Grimsley (Masters): Difference between revisions
(links to skills) |
|||
(107 intermediate revisions by 26 users not shown) | |||
Line 1: | Line 1: | ||
{{MastersInfobox | {{MastersInfobox | ||
|type=dark | |type=dark | ||
|name=Grimsley | |name=<span style="color:#FFF">Grimsley</span> | ||
|jname=ギーマ | |jname=<span style="color:#FFF">ギーマ</span> | ||
|jtrans=Giima | |jtrans=<span style="color:#FFF">Giima</span> | ||
|image=Spr Masters Grimsley.png | |image=Spr Masters Grimsley.png | ||
|size=200px | |size=200px | ||
|caption=Grimsley's model | |caption=Grimsley's model | ||
|num=73 | |num=73 | ||
|enva=Greg Chun | |enva=Greg Chun<ref name="Greg Chun">[https://twitter.com/gregchunva/status/1167530482134708224 Greg Chun on Twitter]</ref> | ||
|java=Daisuke Ono | |java=[[Daisuke Ono]]<ref name="Daisuke Ono">[https://twitter.com/pokemas_game/status/1390187068626771968 Pokémon Masters EX Twitter] (Japanese)</ref> | ||
|desc=As an elegant member of the [[Elite Four]] and user of Dark-type Pokémon, this risk taker has a good attitude about winning and losing. | |desc=As an elegant member of the [[Elite Four]] and user of Dark-type Pokémon, this risk taker has a good attitude about winning and losing. | ||
}} | }} | ||
'''Grimsley''' (Japanese: '''ギーマ''' ''Giima'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Grimsley|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Liepard}}. The sync pair can be obtained through the {{ | '''Grimsley''' (Japanese: '''ギーマ''' ''Giima'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Grimsley|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Liepard}}. The sync pair can be obtained through the [[sync pair scout]], and was first available on November 28, 2019. The pair's potential can be upgraded to {{6EX}} from May 6, 2021, which unlocks Grimsley's EX style. | ||
Grimsley is also available in his [[sygna suit]], alongside his sync pair {{p|Sharpedo}}, which is capable of [[Mega Evolution|Mega Evolving]]. The sync pair can also be obtained through the sync pair scout. This pair is also capable of being upgraded to {{6EX}} from October 5, 2020. | |||
Grimsley is also available in his kimono, alongside his sync pair {{p|Bisharp}}. The sync pair can also be obtained through the sync pair scout. This pair is also capable of being upgraded to {{6EX}} from when the sync pair was released. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Liepard== | ==Liepard== | ||
{{Masters | {{Masters | ||
|name=Liepard | |name=Liepard | ||
|ndex= | |ndex=0510 | ||
|type=Dark | |type=Dark | ||
|role=Tech | |role=Tech | ||
|gender=f | |gender=f | ||
|move1=Dark | |move1=Dark | ||
|base= | |base=6 | ||
|weakness=Bug | |weakness=Bug | ||
|description=Their beautiful form comes from the muscles they have developed. They run silently in the night. | |description=Their beautiful form comes from the muscles they have developed. They run silently in the night. | ||
|hp= | |hp=520|atk=246|def=202|spatk=148|spdef=202|spe=456 | ||
|hp2= | |hp2=620|atk2=286|def2=242|spatk2=188|spdef2=242|spe2=496 | ||
}} | }} | ||
===Availability=== | |||
Grimsley is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|dark}} | |||
{{MastersAvailability/entry|Grimsley Spotlight Scout|November 28 to December 12, 2019|note=Debut; was originally scheduled to last until December 19<ref name="GrimsleyDebutScout">[https://pokemonmasters-game.com/en-US/announcements/Scout_1110_1W_1 Announcement about Grimsley's debut scout]</ref>}} | |||
{{MastersAvailability/entry|Grimsley Spotlight Scout|December 26, 2019 to January 8, 2020|note=Scout points carried over from previous scout}} | |||
{{MastersAvailability/entry|Grimsley and {{mas|Karen}} Spotlight Scout|March 6 to 16, 2020}} | |||
{{MastersAvailability/entry|Grimsley and Karen Spotlight Scout|February 8 to 26, 2021}} | |||
{{MastersAvailability/entry|Triple Feature Spotlight Scout|May 6 to 20, 2021}} | |||
{{MastersAvailability/foot|dark}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | ||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
! | ! Name | ||
! | ! {{color2|000|Type}} | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! Move gauge | ||
! | ! Base {{color2|000|Power}} | ||
! | ! Max {{color2|000|Power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Night Slash}} | |{{m|Night Slash}} | ||
Line 57: | Line 72: | ||
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | |{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]] | ||
{{statustable|Status}} | {{statustable|Status}} | ||
| | |2<br>(2 uses) | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
| | |An opponent | ||
|Returns the target's raised stats to normal and raises the user's stats by that amount. | |Returns the target's raised stats to normal and raises the user's stats by that amount. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
Line 72: | Line 87: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's critical-hit rate by two stat ranks. Raises the user's evasiveness by three stat ranks. Lowers the user's Defense by three stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Dark Pulse}} | |{{m|Dark Pulse}} | ||
Line 82: | Line 97: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Has a | |Has a chance (20%) of making the target flinch. | ||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 94: | Line 109: | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |This move's power increases when none of the target's stats are raised.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
Line 105: | Line 120: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Lithe | |{{sk|Lithe}} | ||
|Prevents the | |Prevents the user from getting paralyzed. | ||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Dark Tech | |[[File:Theme skill icon type.png|20px|link=]] Dark Tech | ||
|Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Unova Tech | |[[File:Theme skill icon region.png|20px|link=]] Unova Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Elite Four Tech | |[[File:Theme skill icon Trainer group.png|20px|link=]] Elite Four Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|- style="background: #{{dark color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | |||
|Raises the following discovery level by 3:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Grimsley | Grimsley & Liepard's [[sync grid]] is an expanded grid, made available on March 6, 2020. It was further expanded on June 25, 2023. | ||
{| class="roundy sortable" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | ||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
Line 171: | Line 194: | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |||
| Attack +20 | |||
| Attack +20 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
Line 212: | Line 241: | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +20 | |||
| Sp. Atk +20 | |||
| 0 | |||
| 5 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 292: | Line 327: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Night Slash: Move Gauge Refresh 3 | | Night Slash: {{sk|Move Gauge Refresh|3}} | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
| 72 | | 72 | ||
Line 322: | Line 357: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dark Pulse: Move Gauge Refresh 3 | | Dark Pulse: {{sk|Move Gauge Refresh|3}} | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
| 72 | | 72 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Move Gauge Refresh 4 | | Snatch: {{sk|Move Gauge Refresh|4}} | ||
| Has a | | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Move Gauge Refresh 4 | | Snatch: {{sk|Move Gauge Refresh|4}} | ||
| Has a | | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: MP Refresh 2 | | Snatch: {{sk|MP Refresh|2}} | ||
| Has a | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: MP Refresh 2 | | Snatch: {{sk|MP Refresh|2}} | ||
| Has a | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Catalytic Cure 4 | | Snatch: {{sk|BOGO|9}} | ||
| Has a | | Applies the Free Move Next effect to the user when its move is successful. | ||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Snatch: {{sk|Catalytic Cure|4}} | |||
| Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | |||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Catalytic Cure 4 | | Snatch: {{sk|Catalytic Cure|4}} | ||
| Has a | | Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Snatch: Propulsion 4 | | Snatch: {{sk|Propulsion|4}} | ||
| Has a | | Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| All or Nothing!: MP Refresh 3 | | All or Nothing!: {{sk|MP Refresh|3}} | ||
| Has a | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Bounce Back 5 | | All or Nothing!: {{sk|Ferocious Moves|2}} | ||
| Has a | | Has a chance (30%) of raising the user's Attack and Sp. Atk by 1 stat rank when its move is successful. | ||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Bounce Back|5}} | |||
| Has a chance (60%) of raising the user's Attack by one stat rank when any of its stats are lowered. | |||
| 9 | | 9 | ||
| 108 | | 108 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Ridicure 2 | | {{sk|Ridicure|2}} | ||
| Has a | | Has a chance (30%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| On the Run 6 | | {{sk|On the Run|6}} | ||
| | | Raises the user's evasiveness by six stat ranks the first time it is in a pinch each battle. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Indomitable 5 | | {{sk|Aggravation|1}} | ||
| Has a | | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | ||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Indomitable|5}} | |||
| Has a chance (60%) of raising the user's Sp. Atk by one stat rank when any of its stats are lowered. | |||
| 9 | | 9 | ||
| 108 | | 108 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Supercharger 2 | | {{sk|Supercharger|2}} | ||
| Has a | | Has a chance (30%) of raising the user's Attack or Sp. Atk—or both—by one stat rank when a move targeting an opponent is successful. | ||
| 9 | | 9 | ||
| 108 | | 108 | ||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Blind Spot}} | |||
| The more the user's evasiveness is raised, the more it powers up the user's sync move. | |||
| 5 | |||
| 60 | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 419: | Line 478: | ||
|} | |} | ||
{{anchor|Mega Sharpedo}} | |||
==Sharpedo== | ==Sharpedo== | ||
{{MastersInfobox | {{MastersInfobox | ||
Line 424: | Line 484: | ||
|name=Sygna Suit Grimsley | |name=Sygna Suit Grimsley | ||
|jname=マジコスギーマ | |jname=マジコスギーマ | ||
|jtrans=Serious | |jtrans=Serious Costume Giima | ||
|image=Spr Masters Grimsley Sygna.png | |image=Spr Masters Grimsley Sygna.png | ||
|size=200px | |size=200px | ||
Line 430: | Line 490: | ||
|num=73 | |num=73 | ||
|enva=Greg Chun | |enva=Greg Chun | ||
|java=Daisuke Ono | |java=[[Daisuke Ono]] | ||
|desc=Grimsley is back in his brand-new, crisp blue sygna suit! His sharp instincts honed by the raging seas, this thrill seeker has set his sights on riding a wave to victory. | |desc=Grimsley is back in his brand-new, crisp blue sygna suit! His sharp instincts honed by the raging seas, this thrill seeker has set his sights on riding a wave to victory. | ||
}} | }} | ||
{{Masters | {{Masters | ||
|name=Sharpedo | |name=Sharpedo | ||
|ndex= | |name2=Mega Sharpedo | ||
|ndex=0319 | |||
|ndex2=0319M | |||
|name2link=Mega Evolution (Masters) | |||
|type=Water | |type=Water | ||
|role=Strike (Physical) | |role=Strike (Physical) | ||
|move1=Water | |move1=Water | ||
|gender=m | |gender=m | ||
|base= | |base=6 | ||
|weakness=Fairy | |weakness=Fairy | ||
|description=People believe that carrying one of its discarded fangs will prevent mishaps at sea, so the fangs are made into accessories. | |description=People believe that carrying one of its discarded fangs will prevent mishaps at sea, so the fangs are made into accessories. | ||
|hp= | |hp=661|atk=358|def=156|spatk=358|spdef=156|spe=396 | ||
|hp2= | |hp2=761|atk2=398|def2=196|spatk2=398|spdef2=196|spe2=436 | ||
|mega=1 | |mega=1 | ||
|hp3= | |hp3=661|atk3=393|def3=156|spatk3=358|spdef3=156|spe3=514 | ||
|hp4= | |hp4=761|atk4=437|def4=196|spatk4=398|spdef4=196|spe4=566 | ||
}} | }} | ||
{{ | |||
===Availability=== | |||
Sygna Suit Grimsley is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|water}} | |||
{{MastersAvailability/entry|Double Feature Spotlight Scout|June 11 to 24, 2020|note=Debut}} | |||
{{MastersAvailability/entry|{{mas|Wallace}} and Sygna Suit Grimsley Spotlight Scout|October 5 to 17, 2020}} | |||
{{MastersAvailability/entry|Wallace and Sygna Suit Grimsley Spotlight Scout|January 18 to 27, 2021}} | |||
{{MastersAvailability/entry|Triple Feature Spotlight Scout|June 9 to June 23, 2021}} | |||
{{MastersAvailability/foot|water}} | |||
===Moves=== | ===Moves=== | ||
Grimsley's Sharpedo uses {{m|Waterfall}} and {{m|Liquidation}} as its two damage-dealing moves. Upon [[Mega Evolution (Masters)|Mega Evolving]], Sharpedo replaces Waterfall with {{m|Aqua Jet}}. | |||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
! | ! Name | ||
! | ! {{color2|000|Type}} | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! Move gauge | ||
! | ! Base {{color2|000|Power}} | ||
! | ! Max {{color2|000|Power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Waterfall}} | |{{m|Waterfall}} | ||
Line 471: | Line 545: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Has a | |Has a chance (20%) of making the target flinch.<br>''(Only before Mega Evolving)'' | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[X Attack]] | |[[X Attack]] | ||
Line 481: | Line 555: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's Attack by two stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Liquidation}} | |{{m|Liquidation}} | ||
Line 491: | Line 565: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Has a | |Has a chance (20%) of lowering the target's Defense by one stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Sink or Swim! | |Sink or Swim! | ||
Line 501: | Line 575: | ||
|— | |— | ||
|Self | |Self | ||
|Removes all status conditions from the user. | |Removes all status conditions from the user. Raises the user's evasiveness and critical-hit rate by thee stat ranks. The user takes damage equal to 90% of its remaining HP. If the user's Sharpedo has Mega Evolved, also raises the user's Attack by six stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Aqua Jet}} | |{{m|Aqua Jet}} | ||
Line 523: | Line 597: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|Become Mega Sharpedo until the end of battle. | |Become Mega Sharpedo until the end of battle.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
Line 534: | Line 608: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Fast-Track 2 | |{{sk|Fast-Track|2}} | ||
|Has a | |Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Power Flux 5 | |{{sk|Power Flux|5}} | ||
|The fuller the move gauge, the more this powers up moves. | |The fuller the move gauge when moves are selected, the more this powers up moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Double Down 5 | |{{sk|Double Down|5}} | ||
|Powers up sync moves that are super effective. | |Powers up sync moves that are super effective. | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Water Strike | |[[File:Theme skill icon type.png|20px|link=]] Water Strike | ||
|Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks. | |Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Unova Strike | |[[File:Theme skill icon region.png|20px|link=]] Unova Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Cape Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Grimsley | Sygna Suit Grimsley & Sharpedo's [[sync grid]] is an expanded grid, made available since the pair was first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
Line 706: | Line 791: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Waterfall: Move Gauge Refresh 3 | | Waterfall: {{sk|Move Gauge Refresh|3}} | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
| 72 | | 72 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Waterfall: Shifty Striker 2 | | Waterfall: {{sk|Shifty Striker|2}} | ||
| Has a | | Has a chance (30%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Waterfall: Aggravation 1 | | Waterfall: {{sk|Aggravation|1}} | ||
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of the moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 742: | Line 827: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Liquidation: Move Gauge Refresh 3 | | Liquidation: {{sk|Move Gauge Refresh|3}} | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
| 72 | | 72 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Liquidation: On a Roll 1 | | Liquidation: {{sk|On a Roll|1}} | ||
| Raises the chance of lowering stat values with the additional effects of moves. | | Raises the chance of lowering stat values with the additional effects of moves. | ||
| 10 | | 10 | ||
Line 772: | Line 857: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Attack: MP Refresh 3 | | X Attack: {{sk|MP Refresh|3}} | ||
| Has a | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 6 | | 6 | ||
| 72 | | 72 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sink or Swim!: Slippery 1 | | Sink or Swim!: {{sk|Slippery|1}} | ||
| Raises the user's evasiveness when | | Raises the user's evasiveness by one stat rank when its move is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speedy Entry 2 | | {{sk|Speedy Entry|2}} | ||
| | | Raises the user's Speed by two stat ranks when it enters a battle. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stamina Reserves 3 | | {{sk|Stamina Reserves|3}} | ||
| | | Charges the user's move gauge by three the first time it is in a pinch each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Inertia | | {{sk|Inertia}} | ||
| The | | The more user's Speed is raised, the more it powers up the user's sync moves. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Reserves 2 | | {{sk|Power Reserves|2}} | ||
| Powers up moves in | | Powers up the user's moves when in pinch. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pressure Cooker 4 | | {{sk|Pressure Cooker|4}} | ||
| Once per battle, has a | | Once per battle, has a chance (50%) of reducing the user's sync move countdown by one when in a pinch. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Head Start 1 | | {{sk|Head Start|1}} | ||
| Reduces the sync move countdown by | | Reduces the user's sync move countdown by one the first time it enters a battle each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| First Aid 2 | | {{sk|First Aid|4}}{{tt|*|First Aid 2 prior to version 2.6.0}} | ||
| Restores | | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 837: | Line 922: | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| High-Stakes Liquidation: Power +25 | | High-Stakes Liquidation: Power +25 | ||
Line 852: | Line 936: | ||
|} | |} | ||
==Availability== | ==Bisharp== | ||
Grimsley and Liepard can be battled against in: | {{MastersInfobox | ||
* [[ | |type=steel | ||
* | |name=Grimsley (Kimono) | ||
* [[ | |jname=ギーマ (アナザー) | ||
|jtrans=Giima (Another) | |||
|image=Spr Masters Grimsley Kimono.png | |||
|size=200px | |||
|caption=Grimsley's model (Kimono) | |||
|num=73 | |||
|enva=Greg Chun | |||
|java=[[Daisuke Ono]] | |||
|desc=Grimsley’s back in something different from his usual look. He’s been spotted standing at the beach alone, mysteriously flipping coins to decide tomorrow’s fate. | |||
}} | |||
{{Masters | |||
|name=Bisharp | |||
|ndex=0625 | |||
|type=Steel | |||
|role=Tech | |||
|move1=Steel | |||
|gender=f | |||
|base=6 | |||
|weakness=Ground | |||
|description=No matter how strong the Bisharp, it’s said that if the blade on its head is chipped, it will retire from its position as the boss. | |||
|hp=558|atk=448|def=147|spatk=156|spdef=145|spe=183 | |||
|hp2=658|atk2=488|def2=187|spatk2=196|spdef2=185|spe2=223 | |||
}} | |||
===Availability=== | |||
Grimsley (Kimono) is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|steel}} | |||
{{MastersAvailability/entry|Grimsley Spotlight Scout|November 26 to December 10, 2021|note=Debut}} | |||
{{MastersAvailability/entry|Triple Feature Spotlight Scout|June 23 to July 7, 2022}} | |||
{{MastersAvailability/entry|Triple Feature Spotlight Scout|January 27 to February 10, 2024}} | |||
{{MastersAvailability/foot|steel}} | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Iron Head}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|3 | |||
|92 | |||
|110 | |||
|100% | |||
|An opponent | |||
|Has a chance (30%) of making the target flinch. | |||
|- style="background:#fff" | |||
|{{m|Screech}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2 | |||
|— | |||
|— | |||
|100% | |||
|An opponent | |||
|Lowers the target's Defense by 2 stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Metal Burst}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|3 | |||
|150 | |||
|180 | |||
|100% | |||
|An opponent | |||
|The user takes up a counterattacking posture. Using this move again will cause the user to leave this posture. No other actions can be taken while in this posture. The user will leave this posture if hit by an attack move while it is in this counterattacking posture, then attacks the opponent that made the hit. The more damage the user has taken, the greater the power of this move. | |||
|- style="background:#fff" | |||
|Stay Sharp! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Applies the Supereffective ↑ Next effect to the user. Applies the Enduring effect to the user. Lowers the user's Defense and Sp. Def by 6 stat ranks. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Coin Flip of Destiny {{mcolor|Iron Head|000}} | |||
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|200 | |||
|240 | |||
|— | |||
|An opponent | |||
|The more the target's Defense is lowered, the greater the power of this move.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Grimsley's Gambit | |||
|Makes opponents target the user for a short time when it uses Metal Burst. Grants all of the following effects when the user's attack move, which was conducted after leaving the counterattacking posture by being hit by an attack move, is successful: Returns the user's lowered stats to normal. Raises the user's evasiveness by six stat ranks. | |||
|-style="background:#fff" | |||
|{{sk|Full First Aid}} | |||
|Fully restores the user's HP the first time it is in a pinch each battle. | |||
|-style="background:#fff" | |||
|{{sk|Unflappable}} | |||
|Prevents the user from flinching. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Steel Tech | |||
|Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Alola Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Free Spirit Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|- style="background: #{{steel color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
Grimsley (Kimono) & Bisharp's [[sync grid]] is an expanded grid, made available since the pair was first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center" | |||
|- style="background: #{{steel color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +10 | |||
| Attack +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 2 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +10 | |||
| Speed +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Iron Head: Power +3 | |||
| Iron Head: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Iron Head: Power +3 | |||
| Iron Head: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Iron Head: Power +3 | |||
| Iron Head: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Iron Head: Power +3 | |||
| Iron Head: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Iron Head: Power +3 | |||
| Iron Head: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Iron Head: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Iron Head: {{sk|Aggravation|1}} | |||
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Screech: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metal Burst: Power +3 | |||
| Metal Burst: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metal Burst: Power +3 | |||
| Metal Burst: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metal Burst: Power +3 | |||
| Metal Burst: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Metal Burst: Power +3 | |||
| Metal Burst: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metal Burst: Power +3 | |||
| Metal Burst: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metal Burst: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Metal Burst: {{sk|MP Refresh|4}} | |||
| Has a chance (50%) of restoring one MP of the user's move when that move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Metal Burst: {{sk|Critical Strike|3}} | |||
| Powers up the user's attacks when they become critical hits. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Stay Sharp!: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Stay Sharp!: {{sk|BOGO|9}} | |||
| Applies the Free Move Next effect to the user when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Haymaker}} | |||
| The more the user's Attack is raised, the more it powers up the user's sync moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Insult to Injury}} | |||
| The more the target's Defense is lowered, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Harry|3}} | |||
| Powers up the user's moves when the move's target or targets are flinching. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Critical Healing|2}} | |||
| Has a chance (30%) of restoring the user's HP when its move is a critical hit. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Risky Counter|9}} | |||
| Reduces the user's sync move countdown by one when its attack move, which was conducted after leaving the counterattacking posture by being hit by an attack move, is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Coin Flip of Destiny Iron Head: Power +25 | |||
| Coin Flip of Destiny Iron Head: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Coin Flip of Destiny Iron Head: Power +25 | |||
| Coin Flip of Destiny Iron Head: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Other Pokémon== | |||
===On hand=== | |||
Grimsley is revealed to own a {{p|Houndoom}} during the [[story event]] [[Who's the Best Singer?]]. | |||
{| style="float:left; width: 96px" | |||
|- | |||
| {{ActivePoké|Grimsley|Houndoom|Masters0229.png|dark|fire|size=100px|link=no}} | |||
|}{{-}} | |||
==Appearances== | |||
===Battle appearances=== | |||
Grimsley & Liepard can be battled against in: | |||
* [[PML Arc]]: {{DL|PML Arc|Chapter 15: Dubious Duo}} (as a side foe) | |||
* {{pkmn|Masters EX/Main Story (Co-op)|Main Story (Co-op)}}: {{DL|Pokémon Masters EX/Main Story (Co-op)|Chapter 15: Dubious Duo}} | |||
* [[Champion Stadium]]: [[Unova Challenge]], Hard Lv. 1 ({{type|Bug}} weakness) | |||
* [[Battle Rally]] (Area 1–9) | |||
* [[Training event]]: {{DL|Training event|Bug-type Training Event}} (April 6 to 20, 2020) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 8 to 28, 2021) | |||
* [[Gear event]]: {{DL|Gear event|Bug-type Gear Event}} (December 16 to 30, 2023) | |||
Sygna Suit Grimsley & Sharpedo can be battled against in: | |||
* PML Arc: {{DL|PML Arc|Chapter 25: A Glorious Gambit}} | |||
* Main Story (Co-op): {{DL|Pokémon Masters EX/Main Story (Co-op)|Chapter 25: A Glorious Gambit}} | |||
* Champion Stadium: Unova Challenge, Hard Lv. 1 ({{type|Grass}} weakness){{tt|*|Grimsley appears in his usual attire rather than his sygna suit}} | |||
* [[Battle Rally]] (Area 1–9){{tt|*|Grimsley appears in his usual attire rather than his sygna suit}} | |||
* Champion Stadium: [[Pasio Special Stadium]] ({{type|Grass}} weakness) (April 11 to 25, 2023; March 5 to 19, 2024){{tt|*|Grimsley appears in his usual attire rather than his sygna suit}} | |||
===Sync | Grimsley (Kimono) & Bisharp can be battled against in: | ||
Grimsley | * Champion Stadium: Unova Challenge, Hard Lv. 1 ({{type|Fire}} weakness){{tt|*|Grimsley appears in his usual attire rather than his kimono attire}} | ||
* [[Battle Rally]] (Area 1–9){{tt|*|Grimsley can appear in either his usual attire or his kimono attire}} | |||
* [[Costume event]]: [[Poké War Games]] (November 4 to December 10, 2021; September 8 to October 3, 2022) | |||
* Champion Stadium: [[Pasio Special Stadium]] ({{type|Fire}} weakness; August 30 to September 15, 2023){{tt|*|Grimsley appears in his usual attire rather than his kimono attire}} | |||
Grimsley has also been shown to pair alongside the following Pokémon and can be battled against in: | |||
* {{p|Tyranitar}} | |||
** Champion Stadium: Unova Challenge, Hard Lv. 1 ({{type|Steel}} weakness) | |||
** [[Battle Rally]] (Area 1–9) | |||
* {{p|Clefairy}} | |||
** [[Special event]]: {{DL|Special event|Metronome Day}} (April 1 to 2, 2023) | |||
===Story appearances=== | |||
Grimsley appears in his normal outfit in the following story areas: | |||
* [[PML Arc]]: | |||
** {{DL|PML Arc|Chapter 15: Dubious Duo}} | |||
** {{DL|PML Arc|Chapter 25: A Glorious Gambit}} | |||
* [[Story event]]s: | |||
** [[Family Ties]] | |||
** [[Who's the Best Singer?]] | |||
* {{DL|Egg event|Meow Meow Meow!}} | |||
* [[Special event]]: {{DL|Special event|Metronome Day}} | |||
* [[Special battle event]]: {{DL|Special battle event|Take on a serious Nate!}} | |||
Grimsley appears in his sygna suit in the following story areas: | |||
* [[PML Arc]]: | |||
** {{DL|PML Arc|Chapter 25: A Glorious Gambit}} | |||
** {{DL|PML Arc|Chapter 30: The Road to Victory}} | |||
Grimsley appears in his kimono in the following story areas: | |||
* [[Costume event]]: [[Poké War Games]] | |||
* [[Solo event]]: [[It's All Good]] | |||
Grimsley has some dialogue in {{DL|PML Arc|Chapter 24: A Shining Spotlight|Chapter 24}} of the [[PML Arc]], but he does not appear onscreen. He uses the voice lines from his sygna suit. | |||
===Sync pair stories=== | |||
====Grimsley & Liepard==== | |||
* A Day with Grimsley | * A Day with Grimsley | ||
====Sygna Suit Grimsley & Sharpedo==== | |||
Sygna Suit Grimsley | |||
* A Day with Sygna Suit Grimsley | * A Day with Sygna Suit Grimsley | ||
====Grimsley (Kimono) & Bisharp==== | |||
* A Day with Grimsley | |||
==Quotes== | ==Quotes== | ||
{{main|Grimsley/Quotes#Pokémon Masters EX}} | {{main|Grimsley/Quotes#Pokémon Masters EX|Grimsley/Quotes → Pokémon Masters EX}} | ||
==In the anime== | ==In the anime== | ||
[[File:Nanu Grimsley Masters Trailer.png|thumb|250px|Nanu (far left) in the [[Pokémon Masters Animated Trailer]]]] | [[File:Nanu Grimsley Masters Trailer.png|thumb|250px|Nanu (far left) in the [[Pokémon Masters Animated Trailer]]]] | ||
=== | ===Pokémon Masters Animated Trailer=== | ||
Grimsley briefly appeared in the [[Pokémon Masters Animated Trailer]] as part of a team with {{mas|Nanu}}. | Grimsley briefly appeared in the [[Pokémon Masters Animated Trailer]] as part of a team with {{mas|Nanu}}. | ||
Line 890: | Line 1,470: | ||
==Gallery== | ==Gallery== | ||
===Grimsley=== | ===Grimsley=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color}}; font-size:80%; color:white" | ||
|- | |- | ||
| | | colspan=2 style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters Dream Team Maker Grimsley and Liepard.png|x200px]] | ||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Grimsley Mindscape.png|x200px]] | |||
| style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | |||
| style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters chapter 15 artwork.jpg|x200px]] | | style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters chapter 15 artwork.jpg|x200px]] | ||
|- | |- | ||
| colspan=2 | Grimsley & Liepard on <br>Pokémon Masters EX Dream Team Maker | |||
| colspan= | | colspan=2 | Grimsley's sync move mindscape<br>({{color2|FFF|Pokémon League (Unova)#Grimsley's room|Pokémon League, Grimsley's room}}) | ||
| colspan= | | Artwork of {{color2|FFF|PML Arc#Chapter 15: Dubious Duo|Chapter 15: Dubious Duo}} | ||
| Artwork of {{color2| | |- | ||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:VSGrimsley Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Spr Masters Grimsley 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Spr Masters Grimsley EX.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:VSGrimsley EX Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters chapter 25 artwork 2.png|x200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Grimsley Emote 1 Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Grimsley Emote 1 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Grimsley Emote 2 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Grimsley Emote 3 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Grimsley Emote 4 Masters.png|80px]] | ||
|- | |- | ||
| Trainer emote<br>Nice! | | Trainer emote<br>Nice! | ||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Artwork of {{color2| | | Artwork of {{color2|FFF|PML Arc#Chapter 25: A Glorious Gambit|Chapter 25: A Glorious Gambit}} | ||
|} | |} | ||
===Sygna Suit Grimsley=== | ===Sygna Suit Grimsley=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%; color:white" | ||
|- | |- | ||
| colspan= | | colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Grimsley and Sharpedo.png|x200px]] | ||
| colspan= | | colspan=2 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Grimsley Mindscape 2.png|x200px]] | ||
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters chapter 25 artwork.png|x200px]] | | style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters chapter 25 artwork.png|x200px]] | ||
|- | |- | ||
| colspan= | | colspan=2 | Sygna Suit Grimsley & Sharpedo on <br>Pokémon Masters EX Dream Team Maker | ||
| colspan= | | colspan=2 | Sygna Suit Grimsley's sync move mindscape<br>({{color2|FFF|Pokémon League (Unova)#Grimsley's room|Pokémon League, Grimsley's room}}) | ||
| Artwork of {{color2| | | Artwork of {{color2|FFF|PML Arc#Chapter 25: A Glorious Gambit|Chapter 25: A Glorious Gambit}} | ||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Grimsley Sygna 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSGrimsley Sygna Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Grimsley Sygna EX.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSGrimsley Sygna EX Masters.png|80px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Grimsley Sygna Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Grimsley Sygna Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Grimsley Sygna Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Grimsley Sygna Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|} | |||
===Grimsley (Kimono)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%" | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Grimsley Kimono 2.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSGrimsley Kimono Masters.png|x120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Spr Masters Grimsley Kimono EX.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:VSGrimsley Kimono EX Masters.png|x120px]] | ||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Grimsley Kimono Mindscape.png|x280px]] | |||
|- | |- | ||
| | | 6★ model<br>(Normal colors) | ||
| | | VS model<br>(Normal colors) | ||
| 6★ model<br>(EX colors) | |||
| | | VS model<br>(EX colors) | ||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Grimsley Kimono Emote 1 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Grimsley Kimono Emote 2 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Grimsley Kimono Emote 3 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Grimsley Kimono Emote 4 Masters.png|80px]] | ||
|- | |- | ||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Grimsley's sync move mindscape<br>({{color2|000|Alola Route 15}}) | |||
|} | |} | ||
==Trivia== | |||
* Grimsley & Liepard's debut banner was originally scheduled to last until December 19, 2019. However, a glitch occurred that caused parts of the scout display to appear corrupted, which could cause issues for players. As a result, his banner was closed a week earlier than scheduled, and the scout was re-opened on December 26, 2019.<ref name="GrimsleyDebutScout"/> | |||
** This makes Grimsley & Liepard the sync pair with the shortest gap between their initial run and first rerun, at 28 days. | |||
** Scout points from the initial banner were carried over to the new banner. This was the only instance of scout points carrying over between banners prior to the introduction of Mix Scouts. | |||
* The introduction to Grimsley's battle theme features a stock sound effect corresponding to {{wp|coin flipping}}, referencing his post-battle dialogue in [[Generation V]] and his dialogue on [[Alola Route 15]]. | |||
* Grimsley is one of three characters who forms more than one sync pair that is available in the permanent [[sync pair scout]] pool, the other two being {{mas|Elesa}} and {{mas|Kukui}}. | |||
** He is the only character to form three sync pairs that are available in the general sync pair scout. | |||
===Origin=== | |||
Grimsley's design is based on his appearance in {{pkmn|Black and White Versions|Pokémon Black, White}}, {{pkmn|Black and White Versions 2|Black 2, and White 2}}. Liepard is one of Grimsley's main Pokémon in the [[core series]] games. Liepard's {{mas|Dex}} entry comes from Pokémon Black 2 and White 2. | |||
Grimsley uses Sharpedo in the post-[[National Pokédex]] [[rematch]] against him in Pokémon Black and White, with him [[Mega Evolution|Mega Evolving]] his Sharpedo in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}. It is also the [[Poké Ride|Ride Pokémon]] he gives to the {{player}} in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Sharpedo's Dex entry comes from Pokémon Ultra Sun. | |||
Grimsley's (Kimono) design is based on his appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Bisharp is Grimsley's signature Pokémon in the core series games. Bisharp's Dex entry comes from Pokémon Ultra Sun. | |||
==In other languages== | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''All or Nothing!'' | |||
{{langtable | |||
|color={{dark color}}|bordercolor={{dark color dark}}|textcolor=fff | |||
|ja=勝負こそが全て! ''{{tt|Shōbu koso ga Subete!|The Game is Everything!}}'' | |||
|zh_cmn=對戰就是一切! ''{{tt|Duìzhàn jiù shì Yīqiè|The Match is Everything!}}'' | |||
|fr=Jouons le tout pour le tout ! | |||
|de=Dem Sieger gehört die Welt! | |||
|it=Vincere è tutto! | |||
|ko=승부야말로모든것 ''{{tt|Seungbuya Mallomo Deungeot|The Game is Everything!}}'' | |||
|es=¡La suerte está echada! | |||
}} | |||
| style="vertical-align:top" | | |||
''Card Shark Night Slash'' | |||
{{langtable | |||
|color={{dark color}}|bordercolor={{dark color dark}}|textcolor=fff | |||
|ja=与えられたカードでの つじぎり ''{{tt|Ataerareta Kādo de no Tsujigiri|Play-the-Cards-Dealt Night Slash}}'' | |||
|zh_cmn=有什麼牌打什麼牌之 暗襲要害 ''{{tt|Yǒu Shénme Pái Dǎ Shénme Pái zhī Ànxí Yàohài|Play-the-Cards-Dealt Night Slash}}'' | |||
|fr=Quinte Flush Royale ! Tranche-Nuit ! | |||
|de=Nachthieb des Schicksalsblatts | |||
|ko=주어진 카드로 펼치는 깜짝베기 ''{{tt|Ju-eojin Kadeuro Pyeolchineun Kkamjjak Begi|Play-the-Cards-Dealt Night Slash}}'' | |||
|it=Nottesferza della sorte | |||
|es=Tajo Umbrío del Azar | |||
}} | |||
|} | |||
{{-}} | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''Sink or Swim!'' | |||
{{langtable | |||
|color={{water color}}|bordercolor={{water color dark}} | |||
|ja=勝負をしようか ''{{tt|Shōbu o Shiyō ka|Shall We Play a Game}}'' | |||
|zh_cmn=來一決勝負吧 ''{{tt|Lái Yī Jué Shèngfù ba|Let's Have a Showdown}}'' | |||
|fr=J'ai un défi à te proposer. | |||
|de=Wie wär's mit einem Spielchen? | |||
|it=Vediamo se avrete fortuna! | |||
|ko=승부를할까 ''{{tt|Seungbureulhalkka|Shall We Play a Game}}'' | |||
|es=¿Quieres combatir? | |||
}} | |||
| style="vertical-align:top" | | |||
''High-Stakes Liquidation'' | |||
{{langtable | |||
|color={{water color}}|bordercolor={{water color dark}} | |||
|ja=波に乗る勝負師の アクアブレイク ''{{tt|Nami ni Noru Shōbushi no Akua Bureiku|Ride-the-Tide Gambler Liquidation}}'' | |||
|zh_cmn=賭運高漲之 水流裂破 ''{{tt|Dǔyùn Gāozhàng zhī Shuǐliú Lièpò|Surging Stakes Liquidation}}'' | |||
|fr=Joker sur la vague ! Aqua-Brèche ! | |||
|de=Aquadurchstoß des Draufgängers | |||
|ko=파도를 타는 승부사의 아쿠아브레이크 ''{{tt|Padoreul Taneun Seungbusa-ui Akua Beureikeu|Ride-the-Tide Gambler Liquidation}}'' | |||
|it=Idrobreccia sulla cresta del rischio | |||
|es=Hidroariete del Surcaolas Temerario | |||
}} | |||
|} | |||
{{-}} | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''Stay Sharp!'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=すべてを賭けよう ''{{tt|Subete o Kakeyō|Bet it All}}'' | |||
|zh_cmn=賭上一切 ''{{tt|Dǔ Shàng Yīqiè|Bet it All}}'' | |||
|fr=Je prendrai tous les risques ! | |||
|de=Darauf verwette ich alles! | |||
|it=Giochiamoci tutto! | |||
|ko=모든것을걸지 ''{{tt|Modeungeos-eulgeolji|Bet it All}}'' | |||
|es=¡Gambito de Bisharp! | |||
}} | |||
| style="vertical-align:top" | | |||
''Coin Flip of Destiny Iron Head'' | |||
{{langtable | |||
|color={{steel color}}|bordercolor={{steel color dark}} | |||
|ja=運命をコインに委ねる アイアンヘッド ''{{tt|Unmei o Koin ni Yudaneru Aian Heddo|Entrust Destiny to the Coin - Iron Head}}'' | |||
|zh_cmn=將命運寄託硬幣之 鐵頭 ''{{tt|Jiāng Mìngyùn Jìtuō Yìngbì zhī Tiětóu|Entrust Destiny to the Coin - Iron Head}}'' | |||
|fr=Pile ou face ! Tête de Fer ! | |||
|de=Eisenschädel des Münzwurfs | |||
|ko=코인에 운명을 맡기는 아이언헤드 ''{{tt|Koin-e Unmyeong-eul Matgi Aieon Hedeu|Entrust Destiny to the Coin - Iron Head}}'' | |||
|it=Metaltestata della fortuna splendente | |||
|es=Cabeza de Hierro de Cara o Cruz | |||
}} | |||
|} | |||
{{-}} | |||
==References== | |||
<references /> | |||
{{masterscharacters|dark}}<br/> | {{masterscharacters|dark}}<br/> | ||
Line 953: | Line 1,671: | ||
[[Category:Elite Four Trainers]] | [[Category:Elite Four Trainers]] | ||
[[Category:Trainers with Key Stones]] | [[Category:Trainers with Key Stones]] | ||
[[Category:Masters EX characters with an EX style]] | |||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Astor#Pokémon Masters EX]] | [[de:Astor#Pokémon Masters EX]] | ||
[[es:Aza#Pokémon Masters]] | [[es:Aza#Pokémon Masters]] | ||
[[it:Mirton (Masters EX)]] | |||
[[ja:ギーマ (ポケモンマスターズ)]] | |||
[[zh:越橘#Masters]] | [[zh:越橘#Masters]] |
Latest revision as of 02:51, 6 September 2024
Grimsley ギーマ Giima | |
Grimsley's model | |
No. | 73 |
---|---|
English voice actor | Greg Chun[1] |
Japanese voice actor | Daisuke Ono[2] |
Description | As an elegant member of the Elite Four and user of Dark-type Pokémon, this risk taker has a good attitude about winning and losing. |
Grimsley (Japanese: ギーマ Giima) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Liepard. The sync pair can be obtained through the sync pair scout, and was first available on November 28, 2019. The pair's potential can be upgraded to 6★ EX from May 6, 2021, which unlocks Grimsley's EX style.
Grimsley is also available in his sygna suit, alongside his sync pair Sharpedo, which is capable of Mega Evolving. The sync pair can also be obtained through the sync pair scout. This pair is also capable of being upgraded to 6★ EX from October 5, 2020.
Grimsley is also available in his kimono, alongside his sync pair Bisharp. The sync pair can also be obtained through the sync pair scout. This pair is also capable of being upgraded to 6★ EX from when the sync pair was released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Liepard
Type | Dark | ||||||
---|---|---|---|---|---|---|---|
Move type | Dark | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Liepard ♀ | Weakness | Bug | |||||
Their beautiful form comes from the muscles they have developed. They run silently in the night. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 520 | 246 | 202 | 148 | 202 | 456 | |
Lv. 140, Max Potential | 620 | 286 | 242 | 188 | 242 | 496 |
Availability
Grimsley is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Grimsley Spotlight Scout | November 28 to December 12, 2019 | Debut; was originally scheduled to last until December 19[3] |
Grimsley Spotlight Scout | December 26, 2019 to January 8, 2020 | Scout points carried over from previous scout |
Grimsley and Karen Spotlight Scout | March 6 to 16, 2020 | |
Grimsley and Karen Spotlight Scout | February 8 to 26, 2021 | |
Triple Feature Spotlight Scout | May 6 to 20, 2021 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Night Slash | Dark |
Physical | 2 | 40 | 48 | 100% | An opponent | Critical hits land more easily. |
Snatch | Dark |
Status | 2 (2 uses) |
— | — | — | An opponent | Returns the target's raised stats to normal and raises the user's stats by that amount. |
All or Nothing! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by two stat ranks. Raises the user's evasiveness by three stat ranks. Lowers the user's Defense by three stat ranks. |
Dark Pulse | Dark |
Special | 3 | 95 | 114 | 100% | An opponent | Has a chance (20%) of making the target flinch. |
Sync moves | ||||||||
Card Shark Night Slash | Dark |
Physical | — | 200 | 240 | — | An opponent | This move's power increases when none of the target's stats are raised. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Lithe | Prevents the user from getting paralyzed. |
Theme Skills | |
Dark Tech | Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Unova Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Elite Four Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Scarf Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3: • Soothing Crystal Lowers the following discovery level by 1: • Wistful Crystal |
Sync grid
Grimsley & Liepard's sync grid is an expanded grid, made available on March 6, 2020. It was further expanded on June 25, 2023.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 5 | 60 | 2 |
Attack +10 | Attack +10 | 5 | 60 | 3 |
Attack +20 | Attack +20 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 2 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 1 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 2 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 3 |
Night Slash: Power +5 | Night Slash: Power ↑ +5 | 4 | 48 | 3 |
Night Slash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 1 |
Dark Pulse: Power +4 | Dark Pulse: Power ↑ +4 | 4 | 48 | 2 |
Dark Pulse: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Snatch: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 3 |
Snatch: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 3 |
Snatch: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 5 | 60 | 2 |
Snatch: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 5 | 60 | 2 |
Snatch: BOGO 9 | Applies the Free Move Next effect to the user when its move is successful. | 3 | 36 | 2 |
Snatch: Catalytic Cure 4 | Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | 7 | 84 | 2 |
Snatch: Catalytic Cure 4 | Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | 7 | 84 | 3 |
Snatch: Propulsion 4 | Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 2 |
All or Nothing!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
All or Nothing!: Ferocious Moves 2 | Has a chance (30%) of raising the user's Attack and Sp. Atk by 1 stat rank when its move is successful. | 5 | 60 | 3 |
Bounce Back 5 | Has a chance (60%) of raising the user's Attack by one stat rank when any of its stats are lowered. | 9 | 108 | 1 |
Ridicure 2 | Has a chance (30%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. | 10 | 120 | 1 |
On the Run 6 | Raises the user's evasiveness by six stat ranks the first time it is in a pinch each battle. | 8 | 96 | 2 |
Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 36 | 2 |
Indomitable 5 | Has a chance (60%) of raising the user's Sp. Atk by one stat rank when any of its stats are lowered. | 9 | 108 | 3 |
Supercharger 2 | Has a chance (30%) of raising the user's Attack or Sp. Atk—or both—by one stat rank when a move targeting an opponent is successful. | 9 | 108 | 3 |
Blind Spot | The more the user's evasiveness is raised, the more it powers up the user's sync move. | 5 | 60 | 3 |
Card Shark Night Slash: Power +25 | Card Shark Night Slash: Power ↑ +25 | 5 | 60 | 3 |
Card Shark Night Slash: Power +25 | Card Shark Night Slash: Power ↑ +25 | 5 | 60 | 3 |
Sharpedo
Sygna Suit Grimsley マジコスギーマ Serious Costume Giima | |
Sygna Suit Grimsley's model | |
No. | 73 |
---|---|
English voice actor | Greg Chun |
Japanese voice actor | Daisuke Ono |
Description | Grimsley is back in his brand-new, crisp blue sygna suit! His sharp instincts honed by the raging seas, this thrill seeker has set his sights on riding a wave to victory. |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Sharpedo ♂ ↔ Mega Sharpedo ♂ | Weakness | Fairy | |||||
People believe that carrying one of its discarded fangs will prevent mishaps at sea, so the fangs are made into accessories. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 661 | 358 | 156 | 358 | 156 | 396 | |
Lv. 140, Max Potential | 761 | 398 | 196 | 398 | 196 | 436 | |
Mega Sharpedo | |||||||
Lv. 140, Base Potential | 661 | 393 | 156 | 358 | 156 | 514 | |
Lv. 140, Max Potential | 761 | 437 | 196 | 398 | 196 | 566 |
Availability
Sygna Suit Grimsley is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Double Feature Spotlight Scout | June 11 to 24, 2020 | Debut |
Wallace and Sygna Suit Grimsley Spotlight Scout | October 5 to 17, 2020 | |
Wallace and Sygna Suit Grimsley Spotlight Scout | January 18 to 27, 2021 | |
Triple Feature Spotlight Scout | June 9 to June 23, 2021 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Grimsley's Sharpedo uses Waterfall and Liquidation as its two damage-dealing moves. Upon Mega Evolving, Sharpedo replaces Waterfall with Aqua Jet.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Waterfall | Water |
Physical | 2 | 45 | 54 | 100% | An opponent | Has a chance (20%) of making the target flinch. (Only before Mega Evolving) |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by two stat ranks. |
Liquidation | Water |
Physical | 3 | 99 | 118 | 100% | An opponent | Has a chance (20%) of lowering the target's Defense by one stat rank. |
Sink or Swim! | None | Status | 0 (1 use) |
— | — | — | Self | Removes all status conditions from the user. Raises the user's evasiveness and critical-hit rate by thee stat ranks. The user takes damage equal to 90% of its remaining HP. If the user's Sharpedo has Mega Evolved, also raises the user's Attack by six stat ranks. |
Aqua Jet | Water |
Physical | 0 (3 uses) |
75 | 90 | 100% | An opponent | No additional effect. (Only after Mega Evolving) |
Sync moves | ||||||||
High-Stakes Liquidation | Water |
Physical | — | 160 | 192 | — | An opponent | Become Mega Sharpedo until the end of battle. (6★ EX effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Fast-Track 2 | Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. |
Power Flux 5 | The fuller the move gauge when moves are selected, the more this powers up moves. |
Double Down 5 | Powers up sync moves that are super effective. |
Theme Skills | |
Water Strike | Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks. |
Unova Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Cape Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Sygna Suit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2: • Fiery Crystal |
Sync grid
Sygna Suit Grimsley & Sharpedo's sync grid is an expanded grid, made available since the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
HP +50 | HP +50 | 10 | 120 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +20 | Attack +20 | 10 | 120 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 1 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 1 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 2 |
Waterfall: Power +5 | Waterfall: Power ↑ +5 | 3 | 36 | 2 |
Waterfall: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Waterfall: Shifty Striker 2 | Has a chance (30%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. | 7 | 84 | 2 |
Waterfall: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of the moves. | 10 | 120 | 2 |
Liquidation: Power +5 | Liquidation: Power ↑ +5 | 4 | 48 | 1 |
Liquidation: Power +5 | Liquidation: Power ↑ +5 | 4 | 48 | 2 |
Liquidation: Power +5 | Liquidation: Power ↑ +5 | 4 | 48 | 2 |
Liquidation: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Liquidation: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 10 | 120 | 3 |
Aqua Jet: Power +8 | Aqua Jet: Power ↑ +8 | 3 | 36 | 1 |
Aqua Jet: Power +8 | Aqua Jet: Power ↑ +8 | 3 | 36 | 2 |
Aqua Jet: Power +8 | Aqua Jet: Power ↑ +8 | 3 | 36 | 2 |
X Attack: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 6 | 72 | 1 |
Sink or Swim!: Slippery 1 | Raises the user's evasiveness by one stat rank when its move is successful. | 8 | 96 | 1 |
Speedy Entry 2 | Raises the user's Speed by two stat ranks when it enters a battle. | 8 | 96 | 1 |
Stamina Reserves 3 | Charges the user's move gauge by three the first time it is in a pinch each battle. | 10 | 120 | 2 |
Inertia | The more user's Speed is raised, the more it powers up the user's sync moves. | 8 | 96 | 3 |
Power Reserves 2 | Powers up the user's moves when in pinch. | 10 | 120 | 3 |
Pressure Cooker 4 | Once per battle, has a chance (50%) of reducing the user's sync move countdown by one when in a pinch. | 10 | 120 | 3 |
Head Start 1 | Reduces the user's sync move countdown by one the first time it enters a battle each battle. | 10 | 120 | 3 |
First Aid 4* | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
High-Stakes Liquidation: Power +25 | High-Stakes Liquidation: Power ↑ +25 | 5 | 60 | 3 |
Bisharp
Grimsley (Kimono) ギーマ (アナザー) Giima (Another) | |
Grimsley's model (Kimono) | |
No. | 73 |
---|---|
English voice actor | Greg Chun |
Japanese voice actor | Daisuke Ono |
Description | Grimsley’s back in something different from his usual look. He’s been spotted standing at the beach alone, mysteriously flipping coins to decide tomorrow’s fate. |
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move type | Steel | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Bisharp ♀ | Weakness | Ground | |||||
No matter how strong the Bisharp, it’s said that if the blade on its head is chipped, it will retire from its position as the boss. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 558 | 448 | 147 | 156 | 145 | 183 | |
Lv. 140, Max Potential | 658 | 488 | 187 | 196 | 185 | 223 |
Availability
Grimsley (Kimono) is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Grimsley Spotlight Scout | November 26 to December 10, 2021 | Debut |
Triple Feature Spotlight Scout | June 23 to July 7, 2022 | |
Triple Feature Spotlight Scout | January 27 to February 10, 2024 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Iron Head | Steel |
Physical | 3 | 92 | 110 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Screech | Normal |
Status | 2 | — | — | 100% | An opponent | Lowers the target's Defense by 2 stat ranks. |
Metal Burst | Steel |
Physical | 3 | 150 | 180 | 100% | An opponent | The user takes up a counterattacking posture. Using this move again will cause the user to leave this posture. No other actions can be taken while in this posture. The user will leave this posture if hit by an attack move while it is in this counterattacking posture, then attacks the opponent that made the hit. The more damage the user has taken, the greater the power of this move. |
Stay Sharp! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Applies the Supereffective ↑ Next effect to the user. Applies the Enduring effect to the user. Lowers the user's Defense and Sp. Def by 6 stat ranks. |
Sync moves | ||||||||
Coin Flip of Destiny Iron Head | Steel |
Physical | — | 200 | 240 | — | An opponent | The more the target's Defense is lowered, the greater the power of this move. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Grimsley's Gambit | Makes opponents target the user for a short time when it uses Metal Burst. Grants all of the following effects when the user's attack move, which was conducted after leaving the counterattacking posture by being hit by an attack move, is successful: Returns the user's lowered stats to normal. Raises the user's evasiveness by six stat ranks. |
Full First Aid | Fully restores the user's HP the first time it is in a pinch each battle. |
Unflappable | Prevents the user from flinching. |
Theme Skills | |
Steel Tech | Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Alola Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Scarf Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Free Spirit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
Grimsley (Kimono) & Bisharp's sync grid is an expanded grid, made available since the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 2 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 2 |
Iron Head: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Iron Head: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Screech: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Metal Burst: Power +3 | Metal Burst: Power ↑ +3 | 3 | 36 | 1 |
Metal Burst: Power +3 | Metal Burst: Power ↑ +3 | 3 | 36 | 1 |
Metal Burst: Power +3 | Metal Burst: Power ↑ +3 | 3 | 36 | 1 |
Metal Burst: Power +3 | Metal Burst: Power ↑ +3 | 3 | 36 | 2 |
Metal Burst: Power +3 | Metal Burst: Power ↑ +3 | 3 | 36 | 2 |
Metal Burst: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Metal Burst: MP Refresh 4 | Has a chance (50%) of restoring one MP of the user's move when that move is successful. | 10 | 120 | 3 |
Metal Burst: Critical Strike 3 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Stay Sharp!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Stay Sharp!: BOGO 9 | Applies the Free Move Next effect to the user when its move is successful. | 7 | 84 | 2 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Insult to Injury | The more the target's Defense is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Harry 3 | Powers up the user's moves when the move's target or targets are flinching. | 10 | 120 | 3 |
Critical Healing 2 | Has a chance (30%) of restoring the user's HP when its move is a critical hit. | 10 | 120 | 3 |
Risky Counter 9 | Reduces the user's sync move countdown by one when its attack move, which was conducted after leaving the counterattacking posture by being hit by an attack move, is successful. | 10 | 120 | 3 |
Coin Flip of Destiny Iron Head: Power +25 | Coin Flip of Destiny Iron Head: Power ↑ +25 | 5 | 60 | 3 |
Coin Flip of Destiny Iron Head: Power +25 | Coin Flip of Destiny Iron Head: Power ↑ +25 | 5 | 60 | 3 |
Other Pokémon
On hand
Grimsley is revealed to own a Houndoom during the story event Who's the Best Singer?.
Houndoom |
Appearances
Battle appearances
Grimsley & Liepard can be battled against in:
- PML Arc: Chapter 15: Dubious Duo (as a side foe)
- Main Story (Co-op): Chapter 15: Dubious Duo
- Champion Stadium: Unova Challenge, Hard Lv. 1 (Bug-type weakness)
- Battle Rally (Area 1–9)
- Training event: Bug-type Training Event (April 6 to 20, 2020)
- Daily Type Rotation: Type Team-Up (as a side foe; August 8 to 28, 2021)
- Gear event: Bug-type Gear Event (December 16 to 30, 2023)
Sygna Suit Grimsley & Sharpedo can be battled against in:
- PML Arc: Chapter 25: A Glorious Gambit
- Main Story (Co-op): Chapter 25: A Glorious Gambit
- Champion Stadium: Unova Challenge, Hard Lv. 1 (Grass-type weakness)*
- Battle Rally (Area 1–9)*
- Champion Stadium: Pasio Special Stadium (Grass-type weakness) (April 11 to 25, 2023; March 5 to 19, 2024)*
Grimsley (Kimono) & Bisharp can be battled against in:
- Champion Stadium: Unova Challenge, Hard Lv. 1 (Fire-type weakness)*
- Battle Rally (Area 1–9)*
- Costume event: Poké War Games (November 4 to December 10, 2021; September 8 to October 3, 2022)
- Champion Stadium: Pasio Special Stadium (Fire-type weakness; August 30 to September 15, 2023)*
Grimsley has also been shown to pair alongside the following Pokémon and can be battled against in:
- Tyranitar
- Champion Stadium: Unova Challenge, Hard Lv. 1 (Steel-type weakness)
- Battle Rally (Area 1–9)
- Clefairy
- Special event: Metronome Day (April 1 to 2, 2023)
Story appearances
Grimsley appears in his normal outfit in the following story areas:
- PML Arc:
- Story events:
- Meow Meow Meow!
- Special event: Metronome Day
- Special battle event: Take on a serious Nate!
Grimsley appears in his sygna suit in the following story areas:
Grimsley appears in his kimono in the following story areas:
Grimsley has some dialogue in Chapter 24 of the PML Arc, but he does not appear onscreen. He uses the voice lines from his sygna suit.
Sync pair stories
Grimsley & Liepard
- A Day with Grimsley
Sygna Suit Grimsley & Sharpedo
- A Day with Sygna Suit Grimsley
Grimsley (Kimono) & Bisharp
- A Day with Grimsley
Quotes
- Main article: Grimsley/Quotes → Pokémon Masters EX
In the anime
Pokémon Masters Animated Trailer
Grimsley briefly appeared in the Pokémon Masters Animated Trailer as part of a team with Nanu.
Pokémon
Liepard is Grimsley's only known Pokémon.
None of Liepard's moves are known.
Gallery
Grimsley
Grimsley & Liepard on Pokémon Masters EX Dream Team Maker |
Grimsley's sync move mindscape (Pokémon League, Grimsley's room) |
Artwork of Chapter 15: Dubious Duo | ||
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork of Chapter 25: A Glorious Gambit |
Sygna Suit Grimsley
Sygna Suit Grimsley & Sharpedo on Pokémon Masters EX Dream Team Maker |
Sygna Suit Grimsley's sync move mindscape (Pokémon League, Grimsley's room) |
Artwork of Chapter 25: A Glorious Gambit | ||
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Grimsley (Kimono)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Grimsley's sync move mindscape (Alola Route 15) |
Trivia
- Grimsley & Liepard's debut banner was originally scheduled to last until December 19, 2019. However, a glitch occurred that caused parts of the scout display to appear corrupted, which could cause issues for players. As a result, his banner was closed a week earlier than scheduled, and the scout was re-opened on December 26, 2019.[3]
- This makes Grimsley & Liepard the sync pair with the shortest gap between their initial run and first rerun, at 28 days.
- Scout points from the initial banner were carried over to the new banner. This was the only instance of scout points carrying over between banners prior to the introduction of Mix Scouts.
- The introduction to Grimsley's battle theme features a stock sound effect corresponding to coin flipping, referencing his post-battle dialogue in Generation V and his dialogue on Alola Route 15.
- Grimsley is one of three characters who forms more than one sync pair that is available in the permanent sync pair scout pool, the other two being Elesa and Kukui.
- He is the only character to form three sync pairs that are available in the general sync pair scout.
Origin
Grimsley's design is based on his appearance in Pokémon Black, White, Black 2, and White 2. Liepard is one of Grimsley's main Pokémon in the core series games. Liepard's Dex entry comes from Pokémon Black 2 and White 2.
Grimsley uses Sharpedo in the post-National Pokédex rematch against him in Pokémon Black and White, with him Mega Evolving his Sharpedo in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. It is also the Ride Pokémon he gives to the player in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Sharpedo's Dex entry comes from Pokémon Ultra Sun.
Grimsley's (Kimono) design is based on his appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Bisharp is Grimsley's signature Pokémon in the core series games. Bisharp's Dex entry comes from Pokémon Ultra Sun.
In other languages
All or Nothing!
|
Card Shark Night Slash
|
Sink or Swim!
|
High-Stakes Liquidation
|
Stay Sharp!
|
Coin Flip of Destiny Iron Head
|
References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |