Steven (Masters)
Steven ダイゴ Daigo | |
Steven's model | |
No. | 81 |
---|---|
English voice actor | Xander Mobus[1] |
Japanese voice actor | Tomoaki Maeno[2] |
Description | Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League. |
Steven (Japanese: ダイゴ Daigo) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Metagross, which is capable of Mega Evolving. This sync pair was first made available through a Poké Fair Scout on February 14, 2020. This pair can be raised to 6★ EX from November 23, 2020.
Steven in his Summer 2020 seasonal outfit forms a sync pair with Alolan Sandslash. This sync pair was first made available through a Seasonal Scout on July 31, 2020. This pair can be raised to 6★ EX from July 20, 2021.
Steven in his Anniversary 2021 seasonal outfit forms a sync pair with Shiny Rayquaza, which is capable of Mega Evolving. This sync pair was first made through a Master Fair Scout available on September 1, 2021. This pair can be raised to 6★ EX from the day it was released.
Steven in his Sygna Suit forms a sync pair with Deoxys, which is capable of changing into any of its Formes. This sync pair was first made available through a Poké Fair Scout on August 10, 2022. This pair can be raised to 6★ EX from the day it was released.
Steven also forms a sync pair with his Cradily. This pair can be obtained by reaching Friendship Level 100 with Steven in the Trainer Lodge beginning on March 31, 2023. This pair can be raised to 6★ EX since its release, though this pair lacks an EX style.
Steven in his Special Costume forms a sync pair with his Shiny Stoutland. This pair can be obtained through a limited costume sync pair scout beginning on March 31, 2023. This pair can also be raised to 6★ EX since its release.
Metagross
Raising this sync pair to 6★ EX will unlock Song Key 03001, which allows "Battle! (Steven) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move type | Steel | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Metagross | Weakness | Ghost | |||||
It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 487 | 428 | 190 | 137 | 186 | 246 | |
Lv. 140, Max Potential | 587 | 468 | 230 | 177 | 226 | 286 | |
Mega Metagross | |||||||
Lv. 140, Base Potential | 487 | 513 | 209 | 137 | 204 | 246 | |
Lv. 140, Max Potential | 587 | 561 | 253 | 177 | 248 | 286 |
Moves
Steven's Metagross uses Meteor Mash and Iron Head as its two damage-dealing moves. Upon Mega Evolution, Meteor Mash is replaced with Bullet Punch. Bullet Punch is a Quick Move that does not cost gauge but has a limited number of uses per battle.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Meteor Mash | Steel |
Physical | 2 | 55 | 66 | 90% | An opponent | Has a chance (20%) of raising the user's Attack by 1 stat rank. (Only before Mega Evolving) |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by 2 stat ranks. |
Iron Head | Steel |
Physical | 3 | 92 | 110 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Best There Is! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Defense by 1 stat rank. Applies the Critical Hit Next effect to the user. If the user's Metagross has Mega Evolved, also applies the Enduring effect to the user. |
Bullet Punch | Steel |
Physical | 0 (3 uses) |
75 | 90 | 100% | An opponent | No additional effect. (Only after Mega Evolving) |
Sync moves | ||||||||
Solid Steel Meteor Mash | Steel |
Physical | — | 160 | 192 | — | An opponent | Become Mega Metagross until the end of the battle. (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Power Chain 3 | Powers up moves when unity bonus is in effect. |
Impervious | Stats cannot be lowered. |
Theme Skills | |
Steel Strike | Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks. |
Hoenn Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Champion Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rock Lover Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Space Cadet Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 1 per Hoenn theme | Raises the following discovery level by the number of sync pairs that share the Hoenn theme:
|
Sync Grid
Steven and Metagross's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on April 1, 2023.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 3 | 36 | 1 |
Attack +10 | Attack +10 | 5 | 60 | 1 |
Attack +10 | Attack +10 | 5 | 60 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 3 | 36 | 1 |
Sp. Def +5 | Sp. Def +5 | 3 | 36 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 1 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 2 | 24 | 2 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 3 | 36 | 2 |
Meteor Mash: Power +4 | Meteor Mash: Power ↑ +4 | 3 | 36 | 3 |
Meteor Mash: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Meteor Mash: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Meteor Mash: Swag Bag 1 | Raises the chance of raising stat values with the additional effects of moves. | 10 | 120 | 3 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 1 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 2 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 2 |
Iron Head: Power +5 | Iron Head: Power ↑ +5 | 5 | 60 | 3 |
Iron Head: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Iron Head: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Bullet Punch: Eagle Eye 9 | Raises the user's critical-hit rate by 1 stat rank when the user's Pokémon uses a move. | 10 | 120 | 3 |
Bullet Punch: Staggering 9 | Makes the target flinch when the user’s attack move against it is successful. | 10 | 120 | 5 |
X Attack: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Best There Is!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Haymaker | The more the user's Attack has been raised, the more it powers up the user's sync moves. | 10 | 120 | 1 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 2 |
Tough Sync 3 | Powers up the user’s sync move when its Defense is raised. | 7 | 84 | 2 |
Force Field 1 | Has a chance (20%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move. | 8 | 96 | 2 |
Recuperation 2 | Restores the user's HP by approximately 40% of its maximum HP after using a sync move. | 8 | 96 | 2 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 4 | 48 | 3 |
Stoic 2 | Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move. | 8 | 96 | 3 |
Unyielding 2 | When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again. | 10 | 120 | 3 |
Sync Defense ↓ All 2 | Lowers the Defense of all opposing sync pairs by 2 stat ranks after using the user’s sync move. | 10 | 120 | 4 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 4 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 5 |
Solid Steel Meteor Mash: Power +25 | Solid Steel Meteor Mash: Power ↑ +25 | 5 | 60 | 3 |
Solid Steel Meteor Mash: Power +25 | Solid Steel Meteor Mash: Power ↑ +25 | 5 | 60 | 3 |
Cradily
Type | Rock | ||||||
---|---|---|---|---|---|---|---|
Move types | Rock / Poison | ||||||
Role | Tech | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Cradily ♀ | Weakness | Steel | |||||
Normally, it lived on shallow sea shoals. When the tide went out, this Pokémon came up on land to search for prey. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 584 | 312 | 174 | 380 | 177 | 227 | |
Lv. 140, Max Potential | 664 | 352 | 214 | 420 | 217 | 267 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Acid | Poison |
Special | 1 | 19 | 22 | 100% | All opponents | Has a chance (10%) of lowering the target’s Sp. Def by 1 stat rank. |
Ancient Power | Rock |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (10%) of raising the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank. |
Stealth Rock | Rock |
Status | 2 (2 uses) |
— | — | — | Opponent side | Applies the Rock Damage Field effect to the opponents’ field of play. (Rock Damage Field: The sync pairs will take Rock-type damage whenever they take an action.) |
Gem Hunt! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user’s Sp. Atk and Sp. Def by 2 stat ranks. Applies the Enduring effect to the user. |
Sync moves | ||||||||
Agent of the Ancient Rock Beam | Rock |
Special | — | 200 | 240 | — | An opponent | This attack’s power increases when the Rock Damage Field is applied to the opponents’ field of play. (6★ EX effect: Power of sync move increases 50%) |
Skills
Name | Description |
---|---|
Passive Skills | |
On a Roll 4 | Raises the chance of lowering stat values with the additional effects of moves. |
Water Guard | Reduces damage when the user is attacked by Water-type moves. |
Catalytic Infliction | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle. |
Theme Skills | |
Rock Tech | Raises allies' Attack and Sp. Atk by 12 when using Rock-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Hoenn Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Champion Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Rock Lover Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Space Cadet Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 3 Wistful ↓ 1 | Raises the following discovery level 3:
Lowers the following discovery level by 1:
|
Sync Grid
Steven and Cradily's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Acid: Power +4 | Acid: Power ↑ +4 | 3 | 36 | 1 |
Acid: Power +4 | Acid: Power ↑ +4 | 3 | 36 | 1 |
Acid: Power +4 | Acid: Power ↑ +4 | 3 | 36 | 1 |
Acid: Power +4 | Acid: Power ↑ +4 | 3 | 36 | 2 |
Acid: Power +4 | Acid: Power ↑ +4 | 3 | 36 | 2 |
Acid: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 3 | 36 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 3 | 36 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 3 | 36 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 3 | 36 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 3 | 36 | 2 |
Ancient Power: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Stealth Rock: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Stealth Rock: Follow-Through 9 | Applies the Critical Hit Next effect to the user when its move is successful. | 10 | 120 | 3 |
Stealth Rock: Super Preparation 9 | Applies the Supereffective ↑ Next effect to the user when its move is successful. | 10 | 120 | 3 |
Gem Hunt!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Gem Hunt!: Ramp Up 1 | Raises the user’s Sp. Atk by 1 stat rank when its move is successful. | 7 | 84 | 2 |
Swag Bag 3 | Raises the chance of raising stat values with the additional effects of moves. | 7 | 84 | 2 |
Swag Bag 5 | Raises the chance of raising stat values with the additional effects of moves. | 10 | 120 | 3 |
Rock DF Power-Up 3 | Powers up the user’s moves when the Rock Damage Field is applied to the opponent’s field of play. | 7 | 84 | 3 |
Brainteaser | The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. | 10 | 120 | 3 |
Staggering 2 | Has a chance (30%) of making the target flinch when the user’s attack move against it is successful. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Brute Wits | The more the user’s Sp. Def is raised, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Agent of the Ancient Rock Beam: Power +25 | Agent of the Ancient Rock Beam: Power ↑ +25 | 5 | 60 | 2 |
Agent of the Ancient Rock Beam: Power +25 | Agent of the Ancient Rock Beam: Power ↑ +25 | 5 | 60 | 2 |
Agent of the Ancient Rock Beam: Power +25 | Agent of the Ancient Rock Beam: Power ↑ +25 | 5 | 60 | 3 |
Agent of the Ancient Rock Beam: Power +25 | Agent of the Ancient Rock Beam: Power ↑ +25 | 5 | 60 | 3 |
Sandslash (Alola Form)
Steven (Summer 2020) ダイゴ(20シーズン) Daigo (2020 Season) | |
Steven's model (Summer 2020) | |
No. | 81 |
---|---|
English voice actor | Xander Mobus |
Japanese voice actor | Tomoaki Maeno |
Description | Steven's looking a little festive in his cool summer attire! He and his Alolan Sandslash partner escape the heat by entering caves in search of rare stones. |
Type | Ice | ||||||
---|---|---|---|---|---|---|---|
Move type | Ice | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Sandslash ♂ | Weakness | Fighting | |||||
It runs across snow-covered plains at high speeds. It developed thick, sharp claws to plow through the snow. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 630 | 424 | 176 | 115 | 147 | 224 | |
Lv. 140, Max Potential | 730 | 464 | 216 | 155 | 187 | 264 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Icicle Spear | Ice |
Physical | 2 | 15 | 18 | 100% | An opponent | Attacks the target two to five times in a row. |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by 2 stat ranks. |
Icicle Crash | Ice |
Physical | 3 | 105 | 126 | 90% | An opponent | Has a chance (30%) of making the target flinch. |
Coolest There Is! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's accuracy and critical-hit rate by 1 stat rank. In addition, raises the user's critical-hit rate by 2 stat ranks during a hailstorm. |
Sync moves | ||||||||
Too Cool Icicle Crash | Ice |
Physical | — | 250 | 300 | — | An opponent | (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Hail Bringer | Causes a hailstorm after a sync move. |
Snow Shelter | Protects the Pokémon from damage from a hailstorm. |
Invigorating Hail 5 | Powers up moves in a hailstorm. |
Theme Skills | |
Ice Strike | Raises allies' Attack and Sp. Atk by 15 when using Ice-type attacks. |
Hoenn Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Seasonal Outfit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sunglasses Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Rock Lover Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2:
|
Sync Grid
Steven and Sandslash's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 2 |
Attack +10 | Attack +10 | 4 | 48 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 3 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 1 |
Icicle Spear: Power +1 | Icicle Spear: Power ↑ +1 | 2 | 24 | 2 |
Icicle Spear: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Icicle Spear: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Icicle Spear: Cold Snap 2 | Has a chance (30%) of leaving the target frozen when a move targeting an opponent is successful. | 10 | 120 | 3 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 1 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 1 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 1 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 2 |
Icicle Crash: Power +3 | Icicle Crash: Power ↑ +3 | 3 | 36 | 2 |
Icicle Crash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Icicle Crash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Icicle Crash: Harry 2 | Powers up moves when the target is flinching. | 10 | 120 | 1 |
Icicle Crash: Freeze Synergy 3 | Powers up moves when the target is frozen. | 10 | 120 | 3 |
X Attack: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Coolest There Is!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Healing Hail 1 | Restores the Pokémon's HP whenever it takes an action during a hailstorm. | 7 | 84 | 1 |
Flinch Hitter 5 | Powers up sync moves when the target is flinching. | 8 | 96 | 2 |
Hasty Hail 2 | Quickly charges the move gauge in a hailstorm. | 10 | 120 | 3 |
Freezer Burn 5 | Powers up sync moves when the target is frozen. | 8 | 96 | 3 |
Double Down 3 | Powers up sync moves that are super effective. | 10 | 120 | 3 |
Stoic 2 | Has a chance (30%) of raising the user's Defense by 1 stat rank after its Pokémon uses a move. | 8 | 96 | 3 |
No Quarter | Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful. | 12 | 144 | 3 |
Too Cool Icicle Crash: Power +25 | Too Cool Icicle Crash: Power ↑ +25 | 5 | 60 | 3 |
Too Cool Icicle Crash: Power +25 | Too Cool Icicle Crash: Power ↑ +25 | 5 | 60 | 3 |
Rayquaza
Steven (Anniversary 2021) ダイゴ(21アニバーサリー) Daigo (2021 Anniversary) | |
Steven's model (Anniversary 2021) | |
No. | 81 |
---|---|
English voice actor | Xander Mobus |
Japanese voice actor | Tomoaki Maeno |
Description | Steven is back in a fancy suit! He's pursuing new strength and potential together with Rayquaza, a Pokémon that embodies the mysteries of Mega Evolution. |
Type | Flying | ||||||
---|---|---|---|---|---|---|---|
Move types | Flying / Dragon | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Rayquaza | Weakness | Ice | |||||
Rayquaza is said to have lived for hundreds of millions of years. Legends remain of how it put to rest the clash between Kyogre and Groudon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 606 | 254 | 126 | 254 | 126 | 300 | |
Lv. 140, Max Potential | 706 | 294 | 166 | 294 | 166 | 340 | |
Mega Rayquaza | |||||||
Lv. 140, Base Potential | 606 | 254 | 126 | 254 | 126 | 420 | |
Lv. 140, Max Potential | 706 | 294 | 166 | 294 | 166 | 460 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Dragon Ascent | Flying |
Physical | 4 | 192 | 230 | 100% | An opponent | Lowers the user's Defense and Sp. Def by one stat rank. |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by two stat ranks. |
Draco Meteor | Dragon |
Special | 3 | 136 | 163 | 90% | An opponent | Lowers the user's Sp. Atk by two stat ranks. |
Sky High! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user. When used by Mega Rayquaza, also raises the user's Speed by two stat ranks. |
Sync moves | ||||||||
Triumph and Glory Dragon Ascent | Flying |
Physical | — | 160 | 192 | — | An opponent | Become Mega Rayquaza until the end of battle. (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Hoenn Flag Bearer | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) |
Downside Up | When the user's stats would be lowered, raises the user's stats by the same amount instead. |
Good Form | The more the user's stats are raised, the more it powers up the user's moves. |
Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. |
Theme Skills | |
Flying Strike | Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks. |
Hoenn Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Seasonal Outfit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Battle Facility Foe Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rock Lover Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Rare ↑ 2 Soothing ↓ 2 | Raises the following discovery level by 2:
Lowers the following discovery level by 2:
|
Sync Grid
Steven and Rayquaza's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Dragon Ascent: Power +2 | Dragon Ascent: Power ↑ +2 | 4 | 48 | 1 |
Dragon Ascent: Power +2 | Dragon Ascent: Power ↑ +2 | 4 | 48 | 1 |
Dragon Ascent: Power +2 | Dragon Ascent: Power ↑ +2 | 4 | 48 | 2 |
Dragon Ascent: Power +2 | Dragon Ascent: Power ↑ +2 | 4 | 48 | 2 |
Dragon Ascent: Power +2 | Dragon Ascent: Power ↑ +2 | 4 | 48 | 2 |
Dragon Ascent: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Dragon Ascent: Fleet Feet 1 | Raises the user's Speed by 1 stat rank when its move is successful. | 9 | 108 | 3 |
Draco Meteor: Power +3 | Draco Meteor: Power ↑ +3 | 4 | 48 | 1 |
Draco Meteor: Power +3 | Draco Meteor: Power ↑ +3 | 4 | 48 | 2 |
Draco Meteor: Power +3 | Draco Meteor: Power ↑ +3 | 4 | 48 | 2 |
Draco Meteor: Power +3 | Draco Meteor: Power ↑ +3 | 4 | 48 | 2 |
Draco Meteor: Power +3 | Draco Meteor: Power ↑ +3 | 4 | 48 | 2 |
Draco Meteor: Accuracy +10 | Draco Meteor: Accuracy ↑ +10 | 5 | 60 | 1 |
Draco Meteor: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Draco Meteor: Critical Strike 2 | Powers up the user's attacks when they become critical hits. | 9 | 108 | 3 |
X Attack: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Sky High!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Clear Sync-Up 5 | Powers up the user's sync move when weather conditions are not in effect. | 7 | 84 | 1 |
Clear Sync-Up 9 | Powers up the user's sync move when weather conditions are not in effect. | 9 | 108 | 3 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 2 |
Clear Power-Up 1 | Powers up the user's moves when weather conditions are not in effect. | 10 | 120 | 3 |
Clear as Day | Prevents the user from flinching, becoming confused, or becoming trapped when weather conditions are not in effect. | 10 | 120 | 3 |
Fierce Entry 1 | Raises the user's Attack by 1 stat rank when it enters a battle. | 9 | 108 | 3 |
Weather Wipe 9 | Removes all weather conditions when the user's Pokémon uses a move. | 10 | 120 | 3 |
Triumph and Glory Dragon Ascent: Power +25 | Triumph and Glory Dragon Ascent: Power ↑ +25 | 5 | 60 | 2 |
Triumph and Glory Dragon Ascent: Power +25 | Triumph and Glory Dragon Ascent: Power ↑ +25 | 5 | 60 | 2 |
Triumph and Glory Dragon Ascent: Power +25 | Triumph and Glory Dragon Ascent: Power ↑ +25 | 5 | 60 | 3 |
Triumph and Glory Dragon Ascent: Power +25 | Triumph and Glory Dragon Ascent: Power ↑ +25 | 5 | 60 | 3 |
Deoxys (All Formes)
Sygna Suit Steven マジコスダイゴ Serious Cosplay Daigo | |
Sygna Suit Steven's model | |
No. | 81 |
---|---|
English voice actor | Xander Mobus |
Japanese voice actor | Tomoaki Maeno |
Description | Steven is wearing an outfit made especially for space exploration. As its design is based on data from Deoxys, it's a great match for his partner Pokémon. |
Raising this sync pair to 6★ EX will unlock Song Key 03013, which allows "Decisive Battle! (Steven) (Pokémon Masters EX Version)" to be played in the Jukebox.
Normal Forme
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Deoxys | Weakness | Dark | |||||
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 664 | 224 | 156 | 224 | 156 | 336 | |
Lv. 140, Max Potential | 764 | 264 | 196 | 264 | 196 | 376 |
Moves
Deoxys starts the battle in Normal Forme. After using a Trainer Move, its Moves and Passive Skills change and (with the exception of "Try This!") Deoxys changes forme. Its Sync Move, Theme Skills, and Expedition Skills do not change between formes.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Try This! | None | Status | 0 | — | — | — | Entire field | Turns the field of play's terrain into Psychic Terrain. Raises the user's Defense, Sp. Atk, Sp. Def, and Speed by 2 stat ranks. Replaces the user's moves with different moves. Replaces some of the user's passive skills with different passive skills. (Before using a Trainer Move) |
Attack! | None | Status | 0 | — | — | — | Self | Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Change into Attack Forme until the end of battle. (Before using a Trainer Move) |
Faster! | None | Status | 0 | — | — | — | Self | Reduces the user's sync move countdown by 2. Raises the user's Speed by 6 stat ranks. Raises the user's evasiveness by 3 stat ranks. Change into Speed Forme until the end of battle. (Before using a Trainer Move) |
Defend! | None | Status | 0 | — | — | — | All allies | Raises the Attack and Sp. Atk of all allied sync pairs by 4 stat ranks. Applies the Damage Guard Next effect to the user. Change into Defense Forme until the end of battle. (Before using a Trainer Move) |
Psycho Boost | Psychic |
Special | 3 | 200 | 240 | 90% | An opponent | Lowers the user's Sp. Atk by 2 stat ranks. (After using "Try This!") |
Recover | Normal |
Status | 1 (2 uses) |
— | — | — | Self | Restores the user's HP by approximately 50% of its maximum HP. (After using "Try This!") |
Zen Headbutt | Psychic |
Physical | 1 | 51 | 61 | 90% | An opponent | Has a chance (20%) of making the target flinch. (After using "Try This!") |
Cosmic Power | Psychic |
Status | 1 | — | — | — | Self | Raises the user's Defense and Sp. Def by 1 stat rank. (After using "Try This!") |
Sync moves | ||||||||
Space Rocks Psycho Boost | Psychic |
Special | — | 200 | 240 | — | An opponent | The more the user's stats are raised, the greater the power of this attack. (6★ EX) effect: Power of sync move increases 50%. |
Skills
Name | Description |
---|---|
Passive Skills | |
Downside Up | When the user's stats would be lowered, raises the user's stats by the same amount instead. |
Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when it enters a battle. (Before using a Trainer Move) |
Entry Freebie | Applies the Free Move Next effect to the user when it enters a battle. (Before using a Trainer Move) |
Fuel Economy 1 | Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1. (After using "Try This!") |
Aggravation 2 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. (After using "Try This!") |
Theme Skills | |
Psychic Tech | Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Hoenn Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Champion Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Sygna Suit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Space Cadet Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 3 Fiery ↓ 1 | Raises the following discovery level by 3:
Lowers the following discovery level by 1:
|
Attack Forme
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Deoxys | Weakness | Dark | |||||
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 664 | 448 | 109 | 448 | 109 | 336 | |
Lv. 140, Max Potential | 764 | 528 | 137 | 528 | 137 | 376 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Psycho Boost | Psychic |
Special | 4 | 200 | 240 | 90% | An opponent | Lowers the user's Sp. Atk by 2 stat ranks. |
Protect | Normal |
Status | 2 (1 use) |
— | — | — | Self | Applies the Damage Guard Next effect to the user. |
Zen Headbutt | Psychic |
Physical | 2 | 51 | 61 | 90% | An opponent | Has a chance (20%) of making the target flinch. |
Cosmic Power | Psychic |
Status | 2 | — | — | — | Self | Raises the user's Defense and Sp. Def by 1 stat rank. |
Skills
Name | Description |
---|---|
Passive Skills | |
Downside Up | When the user's stats would be lowered, raises the user's stats by the same amount instead. |
Expanded Sync | When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power of sync moves affected by this passive skill is not lowered even if there are multiple targets. |
Power Combo 2 | Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when its move is successful. |
Defense Forme
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Deoxys | Weakness | Dark | |||||
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 664 | 112 | 312 | 112 | 312 | 168 | |
Lv. 140, Max Potential | 764 | 132 | 392 | 132 | 392 | 188 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Psycho Boost | Psychic |
Special | 4 | 200 | 240 | 90% | An opponent | Lowers the user's Sp. Atk by 2 stat ranks. |
Recover | Normal |
Status | 2 (2 uses) |
— | — | — | Self | Restores the user's HP by approximately 50% of its maximum HP. |
Zen Headbutt | Psychic |
Physical | 2 | 51 | 61 | 90% | An opponent | Has a chance (20%) of making the target flinch. |
Iron Defense | Steel |
Status | 2 | — | — | — | Self | Raises the user's Defense by 2 stat ranks. |
Skills
Name | Description |
---|---|
Passive Skills | |
Downside Up | When the user's stats would be lowered, raises the user's stats by the same amount instead. |
Stat Share 9 | When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead. |
Team Mind-Bracing Infliction+ 9 | Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the user's Pokémon uses a status move. |
Speed Forme
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Deoxys | Weakness | Dark | |||||
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon’s chest appears to be its brain. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 664 | 224 | 202 | 224 | 202 | 537 | |
Lv. 140, Max Potential | 764 | 264 | 254 | 264 | 254 | 601 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Psycho Boost | Psychic |
Special | 4 | 200 | 240 | 90% | An opponent | Lowers the user's Sp. Atk by 2 stat ranks. |
Recover | Normal |
Status | 2 (2 uses) |
— | — | — | Self | Restores the user's HP by approximately 50% of its maximum HP. |
Zen Headbutt | Psychic |
Physical | 2 | 51 | 61 | 90% | An opponent | Has a chance (20%) of making the target flinch. |
Double Team | Normal |
Status | 1 | — | — | — | Self | Raises the user's evasiveness by 1 stat rank. |
Skills
Name | Description |
---|---|
Passive Skills | |
Downside Up | When the user's stats would be lowered, raises the user's stats by the same amount instead. |
Afflicter's Fervor 2 | Reduces the sync move countdown by 2 the first time the user's Pokémon uses a status move each battle. |
Catalytic Infliction | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. |
Sync Grid
Steven and Deoxys's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +20 | Defense +20 | 7 | 84 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +20 | Sp. Def +20 | 2 | 84 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Psycho Boost: Power +2 | Psycho Boost: Power ↑ +2 | 3 | 36 | 1 |
Psycho Boost: Power +2 | Psycho Boost: Power ↑ +2 | 3 | 36 | 1 |
Psycho Boost: Power +2 | Psycho Boost: Power ↑ +2 | 3 | 36 | 1 |
Psycho Boost: Power +2 | Psycho Boost: Power ↑ +2 | 3 | 36 | 1 |
Psycho Boost: Power +2 | Psycho Boost: Power ↑ +2 | 3 | 36 | 1 |
Psycho Boost: Accuracy +10 | Psycho Boost: Accuracy ↑ +10 | 5 | 60 | 1 |
Psycho Boost: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Psycho Boost: BOGO 4 | Has a chance (50%) of applying the Free Move Next effect to the user when its move is successful. | 10 | 120 | 3 |
Zen Headbutt: Power +3 | Zen Headbutt: Power ↑ +3 | 3 | 36 | 1 |
Zen Headbutt: Power +3 | Zen Headbutt: Power ↑ +3 | 3 | 36 | 1 |
Zen Headbutt: Power +3 | Zen Headbutt: Power ↑ +3 | 3 | 36 | 1 |
Zen Headbutt: Power +3 | Zen Headbutt: Power ↑ +3 | 3 | 36 | 1 |
Zen Headbutt: Power +3 | Zen Headbutt: Power ↑ +3 | 3 | 36 | 1 |
Zen Headbutt: Accuracy +10 | Zen Headbutt: Accuracy ↑ +10 | 5 | 60 | 1 |
Zen Headbutt: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Recover: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Recover: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Recover: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Cosmic Power: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Double Team: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 10 | 120 | 2 |
Double Team: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 2 |
Iron Defense: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 10 | 120 | 3 |
Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Morale Boost+ 9 | Raises the user's Sp. Atk by 2 stat ranks when its Trainer uses a move. | 10 | 120 | 2 |
Critical Odds+ 9 | Raises the user's critical-hit rate by 2 stat ranks when its Trainer uses a move. | 10 | 120 | 3 |
Disarm 9 | Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. | 10 | 120 | 3 |
Furious Brain | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Space Rocks Psycho Boost: Power +25 | Space Rocks Psycho Boost: Power ↑ +25 | 5 | 60 | 1 |
Space Rocks Psycho Boost: Power +25 | Space Rocks Psycho Boost: Power ↑ +25 | 5 | 60 | 2 |
Space Rocks Psycho Boost: Power +25 | Space Rocks Psycho Boost: Power ↑ +25 | 5 | 60 | 2 |
Space Rocks Psycho Boost: Power +25 | Space Rocks Psycho Boost: Power ↑ +25 | 5 | 60 | 3 |
Stoutland
Steven (Special Costume) ダイゴ (スペシャル) Daigo (Special) | |
Steven's model (Special Costume) | |
No. | 81 |
---|---|
English voice actor | Xander Mobus |
Japanese voice actor | Tomoaki Maeno |
Description | Steven is wearing a special outfit. He’s ready to take on the Pasio mystery game together with his Shiny Stoutland, who is very good at finding things. |
Type | Normal | ||||||
---|---|---|---|---|---|---|---|
Move type | Normal | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Stoutland ♂ | Weakness | Fighting | |||||
Its fur is long and thick. A long time ago in cold regions, every household kept a Stoutland. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 681 | 448 | 176 | 336 | 176 | 290 | |
Lv. 140, Max Potential | 781 | 488 | 216 | 376 | 216 | 330 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Tackle | Normal |
Physical | 1 | 25 | 30 | 100% | An opponent | No additional effect. |
Super Effective ↑ | None | Special | 0 (2 uses) |
— | — | — | An ally | Applies the Supereffective ↑ Next effect to an ally. |
B Leer | Normal |
Status | 1 (3 uses) |
— | — | — | All opponents | Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent’s field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent’s field of play. Never misses. Lowers the target’s Attack, Defense, and Speed by 2 stat ranks. Applies the No Evasion effect to the target. Applies the Restrain effect to the target. |
Mystery Solved! | None | Status | 0 (2 uses) |
— | — | — | An ally | Raises an ally’s Speed by 2 stat ranks. Increases the Physical Moves ↑ Next effect of an ally by 3 ranks. |
Sync moves | ||||||||
Illuminating Normal Impact | Normal |
Physical | — | 250 | 300 | — | An opponent | The more the target’s Defense is lowered, the greater the power of this attack. (6★ EX effect: Power of sync move increases 50%) |
Skills
Name | Description |
---|---|
Passive Skills | |
Rebuff Reducing Hit (Weakness) | Lowers the target’s Type Rebuff of its weakness type by 1 rank the first time the user’s attack move is successful each battle. |
Team Immunizing Command 9 | Applies the Condition Nullification effect to all allied sync pairs when the user’s Trainer uses a move. This effect can activate only once per battle. |
Team Easy Target Speed Up 9 | Raises the Speed of all allied sync pairs by 1 stat rank when the user’s attack move is successful against an opponent with the No Evasion effect applied. |
Theme Skills | |
Normal Tech | Raises allies' Attack and Sp. Atk by 12 when using Normal-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Hoenn Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Special Costume Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 2. |
Rock Lover Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Space Cadet Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 3 Fiery ↓ 1 | Raises the following discovery level 3:
Lowers the following discovery level by 1:
|
Sync Grid
Steven and Stoutland's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Tackle: Power +4 | Tackle: Power ↑ +4 | 3 | 36 | 1 |
Tackle: Power +4 | Tackle: Power ↑ +4 | 3 | 36 | 1 |
Tackle: Power +4 | Tackle: Power ↑ +4 | 3 | 36 | 1 |
Tackle: Power +4 | Tackle: Power ↑ +4 | 3 | 36 | 1 |
Tackle: Power +4 | Tackle: Power ↑ +4 | 3 | 36 | 2 |
Tackle: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Tackle: Flabbergast 4 | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 8 | 96 | 2 |
Super Effective ↑: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Mystery Solved!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Mystery Solved!: Mighty Friend 9 | When the user’s move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank. | 10 | 120 | 3 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Full-Bracing Command 2 | Has a chance (30%) of raising the user’s Defense and Sp. Def by 1 stat rank when its Trainer uses a move. | 7 | 84 | 2 |
Easy Target Charge 9 | Charges the user’s move gauge by 1 when its attack move is successful against an opponent with the No Evasion effect applied. | 7 | 84 | 2 |
Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 8 | 96 | 2 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 9 | 108 | 2 |
Team Debut Dash 1 | Raises the Speed of all allied sync pairs by 1 stat rank the first time the user enters a battle each battle. | 10 | 120 | 2 |
Restraining Sync-Up 9 | Lowers the target’s accuracy by 1 stat rank when the user’s attack move is successful against a restrained opponent. | 9 | 108 | 3 |
Trainer Sync Redemption 1 | Restores 1 MP for the user’s Trainer the first time its sync move is used each battle. | 9 | 108 | 3 |
Restrained Scope 9 | Lowers the target’s accuracy by 1 stat rank when the user’s attack move is successful against a restrained opponent. | 10 | 120 | 3 |
Easy Target Staggering Hit 4 | Has a chance (50%) of making the target flinch when the user’s attack move is successful against an opponent with the No Evasion effect applied. | 10 | 120 | 3 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
Sync Free-for-All | Applies the Free Move Next effect to all allied sync pairs the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Adrenaline 2 | Reduces the sync move countdown by 2 the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Illuminating Normal Impact: Power +25 | Illuminating Normal Impact: Power ↑ +25 | 5 | 60 | 3 |
Illuminating Normal Impact: Power +25 | Illuminating Normal Impact: Power ↑ +25 | 5 | 60 | 3 |
Availability
Steven was exclusive to the following sync pair scout banners:
- (Debut) Steven Spotlight Poké Fair Scout (February 14 to March 16, 2020; June 23 to July 14, 2020)
- Cynthia and Steven Poké Fair Scout (November 23 to December 14, 2020)
- Super Spotlight Poké Fair Scout (May 25 to June 8, 2021)
- N, Steven, and Lance Charming Poké Fair Scout (March 14 to 22, 2022)
Steven (Summer 2020) was exclusive to the following sync pair scout banners:
- (Debut) Steven Seasonal Scout (July 31 to August 17, 2020)
- Steven and Lyra Seasonal Scout (July 20 to August 3, 2021)
- Super Spotlight Seasonal Scout (September 3 to 10, 2021)
- 5★-Select Seasonal Scout x11 C (March 5 to 17, 2022)
- Super Spotlight Seasonal Scout (#4) (July 4 to 18, 2022)
Steven (Anniversary 2021) was exclusive to the following sync pair scout banners:
- (Debut) Steven Master Fair Scout (September 1 to 30, 2021)
Sygna Suit Steven was exclusive to the following sync pair scout banners:
- (Debut) Sygna Suit Steven Poké Fair Scout (August 10 to 28, 2022)
Steven and Metagross can be battled against in:
- Story event: The Strongest There Is (February 14 to March 16, 2020)
- Solo event: Training with Legends (July 15 to 28, 2020)
- Daily Type Rotation: Type Team-Up: Challenge the Steel Types (August 9 to 28, 2021)
- Battle Rewind: Throwback Challenge (February 28 to March 31, 2022)
- Battle with Pals: Friendiversary Gifts (March 14 to 22, 2022)
- Story event: Summer Nights & Wishing Stars (June 30 to July 17, 2022)*
- Champion Stadium: Hoenn Challenge, Hard Lv. 1 (Ground-type weakness)
Steven has also been shown to pair alongside the following Pokémon and can be battled against in:
- Archeops
- Costume Event: Poké War Games (October 29 to December 10, 2021)
- Aggron
- Champion Stadium: Hoenn Challenge, Hard Lv. 1 (Water-type weakness)
- Claydol
- Champion Stadium: Hoenn Challenge, Hard Lv. 1 (Grass-type weakness)
- Aerodactyl
- Champion Stadium: Victory Road
Sync Pair Stories
Steven and Metagross
- A Day with Steven
Steven (Summer 2020) and Sandslash
- One Summer's Day
- The Sync Pair Music Festival!
- Festival Fans and Superstars
- Jigglypunk!
- Endless Summer!
Steven (Anniversary 2021) and Rayquaza
- A Day with Steven
Sygna Suit Steven and Deoxys
- A Day with Sygna Suit Steven
Quotes
- Main article: Steven Stone/Quotes → Pokémon Masters EX
In the anime
Pokémon Masters Animated Trailer
Steven appeared in the Pokémon Masters Animated Trailer, where he teamed up with Cynthia and Lance to battle Korrina, Cheren, and Misty at a stadium in Pasio. Steven attempted to overwhelm the opposing team's Pokémon with his Metagross's Flash Cannon, but said Pokémon retaliated with their own attacks.
Pokémon
- Main article: Steven's Metagross
Metagross is Steven's only known Pokémon. It appeared along with him at a stadium in Pasio. Alongside Cynthia's Garchomp and Lance's Dragonite, it battled Korrina's Lucario, Cheren's Stoutland, and Misty's Starmie. Metagross used Flash Cannon on the opposing Pokémon, but they managed to defend themselves with their own attacks.
Metagross's only known move is Flash Cannon.
Gallery
Steven
Key artwork of Pokémon Masters EX by Ken Sugimori | Steven and Metagross on Pokémon Masters EX Dream Team Maker |
Steven's sync move mindscape (Granite Cave) |
Battle Buffet Bash artwork by Megumi Mizutani[3] | ||||||||||||
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Artwork with Wallace by NEO | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Victory Road artwork by Rokoh Hashibi |
Steven (Summer 2020)
Steven and Sandslash on Pokémon Masters EX Dream Team Maker |
Steven's sync move mindscape (Summer 2020) |
Summer Superstars artwork by Aco Arisaka |
Summer Superstars artwork by Nora | ||||||||
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | ||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||||||||
Medal 1★ Summer Superstars |
Medal 2★ Summer Superstars |
Medal 3★ Summer Superstars |
Medal Jigglypunk |
Steven (Anniversary 2021)
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Steven's sync move mindscape (Granite Cave) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Hearts United artwork by Mami | |||||||||||
Medal 1★ Hearts United |
Medal 2★ Hearts United |
Medal 3★ Hearts United |
Medal Friendship Everlasting |
Sygna Suit Steven
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Steven's sync move mindscape (Granite Cave) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||||||||||||
File:Masters Medal 1-Star Team Aqua's Stormy Seas.png | File:Masters Medal 2-Star Team Aqua's Stormy Seas.png | File:Masters Medal 3-Star Team Aqua's Stormy Seas.png | |||||||||||||
Medal 1★ Team Aqua's Stormy Seas |
Medal 2★ Team Aqua's Stormy Seas |
Medal 3★ Team Aqua's Stormy Seas |
Medal Deep Diver |
Artwork of Hoenn chapter of the Villain Arc |
Steven (Special Costume)
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Steven's sync move mindscape (Centra City) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||||||||||||
Medal 1★ Solve the Case! (Part 1) |
Medal 2★ Solve the Case! (Part 1) |
Medal 3★ Solve the Case! (Part 1) |
Medal Illuminate the Darkness |
Trivia
- Excluding Scottie and Bettie, Steven is the first Trainer to form a sync pair with a Shiny Pokémon.
- Excluding Scottie and Bettie, he is also the first Trainer to form sync pairs with two different Shiny Pokémon.
- Excluding Scottie and Bettie, Steven is the first Trainer to form three strike sync pairs.
- During Hearts United, Steven makes a reference to Alain and his battle against a Rayquaza alongside him in Mega Evolution Special II, wishing to grow strong enough to surpass him alongside his Rayquaza partner.
- Steven's Rayquaza is the only Pokémon to acquire a boost in only a single stat upon Mega Evolution (which is its Speed stat).
- All versions of Steven use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Brendan, May, Roxanne, Brawly, Wallace, Sidney, Lisia, Zinnia, and Roark.
- Steven also uses special voice-over lines upon winning a battle with Brendan, May, or Lisia in the same team.
- He is tied with Rosa for the character with the most special voice-over lines, having lines upon teaming up with nine different Trainers.
- Sygna Suit Steven & Deoxys are the first Sygna Suit sync pair with the Champion theme skill, despite Steven not being the first Pokémon Champion to receive a Sygna Suit.
- Excluding Scottie and Bettie, Steven is the first Trainer to form six different sync pairs.
- Steven is the first Trainer with five different outfits, as well as the first Trainer with five EX Styles.
- Steven (Special Costume) & Stoutland are the first Special Costume sync pair with a Buddy Move.
Origin
Steven's design is based on his appearance in Pokémon Omega Ruby and Alpha Sapphire. Metagross is Steven's signature Pokémon in the games, and is first seen Mega Evolving in Omega Ruby and Alpha Sapphire. Metagross's Dex entry comes from Pokémon Ultra Sun.
Steven uses a Cradily on his team in most battles against the player in the core-series games. In addition, his anime counterpart is seen using a Cradily. Cradily's Dex entry comes from Pokémon Ultra Sun.
Steven is not seen owning an Alolan Sandslash outside this game. Alolan Sandslash's Dex entry comes from Pokémon Ultra Sun.
Steven's Shiny Rayquaza may be a reference to a variety of Shiny event Rayquaza that were distributed in various regions during Generation VI's lifetime. Rayquaza's Dex entry comes from Pokémon Omega Ruby.
While Steven does not own a Deoxys outside this game, they both play a major role in the Delta Episode of Omega Ruby and Alpha Sapphire. Deoxys's Dex entry comes from Pokémon Ruby.
Steven's Special Costume seems to be inspired by Sherlock Holmes, the titular character from The Adventures of Sherlock Holmes. Steven is not seen owning a Stoutland outside this game, but it could be a reference to Sherlock Holmes's dog, Toby, which first appeared in The Sign of the Four. Stoutland's Dex entry comes from Pokémon Ultra Moon.
In other languages
Best There Is!
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Solid Steel Meteor Mash
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Gem Hunt!
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Agent of the Ancient Rock Beam
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Coolest There Is!
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Too Cool Icicle Crash
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Sky High!
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Triumph and Glory Dragon Ascent
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Try This!
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Attack!
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Faster!
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Defend!
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Space Rocks Psycho Boost
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B Leer
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Mystery Solved!
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Illuminating Normal Impact
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References
Pokémon Champions | |
---|---|
Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |