Morty (Masters): Difference between revisions

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(Added English Voice of Morty in Pokemon masters ex. On IMDB)
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(additional scouts + links to skills)
 
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{{missingInfo|1|enva}}
{{MastersInfobox
{{MastersInfobox
|type=ghost
|type=ghost
|name=Morty
|name=<span style="color:#FFF">Morty</span>
|jname=マツバ
|jname=<span style="color:#FFF">マツバ</span>
|jtrans=Matsuba
|jtrans=<span style="color:#FFF">Matsuba</span>
|image=Spr Masters Morty.png
|image=Spr Masters Morty.png
|size=200px
|size=200px
|caption=Morty's model
|caption=Morty's model
|num=99
|num=99
|enva=[[Brian Hanford]]<ref>IMDB (English Voice)
|enva=Brian Hanford<ref>https://x.com/RentonCityRetro/status/1791559384763363565</ref>
</ref>
|java=[[Hiroshi Kamiya]]<ref>Nintendo DREAM (vol. 329)</ref>
|java=[[Hiroshi Kamiya]]<ref>Nintendo DREAM (vol. 329)</ref>
|desc=This Ghost-type [[Gym Leader]] has secretly trained at the [[Ecruteak City]] [[Ecruteak Gym|Gym]] his entire life. As a result, he can now see what others cannot.
|desc=This Ghost-type [[Gym Leader]] has secretly trained at the [[Ecruteak City]] [[Ecruteak Gym|Gym]] his entire life. As a result, he can now see what others cannot.
}}
}}
'''Morty''' (Japanese: '''マツバ''' ''Matsuba'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Morty|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Drifblim}}. The sync pair can be obtained through the [[Sync pair#Sync pair scout|sync pair scout]], and has been available since July 15, 2020. The pair's potential can be upgraded to [[Sync pair#Increasing potential|6★ EX]] from October 19, 2020, which unlocks Morty's EX Style.  
'''Morty''' (Japanese: '''マツバ''' ''Matsuba'') is a [[Pokémon Trainer]] in {{g|Masters EX}}, based on the [[Morty|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Drifblim}}. This sync pair was first made available on July 15, 2020. This pair can be raised to {{6EX}} from October 19, 2020.


Morty can also form a sync pair with {{p|Mismagius}}. This pair can be obtained by exchanging a [[Battle Point (Masters)|BP Sync Pair Voucher]], and has been available since May 27, 2021. Unlike Drifblim, this pair is currently unable to upgrade to 6★ EX.
Morty also forms a sync pair with {{p|Mismagius}}. This sync pair was first made available on May 31, 2021. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
 
Morty in his Fall 2021 seasonal outfit forms a sync pair with {{p|Banette}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available through a seasonal [[sync pair scout]] on October 14, 2021. This pair can be raised to {{6EX}} from the day it was released.
 
Morty in his [[sygna suit]] forms a sync pair with {{Shiny}} {{p|Ho-Oh}}. This sync pair was first made available through a Poké Fair Scout on April 28, 2022. This pair can be raised to {{6EX}} from the day it was released.
 
Morty also forms a sync pair with his {{p|Gastly}}. This sync pair can be obtained by reaching Friendship Level 100 with Morty in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair also lacks an EX style.
 
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}


==Drifblim==
==Drifblim==
{{Masters
{{Masters
|name=Drifblim
|name=Drifblim
|ndex=426
|ndex=0426
|type=Ghost
|type=Ghost
|gender=m
|gender=m
Line 29: Line 36:
|weakness=Electric
|weakness=Electric
|description=There's a rumor that if you catch a Drifblim floating on the wind at dusk, you'll be carried away to the afterlife.
|description=There's a rumor that if you catch a Drifblim floating on the wind at dusk, you'll be carried away to the afterlife.
|hp=757|atk=373|def=111|spatk=307|spdef=111|spe=327
|hp=776|atk=383|def=114|spatk=315|spdef=114|spe=336
|hp2=857|atk2=413|def2=151|spatk2=347|spdef2=151|spe2=367
|hp2=876|atk2=423|def2=154|spatk2=355|spdef2=154|spe2=376
}}
}}
===Availability===
Morty is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts:
{{MastersAvailability/head|ghost}}
{{MastersAvailability/entry|Morty Spotlight Scout|July 15 to 28, 2020|note=Debut}}
{{MastersAvailability/entry|Morty and {{mas|Fantina}} Spotlight Scout|October 19 to November 2, 2020|note=6★ EX unlocked}}
{{MastersAvailability/entry|Morty, {{mas|Jasmine}}, and {{mas|Glacia}} Spotlight Scout|April 5 to 22, 2021}}
{{MastersAvailability/entry|Triple Feature Spotlight Scout|May 23 to June 6, 2022}}
{{MastersAvailability/foot|ghost}}


===Moves===
===Moves===
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|100%
|100%
|An opponent
|An opponent
|Has a small chance of lowering the target's Sp. Def.
|Has a chance (20%) of lowering the target's Sp. Def by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|[[Dire Hit]] +
|[[Dire Hit]] +
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|—
|—
|Self
|Self
|Sharply raises the user's critical-hit rate.
|Raises the user's critical-hit rate by 2 stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Phantom Force}}
|{{m|Phantom Force}}
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|100%
|100%
|An opponent
|An opponent
|The user takes on a phantom presence. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents' moves will not hit the user while it is in this presence. If the user is hit by a sync move while in phantom presence, the presence will fade.
|The user takes on a phantom presence. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents’ moves will not hit the user while it is in this presence. If the user is hit by a sync move or max move while in phantom presence, the presence will fade.
|- style="background:#fff"
|- style="background:#fff"
|Pierce the Veil!
|Pierce the Veil!
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|—
|—
|Self
|Self
|Sharply raises the user's Attack. Substantially raises the user's Attack if the user is affected by a status condition. Raises the user's Sp. Atk and evasiveness. Sharply raises the user's Sp. Atk and evasiveness if the user is affected by a status condition.
|Raises the user's Attack by 2 stat ranks. Raises the user's Attack by 4 stat ranks instead when it is affected by a status condition. Raises the user's Sp. Atk and evasiveness by 1 stat rank. Raises the user's Sp. Atk and evasiveness by 2 stat ranks instead when it is affected by a status condition.
|- style="background: #{{ghost color light}}"
|- style="background: #{{ghost color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|(6★ EX) effect: Sync move targets all opponents.
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Shook 2
|{{sk|Shook|2}}
|Sharply raises the user's Speed when the user's HP drops to half or below for the first time in a battle.
|Raises the user's Speed by 2 stat ranks the first time its HP drops to half or below each battle.
|-style="background:#fff"
|-style="background:#fff"
|Last Word
|{{sk|Last Word}}
|The Pokémon uses {{m|Explosion}} immediately before fainting.
|The user uses {{m|Explosion}} immediately before fainting.
|-style="background:#fff"
|-style="background:#fff"
|Benefactor
|{{sk|Benefactor}}
|Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out.
|Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out.
|- style="background: #{{ghost color light}}"
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Ghost Strike
|[[File:Theme skill icon type.png|20px|link=]] Ghost Strike
|Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks.
|Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks.
|-style="background:#fff"
|-style="background:#fff"
|Johto Strike
|[[File:Theme skill icon region.png|20px|link=]] Johto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Gym Leader Strike
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Scarf Strike
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|-style="background:#fff"
|Supernatural Strike
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 per [[File:Theme skill icon region.png|20px|link=]] Johto theme
|Raises the following discovery level by the number of sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Johto theme:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
|}


===Sync Grid===
===Sync grid===
Morty and Drifblim's [[sync grid]] is an expanded grid, and has been available since the pair was released.
Morty & Drifblim's [[sync grid]] is an expanded grid, and has been available since the pair was released. It was further expanded on June 25, 2024.
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
|- style="background: #{{ghost color light}}"
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| 60
| 60
| 2
| 2
|-style="background:#fff"
| Attack +20
| Attack +20
| 0
| 5
| 1
|-style="background:#fff"
|-style="background:#fff"
| Defense +5
| Defense +5
Line 220: Line 247:
| 2
| 2
| 24
| 24
| 1
|-style="background:#fff"
| Sp. Atk +20
| Sp. Atk +20
| 0
| 5
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Shadow Ball: Move Gauge Refresh 3
| Shadow Ball: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Phantom Force: MP Refresh 3
| Phantom Force: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Phantom Force: MP Refresh 3
| Phantom Force: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Dire Hit +: MP Refresh 3
| Dire Hit +: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Pierce the Veil!: MP Refresh 3
| Pierce the Veil!: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Special Reserves 2
| Pierce the Veil!: {{sk|Mighty Command|9}}
| Once per battle, sharply raises the user's Sp. Atk when in a pinch.
| Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move.
| 3
| 36
| 2
|-style="background:#fff"
| {{sk|Special Reserves|2}}
| Raises the user's Sp. Atk by 2 stat ranks the first time it is in a pinch each battle.
| 8
| 8
| 96
| 96
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Blind Spot
| {{sk|Blind Spot}}
| The more the user's evasiveness has been raised, the more it powers up sync moves.
| The more the user's evasiveness has been raised, the more it powers up the user's sync moves.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Gritty 5
| {{sk|Gritty|5}}
| Powers up moves if the Pokémon is affected by a status condition.
| Powers up moves if the Pokémon is affected by a status condition.
| 8
| 8
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Shifty Striker 1
| {{sk|Shifty Striker|1}}
| Has a small chance of raising the user's evasiveness when the user's Pokémon uses a move.
| Has a chance (20%) of raising the user's evasiveness by 1 stat rank when the user's Pokémon uses a move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Power Flux 3
| {{sk|Power Flux|3}}
| The fuller the move gauge, the more this powers up moves.
| The fuller the move gauge, the more this powers up moves.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Demoralize 1
| {{sk|Demoralize|1}}
| Lowers the Attack of all opposing sync pairs after using a sync move.
| Lowers the Attack of all opposing sync pairs by 1 stat rank after using a sync move.
| 5
| 5
| 60
| 60
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Pressure Cooker 9
| {{sk|Ridicure|4}}
| Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses.
| 3
| 36
| 2
|-style="background:#fff"
| {{sk|Pressure Cooker|9}}
| Once per battle, reduces the user's sync move countdown by one when in a pinch.
| Once per battle, reduces the user's sync move countdown by one when in a pinch.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Mad Strength 2
| {{sk|Mad Strength|2}}
| Has a moderate chance of raising the Pokémon's Attack when one of its attacks is successful.
| Has a chance (30%) of raising the user's Attack by 1 stat rank when one of its attacks is successful.
| 10
| 10
| 120
| 120
| 3
|-style="background:#fff"
| {{sk|Haymaker}}
| The more the user's Attack is raised, the more it powers up the user's sync move.
| 5
| 60
| 3
|-style="background:#fff"
| {{sk|Agile Entry|2}}
| Raises the user's evasiveness by 2 stat ranks when it enters a battle.
| 5
| 60
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
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{{Masters
{{Masters
|name=Mismagius
|name=Mismagius
|ndex=429
|ndex=0429
|type=Ghost
|type=Ghost
|gender=f
|gender=f
|role=Support
|role=Support
|move1=Ghost
|move1=Ghost
|base=4
|base=4EX
|weakness=Dark
|weakness=Dark
|description=Feared for its wrath and the curses it spreads, this Pokémon will also, on a whim, cast spells that help people.
|description=Feared for its wrath and the curses it spreads, this Pokémon will also, on a whim, cast spells that help people.
|hp=508|atk=258|def=223|spatk=152|spdef=223|spe=218
|hp=520|atk=265|def=229|spatk=156|spdef=229|spe=224
|hp2=588|atk2=298|def2=263|spatk2=192|spdef2=263|spe2=258
|hp2=600|atk2=305|def2=269|spatk2=196|spdef2=269|spe2=264
}}
}}
===Availability===
Morty & Mismagius can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on May 27, 2021.


===Moves===
===Moves===
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|100%
|100%
|An opponent
|An opponent
|Has a moderate chance of making the target flinch.
|Has a chance (30%) of making the target flinch.
|- style="background:#fff"
|- style="background:#fff"
|[[Potion]]
|[[Potion]]
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|—
|—
|An ally
|An ally
|Restores a bit of an ally's HP.
|Restores an ally's HP by approximately 40% of its maximum HP.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Confuse Ray}}
|{{m|Confuse Ray}}
Line 499: Line 559:
|—
|—
|All allies
|All allies
|Sharply raises the Defense and Sp. Def of all allied sync pairs.
|Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.
|- style="background: #{{ghost color light}}"
|- style="background: #{{ghost color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 511: Line 571:
|—
|—
|An opponent
|An opponent
|No additional effect.
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


Line 522: Line 582:
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Master Healer 1
|{{sk|Master Healer|1}}
|Increases the amount of HP restored by the user's healing moves.
|Increases the amount of HP restored by the user's healing moves.
|- style="background: #{{ghost color light}}"
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Ghost Support
|[[File:Theme skill icon type.png|20px|link=]] Ghost Support
|Raises the maximum HP of all allied sync pairs by 30.
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|-style="background:#fff"
|Johto Support
|[[File:Theme skill icon region.png|20px|link=]] Johto Support
|Raises the maximum HP of all allied sync pairs by 4.
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|-style="background:#fff"
|Gym Leader Support
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support
|Raises the maximum HP of all allied sync pairs by 4.
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|-style="background:#fff"
|Scarf Support
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Support
|Raises the maximum HP of all allied sync pairs by 6.
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|-style="background:#fff"
|Supernatural Support
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Support
|Raises the maximum HP of all allied sync pairs by 6.
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
|}


===Sync Grid===
===Sync grid===
Morty and Mismagius's [[sync grid]] is an expanded grid, and has been available since the pair was released.
Morty & Mismagius's [[sync grid]] is an expanded grid, and has been available since the pair was released.
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
|- style="background: #{{ghost color light}}"
Line 715: Line 780:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Astonish: Move Gauge Refresh 3
| Astonish: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Astonish: Aggravation 1
| Astonish: {{sk|Aggravation|1}}
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 7
| 7
Line 727: Line 792:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Confuse Ray: Move Gauge Refresh 1
| Confuse Ray: {{sk|Move Gauge Refresh|1}}
| Has a small chance of charging the user's move gauge by one when a move is successful.
| Has a chance (20%) of charging the user's move gauge by one when a move is successful.
| 5
| 5
| 60
| 60
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Confuse Ray: Move Gauge Refresh 3
| Confuse Ray: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Potion: Move Gauge Refresh 3
| Potion: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Potion: MP Refresh 3
| Potion: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Potion: Master Healer 1
| Potion: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| Increases the amount of HP restored by the user's healing moves.
| 10
| 10
Line 757: Line 822:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| I See You!: Move Gauge Refresh 3
| I See You!: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| I See You!: MP Refresh 3
| I See You!: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Stalwart
| {{sk|Stalwart}}
| Sp. Def cannot be lowered.
| Sp. Def cannot be lowered.
| 8
| 8
Line 775: Line 840:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Healthy Healing
| {{sk|Healthy Healing}}
| Makes the user gradually heal itself if its HP is full when it enters a battle.
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
| 8
| 8
| 96
| 96
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user once during battle.
| Removes the confused, flinching, and trapped conditions from the user once during battle.
| 8
| 8
Line 787: Line 852:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Toughen Up 1
| {{sk|Toughen Up|1}}
| Has a small chance of raising the user's Defense when the user is hit by an attack move.
| Has a chance (20%) of raising the user's Defense by 1 stat rank when the user is hit by an attack move.
| 9
| 9
| 108
| 108
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Tighten Up 1
| {{sk|Tighten Up|1}}
| Has a small chance of raising the user's Sp. Def when the user is hit by an attack move.
| Has a chance (20%) of raising the user's Sp. Def by 1 stat rank when the user is hit by an attack move.
| 9
| 9
| 108
| 108
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Unbending
| {{sk|Unbending}}
| Defense cannot be lowered.
| Defense cannot be lowered.
| 8
| 8
Line 805: Line 870:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sync Cure
| {{sk|Sync Cure}}
| Removes all status conditions from the user after using a sync move.
| Removes all status conditions from the user after using a sync move.
| 8
| 8
Line 811: Line 876:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Synchro Healing 1
| {{sk|S-Move: Team HP Recovery (M)|1}}
| Restores the HP of all allied sync pairs after using a sync move.
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| First Aid 4
| {{sk|First Aid|4}}
| Once per battle, restores the user's HP when in a pinch.
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 10
| 120
| 120
Line 836: Line 901:
|}
|}


==Availability==
==Gastly==
Morty and Drifblim can be battled against in:
{{Masters
* [[Training area|Flying, Ghost, and Water Drill 1]] (since 2.0.0 update)
|name=Gastly
|ndex=0092
|type=Ghost
|gender=m
|role=Support
|move1=Ghost
|base=4EX
|weakness=Dark
|description=It’s said that gas emanating from a graveyard was possessed by the grievances of the deceased and thus became a Pokémon.
|hp=586|atk=146|def=224|spatk=176|spdef=242|spe=268
|hp2=666|atk2=186|def2=264|spatk2=216|spdef2=282|spe2=308
}}
 
===Availability===
Morty & Gastly can be teamed up with by scouting Morty and raising him to friendship level 100 in the [[Trainer Lodge]].
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Ominous Wind}}
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]]
{{statustable|Physical}}
|2
|47
|56
|100%
|An opponent
|Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank.
|- style="background:#fff"
|[[X Sp. Atk]] All
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|[[Full Heal]]
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|An ally
|Removes all status conditions from an ally.
|- style="background:#fff"
|See the Unseen!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the user's evasiveness by 2 stat ranks. Raises the Speed and critical-hit rate of all allied sync pairs by 1 stat rank.
|- style="background: #{{ghost color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|See What Others Cannot Ghost Beam
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
! Name
! Description
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
| {{sk|Swag Bag|1}}
|Raises the chance of raising stat values with the additional effects of moves.
|-style="background:#fff"
| {{sk|Group Slapdash|9}}
| Raises the Speed of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses.
|-style="background:#fff"
| {{sk|First Aid|4}}
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Ghost Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Johto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Support
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
The sync grid for Morty & Gastly is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 2
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 2
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Ominous Wind: Power +4
| Ominous Wind: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Ominous Wind: Power +4
| Ominous Wind: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Ominous Wind: Power +4
| Ominous Wind: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Ominous Wind: Power +4
| Ominous Wind: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Ominous Wind: Power +4
| Ominous Wind: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Ominous Wind: {{sk|Move Gauge Refresh|1}}
| Has a chance (20%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Ominous Wind: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Ominous Wind: {{sk|Swag Bag|1}}
| Raises the chance of raising stat values with the additional effects of moves.
| 9
| 108
| 3
|-style="background:#fff"
| X Sp. Atk All: {{sk|Move Gauge Refresh|2}}
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Sp. Atk All: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Full Heal: {{sk|Move Gauge Refresh|2}}
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Full Heal: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| See the Unseen!: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| See the Unseen!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| {{sk|Antitoxin}}
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Fast Runner}}
| Evasiveness cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Stalwart}}
| Sp. Def cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Tighten Up|4}}
| Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Ridicure|1}}
| Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Flabbergast|4}}
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
| 7
| 84
| 3
|-style="background:#fff"
| {{sk|Fail Forward|1}}
| Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Healthy Healing}}
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|S-Move: Team HP Recovery (M)|1}}
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| See What Others Cannot Ghost Beam: Power +25
| See What Others Cannot Ghost Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| See What Others Cannot Ghost Beam: Power +25
| See What Others Cannot Ghost Beam: Power ↑ +25
| 5
| 60
| 3
|}
 
{{anchor|Mega Banette}}
==Banette==
{{MastersInfobox
|type=ghost
|name=<span style="color:#FFF">Morty (Fall 2021)</span>
|jname=<span style="color:#FFF">マツバ(21シーズン)</span>
|jtrans=<span style="color:#FFF">Matsuba (2021 Season)</span>
|image=Spr Masters Morty Fall 2021.png
|size=200px
|caption=Morty's model (Fall 2021)
|num=99
|enva=Brian Hanford
|java=[[Hiroshi Kamiya]]
|desc=Morty is ready to enjoy the Midnight Parade with his spooky partner, Banette. Together, they welcome Trainers and usher them into the world of Ghost-type Pokémon.
}}
{{Masters
|name=Banette
|name2=Mega Banette
|name2link=Mega Evolution (Masters)
|ndex=0354
|ndex2=0354M
|type=Ghost
|role=Tech
|gender=m
|move1=Ghost
|base=6
|weakness=Dark
|description=It's a stuffed toy that was thrown away and became possessed, ever searching for the one who threw it away so it can exact its revenge.
|hp=621|atk=232|def=174|spatk=200|spdef=174|spe=228
|hp2=721|atk2=272|def2=214|spatk2=240|spdef2=214|spe2=268
|mega=1
|hp3=621|atk3=278|def3=174|spatk3=200|spdef3=174|spe3=273
|hp4=721|atk4=326|def4=214|spatk4=240|spdef4=214|spe4=321
}}


===Sync Pair Stories===
===Availability===
Morty (Fall 2021) is exclusive to seasonal scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|ghost}}
{{MastersAvailability/entry|Morty Seasonal Scout|October 14 to November 5, 2021|note=Debut}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|October 24 to November 11, 2022}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|October 18 to November 1, 2023}}
{{MastersAvailability/foot|ghost}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|ghost}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 C|March 5 to 17, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11|August 22 to September 4, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 23 to September 7, 2023|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 25 to September 4, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|ghost}}
 
===Moves===
Morty's Banette uses {{m|Shadow Claw}} as its damage-dealing move. Upon [[Mega Evolution (Masters)|Mega Evolving]], Banette replaces Shadow Claw with {{m|Shadow Sneak}}.
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Shadow Claw}}
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]]
{{statustable|Physical}}
|2
|40
|48
|100%
|An opponent
|Critical hits land more easily.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|[[Dire Hit]] +
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's critical-hit rate by 2 stat ranks.
|- style="background:#fff"
|{{m|Will-O-Wisp}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Status}}
|2
|—
|—
|90%
|An opponent
|Leaves the target burned.
|- style="background:#fff"
|Into the Night!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's Attack and Defense by 2 stat ranks. Raises the user's accuracy by 1 stat rank.
|- style="background:#fff"
|{{m|Shadow Sneak}}
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]]
{{statustable|Physical}}
|0<br>(3 uses)
|75
|90
|100%
|An opponent
|No additional effect.<br>''(Only after Mega Evolving)''
|- style="background: #{{ghost color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Midnight Fright Ghost Impact
|{{t|Ghost}}<br>[[File:GhostIC Masters.png|20px]]
{{statustable|Physical}}
|—
|160
|192
|—
|An opponent
|Become Mega Banette until the end of battle. This move's power increases when the target is burned.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
! Name
! Description
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|Wide Awake}}
|Prevents the user from falling asleep.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|{{sk|Searing Quick Combo|9}}
|Restores one MP for the user's moves with a quick move effect tag when its attack move is successful while the target is burned.<br>''(Only after Mega Evolving)''
|-style="background:#fff"
|{{sk|Go Viral|9}}
|When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs.
|-style="background:#fff"
|{{sk|Burn Synergy|5}}
|Powers up the user's moves when the target is burned.
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Ghost Tech
|Raises allies' Attack and Sp. Atk by 12 when using Ghost-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Johto Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Seasonal Outfit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Cape Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{ghost color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
 
===Sync grid===
Morty (Fall 2021) & Banette's [[sync grid]] is an expanded grid, made available when the sync pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center"
|- style="background: #{{ghost color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Shadow Claw: Power +4
| Shadow Claw: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Shadow Claw: Power +4
| Shadow Claw: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Shadow Claw: Power +4
| Shadow Claw: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Shadow Claw: Power +4
| Shadow Claw: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Shadow Claw: Power +4
| Shadow Claw: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Shadow Claw: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Shadow Sneak: Power +4
| Shadow Sneak: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Shadow Sneak: Power +4
| Shadow Sneak: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Shadow Sneak: Power +4
| Shadow Sneak: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Shadow Sneak: Power +4
| Shadow Sneak: Power ↑ +4
| 4
| 48
| 2
|-style="background:#fff"
| Shadow Sneak: {{sk|Overwhelm|9}}
| Lowers the target's Attack by one stat rank when the user's attack move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Shadow Sneak: {{sk|Overwhelm|9}}
| Lowers the target's Attack by one stat rank when the user's attack move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Will-O-Wisp: Accuracy +5
| Will-O-Wisp: Accuracy ↑ +5
| 3
| 36
| 1
|-style="background:#fff"
| Will-O-Wisp: Accuracy +5
| Will-O-Wisp: Accuracy ↑ +5
| 3
| 36
| 2
|-style="background:#fff"
| Will-O-Wisp: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Dire Hit +: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Into the Night!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Acuity}}
| Accuracy cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Vigilance}}
| Protects the user against critical hits.
| 6
| 72
| 2
|-style="background:#fff"
| {{sk|On the Ropes|2}}
| Reduces damage when the user is hit by a physical attack move while in a pinch.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 3
|-style="background:#fff"
| {{sk|Power Reserves|3}}
| Powers up the user's moves when in a pinch.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Sync Regen}}
| Applies the Gradual Healing effect to the user after using its sync move.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Scorching Sync|5}}
| Powers up the user's sync moves when the target is burned.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Head Start|1}}
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Power Posture}}
| The more the target's Attack is lowered, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Pecking Order}}
| The more the target's Attack is lowered, the more it powers up the user's sync moves.
| 10
| 120
| 3
|-style="background:#fff"
| Midnight Fright Ghost Impact: Power +25
| Midnight Fright Ghost Impact: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Midnight Fright Ghost Impact: Power +25
| Midnight Fright Ghost Impact: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Midnight Fright Ghost Impact: Power +25
| Midnight Fright Ghost Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Midnight Fright Ghost Impact: Power +25
| Midnight Fright Ghost Impact: Power ↑ +25
| 5
| 60
| 3
|}
 
==Ho-Oh==
{{MastersInfobox
|type=fire
|name=<span style="color:#FFF">Sygna Suit Morty</span>
|jname=<span style="color:#FFF">マジコスマツバ</span>
|jtrans=<span style="color:#FFF">Serious Costume Matsuba</span>
|image=Spr Masters Morty Sygna.png
|size=200px
|caption=Sygna Suit Morty's model
|num=99
|enva=Brian Hanford
|java=[[Hiroshi Kamiya]]
|desc=Morty is back in a sygna suit that shines. His dedication to training has finally paid off as he soars into a new future together with his partner, Ho-Oh.
}}
{{Masters
|name=Ho-Oh
|ndex=0250 s
|shiny=yes
|type=Fire
|role=Support
|exrole=Field
|move1=Fire
|base=6
|weakness=Electric
|description=Ho-Oh’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
|hp=689|atk=200|def=322|spatk=156|spdef=322|spe=227
|hp2=849|atk2=240|def2=382|spatk2=196|spdef2=382|spe2=307
}}
 
===Availability===
Sygna Suit Morty is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|fire}}
{{MastersAvailability/entry|Sygna Suit Morty Poké Fair Scout|April 28 to June 15, 2022|note=Debut}}
{{MastersAvailability/entry|Sygna Suit Morty Poké Fair Scout|June 8 to July 2, 2023|note=Vertical sync grid expansion received}}
{{MastersAvailability/entry|Double Feature Poké Fair Scout|November 8 to 22, 2023|note=Only {{type|Fire}} sync pairs could be recruited}}
{{MastersAvailability/entry|Sygna Suit Morty Poké Fair Scout|May 5 to 20, 2024|note=EX role received}}
{{MastersAvailability/foot|fire}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|fire}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15|August 29 to October 3, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|September 4 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|fire}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Flame Charge}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Physical}}
|2
|30
|36
|100%
|An opponent
|Raises the user's Speed by 1 stat rank.
|- style="background:#fff"
|[[Potion]]
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|An ally
|Restores an ally's HP by approximately 40% of its maximum HP.
|- style="background:#fff"
|{{m|Sunny Day}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|Entire field
|Makes the weather sunny.
|- style="background:#fff"
|Believe!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Allied side
|Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Defense, Sp. Def, and Speed of all allied sync pairs by 1 stat rank. In addition, raises the critical-hit rate of all allied sync pairs by 1 stat rank when the weather is sunny.
|- style="background: #{{fire color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Rainbow-Hued {{mcolor|Sacred Fire|000}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Physical}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Sunny)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Description
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|Group Afflicter's Advantage|1}}
|Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's Pokémon uses a status move each battle.
|-style="background:#fff"
|{{sk|Team Sunbathe|9}}
|Restores the HP of all allied sync pairs when the user uses a move while the weather is sunny.
|-style="background:#fff"
|{{sk|Sync Damage Guard}}
|Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Fire Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Johto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Support
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Supernatural Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1
|Raises the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Sygna Suit Morty & Ho-Oh's [[sync grid]] is an expanded grid, made available when the sync pair first released. It was further expanded on June 8, 2023.
 
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 2
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Flame Charge: Power +4
| Flame Charge: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Flame Charge: Power +4
| Flame Charge: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Flame Charge: Power +4
| Flame Charge: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Flame Charge: Power +4
| Flame Charge: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Flame Charge: Power +4
| Flame Charge: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Flame Charge: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Flame Charge: {{sk|Dashing Team|9}}
| Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
| 9
| 108
| 2
|-style="background:#fff"
| Potion: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Potion: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| 10
| 120
| 2
|-style="background:#fff"
| Potion: {{sk|Friend Mend|9}}
| When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move.
| 8
| 96
| 2
|-style="background:#fff"
| Potion: {{sk|Friend Care|9}}
| When the user's move targeting an allied sync pair (excluding field effects) is successful, removes the flinching, confused, and trapped conditions from the allied sync pair affected by the move.
| 8
| 96
| 2
|-style="background:#fff"
| Potion: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| 10
| 120
| 3
|-style="background:#fff"
| Sunny Day: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Sunny Day: {{sk|Team Body-Bracing Infliction|2}}
| Raises the Defense of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Sunny Day: {{sk|Team Mind-Bracing Infliction|2}}
| Raises the Sp. Def of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Sunny Day: {{sk|Team Hit and Heal}}
| Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful.
| 10
| 120
| 4
|-style="background:#fff"
| Believe!: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Believe!: {{sk|Critical Squad|1}}
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Flameproof}}
| Prevents the user from getting burned.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Unflappable}}
| Prevents the user from flinching.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Sunny Disposition}}
| Stats cannot be lowered when the weather is sunny.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Speeding Sun|2}}
| Quickly charges the move gauge when the weather is sunny.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Vigilance}}
| Protects the user against critical hits.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|Team Gimme Five|1}}
| Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Adrenaline|1}}
| Reduces the sync move countdown by 1 the first time the user's sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Sunbathe|9}}
| Restores the user's HP when it uses a move while the weather is sunny.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Endurance}}
| When the user enters battle with full HP, applies the Enduring effect to it.
| 10
| 120
| 5
|-style="background:#fff"
| {{sk|Sunburst}}
| Makes the weather sunny the first time the user enters a battle each battle.
| 10
| 120
| 5
|-style="background:#fff"
| Rainbow-Hued Sacred Fire: Power +25
| Rainbow-Hued Sacred Fire: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Rainbow-Hued Sacred Fire: Power +25
| Rainbow-Hued Sacred Fire: Power ↑ +25
| 5
| 60
| 3
|}
 
==Other Pokémon==
===On hand===
Morty is seen with his {{TP|Morty|Gengar}} during the [[story event]] [[A Golden Future]].
{| style="float:left; width: 96px"
|-
| {{ActivePoké|Morty|Gengar|Masters0094.png|ghost|poison|size=100px}}
|
|}{{-}}
 
==Appearances==
===Battle appearances===
Morty & Drifblim can be battled against in:
* [[Training area]]: {{DL|Training area|Cap-Unlock Area 2|Flying, Ghost, and Water Drill 1}} (since 2.0.0 update)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (August 19 to 28, 2021)
* [[Battle with Pals]]: Friendiversary Gifts (as a side foe; March 14 to 22, 2022)
 
Sygna Suit Morty & Ho-Oh can be battled against in:
* [[Battle Rally]] (Area 1–9)
* [[Story event]]: [[Chase the Northern Wind]] (June 15 to July 2, 2023; May 20 to June 4, 2024)
 
===Story appearances===
Morty appears in his normal outfit in the following story areas:
* [[Solo event]]: [[Morty's Secret Ghost Training]]
* [[Story event]]s:
** [[Fight or Fright]]
** [[A Golden Future]]
* [[Neo Champions]]: [[Honing One's Love]]
* [[Special event]]: [[Electricity Disruptors]]
 
Morty appears in his fall outfit in the following story areas:
* [[Story event]]s:
** [[Midnight Battle Ball]]
** [[Otherworldly Encounter]]
** [[The Haunted Museum]]
 
Morty appears in his sygna suit in the following story areas:
* [[Villain Arc]]: {{DL|Villain Arc|Johto: Team Rocket's Revival}}
* [[Story event]]s:
** [[A Golden Future]]
** [[Chase the Northern Wind]]
* [[Solo event]]: [[Kris's Worries]]
 
===Sync pair stories===
====Morty & Drifblim====
* A Day with Morty
* A Day with Morty
====Morty (Fall 2021) & Banette====
* Welcome to a Night of Fright
* The Long Night Begins
* Grim Grinning Ghosts
* The Warden in the Dark
* A Mask and a Friend
====Sygna Suit Morty & Ho-Oh====
* A Day with Sygna Suit Morty


==Quotes==
==Quotes==
{{main|Morty/Quotes#Pokémon Masters EX}}
{{main|Morty/Quotes#Pokémon Masters EX|Morty/Quotes → Pokémon Masters EX}}


==Gallery==
==Gallery==
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color}}; font-size:80%"
===Morty===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color}}; font-size:80%; color:white"
|-
|-
| colspan=6 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background: #{{ghost color light}}" | [[File:Masters Dream Team Maker Morty and Drifblim.png|x200px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Dream Team Maker Morty and Drifblim.png|x250px]]
| colspan=6 style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Mindscape.png|x200px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Mindscape.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Morty Friend Snapshot.png|x250px]]
|-
|-
| colspan=6 | Morty and Drifblim on <br>Pokémon Masters EX Dream Team Maker
| colspan=2 | Morty & Drifblim on <br>Pokémon Masters EX Dream Team Maker
| colspan=6 | Morty's sync move mindscape<br>({{color2|000|Ecruteak Gym}})
| colspan=2 | Morty's sync move mindscape<br>({{color2|FFF|Ecruteak Gym}})
| Trainer Lodge Friend Snapshot
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background: #{{ghost color light}}" | [[File:Spr Masters Morty 2.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background: #{{ghost color light}}" | [[File:VSMorty Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty 2.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background: #{{ghost color light}}" | [[File:Spr Masters Morty EX.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty EX.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background: #{{ghost color light}}" | [[File:VSMorty EX Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty EX Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Morty Story Snapshot.png|x250px]]
|-
|-
| colspan=3 | 5★ model
| VS model<br>(Normal colors)
| colspan=3 | 5★ VS model
| 6★ model<br>(Normal colors)
| colspan=3 | 6★ EX model
| 6★ model<br>(EX colors)
| colspan=3 | 6★ EX VS model
| VS model<br>(EX colors)
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 1 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 2 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 3 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Emote 4 Masters.png|80px]]
|-
|-
| colspan=3 | Trainer emote<br>Nice!
| Trainer emote<br>Nice!
| colspan=3 | Trainer emote<br>Watch out!
| Trainer emote<br>Watch out!
| colspan=3 | Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| colspan=3 | Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| Trainer Lodge Story Snapshot
|-
|-
| colspan=4 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 2-Star Morty Secret Ghost Training.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 1-Star Morty Secret Ghost Training.png|120px]]
| colspan=4 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 3-Star Morty Secret Ghost Training.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 2-Star Morty Secret Ghost Training.png|120px]]
| colspan=4 style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal Ghost Whisperer.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 3-Star Morty Secret Ghost Training.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal Ghost Whisperer.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Morty Plushie.png|x120px]]
|-
|-
| colspan=4 | Medal<br>2★ Morty's Secret Ghost Training
| Medal<br>1★ Morty's Secret Ghost Training
| colspan=4 | Medal<br>3★ Morty's Secret Ghost Training
| Medal<br>2★ Morty's Secret Ghost Training
| colspan=4 | Medal<br>Ghost Whisperer
| Medal<br>3★ Morty's Secret Ghost Training
| Medal<br>Ghost Whisperer
| Morty Plushie decoration<br>for the {{color2|FFF|Trainer Lodge}}
|}
 
===Morty (Fall 2021)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color}}; font-size:80%; color:white"
|-
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty Fall 2021 Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty Fall 2021 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Spr Masters Morty Fall 2021 EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:VSMorty Fall 2021 EX Masters.png|120px]]
| style="{{roundy|5px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Fall 2021 Mindscape.png|x200px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Morty's sync move mindscape<br>(Fall 2021)
|-
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Morty Fall 2021 Emote 4 Masters.png|80px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 1-Star Midnight Spookfest.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 2-Star Midnight Spookfest.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal 3-Star Midnight Spookfest.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}" | [[File:Masters Medal Thrills and Chills.png|120px]]
|-
| Medal<br>1★ Midnight {{tt|Spookfest|prior to version 2.25.0}}/<br>{{tt|Battle Ball|starting from version 2.25.0}}
| Medal<br>2★ Midnight {{tt|Spookfest|prior to version 2.25.0}}/<br>{{tt|Battle Ball|starting from version 2.25.0}}
| Medal<br>3★ Midnight {{tt|Spookfest|prior to version 2.25.0}}/<br>{{tt|Battle Ball|starting from version 2.25.0}}
| Medal<br>Thrills and Chills
|}
 
===Sygna Suit Morty===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%; color:#fff;"
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSMorty Sygna Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Morty Sygna 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Morty Sygna EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSMorty Sygna EX Masters.png|120px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Mindscape.png|x200px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Sygna Suit Morty's sync move mindscape<br>({{color2|fff|Bell Tower}})
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Morty Sygna Emote 4 Masters.png|80px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 1-Star A Golden Future.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 2-Star A Golden Future.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 3-Star A Golden Future.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal Rainbow Cascade.png|120px]]
|-
| Medal<br>1★ A Golden Future
| Medal<br>2★ A Golden Future
| Medal<br>3★ A Golden Future
| Medal<br>Rainbow Cascade
|}
|}


==Trivia==
==Trivia==
* In his sync pair story, Morty says that the {{TP|Morty|Gengar}} he uses at his [[Gym]] has been with him longer than Drifblim; however, he decided to enter the [[Pokémon Masters League|PML]] with Drifblim so he could get to know it better.
* Excluding potentially [[Scottie]] and [[Bettie]], Morty is the first Trainer to form at least one sync pair for each role (prior to the introduction of the Sprint and Field roles).
* All versions of Morty use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Eusine}}, {{mas|Phoebe}}, and {{mas|Allister}}.
* Sygna Suit Morty & Ho-Oh are the first [[sygna suit]] sync pair with a [[Shiny Pokémon]].
** Sygna Suit Morty & Ho-Oh are also the first sygna suit sync pair with a Shiny Legendary Pokémon.
* Sygna Suit Morty & Ho-Oh are the first sygna suit sync pair with the Gym Leader [[theme skill]], despite Morty not being the first [[Gym Leader]] who received a sygna suit.
===Origin===
===Origin===
Morty's design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. Morty uses Drifblim during his [[rematch]] with the {{player}} in the Pokémon HeartGold and SoulSilver. Drifblim's Dex entry comes from from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Morty's design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. Morty uses Drifblim during his [[rematch]] with the {{player}} in the Pokémon HeartGold and SoulSilver. Drifblim's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.


Morty uses Mismagius during his rematch with the player in the Pokémon HeartGold and SoulSilver as well as [[Pokémon World Tournament]] battle in {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}. Mismagius's Dex entry comes from from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Morty uses Mismagius during his rematch with the player in the Pokémon HeartGold and SoulSilver, as well as at the [[Pokémon World Tournament]] in {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}. Mismagius's Dex entry comes from Pokémon Ultra Sun.
 
Morty uses Gastly in his Gym battle against the player in the [[Johto]]-based [[core series]] games. Gastly's Dex entry comes from Pokémon Ultra Sun.
 
Morty uses Banette at the Pokémon World Tournament in Pokémon Black 2 and White 2. Banette's Dex entry comes from Pokémon Ultra Sun.
 
While Morty does not own a Ho-Oh outside this game, his hometown of {{ci|Ecruteak}} shares a history with it, and he expresses interest in meeting it in the core series games. Ho-Oh's Dex entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}.


==In other languages==
==In other languages==
Line 896: Line 2,494:
''Pierce the Veil!''
''Pierce the Veil!''
{{langtable
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=ぼくにはみえる ''{{tt|Boku ni wa Mieru|I Can See It}}''
|ja=ぼくにはみえる ''{{tt|Boku ni wa Mieru|I Can See It}}''
|zh_cmn=我能看見 ''{{tt|Wǒ néng Kànjiàn|I Can See It}}''
|zh_cmn=我能看見 ''{{tt|Wǒ néng Kànjiàn|I Can See It}}''
Line 908: Line 2,506:
''Mystic Seer Phantom Force''
''Mystic Seer Phantom Force''
{{langtable
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=千里眼を持つ修験者の ゴーストダイブ ''{{tt|Senrigan o Motsu Shugensha no Gōsuto Daibu|Clairvoyant Ascetic Phantom Force}}''
|ja=千里眼を持つ修験者の ゴーストダイブ ''{{tt|Senrigan o Motsu Shugensha no Gōsuto Daibu|Clairvoyant Ascetic Phantom Force}}''
|zh_cmn=千里眼修驗者之 潛靈奇襲 ''{{tt|Qiānlǐyǎn Xiūyànzhě-zhī Qiánlíng Qíxí|Clairvoyant Ascetic Phantom Force}}
|zh_cmn=千里眼修驗者之 潛靈奇襲 ''{{tt|Qiānlǐyǎn Xiūyànzhě-zhī Qiánlíng Qíxí|Clairvoyant Ascetic Phantom Force}}
Line 924: Line 2,522:
''I See You!''
''I See You!''
{{langtable
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=相手になろう! ''{{tt|Aite ni Narō!|I'll Be Your Opponent!}}''
|ja=相手になろう! ''{{tt|Aite ni Narō!|I'll Be Your Opponent!}}''
|zh_cmn=來交個手吧! ''{{tt|Lái Jiāo gè Shǒu ba!|Let's Fight!}}''
|zh_cmn=來交個手吧! ''{{tt|Lái Jiāo gè Shǒu ba!|Let's Fight!}}''
Line 936: Line 2,534:
''Tales of Mystery Ghost Beam''
''Tales of Mystery Ghost Beam''
{{langtable
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=信じて修行を続ける ゴーストレイ ''{{tt|Shinjite Shugyō o Tsuzukeru Gōsuto Rei|Devoted Discipline Ghost Ray}}''
|ja=信じて修行を続ける ゴーストレイ ''{{tt|Shinjite Shugyō o Tsuzukeru Gōsuto Rei|Devoted Discipline Ghost Ray}}''
|zh_cmn=深信不疑持續修行之 幽靈光線 ''{{tt|Shēnxìnbùyí Chíxù Xiūxíng zhī Yōulíng Guāngxiàn|Devoted Discipline Ghost Ray}}''
|zh_cmn=深信不疑持續修行之 幽靈光線 ''{{tt|Shēnxìnbùyí Chíxù Xiūxíng zhī Yōulíng Guāngxiàn|Devoted Discipline Ghost Ray}}''
Line 944: Line 2,542:
|it=Raggio Spettro forte e puro
|it=Raggio Spettro forte e puro
|es=Rayo Fantasma del Entrenamiento Tenaz
|es=Rayo Fantasma del Entrenamiento Tenaz
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''See the Unseen!''
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=きみにみえるかな? ''{{tt|Kimi ni mieru ka na?|Can You See It?}}''
|zh_cmn=你看得見嗎? ''{{tt|Nǐ Kàn dé Jiàn ma>|Can You See It?}}''
|fr=Tu vois ce que je vois ?
|de=Siehst du das?
|ko=네가볼수있으려나? ''{{tt|Negabolsu-iss-eu-ryeona|Can You See It?}}''
|it=Puoi vederlo?
|es=¿Podéis verlo?
}}
| style="vertical-align:top" |
''See What Others Cannot Ghost Beam''
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=みえないものがみえる ゴーストレイ ''{{tt|Mienai-mono ga Mieru Gōsuto Rei|See the Unseen Ghost Ray}}''
|zh_cmn=能見他人所不見之 幽靈光線 ''{{tt|Néng Jiàn Tārén Suǒ Bùjiàn zhī Yōulíng Guāngxiàn|See What Others Cannot Ghost Beam Ghost Ray}}
|fr=Je vois ce que tu ne peux pas voir ! Laser Spectre !
|de=Geisterstrahl der verborgenen Dinge
|ko=보이지 않는 것이 보이는 고스트레이 ''{{tt|Boiji Anneun Geos-i Boineun Goseuteu Rei|See the Unseen Ghost Ray}}''
|it=Raggio Spettro che vede l'invisibile
|es=Rayo Fantasma de lo que Otros no Ven
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Into the Night!
''
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=宴を始めよう! ''{{tt|Utage o Hajimeyō|Let the Feast Begin!}}''
|zh_cmn=讓盛宴開始吧! ''{{tt|Ràng Shèngyàn Kāishǐ ba!|Let the Feast Begin!}}''
|fr=Que la fête commence !
|de=Das Festmahl kann beginnen!
|ko=연회를시작하자! ''{{tt|Yeonhoe-reul Sijakhaja!|Let the Feast Begin!}}''
|it=Che la festa cominci!
|es=¡Que dé comienzo el banquete!
}}
| style="vertical-align:top" |
''Midnight Fright Ghost Impact''
{{langtable
|color={{ghost color}}|bordercolor={{ghost color dark}}|textcolor=fff
|ja=夜の宴へ導く ゴーストインパクト ''{{tt|Yoru no Utage e Michibiku Gōsuto Inpakuto|Lead to the Night Feast - Ghost Impact}}''
|zh_cmn=引領至晚間盛宴之 幽靈衝擊 ''{{tt|Yǐnlǐng zhì Wǎnjiān Shèngyàn zhī Yōulíng Chōngjí|Lead to the Night Feast - Ghost Impact}}
|fr=Vers la fête nocturne ! Impact Spectre !
|de=Geisterstoß der verfluchten Puppe
|ko=밤의 연회로 인도하는 고스트임팩트 ''{{tt|Bam-ui Yeonhoe-ro Indohaneun Goseuteu Impaekteu|Lead to the Night Feast - Ghost Impact}}''
|it=Spettrotuffo chiaroveggente
|es=Impacto Fantasma de Ultratumba
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Believe!''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=ぼくは信じる! ''{{tt|Boku wa Shinjiru!|I Believe!}}''
|zh_cmn=我深信不疑! ''{{tt|Wǒ Shēnxìn-Bùyí!|I Believe!}}''
|fr=J'y crois encore !
|de=Ich glaube an den Sieg!
|ko=나는믿어! ''{{tt|Naneunmid-eo!|I Believe!}}''
|it=Io ci credo!
|es=¡Creo en la leyenda!
}}
| style="vertical-align:top" |
''Rainbow-Hued Sacred Fire''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=新しい未来が舞い降りる せいなるほのお ''{{tt|Atarashii Mirai ga Maioriru Seinaru Honō|Advent of a New Future - Sacred Fire}}''
|zh_cmn=新的未來降臨之 神聖之火 ''{{tt|Xīn de Wèilái Jiànglín zhī Shénshèng-zhī Huǒ|Advent of a New Future - Sacred Fire}}''
|fr=Un nouveau but ! Feu Sacré !
|de=Läuterfeuer des Auserwählten
|ko=새로운 미래가 내려오는 성스러운불꽃 ''{{tt|Saero-un Mirae-ga Naeryeo-oneun Seongseureoun Bulkkot|Advent of a New Future - Sacred Fire}}''
|it=Magifuoco per un nuovo avvenire
|es=Fuego Sagrado Forjadestinos
}}
}}
|}
|}
Line 953: Line 2,636:
{{masterscharacters|ghost}}<br/>
{{masterscharacters|ghost}}<br/>
{{Project CharacterDex notice}}
{{Project CharacterDex notice}}
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]


[[Category:Gym Leaders]]
[[Category:Gym Leaders]]
[[Category:Ghost-type Trainers]]
[[Category:Ghost-type Trainers]]
[[Category:Trainers with Key Stones]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Trainers with Shiny Pokémon]]
[[Category:Masters EX characters with an alternate outfit]]


[[de:Jens#Pokémon Masters EX]]
[[de:Jens#Pokémon Masters EX]]
[[es:Morti#Pokémon Masters]]
[[es:Morti (Masters EX)]]
[[it:Angelo (Masters EX)]]
[[it:Angelo (Masters EX)]]
[[ja:マツバ (ポケモンマスターズ)]]
[[ja:マツバ (ポケモンマスターズ)]]
[[zh:松葉#Masters]]
[[zh:松葉#Masters]]

Latest revision as of 01:45, 5 September 2024

Morty
マツバ Matsuba
Spr Masters Morty.png
Morty's model
No. 99
English voice actor Brian Hanford[1]
Japanese voice actor Hiroshi Kamiya[2]
Description This Ghost-type Gym Leader has secretly trained at the Ecruteak City Gym his entire life. As a result, he can now see what others cannot.

Morty (Japanese: マツバ Matsuba) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Drifblim. This sync pair was first made available on July 15, 2020. This pair can be raised to Masters EX star.png 6★ EX from October 19, 2020.

Morty also forms a sync pair with Mismagius. This sync pair was first made available on May 31, 2021. This pair could be raised to Masters EX star.png 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.

Morty in his Fall 2021 seasonal outfit forms a sync pair with Banette, which is capable of Mega Evolving. This sync pair was first made available through a seasonal sync pair scout on October 14, 2021. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

Morty in his sygna suit forms a sync pair with Shiny Ho-Oh. This sync pair was first made available through a Poké Fair Scout on April 28, 2022. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

Morty also forms a sync pair with his Gastly. This sync pair can be obtained by reaching Friendship Level 100 with Morty in the Trainer Lodge. This pair could be raised to Masters EX star.png 6★ EX beginning on March 29, 2023, though this pair also lacks an EX style.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Drifblim

Masters0426.png Masters025W.png Type GhostIC Masters.png Ghost
Move type GhostIC Masters.png Ghost
Role Masters Physical Strike.png Strike (Physical)
Base Potential ★★★★★☆EX
Drifblim Weakness ElectricIC Masters.png Electric
There's a rumor that if you catch a Drifblim floating on the wind at dusk, you'll be carried away to the afterlife.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 776 383 114 315 114 336
Lv. 140, Max Potential 876 423 154 355 154 376
Mega Drifblim
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Morty is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Morty Spotlight Scout July 15 to 28, 2020 Debut
Morty and Fantina Spotlight Scout October 19 to November 2, 2020 6★ EX unlocked
Morty, Jasmine, and Glacia Spotlight Scout April 5 to 22, 2021
Triple Feature Spotlight Scout May 23 to June 6, 2022
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Shadow Ball Ghost
GhostIC Masters.png
Special 3 99 118 100% An opponent Has a chance (20%) of lowering the target's Sp. Def by 1 stat rank.
Dire Hit + None Status 0
(2 uses)
Self Raises the user's critical-hit rate by 2 stat ranks.
Phantom Force Ghost
GhostIC Masters.png
Physical 0
(3 uses)
160 192 100% An opponent The user takes on a phantom presence. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents’ moves will not hit the user while it is in this presence. If the user is hit by a sync move or max move while in phantom presence, the presence will fade.
Pierce the Veil! None Status 0
(2 uses)
Self Raises the user's Attack by 2 stat ranks. Raises the user's Attack by 4 stat ranks instead when it is affected by a status condition. Raises the user's Sp. Atk and evasiveness by 1 stat rank. Raises the user's Sp. Atk and evasiveness by 2 stat ranks instead when it is affected by a status condition.
Sync moves
Mystic Seer Phantom Force Ghost
GhostIC Masters.png
Physical 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Shook 2 Raises the user's Speed by 2 stat ranks the first time its HP drops to half or below each battle.
Last Word The user uses Explosion immediately before fainting.
Benefactor Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out.
Theme Skills
Theme skill icon type.png Ghost Strike Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks.
Theme skill icon region.png Johto Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Gym Leader Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon fashion.png Scarf Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Theme skill icon other.png Supernatural Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 1 per Theme skill icon region.png Johto theme Raises the following discovery level by the number of sync pairs that share the Theme skill icon region.png Johto theme:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

Morty & Drifblim's sync grid is an expanded grid, and has been available since the pair was released. It was further expanded on June 25, 2024.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 1
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +10 Attack +10 5 60 2
Attack +20 Attack +20 0 5 1
Defense +5 Defense +5 0 5 1
Defense +10 Defense +10 4 48 1
Defense +20 Defense +20 8 96 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +20 Sp. Atk +20 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +10 Sp. Def +10 4 48 2
Sp. Def +20 Sp. Def +20 8 96 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Shadow Ball: Power +2 Shadow Ball: Power ↑ +2 4 48 1
Shadow Ball: Power +2 Shadow Ball: Power ↑ +2 4 48 1
Shadow Ball: Power +2 Shadow Ball: Power ↑ +2 4 48 1
Shadow Ball: Power +2 Shadow Ball: Power ↑ +2 4 48 1
Shadow Ball: Power +3 Shadow Ball: Power ↑ +3 4 48 2
Shadow Ball: Power +3 Shadow Ball: Power ↑ +3 4 48 2
Shadow Ball: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Phantom Force: Power +2 Phantom Force: Power ↑ +2 4 48 1
Phantom Force: Power +2 Phantom Force: Power ↑ +2 4 48 1
Phantom Force: Power +2 Phantom Force: Power ↑ +2 4 48 1
Phantom Force: Power +2 Phantom Force: Power ↑ +2 4 48 2
Phantom Force: Power +2 Phantom Force: Power ↑ +2 4 48 2
Phantom Force: Power +2 Phantom Force: Power ↑ +2 4 48 2
Phantom Force: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 2
Phantom Force: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 3
Dire Hit +: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Pierce the Veil!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Pierce the Veil!: Mighty Command 9 Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. 3 36 2
Special Reserves 2 Raises the user's Sp. Atk by 2 stat ranks the first time it is in a pinch each battle. 8 96 2
Blind Spot The more the user's evasiveness has been raised, the more it powers up the user's sync moves. 10 120 2
Gritty 5 Powers up moves if the Pokémon is affected by a status condition. 8 96 3
Shifty Striker 1 Has a chance (20%) of raising the user's evasiveness by 1 stat rank when the user's Pokémon uses a move. 10 120 3
Power Flux 3 The fuller the move gauge, the more this powers up moves. 10 120 3
Demoralize 1 Lowers the Attack of all opposing sync pairs by 1 stat rank after using a sync move. 5 60 2
Ridicure 4 Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. 3 36 2
Pressure Cooker 9 Once per battle, reduces the user's sync move countdown by one when in a pinch. 10 120 3
Mad Strength 2 Has a chance (30%) of raising the user's Attack by 1 stat rank when one of its attacks is successful. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 5 60 3
Agile Entry 2 Raises the user's evasiveness by 2 stat ranks when it enters a battle. 5 60 3
Mystic Seer Phantom Force: Power +25 Mystic Seer Phantom Force: Power ↑ +25 5 60 3
Mystic Seer Phantom Force: Power +25 Mystic Seer Phantom Force: Power ↑ +25 5 60 3
Mystic Seer Phantom Force: Power +25 Mystic Seer Phantom Force: Power ↑ +25 5 60 3
Mystic Seer Phantom Force: Power +25 Mystic Seer Phantom Force: Power ↑ +25 5 60 3

Mismagius

Masters0429.png Masters025W.png Type GhostIC Masters.png Ghost
Move type GhostIC Masters.png Ghost
Role Masters Support.png Support
Base Potential ★★★★☆☆EX
Mismagius Weakness DarkIC Masters.png Dark
Feared for its wrath and the curses it spreads, this Pokémon will also, on a whim, cast spells that help people.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 520 265 229 156 229 224
Lv. 140, Max Potential 600 305 269 196 269 264
Mega Mismagius
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Morty & Mismagius can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on May 27, 2021.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Astonish Ghost
GhostIC Masters.png
Physical 1 12 14 100% An opponent Has a chance (30%) of making the target flinch.
Potion None Status 0
(2 uses)
An ally Restores an ally's HP by approximately 40% of its maximum HP.
Confuse Ray Ghost
GhostIC Masters.png
Status 2 100% An opponent Leaves the target confused.
I See You! None Status 0
(2 uses)
All allies Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.
Sync moves
Tales of Mystery Ghost Beam Ghost
GhostIC Masters.png
Special 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Master Healer 1 Increases the amount of HP restored by the user's healing moves.
Theme Skills
Theme skill icon type.png Ghost Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Johto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Gym Leader Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon fashion.png Scarf Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Supernatural Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 1 Masters Wistful Crystal icon.pngWistful ↑ 1 Raises the following discovery levels by 1:
Masters Soothing Crystal icon.pngSoothing Crystal
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Morty & Mismagius's sync grid is an expanded grid, and has been available since the pair was released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Astonish: Power +2 Astonish: Power ↑ +2 3 36 1
Astonish: Power +2 Astonish: Power ↑ +2 3 36 1
Astonish: Power +2 Astonish: Power ↑ +2 3 36 1
Astonish: Power +2 Astonish: Power ↑ +2 3 36 1
Astonish: Power +2 Astonish: Power ↑ +2 3 36 1
Astonish: Power +2 Astonish: Power ↑ +2 3 36 1
Astonish: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Astonish: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 7 84 3
Confuse Ray: Move Gauge Refresh 1 Has a chance (20%) of charging the user's move gauge by one when a move is successful. 5 60 1
Confuse Ray: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Potion: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Potion: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 3
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
I See You!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
I See You!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 3
Stalwart Sp. Def cannot be lowered. 8 96 2
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 8 96 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Toughen Up 1 Has a chance (20%) of raising the user's Defense by 1 stat rank when the user is hit by an attack move. 9 108 2
Tighten Up 1 Has a chance (20%) of raising the user's Sp. Def by 1 stat rank when the user is hit by an attack move. 9 108 2
Unbending Defense cannot be lowered. 8 96 3
Sync Cure Removes all status conditions from the user after using a sync move. 8 96 3
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Tales of Mystery Ghost Beam: Power +25 Tales of Mystery Ghost Beam: Power ↑ +25 5 60 3
Tales of Mystery Ghost Beam: Power +25 Tales of Mystery Ghost Beam: Power ↑ +25 5 60 3

Gastly

Masters0092.png Masters025W.png Type GhostIC Masters.png Ghost
Move type GhostIC Masters.png Ghost
Role Masters Support.png Support
Base Potential ★★★★☆☆EX
Gastly Weakness DarkIC Masters.png Dark
It’s said that gas emanating from a graveyard was possessed by the grievances of the deceased and thus became a Pokémon.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 586 146 224 176 242 268
Lv. 140, Max Potential 666 186 264 216 282 308
Mega Gastly
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Morty & Gastly can be teamed up with by scouting Morty and raising him to friendship level 100 in the Trainer Lodge.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Ominous Wind Ghost
GhostIC Masters.png
Physical 2 47 56 100% An opponent Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank.
X Sp. Atk All None Status 0
(2 uses)
All allies Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.
Full Heal None Status 0
(2 uses)
An ally Removes all status conditions from an ally.
See the Unseen! None Status 0
(2 uses)
All allies Raises the user's evasiveness by 2 stat ranks. Raises the Speed and critical-hit rate of all allied sync pairs by 1 stat rank.
Sync moves
See What Others Cannot Ghost Beam Ghost
GhostIC Masters.png
Special 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves.
Group Slapdash 9 Raises the Speed of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses.
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
Theme Skills
Theme skill icon type.png Ghost Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Johto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Gym Leader Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon fashion.png Scarf Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Supernatural Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 1 Masters Wistful Crystal icon.pngWistful ↑ 1 Raises the following discovery levels by 1:
Masters Soothing Crystal icon.pngSoothing Crystal
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

The sync grid for Morty & Gastly is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 3 36 1
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 3 36 1
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 3 36 1
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 3 36 2
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 3 36 2
Ominous Wind: Move Gauge Refresh 1 Has a chance (20%) of charging the user's move gauge by one when a move is successful. 7 84 1
Ominous Wind: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Ominous Wind: Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 9 108 3
X Sp. Atk All: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Sp. Atk All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Full Heal: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Full Heal: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
See the Unseen!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
See the Unseen!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Fast Runner Evasiveness cannot be lowered. 5 60 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Tighten Up 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 7 84 2
Ridicure 1 Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. 8 96 2
Flabbergast 4 Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. 7 84 3
Fail Forward 1 Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses. 8 96 3
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 9 108 3
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
See What Others Cannot Ghost Beam: Power +25 See What Others Cannot Ghost Beam: Power ↑ +25 5 60 3
See What Others Cannot Ghost Beam: Power +25 See What Others Cannot Ghost Beam: Power ↑ +25 5 60 3

Banette

Morty (Fall 2021)
マツバ(21シーズン) Matsuba (2021 Season)
Spr Masters Morty Fall 2021.png
Morty's model (Fall 2021)
No. 99
English voice actor Brian Hanford
Japanese voice actor Hiroshi Kamiya
Description Morty is ready to enjoy the Midnight Parade with his spooky partner, Banette. Together, they welcome Trainers and usher them into the world of Ghost-type Pokémon.
Masters0354.png Masters0354M.png Type GhostIC Masters.png Ghost
Move type GhostIC Masters.png Ghost
Role Masters Tech.png Tech
Base Potential ★★★★★☆EX
Banette Mega Banette Weakness DarkIC Masters.png Dark
It's a stuffed toy that was thrown away and became possessed, ever searching for the one who threw it away so it can exact its revenge.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 621 232 174 200 174 228
Lv. 140, Max Potential 721 272 214 240 214 268
Mega Banette
Lv. 140, Base Potential 621 278 174 200 174 273
Lv. 140, Max Potential 721 326 214 240 214 321

Availability

Morty (Fall 2021) is exclusive to seasonal scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Morty Seasonal Scout October 14 to November 5, 2021 Debut
Super Spotlight Seasonal Scout October 24 to November 11, 2022
Super Spotlight Seasonal Scout October 18 to November 1, 2023
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Seasonal Scout ×11 C March 5 to 17, 2022 Available using paid gems only
5★-Select Seasonal Scout ×11 August 22 to September 4, 2022 Available using paid gems only
5★-Select Seasonal Scout ×11 B August 23 to September 7, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
5★-Select Seasonal Scout ×11 B August 25 to September 4, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Morty's Banette uses Shadow Claw as its damage-dealing move. Upon Mega Evolving, Banette replaces Shadow Claw with Shadow Sneak.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Shadow Claw Ghost
GhostIC Masters.png
Physical 2 40 48 100% An opponent Critical hits land more easily.
(Only before Mega Evolving)
Dire Hit + None Status 0
(2 uses)
Self Raises the user's critical-hit rate by 2 stat ranks.
Will-O-Wisp Fire
FireIC Masters.png
Status 2 90% An opponent Leaves the target burned.
Into the Night! None Status 0
(2 uses)
Self Raises the user's Attack and Defense by 2 stat ranks. Raises the user's accuracy by 1 stat rank.
Shadow Sneak Ghost
GhostIC Masters.png
Physical 0
(3 uses)
75 90 100% An opponent No additional effect.
(Only after Mega Evolving)
Sync moves
Midnight Fright Ghost Impact Ghost
GhostIC Masters.png
Physical 160 192 An opponent Become Mega Banette until the end of battle. This move's power increases when the target is burned.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Wide Awake Prevents the user from falling asleep.
(Only before Mega Evolving)
Searing Quick Combo 9 Restores one MP for the user's moves with a quick move effect tag when its attack move is successful while the target is burned.
(Only after Mega Evolving)
Go Viral 9 When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs.
Burn Synergy 5 Powers up the user's moves when the target is burned.
Theme Skills
Theme skill icon type.png Ghost Tech Raises allies' Attack and Sp. Atk by 12 when using Ghost-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Theme skill icon region.png Johto Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon fashion.png Seasonal Outfit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Theme skill icon fashion.png Cape Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Theme skill icon other.png Supernatural Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 2 Raises the following discovery level by 2:
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

Morty (Fall 2021) & Banette's sync grid is an expanded grid, made available when the sync pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Shadow Claw: Power +4 Shadow Claw: Power ↑ +4 3 36 1
Shadow Claw: Power +4 Shadow Claw: Power ↑ +4 3 36 1
Shadow Claw: Power +4 Shadow Claw: Power ↑ +4 3 36 1
Shadow Claw: Power +4 Shadow Claw: Power ↑ +4 3 36 2
Shadow Claw: Power +4 Shadow Claw: Power ↑ +4 3 36 2
Shadow Claw: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Shadow Sneak: Power +4 Shadow Sneak: Power ↑ +4 4 48 1
Shadow Sneak: Power +4 Shadow Sneak: Power ↑ +4 4 48 1
Shadow Sneak: Power +4 Shadow Sneak: Power ↑ +4 4 48 1
Shadow Sneak: Power +4 Shadow Sneak: Power ↑ +4 4 48 2
Shadow Sneak: Overwhelm 9 Lowers the target's Attack by one stat rank when the user's attack move is successful. 7 84 2
Shadow Sneak: Overwhelm 9 Lowers the target's Attack by one stat rank when the user's attack move is successful. 7 84 3
Will-O-Wisp: Accuracy +5 Will-O-Wisp: Accuracy ↑ +5 3 36 1
Will-O-Wisp: Accuracy +5 Will-O-Wisp: Accuracy ↑ +5 3 36 2
Will-O-Wisp: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Dire Hit +: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 1
Into the Night!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Acuity Accuracy cannot be lowered. 5 60 1
Vigilance Protects the user against critical hits. 6 72 2
On the Ropes 2 Reduces damage when the user is hit by a physical attack move while in a pinch. 8 96 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 3
Power Reserves 3 Powers up the user's moves when in a pinch. 8 96 3
Sync Regen Applies the Gradual Healing effect to the user after using its sync move. 8 96 3
Scorching Sync 5 Powers up the user's sync moves when the target is burned. 8 96 3
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 3
Power Posture The more the target's Attack is lowered, the more it powers up the user's moves. 10 120 3
Pecking Order The more the target's Attack is lowered, the more it powers up the user's sync moves. 10 120 3
Midnight Fright Ghost Impact: Power +25 Midnight Fright Ghost Impact: Power ↑ +25 5 60 2
Midnight Fright Ghost Impact: Power +25 Midnight Fright Ghost Impact: Power ↑ +25 5 60 2
Midnight Fright Ghost Impact: Power +25 Midnight Fright Ghost Impact: Power ↑ +25 5 60 3
Midnight Fright Ghost Impact: Power +25 Midnight Fright Ghost Impact: Power ↑ +25 5 60 3

Ho-Oh

Sygna Suit Morty
マジコスマツバ Serious Costume Matsuba
Spr Masters Morty Sygna.png
Sygna Suit Morty's model
No. 99
English voice actor Brian Hanford
Japanese voice actor Hiroshi Kamiya
Description Morty is back in a sygna suit that shines. His dedication to training has finally paid off as he soars into a new future together with his partner, Ho-Oh.
Masters0250 s.png Masters025W.png Type FireIC Masters.png Fire
Move type FireIC Masters.png Fire
Role Masters Support.png Support
EX Role Masters Field.png Field
Base Potential ★★★★★☆EX
Ho-Oh Shiny Weakness ElectricIC Masters.png Electric
Ho-Oh’s feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 689 200 322 156 322 227
Lv. 140, Max Potential 849 240 382 196 382 307
Mega Ho-Oh
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Sygna Suit Morty is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Sygna Suit Morty Poké Fair Scout April 28 to June 15, 2022 Debut
Sygna Suit Morty Poké Fair Scout June 8 to July 2, 2023 Vertical sync grid expansion received
Double Feature Poké Fair Scout November 8 to 22, 2023 Only Fire-type sync pairs could be recruited
Sygna Suit Morty Poké Fair Scout May 5 to 20, 2024 EX role received
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Poké Fair Scout ×15 August 29 to October 3, 2022 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (C) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (A) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (C) September 4 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Flame Charge Fire
FireIC Masters.png
Physical 2 30 36 100% An opponent Raises the user's Speed by 1 stat rank.
Potion None Status 0
(2 uses)
An ally Restores an ally's HP by approximately 40% of its maximum HP.
Sunny Day Fire
FireIC Masters.png
Status 2
(2 uses)
Entire field Makes the weather sunny.
Believe! None Status 0
(2 uses)
Allied side Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Defense, Sp. Def, and Speed of all allied sync pairs by 1 stat rank. In addition, raises the critical-hit rate of all allied sync pairs by 1 stat rank when the weather is sunny.
Sync moves
Rainbow-Hued Sacred Fire Fire
FireIC Masters.png
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.
• Sunny)

Skills

Name Description
Passive Skills
Group Afflicter's Advantage 1 Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's Pokémon uses a status move each battle.
Team Sunbathe 9 Restores the HP of all allied sync pairs when the user uses a move while the weather is sunny.
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
Theme Skills
Theme skill icon type.png Fire Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Johto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Gym Leader Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon fashion.png Sygna Suit Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Supernatural Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 1 Masters Wistful Crystal icon.pngWistful ↑ 1 Raises the following discovery levels by 1:
Masters Fiery Crystal icon.pngFiery Crystal
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Sygna Suit Morty & Ho-Oh's sync grid is an expanded grid, made available when the sync pair first released. It was further expanded on June 8, 2023.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Flame Charge: Power +4 Flame Charge: Power ↑ +4 3 36 1
Flame Charge: Power +4 Flame Charge: Power ↑ +4 3 36 1
Flame Charge: Power +4 Flame Charge: Power ↑ +4 3 36 1
Flame Charge: Power +4 Flame Charge: Power ↑ +4 3 36 2
Flame Charge: Power +4 Flame Charge: Power ↑ +4 3 36 2
Flame Charge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Flame Charge: Dashing Team 9 Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful. 9 108 2
Potion: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Potion: Friend Mend 9 When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. 8 96 2
Potion: Friend Care 9 When the user's move targeting an allied sync pair (excluding field effects) is successful, removes the flinching, confused, and trapped conditions from the allied sync pair affected by the move. 8 96 2
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Sunny Day: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sunny Day: Team Body-Bracing Infliction 2 Raises the Defense of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle. 10 120 3
Sunny Day: Team Mind-Bracing Infliction 2 Raises the Sp. Def of all allied sync pairs by 2 stat ranks the first time the user's Pokémon uses a status move each battle. 10 120 3
Sunny Day: Team Hit and Heal Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. 10 120 4
Believe!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 1
Believe!: Critical Squad 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 4
Flameproof Prevents the user from getting burned. 5 60 1
Unflappable Prevents the user from flinching. 5 60 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Sunny Disposition Stats cannot be lowered when the weather is sunny. 8 96 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 8 96 2
Vigilance Protects the user against critical hits. 9 108 3
Team Gimme Five 1 Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's sync move is used each battle. 10 120 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Sunbathe 9 Restores the user's HP when it uses a move while the weather is sunny. 10 120 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 5
Sunburst Makes the weather sunny the first time the user enters a battle each battle. 10 120 5
Rainbow-Hued Sacred Fire: Power +25 Rainbow-Hued Sacred Fire: Power ↑ +25 5 60 3
Rainbow-Hued Sacred Fire: Power +25 Rainbow-Hued Sacred Fire: Power ↑ +25 5 60 3

Other Pokémon

On hand

Morty is seen with his Gengar during the story event A Golden Future.

Masters0094.png
Gengar


Appearances

Battle appearances

Morty & Drifblim can be battled against in:

Sygna Suit Morty & Ho-Oh can be battled against in:

Story appearances

Morty appears in his normal outfit in the following story areas:

Morty appears in his fall outfit in the following story areas:

Morty appears in his sygna suit in the following story areas:

Sync pair stories

Morty & Drifblim

  • A Day with Morty

Morty (Fall 2021) & Banette

  • Welcome to a Night of Fright
  • The Long Night Begins
  • Grim Grinning Ghosts
  • The Warden in the Dark
  • A Mask and a Friend

Sygna Suit Morty & Ho-Oh

  • A Day with Sygna Suit Morty

Quotes

Main article: Morty/Quotes → Pokémon Masters EX

Gallery

Morty

Masters Dream Team Maker Morty and Drifblim.png Morty Mindscape.png Masters Morty Friend Snapshot.png
Morty & Drifblim on
Pokémon Masters EX Dream Team Maker
Morty's sync move mindscape
(Ecruteak Gym)
Trainer Lodge Friend Snapshot
VSMorty Masters.png Spr Masters Morty 2.png Spr Masters Morty EX.png VSMorty EX Masters.png Masters Morty Story Snapshot.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Morty Emote 1 Masters.png Morty Emote 2 Masters.png Morty Emote 3 Masters.png Morty Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Trainer Lodge Story Snapshot
Masters Medal 1-Star Morty Secret Ghost Training.png Masters Medal 2-Star Morty Secret Ghost Training.png Masters Medal 3-Star Morty Secret Ghost Training.png Masters Medal Ghost Whisperer.png Masters Morty Plushie.png
Medal
1★ Morty's Secret Ghost Training
Medal
2★ Morty's Secret Ghost Training
Medal
3★ Morty's Secret Ghost Training
Medal
Ghost Whisperer
Morty Plushie decoration
for the Trainer Lodge

Morty (Fall 2021)

VSMorty Fall 2021 Masters.png Spr Masters Morty Fall 2021 2.png Spr Masters Morty Fall 2021 EX.png VSMorty Fall 2021 EX Masters.png Fall 2021 Mindscape.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Morty's sync move mindscape
(Fall 2021)
Morty Fall 2021 Emote 1 Masters.png Morty Fall 2021 Emote 2 Masters.png Morty Fall 2021 Emote 3 Masters.png Morty Fall 2021 Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Midnight Spookfest.png Masters Medal 2-Star Midnight Spookfest.png Masters Medal 3-Star Midnight Spookfest.png Masters Medal Thrills and Chills.png
Medal
1★ Midnight Spookfest/
Battle Ball
Medal
2★ Midnight Spookfest/
Battle Ball
Medal
3★ Midnight Spookfest/
Battle Ball
Medal
Thrills and Chills

Sygna Suit Morty

VSMorty Sygna Masters.png Spr Masters Morty Sygna 2.png Spr Masters Morty Sygna EX.png VSMorty Sygna EX Masters.png Morty Sygna Mindscape.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Sygna Suit Morty's sync move mindscape
(Bell Tower)
Morty Sygna Emote 1 Masters.png Morty Sygna Emote 2 Masters.png Morty Sygna Emote 3 Masters.png Morty Sygna Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star A Golden Future.png Masters Medal 2-Star A Golden Future.png Masters Medal 3-Star A Golden Future.png Masters Medal Rainbow Cascade.png
Medal
1★ A Golden Future
Medal
2★ A Golden Future
Medal
3★ A Golden Future
Medal
Rainbow Cascade

Trivia

  • In his sync pair story, Morty says that the Gengar he uses at his Gym has been with him longer than Drifblim; however, he decided to enter the PML with Drifblim so he could get to know it better.
  • Excluding potentially Scottie and Bettie, Morty is the first Trainer to form at least one sync pair for each role (prior to the introduction of the Sprint and Field roles).
  • All versions of Morty use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Eusine, Phoebe, and Allister.
  • Sygna Suit Morty & Ho-Oh are the first sygna suit sync pair with a Shiny Pokémon.
    • Sygna Suit Morty & Ho-Oh are also the first sygna suit sync pair with a Shiny Legendary Pokémon.
  • Sygna Suit Morty & Ho-Oh are the first sygna suit sync pair with the Gym Leader theme skill, despite Morty not being the first Gym Leader who received a sygna suit.

Origin

Morty's design is based on his appearance in Pokémon HeartGold and SoulSilver. Morty uses Drifblim during his rematch with the player in the Pokémon HeartGold and SoulSilver. Drifblim's Dex entry comes from Pokémon Ultra Sun.

Morty uses Mismagius during his rematch with the player in the Pokémon HeartGold and SoulSilver, as well as at the Pokémon World Tournament in Pokémon Black 2 and White 2. Mismagius's Dex entry comes from Pokémon Ultra Sun.

Morty uses Gastly in his Gym battle against the player in the Johto-based core series games. Gastly's Dex entry comes from Pokémon Ultra Sun.

Morty uses Banette at the Pokémon World Tournament in Pokémon Black 2 and White 2. Banette's Dex entry comes from Pokémon Ultra Sun.

While Morty does not own a Ho-Oh outside this game, his hometown of Ecruteak shares a history with it, and he expresses interest in meeting it in the core series games. Ho-Oh's Dex entry comes from Pokémon Ruby and Sapphire.

In other languages

Pierce the Veil!

Language Title
Japan Flag.png Japanese ぼくにはみえる Boku ni wa Mieru
Mandarin Chinese 我能看見 Wǒ néng Kànjiàn
France Flag.png French Présent, futur, combat !
Germany Flag.png German Ein neues Ziel tut sich auf!
Italy Flag.png Italian Vedo un nuovo avvenire...
South Korea Flag.png Korean 내겐보여 Naegen Boyeo
Spain Flag.png Spanish ¡Lo puedo ver!

Mystic Seer Phantom Force

Language Title
Japan Flag.png Japanese 千里眼を持つ修験者の ゴーストダイブ Senrigan o Motsu Shugensha no Gōsuto Daibu
Mandarin Chinese 千里眼修驗者之 潛靈奇襲 Qiānlǐyǎn Xiūyànzhě-zhī Qiánlíng Qíxí
France Flag.png French Je vois l'invisible ! Hantise !
Germany Flag.png German Phantomkraft des Hellsehers
Italy Flag.png Italian Spettrotuffo chiaroveggente
South Korea Flag.png Korean 천리안을 가진 수행자의 고스트다이브 Cheollianeul Gajin Suhaengja-ui Goseuteu Daibeu
Spain Flag.png Spanish Golpe Fantasma del Místico Adivino


I See You!

Language Title
Japan Flag.png Japanese 相手になろう! Aite ni Narō!
Mandarin Chinese 來交個手吧! Lái Jiāo gè Shǒu ba!
France Flag.png French Allez, en garde !
Germany Flag.png German Ich glaube an den Sieg!
Italy Flag.png Italian Sarete il nostro addestramento!
South Korea Flag.png Korean 상대해줄게! Sangdaehae Julge!
Spain Flag.png Spanish ¡Lucharé al cien por cien!

Tales of Mystery Ghost Beam

Language Title
Japan Flag.png Japanese 信じて修行を続ける ゴーストレイ Shinjite Shugyō o Tsuzukeru Gōsuto Rei
Mandarin Chinese 深信不疑持續修行之 幽靈光線 Shēnxìnbùyí Chíxù Xiūxíng zhī Yōulíng Guāngxiàn
France Flag.png French Je suis l'élu ! Laser Spectre !
Germany Flag.png German Geisterstrahl des geheimen Trainings
Italy Flag.png Italian Raggio Spettro forte e puro
South Korea Flag.png Korean 믿음을 갖고 계속 수행하는 고스트레이 Mideumeul Gatgo Gyesok Suhaenghaneun Goseuteu Rei
Spain Flag.png Spanish Rayo Fantasma del Entrenamiento Tenaz


See the Unseen!

Language Title
Japan Flag.png Japanese きみにみえるかな? Kimi ni mieru ka na?
Mandarin Chinese 你看得見嗎? Nǐ Kàn dé Jiàn ma>
France Flag.png French Tu vois ce que je vois ?
Germany Flag.png German Siehst du das?
Italy Flag.png Italian Puoi vederlo?
South Korea Flag.png Korean 네가볼수있으려나? Negabolsu-iss-eu-ryeona
Spain Flag.png Spanish ¿Podéis verlo?

See What Others Cannot Ghost Beam

Language Title
Japan Flag.png Japanese みえないものがみえる ゴーストレイ Mienai-mono ga Mieru Gōsuto Rei
Mandarin Chinese 能見他人所不見之 幽靈光線 Néng Jiàn Tārén Suǒ Bùjiàn zhī Yōulíng Guāngxiàn
France Flag.png French Je vois ce que tu ne peux pas voir ! Laser Spectre !
Germany Flag.png German Geisterstrahl der verborgenen Dinge
Italy Flag.png Italian Raggio Spettro che vede l'invisibile
South Korea Flag.png Korean 보이지 않는 것이 보이는 고스트레이 Boiji Anneun Geos-i Boineun Goseuteu Rei
Spain Flag.png Spanish Rayo Fantasma de lo que Otros no Ven


Into the Night!

Language Title
Japan Flag.png Japanese 宴を始めよう! Utage o Hajimeyō
Mandarin Chinese 讓盛宴開始吧! Ràng Shèngyàn Kāishǐ ba!
France Flag.png French Que la fête commence !
Germany Flag.png German Das Festmahl kann beginnen!
Italy Flag.png Italian Che la festa cominci!
South Korea Flag.png Korean 연회를시작하자! Yeonhoe-reul Sijakhaja!
Spain Flag.png Spanish ¡Que dé comienzo el banquete!

Midnight Fright Ghost Impact

Language Title
Japan Flag.png Japanese 夜の宴へ導く ゴーストインパクト Yoru no Utage e Michibiku Gōsuto Inpakuto
Mandarin Chinese 引領至晚間盛宴之 幽靈衝擊 Yǐnlǐng zhì Wǎnjiān Shèngyàn zhī Yōulíng Chōngjí
France Flag.png French Vers la fête nocturne ! Impact Spectre !
Germany Flag.png German Geisterstoß der verfluchten Puppe
Italy Flag.png Italian Spettrotuffo chiaroveggente
South Korea Flag.png Korean 밤의 연회로 인도하는 고스트임팩트 Bam-ui Yeonhoe-ro Indohaneun Goseuteu Impaekteu
Spain Flag.png Spanish Impacto Fantasma de Ultratumba


Believe!

Language Title
Japan Flag.png Japanese ぼくは信じる! Boku wa Shinjiru!
Mandarin Chinese 我深信不疑! Wǒ Shēnxìn-Bùyí!
France Flag.png French J'y crois encore !
Germany Flag.png German Ich glaube an den Sieg!
Italy Flag.png Italian Io ci credo!
South Korea Flag.png Korean 나는믿어! Naneunmid-eo!
Spain Flag.png Spanish ¡Creo en la leyenda!

Rainbow-Hued Sacred Fire

Language Title
Japan Flag.png Japanese 新しい未来が舞い降りる せいなるほのお Atarashii Mirai ga Maioriru Seinaru Honō
Mandarin Chinese 新的未來降臨之 神聖之火 Xīn de Wèilái Jiànglín zhī Shénshèng-zhī Huǒ
France Flag.png French Un nouveau but ! Feu Sacré !
Germany Flag.png German Läuterfeuer des Auserwählten
Italy Flag.png Italian Magifuoco per un nuovo avvenire
South Korea Flag.png Korean 새로운 미래가 내려오는 성스러운불꽃 Saero-un Mirae-ga Naeryeo-oneun Seongseureoun Bulkkot
Spain Flag.png Spanish Fuego Sagrado Forjadestinos


References

Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


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