Serena (Masters): Difference between revisions
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{{MastersInfobox | {{MastersInfobox | ||
|type=fire | |type=fire | ||
|name=Serena | |name=<span style="color:#FFF">Serena</span> | ||
|jname=セレナ | |jname=<span style="color:#FFF">セレナ</span> | ||
|jtrans=Serena | |jtrans=<span style="color:#FFF">Serena</span> | ||
|image=Spr Masters Serena.png | |image=Spr Masters Serena.png | ||
|size=200px | |size=200px | ||
Line 12: | Line 12: | ||
|desc=This Trainer from [[Kalos]] loves Pokémon and fashion. She's usually cheerful and upbeat, but when a battle starts, her demeanor shifts, revealing her calm, serious side. | |desc=This Trainer from [[Kalos]] loves Pokémon and fashion. She's usually cheerful and upbeat, but when a battle starts, her demeanor shifts, revealing her calm, serious side. | ||
}} | }} | ||
'''Serena''' (Japanese: '''セレナ''' ''Serena'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Serena (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Fennekin}} and its evolutions, {{p|Braixen}} and {{p|Delphox}}. The sync pair can be obtained through the [[ | '''Serena''' (Japanese: '''セレナ''' ''Serena'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Serena (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Fennekin}} and its evolutions, {{p|Braixen}} and {{p|Delphox}}. The sync pair can be obtained through the [[sync pair scout]] since June 30, 2020. The pair's potential can be upgraded to {{6EX}} from February 15, 2021, which unlocks Serena's EX style. | ||
Serena is also available in her Palentine's attire partnered alongside {{p|Whimsicott}}. The pair could be obtained through a limited-time seasonal | Serena is also available in her Palentine's attire partnered alongside {{p|Whimsicott}}. The pair could be obtained through a limited-time seasonal [[sync pair scout]] and was first available on January 29, 2021. This pair is also capable of being upgraded {{6EX}} from when the pair was first released. | ||
Serena is also available in her [[ | Serena is also available in her [[sygna suit]], forming a sync pair with {{p|Zygarde}}, which is capable of transforming into its {{form|Zygarde|Complete Forme}}. This sync pair is available through a limited Master Fair sync pair scout and was first made available on March 17, 2022. This pair is also capable of being upgraded {{6EX}} from when the pair was first released. | ||
Serena is also available in her {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire, partnered with {{p|Greninja}}. This sync pair is available through a limited Master Fair sync pair scout and was first made available on November 30, 2022. This pair is also capable of being upgraded {{6EX}} from when the pair was first released. | |||
Serena also forms a sync pair with her {{p|Fletchling}}. This sync pair can be obtained by reaching Friendship Level 100 with Serena in the [[Trainer Lodge]] beginning on November 30, 2022. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
===History=== | |||
Serena has experienced similar events to her [[Serena (game)|core series counterpart]] as the [[player character]]. | |||
{{anchor|Fennekin}} | |||
{{anchor|Braixen}} | |||
{{anchor|Delphox}} | |||
==Fennekin → Braixen → Delphox== | ==Fennekin → Braixen → Delphox== | ||
Fennekin can evolve into Braixen once it has reached level 30 through its | Fennekin can evolve into Braixen once it has reached level 30 through its sync pair story ''Fennekin's Evolution'', and then into Delphox once it has reached level 45 through its sync pair story ''Braixen's Evolution''. | ||
{{Masters | {{Masters | ||
|name=Fennekin | |name=Fennekin | ||
|ndex= | |ndex=0653 | ||
|type=Fire | |type=Fire | ||
|role=Tech | |role=Tech | ||
Line 36: | Line 48: | ||
{{Masters | {{Masters | ||
|name=Braixen | |name=Braixen | ||
|ndex= | |ndex=0654 | ||
|type=Fire | |type=Fire | ||
|role=Tech | |role=Tech | ||
Line 50: | Line 62: | ||
{{Masters | {{Masters | ||
|name=Delphox | |name=Delphox | ||
|ndex= | |ndex=0655 | ||
|type=Fire | |type=Fire | ||
|role=Tech | |role=Tech | ||
Line 61: | Line 73: | ||
|hp2=785|atk2=178|def2=186|spatk2=337|spdef2=210|spe2=416 | |hp2=785|atk2=178|def2=186|spatk2=337|spdef2=210|spe2=416 | ||
}} | }} | ||
===Availability=== | |||
Serena is available in the permanent [[sync pair scout]] pool. Her offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|fire}} | |||
{{MastersAvailability/entry|Serena Spotlight Scout|June 30 to July 21, 2020|note=Debut}} | |||
{{MastersAvailability/entry|Serena and {{mas|Clemont}} Spotlight Scout|February 15 to March 4, 2021|note=6★ EX unlocked}} | |||
{{MastersAvailability/entry|Serena, {{mas|Hilda}} and {{mas|Ethan}} Spotlight Scout|May 20 to June 3, 2021}} | |||
{{MastersAvailability/entry|Serena, {{mas|Guzma}}, and {{mas|Bianca}} Spotlight Scout|January 24 to February 7, 2022}} | |||
{{MastersAvailability/foot|fire}} | |||
===Moves=== | ===Moves=== | ||
Line 126: | Line 147: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|(6★ EX | |''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|{{mcolor|Mystical Fire|000}} of Positivity | |{{mcolor|Mystical Fire|000}} of Positivity | ||
Line 136: | Line 157: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|This | |This attack's power increases when the target is asleep.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
Line 147: | Line 168: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Stat Leech 4 | |{{sk|Stat Leech|4}} | ||
|Has a chance (50%) of lowering one of the | |Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Raises the user's stat by the same amount. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Good Night-mare 5 | |{{sk|Good Night-mare|5}} | ||
|Powers up the | |Powers up the user's moves when the target is asleep. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Go Viral 9 | |{{sk|Go Viral|9}} | ||
|When the | |When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Fire Tech | |[[File:Theme skill icon type.png|20px|link=]] Fire Tech | ||
|Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kalos Tech | |[[File:Theme skill icon region.png|20px|link=]] Kalos Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Main Character Tech | |[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Sunglasses Tech | |[[File:Theme skill icon fashion.png|20px|link=]] Sunglasses Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kalos Neighbors Tech | |[[File:Theme skill icon other.png|20px|link=]] Kalos Neighbors Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Soothing ↑ 4 if Kalos theme ×3 | |[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 4 if [[File:Theme skill icon region.png|20px|link=]] Kalos theme ×3 | ||
|Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Kalos theme: | |Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Kalos theme:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | ||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Serena | Serena & Fennekin's [[sync grid]] is an expanded grid, made available when the pair was first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
Line 340: | Line 360: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fire Spin: Move Gauge Refresh 3 | | Fire Spin: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 346: | Line 366: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fire Spin: Mind Games 4 | | Fire Spin: {{sk|Mind Games|4}} | ||
|Has a chance (50%) of lowering the target's Sp. Def by one stat rank when the user's attack move against it is successful. | |Has a chance (50%) of lowering the target's Sp. Def by one stat rank when the user's attack move against it is successful. | ||
| 7 | | 7 | ||
Line 352: | Line 372: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hypnosis: Move Gauge Refresh 3 | | Hypnosis: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 394: | Line 414: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Overheat: Move Gauge Refresh 3 | | Overheat: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 400: | Line 420: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Can't Stop Us!: MP Refresh 3 | | Can't Stop Us!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used when that move is successful. | | Has a chance (40%) of restoring one MP of the move used when that move is successful. | ||
| 7 | | 7 | ||
Line 406: | Line 426: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Rude Awakening 5 | | {{sk|Rude Awakening|5}} | ||
| Powers up the | | Powers up the user's sync move when the target is asleep. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dynamic Entry | | {{sk|Dynamic Entry}} | ||
| Applies the Sure Hit Next effect to the user when it enters a battle. | | Applies the Sure Hit Next effect to the user when it enters a battle. | ||
| 6 | | 6 | ||
Line 418: | Line 438: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Bedazzle 1 | | {{sk|Bedazzle|1}} | ||
| Lowers the accuracy of all opposing sync pairs by one stat rank when the user enters a battle. | | Lowers the accuracy of all opposing sync pairs by one stat rank when the user enters a battle. | ||
| 8 | | 8 | ||
Line 424: | Line 444: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| On the Run 2 | | {{sk|On the Run|2}} | ||
| Raises the user's evasiveness by two stat ranks the first time it is in a pinch each battle. | | Raises the user's evasiveness by two stat ranks the first time it is in a pinch each battle. | ||
| 7 | | 7 | ||
Line 430: | Line 450: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP Advantage 4 | | {{sk|HP Advantage|4}} | ||
| The larger the user's percentage of remaining HP, the more it powers up the user's moves. | | The larger the user's percentage of remaining HP, the more it powers up the user's moves. | ||
| 8 | | 8 | ||
Line 436: | Line 456: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stationary Target 5 | | {{sk|Stationary Target|5}} | ||
| Powers up the | | Powers up the user's moves when the target is trapped. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Good Night-mare 2 | | {{sk|Good Night-mare|2}} | ||
| Powers up the | | Powers up the user's moves when the target is asleep. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Good Night-mare 2 | | {{sk|Good Night-mare|2}} | ||
| Powers up the | | Powers up the user's moves when the target is asleep. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Impervious | | {{sk|Impervious}} | ||
| Stats cannot be lowered. | | Stats cannot be lowered. | ||
| 10 | | 10 | ||
Line 460: | Line 480: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pokey Trap 3 | | {{sk|Pokey Trap|3}} | ||
| Increases the amount of damage an opponent takes from being trapped. | | Increases the amount of damage an opponent takes from being trapped. | ||
| 10 | | 10 | ||
Line 479: | Line 499: | ||
|} | |} | ||
== | ==Fletchling== | ||
{{Masters | {{Masters | ||
|name= | |name=Fletchling | ||
|ndex= | |ndex=0661 | ||
|type= | |type=Flying | ||
|role=Tech | |role=Tech | ||
|gender=f | |gender=f | ||
|move1= | |move1=Flying | ||
|base= | |move2=Fire | ||
|weakness= | |base=4EX | ||
|description= | |weakness=Electric | ||
|hp= | |description=While it’s an amiable Pokémon, if you touch it unexpectedly, it will heat up its body in an instant, and you’ll be burned. | ||
|hp2= | |hp=584|atk=351|def=164|spatk=307|spdef=156|spe=297 | ||
|hp2=664|atk2=391|def2=204|spatk2=347|spdef2=196|spe2=337 | |||
}} | }} | ||
===Availability=== | |||
Serena & Fletchling can be teamed up with by scouting Serena and raising her to friendship level 100 in the [[Trainer Lodge]]. | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
|- style="background: #{{ | |- style="background: #{{flying color light}}" | ||
! Name | ! Name | ||
! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
Line 520: | Line 531: | ||
! width=200px | Description | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |{{m|Peck}} | ||
|{{t| | |{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]] | ||
{{statustable| | {{statustable|Physical}} | ||
| | |1 | ||
| | |20 | ||
| | |24 | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
| | |No additional effect. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |[[Dire Hit]] + | ||
{{typetable|None}} | |||
{{statustable|Status}} | {{statustable|Status}} | ||
|2 | |0<br>(2 uses) | ||
|— | |||
|— | |— | ||
|— | |— | ||
| | |Self | ||
|Raises the user's critical-hit rate by 2 stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Flame Charge}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|30 | |||
|36 | |||
|100% | |||
|An opponent | |An opponent | ||
| | |Raises the user's Speed by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |Let's Begin! | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
Line 557: | Line 568: | ||
|— | |— | ||
|— | |— | ||
| | |Allied side | ||
|Raises the user's | |Applies the Physical Damage Reduction effect to the allied field of play. Raises the user's Attack by 2 stat ranks. Raises the user's evasiveness by 1 stat rank. | ||
|- style="background: #{{ | |- style="background: #{{flying color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |First Flight Flying Impact | ||
|{{t| | |{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]] | ||
{{statustable| | {{statustable|Physical}} | ||
|— | |— | ||
|200 | |200 | ||
Line 570: | Line 581: | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |The more the user's Speed has been raised, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
|- style="background: #{{ | |- style="background: #{{flying color light}}" | ||
! Name | ! Name | ||
! Description | ! Description | ||
|- style="background: #{{ | |- style="background: #{{flying color light}}" | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |{{sk|Overwhelm|9}} | ||
| | |Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |{{sk|Trip Up|9}} | ||
| | |Lowers the target's Speed by one stat rank when the user's attack move against it is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |{{sk|Staggering|2}} | ||
| | |Has a chance (30%) of making the target flinch when the user's attack move against it is successful. | ||
|- style="background: #{{ | |- style="background: #{{flying color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Theme skill icon type.png|20px|link=]] Flying Tech | ||
|Raises allies' Attack and Sp. Atk by 12 when using | |Raises allies' Attack and Sp. Atk by 12 when using Flying-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kalos Tech | |[[File:Theme skill icon region.png|20px|link=]] Kalos Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Theme skill icon fashion.png|20px|link=]] Sunglasses Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|- style="background: #{{flying color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | ||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
| | |} | ||
| | |||
|Raises the following discovery level by 2: | |||
|} | |||
===Sync | ===Sync grid=== | ||
The sync grid for Serena & Fletchling is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | |||
{| class="roundy sortable" style="margin:auto; background:#{{ | |- style="background: #{{flying color light}}" | ||
|- style="background: #{{ | |||
! Name | ! Name | ||
! Effect | ! Effect | ||
Line 629: | Line 635: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 643: | Line 661: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Attack +5 | ||
| | | Attack +5 | ||
| | | 0 | ||
| | | 5 | ||
| | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Attack +5 | ||
| | | Attack +5 | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
| Defense +5 | | Defense +5 | ||
| | | 0 | ||
| | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 673: | Line 703: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. | | Sp. Def +5 | ||
| Sp. | | Sp. Def +5 | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. | | Sp. Def +5 | ||
| Sp. | | Sp. Def +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. | | Sp. Def +5 | ||
| Sp. | | Sp. Def +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +10 | ||
| | | Speed +10 | ||
| 4 | | 4 | ||
| 48 | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Peck: Power +3 | ||
| | | Peck: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | |||
|-style="background:#fff" | |||
| Peck: Power +3 | |||
| Peck: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Peck: Power +3 | |||
| Peck: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Peck: Power +3 | ||
| | | Peck: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Peck: Power +3 | ||
| | | Peck: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Peck: {{sk|Move Gauge Refresh|3}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Flame Charge: Power +3 | ||
| | | Flame Charge: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Flame Charge: Power +3 | ||
| | | Flame Charge: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Flame Charge: Power +3 | ||
| | | Flame Charge: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Flame Charge: Power +3 | ||
| | | Flame Charge: Power ↑ +3 | ||
| 3 | |||
| 36 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Flame Charge: Power +3 | ||
| | | Flame Charge: Power ↑ +3 | ||
| 3 | |||
| 36 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Flame Charge: {{sk|Move Gauge Refresh|3}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Flame Charge: {{sk|Fast-Track|9}} | ||
| | | Raises the user's Speed by one stat rank after its Pokémon uses a move. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Dire Hit +: {{sk|Move Gauge Refresh|3}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Dire Hit +: {{sk|MP Refresh|2}} | ||
| | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Begin!: {{sk|Move Gauge Refresh|3}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Begin!: {{sk|MP Refresh|2}} | ||
| Has a chance ( | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Begin!: {{sk|Hit and Heal|9}} | ||
| | | Applies the Gradual Healing effect to the user when its move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Let's Begin!: {{sk|Slippery|1}} | ||
| | | Raises the user's evasiveness by 1 stat rank when its move is successful. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Unbending}} | ||
| | | Defense cannot be lowered. | ||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Flameproof}} | |||
| Prevents the user from getting burned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Dominating Sync|2}} | |||
| Powers up the user's sync move when the target's Attack is lowered. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Superduper Effective|2}} | |||
| Powers up moves that are super effective. | |||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Scorching Touch|4}} | ||
| Has a chance ( | | Has a chance (50%) of leaving the target burned when the user's attack move against it is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Quick Tempo}} | ||
| | | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Cakewalk}} | ||
| | | The more the target's Speed is lowered, the more it powers up the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Unfortuitous|4}} | ||
| | | Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | First Flight Flying Impact: Power +25 | ||
| | | First Flight Flying Impact: Power ↑ +25 | ||
| | | 5 | ||
| | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | First Flight Flying Impact: Power +25 | ||
| First Flight Flying Impact: Power ↑ +25 | |||
| | |||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|} | |||
==Whimsicott== | |||
{{MastersInfobox | |||
|type=fairy | |||
|name=Serena (Palentine's 2021) | |||
|jname=セレナ(21シーズン) | |||
|jtrans=Serena (2021 Season) | |||
|image=Spr Masters Serena Palentine 2021.png | |||
|size=200px | |||
|caption=Serena's model (Palentine's 2021) | |||
|num=96 | |||
|enva=Jackie Lastra | |||
|java=Akari Kito | |||
|desc=Serena dressed up in a new outfit to celebrate a special event! With a chic new outfit and a cute [[bag]], her coordination with her Whimsicott is spot-on! | |||
}} | |||
{{Masters | |||
|name=Whimsicott | |||
|ndex=0547 | |||
|type=Fairy | |||
|role=Tech | |||
|gender=f | |||
|move1=Fairy | |||
|base=6 | |||
|weakness=Poison | |||
|description=This nuisance sneaks into people's homes, where it hides important things and scatters cotton all over the place. | |||
|hp=615|atk=309|def=200|spatk=380|spdef=175|spe=383 | |||
|hp2=715|atk2=349|def2=240|spatk2=420|spdef2=215|spe2=423 | |||
}} | |||
===Availability=== | |||
Serena (Palentine's 2021) is exclusive to seasonal scouts. Her offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|fairy}} | |||
{{MastersAvailability/entry|Serena Seasonal Scout|January 29 to February 19, 2021|note=Debut}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|September 3 to 10, 2021}} | |||
{{MastersAvailability/entry|Serena and {{mas|Dawn}} Seasonal Scout|February 5 to 19, 2022}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|February 6 to 23, 2023}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|February 13 to 29, 2024}} | |||
{{MastersAvailability/foot|fairy}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|fairy}} | |||
{{MastersAvailability/entry|5★-Guaranteed Seasonal Scout|February 5 to 19, 2022|note=Could only be used once}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11|August 22 to September 4, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 23 to September 7, 2023|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 25 to September 4, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|fairy}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center" | |||
|} | |- style="background: #{{fairy color light}}" | ||
! Name | |||
== | ! {{color2|000|Type}} | ||
{{MastersInfobox | ! {{color2|000|Damage category|Category}} | ||
|type= | ! Move gauge | ||
|name= | ! Base {{color2|000|Power}} | ||
|jname= | ! Max {{color2|000|Power}} | ||
|jtrans= | ! {{color2|000|Accuracy}} | ||
|image=Spr Masters Serena | ! Target | ||
|size=200px | ! width=200px | Description | ||
|caption= | |- style="background:#fff" | ||
|num=96 | |{{m|Moonblast}} | ||
|enva=Jackie Lastra | |{{t|Fairy}}<br>[[File:FairyIC Masters.png|20px]] | ||
|java=Akari Kito | {{statustable|Special}} | ||
|desc= | |3 | ||
}} | |98 | ||
{{Masters | |117 | ||
|name= | |100% | ||
|ndex= | |An opponent | ||
|type= | |Has a chance (30%) of lowering the target's Sp. Atk by one stat rank. | ||
|role= | |- style="background:#fff" | ||
| | |{{m|Stun Spore}} | ||
| | |{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | ||
|base=6 | {{statustable|Status}} | ||
|weakness= | |2 | ||
|description=This | |— | ||
|hp= | |— | ||
|hp2= | |90% | ||
}} | |An opponent | ||
|Leaves the target paralyzed. | |||
{{ | |- style="background:#fff" | ||
| | |{{m|Cotton Spore}} | ||
| | |{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | ||
| | {{statustable|Status}} | ||
| | |2 | ||
| | |— | ||
| | |— | ||
| | |100% | ||
| | |All opponents | ||
| | |Lowers the target's Speed by two stat ranks. | ||
| | |- style="background:#fff" | ||
| | |Sugar Rush! | ||
}} | {{typetable|None}} | ||
{{ | {{statustable|Status}} | ||
===Moves=== | |0<br>(2 uses) | ||
{| class="roundy" style="margin:auto; background:#{{ | |— | ||
|- style="background: #{{ | |— | ||
! Name | |— | ||
! {{color2|000|Type}} | |All allies | ||
! {{color2|000|Damage category|Category}} | |Raises the user's Sp. Atk by one stat rank. Raises the Speed of all allied sync pairs by two stat ranks. Applies the Free Move Next effect to the user. | ||
! Move gauge | |- style="background: #{{fairy color light}}" | ||
! Base {{color2|000|Power}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
! Max {{color2|000|Power}} | |-style="background:#fff" | ||
! {{color2|000|Accuracy}} | |Semisweet Fairy Beam | ||
! Target | |{{t|Fairy}}<br>[[File:FairyIC Masters.png|20px]] | ||
! width=200px | Description | {{statustable|Special}} | ||
|- style="background:#fff" | |— | ||
|{{m| | |200 | ||
|{{t| | |240 | ||
{{statustable| | |||
| | |||
| | |||
| | |||
|100% | |||
| | |||
| | |||
|- style="background:#fff" | |||
|[[ | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |— | ||
| | |An opponent | ||
| | |This move's power increases if the target is paralyzed.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'''' | ||
| | |} | ||
| | |||
|- style="background:#fff" | ===Skills=== | ||
|{{ | {| class="roundy" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center" | ||
|{{ | |- style="background: #{{fairy color light}}" | ||
! Name | |||
| | ! Description | ||
| | |- style="background: #{{fairy color light}}" | ||
| | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
| | |-style="background:#fff" | ||
| | |{{sk|Hunter's Instinct}} | ||
| | |The more the target's Speed is lowered, the more it powers up moves. | ||
|- style="background:#fff" | |-style="background:#fff" | ||
| | |{{sk|Ramming Speed}} | ||
|The more the user's Speed has been raised, the more it powers up moves. | |||
|-style="background:#fff" | |||
|2<br> | |{{sk|Go Viral|9}} | ||
| | |When a status move is used to inflict a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. | ||
| | |- style="background: #{{fairy color light}}" | ||
| | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
| | |-style="background:#fff" | ||
|Raises the | |[[File:Theme skill icon type.png|20px|link=]] Fairy Tech | ||
|- style="background: #{{ | |Raises allies' Attack and Sp. Atk by 12 when using Fairy-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | ||
! colspan= | |-style="background:#fff" | ||
|[[File:Theme skill icon region.png|20px|link=]] Kalos Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Seasonal Outfit Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Sweet Tooth Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Cook Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|- style="background: #{{fairy color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | ||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |} | ||
=== | ===Sync grid=== | ||
{| class="roundy" style="margin:auto; background:#{{ | Serena (Palentine's 2021) & Whimsicott's [[sync grid]] is an expanded grid, made available when the pair was first released. | ||
|- style="background: #{{ | {| class="roundy sortable" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center" | ||
|- style="background: #{{fairy color light}}" | |||
! Name | ! Name | ||
! | ! Effect | ||
! Energy required | |||
! | ! Sync orb required | ||
! Move level required | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +10 | ||
| | | HP +10 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +10 | ||
| | | HP +10 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +20 | ||
| | | HP +20 | ||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +30 | ||
| | | HP +30 | ||
| 6 | |||
| 72 | |||
| 3 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Defense +5 | ||
| | | Defense +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Defense +5 | ||
| | | Defense +5 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Defense +5 | ||
| | | Defense +5 | ||
| | | 2 | ||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Defense +5 | ||
| | | Defense +5 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| Sp. Atk +5 | |||
| | |||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +10 | ||
| | | Sp. Atk +10 | ||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Def +5 | ||
| | | Sp. Def +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Def +10 | ||
| | | Sp. Def +10 | ||
| 4 | |||
| 48 | |||
| 2 | | 2 | ||
| | |-style="background:#fff" | ||
| Sp. Def +10 | |||
| Sp. Def +10 | |||
| 4 | |||
| 48 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +10 | ||
| | | Speed +10 | ||
| 4 | | 4 | ||
| 48 | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Moonblast: Power +3 | ||
| | | Moonblast: Power ↑ +3 | ||
| | | 4 | ||
| | | 48 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Moonblast: Power +3 | ||
| | | Moonblast: Power ↑ +3 | ||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Moonblast: Power +3 | |||
| Moonblast: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Moonblast: Power +3 | ||
| | | Moonblast: Power ↑ +3 | ||
| 4 | |||
| 48 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Moonblast: {{sk|Move Gauge Refresh|3}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Moonblast: {{sk|Unhindered}} | ||
| | | When the user attacks, ignores damage-reducing effects on the target's field of play. | ||
| 2 | | 10 | ||
| | | 120 | ||
| 3 | |||
|-style="background:#fff" | |||
| Stun Spore: {{sk|Move Gauge Refresh|2}} | |||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Stun Spore: {{sk|Troublemaker|1}} | ||
| | | Raises the chance of success for status moves that inflict status conditions. | ||
| 8 | |||
| 96 | |||
| 2 | | 2 | ||
| | |-style="background:#fff" | ||
| Cotton Spore: {{sk|Move Gauge Refresh|2}} | |||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sugar Rush!: {{sk|MP Refresh|2}} | ||
| | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sugar Rush!: {{sk|Propulsion|2}} | ||
| | | Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful. | ||
| 10 | |||
| 120 | |||
| 3 | | 3 | ||
| | |-style="background:#fff" | ||
| {{sk|Antitoxin}} | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 6 | |||
| 72 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Lithe}} | ||
| | | Prevents the user from getting paralyzed. | ||
| 6 | |||
| 72 | |||
| 3 | | 3 | ||
| | |-style="background:#fff" | ||
| {{sk|Dauntless}} | |||
| Sp. Atk cannot be lowered. | |||
| 4 | |||
| 48 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Haste}} | ||
| | | Speed cannot be lowered. | ||
| 5 | |||
| 60 | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Inertia}} | ||
| | | The more the user's Speed is raised, the more it powers up the user's sync move. | ||
| | | 8 | ||
| | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Speedy Entry|1}} | ||
| | | Raises the user's Speed by one stat rank when it enters a battle. | ||
| | | 8 | ||
| | | 96 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Speeding Sun|3}} | ||
| | | Quickly charges the move gauge when the weather is sunny. | ||
| | | 8 | ||
| | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Solar Shield}} | ||
| | | Status conditions cannot be inflicted on the user when the weather is sunny. | ||
| | | 8 | ||
| | | 96 | ||
| | | 2 | ||
|-style="background:#fff" | |||
| {{sk|Healing Sun|1}} | |||
| Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Paralysis Synergy|5}} | ||
| | | Powers up the user's moves when the target is paralyzed. | ||
| 10 | |||
| 120 | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Overpower}} | ||
| | | The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | ||
| 10 | |||
| 120 | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Semisweet Fairy Beam: Power +25 | ||
| | | Semisweet Fairy Beam: Power ↑ +25 | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Semisweet Fairy Beam: Power +25 | ||
| Semisweet Fairy Beam: Power ↑ +25 | |||
| | |||
| 5 | | 5 | ||
| 60 | | 60 | ||
| | | 3 | ||
| | |} | ||
| | |||
{{anchor|Zygarde}} | |||
==Zygarde (50% Forme → Complete Forme)== | |||
| | {{MastersInfobox | ||
| | |type=dragon | ||
| | |name=<span style="color:#FFF">Sygna Suit Serena</span> | ||
|jname=<span style="color:#FFF">マジコスセレナ</span> | |||
|jtrans=<span style="color:#FFF">Serious Costume Serena</span> | |||
|image=Spr Masters Serena Sygna.png | |||
|size=200px | |||
|caption=Sygna Suit Serena's model | |||
| | |num=96 | ||
|enva=Jackie Lastra | |||
|java=Akari Kito | |||
|desc=Serena’s dressed to impress in a chic sygna suit and updated her hairstyle for a more mature look. She and Zygarde are working together to protect all of [[Pasio]]. | |||
}} | |||
{{Masters | |||
| | |name=Zygarde | ||
|ndex=0718 | |||
| | |type=Dragon | ||
| | |role=Strike (Special) | ||
| | |exrole=Support | ||
| | |move1=Dragon | ||
| | |move2=Ground | ||
| | |base=6 | ||
|weakness=Ice | |||
|description=This is Zygarde’s form when about half of its pieces have been assembled. It plays the role of monitoring the ecosystem. | |||
| | |hp=626|atk=424|def=122|spatk=424|spdef=120|spe=332 | ||
| | |hp2=786|atk2=464|def2=202|spatk2=464|spdef2=200|spe2=372 | ||
| | }} | ||
| | <br> | ||
| | {{Masters | ||
| | |name=Zygarde | ||
| | |ndex=0718C | ||
| | |type=Dragon | ||
| | |role=Strike (Special) | ||
| | |exrole=Support | ||
| | |move1=Dragon | ||
| 120 | |move2=Ground | ||
| | |base=6 | ||
| | |weakness=Ice | ||
|description=This is Zygarde’s 100% form. It has enough power to overwhelm even {{p|Xerneas}} or {{p|Yveltal}}. | |||
|hp=626|atk=508|def=146|spatk=508|spdef=143|spe=398 | |||
|hp2=786|atk2=556|def2=242|spatk2=556|spdef2=239|spe2=446 | |||
| | }} | ||
| | |||
| | ===Availability=== | ||
| | Sygna Suit Serena is exclusive to Master Fair scouts. She was available in the following [[sync pair scout]]s: | ||
| | {{MastersAvailability/head|dragon}} | ||
| | {{MastersAvailability/entry|Sygna Suit Serena Master Fair Scout|March 17 to April 14, 2022|note=Debut}} | ||
| | {{MastersAvailability/entry|Sygna Suit Serena Master Fair Scout|September 25 to October 25, 2023|note=EX role received}} | ||
| | {{MastersAvailability/foot|dragon}} | ||
| | |||
| | She was also available in the following sync pair scouts: | ||
| | {{MastersAvailability/head|dragon}} | ||
| | {{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | ||
| | {{MastersAvailability/foot|dragon}} | ||
| | |||
| | ===Moves=== | ||
| | {| class="roundy" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | ||
| | |- style="background: #{{dragon color light}}" | ||
| | ! Name | ||
| | ! {{color2|000|Type}} | ||
| | ! {{color2|000|Damage category|Category}} | ||
| | ! Move gauge | ||
! Base {{color2|000|Power}} | |||
== | ! Max {{color2|000|Power}} | ||
=== | ! {{color2|000|Accuracy}} | ||
! Target | |||
! width=200px | Description | |||
==== | |- style="background:#fff" | ||
{| class="roundy" style="margin:auto; background:#{{ | |{{m|Thousand Waves}} | ||
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | |||
! | {{statustable|Physical}} | ||
! | |4 | ||
|140 | |||
|168 | |||
|100% | |||
|All opponents | |||
|Applies the Restrain effect to the target. | |||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[Dire Hit]] + | |||
| [[ | {{typetable|None}} | ||
{{statustable|Status}} | |||
| | |0<br>(2 uses) | ||
| | |— | ||
|— | |||
|— | |||
|Self | |||
|Raises the user's critical-hit rate by 2 stat ranks. | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |{{m|Core Enforcer}} | ||
|{{t|Dragon}}<br>[[File:DragonIC Masters.png|20px]] | |||
| | {{statustable|Special}} | ||
|4 | |||
|160 | |||
|192 | |||
|100% | |||
|All opponents | |||
{{ | |No additional effect | ||
|- style="background:#fff" | |||
|Feel Our Feelings! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
| | |2<br>(1 use) | ||
| | |— | ||
|— | |||
|— | |||
| | |Self | ||
|Raises the user's Attack and Sp. Atk by 6 stat ranks. Applies the Gradual Healing effect to the user. | |||
|- style="background: #{{dragon color light}}" | |||
| | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
| | |-style="background:#fff" | ||
| | |Ecosystem {{mcolor|Core Enforcer|000}} | ||
| | |{{t|Dragon}}<br>[[File:DragonIC Masters.png|20px]] | ||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|Transforms into Complete Forme until the end of battle.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
=== | ===Skills=== | ||
{| style="margin:auto; | {| class="roundy" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | ||
|- | |- style="background: #{{dragon color light}}" | ||
! Name | |||
| | ! Description | ||
|- style="background: #{{dragon color light}}" | |||
| | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
| | |-style="background:#fff" | ||
| | |[[File:Master Sync Pair Mark Masters.png|24px|link=]] Kalos Flag Bearer | ||
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kalos theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) | |||
|-style="background:#fff" | |||
|{{sk|Strong Start|1}} | |||
|Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank the first time the user enters a battle each battle.<br>''50% Forme'' | |||
|-style="background:#fff" | |||
|- | |{{sk|Head Start|1}} | ||
|Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.<br>''50% Forme'' | |||
| | |-style="background:#fff" | ||
| | |{{sk|Restraining Sync-Up|5}} | ||
| | |Powers up the user's sync moves when the target is restrained.<br>''50% Forme'' | ||
| | |-style="background:#fff" | ||
|{{sk|Piercing Gaze}} | |||
| | |Moves never miss.<br>''Complete Forme'' | ||
|-style="background:#fff" | |||
|{{sk|Impervious}} | |||
|Stats cannot be lowered.<br>''Complete Forme'' | |||
|-style="background:#fff" | |||
|- | |{{sk|Power Hold|5}} | ||
|Powers up the user's moves when the target is restrained. Powers up the user's sync moves when the target is restrained.<br>''Complete Forme'' | |||
| | |- style="background: #{{dragon color light}}" | ||
| | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
| | |-style="background:#fff" | ||
|[[File:Theme skill icon type.png|20px|link=]] Dragon Strike | |||
|Raises allies' Attack and Sp. Atk by 15 when using Dragon-type attacks. | |||
| | |-style="background:#fff" | ||
|[[File:Theme skill icon region.png|20px|link=]] Kalos Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
| | |[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
| | |- style="background: #{{dragon color light}}" | ||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
| | |-style="background:#fff" | ||
| | |[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2 | ||
|- | |Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | ||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
|} | |} | ||
== | ===Sync grid=== | ||
Sygna Suit Serena & Zygarde's [[sync grid]] is an expanded grid, made available when the pair was first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | |||
|- style="background: #{{dragon color light}}" | |||
! Name | |||
= | ! Effect | ||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
= | | 0 | ||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +10 | |||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thousand Waves: Power +2 | |||
| Thousand Waves: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thousand Waves: Power +2 | |||
| Thousand Waves: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thousand Waves: Power +2 | |||
| Thousand Waves: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thousand Waves: Power +4 | |||
| Thousand Waves: Power ↑ +4 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thousand Waves: {{sk|Move Gauge Refresh|2}} | |||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thousand Waves: {{sk|Move Gauge Refresh|4}} | |||
| Has a chance (50%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Core Enforcer: Power +2 | |||
| Core Enforcer: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Core Enforcer: Power +2 | |||
| Core Enforcer: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Core Enforcer: Power +2 | |||
| Core Enforcer: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Core Enforcer: Power +4 | |||
| Core Enforcer: Power ↑ +4 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Core Enforcer: {{sk|Move Gauge Refresh|2}} | |||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 1 | |||
|-style="background:#fff" | |||
| Core Enforcer: {{sk|Move Gauge Refresh|4}} | |||
| Has a chance (50%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit +: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Feel Our Feelings!: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Feel Our Feelings!: {{sk|BOGO|9}} | |||
| Applies the Free Move Next effect to the user when its move is successful. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sand Shelter}} | |||
| Protects the user from damage from a sandstorm. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Sands of Time|2}} | |||
| Quickly charges the move gauge during a sandstorm. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Hold Hostage|1}} | |||
| Powers up the user's moves when the target is restrained. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Status Immunity}} | |||
| Status conditions cannot be inflicted on the user. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Superduper Effective|2}} | |||
| Powers up moves that are super effective. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sync Damage Guard}} | |||
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Rejuvenate|6}} | |||
| Charges the user's move gauge by 6 after using a sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Brainpower}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Super Syncer}} | |||
| Applies the Supereffective ↑ Next to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Soften Up|1}} | |||
| Critical Hits land more easily when the user attacks with a sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ecosystem Core Enforcer: Power +25 | |||
| Ecosystem Core Enforcer: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ecosystem Core Enforcer: Power +25 | |||
| Ecosystem Core Enforcer: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
{{anchor|Greninja}} | |||
==Greninja (Sync Move: Water ↔ Dark)== | |||
{{MastersInfobox | |||
|type=water | |||
|name=Serena (Champion) | |||
|jname=セレナ(チャンピオン) | |||
|jtrans=Serena (Champion) | |||
|image=Spr Masters Serena Champion.png | |||
|size=200px | |||
|caption=Serena's (Champion) model | |||
|num=96 | |||
|enva=Jackie Lastra | |||
|java=Akari Kito | |||
|desc=Serena is dressed in an outfit honoring her earned title: Neo {{pkmn|Champion}} of [[Pasio]]. She shares her victories with her Greninja. | |||
}} | |||
{{Masters | |||
|name=Greninja | |||
|ndex=0658 | |||
|type=Water | |||
|role=Tech | |||
|exrole=Support | |||
|gender=m | |||
|move1=Water | |||
|move2=Dark | |||
|move3=Normal | |||
|base=6 | |||
|weakness=Electric | |||
|description=It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two. | |||
|hp=648|atk=468|def=185|spatk=468|spdef=185|spe=409 | |||
|hp2=808|atk2=508|def2=265|spatk2=508|spdef2=265|spe2=449 | |||
}} | |||
===Availability=== | |||
Serena (Champion) is exclusive to Master Fair scouts. She was available in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|water}} | |||
{{MastersAvailability/entry|Serena Master Fair Scout|November 30, 2022 to January 9, 2023|note=Debut}} | |||
{{MastersAvailability/entry|Serena Master Fair Scout|November 25 to December 25, 2023|note=EX role received}} | |||
{{MastersAvailability/foot|water}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|water}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|water}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background: #{{water color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Water Shuriken}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|2 | |||
|25 | |||
|30 | |||
|100% | |||
|An opponent | |||
|Attacks the target two to five times in a row. | |||
|- style="background:#fff" | |||
|{{m|Brutal Swing}} | |||
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|50 | |||
|60 | |||
|100% | |||
|All opponents | |||
|No additional effect. | |||
|- style="background:#fff" | |||
|Boundless {{m|Quick Attack}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|0<br>(2 uses) | |||
|150 | |||
|180 | |||
|— | |||
|An opponent | |||
|Activation Condition: When any allies’ attack moves hit a total of 10 times while this move is deactivated. Deactivation Condition: When this move is used.<br>Never misses. Lowers the target's Defense and Sp. Def by 2 stat ranks. Lowers the target's Water Type Rebuff by 1 rank when the user's sync move is Water type. Lowers the target's Dark Type Rebuff by 1 rank when the user's sync move is Dark type. Reduces the user's sync move countdown by 1. Raises the Speed of all allied sync pairs by 3 stat ranks. | |||
|- style="background:#fff" | |||
|Glory of Tomorrow! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|Raises the user's Attack by 2 stat ranks. Raises the user's Sp. Atk by 4 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. | |||
|- style="background: #{{water color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Vivid {{mcolor|Water Shuriken|000}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|200 | |||
|240 | |||
|— | |||
|An opponent | |||
|The more the target's stats have been lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|-style="background:#fff" | |||
|Serious {{mcolor|Night Slash|000}} | |||
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|200 | |||
|240 | |||
|— | |||
|An opponent | |||
|The more the target's stats have been lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background: #{{water color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Kalos Spirit | |||
|Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Kalos theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) | |||
|-style="background:#fff" | |||
|Dashing Dark Transformation | |||
|Replaces some of the user's passive skills and sync move with different passive skills and a sync move just before using its Dark-type moves.<br>''(Water-type sync move)'' | |||
|-style="background:#fff" | |||
|{{sk|No Quarter}} | |||
|Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.<br>''(Water-type sync move)'' | |||
|-style="background:#fff" | |||
|{{sk|Unfortunate Strike|9}} | |||
|Lowers one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.<br>''(Water-type sync move)'' | |||
|-style="background:#fff" | |||
|Wondrous Water Transformation | |||
|Replaces some of the user's passive skills and sync move with different passive skills and a sync move just before using its Water-type moves.<br>''(Dark-type sync move)'' | |||
|-style="background:#fff" | |||
|{{sk|Staggering|2}} | |||
|Has a chance (30%) of making the target flinch when the user's attack move against it is successful.<br>''(Dark-type sync move)'' | |||
|-style="background:#fff" | |||
|{{sk|Discombobulate|9}} | |||
|Lowers the target's accuracy by one stat rank when the user's attack move against it is successful.<br>''(Dark-type sync move)'' | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Water Tech | |||
|Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kalos Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
Serena (Champion) & Greninja's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background: #{{water color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Shuriken: Power +1 | |||
| Water Shuriken: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Shuriken: Power +1 | |||
| Water Shuriken: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Shuriken: Power +1 | |||
| Water Shuriken: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Water Shuriken: Power +1 | |||
| Water Shuriken: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Water Shuriken: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Water Shuriken: Rainy Mind-Blowing Strike 2 | |||
| Has a chance (30%) of lowering the target's Sp. Def by 1 stat rank when the user's attack move against it hits while the weather is rainy. If the move has the multistrike effect tag and the weather is rainy, has a chance (30%) of lowering the target's Sp. Def by 1 stat rank for each hit. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Brutal Swing: Power +4 | |||
| Brutal Swing: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Brutal Swing: Power +4 | |||
| Brutal Swing: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Brutal Swing: Power +4 | |||
| Brutal Swing: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Brutal Swing: Power +4 | |||
| Brutal Swing: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Brutal Swing: {{sk|Flabbergast|4}} | |||
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Brutal Swing: {{sk|Foul Fighting|5}} | |||
| Powers up the user's moves against targets that are flinching, confused, or trapped. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Brutal Swing: {{sk|Move Gauge Refresh|9}} | |||
| Charges the user's move gauge by one when a move is successful. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| Brutal Swing: {{sk|Superduper Effective|9}} | |||
| Powers up moves that are super effective. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Brutal Swing: {{sk|Defense Crush|9}} | |||
| Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Boundless Quick Attack: Power +3 | |||
| Boundless Quick Attack: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Boundless Quick Attack: Power +3 | |||
| Boundless Quick Attack: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Boundless Quick Attack: Power +3 | |||
| Boundless Quick Attack: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Boundless Quick Attack: Power +3 | |||
| Boundless Quick Attack: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Glory of Tomorrow!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Glory of Tomorrow!: {{sk|Power Combo|9}} | |||
| Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when its move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Unflappable}} | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Refreshing Rain|1}} | |||
| Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Rainy Immunity}} | |||
| Status conditions cannot be inflicted on the user when the weather is rainy. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Umbral Healing|1}} | |||
| Restores the user's HP whenever its Pokémon takes an action when the zone is a Dark Zone. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Umbral Acceleration|2}} | |||
| Quickly charges the move gauge when the zone is a Dark Zone. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Furious Brain}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Power Play}} | |||
| The more the target's stats are lowered, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Soften Up|1}} | |||
| Critical hits land more easily when the user attacks with a sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Vivid Water Shuriken: Power +25 | |||
| Vivid Water Shuriken: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Vivid Water Shuriken: Power +50 | |||
| Vivid Water Shuriken: Power ↑ +50 | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Serious Night Slash: Power +25 | |||
| Serious Night Slash: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Serious Night Slash: Power +50 | |||
| Serious Night Slash: Power ↑ +50 | |||
| 7 | |||
| 84 | |||
| 3 | |||
|} | |||
==Appearances== | |||
===Battle appearances=== | |||
Serena & Delphox can be battled against in: | |||
* [[Extreme battle event]]: {{DL|Extreme battle event|Challenge the Hope of Kalos}} (February 15 to March 6, 2023; November 26 to December 6, 2023) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (as a side foe; August 21 to 28, 2023) | |||
Serena (Champion) & Greninja can be battled against in: | |||
* [[Battle Rally]] (Area 1-9) | |||
* [[Special battle event]]: {{DL|Special battle event|Challenge Serena and Calem}} (December 5 to 19, 2022) | |||
* [[Champion Stadium]]: [[Pasio Special Stadium]] ({{type|Grass}} weakness) (April 11 to 25, 2023; March 5 to 19, 2024) | |||
===Story appearances=== | |||
Serena appears in her normal outfit in the following story areas: | |||
* [[Legendary event]]/[[Legendary Adventures]]: [[Give and Take]] | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Kalos: Team Flare Flares Up}} | |||
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} | |||
* [[Story event]]s: | |||
** [[Serena's Dessert Party]] | |||
** [[Family Ties]] | |||
** [[Dazzling Dizzying Battle Stage]] | |||
** [[Hearts United]] | |||
** [[Verdant Guardian]] | |||
** [[Focus on the Shining Shot!]] | |||
** [[The Electrifying Influencer]] | |||
* [[Solo event]]: [[A Pasio Spectacle]] | |||
* [[Neo Champions]]: [[Leaders of a New Era]] | |||
Serena appears in her Palentine's outfit in the following story areas: | |||
* [[Story event]]s: | |||
** [[Baking Buddies]] | |||
** [[Sweet Shenanigans]] | |||
** [[Festive Sun and Moon]] | |||
Serena appears in her sygna suit in the following story areas: | |||
* [[Story event]]: [[Verdant Guardian]] | |||
Serena appears in her Champion outfit in the following story areas: | |||
* [[Neo Champions]]: [[Leaders of a New Era]] | |||
* [[Special battle event]]: {{DL|Special battle event|Challenge Serena and Calem}} | |||
Serena has some dialogue in the sync pair story A Day with {{DL|Calem (Masters)|Greninja (Sync Move: Dark ↔ Water)|Calem (Champion)}}, but she does not appear onscreen. She uses the voice lines from her normal outfit. | |||
===Sync pair stories=== | |||
====Serena & Fennekin==== | |||
* A Day with Serena | |||
=====Evolution===== | |||
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color}}; text-align:center" | |||
! style="background-color:#{{fire color light}}; {{roundytl|5px}}" | Name | |||
! style="background-color:#{{fire color light}}" | Trainer | |||
! style="background-color:#{{fire color light}}" | Pokémon | |||
! style="background-color:#{{fire color light}}" | Price | |||
! style="background-color:#{{fire color light}}; {{roundytr|5px}}" | First-Time Rewards | |||
|- style="background:#fff" | |||
| Fennekin's Evolution | |||
| [[File:VSHilda Masters.png|80px]]<br>{{mas|Hilda}} | |||
| [[File:Masters0500.png|80px]]<br>{{p|Emboar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| [[File:Masters Evolution Shard.png|40px]]Evolution Shard ×5 | |||
| Fennekin evolves into Braixen<br>[[File:Masters Gem.png|40px]]Gems ×30 | |||
|- style="background:#fff" | |||
| Braixen's Evolution | |||
| [[File:VSElesa Masters.png|80px]]<br>{{mas|Elesa}} | |||
| [[File:Masters0523.png|80px]]<br>{{p|Zebstrika}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| [[File:Masters Evolution Crystal.png|40px]]Evolution Crystal ×3 | |||
| Braixen evolves into Delphox<br>[[File:Masters Gem.png|40px]]Gems ×30 | |||
|} | |||
====Serena (Palentine's 2021) & Whimsicott==== | |||
* Happy Palentine's Day! | |||
* Clumsy but Genuine | |||
* Pal Collaboration! | |||
* Thank-Yous All Around | |||
====Sygna Suit Serena & Zygarde==== | |||
* A Day with Sygna Suit Serena | |||
====Serena (Champion) & Greninja==== | |||
* A Day with Serena | |||
==Quotes== | |||
{{main|Serena (game)/Quotes#Pokémon Masters EX|Serena (game)/Quotes → Pokémon Masters EX}} | |||
==Gallery== | |||
===Serena=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%; color:white" | |||
|- | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Dream Team Maker Serena and Fennekin.png|x240px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Serena Mindscape.png|x240px]] | |||
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Serena Dessert Party artwork.jpg|x240px]] | |||
|- | |||
| colspan=2 | Serena & Fennekin on <br>Pokémon Masters EX Dream Team Maker | |||
| colspan=2 | Serena's sync move mindscape<br>({{color2|FFF|Kalos}}) | |||
| {{color2|FFF|Serena's Dessert Party}} artwork | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Serena 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSSerena Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Serena EX.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSSerena EX Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Villain Arc Memories Kalos.jpg|x240px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Serena Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Serena Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Serena Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Serena Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Villain Arc Memories Chapter 6: Kalos artwork<br>by Kani Shirasuna<ref>[https://twitter.com/PokemonMasters/status/1693458034427654309 Villain Arc Memories Kalos tweet]</ref> | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 1-Star Serena Dessert Party.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 2-Star Serena Dessert Party.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 3-Star Serena Dessert Party.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal Cake Topper.png|120px]] | |||
| rowspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Serena Plushie.png|x200px]] | |||
|- | |||
| Medal<br>1★ Serena's Dessert Party | |||
| Medal<br>2★ Serena's Dessert Party | |||
| Medal<br>3★ Serena's Dessert Party | |||
| Medal<br>Cake Topper | |||
|- | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Serena Friend Snapshot.png|x240px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Serena Story Snapshot.png|x240px]] | |||
|- | |||
| colspan=2 | Trainer Lodge Friend Snapshot | |||
| colspan=2 | Trainer Lodge Story Snapshot | |||
| Serena Plushie decoration<br>for the {{color2|FFF|Trainer Lodge}} | |||
|} | |||
===Serena (Palentine's 2021)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Spr Masters Serena Palentine 2021 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:VSSerena Palentine 2021 Masters.png|x120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Spr Masters Serena Palentine 2021 EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:VSSerena Palentine 2021 EX Masters.png|x120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Palentine 2021 Mindscape.png|x180px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Serena's sync move mindscape<br>(Palentine's 2021) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Serena Palentine 2021 Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Serena Palentine 2021 Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Serena Palentine 2021 Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Serena Palentine 2021 Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Baking Buddies artwork.png|x180px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 1-Star Baking Buddies.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 2-Star Baking Buddies.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 3-Star Baking Buddies.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal Best Palentine.png|120px]] | |||
|- | |||
| Medal<br>1★ Baking Buddies | |||
| Medal<br>2★ Baking Buddies | |||
| Medal<br>3★ Baking Buddies | |||
| Medal<br>Best Palentine | |||
| Baking Buddies artwork | |||
|} | |||
===Sygna Suit Serena=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Spr Masters Serena Sygna 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:VSSerena Sygna Masters.png|x120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Spr Masters Serena Sygna EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:VSSerena Sygna EX Masters.png|x120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Serena Sygna Mindscape.png|x180px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Serena's sync move mindscape<br>(Kalos) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Serena Sygna Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Serena Sygna Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Serena Sygna Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Serena Sygna Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}"| [[File:Masters Sygna Suit Serena artwork.png|x250px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal 1-Star Verdant Guardian.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal 2-Star Verdant Guardian.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal 3-Star Verdant Guardian.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal Planet Protectors.png|120px]] | |||
|- | |||
| Medal<br>1★ Verdant Guardian | |||
| Medal<br>2★ Verdant Guardian | |||
| Medal<br>3★ Verdant Guardian | |||
| Medal<br>Planet Protectors | |||
| {{color2|FFF|Verdant Guardian}} splash screen artwork | |||
|} | |||
===Serena (Champion)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Serena Champion 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSSerena Champion Masters.png|x120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Serena Champion EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSSerena Champion EX Masters.png|x120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Serena Champion Mindscape.png|x180px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Serena's sync move mindscape<br>(Kalos) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Serena Champion Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Serena Champion Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Serena Champion Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Serena Champion Emote 4 Masters.png|80px]] | |||
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Serena Champion Friend Snapshot.png|x200px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Trainer Lodge Friend Snapshot | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Leaders of a New Era.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Leaders of a New Era.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Leaders of a New Era.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Shared Glory.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Calem Serena Champion artwork.png|x200px]] | |||
|- | |||
| Medal<br>1★ Leaders of a New Era | |||
| Medal<br>2★ Leaders of a New Era | |||
| Medal<br>3★ Leaders of a New Era | |||
| Medal<br>Shared Glory | |||
| {{color2|FFF|Neo Champions#Leaders of a New Era|Leaders of a New Era}} splash screen artwork | |||
|} | |||
==Trivia== | |||
* Serena is based on the [[player character]] of the [[Kalos]]-based games, as she says that she learned about being a Trainer from Calem and has never lost a battle to him. | |||
* The voiceover when leveling up the original version of Serena has an error. Instead of saying "We're getting so strong!", the voiceover starts in the middle and Serena will say "Are getting so strong!" | |||
* All versions of Serena use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Calem}}, {{mas|Shauna}}, {{mas|Tierno}}, {{mas|Korrina}}, {{mas|Diantha}}, and {{mas|Professor Sycamore}}, and {{mas|Trevor}}. | |||
** When Serena's special voice-over lines were added in version 2.19.0, she did not have a voice-over line for teaming up with Korrina or winning a battle with her; these were added in version 2.27.0. This makes her the only character to have additional team-up voice-over lines added for a character that had been in the game since launch. | |||
* Serena is the first player character to form a Master Fair-exclusive sync pair. | |||
===Origin=== | |||
Serena's design is based on her appearance in {{g|X and Y}}. Fennekin is one of the [[first partner Pokémon]] of [[Kalos]] in the [[core series]] games. As the [[rival]] character, Fennekin and its evolutions are Serena's signature Pokémon if the player chooses {{p|Chespin}} as their first partner Pokémon in the Kalos-based core series games. In addition, {{an|Serena|Serena's anime counterpart}}, is depicted with {{TP|Serena|Fennekin}} and her evolutions. Fennekin, Braixen, and Delphox's {{mas|Dex}} entries come from Pokémon X. | |||
Fletchling is a Pokémon owned by the player's mother, {{kal|Grace}}, in Pokémon X and Y, who she uses to wake the player up at the beginning of the game. As the rival character, Serena uses a Fletchling to teach the player and [[Shauna]] how to catch a Pokémon. In addition, {{adv|Y|Serena's Pokémon Adventures counterpart}} is depicted with a [[Fletchy|Fletchling]] as her first Pokémon, who later evolved into a {{p|Fletchinder}}. Fletchling's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | |||
Serena is not seen to own a Whimsicott outside this game. Whimsicott's Dex entry comes from Pokémon Ultra Sun. | |||
Zygarde is a [[Legendary Pokémon]] that can be caught at [[Terminus Cave]] in Pokémon X and Y. Zygarde 50% Forme's Dex entry comes from Pokémon Ultra Sun. Zygarde Complete Forme's Dex entry comes from {{pkmn|Sun and Moon|Pokémon Moon}}. | |||
Greninja is the final [[evolution]] of {{p|Froakie}}, one of the first partner Pokémon of Kalos in the core series games. As the rival character, Greninja is Serena's signature Pokémon if the player chooses Fennekin as their first partner Pokémon in the Kalos-based core series games. In addition, Serena's [[Pokémon Adventures]] counterpart is depicted with a [[Croaky|Greninja]]. Greninja's Dex entry comes from Pokémon X. | |||
==In other languages== | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Can't Stop Us!'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja=アタシは負けない ''{{tt|Atashi wa Makenai|I Won't Lose}}'' | |ja=アタシは負けない ''{{tt|Atashi wa Makenai|I Won't Lose}}'' | ||
|zh_cmn=我才不會輸 ''{{tt|Wǒ Cái Búhuì Shū|I Won't Lose}}'' | |zh_cmn=我才不會輸 ''{{tt|Wǒ Cái Búhuì Shū|I Won't Lose}}'' | ||
|fr=La victoire est mienne | |fr=La victoire est mienne ! | ||
|de=Mich kriegt keiner klein! | |||
|de=Mich kriegt keiner klein! | |ko=나는지지않아 ''{{tt|Naneun Jiji Ana|I Won't Lose}}'' | ||
|ko=나는지지않아 ''{{tt|Naneun Jiji Ana|I Won't Lose}}'' | |it=Non credere di potermi battere! | ||
|it=Non credere di potermi battere! | |es=¡Te ganaré, ya lo verás! | ||
|es=¡Te ganaré, ya lo verás! | }} | ||
}} | </div> | ||
<div style="display: inline-block;"> | |||
''Mystical Fire of Positivity'' | ''Mystical Fire of Positivity'' | ||
{{langtable | {{langtable | ||
|color={{fire color}}|bordercolor={{fire color dark}} | |color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | ||
|ja=明日につなげる マジカルフレイム ''{{tt|Asu ni Tsunageru Majikaru Fureimu|Connect with the Future - Mystical Fire}}'' | |ja=明日につなげる マジカルフレイム ''{{tt|Asu ni Tsunageru Majikaru Fureimu|Connect with the Future - Mystical Fire}}'' | ||
|zh_cmn=連繫明日之 魔法火焰 ''{{tt|Liánxì Míngrì zhī Mófǎ Huǒyàn|Connect with Tomorrow - Mystical Fire}}'' | |zh_cmn=連繫明日之 魔法火焰 ''{{tt|Liánxì Míngrì zhī Mófǎ Huǒyàn|Connect with Tomorrow - Mystical Fire}}'' | ||
|fr=Pour notre avenir ! Feu Ensorcelé ! | |fr=Pour notre avenir ! Feu Ensorcelé ! | ||
|de=Magieflamme des Dazulernens | |de=Magieflamme des Dazulernens | ||
|ko=승리를 위한 매지컬플레임 ''{{tt|Seungnireul Wihan Maejikeol Peulleim|Victorious Magical Flame}}'' | |||
|ko=승리를 위한 매지컬플레임 ''{{tt|Seungnireul Wihan Maejikeol Peulleim|Victorious Magical Flame}}'' | |it=Magifiamma riflessiva | ||
|it=Magifiamma riflessiva | |es=Llama Embrujada del Mañana | ||
|es=Llama Embrujada del Mañana | }} | ||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Let's Begin!'' | |||
{{langtable | |||
|color={{flying color}}|bordercolor={{flying color dark}} | |||
|ja=はじめましょ! ''{{tt|Hajimemasho!|Let's Begin!}}'' | |||
|zh_cmn=開始吧! ''{{tt|Kāishǐ ba!|Let's Begin!}}'' | |||
|fr=Commençons ! | |||
|de=Ab die Post! | |||
|ko=시작해보자! ''{{tt|Sijakhaeboja|Let's Begin!}}'' | |||
|it=Cominciamo! | |||
|es=¡Vamos a empezar! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''First Flight Flying Impact'' | |||
{{langtable | |||
|color={{flying color}}|bordercolor={{flying color dark}} | |||
|ja=始まりの道でさえずる フライングインパクト ''{{tt|Hajimari no Michi de Saezuru Furaingu Inpakuto|Chirping in the Road of Beginning - Flying Impact}}'' | |||
|zh_cmn=啟程路上鳴啼之 飛行衝擊 ''{{tt|Qǐchéng Lùshàng Míngtí zhī Fēixíng Chōngjí|Chirping in the Road of Beginning - Flying Impact}}'' | |||
|fr=Chant du commencement ! Impact Vol ! | |||
|de=Flugstoß des frühen Gezwitschers | |||
|ko=시작의 길에서 지저귀는 플라잉임팩트 ''{{tt|Sijag-ui Gir-eseo Jijeogwineun Peullaing Impaekteu|Chirping in the Road of Beginning - Flying Impact}}'' | |||
|it=Impatto Volante del primo cinguettio | |||
|es=Impacto Volador de las Primeras Rutas | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Sugar Rush!'' | |||
{{langtable | |||
|color={{fairy color}}|bordercolor={{fairy color dark}} | |||
|ja=どうぞ召しあがれ! ''{{tt|Dōzo Meshiagare!|Please Enjoy!}}'' | |||
|zh_cmn=敬請享用! ''{{tt|Jìngqǐng Xiǎngyòng!|Please Enjoy!}}'' | |||
|fr=Régalez-vous ! | |||
|de=Lass es dir schmecken! | |||
|ko=맛있게먹어! ''{{tt|Masitge Meogeo!|Bon Appetit!}}'' | |||
|it=Prendete un dolcetto! | |||
|es=¡Que aproveche! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Semisweet Fairy Beam'' | |||
{{langtable | |||
|color={{fairy color}}|bordercolor={{fairy color dark}} | |||
|ja=ビターでスウィートな フェアリーレイ ''{{tt|Bitā de Swīto-na Fearī Rei|Bittersweet Fairy Ray}}'' | |||
|zh_cmn=微苦香甜之 妖精光線 ''{{tt|Wéikǔ-Xiāngtián zhī Yāojīng Guāngxiàn|Bittersweet Fairy Ray}}'' | |||
|fr=Amour doux-amer ! Laser Fée ! | |||
|de=Feenstrahl des zartbitteren Genusses | |||
|ko=달콤쌉쌀한 페어리레이 ''{{tt|Dalkomssapssalhan Pe-eori Rei|Bittersweet Fairy Ray}}'' | |||
|it=Raggio Folletto dolceamaro | |||
|es=Rayo Hada Dulce y Amargo | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Feel Our Feelings!'' | |||
{{langtable | |||
|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff | |||
|ja=想いに 触れる! ''{{tt|Omoi ni Fureru!|Touch the Heart!}}'' | |||
|zh_cmn=觸動回憶! ''{{tt|Chùdòng Huíyì!|Touching Memories!}}'' | |||
|fr=Pour comprendre tes sentiments ! | |||
|de=Mit viel Gefühl! | |||
|it=Serenità toccante | |||
|ko=마음에닿겠어! ''{{tt|Ma'eum'e Datgesseo!|Touch the Heart!}}'' | |||
|es=¡Serenemos los ánimos! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Ecosystem Core Enforcer'' | |||
{{langtable | |||
|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff | |||
|ja=秘めた力を解き放つ コアパニッシャー ''{{tt|Himeta Chikara o Tokihanatsu Koa Panisshā|Unleash the Hidden Power - Core Enforcer}}'' | |||
|zh_cmn=釋放潛藏的力量之 核心懲罰者 ''{{tt|Shìfàng Qiáncáng de Lìliàng-zhī Héxīn Chéngfázhě|Unleash the Hidden Power - Core Enforcer}}'' | |||
|fr=Mystérieux pouvoir ! Sanction Suprême ! | |||
|de=Sanktionskern der geheimen Kräfte | |||
|ko=숨겨진 힘을 해방하는 코어퍼니셔 ''{{tt|Sumgyeojin Himeul Haebanghaneun Ko'eo Peonisheo|Unleash the Hidden Power - Core Enforcer}}'' | |||
|it=Nucleocastigo del potere misterioso | |||
|es=Núcleo Castigo del Poder Secreto | |||
}} | }} | ||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
<div> | |||
<div style="display: inline-block;"> | |||
''Boundless Quick Attack'' | |||
'' | |||
{{langtable | {{langtable | ||
|color={{ | |color={{water color}}|bordercolor={{water color dark}} | ||
|ja= | |ja=でんこうせっか・自在 ''{{tt|Denkō Sekka Jizai|Quick Attack Freeform}}'' | ||
|zh_cmn= | |zh_cmn=電光一閃・自在 ''{{tt|Yǐngzi Fēnshēn Biànhuàn|Quick Attack Freeform}}'' | ||
|fr= | |fr=Vive-Attaque de l'indépendance<br>Vive-Attaque S | ||
|de= | |de=Ruckzuckhieb des Freigeists<br>Ruckzuckhieb S | ||
|ko= | |it=Attacco Rapido a piacere<br>Attacco Rapido S | ||
|ko=전광석화자재 ''{{tt|Jeongwangsokhwa Jajae|Quick Attack Freeform}}'' | |||
|es=Ataque Rápido Elegante<br>Ataque Rápido S | |||
|es= | |||
}} | }} | ||
</div> | |||
'' | <div style="display: inline-block;"> | ||
''Glory of Tomorrow!'' | |||
{{langtable | {{langtable | ||
|color={{ | |color={{water color}}|bordercolor={{water color dark}} | ||
|ja= | |ja=明日へつなげる栄光 ''{{tt|Ashita e Tsunageru Eikō|Connect to the Glory of Tomorrow}}'' | ||
|zh_cmn= | |zh_cmn=聯繫明日的榮耀 ''{{tt|Liánxì Míngrì de Róngyào|Connect to the Glory of Tomorrow}}'' | ||
|fr= | |fr=Gloire future ! | ||
|de= | |de=Künftiger Ruhm | ||
|ko= | |ko=내일로이어지는영광 ''{{tt|Naeilloieojineun-Yeonggwang|Connect to the Glory of Tomorrow}}'' | ||
|it= | |it=Gloria ventura | ||
|es=¡Gloria del porvenir! | |||
|es= | |||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''Vivid Water Shuriken'' | |||
'' | |||
{{langtable | {{langtable | ||
|color={{ | |color={{water color}}|bordercolor={{water color dark}} | ||
|ja= | |ja=鮮やかに翻弄する みずしゅりけん ''{{tt|Azayaka ni Honrō-suru Mizu Shuriken|Neatly Played - Water Shuriken}}'' | ||
|zh_cmn= | |zh_cmn=俐落玩弄於股掌之 飛水手裡劍 ''{{tt|Lìluò Wànnòng yú Gǔzhǎng zhī Fēishuǐ Shǒulǐjiàn|Neatly Played - Water Shuriken}}'' | ||
|fr= | |fr=Célérité d'un ninja ! Sheauriken ! | ||
|de= | |de=Wasser-Shuriken der verwirrenden Agilität | ||
|ko=깔끔한 솜씨로 농락하는 물수리검 ''{{tt|Kkalkkeumhan Somssiro Nongnakhaneun Mulsurigeom|Neatly Played - Water Shuriken}}'' | |||
|it=Acqualame beffarde e brillanti | |||
|ko= | |es=Shuriken de Agua Ninja que Marea al Oponente | ||
|es= | |||
}} | }} | ||
</div> | |||
'' | <div style="display: inline-block;"> | ||
''Serious Night Slash'' | |||
{{langtable | {{langtable | ||
|color={{ | |color={{dark color}}|bordercolor={{dark color dark}}|textcolor=fff | ||
|ja= | |ja=本気の想いで切り込む つじぎり ''{{tt|Honki no Omoi de Kirikomu Tsujigiri|Sincere Slash Night Slash}}'' | ||
|zh_cmn= | |zh_cmn=以真心誠意劈斬之 暗襲要害 ''{{tt|Yǐ Zhēnxīn Chéngyì Pīzhǎn zhī Ànxí Yàohài|Sincere Slash Night Slash}}'' | ||
|fr= | |fr=Combattre sans retenue ! Tranche-Nuit ! | ||
|de= | |de=Nachthieb der wahren Gefühle | ||
| | |it=Nottesferza dei sentimenti autentici | ||
|ko= | |ko=진심으로 베어내는 깜짝베기 ''{{tt|Jinsim-euro Beeonaeneun Kkamjjagbegi|Sincere Slashing Night Slash}}'' | ||
|es=Tajo Umbrío de los Sentimientos Sinceros | |||
|es= | |||
}} | }} | ||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
==References== | ==References== | ||
<references /> | <references /> | ||
{{champions|water}} | |||
{{masterscharacters|fire}}<br/> | {{masterscharacters|fire}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Masters EX characters with an EX | [[Category:Masters EX characters with an EX style]] | ||
[[Category:Trainers with Legendary Pokémon]] | [[Category:Trainers with Legendary Pokémon]] | ||
[[Category:Masters EX characters with an alternate outfit]] | [[Category:Masters EX characters with an alternate outfit]] | ||
[[de:Serena#Pokémon Masters EX]] | [[de:Serena#Pokémon Masters EX]] | ||
[[es:Serena ( | [[es:Serena (Masters EX)]] | ||
[[it:Serena (Masters EX)]] | [[it:Serena (Masters EX)]] | ||
[[ja:セレナ (ポケモンマスターズ)]] | [[ja:セレナ (ポケモンマスターズ)]] | ||
[[zh:莎莉娜#Masters]] | [[zh:莎莉娜#Masters]] |
Latest revision as of 06:22, 16 September 2024
Serena セレナ Serena | |
Serena's model | |
No. | 96 |
---|---|
English voice actor | Jackie Lastra[1] |
Japanese voice actor | Akari Kitō[2] |
Description | This Trainer from Kalos loves Pokémon and fashion. She's usually cheerful and upbeat, but when a battle starts, her demeanor shifts, revealing her calm, serious side. |
Serena (Japanese: セレナ Serena) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Fennekin and its evolutions, Braixen and Delphox. The sync pair can be obtained through the sync pair scout since June 30, 2020. The pair's potential can be upgraded to 6★ EX from February 15, 2021, which unlocks Serena's EX style.
Serena is also available in her Palentine's attire partnered alongside Whimsicott. The pair could be obtained through a limited-time seasonal sync pair scout and was first available on January 29, 2021. This pair is also capable of being upgraded 6★ EX from when the pair was first released.
Serena is also available in her sygna suit, forming a sync pair with Zygarde, which is capable of transforming into its Complete Forme. This sync pair is available through a limited Master Fair sync pair scout and was first made available on March 17, 2022. This pair is also capable of being upgraded 6★ EX from when the pair was first released.
Serena is also available in her Neo Champion attire, partnered with Greninja. This sync pair is available through a limited Master Fair sync pair scout and was first made available on November 30, 2022. This pair is also capable of being upgraded 6★ EX from when the pair was first released.
Serena also forms a sync pair with her Fletchling. This sync pair can be obtained by reaching Friendship Level 100 with Serena in the Trainer Lodge beginning on November 30, 2022. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
History
Serena has experienced similar events to her core series counterpart as the player character.
Fennekin → Braixen → Delphox
Fennekin can evolve into Braixen once it has reached level 30 through its sync pair story Fennekin's Evolution, and then into Delphox once it has reached level 45 through its sync pair story Braixen's Evolution.
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Fennekin ♂ | Weakness | Ground | |||||
Eating a twig fills it with energy, and its roomy ears give vent to air hotter than 390 degrees Fahrenheit. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 642 | 132 | 138 | 268 | 162 | 342 | |
Lv. 140, Max Potential | 742 | 172 | 178 | 308 | 202 | 382 |
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Braixen ♂ | Weakness | Ground | |||||
It has a twig stuck in its tail. With friction from its tail fur, it sets the twig on fire and launches into battle. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 659 | 134 | 141 | 274 | 165 | 361 | |
Lv. 140, Max Potential | 759 | 174 | 181 | 314 | 205 | 401 |
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Delphox ♂ | Weakness | Ground | |||||
It gazes into the flame at the tip of its branch to achieve a focused state, which allows it to see into the future. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 685 | 138 | 146 | 297 | 170 | 376 | |
Lv. 140, Max Potential | 785 | 178 | 186 | 337 | 210 | 416 |
Availability
Serena is available in the permanent sync pair scout pool. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Serena Spotlight Scout | June 30 to July 21, 2020 | Debut |
Serena and Clemont Spotlight Scout | February 15 to March 4, 2021 | 6★ EX unlocked |
Serena, Hilda and Ethan Spotlight Scout | May 20 to June 3, 2021 | |
Serena, Guzma, and Bianca Spotlight Scout | January 24 to February 7, 2022 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Serena's Fennekin and Braixen use Fire Sync Beam as their sync move. Upon evolution, Delphox learns the upgraded Mystical Fire of Positivity.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Fire Spin | Fire |
Special | 2 | 38 | 45 | 85% | An opponent | Leaves the target trapped. |
Hypnosis | Psychic |
Status | 0 | — | — | 75% | An opponent | Puts the target to sleep. |
Can't Stop Us! | None | Status | 0 (2 uses) |
— | — | — | Self | Removes all status conditions from the user. Raises the user's Sp. Atk by two stat ranks. Raises the user's accuracy by one stat rank. |
Overheat | Fire |
Special | 3 | 136 | 163 | 90% | An opponent | Lowers the user's Sp. Atk by two stat ranks. |
Sync moves | ||||||||
Fire Sync Beam | Fire |
Special | — | 200 | 240 | — | An opponent | (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Mystical Fire of Positivity | Fire |
Special | — | 200 | 240 | — | An opponent | This attack's power increases when the target is asleep. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Stat Leech 4 | Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Raises the user's stat by the same amount. |
Good Night-mare 5 | Powers up the user's moves when the target is asleep. |
Go Viral 9 | When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. |
Theme Skills | |
Fire Tech | Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kalos Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Sunglasses Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Kalos Neighbors Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 4 if Kalos theme ×3 | Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Kalos theme: • Soothing Crystal |
Sync grid
Serena & Fennekin's sync grid is an expanded grid, made available when the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 2 |
HP +20 | HP +20 | 4 | 48 | 3 |
HP +30 | HP +30 | 7 | 84 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 3 | 36 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 7 | 84 | 3 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Fire Spin: Power +5 | Fire Spin: Power ↑ +5 | 3 | 36 | 1 |
Fire Spin: Power +5 | Fire Spin: Power ↑ +5 | 3 | 36 | 1 |
Fire Spin: Power +5 | Fire Spin: Power ↑ +5 | 3 | 36 | 1 |
Fire Spin: Power +4 | Fire Spin: Power ↑ +4 | 3 | 36 | 2 |
Fire Spin: Power +5 | Fire Spin: Power ↑ +5 | 3 | 36 | 2 |
Fire Spin: Power +5 | Fire Spin: Power ↑ +5 | 3 | 36 | 2 |
Fire Spin: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Fire Spin: Mind Games 4 | Has a chance (50%) of lowering the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 7 | 84 | 2 |
Hypnosis: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Overheat: Power +3 | Overheat: Power ↑ +3 | 4 | 48 | 1 |
Overheat: Power +3 | Overheat: Power ↑ +3 | 4 | 48 | 1 |
Overheat: Power +3 | Overheat: Power ↑ +3 | 4 | 48 | 1 |
Overheat: Power +3 | Overheat: Power ↑ +3 | 4 | 48 | 2 |
Overheat: Power +3 | Overheat: Power ↑ +3 | 4 | 48 | 2 |
Overheat: Power +3 | Overheat: Power ↑ +3 | 4 | 48 | 2 |
Overheat: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Can't Stop Us!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used when that move is successful. | 7 | 84 | 1 |
Rude Awakening 5 | Powers up the user's sync move when the target is asleep. | 8 | 96 | 1 |
Dynamic Entry | Applies the Sure Hit Next effect to the user when it enters a battle. | 6 | 72 | 1 |
Bedazzle 1 | Lowers the accuracy of all opposing sync pairs by one stat rank when the user enters a battle. | 8 | 96 | 2 |
On the Run 2 | Raises the user's evasiveness by two stat ranks the first time it is in a pinch each battle. | 7 | 84 | 2 |
HP Advantage 4 | The larger the user's percentage of remaining HP, the more it powers up the user's moves. | 8 | 96 | 2 |
Stationary Target 5 | Powers up the user's moves when the target is trapped. | 10 | 120 | 2 |
Good Night-mare 2 | Powers up the user's moves when the target is asleep. | 8 | 96 | 3 |
Good Night-mare 2 | Powers up the user's moves when the target is asleep. | 8 | 96 | 3 |
Impervious | Stats cannot be lowered. | 10 | 120 | 3 |
Pokey Trap 3 | Increases the amount of damage an opponent takes from being trapped. | 10 | 120 | 3 |
Mystical Fire of Positivity: Power +25 | Mystical Fire of Positivity: Power ↑ +25 | 5 | 60 | 3 |
Mystical Fire of Positivity: Power +25 | Mystical Fire of Positivity: Power ↑ +25 | 5 | 60 | 3 |
Fletchling
Type | Flying | ||||||
---|---|---|---|---|---|---|---|
Move types | Flying / Fire | ||||||
Role | Tech | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Fletchling ♀ | Weakness | Electric | |||||
While it’s an amiable Pokémon, if you touch it unexpectedly, it will heat up its body in an instant, and you’ll be burned. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 584 | 351 | 164 | 307 | 156 | 297 | |
Lv. 140, Max Potential | 664 | 391 | 204 | 347 | 196 | 337 |
Availability
Serena & Fletchling can be teamed up with by scouting Serena and raising her to friendship level 100 in the Trainer Lodge.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Peck | Flying |
Physical | 1 | 20 | 24 | 100% | An opponent | No additional effect. |
Dire Hit + | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by 2 stat ranks. |
Flame Charge | Fire |
Physical | 2 | 30 | 36 | 100% | An opponent | Raises the user's Speed by 1 stat rank. |
Let's Begin! | None | Status | 0 (2 uses) |
— | — | — | Allied side | Applies the Physical Damage Reduction effect to the allied field of play. Raises the user's Attack by 2 stat ranks. Raises the user's evasiveness by 1 stat rank. |
Sync moves | ||||||||
First Flight Flying Impact | Flying |
Physical | — | 200 | 240 | — | An opponent | The more the user's Speed has been raised, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. |
Trip Up 9 | Lowers the target's Speed by one stat rank when the user's attack move against it is successful. |
Staggering 2 | Has a chance (30%) of making the target flinch when the user's attack move against it is successful. |
Theme Skills | |
Flying Tech | Raises allies' Attack and Sp. Atk by 12 when using Flying-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kalos Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Sunglasses Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Serena & Fletchling is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Peck: Power +3 | Peck: Power ↑ +3 | 3 | 36 | 1 |
Peck: Power +3 | Peck: Power ↑ +3 | 3 | 36 | 1 |
Peck: Power +3 | Peck: Power ↑ +3 | 3 | 36 | 1 |
Peck: Power +3 | Peck: Power ↑ +3 | 3 | 36 | 1 |
Peck: Power +3 | Peck: Power ↑ +3 | 3 | 36 | 2 |
Peck: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 2 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 2 |
Flame Charge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Flame Charge: Fast-Track 9 | Raises the user's Speed by one stat rank after its Pokémon uses a move. | 10 | 120 | 3 |
Dire Hit +: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Dire Hit +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Let's Begin!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Let's Begin!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Let's Begin!: Hit and Heal 9 | Applies the Gradual Healing effect to the user when its move is successful. | 10 | 120 | 3 |
Let's Begin!: Slippery 1 | Raises the user's evasiveness by 1 stat rank when its move is successful. | 10 | 120 | 3 |
Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Dominating Sync 2 | Powers up the user's sync move when the target's Attack is lowered. | 7 | 84 | 2 |
Superduper Effective 2 | Powers up moves that are super effective. | 8 | 96 | 2 |
Scorching Touch 4 | Has a chance (50%) of leaving the target burned when the user's attack move against it is successful. | 7 | 84 | 3 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
Cakewalk | The more the target's Speed is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Unfortuitous 4 | Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
First Flight Flying Impact: Power +25 | First Flight Flying Impact: Power ↑ +25 | 5 | 60 | 3 |
First Flight Flying Impact: Power +25 | First Flight Flying Impact: Power ↑ +25 | 5 | 60 | 3 |
Whimsicott
Serena (Palentine's 2021) セレナ(21シーズン) Serena (2021 Season) | |
Serena's model (Palentine's 2021) | |
No. | 96 |
---|---|
English voice actor | Jackie Lastra |
Japanese voice actor | Akari Kito |
Description | Serena dressed up in a new outfit to celebrate a special event! With a chic new outfit and a cute bag, her coordination with her Whimsicott is spot-on! |
Type | Fairy | ||||||
---|---|---|---|---|---|---|---|
Move type | Fairy | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Whimsicott ♀ | Weakness | Poison | |||||
This nuisance sneaks into people's homes, where it hides important things and scatters cotton all over the place. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 615 | 309 | 200 | 380 | 175 | 383 | |
Lv. 140, Max Potential | 715 | 349 | 240 | 420 | 215 | 423 |
Availability
Serena (Palentine's 2021) is exclusive to seasonal scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Serena Seasonal Scout | January 29 to February 19, 2021 | Debut |
Super Spotlight Seasonal Scout | September 3 to 10, 2021 | |
Serena and Dawn Seasonal Scout | February 5 to 19, 2022 | |
Super Spotlight Seasonal Scout | February 6 to 23, 2023 | |
Super Spotlight Seasonal Scout | February 13 to 29, 2024 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Guaranteed Seasonal Scout | February 5 to 19, 2022 | Could only be used once |
5★-Select Seasonal Scout ×11 | August 22 to September 4, 2022 | Available using paid gems only |
5★-Select Seasonal Scout ×11 B | August 23 to September 7, 2023 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
5★-Select Seasonal Scout ×11 B | August 25 to September 4, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Moonblast | Fairy |
Special | 3 | 98 | 117 | 100% | An opponent | Has a chance (30%) of lowering the target's Sp. Atk by one stat rank. |
Stun Spore | Grass |
Status | 2 | — | — | 90% | An opponent | Leaves the target paralyzed. |
Cotton Spore | Grass |
Status | 2 | — | — | 100% | All opponents | Lowers the target's Speed by two stat ranks. |
Sugar Rush! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the user's Sp. Atk by one stat rank. Raises the Speed of all allied sync pairs by two stat ranks. Applies the Free Move Next effect to the user. |
Sync moves | ||||||||
Semisweet Fairy Beam | Fairy |
Special | — | 200 | 240 | — | An opponent | This move's power increases if the target is paralyzed. (6★ EX effect: Sync move power will be multiplied by 1.5.)'' |
Skills
Name | Description |
---|---|
Passive Skills | |
Hunter's Instinct | The more the target's Speed is lowered, the more it powers up moves. |
Ramming Speed | The more the user's Speed has been raised, the more it powers up moves. |
Go Viral 9 | When a status move is used to inflict a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. |
Theme Skills | |
Fairy Tech | Raises allies' Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kalos Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Seasonal Outfit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Sweet Tooth Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Cook Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
Serena (Palentine's 2021) & Whimsicott's sync grid is an expanded grid, made available when the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +30 | HP +30 | 6 | 72 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 2 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 2 |
Moonblast: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Moonblast: Unhindered | When the user attacks, ignores damage-reducing effects on the target's field of play. | 10 | 120 | 3 |
Stun Spore: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Stun Spore: Troublemaker 1 | Raises the chance of success for status moves that inflict status conditions. | 8 | 96 | 2 |
Cotton Spore: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Sugar Rush!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Sugar Rush!: Propulsion 2 | Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 6 | 72 | 1 |
Lithe | Prevents the user from getting paralyzed. | 6 | 72 | 3 |
Dauntless | Sp. Atk cannot be lowered. | 4 | 48 | 1 |
Haste | Speed cannot be lowered. | 5 | 60 | 3 |
Inertia | The more the user's Speed is raised, the more it powers up the user's sync move. | 8 | 96 | 2 |
Speedy Entry 1 | Raises the user's Speed by one stat rank when it enters a battle. | 8 | 96 | 2 |
Speeding Sun 3 | Quickly charges the move gauge when the weather is sunny. | 8 | 96 | 2 |
Solar Shield | Status conditions cannot be inflicted on the user when the weather is sunny. | 8 | 96 | 2 |
Healing Sun 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 96 | 3 |
Paralysis Synergy 5 | Powers up the user's moves when the target is paralyzed. | 10 | 120 | 3 |
Overpower | The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Semisweet Fairy Beam: Power +25 | Semisweet Fairy Beam: Power ↑ +25 | 5 | 60 | 3 |
Semisweet Fairy Beam: Power +25 | Semisweet Fairy Beam: Power ↑ +25 | 5 | 60 | 3 |
Zygarde (50% Forme → Complete Forme)
Sygna Suit Serena マジコスセレナ Serious Costume Serena | |
Sygna Suit Serena's model | |
No. | 96 |
---|---|
English voice actor | Jackie Lastra |
Japanese voice actor | Akari Kito |
Description | Serena’s dressed to impress in a chic sygna suit and updated her hairstyle for a more mature look. She and Zygarde are working together to protect all of Pasio. |
Type | Dragon | ||||||
---|---|---|---|---|---|---|---|
Move types | Dragon / Ground | ||||||
Role | Strike (Special) | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Zygarde | Weakness | Ice | |||||
This is Zygarde’s form when about half of its pieces have been assembled. It plays the role of monitoring the ecosystem. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 626 | 424 | 122 | 424 | 120 | 332 | |
Lv. 140, Max Potential | 786 | 464 | 202 | 464 | 200 | 372 |
Type | Dragon | ||||||
---|---|---|---|---|---|---|---|
Move types | Dragon / Ground | ||||||
Role | Strike (Special) | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Zygarde | Weakness | Ice | |||||
This is Zygarde’s 100% form. It has enough power to overwhelm even Xerneas or Yveltal. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 626 | 508 | 146 | 508 | 143 | 398 | |
Lv. 140, Max Potential | 786 | 556 | 242 | 556 | 239 | 446 |
Availability
Sygna Suit Serena is exclusive to Master Fair scouts. She was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Sygna Suit Serena Master Fair Scout | March 17 to April 14, 2022 | Debut |
Sygna Suit Serena Master Fair Scout | September 25 to October 25, 2023 | EX role received |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Thousand Waves | Ground |
Physical | 4 | 140 | 168 | 100% | All opponents | Applies the Restrain effect to the target. |
Dire Hit + | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by 2 stat ranks. |
Core Enforcer | Dragon |
Special | 4 | 160 | 192 | 100% | All opponents | No additional effect |
Feel Our Feelings! | None | Status | 2 (1 use) |
— | — | — | Self | Raises the user's Attack and Sp. Atk by 6 stat ranks. Applies the Gradual Healing effect to the user. |
Sync moves | ||||||||
Ecosystem Core Enforcer | Dragon |
Special | — | 250 | 300 | — | An opponent | Transforms into Complete Forme until the end of battle. (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Kalos Flag Bearer | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kalos theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) |
Strong Start 1 | Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank the first time the user enters a battle each battle. 50% Forme |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 50% Forme |
Restraining Sync-Up 5 | Powers up the user's sync moves when the target is restrained. 50% Forme |
Piercing Gaze | Moves never miss. Complete Forme |
Impervious | Stats cannot be lowered. Complete Forme |
Power Hold 5 | Powers up the user's moves when the target is restrained. Powers up the user's sync moves when the target is restrained. Complete Forme |
Theme Skills | |
Dragon Strike | Raises allies' Attack and Sp. Atk by 15 when using Dragon-type attacks. |
Kalos Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Sygna Suit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2: • Fiery Crystal |
Sync grid
Sygna Suit Serena & Zygarde's sync grid is an expanded grid, made available when the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Thousand Waves: Power +2 | Thousand Waves: Power ↑ +2 | 3 | 36 | 1 |
Thousand Waves: Power +2 | Thousand Waves: Power ↑ +2 | 3 | 36 | 1 |
Thousand Waves: Power +2 | Thousand Waves: Power ↑ +2 | 3 | 36 | 2 |
Thousand Waves: Power +4 | Thousand Waves: Power ↑ +4 | 5 | 60 | 2 |
Thousand Waves: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Thousand Waves: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Core Enforcer: Power +2 | Core Enforcer: Power ↑ +2 | 3 | 36 | 1 |
Core Enforcer: Power +2 | Core Enforcer: Power ↑ +2 | 3 | 36 | 1 |
Core Enforcer: Power +2 | Core Enforcer: Power ↑ +2 | 3 | 36 | 2 |
Core Enforcer: Power +4 | Core Enforcer: Power ↑ +4 | 5 | 60 | 2 |
Core Enforcer: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Core Enforcer: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Dire Hit +: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Feel Our Feelings!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Feel Our Feelings!: BOGO 9 | Applies the Free Move Next effect to the user when its move is successful. | 8 | 96 | 3 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 8 | 96 | 2 |
Hold Hostage 1 | Powers up the user's moves when the target is restrained. | 9 | 108 | 2 |
Status Immunity | Status conditions cannot be inflicted on the user. | 8 | 96 | 3 |
Superduper Effective 2 | Powers up moves that are super effective. | 10 | 120 | 3 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Rejuvenate 6 | Charges the user's move gauge by 6 after using a sync move. | 10 | 120 | 3 |
Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Super Syncer | Applies the Supereffective ↑ Next to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Soften Up 1 | Critical Hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Ecosystem Core Enforcer: Power +25 | Ecosystem Core Enforcer: Power ↑ +25 | 5 | 60 | 3 |
Ecosystem Core Enforcer: Power +25 | Ecosystem Core Enforcer: Power ↑ +25 | 5 | 60 | 3 |
Greninja (Sync Move: Water ↔ Dark)
Serena (Champion) セレナ(チャンピオン) Serena (Champion) | |
Serena's (Champion) model | |
No. | 96 |
---|---|
English voice actor | Jackie Lastra |
Japanese voice actor | Akari Kito |
Description | Serena is dressed in an outfit honoring her earned title: Neo Champion of Pasio. She shares her victories with her Greninja. |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move types | Water / Dark / Normal | ||||||
Role | Tech | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Greninja ♂ | Weakness | Electric | |||||
It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 648 | 468 | 185 | 468 | 185 | 409 | |
Lv. 140, Max Potential | 808 | 508 | 265 | 508 | 265 | 449 |
Availability
Serena (Champion) is exclusive to Master Fair scouts. She was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Serena Master Fair Scout | November 30, 2022 to January 9, 2023 | Debut |
Serena Master Fair Scout | November 25 to December 25, 2023 | EX role received |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Shuriken | Water |
Special | 2 | 25 | 30 | 100% | An opponent | Attacks the target two to five times in a row. |
Brutal Swing | Dark |
Physical | 2 | 50 | 60 | 100% | All opponents | No additional effect. |
Boundless Quick Attack | Normal |
Physical | 0 (2 uses) |
150 | 180 | — | An opponent | Activation Condition: When any allies’ attack moves hit a total of 10 times while this move is deactivated. Deactivation Condition: When this move is used. Never misses. Lowers the target's Defense and Sp. Def by 2 stat ranks. Lowers the target's Water Type Rebuff by 1 rank when the user's sync move is Water type. Lowers the target's Dark Type Rebuff by 1 rank when the user's sync move is Dark type. Reduces the user's sync move countdown by 1. Raises the Speed of all allied sync pairs by 3 stat ranks. |
Glory of Tomorrow! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Attack by 2 stat ranks. Raises the user's Sp. Atk by 4 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. |
Sync moves | ||||||||
Vivid Water Shuriken | Water |
Special | — | 200 | 240 | — | An opponent | The more the target's stats have been lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Serious Night Slash | Dark |
Physical | — | 200 | 240 | — | An opponent | The more the target's stats have been lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Kalos Spirit | Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Kalos theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) |
Dashing Dark Transformation | Replaces some of the user's passive skills and sync move with different passive skills and a sync move just before using its Dark-type moves. (Water-type sync move) |
No Quarter | Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful. (Water-type sync move) |
Unfortunate Strike 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, lowers one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (Water-type sync move) |
Wondrous Water Transformation | Replaces some of the user's passive skills and sync move with different passive skills and a sync move just before using its Water-type moves. (Dark-type sync move) |
Staggering 2 | Has a chance (30%) of making the target flinch when the user's attack move against it is successful. (Dark-type sync move) |
Discombobulate 9 | Lowers the target's accuracy by one stat rank when the user's attack move against it is successful. (Dark-type sync move) |
Theme Skills | |
Water Tech | Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kalos Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Champion Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
Serena (Champion) & Greninja's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Water Shuriken: Power +1 | Water Shuriken: Power ↑ +1 | 3 | 36 | 1 |
Water Shuriken: Power +1 | Water Shuriken: Power ↑ +1 | 3 | 36 | 1 |
Water Shuriken: Power +1 | Water Shuriken: Power ↑ +1 | 3 | 36 | 2 |
Water Shuriken: Power +1 | Water Shuriken: Power ↑ +1 | 3 | 36 | 2 |
Water Shuriken: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Water Shuriken: Rainy Mind-Blowing Strike 2 | Has a chance (30%) of lowering the target's Sp. Def by 1 stat rank when the user's attack move against it hits while the weather is rainy. If the move has the multistrike effect tag and the weather is rainy, has a chance (30%) of lowering the target's Sp. Def by 1 stat rank for each hit. | 10 | 120 | 3 |
Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 1 |
Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 1 |
Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 1 |
Brutal Swing: Power +4 | Brutal Swing: Power ↑ +4 | 3 | 36 | 1 |
Brutal Swing: Flabbergast 4 | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 8 | 96 | 2 |
Brutal Swing: Foul Fighting 5 | Powers up the user's moves against targets that are flinching, confused, or trapped. | 9 | 108 | 2 |
Brutal Swing: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 9 | 108 | 3 |
Brutal Swing: Superduper Effective 9 | Powers up moves that are super effective. | 10 | 120 | 3 |
Brutal Swing: Defense Crush 9 | Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Boundless Quick Attack: Power +3 | Boundless Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Boundless Quick Attack: Power +3 | Boundless Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Boundless Quick Attack: Power +3 | Boundless Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Boundless Quick Attack: Power +3 | Boundless Quick Attack: Power ↑ +3 | 3 | 36 | 1 |
Glory of Tomorrow!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Glory of Tomorrow!: Power Combo 9 | Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when its move is successful. | 10 | 120 | 3 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 8 | 96 | 2 |
Rainy Immunity | Status conditions cannot be inflicted on the user when the weather is rainy. | 8 | 96 | 2 |
Umbral Healing 1 | Restores the user's HP whenever its Pokémon takes an action when the zone is a Dark Zone. | 8 | 96 | 2 |
Umbral Acceleration 2 | Quickly charges the move gauge when the zone is a Dark Zone. | 8 | 96 | 2 |
Furious Brain | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Power Play | The more the target's stats are lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Vivid Water Shuriken: Power +25 | Vivid Water Shuriken: Power ↑ +25 | 5 | 60 | 2 |
Vivid Water Shuriken: Power +50 | Vivid Water Shuriken: Power ↑ +50 | 7 | 84 | 3 |
Serious Night Slash: Power +25 | Serious Night Slash: Power ↑ +25 | 5 | 60 | 2 |
Serious Night Slash: Power +50 | Serious Night Slash: Power ↑ +50 | 7 | 84 | 3 |
Appearances
Battle appearances
Serena & Delphox can be battled against in:
- Extreme battle event: Challenge the Hope of Kalos (February 15 to March 6, 2023; November 26 to December 6, 2023)
- Daily Type Rotation: Type Team-Up (2023) (as a side foe; August 21 to 28, 2023)
Serena (Champion) & Greninja can be battled against in:
- Battle Rally (Area 1-9)
- Special battle event: Challenge Serena and Calem (December 5 to 19, 2022)
- Champion Stadium: Pasio Special Stadium (Grass-type weakness) (April 11 to 25, 2023; March 5 to 19, 2024)
Story appearances
Serena appears in her normal outfit in the following story areas:
- Legendary event/Legendary Adventures: Give and Take
- Villain Arc:
- Story events:
- Solo event: A Pasio Spectacle
- Neo Champions: Leaders of a New Era
Serena appears in her Palentine's outfit in the following story areas:
Serena appears in her sygna suit in the following story areas:
Serena appears in her Champion outfit in the following story areas:
Serena has some dialogue in the sync pair story A Day with Calem (Champion), but she does not appear onscreen. She uses the voice lines from her normal outfit.
Sync pair stories
Serena & Fennekin
- A Day with Serena
Evolution
Name | Trainer | Pokémon | Price | First-Time Rewards |
---|---|---|---|---|
Fennekin's Evolution | Hilda |
Emboar Weakness: |
Evolution Shard ×5 | Fennekin evolves into Braixen Gems ×30 |
Braixen's Evolution | Elesa |
Zebstrika Weakness: |
Evolution Crystal ×3 | Braixen evolves into Delphox Gems ×30 |
Serena (Palentine's 2021) & Whimsicott
- Happy Palentine's Day!
- Clumsy but Genuine
- Pal Collaboration!
- Thank-Yous All Around
Sygna Suit Serena & Zygarde
- A Day with Sygna Suit Serena
Serena (Champion) & Greninja
- A Day with Serena
Quotes
- Main article: Serena (game)/Quotes → Pokémon Masters EX
Gallery
Serena
Serena & Fennekin on Pokémon Masters EX Dream Team Maker |
Serena's sync move mindscape (Kalos) |
Serena's Dessert Party artwork | ||
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Villain Arc Memories Chapter 6: Kalos artwork by Kani Shirasuna[3] |
Medal 1★ Serena's Dessert Party |
Medal 2★ Serena's Dessert Party |
Medal 3★ Serena's Dessert Party |
Medal Cake Topper | |
Trainer Lodge Friend Snapshot | Trainer Lodge Story Snapshot | Serena Plushie decoration for the Trainer Lodge |
Serena (Palentine's 2021)
Sygna Suit Serena
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Serena's sync move mindscape (Kalos) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Verdant Guardian |
Medal 2★ Verdant Guardian |
Medal 3★ Verdant Guardian |
Medal Planet Protectors |
Verdant Guardian splash screen artwork |
Serena (Champion)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Serena's sync move mindscape (Kalos) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trainer Lodge Friend Snapshot |
Medal 1★ Leaders of a New Era |
Medal 2★ Leaders of a New Era |
Medal 3★ Leaders of a New Era |
Medal Shared Glory |
Leaders of a New Era splash screen artwork |
Trivia
- Serena is based on the player character of the Kalos-based games, as she says that she learned about being a Trainer from Calem and has never lost a battle to him.
- The voiceover when leveling up the original version of Serena has an error. Instead of saying "We're getting so strong!", the voiceover starts in the middle and Serena will say "Are getting so strong!"
- All versions of Serena use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Calem, Shauna, Tierno, Korrina, Diantha, and Professor Sycamore, and Trevor.
- When Serena's special voice-over lines were added in version 2.19.0, she did not have a voice-over line for teaming up with Korrina or winning a battle with her; these were added in version 2.27.0. This makes her the only character to have additional team-up voice-over lines added for a character that had been in the game since launch.
- Serena is the first player character to form a Master Fair-exclusive sync pair.
Origin
Serena's design is based on her appearance in Pokémon X and Y. Fennekin is one of the first partner Pokémon of Kalos in the core series games. As the rival character, Fennekin and its evolutions are Serena's signature Pokémon if the player chooses Chespin as their first partner Pokémon in the Kalos-based core series games. In addition, Serena's anime counterpart, is depicted with Fennekin and her evolutions. Fennekin, Braixen, and Delphox's Dex entries come from Pokémon X.
Fletchling is a Pokémon owned by the player's mother, Grace, in Pokémon X and Y, who she uses to wake the player up at the beginning of the game. As the rival character, Serena uses a Fletchling to teach the player and Shauna how to catch a Pokémon. In addition, Serena's Pokémon Adventures counterpart is depicted with a Fletchling as her first Pokémon, who later evolved into a Fletchinder. Fletchling's Dex entry comes from Pokémon Ultra Sun.
Serena is not seen to own a Whimsicott outside this game. Whimsicott's Dex entry comes from Pokémon Ultra Sun.
Zygarde is a Legendary Pokémon that can be caught at Terminus Cave in Pokémon X and Y. Zygarde 50% Forme's Dex entry comes from Pokémon Ultra Sun. Zygarde Complete Forme's Dex entry comes from Pokémon Moon.
Greninja is the final evolution of Froakie, one of the first partner Pokémon of Kalos in the core series games. As the rival character, Greninja is Serena's signature Pokémon if the player chooses Fennekin as their first partner Pokémon in the Kalos-based core series games. In addition, Serena's Pokémon Adventures counterpart is depicted with a Greninja. Greninja's Dex entry comes from Pokémon X.
In other languages
Can't Stop Us!
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Mystical Fire of Positivity
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Let's Begin!
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First Flight Flying Impact
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Sugar Rush!
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Semisweet Fairy Beam
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Feel Our Feelings!
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Ecosystem Core Enforcer
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Boundless Quick Attack
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Glory of Tomorrow!
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Vivid Water Shuriken
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Serious Night Slash
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References
Pokémon Champions | |
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Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |