Rest (move): Difference between revisions
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|name=Rest | |name=Rest | ||
|jname=ねむる | |jname=ねむる | ||
|jtrans= | |jtrans=Rest | ||
|jtranslit=Nemuru | |jtranslit=Nemuru | ||
|gameimage=Rest IX.png | |gameimage=Rest IX.png | ||
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|tm8=yes | |tm8=yes | ||
|tm#8=21 | |tm#8=21 | ||
|tmbdsp=yes | |||
|tm#bdsp=44 | |||
|mtla=yes | |mtla=yes | ||
|tm9=yes | |||
|tm#9=085 | |||
|na=no | |na=no | ||
}} | }} | ||
'''Rest''' (Japanese: '''ねむる''' '' | '''Rest''' (Japanese: '''ねむる''' ''Rest'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It was [[TM44]] from Generation I to {{g|Ultra Sun and Ultra Moon}}, as well as in [[Pokémon Brilliant Diamond and Shining Pearl]], [[TM05]] in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], [[TM21]] in {{g|Sword and Shield}}, and is [[TM085]] in [[Generation IX]]. | ||
==Effect== | ==Effect== | ||
Rest causes the user to fall {{status|Sleep|asleep}}, restoring its HP to its maximum amount. The user is unable to use moves for 2 turns while asleep: the turn when Rest is used and the next turn. | |||
Rest causes the user to fall {{status|Sleep|asleep}}, restoring its HP to its maximum amount and | |||
{| class="roundy" style="margin:auto; background: #{{psychic color}}; text-align: center" | |||
|- style="background: #{{psychic color light}} {{roundytop|5px}}" | |||
! | |||
! Gen I | |||
! Gen II–VIII | |||
! Gen IX | |||
|- style="background: #fff" | |||
! style="background: #{{psychic color light}}" | [[PP]] | |||
| colspan=2 | 10 | |||
| 5 | |||
|- style="background: #fff" | |||
! style="background: #{{psychic color light}}; {{roundybl|8px}}" | Sleep time | |||
| Sleep 2 turns (counting the turn when Rest is used)<br>Attack on 3rd turn (the turn after it wakes up) | |||
| style="{{roundybr|8px}}" colspan=2 | Sleep 3 turns (counting the turn when Rest is used)<br>Attack on 3rd turn (the same turn when it wakes up) | |||
|} | |||
If a Pokémon with the {{a|Early Bird}} [[Ability]] uses Rest, it will spend one fewer turn asleep (being able to attack on the next turn after Rest is used). | |||
Rest cures the user of any other existing non-volatile [[status condition]] ({{status|poison}}, {{status|paralysis}}, {{status|burn}}, or {{status|freeze}}) once it falls asleep. However, it does not affect any volatile ones such as {{OBP|confusion|status condition}}, [[infatuation]], [[seeding]], etc. | |||
Rest works normally even if the user is affected by {{m|Safeguard}}. | |||
Rest fails in these circumstances: | |||
The user | * The user has full [[HP]]. | ||
* The user has {{a|Insomnia}} or {{a|Vital Spirit}}, as these Abilities prevent them from falling asleep. | |||
* The user has {{a|Comatose}}, which causes it to be treated as if it is already sleeping. | |||
* {{m|Uproar}} is in effect. | |||
** In Generations III–IV only, if the user has {{a|Soundproof}}, then Rest can be used while Uproar is in effect. | |||
* The user has {{a|Leaf Guard}} during [[harsh sunlight]]. | |||
* The user is [[grounded]] while {{m|Electric Terrain}} or {{m|Misty Terrain}} is in effect. | |||
* The user is affected by {{a|Sweet Veil}}. | |||
If the user is affected by {{m|Heal Block}}, this move cannot be used. In this case, if there are no other moves available, it will use {{m|Struggle}}. | |||
=== | ===Generation I=== | ||
{{MoveResearch|Confirm if any of these glitches is found in the original Japanese Pokémon Stadium}} | |||
In the handheld Generation I games only, a glitch causes the stat reductions associated with {{status|paralysis}} and {{status|burn}} to remain despite the fact that the Pokémon no longer has that status, though this can be alleviated by switching out. In [[Pokémon Stadium]] and later games, Rest will reset stat reductions from major status conditions. | |||
In the handheld Generation I games only, if a Pokémon that has been {{status|bad poison|badly poisoned}} by {{m|Toxic}} successfully uses Rest, it will be cured of poison, but Toxic's counter is not reset; if it then suffers {{status|burn}}, {{m|Leech Seed}} or poison damage, that damage will be calculated with the formula for bad poison, still being calculated as '''N''' * x, and the '''N''' value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the '''N''' value will be reset to 1). | |||
In the handheld Generation I games only, Rest will also fail if the difference between the user's maximum HP and current HP leaves a remainder of 255 when divided by 256 (such as 255 or 511). | |||
Rest can be used | ===Generation II=== | ||
In this generation only, Rest can be used through {{m|Sleep Talk}}. It will work as usual, restoring the user's HP and resetting the number of turns the user will remain asleep. | |||
=== | ===Generations III and IV=== | ||
Rest | Rest now fails if it is used via Sleep Talk, regardless of the user's HP. | ||
Rest | Rest can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Sleep Talk}} and {{m|Snore}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if {{m|Belly Drum}}, {{m|Charm}}, or {{m|Yawn}} was used in the previous turn. | ||
===Generations V to VII=== | |||
Rest can be used as part of a [[Contest combination|Contest Spectacular combination]], causing {{m|Sleep Talk}} and {{m|Snore}} to give an extra three appeal points if used in the next turn. | Rest can be used as part of a [[Contest combination|Contest Spectacular combination]], causing {{m|Sleep Talk}} and {{m|Snore}} to give an extra three appeal points if used in the next turn. | ||
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|param-val-agile=50% | |param-val-agile=50% | ||
|param-val-strong=100%}} | |param-val-strong=100%}} | ||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|FRLG}}|The user sleeps for two turns to fully restore HP and heal any status problem.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user sleeps for two turns to fully restore HP and heal any status problem.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}|The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.}} | ||
{{movedescentry|{{gameabbrev8|LA}}|The user restores its own HP but also becomes drowsy.}} | {{movedescentry|{{gameabbrev8|LA}}|The user restores its own HP but also becomes drowsy.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Psychic|g7=2|g8=3}} | ||
{{Moveentry/ | {{Moveentry/12|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|29|29|29|25|29|29{{sup/6|XY}}<br>32{{sup/6|ORAS}}|30|18|20|20||20}} | ||
{{Moveentry/ | {{Moveentry/12|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|−|1|1||1}} | ||
{{Moveentry/ | {{Moveentry/12|0079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|−|−|−|−|−|−|−|30|−|−||−}} | ||
{{Moveentry/ | {{Moveentry/12|0080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|−|−|−|−|−|−|−|30|−|−||−}} | ||
{{Moveentry/ | {{Moveentry/12|0086|Seel|type=Water|2|Water 1|Field|40|21|29|21|21|21|21|20||21||21}} | ||
{{Moveentry/12|0087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|44|21|29|21|21|21|21|20||21||21}} | |||
{{Moveentry/ | {{Moveentry/12|0108|Lickitung|type=Normal|1|Monster|Monster|−|−|−|−|−|−|−|−|−|−|6}} | ||
{{Moveentry/ | {{Moveentry/12|0128|Tauros|type=Normal|1|Field|Field|−|34|34|19|19|19|19|30|40|40||40}} | ||
{{Moveentry/ | {{Moveentry/12|0128|formsig=PC|Tauros|type=Fighting|1|Field|Field|form=Paldean Form<br>(Combat Breed)||||||||||||40}} | ||
{{Moveentry/12|0128|formsig=PB|Tauros|type=Fighting|type2=Fire|1|Field|Field|form=Paldean Form<br>(Blaze Breed)||||||||||||40}} | |||
{{Moveentry/ | {{Moveentry/12|0128|formsig=PA|Tauros|type=Fighting|type2=Water|1|Field|Field|form=Paldean Form<br>(Aqua Breed)||||||||||||40}} | ||
{{Moveentry/ | {{Moveentry/12|0143|Snorlax|type=Normal|1|Monster|Monster|1|36|28{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|25|28|28|28|32|20|20|9|20}} | ||
{{Moveentry/ | {{Moveentry/12|0161|Sentret|type=Normal|1|Field|Field||33|40|28|28|28|28|||28||28}} | ||
{{Moveentry/ | {{Moveentry/12|0162|Furret|type=Normal|1|Field|Field||38|48|32|32|32|32|||32||32}} | ||
{{Moveentry/ | {{Moveentry/12|0213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug||37|37|35{{sup/4|DP}}<br>27{{sup/4|PtHGSS}}|25{{sup/5|BW}}<br>20{{sup/5|B2W2}}|20|20||25|25}} | ||
{{Moveentry/ | {{Moveentry/12|0216|Teddiursa|type=Normal|1|Field|Field||29|31|43|43|43|43|||43||37}} | ||
{{Moveentry/ | {{Moveentry/12|0217|Ursaring|type=Normal|1|Field|Field||29|31|47|47|47|47|||47||41}} | ||
{{Moveentry/ | {{Moveentry/12|0263|Zigzagoon|type=Normal|1|Field|Field|||37|37|41|41{{sup/6|XY}}<br>35{{sup/6|ORAS}}|35||21|21}} | ||
{{Moveentry/ | {{Moveentry/12|0263|formsig=G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|||||||||21}} | ||
{{Moveentry/ | {{Moveentry/12|0264|Linoone|type=Normal|1|Field|Field|||47|47|53|53{{sup/6|XY}}<br>40{{sup/6|ORAS}}|40||23|23}} | ||
{{Moveentry/ | {{Moveentry/12|0264|formsig=G|Linoone|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|||||||||23}} | ||
{{Moveentry/ | {{Moveentry/12|0287|Slakoth|type=Normal|1|Field|Field|||−|−|−|−|−|||14||−}} | ||
{{Moveentry/ | {{Moveentry/12|0288|Vigoroth|type=Normal|1|Field|Field|||−|−|−|−|−|||1||−}} | ||
{{Moveentry/ | {{Moveentry/12|0289|Slaking|type=Normal|1|Field|Field|||−|−|−|−|−|||14||−}} | ||
{{Moveentry/ | {{Moveentry/12|0293|Whismur|type=Normal|2|Monster|Field|||41|41|45|45{{sup/6|XY}}<br>32{{sup/6|ORAS}}|32||15|15}} | ||
{{Moveentry/ | {{Moveentry/12|0294|Loudred|type=Normal|2|Monster|Field|||51|51|57|57{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36||15|15}} | ||
{{Moveentry/ | {{Moveentry/12|0295|Exploud|type=Normal|2|Monster|Field|||55|55|55|55{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36||15|15}} | ||
{{Moveentry/ | {{Moveentry/12|0299|Nosepass|type=Rock|1|Mineral|Mineral|||37|43|43{{sup/5|BW}}<br>22{{sup/5|B2W2}}|22{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16|||16|−|16}} | ||
{{Moveentry/ | {{Moveentry/12|0320|Wailmer|type=Water|2|Field|Water 2|||37|27|27|27{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29||39|39}} | ||
{{Moveentry/ | {{Moveentry/12|0321|Wailord|type=Water|2|Field|Water 2|||37|27|27|27{{sup/6|XY}}<br>25{{sup/6|ORAS}}|29||39|39}} | ||
{{Moveentry/ | {{Moveentry/12|0325|Spoink|type=Psychic|1|Field|Field|||37|29|29|29|29|||29||29}} | ||
{{Moveentry/ | {{Moveentry/12|0326|Grumpig|type=Psychic|1|Field|Field|||43|29|29|29{{sup/6|XY}}<br>35{{sup/6|ORAS}}|35|||35||35}} | ||
{{Moveentry/ | {{Moveentry/12|0339|Barboach|type=Water|type2=Ground|1|Water 2|Water 2|||26|31|31|31{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25||6|6|18|6}} | ||
{{Moveentry/ | {{Moveentry/12|0340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2|||26|33|33|33{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25||1|1|18|1}} | ||
{{Moveentry/12|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|||37|37|37|37{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31||16|16|18}} | |||
{{Moveentry/ | {{Moveentry/12|0364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|||39|39|39|39{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31||16|16|18}} | ||
{{Moveentry/ | {{Moveentry/12|0365|Walrein|type=Ice|type2=Water|2|Water 1|Field|||39|39|39|39{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31||16|16|18}} | ||
{{Moveentry/ | {{Moveentry/12|0369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2|||50|64|64|64{{sup/6|XY}}<br>41{{sup/6|ORAS}}|41||35|35}} | ||
{{Moveentry/ | {{Moveentry/12|0382|Kyogre|type=Water|1|No Eggs Discovered|No Eggs Discovered|||50|50{{sup/4|DPPt}}|−|−|−||−|−||−}} | ||
{{Moveentry/ | {{Moveentry/12|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered|||50|50{{sup/4|DPPt}}<br>30{{sup/4|HGSS}}|30|30|30||54|54||54}} | ||
{{Moveentry/ | {{Moveentry/12|0384|Rayquaza|type=Dragon|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||50|50{{sup/4|DPPt}}<br>30{{sup/4|HGSS}}|30|30{{sup/6|XY}}<br>35{{sup/6|ORAS}}|35||54|54||54}} | ||
{{Moveentry/ | {{Moveentry/12|0385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|||5, 30|5, 30|5, 30|5, 30|5, 30{{sup/7|SM}}<br>5{{sup/7|USUM}}||63|63||63}} | ||
{{Moveentry/ | {{Moveentry/12|0399|Bidoof|type=Normal|2|Water 1|Field||||−|−|−|−|||−|16}} | ||
{{Moveentry/ | {{Moveentry/12|0400|Bibarel|type=Normal|type2=Water|2|Water 1|Field||||−|−|−|−|||−|16}} | ||
{{Moveentry/ | {{Moveentry/12|0446|Munchlax|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||−|−|−|−||−|−|9|−}} | ||
{{Moveentry/ | {{Moveentry/12|0449|Hippopotas|type=Ground|1|Field|Field||||−|−|−|−||36|36|6|36}} | ||
{{Moveentry/ | {{Moveentry/12|0450|Hippowdon|type=Ground|1|Field|Field||||−|−|−|−||38|38|6|38}} | ||
{{Moveentry/ | {{Moveentry/12|0463|Lickilicky|type=Normal|1|Monster|Monster||||−|−|−|−||−|−|6}} | ||
{{Moveentry/ | {{Moveentry/12|0476|Probopass|type=Rock|type2=Steel|1|Mineral|Mineral||||43|43{{sup/5|BW}}<br>22{{sup/5|B2W2}}|22{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16|||16|−|16}} | ||
{{Moveentry/ | {{Moveentry/12|0480|Uxie|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||1|1|1|1||1|1|19|1}} | ||
{{Moveentry/ | {{Moveentry/12|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||1|1|1|1||1|1|19|1}} | ||
{{Moveentry/12|0482|Azelf|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||1|1|1|1||1|1|19|1}} | |||
{{Moveentry/12|0613|Cubchoo|type=Ice|1|Field|Field|||||41|41|41||36|||36}} | |||
{{Moveentry/ | {{Moveentry/12|0614|Beartic|type=Ice|1|Field|Field|||||41|41|41||36|||36}} | ||
{{Moveentry/ | {{Moveentry/12|0702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy||||||30|30||35|||35}} | ||
{{Moveentry/ | {{Moveentry/12|0734|Yungoos|type=Normal|1|Field|Field|||||||46|||||43}} | ||
{{Moveentry/ | {{Moveentry/12|0735|Gumshoos|type=Normal|1|Field|Field|||||||55|||||52}} | ||
{{Moveentry/ | {{Moveentry/12|0819|Skwovet|type=Normal|1|Field|Field|||||||||25|||25}} | ||
{{Moveentry/ | {{Moveentry/12|0820|Greedent|type=Normal|1|Field|Field|||||||||27|||27}} | ||
{{Moveentry/ | {{Moveentry/12|0862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|||||||||23}} | ||
{{Moveentry/ | {{Moveentry/12|0901|Ursaluna|type=Ground|type2=Normal|1|Field|Field||||||||||||41}} | ||
{{Moveentry/ | {{Moveentry/12|0901|formsig=B|Ursaluna|type=Ground|type2=Normal|1|Field|Field|form=Bloodmoon||||||||||||41}} | ||
{{Moveentry/ | {{Moveentry/12|0971|Greavard|type=Ghost|1|Field|Field||||||||||||24}} | ||
{{Moveentry/ | {{Moveentry/12|0972|Houndstone|type=Ghost|1|Field|Field||||||||||||24}} | ||
{{Moveentry/ | {{Moveentry/12|0974|Cetoddle|type=Ice|1|Field|Field||||||||||||15}} | ||
{{Moveentry/ | {{Moveentry/12|0975|Cetitan|type=Ice|1|Field|Field||||||||||||15}} | ||
{{Moveentry/12|0977|Dondozo|type=Water|1|Water 2|Water 2||||||||||||15}} | |||
{{Movefoot|Psychic| | {{Moveentry/12|0985|Scream Tail|type=Fairy|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||||||||35}} | ||
{{Movefoot|Psychic|12}} | |||
===By [[TM]]=== | ===By [[TM]]/[[Move Tutor]]=== | ||
{{Movehead/ | {{Movehead/TMGames|Psychic|g1tm=44 | ||
|g2tm=44 | |||
|g3tm=44 | |||
|g4tm=44 | |||
|g5tm=44 | |||
|g6tm=44 | |||
|g7=2|g7tm-1=44|g7tm-2=05 | |||
|g8=3|g8tm-1=21|g8tm-2=44|g8tm-3=tutor | |||
|g9tm=085}} | |||
|- | |- | ||
| colspan= | | colspan=18 style="text-align: center; background-color: #{{Red color light}}" | '''Every Pokémon can learn this move by TM or Move Tutor ''except'' the ones listed below and only if marked with ✘.''' | ||
|- | |- | ||
| | {{Moveentry/12|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}} | ||
{{Moveentry/ | {{Moveentry/12|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}} | ||
{{Moveentry/1| | {{Moveentry/12|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘||✘}} | ||
{{Moveentry/1| | {{Moveentry/12|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘||✘}} | ||
{{Moveentry/ | {{Moveentry/12|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}} | ||
{{Moveentry/ | {{Moveentry/12|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘||✘}} | ||
{{Moveentry/1| | {{Moveentry/12|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms||✘|✘|✘|✘|✘|✘|||✘|✘}} | ||
{{Moveentry/ | {{Moveentry/12|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘||✘|✘}} | ||
{{Moveentry/ | {{Moveentry/12|0235|Smeargle|type=Normal|1|Field|Field||✘|✘|✘|✘|✘|✘|||✘||✘}} | ||
{{Movefoot|Psychic| | {{Moveentry/12|0265|Wurmple|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘|||✘|✘}} | ||
{{Moveentry/12|0266|Silcoon|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘|||✘|✘}} | |||
{{Moveentry/12|0268|Cascoon|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘|||✘|✘}} | |||
{{Moveentry/12|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||✘|✘|✘|✘|✘||✘|✘}} | |||
{{Moveentry/12|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral|||✘|✘|✘|✘|✘||✘|✘||✘}} | |||
{{Moveentry/12|0401|Kricketot|type=Bug|1|Bug|Bug||||✘|✘|✘|✘|||✘|✘|✘}} | |||
{{Moveentry/12|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms||||✘|✘|✘|✘|||✘|✘}} | |||
{{Moveentry/12|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug||||✘|✘|✘|✘||✘|✘|✘|✘}} | |||
{{Moveentry/12|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||✘|✘|✘|✘||✔|✔|✔|✔}} | |||
{{Moveentry/12|0602|Tynamo|type=Electric|1|Amorphous|Amorphous|||||✘|✘|✘|||||✘}} | |||
{{Moveentry/12|0664|Scatterbug|type=Bug|1|Bug|Bug||||||✘|✘|||||✘}} | |||
{{Moveentry/12|0665|Spewpa|type=Bug|1|Bug|Bug||||||✘|✘|||||✘}} | |||
{{Moveentry/12|0775|Komala|type=Normal|1|Field|Field|||||||✘|||||✘}} | |||
{{Moveentry/12|0785|Tapu Koko|type=Electric|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||||✘||✔}} | |||
{{Moveentry/12|0786|Tapu Lele|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||||✘||✔}} | |||
{{Moveentry/12|0787|Tapu Bulu|type=Grass|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||||✘||✔}} | |||
{{Moveentry/12|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||||✘||✔}} | |||
{{Moveentry/12|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||✘||✘|||✘}} | |||
{{Moveentry/12|0790|Cosmoem|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||✘||✘|||✘}} | |||
{{Moveentry/12|0801|Magearna|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||||✘||✔|||✔}} | |||
{{Moveentry/12|0824|Blipbug|type=Bug|1|Bug|Bug|||||||||✘}} | |||
{{Moveentry/12|0840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||||✘|||✘}} | |||
{{Moveentry/12|0935|Charcadet|type=Fire|1|Human-Like|Human-Like||||||||||||✘{{tt|*|Prior to Version 2.0.1}}}} | |||
{{Moveentry/12|0962|Bombirdier|type=Flying|type2=Dark|1|Flying|Flying||||||||||||✘{{tt|*|Prior to Version 2.0.1}}}} | |||
{{Moveentry/12|0965|Varoom|type=Steel|type2=Poison|1|Mineral|Mineral||||||||||||✘{{tt|*|Prior to Version 2.0.1}}}} | |||
{{Movefoot|Psychic|12}} | |||
===Special move=== | ===Special move=== | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{Movehead/Special|Psychic}} | {{Movehead/Special|Psychic}} | ||
{{Moveentry/1| | {{Moveentry/1|0489|Phione|type=Water|2|Water 1|Fairy|[[Hayley's trades#Phione|My Pokémon Ranch]]}} | ||
{{Movefoot|Psychic|1}} | {{Movefoot|Psychic|1}} | ||
====[[Generation VIII]]==== | ====[[Generation VIII]]==== | ||
{{Movehead/Special|Psychic}} | {{Movehead/Special|Psychic}} | ||
{{Moveentry/1| | {{Moveentry/1|0801|formsig=O|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|[[List of game-based Pokémon distributions in Generation VIII#Magearna|HOME National Pokédex Completion Magearna]]|form={{form|Magearna|Original Color}}}} | ||
{{Movefoot|Psychic|1}} | |||
====[[Generation IX]]==== | |||
{{Movehead/Special|Psychic}} | |||
{{Moveentry/1|0128|formsig=PC|Tauros|type=Fighting|1|Field|Field|form=Paldean Form<br>(Combat Breed)|[[Terastal phenomenon|Wild Tera Pokémon]] - [[East Province (Area Two)]]{{sup/9|SV}}|note=Lv. 32}} | |||
{{Movefoot|Psychic|1}} | {{Movefoot|Psychic|1}} | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | |||
Rest causes the user to start {{DL|Status condition (Mystery Dungeon)|napping}} for 2-3{{sup/md|RB}}{{sup/md|TDS}} / 5{{sup/md|SMD}} turns. When the status ends, the user's HP is restored, its status conditions cured, and move seals removed. If the user is forcibly woken up (such as by {{m|Uproar}}), the effect will not take place. The move is affected by {{m|Snatch}}. | |||
{{MDMoveheader|type=psychic}} | |||
{{MDMoveRow|game=RB|pp=10|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=TDS|pp=8|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=BSL|pp=8|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}} | |||
{{MDMovefoot|type=psychic|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===[[Super Smash Bros.]] series=== | ===[[Super Smash Bros.]] series=== | ||
{{sbw|Rest}} is {{SSB|Jigglypuff}}'s down special. Unlike its counterpart in the Pokémon games, rather than healing the player, it damages the opponent and launches them into the air | {{sbw|Rest}} is {{SSB|Jigglypuff}}'s down special. Unlike its counterpart in the Pokémon games, rather than healing the player, Jigglypuff falls asleep to attack. A "huge buildup of energy" forms at Jigglypuff's center at the exact moment it nods off, and this energy damages the opponent and launches them into the air. Prior to [[Super Smash Bros. Brawl]], this also sets said opponent on fire but from Super Smash Bros. Brawl onwards it plants a damage-inflicting flower on their head. The move is incredibly strong. For example, it almost always KOs the opponent in ''[[Super Smash Bros. Melee|Melee]]''. | ||
The range of this attack is very strict, with the hitbox placed at the center of Jigglypuff's body. An opponent next to Jigglypuff will not be hit, the two kind of have to overlap. Jigglypuff stays asleep for a short time after using Rest, during which it can take no further actions. If the attack missed, this leaves Jigglypuff very vulnerable, just like how a sleeping Pokemon is open to attacks. | |||
===[[Pokémon GO]]=== | ===[[Pokémon GO]]=== | ||
Line 280: | Line 317: | ||
|energy_trainer=35 | |energy_trainer=35 | ||
}} | }} | ||
==={{g|UNITE}}=== | ==={{g|UNITE}}=== | ||
In Pokémon UNITE, Rest is {{p|Snorlax}}'s second starting move. The user falls asleep for a short duration, healing 3 times for 8% of their Max HP. While asleep other Pokémon cannot pass through the user’s hitbox. At level 7 it's replaced by either {{m|Block}} or {{m|Yawn}}. | In Pokémon UNITE, Rest is {{p|Snorlax}}'s second starting move. The user falls asleep for a short duration, healing 3 times for 8% of their Max HP. While asleep other Pokémon cannot pass through the user’s hitbox. At level 7 it's replaced by either {{m|Block}} or {{m|Yawn}}. | ||
===Description=== | ===Description=== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
Line 293: | Line 332: | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=psychic|exp=yes|gen=The user falls asleep, healing all injuries and status problems.|image1= | {{moveanime|type=psychic|exp=yes|gen=The user falls asleep, healing all injuries and status problems.|image1=Ash Snorlax Rest.png|image1p=Snorlax|image2=Harley Octillery Rest.png|image2p=Octillery|image3=Aya Venonat Rest.png|image3p=Venonat|image4=Brandon Regice Rest.png|image4p=Regice}} | ||
{{movep|type=psychic|ms=048|pkmn=Venonat|method=Venonat falls asleep and lays down its antennae. As it sleeps, it recovers all its energy.}} | {{movep|type=psychic|ms=048|pkmn=Venonat|method=Venonat falls asleep and lays down its antennae. As it sleeps, it recovers all its energy.}} | ||
{{movemid|type=psychic|user=Aya (anime)|user1=Aya's Venonat|startcode=EP176|startname=Ariados, Amigos|notes=Debut}} | {{movemid|type=psychic|user=Aya (anime)|user1=Aya's Venonat|startcode=EP176|startname=Ariados, Amigos|notes=Debut}} | ||
Line 304: | Line 343: | ||
{{movemid|type=psychic|user=Harley|user1=Harley's Octillery|startcode=AG160|startname=Harley Rides Again}} | {{movemid|type=psychic|user=Harley|user1=Harley's Octillery|startcode=AG160|startname=Harley Rides Again}} | ||
{{movep|type=psychic|ms=446|pkmn=Munchlax|method=Munchlax falls asleep. As it sleeps, it recovers all of its energy.}} | {{movep|type=psychic|ms=446|pkmn=Munchlax|method=Munchlax falls asleep. As it sleeps, it recovers all of its energy.}} | ||
{{movemid|type=psychic|user=May's Munchlax|startcode=AG162|startname=Spontaneous Combusken!|notes=Used via {{mcolor|Metronome| | {{movemid|type=psychic|user=May's Munchlax|startcode=AG162|startname=Spontaneous Combusken!|notes=Used via {{mcolor|Metronome|000}}}} | ||
{{movep|type=psychic|ms=378|pkmn=Regice|method=Regice falls asleep and its body glows bright blue. As it sleeps, it recovers all of its energy.}} | {{movep|type=psychic|ms=378|pkmn=Regice|method=Regice falls asleep and its body glows bright blue. As it sleeps, it recovers all of its energy.}} | ||
{{movebtm|type=psychic|user=Brandon's | {{movebtm|type=psychic|user=Brandon's legendary giants#Regice|user1=Brandon's Regice|startcode=AG190|startname=Pace - The Final Frontier!}} | ||
==In the manga== | ==In the manga== | ||
Line 347: | Line 386: | ||
|genVII=Rest VII | |genVII=Rest VII | ||
|genVIII=Rest VIII | |genVIII=Rest VIII | ||
}} | |||
{{movegen | |||
|type=Psychic | |||
|LA=Rest LA | |||
}} | }} | ||
Line 371: | Line 414: | ||
==Trivia== | ==Trivia== | ||
* | * Rest is the only move that inflicts a non-volatile [[status condition]] and targets the user. | ||
* According to {{jo|Webster}}'s friend in Johto, ''Rest'' is a contraction of ''Recover fast''. | * According to {{jo|Webster}}'s friend in Johto, ''Rest'' is a contraction of ''Recover fast''. | ||
* The English manual for {{game|Yellow}} mentions that "<sc>Rest</sc>'s number of turns is changed to between 1 and 3" when used in [[Pokémon Yellow Version#Connectivity|Colosseum 2]]. This is not the case. | * The English manual for {{game|Yellow}} mentions that "<sc>Rest</sc>'s number of turns is changed to between 1 and 3" when used in [[Pokémon Yellow Version#Connectivity|Colosseum 2]]. This is not the case. | ||
* {{p|Shedinja}} | * If a {{p|Shedinja}} uses Rest, it will always fail due to the fact that a non-[[fainting|fainted]] Shedinja always has full [[HP]] (1 HP). | ||
==In other languages== | ==In other languages== | ||
Line 407: | Line 450: | ||
{{Generation VI TMs}} | {{Generation VI TMs}} | ||
{{Generation VII TMs}} | {{Generation VII TMs}} | ||
{{Generation VIII TMs}}<br> | {{Generation VIII TMs}} | ||
{{Generation IX TMs}}<br> | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 416: | Line 460: | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | [[Category:Moves usable in Pokémon Sword and Shield]] | ||
[[Category:Moves in Pokémon Legends: Arceus]] | [[Category:Moves in Pokémon Legends: Arceus]] | ||
[[de:Erholung]] | [[de:Erholung]] |
Latest revision as of 16:01, 22 August 2024
Rest ねむる Rest | ||||||||||||
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Rest (Japanese: ねむる Rest) is a non-damaging Psychic-type move introduced in Generation I. It was TM44 from Generation I to Pokémon Ultra Sun and Ultra Moon, as well as in Pokémon Brilliant Diamond and Shining Pearl, TM05 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, TM21 in Pokémon Sword and Shield, and is TM085 in Generation IX.
Effect
Rest causes the user to fall asleep, restoring its HP to its maximum amount. The user is unable to use moves for 2 turns while asleep: the turn when Rest is used and the next turn.
Gen I | Gen II–VIII | Gen IX | |
---|---|---|---|
PP | 10 | 5 | |
Sleep time | Sleep 2 turns (counting the turn when Rest is used) Attack on 3rd turn (the turn after it wakes up) |
Sleep 3 turns (counting the turn when Rest is used) Attack on 3rd turn (the same turn when it wakes up) |
If a Pokémon with the Early Bird Ability uses Rest, it will spend one fewer turn asleep (being able to attack on the next turn after Rest is used).
Rest cures the user of any other existing non-volatile status condition (poison, paralysis, burn, or freeze) once it falls asleep. However, it does not affect any volatile ones such as confusion, infatuation, seeding, etc.
Rest works normally even if the user is affected by Safeguard.
Rest fails in these circumstances:
- The user has full HP.
- The user has Insomnia or Vital Spirit, as these Abilities prevent them from falling asleep.
- The user has Comatose, which causes it to be treated as if it is already sleeping.
- Uproar is in effect.
- In Generations III–IV only, if the user has Soundproof, then Rest can be used while Uproar is in effect.
- The user has Leaf Guard during harsh sunlight.
- The user is grounded while Electric Terrain or Misty Terrain is in effect.
- The user is affected by Sweet Veil.
If the user is affected by Heal Block, this move cannot be used. In this case, if there are no other moves available, it will use Struggle.
Generation I
This move effect may be in need of research. Reason: Confirm if any of these glitches is found in the original Japanese Pokémon Stadium You can discuss this on the talk page. |
In the handheld Generation I games only, a glitch causes the stat reductions associated with paralysis and burn to remain despite the fact that the Pokémon no longer has that status, though this can be alleviated by switching out. In Pokémon Stadium and later games, Rest will reset stat reductions from major status conditions.
In the handheld Generation I games only, if a Pokémon that has been badly poisoned by Toxic successfully uses Rest, it will be cured of poison, but Toxic's counter is not reset; if it then suffers burn, Leech Seed or poison damage, that damage will be calculated with the formula for bad poison, still being calculated as N * x, and the N value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the N value will be reset to 1).
In the handheld Generation I games only, Rest will also fail if the difference between the user's maximum HP and current HP leaves a remainder of 255 when divided by 256 (such as 255 or 511).
Generation II
In this generation only, Rest can be used through Sleep Talk. It will work as usual, restoring the user's HP and resetting the number of turns the user will remain asleep.
Generations III and IV
Rest now fails if it is used via Sleep Talk, regardless of the user's HP.
Rest can be used as the first move of a Pokémon Contest combination, causing Sleep Talk and Snore to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if Belly Drum, Charm, or Yawn was used in the previous turn.
Generations V to VII
Rest can be used as part of a Contest Spectacular combination, causing Sleep Talk and Snore to give an extra three appeal points if used in the next turn.
If powered up by a Psychium Z into Z-Rest, all of the user's lowered stats are reset.
Generation VIII
Pokémon Legends: Arceus
Rest restores 75% of the user's total HP and makes the user drowsy for four turns.
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Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0039 | |
Fairy | 29 | 29 | 29 | 25 | 29 | 29XY 32ORAS |
30 | 18 | 20 | 20 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0040 | |
Fairy | − | − | − | − | − | − | − | − | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0079 | |
Monster | Water 1 | − | − | − | − | − | − | − | 30 | − | − | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0080 | |
Monster | Water 1 | − | − | − | − | − | − | − | 30 | − | − | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0086 | Water 1 | Field | 40 | 21 | 29 | 21 | 21 | 21 | 21 | 20 | 21 | 21 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0087 | |
Water 1 | Field | 44 | 21 | 29 | 21 | 21 | 21 | 21 | 20 | 21 | 21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0108 | Monster | − | − | − | − | − | − | − | − | − | − | 6 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0128 | Field | − | 34 | 34 | 19 | 19 | 19 | 19 | 30 | 40 | 40 | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0128 | Field | 40 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0128 | |
Field | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0128 | |
Field | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0143 | Monster | 1 | 36 | 28RSE 25FRLG |
25 | 28 | 28 | 28 | 32 | 20 | 20 | 9 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0161 | Field | 33 | 40 | 28 | 28 | 28 | 28 | 28 | 28 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0162 | Field | 38 | 48 | 32 | 32 | 32 | 32 | 32 | 32 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0213 | |
Bug | 37 | 37 | 35DP 27PtHGSS |
25BW 20B2W2 |
20 | 20 | 25 | 25 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0216 | Field | 29 | 31 | 43 | 43 | 43 | 43 | 43 | 37 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0217 | Field | 29 | 31 | 47 | 47 | 47 | 47 | 47 | 41 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0263 | Field | 37 | 37 | 41 | 41XY 35ORAS |
35 | 21 | 21 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0263 | Zigzagoon
Galarian Form |
|
Field | 21 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0264 | Field | 47 | 47 | 53 | 53XY 40ORAS |
40 | 23 | 23 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0264 | Linoone
Galarian Form |
|
Field | 23 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0287 | Field | − | − | − | − | − | 14 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0288 | Field | − | − | − | − | − | 1 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0289 | Field | − | − | − | − | − | 14 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0293 | Monster | Field | 41 | 41 | 45 | 45XY 32ORAS |
32 | 15 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0294 | Monster | Field | 51 | 51 | 57 | 57XY 36ORAS |
36 | 15 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0295 | Monster | Field | 55 | 55 | 55 | 55XY 36ORAS |
36 | 15 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0299 | Mineral | 37 | 43 | 43BW 22B2W2 |
22XY 16ORAS |
16 | 16 | − | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0320 | Field | Water 2 | 37 | 27 | 27 | 27XY 29ORAS |
29 | 39 | 39 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0321 | Field | Water 2 | 37 | 27 | 27 | 27XY 25ORAS |
29 | 39 | 39 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0325 | Field | 37 | 29 | 29 | 29 | 29 | 29 | 29 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0326 | Field | 43 | 29 | 29 | 29XY 35ORAS |
35 | 35 | 35 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0339 | |
Water 2 | 26 | 31 | 31 | 31XY 25ORAS |
25 | 6 | 6 | 18 | 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0340 | |
Water 2 | 26 | 33 | 33 | 33XY 25ORAS |
25 | 1 | 1 | 18 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0363 | |
Water 1 | Field | 37 | 37 | 37 | 37XY 31ORAS |
31 | 16 | 16 | 18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0364 | |
Water 1 | Field | 39 | 39 | 39 | 39XY 31ORAS |
31 | 16 | 16 | 18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0365 | |
Water 1 | Field | 39 | 39 | 39 | 39XY 31ORAS |
31 | 16 | 16 | 18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0369 | |
Water 1 | Water 2 | 50 | 64 | 64 | 64XY 41ORAS |
41 | 35 | 35 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0382 | No Eggs Discovered | 50 | 50DPPt | − | − | − | − | − | − | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0383 | No Eggs Discovered | 50 | 50DPPt 30HGSS |
30 | 30 | 30 | 54 | 54 | 54 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0384 | |
No Eggs Discovered | 50 | 50DPPt 30HGSS |
30 | 30XY 35ORAS |
35 | 54 | 54 | 54 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0385 | |
No Eggs Discovered | 5, 30 | 5, 30 | 5, 30 | 5, 30 | 5, 30SM 5USUM |
63 | 63 | 63 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0399 | Water 1 | Field | − | − | − | − | − | 16 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0400 | |
Water 1 | Field | − | − | − | − | − | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0446 | No Eggs Discovered | − | − | − | − | − | − | 9 | − | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0449 | Field | − | − | − | − | 36 | 36 | 6 | 36 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0450 | Field | − | − | − | − | 38 | 38 | 6 | 38 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0463 | Monster | − | − | − | − | − | − | 6 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0476 | |
Mineral | 43 | 43BW 22B2W2 |
22XY 16ORAS |
16 | 16 | − | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0480 | No Eggs Discovered | 1 | 1 | 1 | 1 | 1 | 1 | 19 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0481 | No Eggs Discovered | 1 | 1 | 1 | 1 | 1 | 1 | 19 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0482 | No Eggs Discovered | 1 | 1 | 1 | 1 | 1 | 1 | 19 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0613 | Field | 41 | 41 | 41 | 36 | 36 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0614 | Field | 41 | 41 | 41 | 36 | 36 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0702 | |
Field | Fairy | 30 | 30 | 35 | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0734 | Field | 46 | 43 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0735 | Field | 55 | 52 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0819 | Field | 25 | 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0820 | Field | 27 | 27 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0862 | |
Field | 23 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0901 | |
Field | 41 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0901 | Ursaluna
Bloodmoon |
|
Field | 41 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0971 | Field | 24 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0972 | Field | 24 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0974 | Field | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0975 | Field | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0977 | Water 2 | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0985 | |
No Eggs Discovered | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM/Move Tutor
# | Pokémon | Types | Egg Groups | Compatibility | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
TM44 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Every Pokémon can learn this move by TM or Move Tutor except the ones listed below and only if marked with ✘. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0010 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0011 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0013 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0014 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0129 | Water 2 | Dragon | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0132 | Ditto | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0201 | Unown
All forms |
No Eggs Discovered | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0202 | Amorphous | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0235 | Field | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0265 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0266 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0268 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0360 | No Eggs Discovered | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0374 | |
Mineral | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0401 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0412 | Burmy
All forms |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0415 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0486 | No Eggs Discovered | ✘ | ✘ | ✘ | ✘ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0602 | Amorphous | ✘ | ✘ | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0664 | Bug | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0665 | Bug | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0775 | Field | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0785 | |
No Eggs Discovered | ✘ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0786 | |
No Eggs Discovered | ✘ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0787 | |
No Eggs Discovered | ✘ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0788 | |
No Eggs Discovered | ✘ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0789 | No Eggs Discovered | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0790 | No Eggs Discovered | ✘ | ✘ | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0801 | Magearna
All forms |
|
No Eggs Discovered | ✘ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0824 | Bug | ✘ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0840 | |
Grass | Dragon | ✘ | ✘ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0935 | Human-Like | ✘* | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0962 | |
Flying | ✘* | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0965 | |
Mineral | ✘* | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0489 | Water 1 | Fairy | My Pokémon Ranch | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VIII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0801 | |
No Eggs Discovered | HOME National Pokédex Completion Magearna | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation IX
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0128 | Field | Wild Tera Pokémon - East Province (Area Two)SV | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Rest causes the user to start napping for 2-3RBTDS / 5SMD turns. When the status ends, the user's HP is restored, its status conditions cured, and move seals removed. If the user is forcibly woken up (such as by Uproar), the effect will not take place. The move is affected by Snatch.
|
Super Smash Bros. series
Rest is Jigglypuff's down special. Unlike its counterpart in the Pokémon games, rather than healing the player, Jigglypuff falls asleep to attack. A "huge buildup of energy" forms at Jigglypuff's center at the exact moment it nods off, and this energy damages the opponent and launches them into the air. Prior to Super Smash Bros. Brawl, this also sets said opponent on fire but from Super Smash Bros. Brawl onwards it plants a damage-inflicting flower on their head. The move is incredibly strong. For example, it almost always KOs the opponent in Melee.
The range of this attack is very strict, with the hitbox placed at the center of Jigglypuff's body. An opponent next to Jigglypuff will not be hit, the two kind of have to overlap. Jigglypuff stays asleep for a short time after using Rest, during which it can take no further actions. If the attack missed, this leaves Jigglypuff very vulnerable, just like how a sleeping Pokemon is open to attacks.
Pokémon GO
Rest | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Charged Attack | |||||||||||||
| |||||||||||||
| |||||||||||||
Eligible Pokémon: | |||||||||||||
|
Pokémon UNITE
In Pokémon UNITE, Rest is Snorlax's second starting move. The user falls asleep for a short duration, healing 3 times for 8% of their Max HP. While asleep other Pokémon cannot pass through the user’s hitbox. At level 7 it's replaced by either Block or Yawn.
Description
|
In the anime
The user falls asleep, healing all injuries and status problems. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Venonat falls asleep and lays down its antennae. As it sleeps, it recovers all its energy. | |||
Aya's Venonat | Ariados, Amigos | Debut | |
Piloswine glows blue and falls asleep. As it sleeps, it recovers all its energy. | |||
Pryce's Piloswine | As Cold As Pryce | None | |
Snorlax falls asleep. As it sleeps, it recovers all of its energy. | |||
Marcel's Snorlax | The Garden of Eatin' | None | |
Ash's Snorlax | Wheel of Frontier | None | |
Octillery falls asleep and a bright green aura surrounds its body. As it sleeps, it recovers energy and nullifies any damage taken while sleeping. | |||
Harley's Octillery | Harley Rides Again | None | |
Munchlax falls asleep. As it sleeps, it recovers all of its energy. | |||
May's Munchlax | Spontaneous Combusken! | Used via Metronome | |
Regice falls asleep and its body glows bright blue. As it sleeps, it recovers all of its energy. | |||
Brandon's Regice | Pace - The Final Frontier! | None |
In the manga
Ash & Pikachu
The user goes to sleep for a while. This fully restores the user's stamina and heals any status conditions. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Snorlax falls asleep, which restores all of the stamina that it had lost earlier. | |||
Ash's Snorlax | An Awesome Showdown!! | Debut |
Pokémon Adventures
The user goes to sleep for a while. This fully restores the user's stamina and heals any status conditions. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Snorlax goes to sleep, restoring all of its lost stamina. | |||
Red's Snor | Forretress of Solitude | Debut | |
Gyarados goes to sleep, restoring all of its lost energy and healing all of its wounds. While sleeping, it becomes covered in a glowing aura. | |||
Silver's Gyarados | Surprised by Sneasel | None | |
Rapidash falls to the ground and goes to sleep, restoring all of its lost energy. | |||
Platinum's Rapidash | To and Fro with Froslass | None |
- In Ursaring Major, Gold mentioned that a wild Slowpoke knew Rest, but the move was never used.
- In Gotcha Where I Wantcha, Glalie, a Glalie that Noland was renting from the Battle Factory was revealed to know Rest by Emerald's Pokédex.
- In Just My Luck...Shuckle, Crystal's Blissey was revealed to know Rest by Emerald's Pokédex.
Pokémon Pocket Monsters
The user falls asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Clefairy falls asleep. | |||
Red's Clefairy | PMHGSS20 | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Rest is the only move that inflicts a non-volatile status condition and targets the user.
- According to Webster's friend in Johto, Rest is a contraction of Recover fast.
- The English manual for Pokémon Yellow mentions that "Rest's number of turns is changed to between 1 and 3" when used in Colosseum 2. This is not the case.
- If a Shedinja uses Rest, it will always fail due to the fact that a non-fainted Shedinja always has full HP (1 HP).
In other languages
|
Generation I TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation II TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
Generation VII TMs | |
---|---|
SMUSUM | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
PE | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 |
Generation VIII TMs | |
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SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Generation I TM moves
- Generation II TM moves
- Generation III TM moves
- Generation IV TM moves
- Generation V TM moves
- Generation VI TM moves
- Sun, Moon, Ultra Sun, and Ultra Moon TM moves
- Let's Go, Pikachu! and Let's Go, Eevee! TM moves
- Sword and Shield TM moves
- Brilliant Diamond and Shining Pearl TM moves
- Legends: Arceus tutor moves
- Scarlet and Violet TM moves
- Moves
- Moves that target the user
- Psychic-type moves
- Cute moves
- Status moves
- Generation I moves
- Moves in need of research
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Charged Attacks in Pokémon GO
- Machine moves
- Moves that can inflict sleep
- Status moves that heal the user immediately
- Moves that can heal non-volatile status conditions
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Legends: Arceus