Beat Up (move)
- If you were looking for the Pokémon Trading Card Game deck archetypes, see Beat Up (TCG).
Beat Up ふくろだたき Gang Up | ||||||||||||
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Beat Up (Japanese: ふくろだたき Gang Up) is a damage-dealing Dark-type multi-strike move introduced in Generation II. Prior to Generation IV, it was the signature move of Sneasel. It was TM37 in Pokémon Sword and Shield.
Effect
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This move effect may be in need of research. Reason: Is Beat Up boosted by the ability Technician? If so, does it affect just the user's initial strike or all strikes? You can discuss this on the talk page. |
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Generation II
Beat Up inflicts damage on the target from the user and from each conscious Pokémon in the user's party that does not have a non-volatile status. Each strike is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base Attack and level and the target's base Defense. Beat Up ignores changes to stat levels such as Swords Dance. Same-type attack bonus is not considered when calculating damage. Each strike is preceded with the message "<name>'s Attack!", where <name> is the name of the Pokémon in the player's party.
Each strike has an independent chance of being a critical hit, as well as activating a King's Rock. Bide and Counter deal damage based on the last strike alone. If Beat Up activates a target's Focus Band, no subsequent hits can knock it out.
Generations III and IV
If a Pokémon uses Beat Up on its partner in a Double Battle, the partner will attack itself (unless it suffers from a status ailment). If Beat Up activates a target's Focus Sash, no subsequent hits can knock it out. Beat Up ignores Wonder Guard, as it is considered a typeless attack. The Sniper Ability does not affect critical hits. Each strike has an independent chance of activating a Razor Fang.
Generation V onwards
Instead of using each party member's Attack stat, the user's Attack alone is used to calculate the damage of each strike. Because of this, Beat Up is now affected by boosts like from Swords Dance and Attack-boosting items like Choice Band. Furthermore, the base power per strike is no longer 10, but instead individually based on the Attack base stats of the party Pokémon:
Beat Up now receives STAB from Dark-type users and no longer deals typeless damage.
Beat Up no longer lists the individual attackers' names. Each strike will activate Justified and Weak Armor. If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1. Each strike has an independent chance of activating Stench, but this does not stack with the Razor Fang or King's Rock.
Description
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Learnset
- No STAB applies prior to Generation V.
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0215 | ![]() |
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Field | 57 | 57 | 38 | 42BW 28B2W2 |
28 | 28 | 42SwShBDSP | 42 | ||
0228 | ![]() |
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Field | 27 | 25 | 25 | 25 | 25BDSP | 25 | ||||
0229 | ![]() |
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Field | 28 | 26 | 26 | 26 | 26BDSP | 25 | ||||
0461 | ![]() |
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Field | 1SwShBDSP | 1 | ||||||||
0559 | ![]() |
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Field | Dragon | 24 | ||||||||
0560 | ![]() |
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Field | Dragon | 24 | ||||||||
0632 | ![]() |
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Bug | 12 | |||||||||
0746 | ![]() |
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Water 2 | 33 | 8 | ||||||||
0766 | ![]() |
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Field | 15 | 15 | 15 | |||||||
0827 | ![]() |
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Field | 4 | |||||||||
0828 | ![]() |
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Field | 1 | |||||||||
0924 | ![]() |
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Field | Fairy | 37 | ||||||||
0925 | ![]() |
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Field | Fairy | 41 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Machine | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II -- |
III -- |
IV -- |
V -- |
VI -- |
VII -- |
VIII TM37 |
IX -- | ||||||
0004 | ![]() |
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Monster | Dragon | ✔ | ||||||||
0005 | ![]() |
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Monster | Dragon | ✔ | ||||||||
0006 | ![]() |
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Monster | Dragon | ✔ | ||||||||
0029 | ![]() |
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Monster | Field | ✔ | ||||||||
0030 | ![]() |
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No Eggs Discovered | ✔ | |||||||||
0031 | ![]() |
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No Eggs Discovered | ✔ | |||||||||
0032 | ![]() |
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Monster | Field | ✔ | ||||||||
0033 | ![]() |
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Monster | Field | ✔ | ||||||||
0034 | ![]() |
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Monster | Field | ✔ | ||||||||
0050 | ![]() |
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Field | ✔ | |||||||||
050A | ![]() |
Diglett
Alolan Form |
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Field | ✔ | ||||||||
0051 | ![]() |
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Field | ✔ | |||||||||
051A | ![]() |
Dugtrio
Alolan Form |
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Field | ✔ | ||||||||
053A | ![]() |
Persian
Alolan Form |
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Field | ✔ | ||||||||
0115 | ![]() |
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Monster | ✔ | |||||||||
0151 | ![]() |
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No Eggs Discovered | ✔ | |||||||||
0215 | ![]() |
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Field | ✔ | |||||||||
0273 | ![]() |
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Field | Grass | ✔ | ||||||||
0274 | ![]() |
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Field | Grass | ✔ | ||||||||
0275 | ![]() |
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Field | Grass | ✔ | ||||||||
0416 | ![]() |
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Bug | ✔ | |||||||||
0461 | ![]() |
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Field | ✔ | |||||||||
0546 | ![]() |
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Grass | Fairy | ✔ | ||||||||
0547 | ![]() |
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Grass | Fairy | ✔ | ||||||||
0551 | ![]() |
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Field | ✔ | |||||||||
0552 | ![]() |
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Field | ✔ | |||||||||
0553 | ![]() |
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Field | ✔ | |||||||||
0559 | ![]() |
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Field | Dragon | ✔ | ||||||||
0560 | ![]() |
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Field | Dragon | ✔ | ||||||||
0584 | ![]() |
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Mineral | ✔ | |||||||||
0624 | ![]() |
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Human-Like | ✔ | |||||||||
0625 | ![]() |
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Human-Like | ✔ | |||||||||
0632 | ![]() |
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Bug | ✔ | |||||||||
0634 | ![]() |
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Dragon | ✔ | |||||||||
0635 | ![]() |
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Dragon | ✔ | |||||||||
0675 | ![]() |
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Field | Human-Like | ✔ | ||||||||
0688 | ![]() |
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Water 3 | ✔ | |||||||||
0689 | ![]() |
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Water 3 | ✔ | |||||||||
0746 | ![]() |
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Water 2 | ✔ | |||||||||
0757 | ![]() |
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Monster | Dragon | ✔ | ||||||||
0758 | ![]() |
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Monster | Dragon | ✔ | ||||||||
0766 | ![]() |
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Field | ✔ | |||||||||
0778 | ![]() |
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Amorphous | ✔ | |||||||||
0827 | ![]() |
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Field | ✔ | |||||||||
0828 | ![]() |
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Field | ✔ | |||||||||
0870 | ![]() |
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Fairy | Mineral | ✔ | ||||||||
0886 | ![]() |
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Amorphous | Dragon | ✔ | ||||||||
0887 | ![]() |
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Amorphous | Dragon | ✔ | ||||||||
0892 | ![]() |
Urshifu
Single Strike Style |
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No Eggs Discovered | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0004 | ![]() |
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Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0023 | ![]() |
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Field | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0029 | ![]() |
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Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0032 | ![]() |
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Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0050 | ![]() |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
050A | ![]() |
Diglett
Alolan Form |
![]() ![]() |
Field | ✔ | ||||||||
0056 | ![]() |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0190 | ![]() |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0203 | ![]() |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0228 | ![]() |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0273 | ![]() |
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Field | Grass | ✔ | ✔ | ✔ | ||||||
0546 | ![]() |
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Grass | Fairy | ✔ | ✔ | ✔ | ||||||
0551 | ![]() |
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Field | ✔ | ✔ | ✔ | |||||||
0946 | ![]() |
![]() ![]() |
Grass | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0023 | ![]() |
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Field | Dragon | Dream World - Dream Park | |
0050 | ![]() |
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Field | Dream World - Icy Cave | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0198 | ![]() |
![]() ![]() |
Flying | New York Pokémon Center | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0547 | ![]() |
![]() ![]() |
Grass | Fairy | Powerful Tag Pokémon | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Beat Up is a move with 15PP. The user warps all allies on the floor, placing them up to 2 tiles away from the user; Beat Up only works on teammates while it doesn't work on clients visiting the player's team. The move will fail to warp a Pokémon if there's not enough space for it within the given area; the move considers only land tiles, even if the Pokémon can travel through non-standard tiles. This move is affected by Taunt.
Pokémon Rumble Blast
The user damages all Pokémon directly in front of it. Beat Up will hit once for each team member, including the user.
Pokémon Rumble Rush
Description
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In the manga
Aim to Be a Card Master!!
[show] |
Pokémon Adventures
[show] |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Beat Up is the last Generation II move in index number order.
- It is one of two moves that can hit more than two times whose number of strikes is not based on chance, the other being Surging Strikes.
- Beat Up is the only move whose base power is determined by base stats.
In other languages
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Generation VIII TMs | |
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SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Sword and Shield TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Dark-type moves
- Smart moves
- Physical moves
- Generation II moves
- Moves in need of research
- Moves in Pokémon Rumble Rush
- Machine moves
- Moves that can jam
- Multi-strike moves
- Moves that have variable power
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Rescue Team DX