Lillie (Masters): Difference between revisions
(she is also the only main sync pair to not have an EX color) |
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Lillie is also available in her 2021 Anniversary attire, forming a sync pair with {{p|Lunala}}. The sync pair could be obtained through limited-time sync pair scouts. Her Anniversary variation was first available through a Master Fair scout on August 28, 2021, to coincide with [[Hearts United]]. The pair's potential can be upgraded to {{6EX}} since the pair was first released. | Lillie is also available in her 2021 Anniversary attire, forming a sync pair with {{p|Lunala}}. The sync pair could be obtained through limited-time sync pair scouts. Her Anniversary variation was first available through a Master Fair scout on August 28, 2021, to coincide with [[Hearts United]]. The pair's potential can be upgraded to {{6EX}} since the pair was first released. | ||
Lillie is also available in her special costume, partnered alongside {{form|Sinistea and Polteageist|Antique Form}} {{p|Polteageist}}. The sync pair can be obtained through a limited [[sync pair scout]] and was first available on March 31, 2022, to coincide with the [[costume event]] [[Curious Tea Party]]. The pair's potential can be upgraded to {{6EX}} from when the pair was first released. | Lillie is also available in her special costume, partnered alongside {{form|Sinistea and Polteageist|Antique Form}} {{p|Polteageist}}. The sync pair can be obtained through a limited costume [[sync pair scout]] and was first available on March 31, 2022, to coincide with the [[costume event]] [[Curious Tea Party]]. The pair's potential can be upgraded to {{6EX}} from when the pair was first released. | ||
Lillie also forms a sync pair with her {{p|Comfey}}. This pair can be obtained by reaching Friendship Level 100 with Lillie in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | Lillie also forms a sync pair with her {{p|Comfey}}. This pair can be obtained by reaching Friendship Level 100 with Lillie in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | ||
Lillie in her 2024 Anniversary attire forms a sync pair with {{p|Solgaleo}}. This pair can be obtained by completing the story event Festive Sun and Moon beginning on August 28, 2024. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style. | Lillie in her 2024 Anniversary attire forms a sync pair with {{p|Solgaleo}}. This pair can be obtained by completing the [[story event]] [[Festive Sun and Moon]] beginning on August 28, 2024. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style. | ||
==In the games== | ==In the games== | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Group Dragon Guard | |{{sk|Group Dragon Guard}} | ||
|Reduces the damage all allied sync pairs take when attacked by Dragon-type moves. | |Reduces the damage all allied sync pairs take when attacked by Dragon-type moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|S-Move: Team HP Recovery (M) 1 | |{{sk|S-Move: Team HP Recovery (M)|1}} | ||
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | |Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Fainting Cleanse | |{{sk|Fainting Cleanse}} | ||
|Removes all status conditions from all allied sync pairs other than the user just before the user faints. | |Removes all status conditions from all allied sync pairs other than the user just before the user faints. | ||
|- style="background: #{{fairy color light}}" | |- style="background: #{{fairy color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Disarming Voice: Move Gauge Refresh 3 | | Disarming Voice: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Disarming Voice: Unfortuitous 9 | | Disarming Voice: {{sk|Unfortuitous|9}} | ||
| Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moonblast: Move Gauge Refresh 3 | | Moonblast: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Accuracy All: MP Refresh 3 | | X Accuracy All: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Accuracy All: Catalytic Cure 9 | | X Accuracy All: {{sk|Catalytic Cure|9}} | ||
| Restores the user's HP by approximately 20% of its maximum HP when its move is successful. | | Restores the user's HP by approximately 20% of its maximum HP when its move is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Full Power!: MP Refresh 3 | | Full Power!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sand Shelter | | {{sk|Sand Shelter}} | ||
| Protects the Pokémon from damage from a sandstorm. | | Protects the Pokémon from damage from a sandstorm. | ||
| 3 | | 3 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snow Shelter | | {{sk|Snow Shelter}} | ||
| Protects the Pokémon from damage from a hailstorm. | | Protects the Pokémon from damage from a hailstorm. | ||
| 3 | | 3 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Antitoxin | | {{sk|Antitoxin}} | ||
| Prevents the Pokémon from getting poisoned or badly poisoned. | | Prevents the Pokémon from getting poisoned or badly poisoned. | ||
| 3 | | 3 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Escape Artist | | {{sk|Escape Artist}} | ||
| Prevents the Pokémon from becoming trapped. | | Prevents the Pokémon from becoming trapped. | ||
| 3 | | 3 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tighten Up 2 | | {{sk|Tighten Up|2}} | ||
| Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | | Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Toughen Up 2 | | {{sk|Toughen Up|2}} | ||
| Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move. | | Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Brutal Clarity | | {{sk|Brutal Clarity}} | ||
| The more the user's accuracy has been raised, the more it powers up moves. | | The more the user's accuracy has been raised, the more it powers up moves. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Superduper Effective 2 | | {{sk|Superduper Effective|2}} | ||
| Powers up moves that are super effective. | | Powers up moves that are super effective. | ||
| 9 | | 9 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Adrenaline 1 | | {{sk|Adrenaline|1}} | ||
| Reduces the sync move countdown by one when a sync move is used for the first time. | | Reduces the sync move countdown by one when a sync move is used for the first time. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Faint: Ally HP Recovery (M) 1 | | {{sk|Faint: Ally HP Recovery (M)|1}} | ||
| Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP just before the user faints. | | Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP just before the user faints. | ||
| 10 | | 10 | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Overwhelm 9 | |{{sk|Overwhelm|9}} | ||
|Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | |Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|S-Move: Team HP Recovery (M) 1 | |{{sk|S-Move: Team HP Recovery (M)|1}} | ||
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | |Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Natural Remedy | |{{sk|Natural Remedy}} | ||
|Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | ||
|- style="background: #{{fairy color light}}" | |- style="background: #{{fairy color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dazzling Gleam: Move Gauge Refresh 3 | | Dazzling Gleam: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Wrap: Move Gauge Refresh 3 | | Wrap: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Petal Blizzard: Move Gauge Refresh 3 | | Petal Blizzard: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Get Comfy!: Move Gauge Refresh 3 | | Get Comfy!: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Get Comfy!: MP Refresh 2 | | Get Comfy!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Get Comfy!: Super Preparation 9 | | Get Comfy!: {{sk|Super Preparation|9}} | ||
| Applies the Supereffective ↑ Next effect to the user when its move is successful. | | Applies the Supereffective ↑ Next effect to the user when its move is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Headstrong | | {{sk|Headstrong}} | ||
| Attack cannot be lowered. | | Attack cannot be lowered. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dauntless | | {{sk|Dauntless}} | ||
| Sp. Atk cannot be lowered. | | Sp. Atk cannot be lowered. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Cure | | {{sk|Quick Cure}} | ||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Superduper Effective 2 | | {{sk|Superduper Effective|2}} | ||
| Powers up moves that are super effective. | | Powers up moves that are super effective. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stationary Target 3 | | {{sk|Stationary Target|3}} | ||
| Powers up the user's moves when the target is trapped. | | Powers up the user's moves when the target is trapped. | ||
| 9 | | 9 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Double Down 3 | | {{sk|Double Down|3}} | ||
| Powers up sync moves that are super effective. | | Powers up sync moves that are super effective. | ||
| 9 | | 9 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pokey Trap 2 | | {{sk|Pokey Trap|2}} | ||
| Increases the amount of damage an opponent takes from being trapped. | | Increases the amount of damage an opponent takes from being trapped. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Satisfied Snarl 4 | | {{sk|Satisfied Snarl|4}} | ||
| Has a chance (50%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. | | Has a chance (50%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Terrify 1 | | {{sk|Terrify|1}} | ||
| Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Posture | | {{sk|Power Posture}} | ||
| The more the target's Attack is lowered, the more it powers up the user's moves. | | The more the target's Attack is lowered, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Trap and Sync 5 | | {{sk|Trap and Sync|5}} | ||
| Powers up the user's sync move against targets that are trapped. | | Powers up the user's sync move against targets that are trapped. | ||
| 10 | | 10 | ||
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{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | {{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 C|August 25 to September 4, 2024|note=Available using paid gems only}} | {{MastersAvailability/entry|5★-Select Seasonal Scout ×11 C|August 25 to September 4, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|bug}} | {{MastersAvailability/foot|bug}} | ||
Line 1,033: | Line 1,035: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Sync Regen | |{{sk|Team Sync Regen}} | ||
|Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | |Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Queue Cutter 1 | |{{sk|Queue Cutter|1}} | ||
|Has a chance (20%) of reducing the user's sync move countdown by one when an opponent's attack move targeting the user misses. | |Has a chance (20%) of reducing the user's sync move countdown by one when an opponent's attack move targeting the user misses. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Outmuscle 1 | |{{sk|Team Outmuscle|1}} | ||
|Has a chance (20%) of raising the Attack of all allied sync pairs when an opponent's attack move targeting the user misses. | |Has a chance (20%) of raising the Attack of all allied sync pairs when an opponent's attack move targeting the user misses. | ||
|- style="background: #{{bug color light}}" | |- style="background: #{{bug color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Leech Life: Move Gauge Refresh 3 | | Leech Life: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Leech Life: Move Gauge Refresh 3 | | Leech Life: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Leech Life: Master Healer 1 | | Leech Life: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dire Hit All +: MP Refresh 2 | | Dire Hit All +: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Alola Lang Syne!: MP Refresh 2 | | Alola Lang Syne!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Move Gauge Boost: MP Refresh 2 | | Move Gauge Boost: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 1,303: | Line 1,305: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Wide Awake | | {{sk|Wide Awake}} | ||
| Prevents the Pokémon from falling asleep. | | Prevents the Pokémon from falling asleep. | ||
| 4 | | 4 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fast Runner | | {{sk|Fast Runner}} | ||
| Evasiveness cannot be lowered. | | Evasiveness cannot be lowered. | ||
| 5 | | 5 | ||
Line 1,315: | Line 1,317: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Toughen Up 3 | | {{sk|Toughen Up|3}} | ||
| Has a chance (40%) of raising the user's Defense by one stat rank when it is hit by an attack move. | | Has a chance (40%) of raising the user's Defense by one stat rank when it is hit by an attack move. | ||
| 8 | | 8 | ||
Line 1,321: | Line 1,323: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Slippery Slope 9 | | {{sk|Slippery Slope|9}} | ||
| Raises the user's evasiveness by one stat rank when an opponent's attack move targeting the user misses. | | Raises the user's evasiveness by one stat rank when an opponent's attack move targeting the user misses. | ||
| 10 | | 10 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Ridicure 1 | | {{sk|Ridicure|1}} | ||
| Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | | Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | ||
| 10 | | 10 | ||
Line 1,333: | Line 1,335: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fail Forward 1 | | {{sk|Fail Forward|1}} | ||
| Charges the user's move gauge by one when an opponent's attack move targeting the user misses. | | Charges the user's move gauge by one when an opponent's attack move targeting the user misses. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Endurance | | {{sk|Endurance}} | ||
| When the user enters battle with full HP, applies the Enduring effect to it. | | When the user enters battle with full HP, applies the Enduring effect to it. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Interference Immunity | | {{sk|Interference Immunity}} | ||
| Prevents the Pokémon from flinching, becoming confused, or becoming trapped. | | Prevents the Pokémon from flinching, becoming confused, or becoming trapped. | ||
| 12 | | 12 | ||
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{{MastersAvailability/entry|Lillie Master Fair Scout|February 21 to March 23, 2024|note=EX role received}} | {{MastersAvailability/entry|Lillie Master Fair Scout|February 21 to March 23, 2024|note=EX role received}} | ||
{{MastersAvailability/foot|ghost}} | {{MastersAvailability/foot|ghost}} | ||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|ghost}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|ghost}} | |||
{{-}} | |||
===Moves=== | ===Moves=== | ||
Line 1,478: | Line 1,486: | ||
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) | |Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Healthy Benefits 5 | |{{sk|Healthy Benefits|5}} | ||
|Reduces damage when the user is hit by an attack move or sync move when its HP is full. | |Reduces damage when the user is hit by an attack move or sync move when its HP is full. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Super Preparation 4 | |{{sk|Super Preparation|4}} | ||
|Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful. | |Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rejuvenate 6 | |{{sk|Rejuvenate|6}} | ||
|Charges the user's move gauge by 6 after using a sync move. | |Charges the user's move gauge by 6 after using a sync move. | ||
|- style="background: #{{ghost color light}}" | |- style="background: #{{ghost color light}}" | ||
Line 1,664: | Line 1,672: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moongeist Beam: Move Gauge Refresh 3 | | Moongeist Beam: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,670: | Line 1,678: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moongeist Beam: Power Flux 3 | | Moongeist Beam: {{sk|Power Flux|3}} | ||
| The fuller the move gauge when moves are selected, the more this powers up moves. | | The fuller the move gauge when moves are selected, the more this powers up moves. | ||
| 10 | | 10 | ||
Line 1,700: | Line 1,708: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moonblast: Move Gauge Refresh 3 | | Moonblast: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,706: | Line 1,714: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moonblast: On a Roll 1 | | Moonblast: {{sk|On a Roll|1}} | ||
| Raises the chance of lowering stat values with the additional effects of moves. | | Raises the chance of lowering stat values with the additional effects of moves. | ||
| 8 | | 8 | ||
Line 1,712: | Line 1,720: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moonblast: Critical Strike 1 | | Moonblast: {{sk|Critical Strike|1}} | ||
| Powers up the user's attacks when they become critical hits. | | Powers up the user's attacks when they become critical hits. | ||
| 10 | | 10 | ||
Line 1,718: | Line 1,726: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 2 | | Potion: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 1,724: | Line 1,732: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 1 | | Potion: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
Line 1,730: | Line 1,738: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Shining Moonlight!: MP Refresh 2 | | Shining Moonlight!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 1,736: | Line 1,744: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dauntless | | {{sk|Dauntless}} | ||
| Sp. Atk cannot be lowered. | | Sp. Atk cannot be lowered. | ||
| 7 | | 7 | ||
Line 1,742: | Line 1,750: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Double Down 2 | | {{sk|Double Down|2}} | ||
| Powers up sync moves that are super effective. | | Powers up sync moves that are super effective. | ||
| 8 | | 8 | ||
Line 1,748: | Line 1,756: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Healthy Power-Up 1 | | {{sk|Healthy Power-Up|1}} | ||
| Powers up moves when the user's HP is full. | | Powers up moves when the user's HP is full. | ||
| 9 | | 9 | ||
Line 1,754: | Line 1,762: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Soften Up 1 | | {{sk|Soften Up|1}} | ||
| Critical hits land more easily when the user attacks with a sync move. | | Critical hits land more easily when the user attacks with a sync move. | ||
| 9 | | 9 | ||
Line 1,760: | Line 1,768: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Tempo | | {{sk|Quick Tempo}} | ||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | ||
| 8 | | 8 | ||
Line 1,766: | Line 1,774: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sync Cure | | {{sk|Sync Cure}} | ||
| Removes all status conditions from the user after using its sync move. | | Removes all status conditions from the user after using its sync move. | ||
| 8 | | 8 | ||
Line 1,772: | Line 1,780: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Healthy Healing | | {{sk|Healthy Healing}} | ||
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | ||
| 10 | | 10 | ||
Line 1,778: | Line 1,786: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Propulsion 1 | | {{sk|Propulsion|1}} | ||
| Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | | Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | ||
| 10 | | 10 | ||
Line 1,784: | Line 1,792: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Brain Sync 3 | | {{sk|Brain Sync|3}} | ||
| Powers up the user's sync move when its Sp. Atk is raised. | | Powers up the user's sync move when its Sp. Atk is raised. | ||
| 10 | | 10 | ||
Line 1,790: | Line 1,798: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Danger Damage Guard | | {{sk|Danger Damage Guard}} | ||
| Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. | | Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. | ||
| 12 | | 12 | ||
Line 1,810: | Line 1,818: | ||
{{anchor|Polteageist}} | {{anchor|Polteageist}} | ||
==Polteageist (Antique Form)== | ==Polteageist (Antique Form)== | ||
{{MastersInfobox | {{MastersInfobox | ||
Line 1,849: | Line 1,858: | ||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | {{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | {{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Costume Scout ×11 A|September 5 to 20, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|ghost}} | {{MastersAvailability/foot|ghost}} | ||
Line 1,934: | Line 1,946: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Focus Group 9 | |{{sk|Focus Group|9}} | ||
|Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | |Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Fist Bump 1 | |{{sk|Team Fist Bump|1}} | ||
|Has a chance (20%) of restoring the HP of all allied sync pairs when the user's attack move is successful. | |Has a chance (20%) of restoring the HP of all allied sync pairs when the user's attack move is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Triage Tank 9 | |{{sk|Team Triage Tank|9}} | ||
|Restores the HP of all allied sync pairs when the user is hit by an attack move. | |Restores the HP of all allied sync pairs when the user is hit by an attack move. | ||
|- style="background: #{{ghost color light}}" | |- style="background: #{{ghost color light}}" | ||
Line 2,141: | Line 2,153: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Astonish: Move Gauge Refresh 3 | | Astonish: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 2,147: | Line 2,159: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Astonish: Aggravation 1 | | Astonish: {{sk|Aggravation|1}} | ||
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | ||
| 10 | | 10 | ||
Line 2,153: | Line 2,165: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 2 | | Potion: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 2,159: | Line 2,171: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 2 | | Potion: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 2,165: | Line 2,177: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 1 | | Potion: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
Line 2,171: | Line 2,183: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 1 | | Potion: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
Line 2,177: | Line 2,189: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Def All: MP Refresh 3 | | X Sp. Def All: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 2,183: | Line 2,195: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Def All: Barricade Buddies 1 | | X Sp. Def All: {{sk|Barricade Buddies|1}} | ||
| Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. | | Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 10 | | 10 | ||
Line 2,189: | Line 2,201: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| It's Teatime!: MP Refresh 2 | | It's Teatime!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 10 | | 10 | ||
Line 2,195: | Line 2,207: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| It's Teatime!: Critical Squad 1 | | It's Teatime!: {{sk|Critical Squad|1}} | ||
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 10 | | 10 | ||
Line 2,201: | Line 2,213: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| It's Teatime!: All Ramped Up 1 | | It's Teatime!: {{sk|All Ramped Up|1}} | ||
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | | Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 10 | | 10 | ||
Line 2,207: | Line 2,219: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| It's Teatime!: Propulsion 4 | | It's Teatime!: {{sk|Propulsion|4}} | ||
| Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. | | Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. | ||
| 12 | | 12 | ||
Line 2,213: | Line 2,225: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Lithe | | {{sk|Lithe}} | ||
| Prevents the user from getting paralyzed. | | Prevents the user from getting paralyzed. | ||
| 5 | | 5 | ||
Line 2,219: | Line 2,231: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Posthaste 4 | | {{sk|Posthaste|4}} | ||
| Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. | | Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. | ||
| 5 | | 5 | ||
Line 2,225: | Line 2,237: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stalwart | | {{sk|Stalwart}} | ||
| Sp. Def cannot be lowered. | | Sp. Def cannot be lowered. | ||
| 5 | | 5 | ||
Line 2,231: | Line 2,243: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Static Cling 2 | | {{sk|Static Cling|2}} | ||
| Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move. | | Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move. | ||
| 7 | | 7 | ||
Line 2,237: | Line 2,249: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Interference Immunity | | {{sk|Interference Immunity}} | ||
| Prevents the user from flinching, becoming confused, or becoming trapped. | | Prevents the user from flinching, becoming confused, or becoming trapped. | ||
| 12 | | 12 | ||
Line 2,243: | Line 2,255: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Revenge Boost 9 | | {{sk|Revenge Boost|9}} | ||
| Charges the user's move gauge by one when it is hit by an attack move. | | Charges the user's move gauge by one when it is hit by an attack move. | ||
| 10 | | 10 | ||
Line 2,291: | Line 2,303: | ||
===Availability=== | ===Availability=== | ||
Lillie (Anniversary 2024) can be teamed up with by completing the story event Festive Sun and Moon (August 28 to October 2, 2024). | Lillie (Anniversary 2024) can be teamed up with by completing the story event [[Festive Sun and Moon]] (August 28 to October 2, 2024). | ||
{{-}} | {{-}} | ||
Line 2,357: | Line 2,369: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|The more the target's Speed is lowered, the greater the power of this attack.''(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)''<br>''(EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Steel Zone)'' | |The more the target's Speed is lowered, the greater the power of this attack.<br>''(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)''<br>''(EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Steel Zone)'' | ||
|} | |} | ||
Line 2,368: | Line 2,380: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Satisfied Snicker 9 | |{{sk|Satisfied Snicker|9}} | ||
|Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. | |Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Trip Up 9 | |{{sk|Trip Up|9}} | ||
|Lowers the target's Speed by one stat rank when the user's attack move against it is successful. | |Lowers the target's Speed by one stat rank when the user's attack move against it is successful. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Impervious | |{{sk|Impervious}} | ||
|The user's stats cannot be lowered. | |The user's stats cannot be lowered. | ||
|- style="background:#{{steel color light}}" | |- style="background:#{{steel color light}}" | ||
Line 2,402: | Line 2,414: | ||
===Sync grid=== | ===Sync grid=== | ||
The sync grid for Lillie (Anniversary 2024) & Solgaleo is an expanded grid, made available since the pair first released. | The sync grid for Lillie (Anniversary 2024) & Solgaleo is an expanded grid, made available since the pair first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
==Appearances== | |- style="background:#{{steel color light}}" | ||
===Battle appearances=== | ! Name | ||
Lillie & Clefairy can be battled against in: | ! Effect | ||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (August 10 to 28, 2021) | ! Energy required | ||
! Sync orb required | |||
Lillie (New Year's 2021) & Ribombee can be battled against in: | ! Move level required | ||
* [[Battle Rally]] (Area 1–9) | |-style="background:#fff" | ||
* [[Story event]]: [[Rising New Year's Resolutions]] (January 1 to 16, 2024) | | HP +10 | ||
| HP +10 | |||
Lillie (Anniversary | | 0 | ||
* [[ | | 5 | ||
| 1 | |||
===Story appearances=== | |-style="background:#fff" | ||
Lillie appears in her normal outfit in the following story areas: | | HP +10 | ||
* [[Villain Arc]]: | | HP +10 | ||
** {{DL|Villain Arc|Kanto: Team Rocket Returns}} | | 2 | ||
** {{DL|Villain Arc|Sinnoh: Dreaming in Darkness}} | | 24 | ||
** {{DL|Villain Arc|Alola: Protecting the Island}} | | 1 | ||
* [[Champion Stadium]]: {{mas|Victory Road}} | |-style="background:#fff" | ||
* [[Story event]]s: | | HP +10 | ||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +10 | |||
| Attack +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sunsteel Strike: Power +3 | |||
| Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sunsteel Strike: Power +3 | |||
| Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sunsteel Strike: Power +3 | |||
| Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sunsteel Strike: Power +3 | |||
| Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sunsteel Strike: Power +3 | |||
| Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sunsteel Strike: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| All-Out Sunsteel Strike: Power +3 | |||
| All-Out Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| All-Out Sunsteel Strike: Power +3 | |||
| All-Out Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| All-Out Sunsteel Strike: Power +3 | |||
| All-Out Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| All-Out Sunsteel Strike: Power +3 | |||
| All-Out Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| All-Out Sunsteel Strike: Power +3 | |||
| All-Out Sunsteel Strike: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| All-Out Sunsteel Strike: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Master Healer|1}} | |||
| Increases the amount of HP restored by the user's healing moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Radiance of the Sun!: {{sk|Commanded Freebie|9}} | |||
| Applies the Free Move Next effect to the user when its Trainer uses a move. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Radiance of the Sun!: {{sk|Berserker|2}} | |||
| Raises the user's Attack by 2 stat ranks when its move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Nerves of Steel|2}} | |||
| Reduces damage when the user is hit by an attack move while the zone is a Steel Zone. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Metallic Acceleration|2}} | |||
| Quickly charges the move gauge when the zone is a Steel Zone. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Overpower}} | |||
| The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Catalyst}} | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Metallic Surge|5}} | |||
| Powers up the user's sync move when the zone is a Steel Zone. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Trip Wire|2}} | |||
| Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sharp Entry|1}} | |||
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Wholesome Heart Searing Sunraze Smash: Power +25 | |||
| Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Wholesome Heart Searing Sunraze Smash: Power +25 | |||
| Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Wholesome Heart Searing Sunraze Smash: Power +25 | |||
| Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Wholesome Heart Searing Sunraze Smash: Power +25 | |||
| Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | |||
===Battle appearances=== | |||
Lillie & Clefairy can be battled against in: | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (August 10 to 28, 2021) | |||
Lillie (New Year's 2021) & Ribombee can be battled against in: | |||
* [[Battle Rally]] (Area 1–9) | |||
* [[Story event]]: [[Rising New Year's Resolutions]] (January 1 to 16, 2024) | |||
Lillie (Anniversary 2021) & Lunala can be battled against in: | |||
* [[Extreme battle event]]: {{DL|Extreme battle event|Regional Top-Tier Challenge}} (as a side foe; September 6 to 19, 2024) | |||
Lillie (Anniversary 2024) & Solgaleo can be battled against in: | |||
* Story event: [[Festive Sun and Moon]] (August 28 to October 2, 2024) | |||
===Story appearances=== | |||
Lillie appears in her normal outfit in the following story areas: | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Kanto: Team Rocket Returns}} | |||
** {{DL|Villain Arc|Sinnoh: Dreaming in Darkness}} | |||
** {{DL|Villain Arc|Alola: Protecting the Island}} | |||
* [[Champion Stadium]]: {{mas|Victory Road}} | |||
* [[Story event]]s: | |||
** [[Family Ties]] | ** [[Family Ties]] | ||
** [[Baking Buddies]] | ** [[Baking Buddies]] | ||
** [[Trials on the Isle]] | ** [[Trials on the Isle]] | ||
** [[The Light Devourer]] | ** [[The Light Devourer]] | ||
** [[Twin Stars Far Apart]] | ** [[Twin Stars Far Apart]] | ||
** [[Mechanized—Love and Solitude]] | ** [[Mechanized—Love and Solitude]] | ||
** [[Middle-Aged Opposites]] | ** [[Middle-Aged Opposites]] | ||
* [[Solo event]]: [[A Sweet Secret]] | ** [[Golden Bonds on Pasio]] | ||
* [[Eevee Day Celebration!]]: Eevee Tales | * [[Solo event]]: [[A Sweet Secret]] | ||
* Sync pair story: A Day with {{DL|Hau (Masters)|Tapu Koko|Sygna Suit Hau}} | * [[Eevee Day Celebration!]]: Eevee Tales | ||
* Sync pair story: A Day with {{DL|Hau (Masters)|Tapu Koko|Sygna Suit Hau}} | |||
Lillie appears in her New Year's outfit in the following story areas: | |||
* [[Story event]]s: | Lillie appears in her New Year's outfit in the following story areas: | ||
** [[Season's Greetings]] | * [[Story event]]s: | ||
** [[New Year and New Friends]] | ** [[Season's Greetings]] | ||
** [[Rising New Year's Resolutions]] | ** [[New Year and New Friends]] | ||
** [[Rising New Year's Resolutions]] | |||
Lillie appears in her 2021 anniversary outfit in the following story areas: | |||
* [[Story event]]s: | Lillie appears in her 2021 anniversary outfit in the following story areas: | ||
** [[Hearts United]] | * [[Story event]]s: | ||
** [[Mechanized—Love and Solitude]] | ** [[Hearts United]] | ||
** [[Mechanized—Love and Solitude]] | |||
Lillie appears in her special costume in the following story areas: | |||
* [[Costume event]]s: | Lillie appears in her special costume in the following story areas: | ||
** [[Curious Tea Party]] | * [[Costume event]]s: | ||
** [[Lillie's Party Prep—An Eye for Beauty]] | ** [[Curious Tea Party]] | ||
** [[Lillie's Party Prep—An Eye for Beauty]] | |||
Lillie appears in her 2024 anniversary outfit in the following story areas: | |||
* [[Story event]]: [[Festive Sun and Moon]] | Lillie appears in her 2024 anniversary outfit in the following story areas: | ||
* [[Story event]]: [[Festive Sun and Moon]] | |||
===Sync pair stories=== | |||
====Lillie & Clefairy==== | ===Sync pair stories=== | ||
* A Day with Lillie | ====Lillie & Clefairy==== | ||
====Lillie (New Year's 2021) & Ribombee==== | * A Day with Lillie | ||
* Johto-Style Celebration | ====Lillie (New Year's 2021) & Ribombee==== | ||
* Pasio's New Card Couriers | * Johto-Style Celebration | ||
* New Year, Old Rival | * Pasio's New Card Couriers | ||
* New Year's Resolutions | * New Year, Old Rival | ||
* A Heartfelt Thank-You | * New Year's Resolutions | ||
* A Heartfelt Thank-You | |||
====Lillie (Anniversary 2021) & Lunala==== | ====Lillie (Anniversary 2021) & Lunala==== | ||
* A Day with Lillie | * A Day with Lillie | ||
Line 2,482: | Line 2,794: | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color}}; font-size:80%" | ||
|- | |- | ||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Dream Team Maker Lillie and Clefairy.png| | | colspan=2 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Dream Team Maker Lillie and Clefairy.png|x250px]] | ||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Dream Team Maker Lillie EX and Clefairy.png| | | colspan=2 style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Dream Team Maker Lillie EX and Clefairy.png|x250px]] | ||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Lillie Mindscape.png| | | colspan=2 style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Lillie Mindscape.png|x250px]] | ||
|- | |- | ||
| colspan=4 | Lillie & Clefairy on <br>Pokémon Masters EX Dream Team Maker | | colspan=4 | Lillie & Clefairy on <br>Pokémon Masters EX Dream Team Maker | ||
Line 2,533: | Line 2,845: | ||
| colspan=2 | {{color2|000|Family Ties}} artwork<br>by 7Repose | | colspan=2 | {{color2|000|Family Ties}} artwork<br>by 7Repose | ||
|- | |- | ||
| colspan= | | colspan=3 style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Trainer Lodge artwork.jpg|400px]] | ||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Full-Powered Lillie Step 1.png|x250px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Full-Powered Lillie Step 2.png|x250px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Full-Powered Lillie Step 3.png|x250px]] | |||
|- | |- | ||
| colspan= | | colspan=3 | Trainer Lodge artwork | ||
| colspan=3 | Artwork of Lillie from the Full-Powered Lillie Sweepstakes | |||
|} | |} | ||
===Lillie (New Year's 2021)=== | ===Lillie (New Year's 2021)=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80% | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80%" | ||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Spr Masters Lillie New Year 2021 2.png|x150px]] | | style="{{roundy|20px}} border:2px solid #{{bug color dark}}; background:#{{bug color light}}" | [[File:Spr Masters Lillie New Year 2021 2.png|x150px]] | ||
Line 2,573: | Line 2,889: | ||
| Medal<br>3★ Season's Greetings | | Medal<br>3★ Season's Greetings | ||
| Medal<br>New Year's Card Courier | | Medal<br>New Year's Card Courier | ||
| {{color2| | | {{color2|000|Season's Greetings}} artwork by TEDDY | ||
|} | |} | ||
Line 2,662: | Line 2,978: | ||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSLillie Anniversary 2024 Masters.png|x120px]] | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSLillie Anniversary 2024 Masters.png|x120px]] | ||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Lillie Anniversary 2024 Mindscape.png|200px]] | | colspan=2 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Lillie Anniversary 2024 Mindscape.png|200px]] | ||
| rowspan=5 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Full-Powered Lillie Step 4.png|x400px]] | |||
|- | |- | ||
| 6★ model | | 6★ model | ||
Line 2,676: | Line 2,993: | ||
| Trainer emote<br>Let's do this! | | Trainer emote<br>Let's do this! | ||
| Trainer emote<br>Thanks! | | Trainer emote<br>Thanks! | ||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 1-Star Festive Sun and Moon.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 2-Star Festive Sun and Moon.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal 3-Star Festive Sun and Moon.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; width:120px" | [[File:Masters Medal Warmth That Lights the World.png|120px]] | |||
|- | |||
| Medal<br>1★ Festive Sun and Moon | |||
| Medal<br>2★ Festive Sun and Moon | |||
| Medal<br>3★ Festive Sun and Moon | |||
| Medal<br>Warmth That Lights the World | |||
| Artwork from the<br>Full-Powered Lillie Sweepstakes | |||
|} | |} | ||
Line 2,684: | Line 3,012: | ||
** with exception of [[Scottie]] and [[Bettie]], to form three support sync pairs. | ** with exception of [[Scottie]] and [[Bettie]], to form three support sync pairs. | ||
** to form a support sync pair that can create type-based {{mas|zone}}s. | ** to form a support sync pair that can create type-based {{mas|zone}}s. | ||
** to utilize different subsequent recruitment voice lines. | |||
* In her anniversary outfit's sync pair story, Lillie reveals that her {{p|Lunala}} evolved from a {{p|Cosmog}} that she received from {{player|the Trainer}} whom she entrusted [[Nebby]] with. This may be a reference to the Cosmog obtainable at the [[Lake of the Moone]]{{sup/7|S}}{{sup/7|US}} or [[Lake of the Sunne]]{{sup/7|M}}{{sup/7|UM}}. | * In her anniversary outfit's sync pair story, Lillie reveals that her {{p|Lunala}} evolved from a {{p|Cosmog}} that she received from {{player|the Trainer}} whom she entrusted [[Nebby]] with. This may be a reference to the Cosmog obtainable at the [[Lake of the Moone]]{{sup/7|S}}{{sup/7|US}} or [[Lake of the Sunne]]{{sup/7|M}}{{sup/7|UM}}. | ||
* Lillie (Anniversary 2024) & Solgaleo are the first sync pair with a [[ | * Lillie (Anniversary 2024) & Solgaleo are the first sync pair with a [[buddy move]] to not be exclusive to limited sync pair scouts. | ||
* Lillie (Anniversary 2024) is the only | * Lillie (Anniversary 2024) is the only sync pair in a unique outfit able to be raised to {{6EX}} that does not have an EX style. This is likely due to the outfit being a recolor of an existing alternate outfit, her 2021 Anniversary attire. | ||
===Origin=== | ===Origin=== | ||
Lillie's design is based on her appearance in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}} after the player rescues her from [[Aether Paradise]]. Lillie is seen using Clefairy to help the player in a [[Multi Battle]] in Pokémon Ultra Sun and Ultra Moon's [[Episode RR]]. Clefairy's Dex entry comes from Pokémon Ultra Sun. | Lillie's design is based on her appearance in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}} after the player rescues her from [[Aether Paradise]]. Lillie is seen using Clefairy to help the player in a [[Multi Battle]] in Pokémon Ultra Sun and Ultra Moon's [[Episode RR]]. Clefairy's {{mas|Dex}} entry comes from Pokémon Ultra Sun. | ||
Comfey is a Pokémon that Lillie uses as a Multi Battle partner at the [[Battle Tree]] in Pokémon Ultra Sun and Ultra Moon. Comfey's Dex entry comes from Pokémon Ultra Sun. | Comfey is a Pokémon that Lillie uses as a Multi Battle partner at the [[Battle Tree]] in Pokémon Ultra Sun and Ultra Moon. Comfey's Dex entry comes from Pokémon Ultra Sun. | ||
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Ribombee is a Pokémon that Lillie uses as a Multi Battle partner at the Battle Tree in Pokémon Ultra Sun and Ultra Moon. Ribombee's Dex entry comes from Pokémon Ultra Sun. | Ribombee is a Pokémon that Lillie uses as a Multi Battle partner at the Battle Tree in Pokémon Ultra Sun and Ultra Moon. Ribombee's Dex entry comes from Pokémon Ultra Sun. | ||
While Lillie does not own a Lunala in the core series games, she is strongly associated with the {{p|Cosmog}} evolutionary line through her adventures with [[Nebby]]. Lunala's Dex entries comes from Pokémon Ultra Sun. | While Lillie does not own a Lunala in the core series games, she is strongly associated with the {{p|Cosmog}} evolutionary line through her adventures with [[Nebby]]. While Lunala is not directly based on Nebby, Nebby has evolved into a Lunala in [[Pokémon Adventures]]. Lunala's Dex entries comes from Pokémon Ultra Sun. | ||
Lillie's Special Costume design may be based on {{wp|Alice (Alice's Adventures in Wonderland)|Alice}}, the titular main character from ''{{wp|Alice's Adventures in Wonderland}}''. While Lillie does not own a Polteageist outside this game, it is a [[List of references to popular culture in Pokémon|reference]] to the iconic tea party scene from the aforementioned story. Antique Form Polteageist's Dex entry comes from {{pkmn|Sword and Shield|Pokémon Sword}}. | Lillie's Special Costume design may be based on {{wp|Alice (Alice's Adventures in Wonderland)|Alice}}, the titular main character from ''{{wp|Alice's Adventures in Wonderland}}''. While Lillie does not own a Polteageist outside this game, it is a [[List of references to popular culture in Pokémon|reference]] to the iconic tea party scene from the aforementioned story. Antique Form Polteageist's Dex entry comes from {{pkmn|Sword and Shield|Pokémon Sword}}. | ||
While Lillie does not own a Solgaleo in the core series games, she is strongly associated with the Cosmog evolutionary line through her adventures with Nebby. Solgaleo's Dex entries comes from Pokémon Ultra Sun | While Lillie does not own a Solgaleo in the core series games, she is strongly associated with the Cosmog evolutionary line through her adventures with Nebby. While Solgaleo is not directly based on Nebby, Nebby has evolved into a Solgaleo in the {{pkmn|animated series}}. Solgaleo's Dex entries comes from Pokémon Ultra Sun | ||
==In other languages== | ==In other languages== | ||
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[[Category:Fairy-type Trainers]] | [[Category:Fairy-type Trainers]] | ||
[[Category:Trainers with Legendary Pokémon]] | [[Category:Trainers with Legendary Pokémon]] | ||
[[Category:Trainers with Z-Rings]] | |||
[[Category:Masters EX characters with an EX style]] | [[Category:Masters EX characters with an EX style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | [[Category:Masters EX characters with an alternate outfit]] |
Latest revision as of 19:45, 17 September 2024
Lillie リーリエ Lilie | |
Lillie's model | |
No. | 103 |
---|---|
English voice actor | Jennifer Losi[1] |
Japanese voice actor | Maaya Uchida[2] |
Description | Lillie is a kindhearted Trainer who always does her best. Having overcome many obstacles in her past, she is now strong enough to face any challenge that comes her way. |
Lillie (Japanese: リーリエ Lilie) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Clefairy. The sync pair can be obtained through the sync pair scout, starting from September 17, 2020, to coincide with the story event Family Ties. The pair's potential can be upgraded to 6★ EX, which unlocks Lillie's EX style.
Lillie is also available in her New Year attire, forming a sync pair with Ribombee. The sync pair could be obtained through limited-time sync pair scouts. Her New Year variation was first available through a seasonal scout on January 1, 2021, to coincide with Season's Greetings. The pair's potential can be upgraded to 6★ EX since the pair was first released.
Lillie is also available in her 2021 Anniversary attire, forming a sync pair with Lunala. The sync pair could be obtained through limited-time sync pair scouts. Her Anniversary variation was first available through a Master Fair scout on August 28, 2021, to coincide with Hearts United. The pair's potential can be upgraded to 6★ EX since the pair was first released.
Lillie is also available in her special costume, partnered alongside Antique Form Polteageist. The sync pair can be obtained through a limited costume sync pair scout and was first available on March 31, 2022, to coincide with the costume event Curious Tea Party. The pair's potential can be upgraded to 6★ EX from when the pair was first released.
Lillie also forms a sync pair with her Comfey. This pair can be obtained by reaching Friendship Level 100 with Lillie in the Trainer Lodge. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
Lillie in her 2024 Anniversary attire forms a sync pair with Solgaleo. This pair can be obtained by completing the story event Festive Sun and Moon beginning on August 28, 2024. This pair can be raised to 6★ EX since it first released, though this pair lacks an EX style.
In the games
Lillie is a young girl who had once traveled the Alola region. She came to Pasio with her brother and mother as a family in order to strengthen their once problematic relationship. She had once overcame many problems in the past, and is now a bright and excited battler. Lillie has an interest in reading and writing, as well as interest in clothing, make up and shopping. Lillie is known to be very sweet and caring for Pokémon. She cherishes the memories she had made, and wishes to make new ones on Pasio.
Lillie was once very timid and shy, but she has become more courageous during her time in Alola, saying she can't disappoint Hapu, who says Lillie can't be lily-livered. Her Clefairy helps provide her with strength. She had once snuggled up to a Poké Doll to help protect her and sleep at night, but she sleeps with her partner Pokémon now. She believes in mutual trust with Pokémon. After encountering a problem against Team Break, she gains a bond with Scottie/Bettie, who she would fight by their side with and help protect Pokémon form criminals.
In events
Lillie makes her debut in the story event Family Ties. In this event, she forms a team with her family of Gladion and Lusamine. The family learns about synchronization and the battles of three format that is found on Pasio, however they have a hard time connecting with one another and Lusamine selfishly removes herself from the group and replacing herself with the player, causing Lillie and Gladion to become upset.
Lillie makes an appearance in Baking Buddies. While getting ready for Palentines and is making sweets for Professor Bellis and Mina. She provides assistance to Serena and Dawn who are helping an Ace Trainer with desert making.
In The Light Devourer, Lillie with her friends are alerted to a Necrozma that has arrived on Pasio. In order to fight against the Necrozma, she sends out her Lunala, causing her sync stone to glow and attracting Necrozma's attention. Lillie speaks to her mother about the Necrozma who has escaped into an Ultra Wormhole, believing the Pokémon is in search for more light.
Lillie appears in her New Year's outfit with Lance during the Season's Greetings story event. Here, the two are dressed in traditional Johto clothing. While heading to town, Lillie, Lance and the player notice a Trainer who's Pelipper is ill. Lillie offers Pelipper one of her Ribombee's Pollen Puffs. This Pelipper was actually delivering greeting cards, and Lillie and Lance decide to deliver the remaining cards.
During Hearts United, Lillie, along with N and Steven are chosen to host the Unity Gala. Lillie dresses for the occasion with an outfit provided by Lear, who also asks of them to participate in stylish battles for an audience. Lillie participates in battle first, choosing Professor Kukui as her opponent as a way to provide thanks for his help in Alola.
In the Curious Tea Party costume event, Lillie is dressed for a tea party with her Polteageist. Throughout the event, Lillie and the player are tasked to solve multiple puzzles and riddles, only to end up having her Pokémon stolen by Team Break for how rare her Antique form Polteageist is.
Pokémon
Lillie has five Pokémon that she has been seen using Pasio, three of which come from and originate from the core series, her Clefairy, Ribombee, and Comfey. Her other Pokémon include her Lunala and Antique Form Polteageist. Lillie is currently the only playable character in Pokémon Masters EX who has more than one Pokémon in the core series and use them all as playable sync pairs in Masters EX.
Clefairy, who originally debuted in Pokémon Ultra Sun and Ultra Moon, is Lillie's first known Pokémon. According to her statements in the Pokémon Center lobby, a key part of Evolution is mutual trust, and that she read and slept with them all the time, eventually she had evolved, implying that her Clefairy was once a Cleffa.
Ribombee, who she pairs with during New Year's events, also debuted from Ultra Sun and Ultra Moon. Lillie tends to snack of Ribombee's Pollen Puffs frequently, finding them tasty.
Lunala is Lillie's third Pokémon. Unlike the previous two, Lunala had debuted in Masters EX. Lunala is mentioned to have evolved from a Cosmog that a Trainer in Alola gave to her. That Cosmog was the offspring of Nebby, a Cosmog who she had traveled with in Alola and entrusted the same Trainer with.
Polteageist, who debuted in the Curious Tea Party costume event, is in its rare Antique Form, who Lillie did not know had any differences with. Polteageist played an important role in the costume event, being stolen for its rarity. As an enjoyer of tea, they came to the tea party to solve riddles.
Lillie's fifth Pokémon is her Comfey, who is their last Pokémon that had debuted in the core series prior.
Clefairy
Raising this sync pair to 6★ EX will unlock Song Key 07006, which allows "Battle! (Lillie) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Fairy | ||||||
---|---|---|---|---|---|---|---|
Move type | Fairy | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Clefairy ♀ | Weakness | Poison | |||||
They're popular, but they're rare. Trainers who show them off recklessly may be targeted by thieves. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 582 | 156 | 244 | 244 | 288 | 185 | |
Lv. 140, Max Potential | 682 | 196 | 284 | 284 | 328 | 225 |
Availability
Lillie is available in the permanent sync pair scout pool. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Lillie Spotlight Scout + Present | September 17 to October 1, 2020 | Debut |
Lillie Spotlight Scout | January 31 to February 19, 2021 | |
Triple Feature Spotlight Scout | April 24 to May 8, 2022 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Disarming Voice | Fairy |
Special | 2 | 45 | 54 | — | All opponents | Never misses. |
X Accuracy All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the accuracy of all allied sync pairs by two stat ranks. |
Full Power! | None | Status | 0 (2 uses) |
— | — | — | An ally | Raises an ally's Attack and Sp. Atk by three stat ranks. Applies the Critical Hit Next effect to an ally. |
Moonblast | Fairy |
Special | 3 | 98 | 117 | 100% | An opponent | Has a chance (30%) of lowering the target's Sp. Atk by one stat rank. |
Sync moves | ||||||||
Full-Force Challenger Moonblast | Fairy |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Group Dragon Guard | Reduces the damage all allied sync pairs take when attacked by Dragon-type moves. |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. |
Fainting Cleanse | Removes all status conditions from all allied sync pairs other than the user just before the user faints. |
Theme Skills | |
Fairy Support | Raises the maximum HP of all allied sync pairs by 30. |
Alola Support | Raises the maximum HP of all allied sync pairs by 4. |
Fancy Lady Support | Raises the maximum HP of all allied sync pairs by 6. |
Battle Partner Support | Raises the maximum HP of all allied sync pairs by 6. |
Alola Adventurer Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 4 if Alola theme ×3 | Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Alola theme: • Wistful Crystal |
Sync grid
Lillie & Clefairy's sync grid is an expanded grid, made available since the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 5 | 60 | 1 |
HP +50 | HP +50 | 10 | 120 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 2 |
Defense +10 | Defense +10 | 5 | 60 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 8 | 96 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 5 | 60 | 2 |
Sp. Def +10 | Sp. Def +10 | 5 | 60 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 1 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 1 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 2 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 2 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 2 |
Disarming Voice: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Disarming Voice: Unfortuitous 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 8 | 96 | 3 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 2 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 2 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 2 |
Moonblast: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
X Accuracy All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
X Accuracy All: Catalytic Cure 9 | Restores the user's HP by approximately 20% of its maximum HP when its move is successful. | 10 | 120 | 3 |
Full Power!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Sand Shelter | Protects the Pokémon from damage from a sandstorm. | 3 | 36 | 1 |
Snow Shelter | Protects the Pokémon from damage from a hailstorm. | 3 | 36 | 1 |
Antitoxin | Prevents the Pokémon from getting poisoned or badly poisoned. | 3 | 36 | 1 |
Escape Artist | Prevents the Pokémon from becoming trapped. | 3 | 36 | 1 |
Tighten Up 2 | Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | 7 | 84 | 2 |
Toughen Up 2 | Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move. | 7 | 84 | 2 |
Brutal Clarity | The more the user's accuracy has been raised, the more it powers up moves. | 8 | 96 | 3 |
Superduper Effective 2 | Powers up moves that are super effective. | 9 | 108 | 3 |
Adrenaline 1 | Reduces the sync move countdown by one when a sync move is used for the first time. | 10 | 120 | 3 |
Faint: Ally HP Recovery (M) 1 | Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP just before the user faints. | 10 | 120 | 3 |
Full-Force Challenger Moonblast: Power +25 | Full-Force Challenger Moonblast: Power ↑ +25 | 5 | 60 | 3 |
Full-Force Challenger Moonblast: Power +25 | Full-Force Challenger Moonblast: Power ↑ +25 | 5 | 60 | 3 |
Comfey
Type | Fairy | ||||||
---|---|---|---|---|---|---|---|
Move types | Fairy / Normal / Grass | ||||||
Role | Tech | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Comfey ♀ | Weakness | Steel | |||||
It stretches sticky vines out from its head and picks flowers to adorn itself with. When it doesn't have any flowers, it feels uneasy. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 581 | 336 | 167 | 336 | 167 | 240 | |
Lv. 140, Max Potential | 661 | 376 | 207 | 376 | 207 | 280 |
Availability
Lillie & Comfey can be teamed up with by scouting Lillie and raising her to friendship level 100 in the Trainer Lodge.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Dazzling Gleam | Fairy |
Special | 2 | 50 | 60 | 100% | All opponents | No additional effect. |
Wrap | Normal |
Physical | 2 | 39 | 46 | 90% | An opponent | Leaves the target trapped. |
Petal Blizzard | Grass |
Special | 3 | 100 | 120 | 100% | All opponents | No additional effect. |
Get Comfy! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack and Sp. Atk by 2 stat ranks. Applies the Free Move Next effect to the user. |
Sync moves | ||||||||
Vibrant Fairy Beam | Fairy |
Special | — | 200 | 240 | — | An opponent | The more the target's Attack is lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. |
Theme Skills | |
Fairy Tech | Raises allies' Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Alola Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Fancy Lady Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Battle Partner Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Alola Adventurer Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
Lillie & Comfey's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Dazzling Gleam: Power +4 | Dazzling Gleam: Power ↑ +4 | 3 | 36 | 1 |
Dazzling Gleam: Power +4 | Dazzling Gleam: Power ↑ +4 | 3 | 36 | 1 |
Dazzling Gleam: Power +4 | Dazzling Gleam: Power ↑ +4 | 3 | 36 | 2 |
Dazzling Gleam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Wrap: Power +4 | Wrap: Power ↑ +4 | 3 | 36 | 1 |
Wrap: Power +4 | Wrap: Power ↑ +4 | 3 | 36 | 1 |
Wrap: Power +4 | Wrap: Power ↑ +4 | 3 | 36 | 2 |
Wrap: Accuracy +10 | Wrap: Accuracy ↑ +10 | 5 | 60 | 3 |
Wrap: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Petal Blizzard: Power +3 | Petal Blizzard: Power ↑ +3 | 3 | 36 | 1 |
Petal Blizzard: Power +3 | Petal Blizzard: Power ↑ +3 | 3 | 36 | 1 |
Petal Blizzard: Power +3 | Petal Blizzard: Power ↑ +3 | 3 | 36 | 2 |
Petal Blizzard: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Get Comfy!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Get Comfy!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Get Comfy!: Super Preparation 9 | Applies the Supereffective ↑ Next effect to the user when its move is successful. | 10 | 120 | 3 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Superduper Effective 2 | Powers up moves that are super effective. | 7 | 84 | 2 |
Stationary Target 3 | Powers up the user's moves when the target is trapped. | 9 | 108 | 2 |
Double Down 3 | Powers up sync moves that are super effective. | 9 | 108 | 2 |
Pokey Trap 2 | Increases the amount of damage an opponent takes from being trapped. | 8 | 96 | 3 |
Satisfied Snarl 4 | Has a chance (50%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. | 10 | 120 | 3 |
Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Power Posture | The more the target's Attack is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Trap and Sync 5 | Powers up the user's sync move against targets that are trapped. | 10 | 120 | 3 |
Vibrant Fairy Beam: Power +25 | Vibrant Fairy Beam: Power ↑ +25 | 5 | 60 | 3 |
Vibrant Fairy Beam: Power +25 | Vibrant Fairy Beam: Power ↑ +25 | 5 | 60 | 3 |
Ribombee
Lillie (New Year's 2021) リーリエ(21シーズン) Lilie (2021 Season) | |
Lillie's model (New Year's 2021) | |
No. | 103 |
---|---|
English voice actor | Jennifer Losi |
Japanese voice actor | Maaya Uchida |
Description | Lillie challenged herself to try on a traditional Johto outfit. The pollen puffs her Ribombee makes are so tasty, she tends to eat too many when snacking on them. |
Type | Bug | ||||||
---|---|---|---|---|---|---|---|
Move type | Bug | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Ribombee ♀ | Weakness | Rock | |||||
Rain makes pollen damp, so Ribombee hates rain. When it sees ominous clouds, it finds a hollow in a tree, where it waits stock-still. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 586 | 224 | 230 | 175 | 235 | 269 | |
Lv. 140, Max Potential | 686 | 264 | 270 | 215 | 275 | 309 |
Availability
Lillie (New Year's 2021) is exclusive to seasonal scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Lillie Seasonal Scout | January 1 to 14, 2021 | Debut |
Super Spotlight Seasonal Scout | September 3 to 10, 2021 | |
Lillie and Lance Seasonal Scout | January 4 to 18, 2022 | |
Super Spotlight Seasonal Scout | January 4 to 18, 2023 | |
Super Spotlight Seasonal Scout | January 4 to 20, 2024 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Guaranteed Seasonal Scout | January 4 to 18, 2022 | Could only be used once |
5★-Select Seasonal Scout ×11 C | March 5 to 17, 2022 | Available using paid gems only |
5★-Select Seasonal Scout ×11 | August 22 to September 4, 2022 | Available using paid gems only |
5★-Select Seasonal Scout ×11 C | August 23 to September 7, 2023 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
5★-Select Seasonal Scout ×11 C | August 25 to September 4, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Leech Life | Bug |
Physical | 3 | 91 | 113 | 100% | An opponent | The more damage dealt to the target, the more this move restores the user's HP. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by two stat ranks. |
Alola Lang Syne! | None | Status | 0 (2 uses) |
— | — | — | Allied side | Applies the Status Condition Defense effect to the allied field of play. Raises the evasiveness of all allied sync pairs by two stat ranks. |
Move Gauge Boost | None | Status | 0 (2 uses) |
— | — | — | Self | Charges the user's move gauge by three. |
Sync moves | ||||||||
Bee-autiful Bug Impact | Bug |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Team Sync Regen | Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. |
Queue Cutter 1 | Has a chance (20%) of reducing the user's sync move countdown by one when an opponent's attack move targeting the user misses. |
Team Outmuscle 1 | Has a chance (20%) of raising the Attack of all allied sync pairs when an opponent's attack move targeting the user misses. |
Theme Skills | |
Bug Support | Raises the maximum HP of all allied sync pairs by 30. |
Alola Support | Raises the maximum HP of all allied sync pairs by 4. |
Seasonal Outfit Support | Raises the maximum HP of all allied sync pairs by 6. |
Fancy Lady Support | Raises the maximum HP of all allied sync pairs by 6. |
Battle Partner Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Lillie (New Year's 2021) & Ribombee's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 2 |
HP +30 | HP +30 | 7 | 84 | 3 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +20 | Attack +20 | 7 | 84 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Leech Life: Power +2 | Leech Life: Power ↑ +2 | 3 | 36 | 1 |
Leech Life: Power +2 | Leech Life: Power ↑ +2 | 3 | 36 | 1 |
Leech Life: Power +2 | Leech Life: Power ↑ +2 | 3 | 36 | 1 |
Leech Life: Power +2 | Leech Life: Power ↑ +2 | 3 | 36 | 1 |
Leech Life: Power +2 | Leech Life: Power ↑ +2 | 3 | 36 | 2 |
Leech Life: Power +2 | Leech Life: Power ↑ +2 | 3 | 36 | 2 |
Leech Life: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 8 | 96 | 2 |
Leech Life: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 8 | 96 | 3 |
Leech Life: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 8 | 96 | 3 |
Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Alola Lang Syne!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Move Gauge Boost: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Wide Awake | Prevents the Pokémon from falling asleep. | 4 | 48 | 1 |
Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 2 |
Toughen Up 3 | Has a chance (40%) of raising the user's Defense by one stat rank when it is hit by an attack move. | 8 | 96 | 2 |
Slippery Slope 9 | Raises the user's evasiveness by one stat rank when an opponent's attack move targeting the user misses. | 10 | 120 | 2 |
Ridicure 1 | Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | 10 | 120 | 3 |
Fail Forward 1 | Charges the user's move gauge by one when an opponent's attack move targeting the user misses. | 10 | 120 | 3 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 3 |
Interference Immunity | Prevents the Pokémon from flinching, becoming confused, or becoming trapped. | 12 | 144 | 3 |
Bee-autiful Bug Impact: Power +25 | Bee-autiful Bug Impact: Power ↑ +25 | 5 | 60 | 3 |
Bee-autiful Bug Impact: Power +25 | Bee-autiful Bug Impact: Power ↑ +25 | 5 | 60 | 3 |
Lunala
Lillie (Anniversary 2021) リーリエ(21アニバーサリー) Lilie (2021 Anniversary) | |
Lillie's model (Anniversary 2021) | |
No. | 103 |
---|---|
English voice actor | Jennifer Losi |
Japanese voice actor | Maaya Uchida |
Description | Lillie is back in a gorgeous outfit. Together with Lunala, she's going to join the Unity Gala and show everyone what she's made of! |
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move types | Ghost / Fairy | ||||||
Role | Strike (Special) | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Lunala | Weakness | Dark | |||||
Records of it exist in writings from long, long ago, where it was known by the name “the beast that calls the moon.” | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 701 | 336 | 137 | 400 | 137 | 336 | |
Lv. 140, Max Potential | 861 | 396 | 197 | 460 | 197 | 396 |
Availability
Lillie (Anniversary 2021) is exclusive to Master Fair scouts. She was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Lillie Master Fair Scout | August 28 to September 30, 2021 | Debut |
Lillie Master Fair Scout | December 26, 2022 to February 6, 2023 | |
Lillie Master Fair Scout | February 21 to March 23, 2024 | EX role received |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Moongeist Beam | Ghost |
Special | 4 | 160 | 192 | 100% | An opponent | Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Moonblast | Fairy |
Special | 3 | 98 | 117 | 100% | An opponent | Has the chance (30%) of lowering the target's Sp. Atk by one stat rank. |
Shining Moonlight! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Sp. Atk by six stat ranks. Raises the user's critical-hit rate by three stat ranks. |
Sync moves | ||||||||
Shining Hope Moongeist Beam | Ghost |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Alola Flag Bearer | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) |
Healthy Benefits 5 | Reduces damage when the user is hit by an attack move or sync move when its HP is full. |
Super Preparation 4 | Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful. |
Rejuvenate 6 | Charges the user's move gauge by 6 after using a sync move. |
Theme Skills | |
Ghost Strike | Raises allies' Attack and Sp. Atk by 15 when using Ghost-type attacks. |
Alola Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Seasonal Outfit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Pigtails Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Alola Adventurer Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2: • Fiery Crystal |
Sync grid
Lillie (Anniversary 2021) & Lunala's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Moongeist Beam: Power +2 | Moongeist Beam: Power ↑ +2 | 4 | 48 | 1 |
Moongeist Beam: Power +2 | Moongeist Beam: Power ↑ +2 | 4 | 48 | 1 |
Moongeist Beam: Power +2 | Moongeist Beam: Power ↑ +2 | 4 | 48 | 1 |
Moongeist Beam: Power +2 | Moongeist Beam: Power ↑ +2 | 4 | 48 | 2 |
Moongeist Beam: Power +2 | Moongeist Beam: Power ↑ +2 | 4 | 48 | 2 |
Moongeist Beam: Power +2 | Moongeist Beam: Power ↑ +2 | 4 | 48 | 2 |
Moongeist Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Moongeist Beam: Power Flux 3 | The fuller the move gauge when moves are selected, the more this powers up moves. | 10 | 120 | 3 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 4 | 48 | 2 |
Moonblast: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Moonblast: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
Moonblast: Critical Strike 1 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Shining Moonlight!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 7 | 84 | 1 |
Double Down 2 | Powers up sync moves that are super effective. | 8 | 96 | 2 |
Healthy Power-Up 1 | Powers up moves when the user's HP is full. | 9 | 108 | 2 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 9 | 108 | 2 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 8 | 96 | 2 |
Sync Cure | Removes all status conditions from the user after using its sync move. | 8 | 96 | 3 |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 10 | 120 | 3 |
Propulsion 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
Brain Sync 3 | Powers up the user's sync move when its Sp. Atk is raised. | 10 | 120 | 3 |
Danger Damage Guard | Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. | 12 | 144 | 3 |
Shining Hope Moongeist Beam: Power +25 | Shining Hope Moongeist Beam: Power ↑ +25 | 5 | 60 | 3 |
Shining Hope Moongeist Beam: Power +25 | Shining Hope Moongeist Beam: Power ↑ +25 | 5 | 60 | 3 |
Polteageist (Antique Form)
Lillie (Special Costume) リーリエ (スペシャル) Lilie (Special) | |
Lillie's model (Special Costume) | |
No. | 103 |
---|---|
English voice actor | Jennifer Losi |
Japanese voice actor | Maaya Uchida |
Description | Lillie is back in a special costume with her partner Polteageist in its rare Antique Form. They're trying to solve riddles so they can join a tea party. |
Type | Ghost | ||||||
---|---|---|---|---|---|---|---|
Move type | Ghost | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Polteageist | Weakness | Dark | |||||
Trainers Polteageist trusts will be allowed to experience its distinctive flavor and aroma firsthand by sampling just a tiny bit of its tea. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 558 | 278 | 268 | 158 | 312 | 285 | |
Lv. 140, Max Potential | 658 | 318 | 308 | 198 | 352 | 325 |
Availability
Lillie (Special Costume) is exclusive to costume scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Lillie Costume Scout | March 31 to May 4, 2022 | Debut |
Super Spotlight Costume Scout | April 22 to May 8, 2023 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Select Costume Scout ×11 A | September 12 to 26, 2023 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Costume Scout ×11 A | September 5 to 20, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Astonish | Ghost |
Physical | 1 | 12 | 14 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
X Sp. Def All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Sp. Def of all allied sync pairs by 2 stat ranks. |
It's Teatime! | None | Status | 0 (2 uses) |
— | — | — | Allied side | Activates one of several additional effects at random. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to all allied sync pairs. |
Sync moves | ||||||||
Curious Flavor Ghost Beam | Ghost |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
The following effects can be activated with the move It's Teatime!:
- 19% chance each:
- Status Condition Shield
- Special Damage Reduction
- Physical Damage Reduction
- Move Gauge Acceleration
- Critical-Hit Defense
- 5% chance:
Skills
Name | Description |
---|---|
Passive Skills | |
Focus Group 9 | Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. |
Team Fist Bump 1 | Has a chance (20%) of restoring the HP of all allied sync pairs when the user's attack move is successful. |
Team Triage Tank 9 | Restores the HP of all allied sync pairs when the user is hit by an attack move. |
Theme Skills | |
Ghost Support | Raises the maximum HP of all allied sync pairs by 30. |
Alola Support | Raises the maximum HP of all allied sync pairs by 4. |
Special Costume Support | Raises the maximum HP of all allied sync pairs by 6. |
Fancy Lady Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Lillie (Special Costume) & Polteageist's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 2 |
Defense +10 | Defense +10 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Astonish: Power +4 | Astonish: Power ↑ +4 | 3 | 36 | 1 |
Astonish: Power +4 | Astonish: Power ↑ +4 | 3 | 36 | 1 |
Astonish: Power +4 | Astonish: Power ↑ +4 | 3 | 36 | 2 |
Astonish: Power +4 | Astonish: Power ↑ +4 | 3 | 36 | 2 |
Astonish: Power +4 | Astonish: Power ↑ +4 | 3 | 36 | 2 |
Astonish: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Astonish: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
X Sp. Def All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
X Sp. Def All: Barricade Buddies 1 | Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
It's Teatime!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 10 | 120 | 2 |
It's Teatime!: Critical Squad 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
It's Teatime!: All Ramped Up 1 | Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
It's Teatime!: Propulsion 4 | Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. | 12 | 144 | 3 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
Posthaste 4 | Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. | 5 | 60 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
Static Cling 2 | Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move. | 7 | 84 | 2 |
Interference Immunity | Prevents the user from flinching, becoming confused, or becoming trapped. | 12 | 144 | 2 |
Revenge Boost 9 | Charges the user's move gauge by one when it is hit by an attack move. | 10 | 120 | 3 |
Curious Flavor Ghost Beam: Power +25 | Curious Flavor Ghost Beam: Power ↑ +25 | 5 | 60 | 3 |
Curious Flavor Ghost Beam: Power +25 | Curious Flavor Ghost Beam: Power ↑ +25 | 5 | 60 | 3 |
Solgaleo
Lillie (Anniversary 2024) リーリエ(24アニバーサリー) Lilie (2024 Anniversary) | |
Lillie's model (Anniversary 2024) | |
No. | 103 |
---|---|
English voice actor | Jennifer Losi |
Japanese voice actor | Maaya Uchida |
Description | Lillie's wearing a fancy outfit. She befriended a Solgaleo that lost its way on Pasio. It had a power so intense that it made the night as bright as day. |
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move type | Steel | ||||||
Role | Sprint | ||||||
EX Role | Field | ||||||
Base Potential | ★★★★★☆EX | ||||||
Solgaleo | Weakness | Ground | |||||
Sometimes the result of its opening an Ultra Wormhole is that energy and life-forms from other worlds are called here to this world. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 679 | 468 | 176 | 356 | 176 | 336 | |
Lv. 140, Max Potential | 839 | 508 | 236 | 396 | 236 | 416 |
Availability
Lillie (Anniversary 2024) can be teamed up with by completing the story event Festive Sun and Moon (August 28 to October 2, 2024).
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Sunsteel Strike | Steel |
Physical | 3 | 100 | 120 | 100% | An opponent | Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
All-Out Sunsteel Strike | Steel |
Physical | 0 | 150 | 180 | 100% | All opponents | Activation Condition: When the user's Pokémon uses a move once. Deactivation Condition: When this move is used. Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. The power of this move is not lowered even if there are multiple targets. Turns the field of play's zone into a Steel Zone the first time this attack move is successful each battle. (A Steel Zone powers up Steel-type attacks.) |
Radiance of the Sun! | None | Status | 0 (1 use) |
— | — | — | Self | Reduces the user's sync move countdown by two. Raises the user's Attack by four stat ranks. Raises the user's critical-hit rate by two stat ranks. |
Sync moves | ||||||||
Wholesome Heart Sunraze Smash | Steel |
Physical | — | 200 | 240 | — | An opponent | The more the target's Speed is lowered, the greater the power of this attack. (6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) (EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Steel Zone) |
Skills
Name | Description |
---|---|
Passive Skills | |
Satisfied Snicker 9 | Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. |
Trip Up 9 | Lowers the target's Speed by one stat rank when the user's attack move against it is successful. |
Impervious | The user's stats cannot be lowered. |
Theme Skills | |
Steel Sprint | Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the Speed of all allied sync pairs by 12. |
Alola Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Seasonal Outfit Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Pigtails Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Alola Adventurer Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2: • Fiery Crystal |
Sync grid
The sync grid for Lillie (Anniversary 2024) & Solgaleo is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 3 | 36 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 3 | 36 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 3 | 36 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 3 | 36 | 2 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 3 | 36 | 2 |
Sunsteel Strike: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
All-Out Sunsteel Strike: Power +3 | All-Out Sunsteel Strike: Power ↑ +3 | 3 | 36 | 1 |
All-Out Sunsteel Strike: Power +3 | All-Out Sunsteel Strike: Power ↑ +3 | 3 | 36 | 1 |
All-Out Sunsteel Strike: Power +3 | All-Out Sunsteel Strike: Power ↑ +3 | 3 | 36 | 1 |
All-Out Sunsteel Strike: Power +3 | All-Out Sunsteel Strike: Power ↑ +3 | 3 | 36 | 2 |
All-Out Sunsteel Strike: Power +3 | All-Out Sunsteel Strike: Power ↑ +3 | 3 | 36 | 2 |
All-Out Sunsteel Strike: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Radiance of the Sun!: Commanded Freebie 9 | Applies the Free Move Next effect to the user when its Trainer uses a move. | 8 | 96 | 2 |
Radiance of the Sun!: Berserker 2 | Raises the user's Attack by 2 stat ranks when its move is successful. | 10 | 120 | 3 |
Nerves of Steel 2 | Reduces damage when the user is hit by an attack move while the zone is a Steel Zone. | 8 | 96 | 2 |
Metallic Acceleration 2 | Quickly charges the move gauge when the zone is a Steel Zone. | 9 | 108 | 2 |
Overpower | The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | 10 | 120 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 2 |
Metallic Surge 5 | Powers up the user's sync move when the zone is a Steel Zone. | 10 | 120 | 3 |
Trip Wire 2 | Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Wholesome Heart Searing Sunraze Smash: Power +25 | Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | 5 | 60 | 3 |
Wholesome Heart Searing Sunraze Smash: Power +25 | Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | 5 | 60 | 3 |
Wholesome Heart Searing Sunraze Smash: Power +25 | Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | 5 | 60 | 3 |
Wholesome Heart Searing Sunraze Smash: Power +25 | Wholesome Heart Searing Sunraze Smash: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Lillie & Clefairy can be battled against in:
- Daily Type Rotation: Type Team-Up (August 10 to 28, 2021)
Lillie (New Year's 2021) & Ribombee can be battled against in:
- Battle Rally (Area 1–9)
- Story event: Rising New Year's Resolutions (January 1 to 16, 2024)
Lillie (Anniversary 2021) & Lunala can be battled against in:
- Extreme battle event: Regional Top-Tier Challenge (as a side foe; September 6 to 19, 2024)
Lillie (Anniversary 2024) & Solgaleo can be battled against in:
- Story event: Festive Sun and Moon (August 28 to October 2, 2024)
Story appearances
Lillie appears in her normal outfit in the following story areas:
- Villain Arc:
- Champion Stadium: Victory Road
- Story events:
- Solo event: A Sweet Secret
- Eevee Day Celebration!: Eevee Tales
- Sync pair story: A Day with Sygna Suit Hau
Lillie appears in her New Year's outfit in the following story areas:
Lillie appears in her 2021 anniversary outfit in the following story areas:
Lillie appears in her special costume in the following story areas:
Lillie appears in her 2024 anniversary outfit in the following story areas:
Sync pair stories
Lillie & Clefairy
- A Day with Lillie
Lillie (New Year's 2021) & Ribombee
- Johto-Style Celebration
- Pasio's New Card Couriers
- New Year, Old Rival
- New Year's Resolutions
- A Heartfelt Thank-You
Lillie (Anniversary 2021) & Lunala
- A Day with Lillie
Lillie (Special Costume) & Polteageist
- A Beauteaful Day for Shopping
- Fluttery Fashion
- How's My Outfit?
Quotes
- Main article: Lillie/Quotes → Pokémon Masters EX
In the anime
Pokémon Masters Animated Trailer
Lillie briefly appeared in the Pokémon Masters Animated Trailer as part of a team with her mother Lusamine and her brother Gladion.
Gallery
Lillie
Lillie & Clefairy on Pokémon Masters EX Dream Team Maker |
Lillie's sync move mindscape (Aether Paradise, Lusamine's Mansion) | ||||
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | ||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Family Ties artwork by Naoki Saito | |
Medal 1★ Family Ties |
Medal 2★ Family Ties |
Medal 3★ Family Ties |
Medal One of the Family |
Decorative Lillie Plushie for the Trainer Lodge | Key artwork from Pokémon Masters EX |
Trainer Lodge Friend Snapshot | Trainer Lodge Story Snapshot | Family Ties artwork by 7Repose | |||
Trainer Lodge artwork | Artwork of Lillie from the Full-Powered Lillie Sweepstakes |
Lillie (New Year's 2021)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Lillie's sync move mindscape (New Year's 2021) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Season's Greetings |
Medal 2★ Season's Greetings |
Medal 3★ Season's Greetings |
Medal New Year's Card Courier |
Season's Greetings artwork by TEDDY |
Lillie (Anniversary 2021)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Lillie's sync move mindscape (Aether Paradise, Lusamine's Mansion) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Hearts United |
Medal 2★ Hearts United |
Medal 3★ Hearts United |
Medal Friendship Everlasting |
Hearts United artwork by otumami |
Artwork from Pokémon Masters EX 2nd Anniversary Lillie Playmat, illustrated by KirisAki | Splash screen artwork with Gladion and Lusamine by kirisAki[3] |
Lillie (Special Costume)
Lillie (Anniversary 2024)
6★ model | VS model | Lillie's sync move mindscape (Aether Paradise, Lusamine's Mansion) | ||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Festive Sun and Moon |
Medal 2★ Festive Sun and Moon |
Medal 3★ Festive Sun and Moon |
Medal Warmth That Lights the World |
Artwork from the Full-Powered Lillie Sweepstakes |
Trivia
- Lillie is the first Trainer:
- to have more than one seasonal outfit.
- with four different outfits, as well as the first Trainer with four EX styles.
- with exception of Scottie and Bettie, to form three support sync pairs.
- to form a support sync pair that can create type-based zones.
- to utilize different subsequent recruitment voice lines.
- In her anniversary outfit's sync pair story, Lillie reveals that her Lunala evolved from a Cosmog that she received from the Trainer whom she entrusted Nebby with. This may be a reference to the Cosmog obtainable at the Lake of the MooneSUS or Lake of the SunneMUM.
- Lillie (Anniversary 2024) & Solgaleo are the first sync pair with a buddy move to not be exclusive to limited sync pair scouts.
- Lillie (Anniversary 2024) is the only sync pair in a unique outfit able to be raised to 6★ EX that does not have an EX style. This is likely due to the outfit being a recolor of an existing alternate outfit, her 2021 Anniversary attire.
Origin
Lillie's design is based on her appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon after the player rescues her from Aether Paradise. Lillie is seen using Clefairy to help the player in a Multi Battle in Pokémon Ultra Sun and Ultra Moon's Episode RR. Clefairy's Dex entry comes from Pokémon Ultra Sun.
Comfey is a Pokémon that Lillie uses as a Multi Battle partner at the Battle Tree in Pokémon Ultra Sun and Ultra Moon. Comfey's Dex entry comes from Pokémon Ultra Sun.
Ribombee is a Pokémon that Lillie uses as a Multi Battle partner at the Battle Tree in Pokémon Ultra Sun and Ultra Moon. Ribombee's Dex entry comes from Pokémon Ultra Sun.
While Lillie does not own a Lunala in the core series games, she is strongly associated with the Cosmog evolutionary line through her adventures with Nebby. While Lunala is not directly based on Nebby, Nebby has evolved into a Lunala in Pokémon Adventures. Lunala's Dex entries comes from Pokémon Ultra Sun.
Lillie's Special Costume design may be based on Alice, the titular main character from Alice's Adventures in Wonderland. While Lillie does not own a Polteageist outside this game, it is a reference to the iconic tea party scene from the aforementioned story. Antique Form Polteageist's Dex entry comes from Pokémon Sword.
While Lillie does not own a Solgaleo in the core series games, she is strongly associated with the Cosmog evolutionary line through her adventures with Nebby. While Solgaleo is not directly based on Nebby, Nebby has evolved into a Solgaleo in the animated series. Solgaleo's Dex entries comes from Pokémon Ultra Sun
In other languages
Full Power!
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Full-Force Challenger Moonblast
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Get Comfy!
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Vibrant Fairy Beam
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Alola Lang Syne!
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Bee-autiful Bug Impact
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Shining Moonlight!
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Shining Hope Moongeist Beam
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It's Teatime!
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Curious Flavor Ghost Beam
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All-Out Sunsteel Strike
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Radiance of the Sun!
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Wholesome Heart Sunraze Smash
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References
- ↑ Jennifer Losi on Twitter
- ↑ Nintendo DREAM (vol. 329)
- ↑ kirisAki confirming she drew the Mechanized Love and Solitude art.
Aether Foundation | |||||
Aether Bases (Heahea City • Route 8 • Route 16) • Aether Paradise • Aether House | |||||
President | Branch Chiefs | ||||
Lusamine (Masters • anime) |
Wicke | Faba (anime) | |||
Other members | |||||
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Aether Foundation Employees | |||||
Related | |||||
Mohn • Lillie (Masters • anime) • Gladion (Masters • anime) | |||||
In Pokémon the Series | |||||
Former members: Jessie • James • Meowth Ultra Guardians: Ash • Lana • Kiawe • Lillie • Sophocles • Mallow • Gladion | |||||
See also: Team Skull • Ultra Recon Squad
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |