Steven (Masters)
Steven ダイゴ Daigo | |
Steven's model | |
No. | 81 |
---|---|
English voice actor | Xander Mobus |
Japanese voice actor | |
Description | Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League. |
Steven (Japanese: ダイゴ Daigo) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Metagross, which is capable of Mega Evolving. The sync pair could be obtained through limited-time sync pair scouts.
Steven is also available in his summer attire, where he forms a sync pair with Alolan Sandslash. The sync pair could be obtained through a limited-time seasonal sync pair scout.
Metagross
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move type | Steel | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★ | ||||||
Metagross | Weakness | Ghost | |||||
It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 454 | 395 | 175 | 128 | 171 | 228 | |
Lv. 140, Max Potential | 554 | 435 | 215 | 168 | 211 | 268 | |
Mega Metagross | |||||||
Lv. 140, Base Potential | 454 | 473 | 192 | 128 | 188 | 228 | |
Lv. 140, Max Potential | 554 | 513 | 232 | 168 | 228 | 268 |
Moves
Steven's Metagross uses Meteor Mash and Iron Head as its two damage-dealing moves. Upon Mega Evolution, Metagross replaces Meteor Mash for Bullet Punch. Bullet Punch is a Quick Move that does not cost gauge but has a limited number of uses per battle.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Meteor Mash | Steel |
Physical | 2 | 55 | 66 | 90% | An opponent | Has a small chance of raising the user's Attack. (Only after Mega Evolving) |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Attack. |
Iron Head | Steel |
Physical | 3 | 92 | 110 | 100% | An opponent | Has a moderate chance of making the target flinch. |
Best There Is! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes. |
Bullet Punch | Steel |
Physical | 0 (3 uses) |
75 | 90 | 100% | An opponent | No additional effect. (Only after Mega Evolving) |
Sync moves | ||||||||
Solid Steel Meteor Mash | Steel |
Physical | — | 160 | 192 | — | An opponent | Become Mega Metagross until the end of the battle. |
Skills
Name | Description |
---|---|
Passive Skills | |
Power Chain 3 | Powers up moves when unity bonus is in effect. |
Impervious | Stats cannot be lowered. |
Type Skills | |
Steel Strike | Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks. |
Sync Grid
Steven and Metagross's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 3 | 36 | 1 |
Attack +10 | Attack +10 | 5 | 60 | 1 |
Attack +10 | Attack +10 | 5 | 60 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 3 | 36 | 1 |
Sp. Def +5 | Sp. Def +5 | 3 | 36 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 2 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 3 | 36 | 2 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 3 | 36 | 3 |
Meteor Mash: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Meteor Mash: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Meteor Mash: Swag Bag 1 | Raises the chance of raising stat values with the additional effects of moves. | 10 | 120 | 3 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 1 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 2 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 2 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 3 |
Iron Head: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Iron Head: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Bullet Punch: Eagle Eye 9 | Raises the user's critical-hit rate when the user's Pokémon uses a move. | 10 | 120 | 3 |
X Attack: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Best There Is!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Haymaker | The more the user's Attack has been raised, the more it powers up sync moves. | 10 | 120 | 1 |
Force Field 1 | Has a small chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move. | 8 | 96 | 2 |
Recuperation 2 | Restores the user's HP after using a sync move. | 8 | 96 | 2 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 4 | 48 | 3 |
Stoic 2 | Has a moderate chance of raising the Pokémon's Defense after it uses a move. | 8 | 96 | 3 |
Unyielding 2 | When the user has endured the most recent hit and has 1 HP remaining, has a moderate chance of allowing the user to endure an additional hit. | 10 | 120 | 3 |
Solid Steel Meteor Mash: Power +25 | Solid Steel Meteor Mash: Power ↑ +25 | 5 | 60 | 3 |
Solid Steel Meteor Mash: Power +25 | Solid Steel Meteor Mash: Power ↑ +25 | 5 | 60 | 3 |
Sandslash (Alola Form)
Steven (Summer 2020) ダイゴ Daigo | |
Steven's model (Summer 2020) | |
No. | 81 |
---|---|
English voice actor | |
Japanese voice actor | |
Description | Steven's looking a little festive in his cool summer attire! He and his Alolan Sandslash partner escape the heat by entering caves in search of rare stones. |
Steven (Summer 2020) was first introduced during the Summer Superstars story event. Steven in his summer attire pairs alongside Alolan Sandslash.
Type | Ice | ||||||
---|---|---|---|---|---|---|---|
Move type | Ice | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★ | ||||||
Sandslash (Alola Form) | Weakness | Fighting | |||||
It runs across snow-covered plains at high speeds. It developed thick, sharp claws to plow through the snow. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 585 | 391 | 164 | 106 | 135 | 206 | |
Lv. 140, Max Potential | 685 | 431 | 204 | 146 | 175 | 246 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Icicle Spear | Ice |
Physical | 2 | 15 | 18 | 100% | An opponent | Attacks the target two to five times in a row. |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Attack. |
Icicle Crash | Ice |
Physical | 3 | 105 | 126 | 90% | An opponent | Has a moderate chance of making the target flinch. |
Coolest There Is! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's accuracy and critical-hit rate. In addition, sharply raises the user's critical-hit rate in a hailstorm. |
Sync moves | ||||||||
Too Cool Icicle Crash | Ice |
Physical | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Hail Bringer | Causes a hailstorm after a sync move. |
Snow Shelter | Protects the Pokémon from damage from a hailstorm. |
Invigorating Hail 5 | Powers up moves in a hailstorm. |
Type Skills | |
Ice Strike | Raises allies' Attack and Sp. Atk by 15 when using Ice-type attacks. |
Sync Grid
Steven and Sandslash's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 2 |
Attack +10 | Attack +10 | 4 | 48 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 3 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 2 |
Icicle Spear: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Icicle Spear: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Icicle Spear: Cold Snap 2 | Has a moderate chance of leaving the target frozen when a move targeting an opponent is successful. | 10 | 120 | 3 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 1 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 1 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 1 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 2 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 2 |
Icicle Crash: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Icicle Crash: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Icicle Crash: Harry 2 | Powers up moves when the target is flinching. | 10 | 120 | 1 |
Icicle Crash: Freeze Synergy 3 | Powers up moves when the target is frozen. | 10 | 120 | 3 |
X Attack: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Coolest There Is!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Healing Hail 1 | Restores the Pokémon's HP whenever it takes an action during a hailstorm. | 7 | 84 | 1 |
Flinch Hitter 5 | Powers up sync moves when the target is flinching. | 8 | 96 | 2 |
Hasty Hail 2 | Quickly charges the move gauge in a hailstorm. | 10 | 120 | 3 |
Freezer Burn 5 | Powers up sync moves when the target is frozen. | 8 | 96 | 3 |
Double Down 3 | Powers up sync moves that are super effective. | 10 | 120 | 3 |
Stoic 2 | Has a moderate chance of raising the Pokémon's Defense after it uses a move. | 8 | 96 | 3 |
No Quarter | Maximizes the number of times the user hits with a multistrike move when that move is successful. | 12 | 144 | 3 |
Too Cool Icicle Crash: Power +25 | Too Cool Icicle Crash: Power ↑ +25 | 5 | 60 | 3 |
Too Cool Icicle Crash: Power +25 | Too Cool Icicle Crash: Power ↑ +25 | 5 | 60 | 3 |
Availability
Steven and his Metagross can be battled against in:
- Story event (Co-op): The Strongest There Is (February 14 to March 16, 2020)
- Solo event: Training with Legends (July 15 to 28, 2020)
Sync Pair Stories
Steven and Metagross:
- A Day with Steven
Steven (Summer 2020) and Sandslash:
- One Summer's Day
Quotes
- Main article: Steven Stone/Quotes#Pokémon Masters EX
In the anime
In the Pokémon Masters Animated Trailer
Steven appeared in the Pokémon Masters Animated Trailer, where he teamed up with Cynthia and Lance to battle Korrina, Cheren, and Misty at a stadium in Pasio. Steven attempted to overwhelm the opposing team's Pokémon with his Metagross's Metal Claw, but said Pokémon retaliated with their own attacks.
Pokémon
Metagross is Steven's only known Pokémon. It appeared along with him at a stadium in Pasio. Alongside Cynthia's Garchomp and Lance's Dragonite, it battled Korrina's Lucario, Cheren's Stoutland, and Misty's Starmie. Metagross used Flash Cannon on the opposing Pokémon, but they managed to defend themselves with their own attacks.
Metagross's only known move is Flash Cannon.
Gallery
VS model from Pokémon Masters EX |
Steven and Metagross on Pokémon Masters EX Dream Team Maker |
Steven's sync move mindscape (Granite Cave) | ||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |