's Buizel going toe to toe with Maylene's Lucario in A Triple Fighting Chance!
Blaze returned in Chim - Charred! when Ash's Chimchar became enraged during a battle with Paul's Ursaring. It took considerable effort for Ash to return Chimchar to normal after it defeated Ursaring, causing Paul to leave the battle a draw. Paul told Ash that they would only battle again when and if Ash and Chimchar learned to control Blaze.
In Battling the Generation Gap!, Lila's Delcatty activated his Cute Charm Ability while battling Dawn's Ambipom in the final round of the Celestic Contest.
Brock's Croagunk first used his Anticipation Ability in Losing Its Lustrous!. He often used it to find Team Rocket and chase them off on his own.
Two Darkrai have used Bad Dreams. One used it in The Rise of Darkrai and another in Sleepless in Pre-Battle!.
In A Shield with a Twist!, Fantina's Gengar possessed Levitate.
In Dealing with Defensive Types!, Byron's Bronzor used its Heatproof Ability to minimize damage from Ash's Chimchar's Flamethrower.
In Another One Gabites the Dust!, Jessie's Yanmega activated her Speed Boost Ability while performing in the Chocovine Contest.
In Pursuing a Lofty Goal!, Paul's Honchkrow used its Ability Super Luck.
In Sliding Into Seventh!, Jeremiah's Skuntank was known to have Stench as it Ability, but the Ability was activated off-screen.
In Evolving Strategies!, Paul's Magmortar used its Flame Body Ability to burn Ash's Pikachu. Paul's Ursaring also used its Guts Ability when Ash's Pikachu's Static activated.
An Arceus used Multitype in Arceus and the Jewel of Life.
In Challenging a Towering Figure!, Palmer's Rhyperior used Solid Rock to lessen the damage from Ash's Grotle's Energy Ball.
A wild Trapinch used its Arena Trap Ability in A Rivalry to Gible On!.
A wild Heatran used Flash Fire in Pokémon Ranger: Heatran Rescue!.
Volkner's Electivire used its Motor Drive Ability in The Eighth Wonder of the Sinnoh World! against Ash in their Gym battle. The same Ability was later used by Paul's Electivire in Battling a Thaw in Relations!.
In Casting a Paul on Barry!, Barry's Empoleon activated its Torrent Ability while battling Paul's Electivire in the third round of the Lily of the Valley Conference.
Paul's Aggron used its Rock Head Ability in Familiarity Breeds Strategy! to avoid damage from its Double-Edge attack. In the next episode, Paul's Froslass and Ninjask used Snow Cloak and Speed Boost, respectively.
Illusion was seen twice in Zoroark: Master of Illusions, being used by a Zoroark and Zorua.
Pokémon the Series: Black & White
A Hidden Ability was first seen in Saving Darmanitan From the Bell! by a Darmanitan using Zen Mode.
In A Rival Battle for Club Champ!, Trip's Tranquill activated Super Luck to easily defeat Ash's Oshawott and Tepig. Trip's Frillish later used Cursed Body.
In Here Comes the Trubbish Squad!, a wild Trubbish used its Ability Stench.
In A Night in the Nacrene City Museum!, Lenora's Watchog used its Illuminate Ability to reveal an invisible Yamask.
Ash's Sewaddle was revealed to have Swarm in A Connoisseur's Revenge! but he wasn't shown activating it. Cilan's Dwebble was shown using its Sturdy Ability in the same episode.
A wild Venipede used its Poison Point Ability to poison Ash in A Venipede Stampede!.
In Gotta Catch A Roggenrola!, Iris pointed out that Roggenrola had the Ability Sturdy, implying that Roggenrola would receive less damage than a Pokémon normally would.
Luke's Zorua often used Illusion to help Luke in making his movies. It was first seen in Movie Time! Zorua in "The Legend of the Pokémon Knight"!.
In The Club Battle Hearts of Fury: Emolga Versus Sawk!, Iris's Emolga used Static to help her win a battle against Stephan's Sawk.
In Enter Elesa, Electrifying Gym Leader!, Bianca's father's "Red Flash Darmanitan" used Zen Mode.
Three Darmanitan used Zen Mode in A Maractus Musical!.
In Scraggy and the Demanding Gothita!, a wild Garbodor used Stench.
In A Call for Brotherly Love!, Chili's Pansear used its Gluttony Ability.
In Battling the King of the Mines!, Ash's Boldore used its Sturdy Ability to stop a Horn Drill from working.
In The Clubsplosion Begins!, Edmund's Seismitoad used Swift Swim against Stephan's Sawk, but ended up losing.
In Goodbye, Junior Cup - Hello Adventure!, Alder's Bouffalant used Sap Sipper to negate Trip's Serperior's Solar Beam.
In The Road to Humilau!, Marlon's Jellicent used Cursed Body.
Ash's Leavanny first activated Swarm in Strong Strategy Steals the Show! during a battle against Stephan's Sawk.
In The Island of Illusions!, a Zoroark used Illusion.
In The Journalist from Another Region!, a Trainer's Slaking was shown to have Truant as its Ability.
In Survival of the Striaton Gym!, Morana's Abomasnow used its Snow Warning Ability. Cilan's Pansage was confirmed to have Gluttony as his Ability in the same episode.
Pokémon the Series: XY
Clemont's Chespin used its Ability Overgrow in An Appetite for Battle! battling against a Delphox.
In Mega Evolution Special I, Siebold's Blastoise was shown to have Mega Launcher when Mega Evolved.
Both Dark Aura from Yveltal and Fairy Aura from Xerneas were seen in Diancie and the Cocoon of Destruction.
Ramos's Jumpluff and Weepinbell were both shown to have Chlorophyll as their Ability in The Green, Green Grass Types of Home!.
Ash's Goodra used its Ability Hydration in Ash's Gym battle against Clemont in The Moment of Lumiose Truth!.
Ash's Fletchinder used its Flame Body Ability in A Not-So-Flying Start! to help hatch an Egg that his Hawlucha found.
Both of Olympia's Meowstic were seen using their respective Abilities in All Eyes on the Future!, with the male Meowstic having his Hidden Ability Prankster and the female one having Keen Eye.
Two Abilities were seen in Mega Evolution Special IV, both in a battle against Alain's Charizard. A Mega Venusaur used Thick Fat to halve the damage it took from a Flamethrower. Malva's Houndoom later used Flash Fire to absorb another Flamethrower.
In Dream a Little Dream from Me!, a Darkrai activated its Ability Bad Dreams.
Sawyer's Clawitzer was shown to have Mega Launcher as its Ability during its battle against Ash in A Full-Strength Battle Surprise!.
Wulfric's Abomasnow was shown to have Snow Warning as its Ability during its Gym battle against Ash in All Hail the Ice Battlefield!. His Avalugg was later shown to have Ice Body in the same episode.
In the Lumiose Conference, many Pokémon were seen activating their Abilities during battles. In A League of His Own!, Trevor's Mega Charizard Y was shown to have Drought as its Ability. In the following episode, the effects of three different Abilities were shown during the battle between Tierno and Sawyer; Tierno's Ludicolo was shown activating Swift Swim while Sawyer's Mega Sceptile and Aegislash were revealed to have Lightning Rod and Stance Change as their Abilities, respectively. In Analysis Versus Passion!, Sawyer's Slaking was shown to have Truant as its Ability. In Finals Not for the Faint-Hearted!, Alain's Tyranitar was shown activating Sand Stream.
Pokémon the Series: Sun & Moon
Sophocles's Togedemaru used her Ability Lightning Rod in The Guardian's Challenge!, absorbing Ash's Pikachu's Thunderbolt to increase the power of her Zing Zap.
Jessie's Mimikyu has used Disguise frequently during battles in the series to absorb damage from the first blow taken, first seen in Loading the Dex!.
A wild Palossand activated its Ability Water Compaction in A Shivering Shovel Search! when it was hit by Lana's Popplio's Bubble Beam, allowing it to repair the damage done to its body by the attack.
DJ Leo's Alolan Dugtrio used its Ability Tangling Hair in Getting the Band Back Together! where it was able to grab and bind Jessie's Mimikyu and James's Mareanie.
An Ally Castform activated its Forecast Ability during its battle with Ash in the Lush Jungle in Currying Favor and Flavor!, changing into its Sunny Form.
Gladion's Silvally activated RKS System in Mission: Total Recall!, changing into a Dark type with the Dark Memory. It has since then activated the Ability on multiple other occasions.
Lusamine's Clefable activated Magic Guard in 10,000,000 Reasons to Fight! to cross a field of poison without taking damage.
Nanu's Krookodile activated Intimidate in both of its battles against Lycanroc in Tough Guy Trials! and Guiding an Awakening!.
Hapu's Mudsdale activated Stamina in its battle against Tupp, Rapp, and Zipp in That's Some Spicy Island Research! It was reactivated in A Grand Debut!.
Guzma's Golisopod activated Emergency Exit in its battle against Ash's Pikachu in The Dealer of Destruction!. It was later activated again in Getting Down to The Ire!.
Mohn's Zoroark activated Illusion in Chasing Memories, Creating Dreams! as it followed Gladion around.
Ilima's Mega Kangaskhan activated her Parental Bond Ability in her fight against Guzma's Scizor in Battling Besties!.
Acerola's Gengar, the Greedy Rapooh, activated its Cursed Body Ability in its fight against Kiawe's Marowak in The Battlefield of Truth and Love!. In the same episode, Snowy activated its Snow Cloak Ability in its fight against Gladion's Umbreon.
Pokémon Journeys: The Series
Six Darmanitan used their Hidden Ability, Zen Mode, in Raid Battle in The Ruins!. One of them was caught by Goh.
In Destination: Coronation!, Visquez's Electrode activated its Hidden Ability Aftermath after being knocked out by Ash's Pikachu.
In Sobbing Sobble!, a Morpeko that James would later catch activated its Hunger Switch Ability against Team Rocket.
In Secrets of the Jungle, a wild Cramorant used its Gulp Missile Ability when Ash's Pikachu shocked it while stuck in its mouth.
In Searching for Chivalry!, Wikstrom's Aegislash activated its Stance Change during a battle against Ash and Goh.
In A Rollicking Roll…, multiple Gulpin belonging to Team Rocket activated their Sticky Hold Ability.
In Beyond Chivalry… Aiming to be a Leek Master!, Rinto's Gallade activated his Hidden Ability Justified after being struck by Ash's Sirfetch'd's Night Slash.
In Nightfall? Nightmares!, a Darkrai activated its Ability Bad Dreams.
In Detective Drizzile!, Gizmo's Kecleon activated her Ability Color Change.
In The Arceus Chronicles (Part 2), Saturn's Heatran activated its Ability Flash Fire.
In Battling as Hard as Stone!, Ash's Dracovish was revealed to possess the Ability Strong Jaw, which boosts the power of its Fishious Rend and Ice Fang.
In Bewitch, Battle, and Bewilder!, Cynthia's Togekiss activated its Ability Serene Grace to increase its chances to make Ash's Pikachu flinch with Air Slash. In the same episode, Cynthia's Roserade was burned by Ash's Gengar's Will-O-Wisp. In the next episode, Roserade was revealed to have used its Natural Cure Ability to heal itself upon being switched out.
In Valor: A Strategic Part of Battling!, Ash's Lucario was revealed to possess the Ability Inner Focus, which protected it from flinching against Cynthia's Togekiss.
In Just a Scone's Throw From Here!, a Cramorant from the Rocket Prize Master used Gulp Missile with Team Rocket's Arrokuda to attack Goh's Pokémon.
In A Flood of Torrential Gains!, Leon's Cinderace activated its Hidden Ability Libero to change its type to match the move it used. During the same episode, Ash's Gengar activated Cursed Body against Leon's Mr. Rime.
Ash's Talonflame constantly used its Flame Body Ability in Bearing Down Easy! to keep everyone warm from Beartic's attacks.
Pokémon Horizons: The Series
In The Future I Choose, Lucius's giant Arboliva activated its Seed Sower Ability to help a mass of planted Berries to grow into new trees.
In Kabu's Battle Training!, Kabu's Centiskorch used its Flash Fire Ability to negate Roy's Fuecoco's Ember.
In Charge! Galar Mine!, Amethio's Ceruledge used its Hidden Ability Weak Armor to lower its Defense and increase its Speed during its battle against Friede's Charizard.
In Roar of the Black Rayquaza, Terapagos activated Tera Shift for the first time to protect Liko from the Black Rayquaza.
In Transform! Hero of the Seas, Palafin, a wild Palafin activated its Zero to Hero Ability to transform into its Hero Form and help out people in need. As thanks for protecting it from a group of photographers wanting to take a photo its transformation sequence, Palafin allowed Liko to witness said transformation.
In A Challenge from the Explorers, Liko's Sprigatito activated her Overgrow Ability during her battle against Sidian's Garganacl.
In HZ050, Iono's Bellibolt activated its Electromorphosis Ability while battling against Dot's Quaxly.
In HZ055, Hassel's Baxcalibur activated its Thermal Exchange Ability while battling against Roy and Brassius.
In HZ056, Katy's Lokix activated its Swarm Ability after being poisoned by Rika's Clodsire's Poison Jab.
In HZ057, Raifort's Zoroark activated Illusion several times.
In HZ061, Ryme's Toxtricity activated its Punk Rock Ability while battle against Roy's Fuecoco.
In the manga
Be the Best! Pokémon B+W
Monta's Roggenrola activated Sturdy in The Key to Triple Battles.
A Pokémon Ranger's Zebstrika and Monta's Excadrill activated Lightningrod and Sand Force in The Battle for More Friends!.
Dol's Bouffalant activated Sap Sipper in Challenge the Battle Subway!.
Monta's Watchog activated Illuminate in Let's Master Pokémon Capturing!.
Monta's Victini was unable to activate Victory Star in The Birth of the Best Pokémon Trainer! since the Serperior Cheren borrowed used Gastro Acid.
Movie adaptations
Darkrai activated Bad Dreams in The Rise of Darkrai.
Xerneas activated Fairy Aura in Diancie and the Cocoon of Destruction.
Pokémon Adventures
Ruby & Sapphire arc
Parallel to their introduction in Generation III of the video games, Abilities were first introduced in the Ruby & Sapphire arc of Pokémon Adventures.
Wally's Kecleon activated its Color Change Ability in Tongue-Tied Kecleon.
Matt's Sharpedo and Amber's Carvanha both activated Rough Skin in Mowing Down Ludicolo. Ruby's Castform, Fofo, first activated Forecast in the same chapter.
During Sapphire's battle with Roxanne in Blowing Past Nosepass I, Roxanne's Nosepass proved superior to Rono. Worried that Rono would be defeated, Sapphire attempted to switch Rono out for Chic but was unable to. Roxanne explained that because her Nosepass has Magnet Pull, Steel-type Pokémon cannot switch out.
Ruby's first encounter with Abilities arrived in Stick This in Your Craw, Crawdaunt! II when he and Mr. Briney were attacked by a wild Crawdaunt. Peeko tried to defeat him with Quick Attack, but the Crawdaunt's Shell Armor prevented it from doing much damage at all. After Mr. Briney fell unconscious, Ruby had Kiki use Double-Edge and infatuate Crawdaunt with her Ability, Cute Charm.
Sapphire later struggled against a potent counter Ability when she faced Brawly in Mashing Makuhita. After Rono was quickly defeated by Brawly's Makuhita, Chic used Flamethrower against Makuhita, but it had little effect due to his Thick Fat Ability.
While on their way to Slateport City, Ruby and Sapphire were attacked by Courtney and Tabitha at the Abandoned Ship during Adding It Up with Plusle & Minun II. They escaped with the help of a wild Plusle and Minun after Ruby realized that their complimentary Abilities, Plus and Minus, greatly amplified their power when they fought together.
After Wattson is captured by the New Mauville generator, Sapphire devised a double battle strategy using his Electrike in Plugging Past Electrike II. While Electrike did not have the moves to defeat the generator itself, and the wild Donphan that Wattson and the Trick Master had originally intended to capture would be quickly eradicated by its powerful attacks, Electrike's Ability, Lightning Rod, would allow him to redirect the bolt away from Donphan, buying Donphan enough time to destroy the generator with Rollout.
Archie's Walrein activated Thick Fat during battle with Maxie's Camerupt in Walrein and Camerupt. Maxie's Camerupt activated Magma Armor during the same battle.
Groudon and Kyogre activated Drought and Drizzle, respectively, in The Beginning of the End with Kyogre & Groudon III.
Amber's Ninjask used Speed Boost in Can I Ninjask You a Question?.
Brawly's Machoke used Guts in The Beginning of the End with Kyogre & Groudon IX.
Sapphire's Lairon, Rono, and her Donphan, Phado, both activated Sturdy to survive against a Sheer Cold attack from Archie's Walrein in The Beginning of the End with Kyogre & Groudon X.
Norman's Spinda was revealed to have Own Tempo as his Ability in Rayquaza Redemption I, but Skill Swapped it with his Slaking's Truant Ability.
FireRed & LeafGreen arc
Ultima's Meganium and Typhlosion activated Overgrow and Blaze respectively in Old Ultima Puts Them to the Test.
Red's Gyara activated Intimidate at the start of Red and Blue's battle in Red and Blue Make Purple Opponents.
Red's Aero activated Rock Head while using Take Down in Double Dealing with Deoxys. In the same chapter, Blue's Rhydon activated Lightning Rod.
Red's Poli activated Damp in Put Your Beast Foot Forward. It was Skill Swapped by Organism No. 2 in Storming the Forretress for its Pressure ability.
Organism No. 2 activated Pressure in Don't Doubt Deoxys.
Blue's Alakazam copied Chuchu's Static with Role Play in Secrets from Sneasel.
Emerald arc
Lucy's Seviper used Shed Skin in Swanky Showdown with Swalot.
The Battle Factory's Golem used Rock Head, and the Battle Factory's Pinsir, Mawile, and Linoone were revealed to have Hyper Cutter, Intimidate, and Pickup respectively by Emerald's Pokédex in Pinsir Me, I Must Be Dreaming.
In Gotcha Where I Wantcha, Glalie, the rental Glalie that Noland used during his Battle Factory match against Emerald was revealed to have Inner Focus as its Ability by Emerald's Pokédex.
In Moving Past Milotic, Crystal's Starmie was revealed to have Natural Cure as its Ability.
In Just My Luck...Shuckle, Lucy's Shuckle and Milotic were revealed to have Sturdy and Marvel Scale respectively as their Abilitys by Emerald's Pokédex. Crystal's Rapidash was also revealed to have Run Away as his Ability by Emerald's Pokédex. Crystal's Blissey used Natural Cure in the same chapter.
Emerald's borrowed Phanpy had Pickup in A Dust-Up With Dusclops.
In Sneaky Like Shedinja, Greta's Shedinja was mentioned to have Wonder Guard as its Ability.
Ruby's Rara used Synchronize in Cunning Kirlia.
Ruby's Feefee used its ability Marvel Scale in Susceptible to Sceptile.
Diamond & Pearl arc
Diamond's Lax had Pickup in Stagestruck Starly.
Roark's Onix used Rock Head in A Conk on Cranidos's Cranium.
A wild Stunky activated Stench in A Big Stink Over Stunky.
Saturn's Croagunk activated Anticipation in Crowded by Croagunk & Advanced on by Abra I.
A wild Hippowdon had Sand Stream in Bombastic Bibarel & Heroic Hippopotas.
Cyrus's Magnezone had Magnet Pull in Problematic Probopass and Mad Magnezone II.
Sird's Darkrai first used Bad Dreams in Startling Staraptor.
Diamond's Kit was revealed to have Own Tempo as its Ability in Well Met, Weepinbell but couldn't activate it since Sebastian's Weepinbell cancelled it out with Gastro Acid.
Cynthia's Spiritomb and Cyrus's Weavile both activated Pressure in Shunning Spiritomb.
Platinum arc
Platinum's Lopunny used her Cute Charm Ability in Getting the Drop on Gallade II to help her defeat Darach's Gallade.
The Battle Factory's Loudred was revealed to have Soundproof in Uprooting Seedot.
A Tyranitar belonging to the Battle Factory had Sand Stream in Outlasting Ledian. A Qwilfish belonging to the Battle Factory also used Poison Point in the same chapter.
Diamond's Rotom was confirmed to have Levitate in Unplugging Rotom (Heat, Wash, Mow, Fan, Frost).
Platinum's Cherrim activated Flower Gift in The Final Dimensional Duel X. In the same chapter, Diamond's Reg, the Lake guardians, Palkia, Dialga, Palmer's Cresselia, and Charon's Heatran all used Insomnia via Marley's Shaymin's Worry Seed.
HeartGold & SoulSilver arc
In All About Arceus IV, Arceus activated Multitype.
Black & White arc
N's Zorua first used Illusion in Lost in the Big City.
Burgh's Whirlipede activated Poison Point in Big City Battles.
Several wild Darmanitan used their Hidden Ability Zen Mode in To Make a Musical.
Elesa's Zebstrika used Motor Drive in Battle on a Roller Coaster.
Brycen's Vanillish had Ice Body in The Cold Hard Truth.
Brycen's Beartic activated Snow Cloak in A Cold Reception. Drayden's Druddigon was also mentioned to have Sheer Force as its Ability.
N's Darmanitan activated its Hidden Ability Zen Mode in The Lesson Ends Here.
Marlon's Jellicent used Cursed Body in The Tournament Continues.
Black's Costa activated Solid Rock in One Way or Another, but Iris's Haxorus negated it with Mold Breaker.
Black 2 & White 2 arc
In Deduction Time, Hugh's Vibrava obtained Simple via a Team Plasma Grunt's Audino's Simple Beam.
X & Y arc
Celosia's Aegislash activated Stance Change in Lucky Lucario Was Here.
X's Kangaskhan, Kanga and Li'l Kanga, activated Parental Bond as a Mega Kangaskhan in Charging After Electrike.
In Connecting with Gardevoir, Diantha mentioned that her Gardevoir has Trace as its Ability. In the same chapter, Gardevoir used Pixilate as a Mega Gardevoir.
X's Gengar, Garma, activated his Shadow Tag Ability as a Mega Gengar in Changing Gengar.
In Pyroar Breathes, X's Manectric, Élec, used his Lightning Rod Ability to drain Lysandre's machine's energy.
X's Mega Pinsir, Rute, used Aerilate in Zygarde Appears.
Xerosic's Malamar used Contrary in Chesnaught Protects.
Omega Ruby & Alpha Sapphire arc
In Salamence Evolves, Zinnia's Salamence was mentioned to have Intimidate as its Ability. In the same chapter, Salamence used Aerilate as a Mega Salamence.
Groudon and Kyogre activated Desolate Land and Primordial Sea as Primal Groudon and Primal Kyogre respectively in Groudon Returns.
Sun, Moon, Ultra Sun & Ultra Moon arc
Professor Kukui's Munchlax activated Thick Fat in The Announcement and the Prize.
Sun's Wishiwashi, Quarter, activated his Schooling Ability in Defeat and the Commander of the School of Fish.
Sun's Mimikyu, Penny, activated his Disguise Ability in A Photoshoot and the Abandoned Thrifty Megamart.
Gladion's Silvally activated its RKS System Ability in Destroy!! Results of the Training!.
Sword & Shield arc
In Zap!! A Rising Beam of Light, Casey's Scorbunny burned a Team Yell Grunt's Galarian Linoone. However, this ended up activating Linoone's Hidden Ability, Quick Feet. In the same chapter, a Team Yell Grunt's Thievul burned a Dynamaxed Gurdurr, activating his Ability, Guts. He was soon defeated and caught by Henry Sword.
In Gulp Gulp!! Pokémon, Casey's Kilo was mentioned to have its Hidden Ability, Propeller Tail. In the same chapter, Hop's Cramorant used its Ability, Gulp Missile.
In Chomp!! It's Dracovish, Marnie's Morpeko was shown to have the Ability Hunger Switch.
In Cracking!! Brilliant Tap-Dancing, Casey's Eiscue, Peta, activated its Ability Ice Face.
Scarlet & Violet arc
Scarlet's Tarountula was unaffected by Brassius's Petilil's Sleep Powder due to its Ability, Insomnia. In the same chapter, Brassius's Sudowoodo was able to survive a Lava Plume from Scarlet's Armarouge thanks to its Sturdy Ability, but it still fainted regardless due to receiving a burn from the attack.
Pokémon Battle Frontier
Enta's Vulpix activated Flash Fire in Enta Arrives at the Battle Frontier!.
Enta's Feebas activated Swift Swim in Introducing the Frontier Brains!.
When Enta battled Lucy's Seviper with Zangoose in The Predestined Battle!, Zangoose activated Immunity to prevent itself from being poisoned.
Pocket Monsters BW: The Heroes of Fire and Thunder
Togari's Watchog activated Keen Eye in Justice Trainer Shin Appears!.
Pocket Monsters Diamond & Pearl
Electivire was shown to activate Motor Drive in Ash's imagination in PDP07 if Pikachu used Volt Tackle on it.
Pokémon Diamond and Pearl Adventure!
Saturn's Rhyperior activated Lightningrod to redirect Hareta's Luxio Electric-type moves to it.
Hareta's Riolu has Steadfast which activated after flinching from B-2's Drapion.
Hareta's Piplup has Torrent, which powered up its Water-type moves.
Hareta's Luxio activated Intimidate in A Novel Test!! on Candice's Regirock and Regice but Regirock's Clear Body prevented Intimidate from working. Regice and Registeel were revealed to have Clear Body in the same chapter but weren't shown activating it.
Hareta's Regigigas has Slow Start, which proved to be a disadvantage for Hareta.
Koya's Absol's Super Luck nearly defeated Hareta's Empoleon but a comeback with Empoleon's Surf would have given Hareta the win but the battle was interrupted by Mitsumi's Glaceon's Ice Beam.
Koya's Mamoswine activated Snow Cloak during a hailstorm.
Pocket Monsters Platinum: Aim to Be Battle King!!
In PBK1, Shin's Bronzong had Heatproof to minimize the damage taken from Yū Shirogane's Infernape's Fire-type moves but Infernape's Blaze powered them back up.
Yū's Scizor received Heatran's Flash Fire Ability after Bronzong Skill Swapped them in PBK4. Yū's Bronzong had Levitate in that same chapter.
Yū's Regigigas had Slow Start in PBK7.
Pokémon Pocket Monsters
Norman's Slakoth activated Truant in I Won't Let You Lead.
Zorua and Zoroark activated Illusion in PMHGSS20.
Pocket Monsters XY: The Legend of the Pokémon Dragon King
Taichi's Ampharos has Static as its Ability.
In the TCG
- Main article: Ability (TCG)
Abilities under the name of Abilities did not appear in the Trading Card Game until the Black & White expansion kicking off Generation V. However, this was merely a renaming of the longstanding Pokémon Powers. Pokémon Powers were very similar to Abilities, but were introduced much earlier, appearing in the very first Base Set during Generation I. In fact, some Abilities from the games originally appeared as Pokémon Powers.
With the introduction of the Expedition Base Set, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is a passive Ability that is always in effect. When Pokémon Powers were renamed to Abilities in Black and White, these distinctions were done away with.
Trivia
- Zygarde is the only Pokémon that has two standard Abilities but does not have a Hidden Ability.
- The unused Ability Cacophony was included in the coding for third-generation games as Ability #076 (Air Lock was #077). From the fourth generation, Cacophony was removed and Air Lock was renumbered as #076, with the new Abilities positioned from #077 onward.
- Generation III introduced the most Abilities, with a total of 76. Generation VI introduced the fewest, with a total of 27.
- In Generation III, there is an unused Ability placeholder labeled as "-------" with the description "No special ability".
- Every Ability introduced in Generation VIII is a signature Ability.
- Out of them, Stalwart is the only one to have been given to a Pokémon that debuted after the Ability itself, being Archaludon's Hidden Ability.
In other languages
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See also
- Ability variations
- List of Pokémon by Ability
- List of Abilities in other languages
- Signature Ability
- Moves that affect Abilities
- Moves that ignore Abilities
- Ability-changing Abilities
- Abilities that ignore other Abilities
References
- ↑ In the descriptions of Role Play, Skill Swap, and Trace, placeholder text for a Pokémon with no Ability, and NPC dialogue.
- ↑ In the manual of Pokémon Ruby and Sapphire.
- ↑ In the easy chat system.
- ↑ On the summary screen, in the description of TM48 (Skill Swap) and when Skill Swap is used in battle, in FireRed and LeafGreen and Generation IV in the descriptions of Role Play, Skill Swap, Trace, and Worry Seed, and in NPC dialogue in Diamond, Pearl, and Platinum.
- ↑ pokemon.com/dk
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |