Beat Up (move)

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If you were looking for the Pokémon Trading Card Game deck archetypes, see Beat Up (TCG).
Beat Up
ふくろだたき Gang Up
Type  Dark
Category  Physical
PP  10 (max. 16)
Power  
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Smart
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Clever
Appeal  1
Jamming  0  
Works well if the user is pumped up.

Beat Up (Japanese: ふくろだたき Gang Up) is a damage-dealing Dark-type multi-strike move introduced in Generation II. Prior to Generation IV, it was the signature move of Sneasel. In Generation VIII, it is TM37.

Effect

Generation II

Beat Up inflicts damage on the target from the user, and each conscious Pokémon in the user's party that does not have a non-volatile status. Each strike is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base Attack and level and the target's base Defense. Beat Up ignores changes to stat levels such as Swords Dance. Same-type attack bonus is not considered when calculating damage. Each strike is preceded with the message "<name>'s Attack!", where <name> is the name of the Pokémon in the player's party.

Each strike has an independent chance of being a critical hit, as well as activating a King's Rock. Beat Up will end instantly upon breaking a substitute. Bide and Counter deal damage based on the last strike alone. If Beat Up activates a target's Focus Band, no subsequent hits can knock it out.

Generations III and IV

Beat Up may continue attacking after breaking a substitute. If a Pokémon uses Beat Up on its partner in a Double Battle, the partner will attack itself (unless it suffers from a status ailment). If Beat Up activates a target's Focus Sash, no subsequent hits can knock it out. Beat Up ignores Wonder Guard, as it is considered a typeless attack. The Sniper Ability does not affect critical hits. Each strike has an independent chance of activating a Razor Fang.

Generation V onward

Instead of using each party member's Attack stat, the user's Attack alone is used to calculate the damage of each strike. Because of this, Beat Up is now affected by boosts like from Swords Dance and Attack-boosting items like Choice Band. Furthermore, the base power per strike is no longer 10, but instead individually based on the Attack base stats of the party Pokémon:

BasePower=BaseAttackPartyMember10+5

Beat Up now receives STAB from Dark-type users and no longer deals typeless damage.

Beat Up no longer lists the individual attackers' names. Each strike will activate Justified and Weak Armor. If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Each strike has an independent chance of activating Stench, but this does not stack with the Razor Fang or King's Rock.

Description

Games Description
Stad2 A Dark-type attack. The user's fellow party Pokémon appear to pummel the target.
GSC Party Pokémon join in the attack.
RSEColoXD Summons party Pokémon to join in the attack.
FRLG All party Pokémon join in the attack. The more allies, the more damage.
DPPtHGSSPBR The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0215 Sneasel
Field Field 57 57 38 42BW
28B2W2
28 28 42
0228 Houndour
Field Field 27 25 25 25 25BDSP
0229 Houndoom
Field Field 28 26 26 26 26BDSP
0461 Weavile
Field Field 1
0559 Scraggy
Field Dragon 24
0560 Scrafty
Field Dragon 24
0632 Durant
Bug Bug 12
0746 Wishiwashi Water 2 Water 2 33 8
0766 Passimian Field Field 15 15
0827 Nickit Field Field 4
0828 Thievul Field Field 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TM37
IX
--
0004 Charmander Monster Dragon
0005 Charmeleon Monster Dragon
0006 Charizard
Monster Dragon
0029 Nidoran♀ Monster Field
0030 Nidorina No Eggs Discovered No Eggs Discovered
0031 Nidoqueen
No Eggs Discovered No Eggs Discovered
0032 Nidoran♂ Monster Field
0033 Nidorino Monster Field
0034 Nidoking
Monster Field
0050 Diglett Field Field
050A Diglett
Diglett
Alolan Form

Field Field
0051 Dugtrio Field Field
051A Dugtrio
Dugtrio
Alolan Form

Field Field
053A Persian
Persian
Alolan Form
Field Field
0115 Kangaskhan Monster Monster
0151 Mew No Eggs Discovered No Eggs Discovered
0215 Sneasel
Field Field
0273 Seedot Field Grass
0274 Nuzleaf
Field Grass
0275 Shiftry
Field Grass
0416 Vespiquen
Bug Bug
0461 Weavile
Field Field
0546 Cottonee
Grass Fairy
0547 Whimsicott
Grass Fairy
0551 Sandile
Field Field
0552 Krokorok
Field Field
0553 Krookodile
Field Field
0559 Scraggy
Field Dragon
0560 Scrafty
Field Dragon
0584 Vanilluxe Mineral Mineral
0624 Pawniard
Human-Like Human-Like
0625 Bisharp
Human-Like Human-Like
0632 Durant
Bug Bug
0634 Zweilous
Dragon Dragon
0635 Hydreigon
Dragon Dragon
0675 Pangoro
Field Human-Like
0688 Binacle
Water 3 Water 3
0689 Barbaracle
Water 3 Water 3
0746 Wishiwashi Water 2 Water 2
0757 Salandit
Monster Dragon
0758 Salazzle
Monster Dragon
0766 Passimian Field Field
0778 Mimikyu
Amorphous Amorphous
0827 Nickit Field Field
0828 Thievul Field Field
0870 Falinks Fairy Mineral
0886 Drakloak
Amorphous Dragon
0887 Dragapult
Amorphous Dragon
0892 Urshifu
Urshifu
Single Strike Style

No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0004 Charmander Monster Dragon
0023 Ekans Field Dragon
0029 Nidoran♀ Monster Field
0032 Nidoran♂ Monster Field
0050 Diglett Field Field
050A Diglett
Diglett
Alolan Form

Field Field
0056 Mankey Field Field
0190 Aipom Field Field
0203 Girafarig
Field Field
0228 Houndour
Field Field
0273 Seedot Field Grass
0546 Cottonee
Grass Fairy
0551 Sandile
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0023 Ekans Field Dragon Dream World - Dream Park
0050 Diglett Field Field Dream World - Icy Cave
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0198 Murkrow
Flying Flying New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0547 Whimsicott
Grass Fairy Powerful Tag Pokémon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Rumble Blast

The user damages all Pokémon directly in front of it. Beat Up will hit once for each team member, including the user.

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Beat Up is a move with 15PP. The user warps all allies on the floor, placing them up to 2 tiles away from the user; Beat Up only works on teammates while it doesn’t work on clients visiting the player’s team. The move will fail to warp a Pokémon if there's not enough space for it within the given area; the move considers only land tiles, even if the Pokémon can travel through non-standard tiles. This move is affected by Taunt.

Description

Games Description
MDRB Summons the team members around the user.
MDTDS Summons the team members from the floor to surround the user.
BSL なかまの ポケモンたちを じぶんの まわりに よびよせる
MDGtI UNUSED
SMD It warps all your teammates to your side.
MDRTDX It warps all your teammates close to the targeted enemy.


In the manga

Aim to Be a Card Master!!


Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 圍攻 Wàihgūng *
痛打一氣 Tungdá Yāthei *
Mandarin 圍攻 / 围攻 Wéigōng *
痛打一氣 / 痛打一气 Tòngdǎ Yīqì *
French Baston
German Prügler
Greek Ξυλοδαρμός
Italian Picchiaduro
Korean 집단구타 Jipdan Guta
Portuguese Brazil Espancar
Portugal União de Equipe
Serbian Tuča
Spanish Paliza
Vietnamese Đánh Hội Đồng


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.