Bianca (Masters): Difference between revisions
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|desc=Bianca is a Trainer who {{game|Black and White|s|once}} traveled across the [[Unova]] region. She loves Pokémon and currently works as an [[Professors' aides|assistant]] to [[Professor Juniper]] to learn more about them. | |desc=Bianca is a Trainer who {{game|Black and White|s|once}} traveled across the [[Unova]] region. She loves Pokémon and currently works as an [[Professors' aides|assistant]] to [[Professor Juniper]] to learn more about them. | ||
}} | }} | ||
'''Bianca''' (Japanese: '''ベル''' ''Bel'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Bianca|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Musharna}}. The sync pair can be obtained through the sync pair scout, starting from November 14, 2020. The pair's potential can be upgraded to {{6EX}}, which unlocks Bianca's EX style. | '''Bianca''' (Japanese: '''ベル''' ''Bel'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Bianca|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Musharna}}. The sync pair can be obtained through the [[sync pair scout]], starting from November 14, 2020. The pair's potential can be upgraded to {{6EX}}, which unlocks Bianca's EX style. | ||
Bianca in her {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with {{p|Virizion}}. This pair can be obtained through a Master Fair [[sync pair scout]] beginning on June 2, 2024. This pair can be raised to {{6EX}} since it first released. | Bianca in her {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with {{p|Virizion}}. This pair can be obtained through a Master Fair [[sync pair scout]] beginning on June 2, 2024. This pair can be raised to {{6EX}} since it first released. | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|On a Roll 4 | |{{sk|On a Roll|4}} | ||
|Raises the chance of lowering stat values with the additional effects of moves. | |Raises the chance of lowering stat values with the additional effects of moves. | ||
|- style="background: #{{psychic color light}}" | |- style="background: #{{psychic color light}}" | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stored Power: Move Gauge Refresh 2 | | Stored Power: {{sk|Move Gauge Refresh|2}} | ||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Psychic Terrain: MP Refresh 3 | | Psychic Terrain: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Psychic Terrain: Pep Rally 1 | | Psychic Terrain: {{sk|Pep Rally|1}} | ||
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Psychic Terrain: Team Hit and Heal | | Psychic Terrain: {{sk|Team Hit and Heal}} | ||
| Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | | Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| You Snooze, You Lose!: MP Refresh 2 | | You Snooze, You Lose!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Psychic: Move Gauge Refresh 3 | | Psychic: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Mutually Assured | | {{sk|Mutually Assured}} | ||
| Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent. | | Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent. | ||
| 6 | | 6 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Precognition 2 | | {{sk|Precognition|2}} | ||
| Quickly charges the move gauge when the terrain is Psychic Terrain. | | Quickly charges the move gauge when the terrain is Psychic Terrain. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Lucky Entry 2 | | {{sk|Lucky Entry|2}} | ||
| Raises one of the user's following stats by 2 stat ranks at random when it enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | | Raises one of the user's following stats by 2 stat ranks at random when it enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Weird Recovery 1 | | {{sk|Weird Recovery|1}} | ||
| Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | | Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | ||
| 10 | | 10 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Weird Shield | | {{sk|Weird Shield}} | ||
| The user's Sp. Def increases 50% when the field is Psychic Terrain. | | The user's Sp. Def increases 50% when the field is Psychic Terrain. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unfortuitous 3 | | {{sk|Unfortuitous|3}} | ||
| Has a chance (40%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | | Has a chance (40%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Brainteaser | | {{sk|Brainteaser}} | ||
| The more the target's Sp. Def is lowered, the more it powers up the user's moves. | | The more the target's Sp. Def is lowered, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Impervious | | {{sk|Impervious}} | ||
| Stats cannot be lowered. | | Stats cannot be lowered. | ||
| 15 | | 15 | ||
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{{MastersAvailability/head|fighting}} | {{MastersAvailability/head|fighting}} | ||
{{MastersAvailability/entry|Bianca Master Fair Scout|June 2 to July 10, 2024|note=Debut}} | {{MastersAvailability/entry|Bianca Master Fair Scout|June 2 to July 10, 2024|note=Debut}} | ||
{{MastersAvailability/foot|fighting}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|fighting}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|fighting}} | {{MastersAvailability/foot|fighting}} | ||
{{-}} | {{-}} | ||
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|Raises the Speed and evasiveness of all allied sync pairs by 1 stat rank when the user's attack move is successful. | |Raises the Speed and evasiveness of all allied sync pairs by 1 stat rank when the user's attack move is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Piercing Blows | |{{sk|Piercing Blows}} | ||
|Grants all of the following effects when the user is attacking: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. | |Grants all of the following effects when the user is attacking: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. | ||
|- style="background: #{{fighting color light}}" | |- style="background: #{{fighting color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sacred Sword: Move Gauge Refresh 3 | | Sacred Sword: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| First Step to Glory: MP Refresh 2 | | First Step to Glory: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| First Step to Glory: Berserker 2 | | First Step to Glory: {{sk|Berserker|2}} | ||
| Raises the user's Attack by 2 stat ranks when its move is successful. | | Raises the user's Attack by 2 stat ranks when its move is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Headstrong | | {{sk|Headstrong}} | ||
| Attack cannot be lowered. | | Attack cannot be lowered. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Cure | | {{sk|Quick Cure}} | ||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Natural Remedy | | {{sk|Natural Remedy}} | ||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Ridicure 3 | | {{sk|Ridicure|3}} | ||
| Has a chance (40%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | | Has a chance (40%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Circle: HP Recovery 1 | | {{sk|Circle: HP Recovery|1}} | ||
| Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. | | Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Circle: MG → 2 | | {{sk|Circle: MG →|2}} | ||
| Quickly charges the move gauge when a circle applies to the allied field of play. | | Quickly charges the move gauge when a circle applies to the allied field of play. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Furious Brawn | | {{sk|Furious Brawn}} | ||
| The more the user's Attack is raised, the more it powers up the user's moves. | | The more the user's Attack is raised, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Evasive Sync-Up 3 | | {{sk|Evasive Sync-Up|3}} | ||
| Powers up the user's sync move when its evasiveness is raised. | | Powers up the user's sync move when its evasiveness is raised. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Trainer Sync Redemption 1 | | {{sk|Trainer Sync Redemption|1}} | ||
| Restores 1 MP for the user's Trainer the first time its sync move is used each battle. | | Restores 1 MP for the user's Trainer the first time its sync move is used each battle. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Staggering 4 | | {{sk|Staggering|4}} | ||
| Has a chance (50%) of making the target flinch when the user's attack move against it is successful. | | Has a chance (50%) of making the target flinch when the user's attack move against it is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense Destroyer 9 | | {{sk|Defense Destroyer|9}} | ||
| Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful. | | Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful. | ||
| 10 | | 10 |
Revision as of 03:14, 6 September 2024
Bianca ベル Bel | |
Bianca's model | |
No. | 110 |
---|---|
English voice actor | Erika Harlacher[1] |
Japanese voice actor | Kaede Yuasa[2] |
Description | Bianca is a Trainer who once traveled across the Unova region. She loves Pokémon and currently works as an assistant to Professor Juniper to learn more about them. |
Bianca (Japanese: ベル Bel) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Musharna. The sync pair can be obtained through the sync pair scout, starting from November 14, 2020. The pair's potential can be upgraded to 6★ EX, which unlocks Bianca's EX style.
Bianca in her Neo Champion attire forms a sync pair with Virizion. This pair can be obtained through a Master Fair sync pair scout beginning on June 2, 2024. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Musharna
Raising this sync pair to 6★ EX will unlock Song Key 05001, which allows "Battle! (Bianca) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Musharna ♀ | Weakness | Bug | |||||
The mist emanating from their foreheads is packed with the dreams of people and Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 629 | 201 | 203 | 278 | 228 | 182 | |
Lv. 140, Max Potential | 729 | 241 | 243 | 318 | 268 | 222 |
Availability
Bianca is available in the permanent sync pair scout pool. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Bianca Spotlight Scout | November 14 to 30, 2020 | Debut |
Serena, Guzma, and Bianca Spotlight Scout | January 24 to February 7, 2022 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Stored Power | Psychic |
Special | 2 | 13 | 15 | 100% | An opponent | The more the user's stats are raised, the greater the power of this attack. |
Psychic Terrain | Psychic |
Status | 2 (2 uses) |
— | — | — | Entire field | Turns the field of play's terrain into Psychic Terrain. |
You Snooze, You Lose! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Defense, Sp. Atk, and Sp. Def by 1 stat rank. These stats are raised by 2 stat ranks instead when the terrain is Psychic Terrain. |
Psychic | Psychic |
Special | 3 | 100 | 120 | 100% | An opponent | Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank. |
Sync moves | ||||||||
Truth-Seeking Future Sight | Psychic |
Special | — | 200 | 240 | — | An opponent | The more the target's Sp. Def is lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
On a Roll 4 | Raises the chance of lowering stat values with the additional effects of moves. |
Theme Skills | |
Psychic Tech | Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Unova Tech | Raises the Attack and Sp. Atk of all allies by 1. Raises the maximum HP of all allies by 1. |
Rival Tech | Raises the Attack and Sp. Atk of all allies by 1. Raises the maximum HP of all allies by 1. |
Glasses Tech | Raises the Attack and Sp. Atk of all allies by 2. Raises the maximum HP of all allies by 2. |
Unova Adventurer Tech | Raises the Attack and Sp. Atk of all allies by 2. Raises the maximum HP of all allies by 2. |
Expedition Skills | |
Rare ↑ 2 Wistful ↓ 2 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery level by 2: • Wistful Crystal |
Sync grid
Bianca & Musharna's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 3 |
Stored Power: Power +1 | Stored Power: Power ↑ +1 | 4 | 48 | 1 |
Stored Power: Power +1 | Stored Power: Power ↑ +1 | 4 | 48 | 1 |
Stored Power: Power +1 | Stored Power: Power ↑ +1 | 4 | 48 | 1 |
Stored Power: Power +1 | Stored Power: Power ↑ +1 | 4 | 48 | 2 |
Stored Power: Power +1 | Stored Power: Power ↑ +1 | 4 | 48 | 3 |
Stored Power: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Psychic Terrain: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Psychic Terrain: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 8 | 96 | 3 |
Psychic Terrain: Team Hit and Heal | Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | 10 | 120 | 3 |
You Snooze, You Lose!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 4 | 48 | 1 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 4 | 48 | 1 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 4 | 48 | 1 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 4 | 48 | 2 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 4 | 48 | 2 |
Psychic: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Mutually Assured | Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent. | 6 | 72 | 2 |
Precognition 2 | Quickly charges the move gauge when the terrain is Psychic Terrain. | 8 | 96 | 2 |
Lucky Entry 2 | Raises one of the user's following stats by 2 stat ranks at random when it enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 8 | 96 | 2 |
Weird Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | 10 | 120 | 2 |
Weird Shield | The user's Sp. Def increases 50% when the field is Psychic Terrain. | 8 | 96 | 3 |
Unfortuitous 3 | Has a chance (40%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 8 | 96 | 3 |
Brainteaser | The more the target's Sp. Def is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Impervious | Stats cannot be lowered. | 15 | 180 | 3 |
Truth-Seeking Future Sight: Power +25 | Truth-Seeking Future Sight: Power ↑ +25 | 5 | 60 | 3 |
Truth-Seeking Future Sight: Power +25 | Truth-Seeking Future Sight: Power ↑ +25 | 5 | 60 | 3 |
Virizion
Bianca (Champion) ベル(チャンピオン) Bel (Champion) | |
Bianca's model (Champion) | |
No. | 110 |
---|---|
English voice actor | Erika Harlacher |
Japanese voice actor | Kaede Yuasa |
Description | Bianca is dressed in an outfit honoring her earned title: Neo Champion of Pasio. Her compassion for others touched Virizion’s heart. |
Type | Fighting | ||||||
---|---|---|---|---|---|---|---|
Move type | Fighting | ||||||
Role | Strike (Physical) | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Virizion | Weakness | Flying | |||||
Its head sprouts horns as sharp as blades. Using whirlwind-like movements, it confounds and swiftly cuts opponents. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 689 | 482 | 132 | 458 | 154 | 308 | |
Lv. 140, Max Potential | 849 | 522 | 212 | 498 | 234 | 348 |
Availability
Bianca (Champion) is exclusive to Master Fair scouts. She was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Bianca Master Fair Scout | June 2 to July 10, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Sacred Sword | Fighting |
Physical | 3 | 90 | 108 | 100% | An opponent | Ignores the target's raised stats. |
Unova Solidarity | None | Status | 2 (2 uses) |
— | — | — | Allied side | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Unova Circle (Defensive) to the allied field of play. Unova Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Unova theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.) |
White Light Sacred Sword | Fighting |
Physical | 3 (1 use) |
200 | 240 | — | An opponent | Activation Condition: When Unova Circle (Defensive) is applied to the allied field of play. Deactivation Condition: When Unova Circle (Defensive) is no longer applied to the allied field of play. Never misses. Ignores the target's raised stats. Lowers the target's Attack and Sp. Atk by 3 stat ranks. Lowers the target's Fighting Type Rebuff by 2 ranks. |
First Step to Glory | None | Status | 0 (1 use) |
— | — | — | Self | Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. |
Sync moves | ||||||||
Steps to a New Path Sacred Sword | Fighting |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Unova Flag Bearer | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) |
The Will to Protect | Applies Unova Circle (Defensive) to the allied field of play the first time the user enters a battle each battle. Powers up the moves and sync moves of all allied sync pairs when Unova Circle (Defensive) is applied to the allied field of play. Applies the Free Move Next effect to the user when its attack move is successful while Unova Circle (Defensive) is applied to the allied field of play. |
Assistant's Observations | Raises the Speed and evasiveness of all allied sync pairs by 1 stat rank when the user's attack move is successful. |
Piercing Blows | Grants all of the following effects when the user is attacking: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. |
Theme Skills | |
Fighting Strike | Raises allies' Attack and Sp. Atk by 15 when using Fighting-type attacks. |
Unova Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Champion Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Glasses Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Unova Adventurer Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3: • Fiery Crystal Lowers the following discovery level by 1: • Wistful Crystal |
Sync grid
Bianca (Champion) & Virizion's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 3 | 36 | 1 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 3 | 36 | 1 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 3 | 36 | 1 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 3 | 36 | 2 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 3 | 36 | 2 |
Sacred Sword: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
White Light Sacred Sword: Power +3 | White Light Sacred Sword: Power ↑ +3 | 3 | 36 | 1 |
White Light Sacred Sword: Power +3 | White Light Sacred Sword: Power ↑ +3 | 3 | 36 | 1 |
White Light Sacred Sword: Power +3 | White Light Sacred Sword: Power ↑ +3 | 3 | 36 | 1 |
White Light Sacred Sword: Power +3 | White Light Sacred Sword: Power ↑ +3 | 3 | 36 | 1 |
White Light Sacred Sword: Power +3 | White Light Sacred Sword: Power ↑ +3 | 3 | 36 | 2 |
First Step to Glory: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
First Step to Glory: Berserker 2 | Raises the user's Attack by 2 stat ranks when its move is successful. | 10 | 120 | 3 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Ridicure 3 | Has a chance (40%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | 7 | 84 | 2 |
Circle: HP Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. | 8 | 96 | 2 |
Circle: MG → 2 | Quickly charges the move gauge when a circle applies to the allied field of play. | 8 | 96 | 2 |
Furious Brawn | The more the user's Attack is raised, the more it powers up the user's moves. | 10 | 120 | 2 |
Evasive Sync-Up 3 | Powers up the user's sync move when its evasiveness is raised. | 10 | 120 | 2 |
Unova C (Defensive): S-Moves ↑ 9 | Powers up the user's sync move when Unova Circle (Defensive) is applied to the allied field of play. | 10 | 120 | 3 |
Trainer Sync Redemption 1 | Restores 1 MP for the user's Trainer the first time its sync move is used each battle. | 10 | 120 | 3 |
Staggering 4 | Has a chance (50%) of making the target flinch when the user's attack move against it is successful. | 10 | 120 | 3 |
Circle Hit: Physical Boost ↑1 9 | Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful while a circle applies to the allied field of play. | 10 | 120 | 3 |
Defense Destroyer 9 | Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful. | 10 | 120 | 3 |
Circle Hit: Attack ↓ & Sp. Atk ↓ 9 | Lowers the target's Attack and Sp. Atk by 1 stat rank when the user's attack move is successful while a circle applies to the allied field of play. | 10 | 120 | 3 |
Unova C (Defensive) Extension 5 | Extends the duration of Unova Circle (Defensive) when Unova Circle (Defensive) applies to the allied field of play. | 10 | 120 | 3 |
Steps to a New Path Sacred Sword: Power +25 | Steps to a New Path Sacred Sword: Power ↑ +25 | 5 | 60 | 3 |
Steps to a New Path Sacred Sword: Power +25 | Steps to a New Path Sacred Sword: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Bianca & Musharna can be battled against in:
- Daily Type Rotation: Type Team-Up (August 20 to 28, 2021)
Bianca (Champion) & Virizion can be battled against in:
- Special battle event: Take On Cheren and Bianca! (June 2 to July 12, 2024)
Bianca has also been shown to pair alongside the following Pokémon and can be battled against in:
- Emboar
- Battle Rally (Area 1–9)
- Neo Champions: A Touching Sepia-Toned Song (December 25, 2023 to January 14, 2024)
- Chandelure
- Damage Challenge: Training with Bianca! (September 3 to 6, 2024)
Story appearances
Bianca appears in her normal outfit in the following story areas:
- Legendary event/Legendary Adventures: Howling Shield of Eternity
- Story events:
- Solo event: A Pasio Spectacle
- Neo Champions:
- Sync pair story: A Day with Sonia
Bianca appears in her Champion outfit in the following story areas:
Sync pair stories
Bianca & Musharna
- A Day with Bianca
Bianca (Champion) & Virizion
- A Day with Bianca
Quotes
- Main article: Bianca/Quotes → Pokémon Masters EX
Gallery
Bianca
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Bianca's sync move mindscape (Aspertia City's lookout) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork with Nate |
Bianca (Champion)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Bianca's sync move mindscape (Aspertia City's lookout) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ One More Step to a New Path |
Medal 2★ One More Step to a New Path |
Medal 3★ One More Step to a New Path |
Medal Step into the Future! |
Artwork with Cheren |
Trivia
- Bianca's rival is Hilbert, as he's based on the Pokémon Black and White player character.
- Bianca & Musharna were the first sync pair to be able to set Psychic Terrain.
- They are also the only non-limited sync pair able to set Psychic Terrain.
- During the Neo Champions event One More Step to a New Path and her Champion outfit's sync pair story, Bianca reveals that she caught Virizion in Unova before she came to Pasio.
- All versions of Bianca use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Hilbert, Hilda, Cheren, Nate, Rosa, Hugh, Lenora, Elesa, and Iris.
- Bianca also uses special voice-over lines upon winning a battle with Hilbert, Hilda, Cheren, Nate, Rosa, Hugh, or Lenora in the same team.
- An unused special voice-over line for Bianca winning a battle with Iris on the team exists in the game files.
Origin
Bianca's design is based on her appearance in Pokémon Black 2 and White 2. Musharna is one of Bianca's Pokémon in Pokémon Black, White, Black 2, and White 2, and her lead Pokémon when teaming up with the player at Reversal Mountain in Pokémon Black 2 and White 2. Musharna's Dex entry comes from Pokémon Black.
Bianca is not seen owning a Virizion outside this game, but it was introduced in Generation V like she was. Virizion's Dex entry comes from Pokémon White.
In other languages
You Snooze, You Lose!
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Truth-Seeking Future Sight
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Unova Solidarity
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White Light Sacred Sword
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First Step to Glory
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Steps to a New Path Sacred Sword
|
References
- ↑ Erika Harlacher on Twitter
- ↑ Nintendo DREAM (vol. 329)
Pokémon Champions | |
---|---|
Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |