Morty (Masters): Difference between revisions
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{{MastersInfobox | {{MastersInfobox | ||
|type=ghost | |type=ghost | ||
|name=Morty | |name=<span style="color:#FFF">Morty</span> | ||
|jname=マツバ | |jname=<span style="color:#FFF">マツバ</span> | ||
|jtrans=Matsuba | |jtrans=<span style="color:#FFF">Matsuba</span> | ||
|image=Spr Masters Morty.png | |image=Spr Masters Morty.png | ||
|size=200px | |size=200px | ||
|caption=Morty's model | |caption=Morty's model | ||
|num=99 | |num=99 | ||
|enva= | |enva=Brian Hanford<ref>https://x.com/RentonCityRetro/status/1791559384763363565</ref> | ||
|java=Hiroshi Kamiya | |java=[[Hiroshi Kamiya]]<ref>Nintendo DREAM (vol. 329)</ref> | ||
|desc=This Ghost-type [[Gym Leader]] has secretly trained at the [[Ecruteak City]] [[Ecruteak Gym|Gym]] his entire life. As a result, he can now see what others cannot. | |desc=This Ghost-type [[Gym Leader]] has secretly trained at the [[Ecruteak City]] [[Ecruteak Gym|Gym]] his entire life. As a result, he can now see what others cannot. | ||
}} | }} | ||
'''Morty''' (Japanese: '''マツバ''' ''Matsuba'') is a [[Pokémon Trainer]] in | '''Morty''' (Japanese: '''マツバ''' ''Matsuba'') is a [[Pokémon Trainer]] in {{g|Masters EX}}, based on the [[Morty|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Drifblim}}. This sync pair was first made available on July 15, 2020. This pair can be raised to {{6EX}} from October 19, 2020. | ||
Morty also forms a sync pair with {{p|Mismagius}}. This sync pair was first made available on May 31, 2021. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | |||
Morty in his Fall 2021 seasonal outfit forms a sync pair with {{p|Banette}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available through a seasonal [[sync pair scout]] on October 14, 2021. This pair can be raised to {{6EX}} from the day it was released. | |||
Morty in his [[sygna suit]] forms a sync pair with {{Shiny}} {{p|Ho-Oh}}. This sync pair was first made available through a Poké Fair Scout on April 28, 2022. This pair can be raised to {{6EX}} from the day it was released. | |||
Morty also forms a sync pair with his {{p|Gastly}}. This sync pair can be obtained by reaching Friendship Level 100 with Morty in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair also lacks an EX style. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Drifblim== | ==Drifblim== | ||
{{Masters | {{Masters | ||
|name=Drifblim | |name=Drifblim | ||
|ndex= | |ndex=0426 | ||
|type=Ghost | |type=Ghost | ||
|gender=m | |gender=m | ||
Line 26: | Line 36: | ||
|weakness=Electric | |weakness=Electric | ||
|description=There's a rumor that if you catch a Drifblim floating on the wind at dusk, you'll be carried away to the afterlife. | |description=There's a rumor that if you catch a Drifblim floating on the wind at dusk, you'll be carried away to the afterlife. | ||
|hp= | |hp=776|atk=383|def=114|spatk=315|spdef=114|spe=336 | ||
|hp2= | |hp2=876|atk2=423|def2=154|spatk2=355|spdef2=154|spe2=376 | ||
}} | }} | ||
===Availability=== | |||
Morty is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|ghost}} | |||
{{MastersAvailability/entry|Morty Spotlight Scout|July 15 to 28, 2020|note=Debut}} | |||
{{MastersAvailability/entry|Morty and {{mas|Fantina}} Spotlight Scout|October 19 to November 2, 2020|note=6★ EX unlocked}} | |||
{{MastersAvailability/entry|Morty, {{mas|Jasmine}}, and {{mas|Glacia}} Spotlight Scout|April 5 to 22, 2021}} | |||
{{MastersAvailability/entry|Triple Feature Spotlight Scout|May 23 to June 6, 2022}} | |||
{{MastersAvailability/foot|ghost}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | ||
|- style="background: #{{ghost color light}}" | |- style="background: #{{ghost color light}}" | ||
! | ! Name | ||
! | ! {{color2|000|Type}} | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! Move gauge | ||
! | ! Base {{color2|000|Power}} | ||
! | ! Max {{color2|000|Power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Shadow Ball}} | |{{m|Shadow Ball}} | ||
Line 51: | Line 70: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Has a | |Has a chance (20%) of lowering the target's Sp. Def by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[Dire Hit]] + | |[[Dire Hit]] + | ||
Line 61: | Line 80: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's critical-hit rate by 2 stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Phantom Force}} | |{{m|Phantom Force}} | ||
Line 71: | Line 90: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|The user takes on a phantom presence. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. | |The user takes on a phantom presence. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents’ moves will not hit the user while it is in this presence. If the user is hit by a sync move or max move while in phantom presence, the presence will fade. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Pierce the Veil! | |Pierce the Veil! | ||
Line 81: | Line 100: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's Attack by 2 stat ranks. Raises the user's Attack by 4 stat ranks instead when it is affected by a status condition. Raises the user's Sp. Atk and evasiveness by 1 stat rank. Raises the user's Sp. Atk and evasiveness by 2 stat ranks instead when it is affected by a status condition. | ||
|- style="background: #{{ghost color light}}" | |- style="background: #{{ghost color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 93: | Line 112: | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |''(6★ EX effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
Line 104: | Line 123: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Shook 2 | |{{sk|Shook|2}} | ||
| | |Raises the user's Speed by 2 stat ranks the first time its HP drops to half or below each battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Last Word | |{{sk|Last Word}} | ||
|The | |The user uses {{m|Explosion}} immediately before fainting. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Benefactor | |{{sk|Benefactor}} | ||
|Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out. | |Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out. | ||
|- style="background: #{{ghost color light}}" | |- style="background: #{{ghost color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Ghost Strike | |[[File:Theme skill icon type.png|20px|link=]] Ghost Strike | ||
|Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks. | |Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Johto Strike | |[[File:Theme skill icon region.png|20px|link=]] Johto Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Gym Leader Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 per [[File:Theme skill icon region.png|20px|link=]] Johto theme | |||
|Raises the following discovery level by the number of sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Johto theme:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Morty | Morty & Drifblim's [[sync grid]] is an expanded grid, and has been available since the pair was released. It was further expanded on June 25, 2024. | ||
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | ||
|- style="background: #{{ghost color light}}" | |- style="background: #{{ghost color light}}" | ||
Line 182: | Line 212: | ||
| 60 | | 60 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |||
| Attack +20 | |||
| Attack +20 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
Line 211: | Line 247: | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +20 | |||
| Sp. Atk +20 | |||
| 0 | |||
| 5 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 285: | Line 327: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Shadow Ball: Move Gauge Refresh 3 | | Shadow Ball: {{sk|Move Gauge Refresh|3}} | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
| 72 | | 72 | ||
Line 327: | Line 369: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Phantom Force: MP Refresh 3 | | Phantom Force: {{sk|MP Refresh|3}} | ||
| Has a | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Phantom Force: MP Refresh 3 | | Phantom Force: {{sk|MP Refresh|3}} | ||
| Has a | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dire Hit +: MP Refresh 3 | | Dire Hit +: {{sk|MP Refresh|3}} | ||
| Has a | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pierce the Veil!: MP Refresh 3 | | Pierce the Veil!: {{sk|MP Refresh|3}} | ||
| Has a | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Special Reserves 2 | | Pierce the Veil!: {{sk|Mighty Command|9}} | ||
| | | Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. | ||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Special Reserves|2}} | |||
| Raises the user's Sp. Atk by 2 stat ranks the first time it is in a pinch each battle. | |||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Blind Spot | | {{sk|Blind Spot}} | ||
| The more the user's evasiveness has been raised, the more it powers up sync moves. | | The more the user's evasiveness has been raised, the more it powers up the user's sync moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Gritty 5 | | {{sk|Gritty|5}} | ||
| Powers up moves if the Pokémon is affected by a status condition. | | Powers up moves if the Pokémon is affected by a status condition. | ||
| 8 | | 8 | ||
Line 369: | Line 417: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Shifty Striker 1 | | {{sk|Shifty Striker|1}} | ||
| Has a | | Has a chance (20%) of raising the user's evasiveness by 1 stat rank when the user's Pokémon uses a move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Flux 3 | | {{sk|Power Flux|3}} | ||
| The fuller the move gauge, the more this powers up moves. | | The fuller the move gauge, the more this powers up moves. | ||
| 10 | | 10 | ||
Line 381: | Line 429: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Demoralize 1 | | {{sk|Demoralize|1}} | ||
| Lowers the Attack of all opposing sync pairs after using a sync move. | | Lowers the Attack of all opposing sync pairs by 1 stat rank after using a sync move. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Ridicure|4}} | |||
| Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | |||
| 3 | | 3 | ||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pressure Cooker 9 | | {{sk|Pressure Cooker|9}} | ||
| Once per battle, reduces the user's sync move countdown by one when in a pinch. | | Once per battle, reduces the user's sync move countdown by one when in a pinch. | ||
| 10 | | 10 | ||
Line 393: | Line 447: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Mad Strength 2 | | {{sk|Mad Strength|2}} | ||
