Protect (move): Difference between revisions

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{{movelist|Curse|Ghost|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
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Revision as of 11:13, 25 March 2020

Protect
まもる Protect
Protect VIII.png
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Prevents the user from being startled one time this turn.

Protect (Japanese: まもる Protect) is a non-damaging Normal-type move introduced in Generation II. It was TM17 from Generation II to Generation VI. It is TM07 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is TM25 in Generation VIII.

Effect

Generation II

Protect protects the user from all effects of moves that target it during the turn it is used, including damage.

This does not include damage inflicted by weather it is susceptible to, or damage from a status condition that it obtained on a previous turn (as these are not moves that targeted the user this turn). If the user goes last this turn, the move will fail.

Protect will fail if the user is behind a substitute.

Each time any of Protect, Detect, or Endure is successfully used without other moves used in between, the success rate will halve. In this generation, the success rate is implemented as a single byte over 255 which starts at the maximum of 255 and is floor-divided by 2 each time. This causes the success rate to drop to 0 on its ninth consecutive successful use.[1]

Turn Success Rate
1 255
2 127
3 63
4 31
5 15
6 7
7 3
8 1
9 0


Generation III

Protect can now be used when the user is behind a substitute.

Like in Generation II, the success rates of Protect, Detect, and Endure halve each time any of the three are used successfully and consecutively. In this generation, the halving was intended to cap at a 12.5% success rate on the fourth consecutive successful use, but a bug[citation needed] causes the cap to not work, causing the game to read garbage values and causing Protect's success rate on the fifth and future turns to follow an erratic sequence.[2][3]

The following success rates are accurate to Ruby and Sapphire; from the 53rd turn onward, FireRed and LeafGreen have a different sequence of values, as does Emerald.[4] These numbers represent success rates out of 65536, which means that the move has a 1/65536 chance of missing on the first use.[5]

Turn Success Rate Turn Success Rate Turn Success Rate Turn Success Rate Turn Success Rate
1 65535 17 168 33 89 49 2000 65 110
2 32767 18 266 34 56 50 100 66 90
3 16383 19 289 35 57 51 65535 67 64
4 8191 20 270 36 61 52 65535 68 95
5 118 21 343 37 157 53 22 69 69
6 165 22 271 38 247 54 30 70 99
7 166 23 264 39 129 55 23 71 187
8 102 24 65535 40 129 56 40 72 1
9 65534 25 51201 41 100 57 2 73 3084
10 68 26 38404 42 20 58 50 74 2820
11 243 27 25609 43 250 59 68 75 2827
12 182 28 20496 44 40 60 60 76 1285
13 197 29 10272 45 500 61 19 77 0
14 203 30 5168 46 60 62 70
15 194 31 78 47 1000 63 24
16 214 32 75 48 80 64 80


Protect can also be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if Harden was used in the prior turn.

Generation IV

Protect now properly caps at a minimum success rate of 12.5% on the fourth and future consecutive turns.

In Diamond and Pearl only, if an attack is given perfect accuracy through the effect of a move (Lock-On/Mind Reader), the weather (Thunder in Rain, or Blizzard in Hail), a Micle Berry, or an Ability (No Guard), it has a chance to hit through Protect equal to (100 - move accuracy)%. OHKO moves are unaffected, and will never hit through Protect. This behavior was reverted in Platinum.

Generation V

Protect's success rate no longer has a lower bound of 12.5%. Quick Guard and Wide Guard now also count toward this halving.[6]

Generation VI onwards

Successfully using Protect, Detect, Endure, Wide Guard, Quick Guard, Spiky Shield, King's Shield, or Baneful Bunker consecutively now divides the chance of success of Protect, Detect, Endure, Spiky Shield, King's Shield, and Baneful Bunker by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.[7]

If a damaging Z-Move or a Max Move targets a Pokémon that used Protect, the move will bypass Protect but only do 25% of the original damage. The effects of Protect are not lifted.

If powered up by a Normalium Z into Z-Protect, all of the user's lowered stats are reset.

Moves that bypass Protect

In addition to damaging Z-Moves, the following moves cannot be stopped by Protect:


Additionally, Feint, Shadow Force, Phantom Force, Hyperspace Fury, and Hyperspace Hole lift Protect's protection for the rest of the turn.

Moves that target the user, moves that target the user and all allies, moves that target all Pokémon (except Shadow Shed and Shadow Half), and entry hazard moves cannot be blocked by Protect.

Description

Games Description
Stad2 Completely foils an opponent's attack. If used consecutively, its success rate decreases.
GSC Foils attack that turn. It may fail.
RSEColoXD Evades attack, but may fail if used in succession.*
Negates all damage, but may fail if used in succession.*
FRLG Enables the user to evade all attacks. It may fail if used in succession.
DPPtHGSSPBR
BWB2W2
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
XYORAS
SMUSUMPE
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SwSh This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0007 Squirtle WaterIC Big.png Monster Water 1 28 28 22 22 22 22SMUSUM
32PE
18
0008 Wartortle WaterIC Big.png Monster Water 1 31 31 24 24 24 25SMUSUM
40PE
20
0009 Blastoise WaterIC Big.png Monster Water 1 31 31 24 24 24 25SMUSUM
44PE
20
0027 Sandshrew GroundIC Big.png Field Field 24PE
0028 Sandslash GroundIC Big.png Field Field 28PE
0090 Shellder WaterIC Big.png Water 3 Water 3 25 25RSE
29FRLG
16 16 16 16SMUSUM
31PE
28
0091 Cloyster WaterIC Big.png
IceIC Big.png
Water 3 Water 3 1 1 1 1 1 1SMUSUM 1
0098 Krabby WaterIC Big.png Water 3 Water 3 34 41RSE
38FRLG
29 29 29 29SMUSUM
27PE
16
0099 Kingler WaterIC Big.png Water 3 Water 3 38 49RSE
42FRLG
32 32 32 32SMUSUM
27PE
16
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 20
122G Mr. Mime
Mr. Mime
Galarian Form
IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 1
0138 Omanyte RockIC Big.png
WaterIC Big.png
Water 1 Water 3 37 37 34 34 34 34SMUSUM
33PE
0139 Omastar RockIC Big.png
WaterIC Big.png
Water 1 Water 3 37 37 34 34 34 34SMUSUM
33PE
0204 Pineco BugIC Big.png Bug Bug 1 1 1 1 1 1
0205 Forretress BugIC Big.png
SteelIC Big.png
Bug Bug 1 1 1 1 1 1
0258 Mudkip WaterIC Big.png Monster Water 1 37 37 37 37XY
28ORAS
28
0259 Marshtomp WaterIC Big.png
GroundIC Big.png
Monster Water 1 42 42 42 42XY
32ORAS
32
0260 Swampert WaterIC Big.png
GroundIC Big.png
Monster Water 1 46 46 46 46XY
32ORAS
32
0269 Dustox BugIC Big.png
PoisonIC Big.png
Bug Bug 17 17 17 17XY
37ORAS
37
0279 Pelipper WaterIC Big.png
FlyingIC Big.png
Water 1 Flying 25 25 25 25 1, Evo. 1, Evo.
0304 Aron SteelIC Big.png
RockIC Big.png
Monster Monster 34 32 32BW
29B2W2
29XY
16ORAS
16
0305 Lairon SteelIC Big.png
RockIC Big.png
Monster Monster 37 34 34BW
29B2W2
29XY
16ORAS
16
0306 Aggron SteelIC Big.png
RockIC Big.png
Monster Monster 37 34 34BW
29B2W2
29XY
16ORAS
16
0313 Volbeat BugIC Big.png Bug Human-Like 29 29 29 29 29
0324 Torkoal FireIC Big.png Field Field 27 36 36 1, 36XY
30ORAS
30 24
0341 Corphish WaterIC Big.png Water 1 Water 3 23RSE
22FRLG
23 23 23XY
17ORAS
17 24
0342 Crawdaunt WaterIC Big.png
DarkIC Big.png
Water 1 Water 3 23RSE
22FRLG
23 23 23XY
17ORAS
17 24
0347 Anorith RockIC Big.png
BugIC Big.png
Water 3 Water 3 31 25 25 25XY
49ORAS
49
0348 Armaldo RockIC Big.png
BugIC Big.png
Water 3 Water 3 31 25 25 25XY
53ORAS
53
0361 Snorunt IceIC Big.png Fairy Mineral 25 22 22 22XY
32ORAS
32 20
0362 Glalie IceIC Big.png Fairy Mineral 25 22 22 22XY
32ORAS
32 20
0372 Shelgon DragonIC Big.png Dragon Dragon 30 30 30 30 1, Evo.
0373 Salamence DragonIC Big.png
FlyingIC Big.png
Dragon Dragon 30 30 30 30 1
0381 Latios DragonIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 25 25 25 25XY
4ORAS
4
0410 Shieldon RockIC Big.png
SteelIC Big.png
Monster Monster 1 1 1 1
0411 Bastiodon RockIC Big.png
SteelIC Big.png
Monster Monster 1 1 1 1
0412 Burmy BugIC Big.png Bug Bug 1 1 1 1
0413 Wormadam
Wormadam
Plant Cloak
BugIC Big.png
GrassIC Big.png
Bug Bug 10 10 10 1, 10
413G Wormadam
Wormadam
Sandy Cloak
BugIC Big.png
GroundIC Big.png
Bug Bug 10 10 10 1, 10
413S Wormadam
Wormadam
Trash Cloak
BugIC Big.png
SteelIC Big.png
Bug Bug 10 10 10 1, 10
0414 Mothim BugIC Big.png
FlyingIC Big.png
Bug Bug 10 10 10 1, 10
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 20
0475 Gallade PsychicIC Big.png
FightingIC Big.png
Human-Like Amorphous 50 53 53XY
49ORAS
49 28
0478 Froslass IceIC Big.png
GhostIC Big.png
Fairy Mineral 1
0481 Mesprit PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 16 16 16 16
0541 Swadloon BugIC Big.png
GrassIC Big.png
Bug Bug 20 20 1, Evo.
0543 Venipede BugIC Big.png
PoisonIC Big.png
Bug Bug 15 15 15
0544 Whirlipede BugIC Big.png
PoisonIC Big.png
Bug Bug 15 15 15
0545 Scolipede BugIC Big.png
PoisonIC Big.png
Bug Bug 15 15 15
0559 Scraggy DarkIC Big.png
FightingIC Big.png
Field Dragon 20
0560 Scrafty DarkIC Big.png
FightingIC Big.png
Field Dragon 20
0562 Yamask GhostIC Big.png Mineral Amorphous 1 1 1 1
562G Yamask
Yamask
Galarian Form
GroundIC Big.png
GhostIC Big.png
Mineral Amorphous 1
0563 Cofagrigus GhostIC Big.png Mineral Amorphous 1 1 1 1
0564 Tirtouga WaterIC Big.png
RockIC Big.png
Water 1 Water 3 11 11 11
0565 Carracosta WaterIC Big.png
RockIC Big.png
Water 1 Water 3 11 11 11
0577 Solosis PsychicIC Big.png Amorphous Amorphous 1
0578 Duosion PsychicIC Big.png Amorphous Amorphous 1
0579 Reuniclus PsychicIC Big.png Amorphous Amorphous 1
0594 Alomomola WaterIC Big.png Water 1 Water 2 21 21 21
0616 Shelmet BugIC Big.png Bug Bug 28 28 28 1
0665 Spewpa BugIC Big.png Bug Bug 9 1, Evo.
0704 Goomy DragonIC Big.png Dragon Dragon 9 9 15
0705 Sliggoo DragonIC Big.png Dragon Dragon 9 9 15
0706 Goodra DragonIC Big.png Dragon Dragon 9 1, 9 15
0712 Bergmite IceIC Big.png Monster Mineral 15
0713 Avalugg IceIC Big.png Monster Mineral 15
0776 Turtonator FireIC Big.png
DragonIC Big.png
Monster Dragon 9 8
0780 Drampa NormalIC Big.png
DragonIC Big.png
Monster Dragon 9 10
0782 Jangmo-o DragonIC Big.png Dragon Dragon 13 4
0783 Hakamo-o DragonIC Big.png
FightingIC Big.png
Dragon Dragon 1, 13 1
0784 Kommo-o DragonIC Big.png
FightingIC Big.png
Dragon Dragon 1, 13 1
0805 Stakataka RockIC Big.png
SteelIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1USUM
0809 Melmetal SteelIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 63PE 56
0833 Chewtle WaterIC Big.png Monster Water 1 14
0834 Drednaw WaterIC Big.png
RockIC Big.png
Monster Water 1 1
0841 Flapple GrassIC Big.png
DragonIC Big.png
Grass Dragon 16
0842 Appletun GrassIC Big.png
DragonIC Big.png
Grass Dragon 16
0854 Sinistea GhostIC Big.png Mineral Amorphous 18
0855 Polteageist GhostIC Big.png Mineral Amorphous 18
0866 Mr. Rime IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 1
0867 Runerigus GroundIC Big.png
GhostIC Big.png
Mineral Amorphous 1
0870 Falinks FightingIC Big.png Fairy Mineral 1
0882 Dracovish WaterIC Big.png
DragonIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 7
0883 Arctovish WaterIC Big.png
IceIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 7
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
TM17
III
TM17
IV
TM17
V
TM17
VI
TM17
VII
TM17
TM07
VIII
TM25
IX
--
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘.
0010 Caterpie BugIC Big.png Bug Bug
0011 Metapod BugIC Big.png Bug Bug
0013 Weedle BugIC Big.png
PoisonIC Big.png
Bug Bug
0014 Kakuna BugIC Big.png
PoisonIC Big.png
Bug Bug
0129 Magikarp WaterIC Big.png Water 2 Dragon
0132 Ditto NormalIC Big.png Ditto Ditto
0201 Unown PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0202 Wobbuffet PsychicIC Big.png Amorphous Amorphous
0235 Smeargle NormalIC Big.png Field Field
0265 Wurmple BugIC Big.png Bug Bug
0266 Silcoon BugIC Big.png Bug Bug
0268 Cascoon BugIC Big.png Bug Bug
0360 Wynaut PsychicIC Big.png Amorphous Amorphous
0374 Beldum SteelIC Big.png
PsychicIC Big.png
Mineral Mineral
0401 Kricketot BugIC Big.png Bug Bug
0412 Burmy BugIC Big.png Bug Bug
0415 Combee BugIC Big.png
FlyingIC Big.png
Bug Bug
0486 Regigigas NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0602 Tynamo ElectricIC Big.png Amorphous Amorphous
0664 Scatterbug BugIC Big.png Bug Bug
0665 Spewpa BugIC Big.png Bug Bug
0789 Cosmog PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0790 Cosmoem PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0824 Blipbug BugIC Big.png Bug Bug
0840 Applin GrassIC Big.png
DragonIC Big.png
Grass Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon GO

082Magneton.png The contents of this article have been suggested to be merged into the page
Trainer Battle (GO).

Please discuss it on the talk page for this article.
Protect Shield in Pokémon GO

In Pokémon GO, the Protect Shield is a feature in Trainer Battles. The Protect Shield is only a mechanic and not actually a move known by any Pokémon. The Protect Shield prevents all damage from an incoming Charged Attack, but the player can only use a Protect Shield twice per battle. Protect Shields do not prevent any stat modifiers, to either the user or the target, from occurring as a result of a Charged Attack.

Pokémon Mystery Dungeon series

The user is protected from all attacks for a set amount of turns, which ends on the user's turn. However, items such as toss items can still hit.

Description

Games Description
MDRB The user gains the Protect status, preventing damage from enemy attacks and moves.
MDTD Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves, and is also protected from the effects of moves.
MDS Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves and is also protected from the effects of moves.
BSL じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない
MDGtI You'll get the Protect status, which enables you to evade enemies' attacks and move effects. Its chance of failing rises if you use it multiple times in a row.
SMD You'll protect yourself and evade enemies' attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies' attacks.


In the anime

In the main series


In the Pokémon Black 2 and White 2 Animated Trailer


In Pokémon Generations


In the manga

In the Ash & Pikachu manga


In the Pokémon Adventures manga


In the Be the Best! Pokémon B+W manga


In the Pocket Monsters Diamond & Pearl manga


In the Pokémon Gold & Silver: The Golden Boys manga


In the Pokémon Gotta Catch 'Em All manga

In the Pocket Monsters Platinum: Aim to Be Battle King manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation II, after the "[Pokémon's name] protected itself!" message appears, there is another message saying that the opponent's move missed. This is caused by Protect's effect internally leading moves with an accuracy check to miss, and was changed in Generation III to omit the second message.
  • Protect is the most common move among the movesets of Video Game World Championships team's winners.

In other languages

Language Title
Chinese Cantonese 守住 Sáujyuh
Mandarin 守住 Shǒuzhù
Denmark Flag.png Danish Beskyt
The Netherlands Flag.png Dutch Bescherm
Finland Flag.png Finnish Suojaus
French Canada Flag.png Canada Protéger*
France Flag.png Europe Abri
Germany Flag.png German Schutzschild
Greece Flag.png Greek Προστασία Prostasía
Israel Flag.png Hebrew הגנה Hagana
India Flag.png Hindi बचाओ Bachao
रक्षा कवच Raksha Kavach
Indonesia Flag.png Indonesian Lindungi
Bertahan
Berlindung
Italy Flag.png Italian Protezione
South Korea Flag.png Korean 방어 Bang'eo
Poland Flag.png Polish Ochrona*
Tarcza Obronna*
Portuguese Brazil Flag.png Brazil Proteção
Portugal Flag.png Portugal Proteção
Proteger
Romania Flag.png Romanian Protecția
Russia Flag.png Russian Щит Schit
Serbia Flag.png Serbian Zaštita
Spain Flag.png Spanish Protección
Sweden Flag.png Swedish Försvara
Vietnam Flag.png Vietnamese Bảo Vệ

References

External links


Variations of the move Protect
StatusIC HOME.png ProtectDetectKing's ShieldSpiky ShieldBaneful BunkerObstructSilk TrapBurning Bulwark


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.