Dive (move): Difference between revisions
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{{movedescentry|{{gameabbrev6|ORAS}}|Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.}} | {{movedescentry|{{gameabbrev6|ORAS}}|Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.}} | ||
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|Diving on the first turn, the user floats up and attacks on the next turn.}} | {{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|Diving on the first turn, the user floats up and attacks on the next turn.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|The user dives on the first turn, then floats up and attacks on the next turn.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
Revision as of 18:08, 28 November 2022
Dive ダイビング Diving | ||||||||||||
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Dive (Japanese: ダイビング Diving) is a damage-dealing Water-type move introduced in Generation III. It was HM08 in Generation III, HM06 in Generation V and HM07 in Pokémon Omega Ruby and Alpha Sapphire. In Generation VIII, it is TM45.
Effect
In battle
Generation III
On the first turn, the user will dive down for one turn and become invulnerable to most attacks, with the exception of Surf and Whirlpool, which will do twice the damage to the submerged Pokémon. The user can also be hit underwater if it was previously targeted by Lock-On or Mind Reader. Sandstorm, hail, and Shadow Sky will not cause damage during the semi-invulnerable turn.
Pokémon can be caught during the semi-invulnerable stage of Dive.
Dive's base power is 60.
Dive can be used as the first move of a Pokémon Contest combination, causing Surf to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if Rain Dance or Surf was used in the previous turn.
Generation IV
Dive's base power was raised to 80.
Pokémon can no longer be caught during the semi-invulnerable stage of Dive.
If a Power Herb is held by the user, Dive can be executed in one turn.
The user may now be hit while underwater if it is attacked by a Pokémon with No Guard, or if the user has No Guard themselves. If Surf or Whirlpool hit a Pokémon during the semi-invulnerable turn of Dive, the move's power will be doubled instead of the damage dealt (resulting in virtually the same effect).
Generation V onward
If Surf or Whirlpool hit a Pokémon during the semi-invulnerable turn of Dive, the damage dealt will be doubled instead of the move's power (resulting in virtually the same effect).
Dive triggers Gulp Missile.
Outside of battle
Dive allows players to go underwater in dark patches of water while they are surfing. The only regions in which these spots (and the HM itself) have been seen are Hoenn and Unova. Thus, it is only an HM in Generations III, V, and VI.
In Pokémon Ruby, Sapphire, and Emerald and Pokémon Omega Ruby and Alpha Sapphire, the Mind Badge is required to use Dive outside of battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0086 | Water 1 | Field | 41 | 41 | 41 | 41 | 41BDSP | |||||
0087 | |
Water 1 | Field | 41 | 45 | 45 | 45 | 45BDSP | ||||
0320 | Field | Water 2 | 41 | 41 | 41XY 33ORAS |
41 | 30 | |||||
0321 | Field | Water 2 | 46 | 46 | 46XY 44ORAS |
44 | 30 | |||||
0367 | Water 1 | 37 | 37 | 37XY 26ORAS |
26 | 26BDSP | ||||||
0368 | Water 1 | 37 | 37 | 37XY 26ORAS |
26 | 26BDSP | ||||||
0369 | |
Water 1 | Water 2 | 57 | 57 | 57XY 26ORAS |
26 | 20 | ||||
0489 | Water 1 | Fairy | 61 | 61 | 61 | 61 | 61BDSP | |||||
0490 | Water 1 | Fairy | 61 | 61 | 61 | 61 | 61BDSP | |||||
0746 | Water 2 | 30 | 20 | |||||||||
0845 | |
Water 1 | Flying | 28 | ||||||||
0846 | Water 2 | 24 | 24 | |||||||||
0847 | Water 2 | 24 | 24 | |||||||||
0000 | Dondozo | Water 2 | 20 | |||||||||
0000 | Finizen | Field | Water 2 | 21 | ||||||||
0000 | Palafin | Field | Water 2 | 21 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM/HM
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | |||
---|---|---|---|---|---|---|---|
Pt | HGSS | ||||||
0007 | Monster | Water 1 | ✔ | ✔ | |||
0008 | Monster | Water 1 | ✔ | ✔ | |||
0009 | Monster | Water 1 | ✔ | ✔ | |||
0054 | Water 1 | Field | ✔ | ✔ | |||
0055 | Water 1 | Field | ✔ | ✔ | |||
0060 | Water 1 | ✔ | ✔ | ||||
0061 | Water 1 | ✔ | ✔ | ||||
0062 | |
Water 1 | ✔ | ✔ | |||
0072 | |
Water 3 | ✔ | ✔ | |||
0073 | |
Water 3 | ✔ | ✔ | |||
0079 | |
Monster | Water 1 | ✔ | ✔ | ||
0080 | |
Monster | Water 1 | ✔ | ✔ | ||
0086 | Water 1 | Field | ✔ | ✔ | |||
0087 | |
Water 1 | Field | ✔ | ✔ | ||
0090 | Water 3 | ✔ | ✔ | ||||
0091 | |
Water 3 | ✔ | ✔ | |||
0098 | Water 3 | ✔ | ✔ | ||||
0099 | Water 3 | ✔ | ✔ | ||||
0116 | Water 1 | Dragon | ✔ | ✔ | |||
0117 | Water 1 | Dragon | ✔ | ✔ | |||
0118 | Water 2 | ✔ | ✔ | ||||
0119 | Water 2 | ✔ | ✔ | ||||
0120 | Water 3 | ✔ | ✔ | ||||
0121 | |
Water 3 | ✔ | ✔ | |||
0130 | |
Water 2 | Dragon | ✔ | ✔ | ||
0131 | |
Monster | Water 1 | ✔ | ✔ | ||
0134 | Field | ✔ | ✔ | ||||
0138 | |
Water 1 | Water 3 | ✔ | ✔ | ||
0139 | |
Water 1 | Water 3 | ✔ | ✔ | ||
0141 | |
Water 1 | Water 3 | ✔ | ✔ | ||
0149 | |
Water 1 | Dragon | ✔ | ✔ | ||
0151 | No Eggs Discovered | ✔ | ✔ | ||||
0158 | Monster | Water 1 | ✔ | ✔ | |||
0159 | Monster | Water 1 | ✔ | ✔ | |||
0160 | Monster | Water 1 | ✔ | ✔ | |||
0170 | |
Water 2 | ✔ | ✔ | |||
0171 | |
Water 2 | ✔ | ✔ | |||
0183 | |
Water 1 | Fairy | ✔ | ✔ | ||
0184 | |
Water 1 | Fairy | ✔ | ✔ | ||
0186 | Water 1 | ✔ | ✔ | ||||
0194 | |
Water 1 | Field | ✔ | ✔ | ||
0195 | |
Water 1 | Field | ✔ | ✔ | ||
0199 | |
Monster | Water 1 | ✔ | ✔ | ||
0211 | |
Water 2 | ✔ | ✔ | |||
0223 | Water 1 | Water 2 | ✔ | ✔ | |||
0224 | Water 1 | Water 2 | ✔ | ✔ | |||
0226 | |
Water 1 | ✔ | ✔ | |||
0230 | |
Water 1 | Dragon | ✔ | ✔ | ||
0245 | No Eggs Discovered | ✔ | ✔ | ||||
0249 | |
No Eggs Discovered | ✔ | ✔ | |||
0258 | Monster | Water 1 | ✔ | ✔ | |||
0259 | |
Monster | Water 1 | ✔ | ✔ | ||
0260 | |
Monster | Water 1 | ✔ | ✔ | ||
0271 | |
Water 1 | Grass | ✔ | ✔ | ||
0272 | |
Water 1 | Grass | ✔ | ✔ | ||
0318 | |
Water 2 | ✔ | ✔ | |||
0319 | |
Water 2 | ✔ | ✔ | |||
0320 | Field | Water 2 | ✔ | ✔ | |||
0321 | Field | Water 2 | ✔ | ✔ | |||
0339 | |
Water 2 | ✔ | ✔ | |||
0340 | |
Water 2 | ✔ | ✔ | |||
0342 | |
Water 1 | Water 3 | ✔ | ✔ | ||
0349 | Water 1 | Dragon | ✔ | ✔ | |||
0350 | Water 1 | Dragon | ✔ | ✔ | |||
0363 | |
Water 1 | Field | ✔ | ✔ | ||
0364 | |
Water 1 | Field | ✔ | ✔ | ||
0365 | |
Water 1 | Field | ✔ | ✔ | ||
0366 | Water 1 | ✔ | ✔ | ||||
0367 | Water 1 | ✔ | ✔ | ||||
0368 | Water 1 | ✔ | ✔ | ||||
0369 | |
Water 1 | Water 2 | ✔ | ✔ | ||
0370 | Water 2 | ✔ | ✔ | ||||
0380 | |
No Eggs Discovered | ✔ | ✔ | |||
0381 | |
No Eggs Discovered | ✔ | ✔ | |||
0382 | No Eggs Discovered | ✔ | ✔ | ||||
0384 | |
No Eggs Discovered | ✔ | ✔ | |||
0393 | Water 1 | Field | ✔ | ✔ | |||
0394 | Water 1 | Field | ✔ | ✔ | |||
0395 | |
Water 1 | Field | ✔ | ✔ | ||
0400 | |
Water 1 | Field | ✔ | ✔ | ||
0418 | Water 1 | Field | ✔ | ✔ | |||
0419 | Water 1 | Field | ✔ | ✔ | |||
0422 | Water 1 | Amorphous | ✔ | ✔ | |||
0423 | |
Water 1 | Amorphous | ✔ | ✔ | ||
0456 | Water 2 | ✔ | ✔ | ||||
0457 | Water 2 | ✔ | ✔ | ||||
0458 | |
No Eggs Discovered | ✔ | ✔ | |||
0484 | |
No Eggs Discovered | ✔ | ✔ | |||
0489 | Water 1 | Fairy | ✔ | ✔ | |||
0490 | Water 1 | Fairy | ✔ | ✔ | |||
0493 | No Eggs Discovered | ✔ | ✔ | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Dive is a move with 12 base power, 100% accuracy, and 12 PP, attacking enemy in the front; this move's damage is doubled at the end of damage calculation. While the user is underwater, projectiles will pass the user as if their tile was empty. As in main series, the user can still be hit by Surf and Whirlpool. This move can be used only on a water tile (including the shallow water in water dungeons); it will fail if used on any other type of tile. If the water was drained with Drought Orb while in middle of Dive, the user will still attempt to attack, but fail due to not being on a water tile. Due to being a two-turn move, this move cannot be linked. In Explorers of Time, Darkness, and Sky, Dive is a TM. However, no Pokémon are technically compatible with it as it was not a TM in the Generation IV core series games; the only Pokémon who can use it are those who already learn Dive via level-up due to the game's logic allowing Pokémon to learn TM moves if they learn them via level-up, even if they are not actually compatible with the TM itself.
Pokémon UNITE
In Pokémon UNITE, Dive is Cramorant's first move. It is obtained by reaching level 6 and upgrading Whirlpool into it instead of Surf. The user turns the designated area into a puddle, then dives to that area, shoving and damaging enemies in the area. The user catches prey for Gulp Missile as they emerge from the puddle. Holds 3 uses in reserve. There is a 1.5 sec cooldown between charges, which is reduced with cooldown reduction. At level 13, the move's damage is increased.
Description
This article has information requiring translation. If you are able to translate Japanese and would like to help, please add the English translation to the section or sections in Japanese. |
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In the manga
Pokémon Adventures
The user dives underwater while letting passengers hold onto it. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Relicanth dives underwater while letting passengers hold onto its head fin. While diving, an aura of energy surrounds Relicanth's body and it can swim extremely fast. | |||
Sapphire's Relly | The Beginning of the End with Kyogre & Groudon VI | Debut |
- In The Beginning of the End with Kyogre & Groudon XII, Sapphire's Wailord, Lorry, was mentioned to know Dive, but the move was executed off-panel.
Pokémon Battrio: Aim to be Battrio Master!
The user releases a wave of water at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Manaphy releases a wave of water at the opponent. | |||
Ryū's Manaphy | ABM13 | Debut |
Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom
The user goes underwater. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Wailmer goes underwater, taking a passenger with it. | |||
Omega's Wailmer | Pokémon Omega Ruby Crimson Passion | Debut | |
Alpha's Wailmer | Pokémon Alpha Sapphire Indigo Wisdom | None |
In other generations
In battle
Core series games
Side series games
Spin-off series games
Outside of battle
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Trivia
- Unlike Whirlpool and Defog, which can be freely known by a Pokémon sent forward to Generation V when said Pokémon is transferred from a game they are not an HM in, a Pokémon with Dive will be prevented from being migrated to Generation IV even in Pokémon FireRed and LeafGreen, where Dive is not usable, required, or available to the player without trading.
- Dive is the only HM move not to have been featured in the anime so far.
- Dive has had the most individual numbers of any HM move, having been HM06, HM07, and HM08 in different generations.
In other languages
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Variations of the move Dig | ||
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Generation III TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
Generation VIII TMs | |
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SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves usable outside of battle
- Generation III HM moves
- Platinum tutor moves
- HeartGold and SoulSilver tutor moves
- Generation V HM moves
- Generation VI HM moves
- Sword and Shield TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Water-type moves
- Beauty moves
- Physical moves
- Generation III moves
- Pages with broken file links
- Articles needing translation
- Articles needing more information
- Moves with a semi-invulnerable turn
- Moves with a charging turn
- Machine moves
- Moves that activate Gulp Missile
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Rescue Team DX