| Has a | | Has a chance (30%) of raising the user's Attack by 1 stat rank when one of its attacks is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Haymaker}} | |||
| The more the user's Attack is raised, the more it powers up the user's sync move. | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Agile Entry|2}} | |||
| Raises the user's evasiveness by 2 stat ranks when it enters a battle. | |||
| 5 | |||
| 60 | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 424: | Line 490: | ||
|} | |} | ||
==Availability== | ==Mismagius== | ||
Morty and Drifblim can be battled against in: | {{Masters | ||
* [[Training area|Flying, Ghost, and Water Drill 1 | |name=Mismagius | ||
|ndex=0429 | |||
|type=Ghost | |||
|gender=f | |||
|role=Support | |||
|move1=Ghost | |||
|base=4EX | |||
|weakness=Dark | |||
|description=Feared for its wrath and the curses it spreads, this Pokémon will also, on a whim, cast spells that help people. | |||
|hp=520|atk=265|def=229|spatk=156|spdef=229|spe=224 | |||
|hp2=600|atk2=305|def2=269|spatk2=196|spdef2=269|spe2=264 | |||
}} | |||
===Availability=== | |||
Morty & Mismagius can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on May 27, 2021. | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Astonish}} | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|1 | |||
|12 | |||
|14 | |||
|100% | |||
|An opponent | |||
|Has a chance (30%) of making the target flinch. | |||
|- style="background:#fff" | |||
|[[Potion]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Restores an ally's HP by approximately 40% of its maximum HP. | |||
|- style="background:#fff" | |||
|{{m|Confuse Ray}} | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2 | |||
|— | |||
|— | |||
|100% | |||
|An opponent | |||
|Leaves the target confused. | |||
|- style="background:#fff" | |||
|I See You! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Tales of Mystery Ghost Beam | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|{{sk|Master Healer|1}} | |||
|Increases the amount of HP restored by the user's healing moves. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Ghost Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Johto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
Morty & Mismagius's [[sync grid]] is an expanded grid, and has been available since the pair was released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +10 | |||
| Defense +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +10 | |||
| Sp. Def +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +10 | |||
| Speed +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Astonish: Power +2 | |||
| Astonish: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Astonish: Power +2 | |||
| Astonish: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Astonish: Power +2 | |||
| Astonish: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Astonish: Power +2 | |||
| Astonish: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Astonish: Power +2 | |||
| Astonish: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Astonish: Power +2 | |||
| Astonish: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Astonish: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| Astonish: {{sk|Aggravation|1}} | |||
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Confuse Ray: {{sk|Move Gauge Refresh|1}} | |||
| Has a chance (20%) of charging the user's move gauge by one when a move is successful. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Confuse Ray: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Master Healer|1}} | |||
| Increases the amount of HP restored by the user's healing moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| I See You!: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| I See You!: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Stalwart}} | |||
| Sp. Def cannot be lowered. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Healthy Healing}} | |||
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user once during battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Toughen Up|1}} | |||
| Has a chance (20%) of raising the user's Defense by 1 stat rank when the user is hit by an attack move. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Tighten Up|1}} | |||
| Has a chance (20%) of raising the user's Sp. Def by 1 stat rank when the user is hit by an attack move. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Unbending}} | |||
| Defense cannot be lowered. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sync Cure}} | |||
| Removes all status conditions from the user after using a sync move. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: Team HP Recovery (M)|1}} | |||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|First Aid|4}} | |||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Tales of Mystery Ghost Beam: Power +25 | |||
| Tales of Mystery Ghost Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Tales of Mystery Ghost Beam: Power +25 | |||
| Tales of Mystery Ghost Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Gastly== | |||
{{Masters | |||
|name=Gastly | |||
|ndex=0092 | |||
|type=Ghost | |||
|gender=m | |||
|role=Support | |||
|move1=Ghost | |||
|base=4EX | |||
|weakness=Dark | |||
|description=It’s said that gas emanating from a graveyard was possessed by the grievances of the deceased and thus became a Pokémon. | |||
|hp=586|atk=146|def=224|spatk=176|spdef=242|spe=268 | |||
|hp2=666|atk2=186|def2=264|spatk2=216|spdef2=282|spe2=308 | |||
}} | |||
===Availability=== | |||
Morty & Gastly can be teamed up with by scouting Morty and raising him to friendship level 100 in the [[Trainer Lodge]]. | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Ominous Wind}} | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|47 | |||
|56 | |||
|100% | |||
|An opponent | |||
|Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank. | |||
|- style="background:#fff" | |||
|[[X Sp. Atk]] All | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#fff" | |||
|[[Full Heal]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Removes all status conditions from an ally. | |||
|- style="background:#fff" | |||
|See the Unseen! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the user's evasiveness by 2 stat ranks. Raises the Speed and critical-hit rate of all allied sync pairs by 1 stat rank. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|See What Others Cannot Ghost Beam | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
| {{sk|Swag Bag|1}} | |||
|Raises the chance of raising stat values with the additional effects of moves. | |||
|-style="background:#fff" | |||
| {{sk|Group Slapdash|9}} | |||
| Raises the Speed of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. | |||
|-style="background:#fff" | |||
| {{sk|First Aid|4}} | |||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Ghost Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Johto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Morty & Gastly is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ominous Wind: Power +4 | |||
| Ominous Wind: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ominous Wind: Power +4 | |||
| Ominous Wind: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ominous Wind: Power +4 | |||
| Ominous Wind: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ominous Wind: Power +4 | |||
| Ominous Wind: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Ominous Wind: Power +4 | |||
| Ominous Wind: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Ominous Wind: {{sk|Move Gauge Refresh|1}} | |||
| Has a chance (20%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ominous Wind: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Ominous Wind: {{sk|Swag Bag|1}} | |||
| Raises the chance of raising stat values with the additional effects of moves. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| X Sp. Atk All: {{sk|Move Gauge Refresh|2}} | |||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Sp. Atk All: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Full Heal: {{sk|Move Gauge Refresh|2}} | |||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Full Heal: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| See the Unseen!: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| See the Unseen!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Antitoxin}} | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Fast Runner}} | |||
| Evasiveness cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Stalwart}} | |||
| Sp. Def cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Tighten Up|4}} | |||
| Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Ridicure|1}} | |||
| Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Flabbergast|4}} | |||
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Fail Forward|1}} | |||
| Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Healthy Healing}} | |||
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: Team HP Recovery (M)|1}} | |||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| See What Others Cannot Ghost Beam: Power +25 | |||
| See What Others Cannot Ghost Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| See What Others Cannot Ghost Beam: Power +25 | |||
| See What Others Cannot Ghost Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
{{anchor|Mega Banette}} | |||
==Banette== | |||
{{MastersInfobox | |||
|type=ghost | |||
|name=<span style="color:#FFF">Morty (Fall 2021)</span> | |||
|jname=<span style="color:#FFF">マツバ(21シーズン)</span> | |||
|jtrans=<span style="color:#FFF">Matsuba (2021 Season)</span> | |||
|image=Spr Masters Morty Fall 2021.png | |||
|size=200px | |||
|caption=Morty's model (Fall 2021) | |||
|num=99 | |||
|enva=Brian Hanford | |||
|java=[[Hiroshi Kamiya]] | |||
|desc=Morty is ready to enjoy the Midnight Parade with his spooky partner, Banette. Together, they welcome Trainers and usher them into the world of Ghost-type Pokémon. | |||
}} | |||
{{Masters | |||
|name=Banette | |||
|name2=Mega Banette | |||
|name2link=Mega Evolution (Masters) | |||
|ndex=0354 | |||
|ndex2=0354M | |||
|type=Ghost | |||
|role=Tech | |||
|gender=m | |||
|move1=Ghost | |||
|base=6 | |||
|weakness=Dark | |||
|description=It's a stuffed toy that was thrown away and became possessed, ever searching for the one who threw it away so it can exact its revenge. | |||
|hp=621|atk=232|def=174|spatk=200|spdef=174|spe=228 | |||
|hp2=721|atk2=272|def2=214|spatk2=240|spdef2=214|spe2=268 | |||
|mega=1 | |||
|hp3=621|atk3=278|def3=174|spatk3=200|spdef3=174|spe3=273 | |||
|hp4=721|atk4=326|def4=214|spatk4=240|spdef4=214|spe4=321 | |||
}} | |||
===Availability=== | |||
Morty (Fall 2021) is exclusive to seasonal scouts. His offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|ghost}} | |||
{{MastersAvailability/entry|Morty Seasonal Scout|October 14 to November 5, 2021|note=Debut}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|October 24 to November 11, 2022}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|October 18 to November 1, 2023}} | |||
{{MastersAvailability/foot|ghost}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|ghost}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 C|March 5 to 17, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11|August 22 to September 4, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 23 to September 7, 2023|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 25 to September 4, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|ghost}} | |||
===Moves=== | |||
Morty's Banette uses {{m|Shadow Claw}} as its damage-dealing move. Upon [[Mega Evolution (Masters)|Mega Evolving]], Banette replaces Shadow Claw with {{m|Shadow Sneak}}. | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Shadow Claw}} | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|40 | |||
|48 | |||
|100% | |||
|An opponent | |||
|Critical hits land more easily.<br>''(Only before Mega Evolving)'' | |||
|- style="background:#fff" | |||
|[[Dire Hit]] + | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|Raises the user's critical-hit rate by 2 stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Will-O-Wisp}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2 | |||
|— | |||
|— | |||
|90% | |||
|An opponent | |||
|Leaves the target burned. | |||
|- style="background:#fff" | |||
|Into the Night! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|Raises the user's Attack and Defense by 2 stat ranks. Raises the user's accuracy by 1 stat rank. | |||
|- style="background:#fff" | |||
|{{m|Shadow Sneak}} | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|0<br>(3 uses) | |||
|75 | |||
|90 | |||
|100% | |||
|An opponent | |||
|No additional effect.<br>''(Only after Mega Evolving)'' | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Midnight Fright Ghost Impact | |||
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|160 | |||
|192 | |||
|— | |||
|An opponent | |||
|Become Mega Banette until the end of battle. This move's power increases when the target is burned.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|{{sk|Wide Awake}} | |||
|Prevents the user from falling asleep.<br>''(Only before Mega Evolving)'' | |||
|-style="background:#fff" | |||
|{{sk|Searing Quick Combo|9}} | |||
|Restores one MP for the user's moves with a quick move effect tag when its attack move is successful while the target is burned.<br>''(Only after Mega Evolving)'' | |||
|-style="background:#fff" | |||
|{{sk|Go Viral|9}} | |||
|When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. | |||
|-style="background:#fff" | |||
|{{sk|Burn Synergy|5}} | |||
|Powers up the user's moves when the target is burned. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Ghost Tech | |||
|Raises allies' Attack and Sp. Atk by 12 when using Ghost-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Johto Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Seasonal Outfit Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Cape Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|- style="background: #{{ghost color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
Morty (Fall 2021) & Banette's [[sync grid]] is an expanded grid, made available when the sync pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center" | |||
|- style="background: #{{ghost color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +10 | |||
| Sp. Def +10 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Shadow Claw: Power +4 | |||
| Shadow Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Shadow Claw: Power +4 | |||
| Shadow Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Shadow Claw: Power +4 | |||
| Shadow Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Shadow Claw: Power +4 | |||
| Shadow Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Shadow Claw: Power +4 | |||
| Shadow Claw: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Shadow Claw: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Shadow Sneak: Power +4 | |||
| Shadow Sneak: Power ↑ +4 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Shadow Sneak: Power +4 | |||
| Shadow Sneak: Power ↑ +4 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Shadow Sneak: Power +4 | |||
| Shadow Sneak: Power ↑ +4 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Shadow Sneak: Power +4 | |||
| Shadow Sneak: Power ↑ +4 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Shadow Sneak: {{sk|Overwhelm|9}} | |||
| Lowers the target's Attack by one stat rank when the user's attack move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Shadow Sneak: {{sk|Overwhelm|9}} | |||
| Lowers the target's Attack by one stat rank when the user's attack move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Will-O-Wisp: Accuracy +5 | |||
| Will-O-Wisp: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Will-O-Wisp: Accuracy +5 | |||
| Will-O-Wisp: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Will-O-Wisp: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit +: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Into the Night!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Acuity}} | |||
| Accuracy cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Vigilance}} | |||
| Protects the user against critical hits. | |||
| 6 | |||
| 72 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|On the Ropes|2}} | |||
| Reduces damage when the user is hit by a physical attack move while in a pinch. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Power Reserves|3}} | |||
| Powers up the user's moves when in a pinch. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sync Regen}} | |||
| Applies the Gradual Healing effect to the user after using its sync move. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Scorching Sync|5}} | |||
| Powers up the user's sync moves when the target is burned. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Head Start|1}} | |||
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Power Posture}} | |||
| The more the target's Attack is lowered, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Pecking Order}} | |||
| The more the target's Attack is lowered, the more it powers up the user's sync moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Midnight Fright Ghost Impact: Power +25 | |||
| Midnight Fright Ghost Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Midnight Fright Ghost Impact: Power +25 | |||
| Midnight Fright Ghost Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Midnight Fright Ghost Impact: Power +25 | |||
| Midnight Fright Ghost Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Midnight Fright Ghost Impact: Power +25 | |||
| Midnight Fright Ghost Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Ho-Oh== | |||
{{MastersInfobox | |||
|type=fire | |||
|name=<span style="color:#FFF">Sygna Suit Morty</span> | |||
|jname=<span style="color:#FFF">マジコスマツバ</span> | |||
|jtrans=<span style="color:#FFF">Serious Costume Matsuba</span> | |||
|image=Spr Masters Morty Sygna.png | |||
|size=200px | |||
|caption=Sygna Suit Morty's model | |||
|num=99 | |||
|enva=Brian Hanford | |||
|java=[[Hiroshi Kamiya]] | |||
|desc=Morty is back in a sygna suit that shines. His dedication to training has finally paid off as he soars into a new future together with his partner, Ho-Oh. | |||
}} | |||
{{Masters | |||
|name=Ho-Oh | |||
|ndex=0250 s | |||
|shiny=yes | |||
|type=Fire | |||
|role=Support | |||
|exrole=Field | |||
|move1=Fire | |||
|base=6 | |||
|weakness=Electric | |||
|description=Ho-Oh’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow. | |||
|hp=689|atk=200|def=322|spatk=156|spdef=322|spe=227 | |||
|hp2=849|atk2=240|def2=382|spatk2=196|spdef2=382|spe2=307 | |||
}} | |||
===Availability=== | |||
Sygna Suit Morty is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|fire}} | |||
{{MastersAvailability/entry|Sygna Suit Morty Poké Fair Scout|April 28 to June 15, 2022|note=Debut}} | |||
{{MastersAvailability/entry|Sygna Suit Morty Poké Fair Scout|June 8 to July 2, 2023|note=Vertical sync grid expansion received}} | |||
{{MastersAvailability/entry|Double Feature Poké Fair Scout|November 8 to 22, 2023|note=Only {{type|Fire}} sync pairs could be recruited}} | |||
{{MastersAvailability/entry|Sygna Suit Morty Poké Fair Scout|May 5 to 20, 2024|note=EX role received}} | |||
{{MastersAvailability/foot|fire}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|fire}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15|August 29 to October 3, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|September 4 to 30, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|fire}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | |||
|- style="background: #{{fire color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Flame Charge}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|30 | |||
|36 | |||
|100% | |||
|An opponent | |||
|Raises the user's Speed by 1 stat rank. | |||
|- style="background:#fff" | |||
|[[Potion]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Restores an ally's HP by approximately 40% of its maximum HP. | |||
|- style="background:#fff" | |||
|{{m|Sunny Day}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Entire field | |||
|Makes the weather sunny. | |||
|- style="background:#fff" | |||
|Believe! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Allied side | |||
|Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Defense, Sp. Def, and Speed of all allied sync pairs by 1 stat rank. In addition, raises the critical-hit rate of all allied sync pairs by 1 stat rank when the weather is sunny. | |||
|- style="background: #{{fire color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Rainbow-Hued {{mcolor|Sacred Fire|000}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Sunny)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | |||
|- style="background: #{{fire color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{fire color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|{{sk|Group Afflicter's Advantage|1}} | |||
|Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's Pokémon uses a status move each battle. | |||
|-style="background:#fff" | |||
|{{sk|Team Sunbathe|9}} | |||
|Restores the HP of all allied sync pairs when the user uses a move while the weather is sunny. | |||
|-style="background:#fff" | |||
|{{sk|Sync Damage Guard}} | |||
|Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | |||
|- style="background: #{{fire color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Fire Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Johto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{fire color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
Sygna Suit Morty & Ho-Oh's [[sync grid]] is an expanded grid, made available when the sync pair first released. It was further expanded on June 8, 2023. | |||
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | |||
|- style="background: #{{fire color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +20 | |||
| HP +20 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +10 | |||
| Sp. Def +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flame Charge: Power +4 | |||
| Flame Charge: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flame Charge: Power +4 | |||
| Flame Charge: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flame Charge: Power +4 | |||
| Flame Charge: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flame Charge: Power +4 | |||
| Flame Charge: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Flame Charge: Power +4 | |||
| Flame Charge: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Flame Charge: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Flame Charge: {{sk|Dashing Team|9}} | |||
| Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Master Healer|1}} | |||
| Increases the amount of HP restored by the user's healing moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Friend Mend|9}} | |||
| When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Friend Care|9}} | |||
| When the user's move targeting an allied sync pair (excluding field effects) is successful, removes the flinching, confused, and trapped conditions from the allied sync pair affected by the move. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Master Healer|1}} | |||
| Increases the amount of HP restored by the user's healing moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Sunny Day: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sunny Day: {{sk|Team Body-Bracing Infliction|2}} | |||
| Raises the Defense of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Sunny Day: {{sk|Team Mind-Bracing Infliction|2}} | |||
| Raises the Sp. Def of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Sunny Day: {{sk|Team Hit and Heal}} | |||
| Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| Believe!: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Believe!: {{sk|Critical Squad|1}} | |||
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Flameproof}} | |||
| Prevents the user from getting burned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Unflappable}} | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Natural Remedy}} | |||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Sunny Disposition}} | |||
| Stats cannot be lowered when the weather is sunny. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Speeding Sun|2}} | |||
| Quickly charges the move gauge when the weather is sunny. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Vigilance}} | |||
| Protects the user against critical hits. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Team Gimme Five|1}} | |||
| Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Adrenaline|1}} | |||
| Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sunbathe|9}} | |||
| Restores the user's HP when it uses a move while the weather is sunny. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Endurance}} | |||
| When the user enters battle with full HP, applies the Enduring effect to it. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| {{sk|Sunburst}} | |||
| Makes the weather sunny the first time the user enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Rainbow-Hued Sacred Fire: Power +25 | |||
| Rainbow-Hued Sacred Fire: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Rainbow-Hued Sacred Fire: Power +25 | |||
| Rainbow-Hued Sacred Fire: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Other Pokémon== | |||
===On hand=== | |||
Morty is seen with his {{TP|Morty|Gengar}} during the [[story event]] [[A Golden Future]]. | |||
{| style="float:left; width: 96px" | |||
|- | |||
| {{ActivePoké|Morty|Gengar|Masters0094.png|ghost|poison|size=100px}} | |||
| | |||
|}{{-}} | |||
==Appearances== | |||
===Battle appearances=== | |||
Morty & Drifblim can be battled against in: | |||
* [[Training area]]: {{DL|Training area|Cap-Unlock Area 2|Flying, Ghost, and Water Drill 1}} (since 2.0.0 update) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (August 19 to 28, 2021) | |||
* [[Battle with Pals]]: Friendiversary Gifts (as a side foe; March 14 to 22, 2022) | |||
Sygna Suit Morty & Ho-Oh can be battled against in: | |||
* [[Battle Rally]] (Area 1–9) | |||
* [[Story event]]: [[Chase the Northern Wind]] (June 15 to July 2, 2023; May 20 to June 4, 2024) | |||
===Story appearances=== | |||
Morty appears in his normal outfit in the following story areas: | |||
* [[Solo event]]: [[Morty's Secret Ghost Training]] | |||
* [[Story event]]s: | |||
** [[Fight or Fright]] | |||
** [[A Golden Future]] | |||
* [[Neo Champions]]: [[Honing One's Love]] | |||
* [[Special event]]: [[Electricity Disruptors]] | |||
Morty appears in his fall outfit in the following story areas: | |||
* [[Story event]]s: | |||
** [[Midnight Battle Ball]] | |||
** [[Otherworldly Encounter]] | |||
** [[The Haunted Museum]] | |||
===Sync | Morty appears in his sygna suit in the following story areas: | ||
* [[Villain Arc]]: {{DL|Villain Arc|Johto: Team Rocket's Revival}} | |||
* [[Story event]]s: | |||
** [[A Golden Future]] | |||
** [[Chase the Northern Wind]] | |||
* [[Solo event]]: [[Kris's Worries]] | |||
===Sync pair stories=== | |||
====Morty & Drifblim==== | |||
* A Day with Morty | * A Day with Morty | ||
====Morty (Fall 2021) & Banette==== | |||
* Welcome to a Night of Fright | |||
* The Long Night Begins | |||
* Grim Grinning Ghosts | |||
* The Warden in the Dark | |||
* A Mask and a Friend | |||
====Sygna Suit Morty & Ho-Oh==== | |||
* A Day with Sygna Suit Morty | |||
==Quotes== | ==Quotes== | ||
{{main|Morty/Quotes#Pokémon Masters EX}} | {{main|Morty/Quotes#Pokémon Masters EX|Morty/Quotes → Pokémon Masters EX}} | ||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color}}; font-size:80%" | ===Morty=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color}}; font-size:80%; color:white" | |||
|- | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Dream Team Maker Morty and Drifblim.png|x250px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Mindscape.png|x250px]] | |||
| style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Morty Friend Snapshot.png|x250px]] | |||
|- | |||
| colspan=2 | Morty & Drifblim on <br>Pokémon Masters EX Dream Team Maker | |||
| colspan=2 | Morty's sync move mindscape<br>({{color2|FFF|Ecruteak Gym}}) | |||
| Trainer Lodge Friend Snapshot | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty EX.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty EX Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Morty Story Snapshot.png|x250px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Trainer Lodge Story Snapshot | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 1-Star Morty Secret Ghost Training.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 2-Star Morty Secret Ghost Training.png|120px]] | ||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 3-Star Morty Secret Ghost Training.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal Ghost Whisperer.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Morty Plushie.png|x120px]] | |||
|- | |- | ||
| | | Medal<br>1★ Morty's Secret Ghost Training | ||
| | | Medal<br>2★ Morty's Secret Ghost Training | ||
| Medal<br>3★ Morty's Secret Ghost Training | |||
| Medal<br>Ghost Whisperer | |||
| Morty Plushie decoration<br>for the {{color2|FFF|Trainer Lodge}} | |||
|} | |||
===Morty (Fall 2021)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color}}; font-size:80%; color:white" | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty Fall 2021 Masters.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty Fall 2021 2.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty Fall 2021 EX.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty Fall 2021 EX Masters.png|120px]] | ||
| style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Fall 2021 Mindscape.png|x200px]] | |||
|- | |- | ||
| | | VS model<br>(Normal colors) | ||
| | | 6★ model<br>(Normal colors) | ||
| 6★ model<br>(EX colors) | |||
| | | VS model<br>(EX colors) | ||
| Morty's sync move mindscape<br>(Fall 2021) | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 1 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 2 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 3 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 4 Masters.png|80px]] | ||
|- | |- | ||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 1-Star Midnight Spookfest.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 2-Star Midnight Spookfest.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 3-Star Midnight Spookfest.png|120px]] | ||
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal Thrills and Chills.png|120px]] | |||
|- | |- | ||
| | | Medal<br>1★ Midnight {{tt|Spookfest|prior to version 2.25.0}}/<br>{{tt|Battle Ball|starting from version 2.25.0}} | ||
| Medal<br>2★ Midnight {{tt|Spookfest|prior to version 2.25.0}}/<br>{{tt|Battle Ball|starting from version 2.25.0}} | |||
| Medal<br>3★ Midnight {{tt|Spookfest|prior to version 2.25.0}}/<br>{{tt|Battle Ball|starting from version 2.25.0}} | |||
| Medal<br>Thrills and Chills | |||
|} | |} | ||
===Sygna Suit Morty=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%; color:#fff;" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSMorty Sygna Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Morty Sygna 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Morty Sygna EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSMorty Sygna EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Mindscape.png|x200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Sygna Suit Morty's sync move mindscape<br>({{color2|fff|Bell Tower}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 1-Star A Golden Future.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 2-Star A Golden Future.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 3-Star A Golden Future.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal Rainbow Cascade.png|120px]] | |||
|- | |||
| Medal<br>1★ A Golden Future | |||
| Medal<br>2★ A Golden Future | |||
| Medal<br>3★ A Golden Future | |||
| Medal<br>Rainbow Cascade | |||
|} | |||
==Trivia== | |||
* In his sync pair story, Morty says that the {{TP|Morty|Gengar}} he uses at his [[Gym]] has been with him longer than Drifblim; however, he decided to enter the [[Pokémon Masters League|PML]] with Drifblim so he could get to know it better. | |||
* Excluding potentially [[Scottie]] and [[Bettie]], Morty is the first Trainer to form at least one sync pair for each role (prior to the introduction of the Sprint and Field roles). | |||
* All versions of Morty use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Eusine}}, {{mas|Phoebe}}, and {{mas|Allister}}. | |||
* Sygna Suit Morty & Ho-Oh are the first [[sygna suit]] sync pair with a [[Shiny Pokémon]]. | |||
** Sygna Suit Morty & Ho-Oh are also the first sygna suit sync pair with a Shiny Legendary Pokémon. | |||
* Sygna Suit Morty & Ho-Oh are the first sygna suit sync pair with the Gym Leader [[theme skill]], despite Morty not being the first [[Gym Leader]] who received a sygna suit. | |||
===Origin=== | |||
Morty's design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. Morty uses Drifblim during his [[rematch]] with the {{player}} in the Pokémon HeartGold and SoulSilver. Drifblim's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | |||
Morty uses Mismagius during his rematch with the player in the Pokémon HeartGold and SoulSilver, as well as at the [[Pokémon World Tournament]] in {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}. Mismagius's Dex entry comes from Pokémon Ultra Sun. | |||
Morty uses Gastly in his Gym battle against the player in the [[Johto]]-based [[core series]] games. Gastly's Dex entry comes from Pokémon Ultra Sun. | |||
Morty uses Banette at the Pokémon World Tournament in Pokémon Black 2 and White 2. Banette's Dex entry comes from Pokémon Ultra Sun. | |||
While Morty does not own a Ho-Oh outside this game, his hometown of {{ci|Ecruteak}} shares a history with it, and he expresses interest in meeting it in the core series games. Ho-Oh's Dex entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}. | |||
==In other languages== | ==In other languages== | ||
Line 478: | Line 2,494: | ||
''Pierce the Veil!'' | ''Pierce the Veil!'' | ||
{{langtable | {{langtable | ||
|color={{ghost color}}|bordercolor={{ghost color dark}} | |color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | ||
|ja=ぼくにはみえる ''{{tt| | |ja=ぼくにはみえる ''{{tt|Boku ni wa Mieru|I Can See It}}'' | ||
|zh_cmn=我能看見 ''{{tt| | |zh_cmn=我能看見 ''{{tt|Wǒ néng Kànjiàn|I Can See It}}'' | ||
|fr=Présent, futur, combat ! | |fr=Présent, futur, combat ! | ||
|de=Ein neues Ziel tut sich auf! | |de=Ein neues Ziel tut sich auf! | ||
Line 490: | Line 2,506: | ||
''Mystic Seer Phantom Force'' | ''Mystic Seer Phantom Force'' | ||
{{langtable | {{langtable | ||
|color={{ghost color}}|bordercolor={{ghost color dark}} | |color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | ||
|ja=千里眼を持つ修験者の ゴーストダイブ ''{{tt|Senrigan o Motsu Shugensha no Gōsuto Daibu|Clairvoyant Ascetic | |ja=千里眼を持つ修験者の ゴーストダイブ ''{{tt|Senrigan o Motsu Shugensha no Gōsuto Daibu|Clairvoyant Ascetic Phantom Force}}'' | ||
|zh_cmn=千里眼修驗者之 潛靈奇襲 ''{{tt|Qiānlǐyǎn Xiūyànzhě-zhī Qiánlíng Qíxí|Clairvoyant Ascetic | |zh_cmn=千里眼修驗者之 潛靈奇襲 ''{{tt|Qiānlǐyǎn Xiūyànzhě-zhī Qiánlíng Qíxí|Clairvoyant Ascetic Phantom Force}} | ||
|fr=Je vois l'invisible ! Hantise ! | |fr=Je vois l'invisible ! Hantise ! | ||
|de=Phantomkraft des Hellsehers | |de=Phantomkraft des Hellsehers | ||
|ko=천리안을 가진 수행자의 고스트다이브 ''{{tt|Cheollianeul Gajin Suhaengja-ui | |ko=천리안을 가진 수행자의 고스트다이브 ''{{tt|Cheollianeul Gajin Suhaengja-ui Goseuteu Daibeu|Clairvoyant Ascetic Phantom Force}}'' | ||
|it=Spettrotuffo chiaroveggente | |it=Spettrotuffo chiaroveggente | ||
|es=Golpe Fantasma del Místico Adivino | |es=Golpe Fantasma del Místico Adivino | ||
Line 501: | Line 2,517: | ||
|} | |} | ||
{{-}} | {{-}} | ||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''I See You!'' | |||
{{langtable | |||
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | |||
|ja=相手になろう! ''{{tt|Aite ni Narō!|I'll Be Your Opponent!}}'' | |||
|zh_cmn=來交個手吧! ''{{tt|Lái Jiāo gè Shǒu ba!|Let's Fight!}}'' | |||
|fr=Allez, en garde ! | |||
|de=Ich glaube an den Sieg! | |||
|ko=상대해줄게! ''{{tt|Sangdaehae Julge!|I'll Deal with You!}}'' | |||
|it=Sarete il nostro addestramento! | |||
|es=¡Lucharé al cien por cien! | |||
}} | |||
| style="vertical-align:top" | | |||
''Tales of Mystery Ghost Beam'' | |||
{{langtable | |||
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | |||
|ja=信じて修行を続ける ゴーストレイ ''{{tt|Shinjite Shugyō o Tsuzukeru Gōsuto Rei|Devoted Discipline Ghost Ray}}'' | |||
|zh_cmn=深信不疑持續修行之 幽靈光線 ''{{tt|Shēnxìnbùyí Chíxù Xiūxíng zhī Yōulíng Guāngxiàn|Devoted Discipline Ghost Ray}}'' | |||
|fr=Je suis l'élu ! Laser Spectre ! | |||
|de=Geisterstrahl des geheimen Trainings | |||
|ko=믿음을 갖고 계속 수행하는 고스트레이 ''{{tt|Mideumeul Gatgo Gyesok Suhaenghaneun Goseuteu Rei|Devoted Discipline Ghost Ray}}'' | |||
|it=Raggio Spettro forte e puro | |||
|es=Rayo Fantasma del Entrenamiento Tenaz | |||
}} | |||
|} | |||
{{-}} | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''See the Unseen!'' | |||
{{langtable | |||
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | |||
|ja=きみにみえるかな? ''{{tt|Kimi ni mieru ka na?|Can You See It?}}'' | |||
|zh_cmn=你看得見嗎? ''{{tt|Nǐ Kàn dé Jiàn ma>|Can You See It?}}'' | |||
|fr=Tu vois ce que je vois ? | |||
|de=Siehst du das? | |||
|ko=네가볼수있으려나? ''{{tt|Negabolsu-iss-eu-ryeona|Can You See It?}}'' | |||
|it=Puoi vederlo? | |||
|es=¿Podéis verlo? | |||
}} | |||
| style="vertical-align:top" | | |||
''See What Others Cannot Ghost Beam'' | |||
{{langtable | |||
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | |||
|ja=みえないものがみえる ゴーストレイ ''{{tt|Mienai-mono ga Mieru Gōsuto Rei|See the Unseen Ghost Ray}}'' | |||
|zh_cmn=能見他人所不見之 幽靈光線 ''{{tt|Néng Jiàn Tārén Suǒ Bùjiàn zhī Yōulíng Guāngxiàn|See What Others Cannot Ghost Beam Ghost Ray}} | |||
|fr=Je vois ce que tu ne peux pas voir ! Laser Spectre ! | |||
|de=Geisterstrahl der verborgenen Dinge | |||
|ko=보이지 않는 것이 보이는 고스트레이 ''{{tt|Boiji Anneun Geos-i Boineun Goseuteu Rei|See the Unseen Ghost Ray}}'' | |||
|it=Raggio Spettro che vede l'invisibile | |||
|es=Rayo Fantasma de lo que Otros no Ven | |||
}} | |||
|} | |||
{{-}} | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''Into the Night! | |||
'' | |||
{{langtable | |||
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | |||
|ja=宴を始めよう! ''{{tt|Utage o Hajimeyō|Let the Feast Begin!}}'' | |||
|zh_cmn=讓盛宴開始吧! ''{{tt|Ràng Shèngyàn Kāishǐ ba!|Let the Feast Begin!}}'' | |||
|fr=Que la fête commence ! | |||
|de=Das Festmahl kann beginnen! | |||
|ko=연회를시작하자! ''{{tt|Yeonhoe-reul Sijakhaja!|Let the Feast Begin!}}'' | |||
|it=Che la festa cominci! | |||
|es=¡Que dé comienzo el banquete! | |||
}} | |||
| style="vertical-align:top" | | |||
''Midnight Fright Ghost Impact'' | |||
{{langtable | |||
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff | |||
|ja=夜の宴へ導く ゴーストインパクト ''{{tt|Yoru no Utage e Michibiku Gōsuto Inpakuto|Lead to the Night Feast - Ghost Impact}}'' | |||
|zh_cmn=引領至晚間盛宴之 幽靈衝擊 ''{{tt|Yǐnlǐng zhì Wǎnjiān Shèngyàn zhī Yōulíng Chōngjí|Lead to the Night Feast - Ghost Impact}} | |||
|fr=Vers la fête nocturne ! Impact Spectre ! | |||
|de=Geisterstoß der verfluchten Puppe | |||
|ko=밤의 연회로 인도하는 고스트임팩트 ''{{tt|Bam-ui Yeonhoe-ro Indohaneun Goseuteu Impaekteu|Lead to the Night Feast - Ghost Impact}}'' | |||
|it=Spettrotuffo chiaroveggente | |||
|es=Impacto Fantasma de Ultratumba | |||
}} | |||
|} | |||
{{-}} | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''Believe!'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja=ぼくは信じる! ''{{tt|Boku wa Shinjiru!|I Believe!}}'' | |||
|zh_cmn=我深信不疑! ''{{tt|Wǒ Shēnxìn-Bùyí!|I Believe!}}'' | |||
|fr=J'y crois encore ! | |||
|de=Ich glaube an den Sieg! | |||
|ko=나는믿어! ''{{tt|Naneunmid-eo!|I Believe!}}'' | |||
|it=Io ci credo! | |||
|es=¡Creo en la leyenda! | |||
}} | |||
| style="vertical-align:top" | | |||
''Rainbow-Hued Sacred Fire'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja=新しい未来が舞い降りる せいなるほのお ''{{tt|Atarashii Mirai ga Maioriru Seinaru Honō|Advent of a New Future - Sacred Fire}}'' | |||
|zh_cmn=新的未來降臨之 神聖之火 ''{{tt|Xīn de Wèilái Jiànglín zhī Shénshèng-zhī Huǒ|Advent of a New Future - Sacred Fire}}'' | |||
|fr=Un nouveau but ! Feu Sacré ! | |||
|de=Läuterfeuer des Auserwählten | |||
|ko=새로운 미래가 내려오는 성스러운불꽃 ''{{tt|Saero-un Mirae-ga Naeryeo-oneun Seongseureoun Bulkkot|Advent of a New Future - Sacred Fire}}'' | |||
|it=Magifuoco per un nuovo avvenire | |||
|es=Fuego Sagrado Forjadestinos | |||
}} | |||
|} | |||
{{-}} | |||
==References== | |||
<references /> | |||
{{masterscharacters|ghost}}<br/> | {{masterscharacters|ghost}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Masters EX characters with an EX style]] | |||
[[Category:Gym Leaders]] | [[Category:Gym Leaders]] | ||
[[Category:Ghost-type Trainers]] | [[Category:Ghost-type Trainers]] | ||
[[Category:Trainers with Key Stones]] | |||
[[Category:Trainers with Legendary Pokémon]] | |||
[[Category:Trainers with Shiny Pokémon]] | |||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Jens#Pokémon Masters EX]] | [[de:Jens#Pokémon Masters EX]] | ||
[[es:Morti | [[es:Morti (Masters EX)]] | ||
[[it:Angelo (Masters EX)]] | |||
[[ja:マツバ (ポケモンマスターズ)]] | |||
[[zh:松葉#Masters]] | [[zh:松葉#Masters]] |
Latest revision as of 01:45, 5 September 2024
Morty マツバ Matsuba | |
Morty's model | |
No. | 99 |
---|---|
English voice actor | Brian Hanford[1] |
Japanese voice actor | Hiroshi Kamiya[2] |
Description | This Ghost-type Gym Leader has secretly trained at the Ecruteak City Gym his entire life. As a result, he can now see what others cannot. |
Morty (Japanese: マツバ Matsuba) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Drifblim. This sync pair was first made available on July 15, 2020. This pair can be raised to 6★ EX from October 19, 2020.
Morty also forms a sync pair with Mismagius. This sync pair was first made available on May 31, 2021. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
Morty in his Fall 2021 seasonal outfit forms a sync pair with Banette, which is capable of Mega Evolving. This sync pair was first made available through a seasonal sync pair scout on October 14, 2021. This pair can be raised to 6★ EX from the day it was released.
Morty in his sygna suit forms a sync pair with Shiny Ho-Oh. This sync pair was first made available through a Poké Fair Scout on April 28, 2022. This pair can be raised to 6★ EX from the day it was released.
Morty also forms a sync pair with his Gastly. This sync pair can be obtained by reaching Friendship Level 100 with Morty in the Trainer Lodge. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair also lacks an EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Drifblim
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move type | Ghost | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Drifblim ♂ | Weakness | Electric | |||||
There's a rumor that if you catch a Drifblim floating on the wind at dusk, you'll be carried away to the afterlife. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 776 | 383 | 114 | 315 | 114 | 336 | |
Lv. 140, Max Potential | 876 | 423 | 154 | 355 | 154 | 376 |
Availability
Morty is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Morty Spotlight Scout | July 15 to 28, 2020 | Debut |
Morty and Fantina Spotlight Scout | October 19 to November 2, 2020 | 6★ EX unlocked |
Morty, Jasmine, and Glacia Spotlight Scout | April 5 to 22, 2021 | |
Triple Feature Spotlight Scout | May 23 to June 6, 2022 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Shadow Ball | Ghost |
Special | 3 | 99 | 118 | 100% | An opponent | Has a chance (20%) of lowering the target's Sp. Def by 1 stat rank. |
Dire Hit + | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by 2 stat ranks. |
Phantom Force | Ghost |
Physical | 0 (3 uses) |
160 | 192 | 100% | An opponent | The user takes on a phantom presence. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents’ moves will not hit the user while it is in this presence. If the user is hit by a sync move or max move while in phantom presence, the presence will fade. |
Pierce the Veil! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by 2 stat ranks. Raises the user's Attack by 4 stat ranks instead when it is affected by a status condition. Raises the user's Sp. Atk and evasiveness by 1 stat rank. Raises the user's Sp. Atk and evasiveness by 2 stat ranks instead when it is affected by a status condition. |
Sync moves | ||||||||
Mystic Seer Phantom Force | Ghost |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Shook 2 | Raises the user's Speed by 2 stat ranks the first time its HP drops to half or below each battle. |
Last Word | The user uses Explosion immediately before fainting. |
Benefactor | Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out. |
Theme Skills | |
Ghost Strike | Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks. |
Johto Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Gym Leader Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Scarf Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Supernatural Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 1 per Johto theme | Raises the following discovery level by the number of sync pairs that share the Johto theme: • Fiery Crystal |
Sync grid
Morty & Drifblim's sync grid is an expanded grid, and has been available since the pair was released. It was further expanded on June 25, 2024.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 5 | 60 | 2 |
Attack +20 | Attack +20 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Defense +20 | Defense +20 | 8 | 96 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Sp. Def +20 | Sp. Def +20 | 8 | 96 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Shadow Ball: Power +2 | Shadow Ball: Power ↑ +2 | 4 | 48 | 1 |
Shadow Ball: Power +2 | Shadow Ball: Power ↑ +2 | 4 | 48 | 1 |
Shadow Ball: Power +2 | Shadow Ball: Power ↑ +2 | 4 | 48 | 1 |
Shadow Ball: Power +2 | Shadow Ball: Power ↑ +2 | 4 | 48 | 1 |
Shadow Ball: Power +3 | Shadow Ball: Power ↑ +3 | 4 | 48 | 2 |
Shadow Ball: Power +3 | Shadow Ball: Power ↑ +3 | 4 | 48 | 2 |
Shadow Ball: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Phantom Force: Power +2 | Phantom Force: Power ↑ +2 | 4 | 48 | 1 |
Phantom Force: Power +2 | Phantom Force: Power ↑ +2 | 4 | 48 | 1 |
Phantom Force: Power +2 | Phantom Force: Power ↑ +2 | 4 | 48 | 1 |
Phantom Force: Power +2 | Phantom Force: Power ↑ +2 | 4 | 48 | 2 |
Phantom Force: Power +2 | Phantom Force: Power ↑ +2 | 4 | 48 | 2 |
Phantom Force: Power +2 | Phantom Force: Power ↑ +2 | 4 | 48 | 2 |
Phantom Force: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Phantom Force: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Dire Hit +: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Pierce the Veil!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Pierce the Veil!: Mighty Command 9 | Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. | 3 | 36 | 2 |
Special Reserves 2 | Raises the user's Sp. Atk by 2 stat ranks the first time it is in a pinch each battle. | 8 | 96 | 2 |
Blind Spot | The more the user's evasiveness has been raised, the more it powers up the user's sync moves. | 10 | 120 | 2 |
Gritty 5 | Powers up moves if the Pokémon is affected by a status condition. | 8 | 96 | 3 |
Shifty Striker 1 | Has a chance (20%) of raising the user's evasiveness by 1 stat rank when the user's Pokémon uses a move. | 10 | 120 | 3 |
Power Flux 3 | The fuller the move gauge, the more this powers up moves. | 10 | 120 | 3 |
Demoralize 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank after using a sync move. | 5 | 60 | 2 |
Ridicure 4 | Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | 3 | 36 | 2 |
Pressure Cooker 9 | Once per battle, reduces the user's sync move countdown by one when in a pinch. | 10 | 120 | 3 |
Mad Strength 2 | Has a chance (30%) of raising the user's Attack by 1 stat rank when one of its attacks is successful. | 10 | 120 | 3 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 5 | 60 | 3 |
Agile Entry 2 | Raises the user's evasiveness by 2 stat ranks when it enters a battle. | 5 | 60 | 3 |
Mystic Seer Phantom Force: Power +25 | Mystic Seer Phantom Force: Power ↑ +25 | 5 | 60 | 3 |
Mystic Seer Phantom Force: Power +25 | Mystic Seer Phantom Force: Power ↑ +25 | 5 | 60 | 3 |
Mystic Seer Phantom Force: Power +25 | Mystic Seer Phantom Force: Power ↑ +25 | 5 | 60 | 3 |
Mystic Seer Phantom Force: Power +25 | Mystic Seer Phantom Force: Power ↑ +25 | 5 | 60 | 3 |
Mismagius
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move type | Ghost | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Mismagius ♀ | Weakness | Dark | |||||
Feared for its wrath and the curses it spreads, this Pokémon will also, on a whim, cast spells that help people. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 520 | 265 | 229 | 156 | 229 | 224 | |
Lv. 140, Max Potential | 600 | 305 | 269 | 196 | 269 | 264 |
Availability
Morty & Mismagius can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on May 27, 2021.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Astonish | Ghost |
Physical | 1 | 12 | 14 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Confuse Ray | Ghost |
Status | 2 | — | — | 100% | An opponent | Leaves the target confused. |
I See You! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks. |
Sync moves | ||||||||
Tales of Mystery Ghost Beam | Ghost |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Master Healer 1 | Increases the amount of HP restored by the user's healing moves. |
Theme Skills | |
Ghost Support | Raises the maximum HP of all allied sync pairs by 30. |
Johto Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Scarf Support | Raises the maximum HP of all allied sync pairs by 6. |
Supernatural Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Soothing Crystal • Wistful Crystal |
Sync grid
Morty & Mismagius's sync grid is an expanded grid, and has been available since the pair was released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Astonish: Power +2 | Astonish: Power ↑ +2 | 3 | 36 | 1 |
Astonish: Power +2 | Astonish: Power ↑ +2 | 3 | 36 | 1 |
Astonish: Power +2 | Astonish: Power ↑ +2 | 3 | 36 | 1 |
Astonish: Power +2 | Astonish: Power ↑ +2 | 3 | 36 | 1 |
Astonish: Power +2 | Astonish: Power ↑ +2 | 3 | 36 | 1 |
Astonish: Power +2 | Astonish: Power ↑ +2 | 3 | 36 | 1 |
Astonish: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Astonish: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 7 | 84 | 3 |
Confuse Ray: Move Gauge Refresh 1 | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Confuse Ray: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Potion: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Potion: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
I See You!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
I See You!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Stalwart | Sp. Def cannot be lowered. | 8 | 96 | 2 |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 8 | 96 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 8 | 96 | 2 |
Toughen Up 1 | Has a chance (20%) of raising the user's Defense by 1 stat rank when the user is hit by an attack move. | 9 | 108 | 2 |
Tighten Up 1 | Has a chance (20%) of raising the user's Sp. Def by 1 stat rank when the user is hit by an attack move. | 9 | 108 | 2 |
Unbending | Defense cannot be lowered. | 8 | 96 | 3 |
Sync Cure | Removes all status conditions from the user after using a sync move. | 8 | 96 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
Tales of Mystery Ghost Beam: Power +25 | Tales of Mystery Ghost Beam: Power ↑ +25 | 5 | 60 | 3 |
Tales of Mystery Ghost Beam: Power +25 | Tales of Mystery Ghost Beam: Power ↑ +25 | 5 | 60 | 3 |
Gastly
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move type | Ghost | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Gastly ♂ | Weakness | Dark | |||||
It’s said that gas emanating from a graveyard was possessed by the grievances of the deceased and thus became a Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 586 | 146 | 224 | 176 | 242 | 268 | |
Lv. 140, Max Potential | 666 | 186 | 264 | 216 | 282 | 308 |
Availability
Morty & Gastly can be teamed up with by scouting Morty and raising him to friendship level 100 in the Trainer Lodge.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Ominous Wind | Ghost |
Physical | 2 | 47 | 56 | 100% | An opponent | Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank. |
X Sp. Atk All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. |
Full Heal | None | Status | 0 (2 uses) |
— | — | — | An ally | Removes all status conditions from an ally. |
See the Unseen! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the user's evasiveness by 2 stat ranks. Raises the Speed and critical-hit rate of all allied sync pairs by 1 stat rank. |
Sync moves | ||||||||
See What Others Cannot Ghost Beam | Ghost |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Swag Bag 1 | Raises the chance of raising stat values with the additional effects of moves. |
Group Slapdash 9 | Raises the Speed of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. |
Theme Skills | |
Ghost Support | Raises the maximum HP of all allied sync pairs by 30. |
Johto Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Scarf Support | Raises the maximum HP of all allied sync pairs by 6. |
Supernatural Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Soothing Crystal • Wistful Crystal |
Sync grid
The sync grid for Morty & Gastly is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Ominous Wind: Power +4 | Ominous Wind: Power ↑ +4 | 3 | 36 | 1 |
Ominous Wind: Power +4 | Ominous Wind: Power ↑ +4 | 3 | 36 | 1 |
Ominous Wind: Power +4 | Ominous Wind: Power ↑ +4 | 3 | 36 | 1 |
Ominous Wind: Power +4 | Ominous Wind: Power ↑ +4 | 3 | 36 | 2 |
Ominous Wind: Power +4 | Ominous Wind: Power ↑ +4 | 3 | 36 | 2 |
Ominous Wind: Move Gauge Refresh 1 | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Ominous Wind: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Ominous Wind: Swag Bag 1 | Raises the chance of raising stat values with the additional effects of moves. | 9 | 108 | 3 |
X Sp. Atk All: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Sp. Atk All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Full Heal: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Full Heal: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
See the Unseen!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
See the Unseen!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Tighten Up 4 | Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | 7 | 84 | 2 |
Ridicure 1 | Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | 8 | 96 | 2 |
Flabbergast 4 | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 7 | 84 | 3 |
Fail Forward 1 | Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses. | 8 | 96 | 3 |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 9 | 108 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
See What Others Cannot Ghost Beam: Power +25 | See What Others Cannot Ghost Beam: Power ↑ +25 | 5 | 60 | 3 |
See What Others Cannot Ghost Beam: Power +25 | See What Others Cannot Ghost Beam: Power ↑ +25 | 5 | 60 | 3 |
Banette
Morty (Fall 2021) マツバ(21シーズン) Matsuba (2021 Season) | |
Morty's model (Fall 2021) | |
No. | 99 |
---|---|
English voice actor | Brian Hanford |
Japanese voice actor | Hiroshi Kamiya |
Description | Morty is ready to enjoy the Midnight Parade with his spooky partner, Banette. Together, they welcome Trainers and usher them into the world of Ghost-type Pokémon. |
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move type | Ghost | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Banette ♂ ↔ Mega Banette ♂ | Weakness | Dark | |||||
It's a stuffed toy that was thrown away and became possessed, ever searching for the one who threw it away so it can exact its revenge. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 621 | 232 | 174 | 200 | 174 | 228 | |
Lv. 140, Max Potential | 721 | 272 | 214 | 240 | 214 | 268 | |
Mega Banette | |||||||
Lv. 140, Base Potential | 621 | 278 | 174 | 200 | 174 | 273 | |
Lv. 140, Max Potential | 721 | 326 | 214 | 240 | 214 | 321 |
Availability
Morty (Fall 2021) is exclusive to seasonal scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Morty Seasonal Scout | October 14 to November 5, 2021 | Debut |
Super Spotlight Seasonal Scout | October 24 to November 11, 2022 | |
Super Spotlight Seasonal Scout | October 18 to November 1, 2023 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Select Seasonal Scout ×11 C | March 5 to 17, 2022 | Available using paid gems only |
5★-Select Seasonal Scout ×11 | August 22 to September 4, 2022 | Available using paid gems only |
5★-Select Seasonal Scout ×11 B | August 23 to September 7, 2023 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
5★-Select Seasonal Scout ×11 B | August 25 to September 4, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Morty's Banette uses Shadow Claw as its damage-dealing move. Upon Mega Evolving, Banette replaces Shadow Claw with Shadow Sneak.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Shadow Claw | Ghost |
Physical | 2 | 40 | 48 | 100% | An opponent | Critical hits land more easily. (Only before Mega Evolving) |
Dire Hit + | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by 2 stat ranks. |
Will-O-Wisp | Fire |
Status | 2 | — | — | 90% | An opponent | Leaves the target burned. |
Into the Night! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack and Defense by 2 stat ranks. Raises the user's accuracy by 1 stat rank. |
Shadow Sneak | Ghost |
Physical | 0 (3 uses) |
75 | 90 | 100% | An opponent | No additional effect. (Only after Mega Evolving) |
Sync moves | ||||||||
Midnight Fright Ghost Impact | Ghost |
Physical | — | 160 | 192 | — | An opponent | Become Mega Banette until the end of battle. This move's power increases when the target is burned. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Wide Awake | Prevents the user from falling asleep. (Only before Mega Evolving) |
Searing Quick Combo 9 | Restores one MP for the user's moves with a quick move effect tag when its attack move is successful while the target is burned. (Only after Mega Evolving) |
Go Viral 9 | When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. |
Burn Synergy 5 | Powers up the user's moves when the target is burned. |
Theme Skills | |
Ghost Tech | Raises allies' Attack and Sp. Atk by 12 when using Ghost-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Johto Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Seasonal Outfit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Cape Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Supernatural Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
Morty (Fall 2021) & Banette's sync grid is an expanded grid, made available when the sync pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Shadow Claw: Power +4 | Shadow Claw: Power ↑ +4 | 3 | 36 | 1 |
Shadow Claw: Power +4 | Shadow Claw: Power ↑ +4 | 3 | 36 | 1 |
Shadow Claw: Power +4 | Shadow Claw: Power ↑ +4 | 3 | 36 | 1 |
Shadow Claw: Power +4 | Shadow Claw: Power ↑ +4 | 3 | 36 | 2 |
Shadow Claw: Power +4 | Shadow Claw: Power ↑ +4 | 3 | 36 | 2 |
Shadow Claw: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Shadow Sneak: Power +4 | Shadow Sneak: Power ↑ +4 | 4 | 48 | 1 |
Shadow Sneak: Power +4 | Shadow Sneak: Power ↑ +4 | 4 | 48 | 1 |
Shadow Sneak: Power +4 | Shadow Sneak: Power ↑ +4 | 4 | 48 | 1 |
Shadow Sneak: Power +4 | Shadow Sneak: Power ↑ +4 | 4 | 48 | 2 |
Shadow Sneak: Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move is successful. | 7 | 84 | 2 |
Shadow Sneak: Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move is successful. | 7 | 84 | 3 |
Will-O-Wisp: Accuracy +5 | Will-O-Wisp: Accuracy ↑ +5 | 3 | 36 | 1 |
Will-O-Wisp: Accuracy +5 | Will-O-Wisp: Accuracy ↑ +5 | 3 | 36 | 2 |
Will-O-Wisp: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Dire Hit +: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Into the Night!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Acuity | Accuracy cannot be lowered. | 5 | 60 | 1 |
Vigilance | Protects the user against critical hits. | 6 | 72 | 2 |
On the Ropes 2 | Reduces damage when the user is hit by a physical attack move while in a pinch. | 8 | 96 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 3 |
Power Reserves 3 | Powers up the user's moves when in a pinch. | 8 | 96 | 3 |
Sync Regen | Applies the Gradual Healing effect to the user after using its sync move. | 8 | 96 | 3 |
Scorching Sync 5 | Powers up the user's sync moves when the target is burned. | 8 | 96 | 3 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 3 |
Power Posture | The more the target's Attack is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Pecking Order | The more the target's Attack is lowered, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Midnight Fright Ghost Impact: Power +25 | Midnight Fright Ghost Impact: Power ↑ +25 | 5 | 60 | 2 |
Midnight Fright Ghost Impact: Power +25 | Midnight Fright Ghost Impact: Power ↑ +25 | 5 | 60 | 2 |
Midnight Fright Ghost Impact: Power +25 | Midnight Fright Ghost Impact: Power ↑ +25 | 5 | 60 | 3 |
Midnight Fright Ghost Impact: Power +25 | Midnight Fright Ghost Impact: Power ↑ +25 | 5 | 60 | 3 |
Ho-Oh
Sygna Suit Morty マジコスマツバ Serious Costume Matsuba | |
Sygna Suit Morty's model | |
No. | 99 |
---|---|
English voice actor | Brian Hanford |
Japanese voice actor | Hiroshi Kamiya |
Description | Morty is back in a sygna suit that shines. His dedication to training has finally paid off as he soars into a new future together with his partner, Ho-Oh. |
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Support | ||||||
EX Role | Field | ||||||
Base Potential | ★★★★★☆EX | ||||||
Ho-Oh | Weakness | Electric | |||||
Ho-Oh’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 689 | 200 | 322 | 156 | 322 | 227 | |
Lv. 140, Max Potential | 849 | 240 | 382 | 196 | 382 | 307 |
Availability
Sygna Suit Morty is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Sygna Suit Morty Poké Fair Scout | April 28 to June 15, 2022 | Debut |
Sygna Suit Morty Poké Fair Scout | June 8 to July 2, 2023 | Vertical sync grid expansion received |
Double Feature Poké Fair Scout | November 8 to 22, 2023 | Only Fire-type sync pairs could be recruited |
Sygna Suit Morty Poké Fair Scout | May 5 to 20, 2024 | EX role received |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Select Poké Fair Scout ×15 | August 29 to October 3, 2022 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
5★-Select Poké Fair Scout ×15 (C) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (A) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (C) | September 4 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Flame Charge | Fire |
Physical | 2 | 30 | 36 | 100% | An opponent | Raises the user's Speed by 1 stat rank. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Sunny Day | Fire |
Status | 2 (2 uses) |
— | — | — | Entire field | Makes the weather sunny. |
Believe! | None | Status | 0 (2 uses) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Defense, Sp. Def, and Speed of all allied sync pairs by 1 stat rank. In addition, raises the critical-hit rate of all allied sync pairs by 1 stat rank when the weather is sunny. |
Sync moves | ||||||||
Rainbow-Hued Sacred Fire | Fire |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time. • Sunny) |
Skills
Name | Description |
---|---|
Passive Skills | |
Group Afflicter's Advantage 1 | Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's Pokémon uses a status move each battle. |
Team Sunbathe 9 | Restores the HP of all allied sync pairs when the user uses a move while the weather is sunny. |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. |
Theme Skills | |
Fire Support | Raises the maximum HP of all allied sync pairs by 30. |
Johto Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Sygna Suit Support | Raises the maximum HP of all allied sync pairs by 6. |
Supernatural Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Fiery ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Fiery Crystal • Wistful Crystal |
Sync grid
Sygna Suit Morty & Ho-Oh's sync grid is an expanded grid, made available when the sync pair first released. It was further expanded on June 8, 2023.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Flame Charge: Power +4 | Flame Charge: Power ↑ +4 | 3 | 36 | 1 |
Flame Charge: Power +4 | Flame Charge: Power ↑ +4 | 3 | 36 | 1 |
Flame Charge: Power +4 | Flame Charge: Power ↑ +4 | 3 | 36 | 1 |
Flame Charge: Power +4 | Flame Charge: Power ↑ +4 | 3 | 36 | 2 |
Flame Charge: Power +4 | Flame Charge: Power ↑ +4 | 3 | 36 | 2 |
Flame Charge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Flame Charge: Dashing Team 9 | Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful. | 9 | 108 | 2 |
Potion: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Potion: Friend Mend 9 | When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | 8 | 96 | 2 |
Potion: Friend Care 9 | When the user's move targeting an allied sync pair (excluding field effects) is successful, removes the flinching, confused, and trapped conditions from the allied sync pair affected by the move. | 8 | 96 | 2 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Sunny Day: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Sunny Day: Team Body-Bracing Infliction 2 | Raises the Defense of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
Sunny Day: Team Mind-Bracing Infliction 2 | Raises the Sp. Def of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
Sunny Day: Team Hit and Heal | Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | 10 | 120 | 4 |
Believe!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Believe!: Critical Squad 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 4 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Sunny Disposition | Stats cannot be lowered when the weather is sunny. | 8 | 96 | 2 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 8 | 96 | 2 |
Vigilance | Protects the user against critical hits. | 9 | 108 | 3 |
Team Gimme Five 1 | Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's sync move is used each battle. | 10 | 120 | 3 |
Adrenaline 1 | Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. | 10 | 120 | 3 |
Sunbathe 9 | Restores the user's HP when it uses a move while the weather is sunny. | 10 | 120 | 3 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 5 |
Sunburst | Makes the weather sunny the first time the user enters a battle each battle. | 10 | 120 | 5 |
Rainbow-Hued Sacred Fire: Power +25 | Rainbow-Hued Sacred Fire: Power ↑ +25 | 5 | 60 | 3 |
Rainbow-Hued Sacred Fire: Power +25 | Rainbow-Hued Sacred Fire: Power ↑ +25 | 5 | 60 | 3 |
Other Pokémon
On hand
Morty is seen with his Gengar during the story event A Golden Future.
Gengar |
Appearances
Battle appearances
Morty & Drifblim can be battled against in:
- Training area: Flying, Ghost, and Water Drill 1 (since 2.0.0 update)
- Daily Type Rotation: Type Team-Up (August 19 to 28, 2021)
- Battle with Pals: Friendiversary Gifts (as a side foe; March 14 to 22, 2022)
Sygna Suit Morty & Ho-Oh can be battled against in:
- Battle Rally (Area 1–9)
- Story event: Chase the Northern Wind (June 15 to July 2, 2023; May 20 to June 4, 2024)
Story appearances
Morty appears in his normal outfit in the following story areas:
- Solo event: Morty's Secret Ghost Training
- Story events:
- Neo Champions: Honing One's Love
- Special event: Electricity Disruptors
Morty appears in his fall outfit in the following story areas:
Morty appears in his sygna suit in the following story areas:
Sync pair stories
Morty & Drifblim
- A Day with Morty
Morty (Fall 2021) & Banette
- Welcome to a Night of Fright
- The Long Night Begins
- Grim Grinning Ghosts
- The Warden in the Dark
- A Mask and a Friend
Sygna Suit Morty & Ho-Oh
- A Day with Sygna Suit Morty
Quotes
- Main article: Morty/Quotes → Pokémon Masters EX
Gallery
Morty
Morty & Drifblim on Pokémon Masters EX Dream Team Maker |
Morty's sync move mindscape (Ecruteak Gym) |
Trainer Lodge Friend Snapshot | ||
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trainer Lodge Story Snapshot |
Medal 1★ Morty's Secret Ghost Training |
Medal 2★ Morty's Secret Ghost Training |
Medal 3★ Morty's Secret Ghost Training |
Medal Ghost Whisperer |
Morty Plushie decoration for the Trainer Lodge |
Morty (Fall 2021)
Sygna Suit Morty
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Sygna Suit Morty's sync move mindscape (Bell Tower) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ A Golden Future |
Medal 2★ A Golden Future |
Medal 3★ A Golden Future |
Medal Rainbow Cascade |
Trivia
- In his sync pair story, Morty says that the Gengar he uses at his Gym has been with him longer than Drifblim; however, he decided to enter the PML with Drifblim so he could get to know it better.
- Excluding potentially Scottie and Bettie, Morty is the first Trainer to form at least one sync pair for each role (prior to the introduction of the Sprint and Field roles).
- All versions of Morty use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Eusine, Phoebe, and Allister.
- Sygna Suit Morty & Ho-Oh are the first sygna suit sync pair with a Shiny Pokémon.
- Sygna Suit Morty & Ho-Oh are also the first sygna suit sync pair with a Shiny Legendary Pokémon.
- Sygna Suit Morty & Ho-Oh are the first sygna suit sync pair with the Gym Leader theme skill, despite Morty not being the first Gym Leader who received a sygna suit.
Origin
Morty's design is based on his appearance in Pokémon HeartGold and SoulSilver. Morty uses Drifblim during his rematch with the player in the Pokémon HeartGold and SoulSilver. Drifblim's Dex entry comes from Pokémon Ultra Sun.
Morty uses Mismagius during his rematch with the player in the Pokémon HeartGold and SoulSilver, as well as at the Pokémon World Tournament in Pokémon Black 2 and White 2. Mismagius's Dex entry comes from Pokémon Ultra Sun.
Morty uses Gastly in his Gym battle against the player in the Johto-based core series games. Gastly's Dex entry comes from Pokémon Ultra Sun.
Morty uses Banette at the Pokémon World Tournament in Pokémon Black 2 and White 2. Banette's Dex entry comes from Pokémon Ultra Sun.
While Morty does not own a Ho-Oh outside this game, his hometown of Ecruteak shares a history with it, and he expresses interest in meeting it in the core series games. Ho-Oh's Dex entry comes from Pokémon Ruby and Sapphire.
In other languages
Pierce the Veil!
|
Mystic Seer Phantom Force
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I See You!
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Tales of Mystery Ghost Beam
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See the Unseen!
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See What Others Cannot Ghost Beam
|
Into the Night!
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Midnight Fright Ghost Impact
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Believe!
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Rainbow-Hued Sacred Fire
|
References
- ↑ https://x.com/RentonCityRetro/status/1791559384763363565
- ↑ Nintendo DREAM (vol. 329)
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |