Red (Masters): Difference between revisions

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{{MissingInfo|1|java}}
{{MastersInfobox
{{MastersInfobox
|type=fire
|type=fire
|name=Sygna Suit Red
|name=<span style="color:#FFF">Sygna Suit Red</span>
|jname=マジコスレッド
|jname=<span style="color:#FFF">マジコスレッド</span>
|jtrans=Serious Cosplay Red
|jtrans=<span style="color:#FFF">Serious Costume Red</span>
|image=Spr Masters Red Sygna.png
|image=Spr Masters Red Sygna.png
|size=200px
|size=200px
Line 10: Line 9:
|num=84
|num=84
|enva=Brandon Winckler<ref name="Brandon Winckler">[https://www.facebook.com/BrandonWincklerVA/posts/2304333232997161/ Brandon Winckler on Facebook]</ref>
|enva=Brandon Winckler<ref name="Brandon Winckler">[https://www.facebook.com/BrandonWincklerVA/posts/2304333232997161/ Brandon Winckler on Facebook]</ref>
|java=Unknown
|java=Shōta Aoi<ref>Nintendo DREAM (vol. 329)</ref>
|desc=The silent type, this legendary, awesome Pokémon Trainer hardly talks at all. His best friend, {{mas|Blue}}, is also his [[rival]].
|desc=The silent type, this legendary, awesome Pokémon Trainer hardly talks at all. His best friend, {{mas|Blue}}, is also his [[rival]].
}}
}}
'''Red''' (Japanese: '''レッド''' ''Red'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Red (game)|character of the same name]] in the [[core series]]. Only his [[Sygna Suit|sygna suit]] form is currently available, where he forms a [[sync pair]] with {{TP|Red|Charizard}}, which is capable of [[Mega Evolution|Mega Evolving]]. Charizard is also capable of reaching 6★ EX which unlocks Red's EX style along with an alternative Trainer pose.
'''Red''' (Japanese: '''レッド''' ''Red'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Red (game)|character of the same name]] in the [[core series]]. In his [[sygna suit]], he forms a [[sync pair]] with {{TP|Red|Charizard}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available on February 28, 2020. This pair can be raised to {{6EX}} from August 28, 2020.


Sygna Suit Red can be obtained through a limited sync pair scout, and was first available February 28, 2020
Red also forms a sync pair with {{p|Snorlax}}, which is capable of [[Gigantamax]]ing. This sync pair was first made available on September 16, 2021. This pair can be raised to {{6EX}} from the day it was released.
 
Red in his {{m|Thunderbolt}} sygna suit forms a sync pair with his {{TP|Red|Pikachu}}, which is capable of Gigantamaxing. This sync pair is available from a limited-time Master Fair sync pair scout and was first made available on September 1, 2022. This pair can be raised to {{6EX}} from the day it was released.
 
Red in his {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with {{p|Articuno}}. This pair was first made available through a limited Master Fair sync pair scout beginning on August 28, 2023. This pair can be raised to {{6EX}} since it first released.
 
Red also forms a sync pair with his {{p|Venusaur}}, which is capable of [[Dynamax]]ing. This pair was first made available through a Mix sync pair scout beginning on November 1, 2023. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.
 
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}
===History===
Red has experienced similar events to his [[Red (game)|core series counterpart]] as the [[player character]]. Red received his [[first partner Pokémon]], {{p|Charmander}}, from {{mas|Professor Oak}} and left [[Pallet Town]] at the same time as {{mas|Blue}} and {{mas|Leaf}}, forming a [[rival]]ry with Blue. While on his {{pkmn|journey}}, Red caught a {{TP|Red|Pikachu}} in [[Viridian Forest]],<ref> Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Brock: "Did you meet him in Viridian Forest?" Lt. Surge: "Oh! That's amazing! It must have been destiny!"</ref> who would go on to battle {{mas|Brock}}'s {{TP|Brock|Onix}},<ref> Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Brock: "Anyway, I can't believe the Pikachu who used to struggle against my Onix has grown so strong!"</ref> defeat {{mas|Misty}}'s Water Pokémon,<ref> Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Misty: "My water Pokémon were shown up by your signature electric moves. Even though I was so confident I wouldn't lose to such a flimsy Pokémon, with or without disadvantage!"</ref> and battle {{mas|Lt. Surge}}'s {{TP|Lt. Surge|Raichu}}.<ref> Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Lt. Surge: "Its fight with my Raichu electrfied both of us!"</ref> Red also battle and caught a Snorlax that was blocking his path after he woke him up with the [[Poké Flute]].<ref> Sync pair story: A Day with Red Leaf: "Yup! Snorlax was blocking a road while taking a nap, so Red played a flute to wake him up! Then they battled, and that's how Red caught him!"</ref> While [[Kanto Route 15|near]] [[Fuchsia City]], Red saw Articuno in the binoculars and eventually caught it in the [[Seafoam Islands]].<ref> Sync pair story: A Day with Red (Champion) Lorelei: "But at any rate, Red... Where did you catch Articuno, anyway?" Blue: "I'm pretty sure that they met at the Seafoam Islands. Although Red had seen Articuno before actually coming face-to-face with it, and had been running around serching for it for ages. I think you saw it through some binoculars at the gate by Fuchsia City, right?" </ref> After collecting [[Gym]] [[Badge]]s and single-handedly disbanding [[Team Rocket]],<ref> Sync pair story: A Day with Sygna Suit Red Flint: "Like how he single-handedly dismantled Team Rocket, an organization that was mistreating Pokémon."</ref> Red challenged the [[Indigo League]]. After defeating the [[Elite Four]], Red battled the newest {{pkmn|Champion}} of [[Kanto]], Blue, and claimed the title of Champion.<ref> Sync pair story: A Day with Sygna Suit Red Flint when referring to Red "Not only that, he also became the Champion of the Kanto Region!" </ref><ref> Blue's Pokémon Center Conversation "Not to brag or anything, but I actually became the Champion of the Indigo League back in Kanto. Though...I lost to Red right after, so people started calling me the phantom Champion..."</ref> Red traveled through the [[Sevii Islands]], where he met a man who gave him a [[Nugget]].<ref>[[Pasio Gold Rush]] Leaf: "I met him when I was traveling around the Sevii Islands! Wait—you met him, too, Red?"</ref> At some point, Red caught a Venusaur and also saw a {{p|Suicune}} in Kanto.<ref> Sync pair story: A Day with Sygna Suit Kris Leaf: "Actually... Didn't you tell me once that you saw a Suicune in Kanto, too, Red?"</ref>
 
After his journey in Kanto, Red traveled to [[Lear]]'s kingdom, where he crushed Lear in a battle.
 
{{anchor|Mega Charizard}}
{{anchor|Mega Charizard X}}


==Charizard==
==Charizard==
Raising this sync pair to 6★ EX will unlock Song Key 01001, which allows "Battle! (Red) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}.
{{Masters
{{Masters
|name=Charizard
|name=Charizard
|ndex=006
|namelink=Red's Charizard
|name2=Mega Charizard X
|name2link=Mega Evolution (Masters)
|ndex=0006
|ndex2=0006MX
|type=Fire
|type=Fire
|gender=m
|gender=m
|role=Strike (Special)
|role=Strike (Special)
|exrole=Tech
|move1=Fire
|move1=Fire
|base=6
|base=6
|weakness=Rock
|weakness=Rock
|description=Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
|description=Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
|hp=678|atk=391|def=133|spatk=391|spdef=133|spe=273
|hp=732|atk=424|def=145|spatk=424|spdef=145|spe=297
|hp2=778|atk2=431|def2=173|spatk2=431|spdef2=173|spe2=313
|hp2=892|atk2=484|def2=205|spatk2=484|spdef2=205|spe2=337
|mega=1
|mega=1
|hp3=678|atk3=469|def3=133|spatk3=469|spdef3=133|spe3=273
|hp3=732|atk3=508|def3=145|spatk3=508|spdef3=145|spe3=297
|hp4=778|atk4=509|def4=173|spatk4=509|spdef4=173|spe4=313
|hp4=892|atk4=580|def4=205|spatk4=580|spdef4=205|spe4=337
}}
}}
===Availability===
Sygna Suit Red is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|fire}}
{{MastersAvailability/entry|Poké Fair Scout + Present|February 28 to March 16, 2020|note=Debut}}
{{MastersAvailability/entry|Sygna Suit Red Poké Fair Scout|August 28 to September 28, 2020|note=6★ EX unlocked; began at 12:00 UTC}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|December 17, 2020 to January 1, 2021}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout 72 Hours Only!|Starting July 28, 2021|note=Available for 72 hours after logging in with version 2.11.0}}
{{MastersAvailability/entry|Bug-, Water-, and Fire-Type Poké Fair Scout|January 20 to February 3, 2022|note=Only Bug-, Water-, and Fire-type sync pairs could be recruited}}
{{MastersAvailability/entry|Dragon, Bug, and Fire Poké Fair Scout|September 22 to October 13, 2022|note=Only Dragon-, Bug-, and Fire-type sync pairs could be recruited}}
{{MastersAvailability/entry|Bug-, Water-, and Fire-Type Poké Fair Scout|May 18 to June 8, 2023|note=Only Bug-, Water-, and Fire-type sync pairs could be recruited}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|February 3 to 17, 2024}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|April 5 to 17, 2024|note=EX role received}}
{{MastersAvailability/foot|fire}}
He was also available in the following sync pair scouts:
{{MastersAvailability/head|fire}}
{{MastersAvailability/entry|5★-Select Special Poké Fair Scout|August 28 to September 16, 2021|note=Available using paid gems only}}
{{MastersAvailability/entry|One-Time-Only 5★-Select Scout|February 24, 2022 to present|note=Players can obtain one ticket for this scout by completing {{mas|Victory Road}}}}
{{MastersAvailability/entry|New Year's Poké Fair Ticket Scout|January 1 to 23, 2023|note=Players could obtain up to 23 tickets for this scout}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|September 2 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|fire}}


===Moves===
===Moves===
Red's Charizard uses {{m|Heat Wave}} and {{m|Blast Burn}} as its two damage-dealing moves. Upon Mega Evolution, [[Dire Hit]] + is replaced with {{m|Flare Blitz}}.
Red's Charizard uses {{m|Heat Wave}} and {{m|Blast Burn}} as its two damage-dealing moves. Upon [[Mega Evolution (Masters)|Mega Evolving]], [[Dire Hit]] + is replaced with {{m|Flare Blitz}}.
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
|- style="background: #{{fire color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Heat Wave}}
|{{m|Heat Wave}}
Line 57: Line 110:
|90%
|90%
|All opponents
|All opponents
|Has a very small chance of leaving the target burned.
|Has a chance (10%) of leaving the target burned.
|- style="background:#fff"
|- style="background:#fff"
|[[Dire Hit]] +
|[[Dire Hit]] +
Line 67: Line 120:
|—
|—
|Self
|Self
|Sharply raises the user's critical-hit rate.<br>''(Only before Mega Evolving)''
|Raises the user's critical-hit rate by 2 stat ranks.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|- style="background:#fff"
|{{m|Blast Burn}}
|{{m|Blast Burn}}
Line 87: Line 140:
|—
|—
|Self
|Self
|Drastically raises the user's Sp. Atk and Speed. Lowers the user's Defense and Sp. Def. If Charizard has Mega Evolved, also drastically raises the user's Attack.
|Raises the user's Sp. Atk and Speed by 3 stat rank. Lowers the user's Defense and Sp. Def by 1 stat ranks. If the user's Charizard has Mega Evolved, also raises the user's Attack by 3 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Flare Blitz}}
|{{m|Flare Blitz}}
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|100%
|100%
|An opponent
|An opponent
|Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a very small chance of leaving the target burned.<br>''(Only after Mega Evolving)''
|Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.<br>''(Only after Mega Evolving)''
|- style="background: #{{fire color light}}"
|- style="background: #{{fire color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|Become Mega Charizard X until the end of battle. Raises the user's critical-hit rate.<br>(6★ EX) effect: Sync move targets all opponents.
|Become Mega Charizard X until the end of battle. Raises the user's critical-hit rate by 1 stat rank.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Propulsion 1
|{{sk|Propulsion|1}}
|Has a small chance of reducing the user's sync move countdown by one when the user's move is successful.
|Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
|-style="background:#fff"
|-style="background:#fff"
|Piercing Gaze
|{{sk|Piercing Gaze}}
|Moves never miss.
|Moves never miss.
|-style="background:#fff"
|-style="background:#fff"
|Move Gauge Refresh 4
|{{sk|Move Gauge Refresh|4}}
|Has a good chance of charging the user's move gauge by one when a move is successful.
|Has a chance (50%) of charging the user's move gauge by one when a move is successful.
|- style="background: #{{fire color light}}"
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Fire Strike
|[[File:Theme skill icon type.png|20px|link=]] Fire Strike
|Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks.
|Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks.
|-style="background:#fff"
|-style="background:#fff"
|Kanto Strike
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Main Character Strike
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Sygna Suit Strike
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|-style="background:#fff"
|Pallet Town Strike
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
|}


===Sync Grid===
===Sync grid===
Red and Charizard's [[sync grid]] is an expanded grid, made available on February 28, 2020.
Sygna Suit Red & Charizard's [[sync grid]] is an expanded grid, made available on February 28, 2020. It was further expanded on August 28, 2023.
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
|- style="background: #{{fire color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Dire Hit +: MP Refresh 3
| Dire Hit +: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| My Destiny!: MP Refresh 3
| My Destiny!: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| My Destiny!: Stat's Quo 4
| My Destiny!: {{sk|Stat's Quo|4}}
| Has a good chance of returning the user's lowered stats to normal when a move is successful.
| Has a chance (50%) of returning the user's lowered stats to normal when a move is successful.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Standfast 5
| My Destiny!: {{sk|Propulsion|9}}
| Reduces the user's sync move countdown by one when the user's move is successful.
| 10
| 120
| 5
|-style="background:#fff"
| {{sk|Standfast|5}}
| Reduces recoil damage received from using moves that have recoil in the effect tag.
| Reduces recoil damage received from using moves that have recoil in the effect tag.
| 6
| 6
Line 391: Line 455:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Standfast 5
| {{sk|Standfast|5}}
| Reduces recoil damage received from using moves that have recoil in the effect tag.
| Reduces recoil damage received from using moves that have recoil in the effect tag.
| 6
| 6
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Power Reserves 2
| {{sk|Standfast|9}}
| Reduces recoil damage received from using moves that have the recoil effect tag.
| 8
| 96
| 4
|-style="background:#fff"
| {{sk|Sharp Entry|1}}
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Power Reserves|2}}
| Powers up moves in a pinch.
| Powers up moves in a pinch.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Haymaker
| {{sk|Haymaker}}
| The more the user's Attack has been raised, the more this powers up sync moves.
| The more the user's Attack has been raised, the more it powers up the user's sync moves.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Rejuvenate 6
| {{sk|Rejuvenate|6}}
| Charges the user's gauge by six after using a sync move.
| Charges the user's gauge by six after using a sync move.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Adrenaline 1
| {{sk|Adrenaline|1}}
| Reduces the sync move countdown by one when a sync move is used for the first time.
| Reduces the sync move countdown by one when a sync move is used for the first time.
| 10
| 10
Line 421: Line 497:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Solar Flare 5
| {{sk|Solar Flare|2}}
| Powers up sync moves when the weather is sunny.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Solar Flare|5}}
| Powers up sync moves when the weather is sunny.
| Powers up sync moves when the weather is sunny.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Speeding Sun 2
| {{sk|Speeding Sun|2}}
| Quickly charges the move gauge when the weather is sunny.
| Quickly charges the move gauge when the weather is sunny.
| 8
| 8
| 96
| 96
| 3
| 3
|-style="background:#fff"
| {{sk|Sync Thinker|9}}
| Increases the user's Special Moves ↑ Next effect by 1 rank after using its sync move.
| 8
| 96
| 4
|-style="background:#fff"
| {{sk|Soften Up|1}}
| Critical hits land more easily when the user attacks with a sync move.
| 5
| 60
| 5
|-style="background:#fff"
|-style="background:#fff"
| Living Legend Blast Burn: Power +25
| Living Legend Blast Burn: Power +25
Line 446: Line 540:
|}
|}


==Availability==
==Snorlax==
===Sync Pair Stories===
{{MastersInfobox
|type=normal
|name=Red
|jname=レッド
|jtrans=Red
|image=Spr Masters Red.png
|size=200px
|caption=Red's model
|num=84
|enva=Brandon Winckler
|java=Shōta Aoi
|desc=Red is feeling brand-new in this outfit that he wore back when he traveled the [[Kanto]] region. He often thinks about the friends he's made on his {{pkmn|journey}}s.
}}
{{Masters
|name=Snorlax
|ndex=0143
|gender=m
|type=Normal
|role=Support
|exrole=Sprint
|move1=Normal
|move2=Fighting
|base=6
|weakness=Fighting
|description=It doesn't do anything other than eat and sleep. When prompted to make a serious effort, though, it apparently displays awesome power.
|hp=698|atk=224|def=268|spatk=200|spdef=288|spe=239
|hp2=858|atk2=284|def2=308|spatk2=260|spdef2=328|spe2=319
}}
 
===Availability===
Red is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|normal}}
{{MastersAvailability/entry|Red Poké Fair Scout|September 16 to October 30, 2021|note=Debut}}
{{MastersAvailability/entry|Red and {{mas|Blue}} Poké Fair Scout|February 17 to March 7, 2022}}
{{MastersAvailability/entry|{{mas|Diantha}}, {{mas|Ingo}}, and Red Poké Fair Scout|March 24 to April 7, 2022}}
{{MastersAvailability/entry|Main Character Poké Fair Scout|June 20 to July 4, 2022|note=Only 5★ sync pairs available were those with the Main Character theme skill}}
{{MastersAvailability/entry|Triple Feature Charming Poké Fair Scout|March 14 to 31, 2023|note=Only male sync pairs could be recruited}}
{{MastersAvailability/entry|Ingo, Red, and Diantha Poké Fair Scout|August 12 to 26, 2023}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|October 10 to 24, 2023}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|June 19 to July 1, 2024|note=Vertical sync grid expansion and EX role received}}
{{MastersAvailability/foot|normal}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|normal}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (A)|January 1 to 18, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Guaranteed Main Character Special Scout|June 20 to July 4, 2022|note=Available using paid gems only; could only be used once}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (A)|January 1 to 31, 2023|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Fair-Exclusive 5★-Select Ticket Scout|February 28 to March 26, 2024|note=Players could obtain one ticket for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|September 4 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|normal}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background:#{{normal color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Body Slam}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Physical}}
|2
|53
|63
|100%
|An opponent
|Has a chance (30%) of leaving the target paralyzed.
|- style="background:#fff"
|Mini [[Potion]] All
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
|- style="background:#fff"
|{{m|Rock Smash}}
|{{t|Fighting}}<br>[[File:FightingIC Masters.png|20px]]
{{statustable|Physical}}
|2
|46
|55
|100%
|An opponent
| Has a chance (50%) of lowering the target's Defense by one stat rank.
|- style="background:#fff"
|You and Me!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|An ally
|Reduces the sync move countdown of an allied sync pair by 1. Raises an ally's critical-hit rate by two stat ranks. Applies the Supereffective ↑ Next effect to an ally.
|- style="background:#{{normal color light}}"
! colspan=9 | {{color2|000|Sync move}}
|-style="background:#fff"
|Heaviest Sleeper Normal Impact
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Physical}}
|—
|300
|360
|—
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)''
|- style="background:#{{normal color light}}"
! colspan=9 | {{color2|000|Max Move|Max moves}}
|-style="background:#fff"
|{{m|G-Max Replenish}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Physical}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Restores 1 MP of the user's moves.
|-style="background:#fff"
|{{m|Max Knuckle}}
|{{t|Fighting}}<br>[[File:FightingIC Masters.png|20px]]
{{statustable|Physical}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Raises the Attack of all allied sync pairs by two stat ranks.
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background: #{{normal color light}}"
! Name
! Description
|- style="background: #{{normal color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|MAX Regen}}
|Applies the Gradual Healing effect to the user after using its max move.
|-style="background:#fff"
|{{sk|Team Alert Mind|1}}
|Raises the Defense of all allied sync pairs by one stat rank when the user's HP drops to half or below.
|-style="background:#fff"
|{{sk|Group Moral Support|4}}
|Has a chance (50%) of raising the Sp. Def of all allied sync pairs by one stat rank when the user's Trainer uses a move.
|- style="background: #{{normal color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Normal Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{normal color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Red & Snorlax's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on June 19, 2024.
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background: #{{normal color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +10
| Defense +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 1
|-style="background:#fff"
| Body Slam: Power +3
| Body Slam: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Body Slam: Power +3
| Body Slam: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Body Slam: Power +3
| Body Slam: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Body Slam: Power +3
| Body Slam: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Body Slam: Power +3
| Body Slam: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Body Slam: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Body Slam: {{sk|Hostile Environment|1}}
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 7
| 84
| 2
|-style="background:#fff"
| Rock Smash: Power +3
| Rock Smash: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Rock Smash: Power +3
| Rock Smash: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Rock Smash: Power +3
| Rock Smash: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Rock Smash: Power +3
| Rock Smash: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Rock Smash: Power +3
| Rock Smash: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Rock Smash: Power +3
| Rock Smash: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Rock Smash: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Rock Smash: {{sk|On a Roll|1}}
| Raises the chance of lowering stat values with the additional effects of moves.
| 7
| 84
| 2
|-style="background:#fff"
| Mini Potion All: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Mini Potion All: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| 10
| 120
| 3
|-style="background:#fff"
| You and Me!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| You and Me!: {{sk|Mighty Friend|9}}
| When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank.
| 10
| 120
| 5
|-style="background:#fff"
| {{sk|Antitoxin}}
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 6
| 72
| 2
|-style="background:#fff"
| {{sk|Fire Guard}}
| Reduces damage when the user is attacked by Fire-type moves.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Ice Guard}}
| Reduces damage when the user is attacked by Ice-type moves.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Flag Bearer|3}}
| Has a chance (40%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move.
| 7
| 84
| 3
|-style="background:#fff"
| {{sk|Safety Net}}
| Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Adrenaline|1}}
| Reduces the sync move countdown by 1 the first time the user's sync move is used each battle.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|MAX Group Therapy|9}}
| Removes all status conditions from all allied sync pairs after using the user's max move.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|MAX Shielding Strikes|2}}
| Raises the user's Defense by 2 stat ranks after using its max move.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|MAX Barricade Buddies|2}}
| Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user's max move.
| 8
| 96
| 4
|-style="background:#fff"
| {{sk|Status Immunity}}
| Status conditions cannot be inflicted on the user.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Danger Damage Guard}}
| Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle.
| 10
| 120
| 5
|-style="background:#fff"
| G-Max Replenish: Power +100
| G-Max Replenish: Power ↑ +100
| 8
| 96
| 3
|-style="background:#fff"
| Max Knuckle: Power +100
| Max Knuckle: Power ↑ +100
| 8
| 96
| 3
|-style="background:#fff"
| Heaviest Sleeper Normal Impact: Power +25
| Heaviest Sleeper Normal Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Heaviest Sleeper Normal Impact: Power +25
| Heaviest Sleeper Normal Impact: Power ↑ +25
| 5
| 60
| 3
|}
 
==Venusaur==
{{Masters
|name=Venusaur
|ndex=0003
|type=Grass
|gender=m
|role=Field
|exrole=Strike (Special)
|move1=Grass
|base=6
|weakness=Fire
|description=There is a large flower on Venusaur's back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people.
|hp=679|atk=336|def=176|spatk=336|spdef=187|spe=285
|hp2=839|atk2=416|def2=216|spatk2=416|spdef2=227|spe2=325
}}
 
===Availability===
Red and Venusaur are exclusive to mix scouts. Their offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|grass}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Debut; available using paid gems only}}
{{MastersAvailability/foot|grass}}
 
They were also available in the following sync pair scouts:
{{MastersAvailability/head|grass}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|grass}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|- style="background:#{{grass color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Razor Leaf}}
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Physical}}
|2
|43
|51
|95%
|All opponents
|Critical hits land more easily.
|- style="background:#fff"
|Mini [[Potion]] All
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
|- style="background:#fff"
|Toughen Up to Win!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|An ally
|Raises an ally's Defense and Sp. Def by 2 stat ranks. Applies the Gradual Healing effect to an ally.
|- style="background:#fff"
|Giga {{m|Frenzy Plant}}
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Special}}
|2
|180
|216
|100%
|All opponents
|Activation Condition: When the field of play's terrain turns into Grassy Terrain. Deactivation Condition: When the field of play's terrain is no longer Grassy Terrain.<br>Lowers the target's Sp. Def by 2 stat ranks. The power of this move is not lowered even if there are multiple targets.
|- style="background:#{{grass color light}}"
! colspan=9 | {{color2|000|Sync move}}
|-style="background:#fff"
|Silent Overgrowth Grass Beam
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Grassy Terrain)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#{{grass color light}}"
! colspan=9 | {{color2|000|Max Move|Max moves}}
|-style="background:#fff"
|{{m|Max Overgrowth}}{{tt|*|Replaces Razor Leaf}}
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Physical}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Turns the field of play's terrain into Grassy Terrain.
|-style="background:#fff"
|{{m|Max Overgrowth}}{{tt|*|Replaces Giga Frenzy Plant}}
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Special}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Turns the field of play's terrain into Grassy Terrain.
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|- style="background: #{{grass color light}}"
! Name
! Description
|- style="background: #{{grass color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Kanto Journey Legacy
|The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
|-style="background:#fff"
|{{sk|Ferocious Entry|4}}
|Raises the user's Attack and Sp. Atk by 4 stat ranks when it enters a battle.
|-style="background:#fff"
|Move on Opp: Attack ↓ &/ Sp. Atk ↓ 9
|Lowers the target's Attack or Sp. Atk—or both—by 1 stat rank when the user's move targeting that opponent is successful.
|- style="background: #{{grass color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Grass Field
|Raises the maximum HP of all allied sync pairs by 12.<br>Raises the Speed of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Field
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Field
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Field
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Field
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2.
|- style="background: #{{grass color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
 
===Sync grid===
Red & Venusaur's sync grid is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|- style="background: #{{grass color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +20
| Sp. Atk +20
| 7
| 84
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Razor Leaf: Power +3
| Razor Leaf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Razor Leaf: Power +3
| Razor Leaf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Razor Leaf: Power +3
| Razor Leaf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Razor Leaf: Power +3
| Razor Leaf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Razor Leaf: Power +3
| Razor Leaf: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Razor Leaf: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Razor Leaf: {{sk|Superduper Effective|9}}
| Powers up moves that are super effective.
| 8
| 96
| 2
|-style="background:#fff"
| Razor Leaf: {{sk|Toxic Chance|4}}
| Has a chance (50%) of leaving the target poisoned when a move targeting that opponent is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Giga Frenzy Plant: Power +3
| Giga Frenzy Plant: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Giga Frenzy Plant: Power +3
| Giga Frenzy Plant: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Giga Frenzy Plant: Power +3
| Giga Frenzy Plant: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Giga Frenzy Plant: Power +3
| Giga Frenzy Plant: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Giga Frenzy Plant: Power +3
| Giga Frenzy Plant: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Giga Frenzy Plant: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Mini Potion All: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| 10
| 120
| 2
|-style="background:#fff"
| Mini Potion All: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Toughen Up to Win!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Toughen Up to Win!: {{sk|Clever Friend|9}}
| When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Special Moves ↑ Next effect of the allied sync pair affected by the move by 1 rank.
| 7
| 84
| 3
|-style="background:#fff"
| {{sk|Antitoxin}}
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Lithe}}
| Prevents the user from getting paralyzed.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Speeding Sun|2}}
| Quickly charges the move gauge when the weather is sunny.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Turbo Turf|2}}
| Quickly charges the move gauge when the terrain is Grassy Terrain.
| 8
| 96
| 2
|-style="background:#fff"
| Grassy Tenacity
| Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Grassy Terrain.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Witty Hit|4}}
| Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful.
| 9
| 108
| 2
|-style="background:#fff"
| Initial Pinch Special Boost 2
| Increases the user's Special Moves ↑ Next effect by 2 ranks the first time it is in a pinch each battle.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Dirty Fighting|3}}
| Powers up the user's moves against targets that are affected by a status condition.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|MAX Double Down|3}}
| Powers up the user's max moves that are super effective.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|MAX Countdown|2}}
| Reduces the user's sync move countdown by 2 after using its max move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Smarty-Pants}}
| The more the target's Sp. Def is lowered, the more it powers up the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Grassy Terrain: S-Moves ↑ 5
| Powers up the user's sync move when the terrain is Grassy Terrain.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Unfortuitous|9}}
| Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
| 10
| 120
| 3
|-style="background:#fff"
| Silent Overgrowth Grass Beam: Power +25
| Silent Overgrowth Grass Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Silent Overgrowth Grass Beam: Power +25
| Silent Overgrowth Grass Beam: Power ↑ +25
| 5
| 60
| 3
|}
 
==Pikachu==
{{MastersInfobox
|type=electric
|name=Sygna Suit Red (Thunderbolt)
|jname=マジコスレッド (アナザー)
|jtrans=Serious Costume Red (Another)
|image=Spr Masters Red Sygna Thunderbolt.png
|size=200px
|caption=Sygna Suit Red's model (Thunderbolt)
|num=84
|enva=Brandon Winckler
|java=Shōta Aoi
|desc=Red is clad in a thrilling sygna suit. He knows he can depend on his strong and loyal partner, Pikachu, who he met in the [[Kanto]] region.
}}
{{Masters
|name=Pikachu
|namelink=Red's Pikachu
|ndex=0025
|type=Electric
|role=Tech
|exrole=Field
|gender=m
|move1=Electric
|base=6
|weakness=Ground
|description=Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
|hp=694|atk=336|def=190|spatk=336|spdef=190|spe=402
|hp2=854|atk2=376|def2=250|spatk2=376|spdef2=250|spe2=482
}}
 
===Availability===
Sygna Suit Red (Thunderbolt) is exclusive to Master Fair scouts. He was available in the following [[sync pair scout]]s:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Sygna Suit Red Master Fair Scout|September 1 to October 3, 2022|note=Debut}}
{{MastersAvailability/entry|Sygna Suit Red Master Fair Scout|December 31, 2023 to January 31, 2024|note=EX role received; began at 15:00 UTC}}
{{MastersAvailability/foot|electric}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|electric}}
{{-}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Thunder Shock}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|1
|17
|20
|100%
|An opponent
|Has a chance (10%) of leaving the target paralyzed.
|- style="background:#fff"
|{{m|Electric Terrain}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|Entire field
|Turns the field of play's terrain into Electric Terrain.
|- style="background:#fff"
|Origin {{m|Volt Tackle}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Physical}}
|2
|150
|180
|100%
|All opponents
|Activation Condition: When the field of play's terrain turns into Electric Terrain. Deactivation Condition: When the field of play's terrain is no longer Electric Terrain.<br>Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. The power of this move is not lowered even if there are multiple targets. Lowers the target's Defense and Sp. Def by 1 stat rank when the target is paralyzed.
|- style="background:#fff"
|Spark of Victory!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|All allies
|Raises the user's Attack by 6 stat ranks. Applies the Gradual Healing effect to all allied sync pairs.
|- style="background: #{{electric color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Lightning-Fast {{mcolor|Volt Tackle|000}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Physical}}
|—
|200
|240
|—
|An opponent
|This attack's power increases when the terrain is Electric Terrain.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Electric Terrain)''
|- style="background:#{{electric color light}}"
! colspan=9 | {{color2|000|Max Move|Max moves}}
|-style="background:#fff"
|{{m|G-Max Volt Crash}}{{tt|*|In place of Thunder Shock}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Leaves all opposing sync pairs paralyzed.
|-style="background:#fff"
|{{m|Max Guard}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|An ally
|Applies the Damage Guard Next effect to an ally.
|-style="background:#fff"
|{{m|G-Max Volt Crash}}{{tt|*|In place of B Volt Tackle}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Physical}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Leaves all opposing sync pairs paralyzed.
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Description
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Kanto Flag Bearer
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
|-style="background:#fff"
|Red's Fighting Spirit
|Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field. Quickly charges the move gauge when the terrain is Electric Terrain. Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain.
|-style="background:#fff"
|{{sk|Clutch Critical}}
|Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
|-style="background:#fff"
|{{sk|MAX Countdown|3}}
|Reduces the user's sync move countdown by 3 after using its max move.
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Electric Tech
|Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
 
===Sync grid===
Sygna Suit Red (Thunderbolt) & Pikachu's sync grid is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Thunder Shock: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Thunder Shock: {{sk|Hostile Environment|4}}
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 8
| 96
| 2
|-style="background:#fff"
| Thunder Shock: {{sk|Staggering|4}}
| Has a chance (50%) of making the target flinch when the user's attack move against it is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Electric Terrain: {{sk|Precision Pals|1}}
| Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Origin Volt Tackle: Power +2
| Origin Volt Tackle: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Origin Volt Tackle: Power +2
| Origin Volt Tackle: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Origin Volt Tackle: Power +2
| Origin Volt Tackle: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Origin Volt Tackle: Power +2
| Origin Volt Tackle: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Origin Volt Tackle: Power +2
| Origin Volt Tackle: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Spark of Victory!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Spark of Victory!: {{sk|Ramp Up|2}}
| Raises the user's Sp. Atk by 2 stat ranks when its move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Headstrong}}
| Attack cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Lithe}}
| Prevents the user from getting paralyzed.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Paralysis Synergy|1}}
| Powers up the user's moves when the target is paralyzed.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Static Shock|3}}
| Powers up the user's sync move when the target is paralyzed.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Grounding Wire}}
| Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Charged Immunity}}
| Status conditions cannot be inflicted on the user when the terrain is Electric Terrain.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Shock Recovery|1}}
| Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|Attack to the MAX|3}}
| Powers up the user's max move when its Attack is raised.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Shocking Slowdown|9}}
| Lowers the target's Speed by 1 stat rank when the user's attack move is successful against a paralyzed opponent.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|Cakewalk}}
| The more the target's Speed is lowered, the more it powers up the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Piercing Gaze}}
| Moves never miss.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|MAX Conductivity}}
| Turns the field of play's terrain into Electric Terrain after using the user's max move.
| 12
| 144
| 3
|-style="background:#fff"
| Lightning-Fast Volt Tackle: Power +25
| Lightning-Fast Volt Tackle: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Lightning-Fast Volt Tackle: Power +25
| Lightning-Fast Volt Tackle: Power ↑ +25
| 5
| 60
| 3
|}
 
==Articuno==
{{MastersInfobox
|type=ice
|name=Red (Champion)
|jname=レッド(チャンピオン)
|jtrans=Red (Champion)
|image=Spr Masters Red Champion.png
|size=200px
|caption=Red's model (Champion)
|num=84
|enva=Brandon Winckler
|java=Shōta Aoi
|desc=Red is dressed in an outfit honoring his earned title: Neo {{pkmn|Champion}} of [[Pasio]]. The way he battles alongside his Articuno is beautiful and graceful.
}}
{{Masters
|name=Articuno
|ndex=0144
|type=Ice
|role=Strike (Special)
|exrole=Tech
|move1=Ice
|base=6
|weakness=Rock
|description=Articuno is a [[Legendary Pokémon|legendary]] [[Legendary birds|bird]] Pokémon that can control ice. The flapping of its wings chills the air. As a result, it is said that when this Pokémon flies, snow will fall.
|hp=679|atk=336|def=158|spatk=336|spdef=161|spe=308
|hp2=839|atk2=396|def2=218|spatk2=396|spdef2=221|spe2=348
}}
 
===Availability===
Red (Champion) is exclusive to Master Fair scouts. He was available in the following [[sync pair scout]]s:
{{MastersAvailability/head|ice}}
{{MastersAvailability/entry|Red Master Fair Scout|August 28 to October 7, 2023|note=Debut}}
{{MastersAvailability/foot|ice}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|ice}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|ice}}
{{-}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center"
|- style="background:#{{ice color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Blizzard}}
|{{t|Ice}}<br>[[File:IceIC Masters.png|20px]]
{{statustable|Special}}
|3
|126
|151
|70%
|All opponents
|Never misses during a hailstorm. Has a chance (10%) of leaving the target frozen.
|- style="background:#fff"
|{{m|Protect}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Status}}
|2<br>(1 use)
|—
|—
|—
|Self
|Applies the Damage Guard Next effect to the user.
|- style="background:#fff"
|Frozen Wings {{m|Ice Beam}}
|{{t|Ice}}<br>[[File:IceIC Masters.png|20px]]
{{statustable|Special}}
|2
|150
|180
|100%
|An opponent
|Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.<br>Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. Leaves the target frozen.
|- style="background:#fff"
|Glory of the Winning Path!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Self
|Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 6 stat ranks. Increases the user's Special Moves ↑ Next effect by 2 ranks.
|- style="background:#{{ice color light}}"
! colspan=9 | {{color2|000|Sync move}}
|-style="background:#fff"
|Silence of the Raging {{mcolor|Blizzard|000}}
|{{t|Ice}}<br>[[File:IceIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center"
|- style="background: #{{ice color light}}"
! Name
! Description
|- style="background: #{{ice color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Kanto Spirit
|Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
|-style="background:#fff"
|Journey from Pallet
|The user's moves never miss. Increases the user's Special Moves ↑ Next effect by 1 rank when its attack move hits. The more the user's Special Moves ↑ Next effect is increased, the more it powers up the user's sync move.
|-style="background:#fff"
|Shimmering White Snow
|Lowers the target's Ice Type Rebuff by 1 rank the first time the user's attack move is successful each battle. Lowers the target's Ice Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
|-style="background:#fff"
|P-Moves & S-Moves Crit
|Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move.
|- style="background: #{{ice color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Ice Strike
|Raises allies' Attack and Sp. Atk by 15 when using Ice-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{ice color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
The sync grid for Red (Champion) & Articuno is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center"
|- style="background: #{{ice color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +20
| Sp. Atk +20
| 7
| 84
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Blizzard: Power +3
| Blizzard: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Blizzard: Power +3
| Blizzard: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Blizzard: Power +3
| Blizzard: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Blizzard: Power +3
| Blizzard: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Blizzard: Power +3
| Blizzard: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Blizzard: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Blizzard: {{sk|Hostile Environment|2}}
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 8
| 96
| 2
|-style="background:#fff"
| Protect: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Protect: Move: Special Boost ↑2 9
| Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Frozen Wings Ice Beam: Power +4
| Frozen Wings Ice Beam: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Frozen Wings Ice Beam: Power +4
| Frozen Wings Ice Beam: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Frozen Wings Ice Beam: Power +4
| Frozen Wings Ice Beam: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Frozen Wings Ice Beam: Power +4
| Frozen Wings Ice Beam: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Frozen Wings Ice Beam: Power +4
| Frozen Wings Ice Beam: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Glory of the Winning Path!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Glory of the Winning Path!: Move: Special Boost ↑2 9
| Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Snow Shelter}}
| Protects the user from damage from a hailstorm.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Dauntless}}
| Sp. Atk cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Hit Frozen Opp: Special Boost ↑1 9
| Increases the user's Special Moves ↑ Next effect by 1 rank when its attack move is successful while the target is frozen.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Healing Hail|1}}
| Restores the user's HP whenever its Pokémon takes an action during a hailstorm.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Hasty Hail|2}}
| Quickly charges the move gauge during a hailstorm.
| 9
| 108
| 2
|-style="background:#fff"
| {{sk|Furious Brain}}
| The more the user's Sp. Atk is raised, the more it powers up the user's moves.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Endurance}}
| When the user enters battle with full HP, applies the Enduring effect to it.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Catalyst}}
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Discombobulate|4}}
| Has a chance (50%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|Recharging Strike|9}}
| Charges the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, charges the user's move gauge by one for each hit.
| 10
| 120
| 3
|-style="background:#fff"
| Hail: P-Moves ↑ & S-Moves ↑ 5
| Powers up the user's moves and sync move during a hailstorm.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Brainpower}}
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Opp Rebuff ↓: S-Moves ↑ 9
| Powers up the user's sync move when the target's Type Rebuff is lowered.
| 10
| 120
| 3
|-style="background:#fff"
| 1st S-Move: Hail
| Causes a hailstorm the first time the user's sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Silence of the Raging Blizzard: Power +25
| Silence of the Raging Blizzard: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Silence of the Raging Blizzard: Power +25
| Silence of the Raging Blizzard: Power ↑ +25
| 5
| 60
| 3
|}
 
==Other Pokémon==
===On hand===
In the [[story event]] [[Golden Bonds on Pasio]], Red uses his {{p|Lapras}} to battle [[Lear]]'s {{p|Gholdengo}}.
 
{| style="float:left; width: 96px"
|-
| {{ActivePoké|Red|Lapras|Masters0131.png|Water|Ice|size=100px|link=no}}
|}{{-}}
 
==Appearances==
===Battle appearances===
Sygna Suit Red & Charizard can be battled against in:
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}}
* [[Champion Stadium]]: {{mas|Victory Road}}
* [[Battle Rally]] (as a side foe; Area 1–9)
* [[Story event]]: [[We Should Battle!]] (as a side foe; August 8 to 28, 2023)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (August 21 to 28, 2023)
 
Red & Snorlax can be battled against in:
* [[Solo event]]: [[Special Day with the Guys]] (March 14 to 31, 2023)
 
Red (Champion) & Articuno can be battled against in:
* [[Battle Rally]] (Area 1–9)
* Champion Stadium: [[Pasio Special Stadium]] ({{type|Fire}} weakness; August 30 to September 15, 2023)
* [[Extreme battle event]]: {{DL|Extreme battle event|Regional Top-Tier Challenge}} (September 9 to 19, 2024)
 
Red has also been shown to pair alongside {{p|Lapras}} and can be battled against in:
* Story event: [[Golden Bonds on Pasio]] (as a side foe; September 17 to October 1, 2024)
 
===Story appearances===
Red appears in his sygna suit in the following story areas:
* [[PML Arc]]:
** {{DL|PML Arc|Chapter 2: New Friends, New Foes}}
** {{DL|PML Arc|Chapter 28: Change of Heart}}
** {{DL|PML Arc|Chapter 30: The Road to Victory}}
* [[Mysterious Stones Chapter]] (flashback)
* [[Solo event]]: [[Training with Legends]]
* [[Find the Ditto impostors!]]
* [[Special event]]: {{DL|Special event|Blazing Battle with Ash}}
* [[Trainer Files]]: [[Kanto Elite Four (Part 2)]] (flashback)
* [[Story event]]s:
** [[We Should Battle!]]
** [[Festive Sun and Moon]]
* Sync pair stories:
** A Day with [[Lear]]
** A Day with {{DL|Kris (Masters)|Suicune|Sygna Suit Kris}}
 
Red appears in his normal outfit in the following story areas:
* [[Villain Arc]]:
** {{DL|Villain Arc|Kanto: Team Rocket Returns}}
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} (flashback)
* [[Solo event]]s:
** [[Mushroom Mania]]
** [[Special Day with the Guys]]
** [[Pasio Gold Rush]]
* [[Story event]]s:
** [[Threads of Strength]] (flashback)
** [[Golden Bonds on Pasio]]
* [[Neo Champions]]: [[Three Trainers, Three Minds]]
* Sync pair story: A Day with {{DL|Blue (Masters)|Aerodactyl|Blue (Classic)}}
 
Red appears in his thunderbolt sygna suit in the following story areas:
* [[Story event]]: [[Threads of Strength]]
* [[Time trial event]]: [[Let's Go for Number One!]]
 
Red appears in his Champion outfit in the following story areas:
* [[Neo Champions]]: [[Three Trainers, Three Minds]]
 
During the story event Threads of Strength, a Ditto transforms into Red, using Sygna Suit Red's appearance.
 
===Sync pair stories===
====Sygna Suit Red & Charizard====
* A Day with Sygna Suit Red
* A Day with Sygna Suit Red
====Red & Snorlax====
* A Day with Red
====Sygna Suit Red (Thunderbolt) & Pikachu====
* A Day with Sygna Suit Red
====Red (Champion) & Articuno====
* A Day with Red


==Quotes==
==Quotes==
Line 454: Line 2,529:


==In the anime==
==In the anime==
[[File:Pokémon Masters Animated Trailer.png|thumb|250px|Red (background) in the [[Pokémon Masters Animated Trailer]]]]
[[File:Pokémon Masters Animated Trailer.png|thumb|250px|Sygna Suit Red (background) in the [[Pokémon Masters Animated Trailer]]]]
===Pokémon Masters Animated Trailer===
===Pokémon Masters Animated Trailer===
Red briefly appeared in the [[Pokémon Masters Animated Trailer]]. Alongside {{mas|Blue}}, he observed, from afar on a balcony, a {{pkmn|battle}} between two trios: [[Bettie]], {{mas|Iris}}, and {{mas|Barry}}; and {{mas|Skyla}}, {{mas|Flint}}, and {{mas|Acerola}}.
Sygna Suit Red briefly appeared in the [[Pokémon Masters Animated Trailer]]. Alongside {{mas|Blue}}, he observed, from afar on a balcony, a {{pkmn|battle}} between two trios: [[Bettie]], {{mas|Iris}}, and {{mas|Barry}}; and {{mas|Skyla}}, {{mas|Flint}}, and {{mas|Acerola}}.
{{-}}
{{-}}


==Gallery==
==Gallery==
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%"
===Sygna Suit Red===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%; color:#fff;"
|-
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" colspan=2 | [[File:Masters Red Sygna Charizard.png|x250px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Red Sygna Charizard.png|x250px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" colspan=2 | [[File:Masters Red Sygna Charizard artwork.png|x250px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters EX Red Sygna artwork.png|x250px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:Masters EX Red Sygna artwork.png|x250px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Pokémon Masters artwork.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Title Screen artwork.png|x250px]]
|-
|-
| colspan=2 | Artwork of Sygna Suit Red and Charizard<br>in Pokémon Masters EX
| colspan=2 | Artwork of Sygna Suit Red & Charizard<br>in Pokémon Masters EX
| colspan=2 | Key artwork of Sygna Suit Red in<br>Pokémon Masters EX by Ken Sugimori
| Key artwork of EX Sygna Suit Red in<br>Pokémon Masters EX
| Key artwork of Sygna Suit Red EX in<br>Pokémon Masters EX
| colspan=2 | Key art from Pokémon Masters
| Title screen artwork
|-
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" colspan=2 | [[File:Masters Dream Team Maker Red and Charizard.png|x180px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Dream Team Maker Red and Charizard.png|x250px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" colspan=2 | [[File:Masters Dream Team Maker Red EX and Charizard.png|x180px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Dream Team Maker Red EX and Charizard.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Mindscape.png|x180px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Red Sygna Charizard artwork.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Nemona meets Red comic.jpg|x250px]]
|-
|-
| colspan=2 | Sygna Suit Red and Charizard<br>on Pokémon Masters EX Dream Team Maker
| colspan=4 | Sygna Suit Red & Charizard<br>on Pokémon Masters EX Dream Team Maker
| colspan=2 | Sygna Suit Red EX and Charizard<br>on Pokémon Masters EX Dream Team Maker
| Key artwork of Sygna Suit Red in<br>Pokémon Masters by Ken Sugimori
| Sygna Suit Red's sync move mindscape<br>({{color2|000|Mt. Silver}})
| Comic of Red meeting {{color2|fff|Nemona (Masters)|Nemona}}<br>by me_Genzo<ref name="me_Genzo">[https://twitter.com/me_Genzo/status/1689461141452607488 Tweet about illustrating the Nemona comics]</ref>
|-
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:Spr Masters Red Sygna 2.png|x100px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Red Sygna 2.png|x100px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:VSRed Sygna Masters.png|x100px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSRed Sygna Masters.png|x100px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:Spr Masters Red Sygna EX.png|x100px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Red Sygna EX.png|x100px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:VSRed Sygna EX Masters.png|x100px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSRed Sygna EX Masters.png|x100px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters EX Sygna Red Blue Leaf artwork.jpg|x180px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters EX Sygna Red Blue Leaf artwork.jpg|x200px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Team Charizard artwork.png|x200px]]
|-
|-
| 5★ {{color2|000|Sygna Suit}} model
| 6★ model (Normal colors)
| 5★ {{color2|000|Sygna Suit}} VS model
| VS model (Normal colors)
| 6★ EX {{color2|000|Sygna Suit}} model
| 6★ model (EX colors)
| 6★ EX {{color2|000|Sygna Suit}} VS model
| VS model (EX colors)
| Artwork with {{color2|000|Blue (Masters)|Blue}} and {{color2|000|Leaf (Masters)|Leaf}}
|-
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Sygna Emote 4 Masters.png|80px]]
|-
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Nice!
Line 499: Line 2,578:
| Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
| Artwork with {{color2|fff|Blue (Masters)|Blue}} and {{color2|fff|Leaf (Masters)|Leaf}} by lack
| Artwork with {{color2|fff|Bettie}}, {{color2|fff|Leon (Masters)|Leon}},<br>and their {{pcolor|Charizard|fff}} by Taz Saints
|-
|-
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 1-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 1-Star Training with Legends.png|120px]]
Line 504: Line 2,585:
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 3-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 3-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal Pride of Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal Pride of Legends.png|120px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Victory Road artwork.jpg|x200px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Red Mindscape.png|x200px]]
|-
|-
| Medal<br>1★ Training with Legends
| Medal<br>1★ Training with Legends
Line 509: Line 2,592:
| Medal<br>3★ Training with Legends
| Medal<br>3★ Training with Legends
| Medal<br>Pride of Legends
| Medal<br>Pride of Legends
| Victory Road artwork by Rokoh Hashibi
| Sygna Suit Red's sync move mindscape<br>({{color2|fff|Mt. Silver Cave}})
|}
===Red===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Spr Masters Red 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:VSRed Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Spr Masters Red EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:VSRed EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Red Mindscape 2.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}"| [[File:Masters Villain Arc Memories Kanto.jpg|x200px]]
|-
| 6★ model (Normal colors)
| VS model (Normal colors)
| 6★ model (EX colors)
| VS model (EX colors)
| Red's sync move mindscape<br>({{color2|000|Pallet Town}})
| Villain Arc Memories Chapter 1: Kanto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1691827286541017347 Villain Arc Memories Kanto tweet]</ref>
|-
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Red Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Red Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Red Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Red Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}"| [[File:Masters Villain Arc Kanto Red.png|x250px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}"| [[File:Masters Villain Arc Kanto artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal 1-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal 2-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal 3-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Medal Chaos Curtailed.png|120px]]
|-
| Medal<br>1★ Looming Shadow of Kanto
| Medal<br>2★ Looming Shadow of Kanto
| Medal<br>3★ Looming Shadow of Kanto
| Medal<br>Chaos Curtailed
| Artwork of Red from the<br>Kanto {{color2|000|villain event|villain events'}} title screen
| Artwork of the Kanto chapter<br>of the {{color2|000|Villain Arc}}
|}
===Sygna Suit Red (Thunderbolt)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Spr Masters Red Sygna Thunderbolt 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:VSRed Sygna Thunderbolt Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Spr Masters Red Sygna Thunderbolt EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:VSRed Sygna Thunderbolt EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Red Sygna Thunderbolt Mindscape.png|x180px]]
|-
| 6★ model (Normal colors)
| VS model (Normal colors)
| 6★ model (EX colors)
| VS model (EX colors)
| Sygna Suit Red (Thunderbolt)'s sync move mindscape<br>({{color2|000|Mt. Silver Cave}})
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Red Sygna Thunderbolt Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Red Sygna Thunderbolt Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Red Sygna Thunderbolt Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Red Sygna Thunderbolt Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters 3rd Anniversary artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 1-Star Threads of Strength.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 2-Star Threads of Strength.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 3-Star Threads of Strength.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal Strongest of the Strong.png|120px]]
|-
| Medal<br>1★ Threads of Strength
| Medal<br>2★ Threads of Strength
| Medal<br>3★ Threads of Strength
| Medal<br>Strongest of the Strong
| 3rd Anniversary title screen artwork
|}
===Red (Champion)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Spr Masters Red Champion 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:VSRed Champion Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Spr Masters Red Champion EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:VSRed Champion EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Red Champion Mindscape.png|x200px]]
|-
| 6★ model<br>(Normal colors)
| VS model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Red's sync move mindscape<br>({{color2|000|Mt. Silver Cave}})
|-
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Red Champion Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Red Champion Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Red Champion Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Red Champion Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters EX Neo Champions of Kanto artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 1-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 2-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal 3-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ice color dark}}; background:#{{ice color light}}" | [[File:Masters Medal Pallets Colorful Strength.png|120px]]
|-
| Medal<br>1★ Three Trainers, Three Minds
| Medal<br>2★ Three Trainers, Three Minds
| Medal<br>3★ Three Trainers, Three Minds
| Medal<br>Pallet's Colorful Strength
| 4th Anniversary title screen artwork<br>by {{color2|000|kirisAki}}<ref name=4YearArtConfirm>[https://www.instagram.com/p/CwhQu3MSV_6/ Post confirming kirisAki drew the 4-Year Anniversary art.]</ref>
|}
|}


==Trivia==
==Trivia==
* Though Red is depicted mostly as silent in Pokémon Masters EX, he speaks a single line in his Sync Pair Story: "… … … … … … Words are unnecessary!"
* Red is based on the [[player character]] of the [[Kanto]]-based games, as he was the {{pkmn|Champion}} of Kanto, and he was the one who defeated [[Team Rocket]] back in Kanto. His [[rival]] is Blue, as Blue has the [[first partner Pokémon]] with a type advantage over Red's first partner Pokémon.
* The color palette of Red's EX Style outfit is likely a reference to Mega Charizard.
* Red is indirectly responsible for the creation of the [[Pokémon Masters League]], as him defeating [[Lear]] before the events of the game was what inspired Lear to create [[Pasio]] and the PML in order to get another chance at beating him.
* Red is the only character based on a [[core series]] player character to be a Champion, as it is unconfirmed if any of the other characters based on the player characters have won their respective region's [[Pokémon League|League]].
* Red is depicted mostly as silent in Pokémon Masters EX; across [[Red (game)/Quotes#Pokémon Masters EX|all his lines of dialogue]], he speaks a total of seven lines out loud and two lines of inner monologue.
* The English names of Sygna Suit Red & Charizard and Red & Snorlax's [[List of moves in Pokémon Masters EX#List of Trainer moves|Trainer moves]] are possible [[List of cross-canon references|references]] to the lyrics of the [[Pokémon Theme]].
* Sygna Suit Red & Charizard were the first fair-exclusive {{type|Fire}} sync pair.
* Excluding appearances in the Monthly Poké Fair Scout, Sygna Suit Red & Charizard have been featured in the most [[sync pair scout]]s out of all limited sync pairs, tied with {{sync|Lance|Dragonite}}. They have both had an increased recruitment chance in nine different banners.
* Red & Snorlax were the first fair-exclusive {{type|Normal}} sync pair.
** Red and {{mas|N}} are the only Trainers to form the first fair-exclusive sync pair for more than one type.
* Red is the first Trainer in Pokémon Masters EX to use both [[Mega Evolution]] and [[Dynamax]].
* Red is the only Trainer in Pokémon Masters EX whose sygna suit variant was made available before their regular attire.
** Possibly for the same reason, Red is also the only Trainer whose battle music is unlocked in the Jukebox by raising their sygna suit variant to 6★ EX rather than their regular attire.
* In Red's sync pair story, Leaf says that Red's Snorlax is the same one he caught in Kanto.<ref> Sync pair story: A Day with Red Leaf: "Did you know that this Snorlax is the one Red caught on our first adventure?"</ref>
* All versions of Red use special voice-over lines upon winning a battle in a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Blue}}, {{mas|Leaf}}, {{mas|Elaine}}, {{mas|Chase}}, {{mas|Ethan}}, and {{mas|Leon}}.
* In {{mas|Kris}}'s sygna suit's sync pair story, Leaf mentions that Red once saw a {{p|Suicune}} in Kanto, referencing the {{pkmn2|roaming}} Suicune that appears in {{game|FireRed and LeafGreen|s}} if the player's first partner Pokémon was {{p|Charmander}}.
* Sygna Suit Red (Thunderbolt) & Pikachu were the first Master Fair-exclusive sync pair capable of using [[Max Move|max moves]].
* In his thunderbolt sygna suit's sync pair story, it is revealed that Red caught his Pikachu in [[Viridian Forest]].
** In the same sync pair story, it is also mentioned that Red used Pikachu in his [[Gym]] {{pkmn|battle}}s against {{mas|Brock}}'s {{TP|Brock|Onix}} and {{mas|Lt. Surge}}'s {{TP|Lt. Surge|Raichu}}, which could be [[List of cross-canon references|references]] to {{Ash}} using his own {{AP|Pikachu}} against the same Pokémon in the {{pkmn|anime}}.
* Red and Blue are the first characters to be both a Champion and a Neo Champion.
* In his champion outfit's sync pair story, it's revealed that Red saw Articuno in binoculars [[Kanto Route 15|near]] [[Fuchsia City]] before catching it at [[Seafoam Islands]], similar to the core series games.
* Red & Venusaur are the first sync pair exclusive to mix sync pair scouts. Consequentially, they are the first sync pair that can only be scouted using paid {{mas|gem}}s.
* Red was the first Trainer to form sync pairs with all five roles (counting [[EX role]]s), receiving the fifth—a Sprint EX role—on June 19, 2024.
** Not counting EX roles, Red has formed a sync pair of every role except Sprint.
 
===Origin===
{{TP|Red|Charizard}} is the final [[evolution]] of {{p|Charmander}}, one of the [[first partner Pokémon]] of [[Kanto]] in the [[core series]] games. Charizard is one of the Pokémon that Red typically uses as a [[non-player character]] in the core series games, with him [[Mega Evolution|Mega Evolving]] it in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}. In addition, Red's {{g|Origins}} and [[Pokémon Zensho]] counterparts have been depicted with Charizard, with the former being the first piece of media to show Charizard Mega Evolving into Mega Charizard X. Charizard's {{mas|Dex}} entry comes from {{game|Ruby and Sapphire|s}}.
 
Red's design is based on his appearance in {{game|FireRed and LeafGreen|s}}. Snorlax is one of the Pokémon that Red typically uses as a non-player character in the core series. Red's Snorlax may be based on the two Snorlax barring the player's progress in the Kanto-based games. In addition, Red's {{OBP|Red|Origins|Pokémon Origins}} and {{adv|Red|Pokémon Adventures}} counterparts have been depicted with a Snorlax. Snorlax's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
 
Venusaur is the final evolution of {{p|Bulbasaur}}, one of the first partner Pokémon of Kanto in the core series games. Venusaur is one of the Pokémon that Red typically uses as a non-player character in the core series games, with it being his signature Pokémon in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. In addition, Red's [[Pokémon Adventures]] counterpart owns a [[Saur|Venusaur]], while his {{g|Generations}} counterpart is depicted with a Bulbasaur, the unevolved form of Venusaur. Venusaur's Dex entry comes from Pokémon Ruby and Sapphire.
 
{{TP|Red|Pikachu}} is the player's first Pokémon in {{game|Yellow}}. Pikachu would later act as Red's signature Pokémon as a non-player character in the core series games. Red is shown with a [[Gigantamax]] Pikachu in the {{Trading Card Game}}, with it being the first piece of media to depict {{OBP|Pikachu VMAX|Vivid Voltage 44|Red's Pikachu}} Gigantamaxing. In addition, Red's Pokémon Generations, and Pokémon Adventures counterparts have been depicted with a Pikachu. Pikachu's Dex entry comes from Pokémon Ultra Sun.
 
Articuno is a [[Legendary Pokémon]] that can be caught at [[Seafoam Islands]] in the Kanto-based games. In addition, Red's Pokémon Origins counterpart is depicted with an Articuno, while his Pokémon Adventures counterpart temporarily uses {{adv|Green}}'s {{DL|Legendary birds (Adventures)|Articuno}} during the {{pkmn|manga}}. Articuno's Dex entry comes from Pokémon Ruby and Sapphire.
 
==In other languages==
<div>
<div style="display: inline-block;">
''My Destiny!''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=勝利への確信 ''{{tt|Shōri e no Kakushin|Victorious Conviction}}''
|zh_cmn=對勝利的確信 ''{{tt|Duì Shènglì de Quèxìn|Victorious Conviction}}''
|fr=Certitude de la victoire
|de=Fester Glaube an den Sieg
|ko=승리의확신 ''{{tt|Seungni-ui Hwaksin|Victorious Conviction}}''
|it=Convinti della vittoria
|es=¡Confianza en la victoria!
}}
</div>
<div style="display: inline-block;">
''Living Legend Blast Burn''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=リビングレジェンド ブラストバーン ''{{tt|Ribingu Rejendo Burasuto Bān|Living Legend Blast Burn}}''
|zh_cmn=活生生的傳奇之 爆炸烈焰 ''{{tt|Huóshēngshēng de Chuánqí zhī Bàozhà Lièyàn|Living Legend Blast Flames}}''
|fr=La légende vivante ! Rafale Feu !
|de=Lohekanonade der lebenden Legende
|ko=리빙 레전드 블러스트번 ''{{tt|Ribing Rejeondeu Beulleoseuteu Beon|Living Legend Blast Burn}}''
|it=Incendio della leggenda vivente
|es=Anillo Ígneo del Entrenador Legendario
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''You and Me!''
{{langtable
|color={{normal color}}|bordercolor={{normal color dark}}
|ja=勝利への戦略 ''{{tt|Shōri e no Senryaku|Strategy for Victory}}''
|zh_cmn=邁向勝利的戰略 ''{{tt|Màixiàng Shènglì de Zhànlüè|Strategy for Victory}}''
|fr=La stratégie gagnante !
|de=Siegesstrategie
|ko=승리의전략 ''{{tt|Seungni-ui Jeollyak|Strategy for Victory}}''
|it=Una strategia vincente!
|es=¡Estrategia para la victoria!
}}
</div>
<div style="display: inline-block;">
''Heaviest Sleeper Normal Impact''
{{langtable
|color={{normal color}}|bordercolor={{normal color dark}}
|ja=立ち塞がる最強の壁の ノーマルインパクト ''{{tt|Tachifusagaru Saikyō no Kabe no Nōmaru Inpakuto|Strongest Insurmountable Wall Normal Impact}}''
|zh_cmn=阻擋前進的最強高牆之 一般衝擊 ''{{tt|Zǔdǎng Qiánjìn de Zuìqiáng Gāoqiáng zhī Yībān Chōngjí|Strongest Insurmountable Wall Normal Impact}}''
|fr=Obstacle inamovible ! Impact Normal !
|de=Normalstoß des eisernen Schweigens
|ko=앞을 막아서는 최강의 벽의 노말임팩트 ''{{tt|Ap-eul Mag-aseoneun Choegang-ui Byeog-ui Nomal Impaekteu|Strongest Insurmountable Wall Normal Impact}}''
|it=Impatto Normale del muro insormontabile
|es=Impacto Normal Implacable e Impenetrable
}}
</div>
</div style="display: inline-block;">
{{-}}
<div>
<div style="display: inline-block;">
''Toughen Up to Win!''
{{langtable
|color={{grass color}}|bordercolor={{grass color dark}}
|ja=勝利へのタフネス ''{{tt|Shōri e no Tafunesu|Toughness for Victory}}''
|zh_cmn=邁向勝利的韌性 ''{{tt|Màixiàng Shènglì de Rènxìng|Toughness for Victory}}''
|fr=Résister pour gagner !
|de=Mit Härte zum Sieg
|ko=승리의터프니스 ''{{tt|Seungni-ui Teopeuniseu|Toughness of Victory}}''
|it=Grintosi per la vittoria
|es=¡Resistir por la victoria!
}}
</div>
<div style="display: inline-block;">
''Giga Frenzy Plant''
{{langtable
|color={{grass color}}|bordercolor={{grass color dark}}
|ja=ギガハードプラント ''{{tt|Giga Hādo Puranto|Giga Frenzy Plant}}''
|zh_cmn=終極瘋狂植物 ''{{tt|Zhōngjí Fēngkuáng Zhíwù|Giga Frenzy Plant}}''
|fr=Végé-Attaque du colosse
|de=Flora-Statue der Schweigsamkeit
|ko=기가하드플랜트 ''{{tt|Giga Hadeu Peullaenteu|Giga Frenzy Plant}}''
|it=Radicalbero gigante
|es=Planta Feroz Gigantesca
}}
</div>
<div style="display: inline-block;">
''Silent Overgrowth Grass Beam''
{{langtable
|color={{grass color}}|bordercolor={{grass color dark}}
|ja=静かに栄える深緑の グラスレイ ''{{tt|Shizuka ni Sakaeru Shinryoku no Gurasu Rei|Silent Verdant Overgrowth Grass Ray}}''
|zh_cmn=靜靜茂盛的深綠之 草之光線''{{tt|Jìngjìng Màoshèng de Shēnlǜ zhī Cǎo-zhī Guāngxiàn|Silent Verdant Overgrowth Grass Ray}}''
|fr=Calme de nature... ! Laser Plante !
|de=Pflanzenstrahl des stillen Gedeihens
|ko=조용히 번성하는 심록의 그래스레이 ''{{tt|Joyonghi Beonseonghaneun Simnok-ui Geuraeseu Rei|Silent Verdant Overgrowth Grass Ray}}''
|it=Raggio Erba che fiorisce nel silenzio
|es=Rayo Planta que Florece en Silencio
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Spark of Victory!''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=勝利への前進 ''{{tt|Shōri e no Zenshin|Advance to Victory}}''
|zh_cmn=邁向勝利 ''{{tt|Màixiàng Shènglì|Advance to Victory}}''
|fr=Direction la victoire !
|de=Auf zum Sieg!
|ko=승리의전진 ''{{tt|Seungni-ui Jeonjin|Advance to Victory}}''
|it=Verso la vittoria!
|es=¡Camino a la Victoria!
}}
</div>
<div style="display: inline-block;">
''Origin Volt Tackle''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=オリジンボルテッカー ''{{tt|Orijin Borutekkā|Origin Volt Tackle}}''
|zh_cmn=起源伏特攻擊 ''{{tt|Qǐyuán Fútè Gōngjí|Origin Volt Tackle}}''
|fr=Électacle originel<br>Électacle S
|de=Originaler Volttackle
|ko=오리진볼트태클 ''{{tt|Orijin Bolteu Taekeul|Origin Volt Tackle}}''
|it=Locomovolt originario<br>Locomovolt S
|es=Placaje Eléctrico Original<br>Placaje Eléctrico S
}}
</div>
<div style="display: inline-block;">
''Lightning-Fast Volt Tackle''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=一撃で決める最速の ボルテッカー  ''{{tt|Ichigeki de Kimeru Saisoku no Borutekkā|Quickest Single Strike Knockout Volt Tackle}}''
|zh_cmn=一擊致勝最速之 伏特攻擊 ''{{tt|Yījí Zhìshèng Zuìsù zhī Fútè Gōngjí|Quickest Single Strike Knockout Volt Tackle}}''
|fr=Coup final ! Électacle !
|de=Volttackle des K.O.-Schlags
|ko=일격으로 끝내는 최고 속도의 볼트태클 ''{{tt|Ilgyeog-euro Kkeutnaeneun Choego Sogdo-ui Bolteu Taekeul|Quickest Single Strike Knockout Volt Tackle}}''
|it=Locomovolt per una vittoria fulminea
|es=Placaje Eléctrico del Golpe Fulminante
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Frozen Wings Ice Beam''
{{langtable
|color={{ice color}}|bordercolor={{ice color dark}}
|ja=氷翼のれいとうビーム ''{{tt|Hyōyoku no Reitō Bīmu|Ice Wings' Ice Beam}}''
|zh_cmn=冰翼之冰凍光束 ''{{tt|Bīngyì zhī Bīngdòng Guāngshù|Ice Wings' Ice Beam}}''
|fr=Laser Glace des ailes du gel<br>Laser Glace S II
|de=Eisstrahl der frostigen Schwingen
|ko=빙익의냉동빔 ''{{tt|Bing-ig-ui Naengdong Bim|Ice Wings' Ice Beam}}''
|it=Geloraggio con ali di ghiaccio
|es=Rayo Hielo de Alas Gélidas
}}
</div>
<div style="display: inline-block;">
''Glory of the Winning Path!''
{{langtable
|color={{ice color}}|bordercolor={{ice color dark}}
|ja=栄光への勝ち筋 ''{{tt|Eikō e no Kachisuji|Winning Path to Glory}}''
|zh_cmn=邁向榮耀的勝算 ''{{tt|Màixiàng Róngyào de Shèngsuàn|Winning Path to Glory}}''
|fr=De la victoire à la gloire !
|de=Der ruhmreiche Weg zum Sieg!
|ko=영광의필승법 ''{{tt|Yeong-gwang-ui Pilseungbeop|Winning Path to Glory}}''
|it=La via per la gloria
|es=¡Con gloria hacia la victoria!
}}
</div>
<div style="display: inline-block;">
''Silence of the Raging Blizzard''
{{langtable
|color={{ice color}}|bordercolor={{ice color dark}}
|ja=静寂の中で吹き荒れる ふぶき ''{{tt|Seijaku no Naka de Fukiareru Fubuki|Blizzard Blowing in the Silence}}''
|zh_cmn=席捲寂靜之 暴風雪 ''{{tt|Xíjuǎn Jíjìng zhī Bàofēngxuě|Blizzard Blowing in the Silence}}''
|fr=Tempête silencieuse ! Blizzard !
|de=Blizzard des stillen Wütens
|ko=정적 속에서 휘몰아치는 눈보라 ''{{tt|Jeongjeok Sog-eseo Hwimor-achineun Nunbora|Blizzard Blowing in the Silence}}''
|it=Bora che imperversa nel silenzio
|es=Ventisca del Ojo del Huracán
}}
</div>
</div>
{{-}}


==References==
==References==
Line 523: Line 2,944:


[[Category:Trainers with Key Stones]]
[[Category:Trainers with Key Stones]]
[[Category:Trainers with Dynamax Bands]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Masters EX characters with an EX style]]
[[Category:Masters EX characters with an alternate outfit]]


[[de:Rot (Spielcharakter)#Pokémon Masters EX]]
[[de:Rot (Spielcharakter)#Pokémon Masters EX]]
[[es:Rojo (personaje)#Pokémon Masters]]
[[es:Rojo (Masters EX)]]
[[it:Rosso (Masters EX)]]
[[it:Rosso (Masters EX)]]
[[ja:レッド (ポケモンマスターズ)]]
[[zh:赤紅#Masters]]
[[zh:赤紅#Masters]]

Latest revision as of 01:18, 18 September 2024

Sygna Suit Red
マジコスレッド Serious Costume Red
Spr Masters Red Sygna.png
Sygna Suit Red's model
No. 84
English voice actor Brandon Winckler[1]
Japanese voice actor Shōta Aoi[2]
Description The silent type, this legendary, awesome Pokémon Trainer hardly talks at all. His best friend, Blue, is also his rival.

Red (Japanese: レッド Red) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. In his sygna suit, he forms a sync pair with Charizard, which is capable of Mega Evolving. This sync pair was first made available on February 28, 2020. This pair can be raised to Masters EX star.png 6★ EX from August 28, 2020.

Red also forms a sync pair with Snorlax, which is capable of Gigantamaxing. This sync pair was first made available on September 16, 2021. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

Red in his Thunderbolt sygna suit forms a sync pair with his Pikachu, which is capable of Gigantamaxing. This sync pair is available from a limited-time Master Fair sync pair scout and was first made available on September 1, 2022. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

Red in his Neo Champion attire forms a sync pair with Articuno. This pair was first made available through a limited Master Fair sync pair scout beginning on August 28, 2023. This pair can be raised to Masters EX star.png 6★ EX since it first released.

Red also forms a sync pair with his Venusaur, which is capable of Dynamaxing. This pair was first made available through a Mix sync pair scout beginning on November 1, 2023. This pair can be raised to Masters EX star.png 6★ EX since it first released, though this pair lacks an EX style.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

History

Red has experienced similar events to his core series counterpart as the player character. Red received his first partner Pokémon, Charmander, from Professor Oak and left Pallet Town at the same time as Blue and Leaf, forming a rivalry with Blue. While on his journey, Red caught a Pikachu in Viridian Forest,[3] who would go on to battle Brock's Onix,[4] defeat Misty's Water Pokémon,[5] and battle Lt. Surge's Raichu.[6] Red also battle and caught a Snorlax that was blocking his path after he woke him up with the Poké Flute.[7] While near Fuchsia City, Red saw Articuno in the binoculars and eventually caught it in the Seafoam Islands.[8] After collecting Gym Badges and single-handedly disbanding Team Rocket,[9] Red challenged the Indigo League. After defeating the Elite Four, Red battled the newest Champion of Kanto, Blue, and claimed the title of Champion.[10][11] Red traveled through the Sevii Islands, where he met a man who gave him a Nugget.[12] At some point, Red caught a Venusaur and also saw a Suicune in Kanto.[13]

After his journey in Kanto, Red traveled to Lear's kingdom, where he crushed Lear in a battle.

Charizard

Raising this sync pair to 6★ EX will unlock Song Key 01001, which allows "Battle! (Red) (Pokémon Masters EX Version)" to be played in the Jukebox.

Masters0006.png Masters0006MX.png Type FireIC Masters.png Fire
Move type FireIC Masters.png Fire
Role Masters Special Strike.png Strike (Special)
EX Role Masters Tech.png Tech
Base Potential ★★★★★☆EX
Charizard Mega Charizard X Weakness RockIC Masters.png Rock
Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 732 424 145 424 145 297
Lv. 140, Max Potential 892 484 205 484 205 337
Mega Charizard
Lv. 140, Base Potential 732 508 145 508 145 297
Lv. 140, Max Potential 892 580 205 580 205 337

Availability

Sygna Suit Red is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Poké Fair Scout + Present February 28 to March 16, 2020 Debut
Sygna Suit Red Poké Fair Scout August 28 to September 28, 2020 6★ EX unlocked; began at 12:00 UTC
Triple Feature Poké Fair Scout December 17, 2020 to January 1, 2021
Triple Feature Poké Fair Scout 72 Hours Only! Starting July 28, 2021 Available for 72 hours after logging in with version 2.11.0
Bug-, Water-, and Fire-Type Poké Fair Scout January 20 to February 3, 2022 Only Bug-, Water-, and Fire-type sync pairs could be recruited
Dragon, Bug, and Fire Poké Fair Scout September 22 to October 13, 2022 Only Dragon-, Bug-, and Fire-type sync pairs could be recruited
Bug-, Water-, and Fire-Type Poké Fair Scout May 18 to June 8, 2023 Only Bug-, Water-, and Fire-type sync pairs could be recruited
Triple Feature Poké Fair Scout February 3 to 17, 2024
Triple Feature Poké Fair Scout April 5 to 17, 2024 EX role received
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Special Poké Fair Scout August 28 to September 16, 2021 Available using paid gems only
One-Time-Only 5★-Select Scout February 24, 2022 to present Players can obtain one ticket for this scout by completing Victory Road
New Year's Poké Fair Ticket Scout January 1 to 23, 2023 Players could obtain up to 23 tickets for this scout
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (A) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (A) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (A) September 2 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Red's Charizard uses Heat Wave and Blast Burn as its two damage-dealing moves. Upon Mega Evolving, Dire Hit + is replaced with Flare Blitz.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Heat Wave Fire
FireIC Masters.png
Special 3 109 130 90% All opponents Has a chance (10%) of leaving the target burned.
Dire Hit + None Status 0
(2 uses)
Self Raises the user's critical-hit rate by 2 stat ranks.
(Only before Mega Evolving)
Blast Burn Fire
FireIC Masters.png
Special 4 178 213 90% An opponent No additional effect.
My Destiny! None Status 0
(2 uses)
Self Raises the user's Sp. Atk and Speed by 3 stat rank. Lowers the user's Defense and Sp. Def by 1 stat ranks. If the user's Charizard has Mega Evolved, also raises the user's Attack by 3 stat rank.
Flare Blitz Fire
FireIC Masters.png
Physical 3 123 147 100% An opponent Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.
(Only after Mega Evolving)
Sync moves
Living Legend Blast Burn Fire
FireIC Masters.png
Special 160 192 An opponent Become Mega Charizard X until the end of battle. Raises the user's critical-hit rate by 1 stat rank.
(6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Propulsion 1 Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
Piercing Gaze Moves never miss.
Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Theme skill icon type.png Fire Strike Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks.
Theme skill icon region.png Kanto Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon fashion.png Sygna Suit Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Theme skill icon other.png Pallet Town Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 2 Raises the following discovery level by 2:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

Sygna Suit Red & Charizard's sync grid is an expanded grid, made available on February 28, 2020. It was further expanded on August 28, 2023.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +20 HP +20 5 60 2
Attack +5 Attack +5 0 5 1
Attack +20 Attack +20 10 120 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 3 36 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 4 48 1
Sp. Atk +5 Sp. Atk +5 4 48 2
Sp. Atk +5 Sp. Atk +5 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 3 36 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 3 36 1
Speed +10 Speed +10 4 48 1
Speed +10 Speed +10 4 48 1
Speed +10 Speed +10 4 48 1
Heat Wave: Power +4 Heat Wave: Power ↑ +4 4 48 1
Heat Wave: Power +4 Heat Wave: Power ↑ +4 4 48 1
Heat Wave: Power +4 Heat Wave: Power ↑ +4 4 48 2
Heat Wave: Power +4 Heat Wave: Power ↑ +4 5 60 2
Heat Wave: Power +4 Heat Wave: Power ↑ +4 5 60 3
Heat Wave: Power +4 Heat Wave: Power ↑ +4 5 60 3
Blast Burn: Power +4 Blast Burn: Power ↑ +4 5 60 1
Blast Burn: Power +4 Blast Burn: Power ↑ +4 5 60 2
Blast Burn: Power +4 Blast Burn: Power ↑ +4 5 60 2
Blast Burn: Power +4 Blast Burn: Power ↑ +4 5 60 3
Flare Blitz: Power +6 Flare Blitz: Power ↑ +6 5 60 1
Flare Blitz: Power +6 Flare Blitz: Power ↑ +6 5 60 1
Flare Blitz: Power +6 Flare Blitz: Power ↑ +6 5 60 1
Flare Blitz: Power +6 Flare Blitz: Power ↑ +6 5 60 2
Dire Hit +: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 2
My Destiny!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
My Destiny!: Stat's Quo 4 Has a chance (50%) of returning the user's lowered stats to normal when a move is successful. 10 120 2
My Destiny!: Propulsion 9 Reduces the user's sync move countdown by one when the user's move is successful. 10 120 5
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 1
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 3
Standfast 9 Reduces recoil damage received from using moves that have the recoil effect tag. 8 96 4
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 7 84 2
Power Reserves 2 Powers up moves in a pinch. 10 120 2
Haymaker The more the user's Attack has been raised, the more it powers up the user's sync moves. 10 120 2
Rejuvenate 6 Charges the user's gauge by six after using a sync move. 10 120 3
Adrenaline 1 Reduces the sync move countdown by one when a sync move is used for the first time. 10 120 3
Solar Flare 2 Powers up sync moves when the weather is sunny. 7 84 2
Solar Flare 5 Powers up sync moves when the weather is sunny. 10 120 3
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 8 96 3
Sync Thinker 9 Increases the user's Special Moves ↑ Next effect by 1 rank after using its sync move. 8 96 4
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 5 60 5
Living Legend Blast Burn: Power +25 Living Legend Blast Burn: Power ↑ +25 5 60 3
Living Legend Blast Burn: Power +25 Living Legend Blast Burn: Power ↑ +25 5 60 3

Snorlax

Red
レッド Red
Spr Masters Red.png
Red's model
No. 84
English voice actor Brandon Winckler
Japanese voice actor Shōta Aoi
Description Red is feeling brand-new in this outfit that he wore back when he traveled the Kanto region. He often thinks about the friends he's made on his journeys.
Masters0143.png Masters025W.png Type NormalIC Masters.png Normal
Move types NormalIC Masters.png Normal / FightingIC Masters.png Fighting
Role Masters Support.png Support
EX Role Masters Sprint.png Sprint
Base Potential ★★★★★☆EX
Snorlax Weakness FightingIC Masters.png Fighting
It doesn't do anything other than eat and sleep. When prompted to make a serious effort, though, it apparently displays awesome power.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 698 224 268 200 288 239
Lv. 140, Max Potential 858 284 308 260 328 319
Mega Snorlax
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Red is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Red Poké Fair Scout September 16 to October 30, 2021 Debut
Red and Blue Poké Fair Scout February 17 to March 7, 2022
Diantha, Ingo, and Red Poké Fair Scout March 24 to April 7, 2022
Main Character Poké Fair Scout June 20 to July 4, 2022 Only 5★ sync pairs available were those with the Main Character theme skill
Triple Feature Charming Poké Fair Scout March 14 to 31, 2023 Only male sync pairs could be recruited
Ingo, Red, and Diantha Poké Fair Scout August 12 to 26, 2023
Triple Feature Poké Fair Scout October 10 to 24, 2023
Triple Feature Poké Fair Scout June 19 to July 1, 2024 Vertical sync grid expansion and EX role received
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Poké Fair Scout ×25 (A) January 1 to 18, 2022 Available using paid gems only
5★-Guaranteed Main Character Special Scout June 20 to July 4, 2022 Available using paid gems only; could only be used once
5★-Select Poké Fair Scout ×25 (A) January 1 to 31, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (C) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
Fair-Exclusive 5★-Select Ticket Scout February 28 to March 26, 2024 Players could obtain one ticket for this scout
5★-Select Poké Fair Scout ×15 (A) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (C) September 4 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Body Slam Normal
NormalIC Masters.png
Physical 2 53 63 100% An opponent Has a chance (30%) of leaving the target paralyzed.
Mini Potion All None Status 0
(2 uses)
All allies Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Rock Smash Fighting
FightingIC Masters.png
Physical 2 46 55 100% An opponent Has a chance (50%) of lowering the target's Defense by one stat rank.
You and Me! None Status 0
(2 uses)
An ally Reduces the sync move countdown of an allied sync pair by 1. Raises an ally's critical-hit rate by two stat ranks. Applies the Supereffective ↑ Next effect to an ally.
Sync move
Heaviest Sleeper Normal Impact Normal
NormalIC Masters.png
Physical 300 360 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)
Max moves
G-Max Replenish Normal
NormalIC Masters.png
Physical 0
(1 use)
400 480 An opponent Restores 1 MP of the user's moves.
Max Knuckle Fighting
FightingIC Masters.png
Physical 0
(1 use)
400 480 An opponent Raises the Attack of all allied sync pairs by two stat ranks.

Skills

Name Description
Passive Skills
MAX Regen Applies the Gradual Healing effect to the user after using its max move.
Team Alert Mind 1 Raises the Defense of all allied sync pairs by one stat rank when the user's HP drops to half or below.
Group Moral Support 4 Has a chance (50%) of raising the Sp. Def of all allied sync pairs by one stat rank when the user's Trainer uses a move.
Theme Skills
Theme skill icon type.png Normal Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Kanto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Main Character Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon other.png Pallet Town Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Passionate Spirit Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Wistful Crystal icon.pngWistful ↑ 2 Raises the following discovery level by 2:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Red & Snorlax's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on June 19, 2024.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Body Slam: Power +3 Body Slam: Power ↑ +3 3 36 1
Body Slam: Power +3 Body Slam: Power ↑ +3 3 36 1
Body Slam: Power +3 Body Slam: Power ↑ +3 3 36 1
Body Slam: Power +3 Body Slam: Power ↑ +3 3 36 2
Body Slam: Power +3 Body Slam: Power ↑ +3 3 36 2
Body Slam: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Body Slam: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 7 84 2
Rock Smash: Power +3 Rock Smash: Power ↑ +3 3 36 1
Rock Smash: Power +3 Rock Smash: Power ↑ +3 3 36 1
Rock Smash: Power +3 Rock Smash: Power ↑ +3 3 36 1
Rock Smash: Power +3 Rock Smash: Power ↑ +3 3 36 1
Rock Smash: Power +3 Rock Smash: Power ↑ +3 3 36 1
Rock Smash: Power +3 Rock Smash: Power ↑ +3 3 36 2
Rock Smash: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Rock Smash: On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 7 84 2
Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
You and Me!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
You and Me!: Mighty Friend 9 When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank. 10 120 5
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 6 72 2
Fire Guard Reduces damage when the user is attacked by Fire-type moves. 7 84 2
Ice Guard Reduces damage when the user is attacked by Ice-type moves. 7 84 2
Flag Bearer 3 Has a chance (40%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 7 84 3
Safety Net Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 9 108 3
MAX Group Therapy 9 Removes all status conditions from all allied sync pairs after using the user's max move. 8 96 2
MAX Shielding Strikes 2 Raises the user's Defense by 2 stat ranks after using its max move. 8 96 3
MAX Barricade Buddies 2 Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user's max move. 8 96 4
Status Immunity Status conditions cannot be inflicted on the user. 10 120 4
Danger Damage Guard Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. 10 120 5
G-Max Replenish: Power +100 G-Max Replenish: Power ↑ +100 8 96 3
Max Knuckle: Power +100 Max Knuckle: Power ↑ +100 8 96 3
Heaviest Sleeper Normal Impact: Power +25 Heaviest Sleeper Normal Impact: Power ↑ +25 5 60 3
Heaviest Sleeper Normal Impact: Power +25 Heaviest Sleeper Normal Impact: Power ↑ +25 5 60 3

Venusaur

Masters0003.png Masters025W.png Type GrassIC Masters.png Grass
Move type GrassIC Masters.png Grass
Role Masters Field.png Field
EX Role Masters Special Strike.png Strike (Special)
Base Potential ★★★★★☆EX
Venusaur Weakness FireIC Masters.png Fire
There is a large flower on Venusaur's back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 679 336 176 336 187 285
Lv. 140, Max Potential 839 416 216 416 227 325
Mega Venusaur
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Red and Venusaur are exclusive to mix scouts. Their offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Red Mix Scout November 1, 2023 to May 1, 2024 Debut; available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

They were also available in the following sync pair scouts:

Banner Dates Notes
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Razor Leaf Grass
GrassIC Masters.png
Physical 2 43 51 95% All opponents Critical hits land more easily.
Mini Potion All None Status 0
(2 uses)
All allies Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Toughen Up to Win! None Status 0
(2 uses)
An ally Raises an ally's Defense and Sp. Def by 2 stat ranks. Applies the Gradual Healing effect to an ally.
Giga Frenzy Plant Grass
GrassIC Masters.png
Special 2 180 216 100% All opponents Activation Condition: When the field of play's terrain turns into Grassy Terrain. Deactivation Condition: When the field of play's terrain is no longer Grassy Terrain.
Lowers the target's Sp. Def by 2 stat ranks. The power of this move is not lowered even if there are multiple targets.
Sync move
Silent Overgrowth Grass Beam Grass
GrassIC Masters.png
Special 250 300 An opponent (6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.
• Grassy Terrain)

(EX role effect: Sync moves will target all opposing sync pairs.)
Max moves
Max Overgrowth* Grass
GrassIC Masters.png
Physical 0
(1 use)
400 480 An opponent Turns the field of play's terrain into Grassy Terrain.
Max Overgrowth* Grass
GrassIC Masters.png
Special 0
(1 use)
400 480 An opponent Turns the field of play's terrain into Grassy Terrain.

Skills

Name Description
Passive Skills
Kanto Journey Legacy The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
Ferocious Entry 4 Raises the user's Attack and Sp. Atk by 4 stat ranks when it enters a battle.
Move on Opp: Attack ↓ &/ Sp. Atk ↓ 9 Lowers the target's Attack or Sp. Atk—or both—by 1 stat rank when the user's move targeting that opponent is successful.
Theme Skills
Theme skill icon type.png Grass Field Raises the maximum HP of all allied sync pairs by 12.
Raises the Speed of all allied sync pairs by 12.
Theme skill icon region.png Kanto Field Raises the maximum HP of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Theme skill icon Trainer group.png Main Character Field Raises the maximum HP of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Theme skill icon other.png Pallet Town Field Raises the maximum HP of all allied sync pairs by 2.
Raises the Speed of all allied sync pairs by 2.
Theme skill icon other.png Passionate Spirit Field Raises the maximum HP of all allied sync pairs by 2.
Raises the Speed of all allied sync pairs by 2.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 2 Raises the following discovery level by 2:
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

Red & Venusaur's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +20 Sp. Atk +20 7 84 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Razor Leaf: Power +3 Razor Leaf: Power ↑ +3 3 36 1
Razor Leaf: Power +3 Razor Leaf: Power ↑ +3 3 36 1
Razor Leaf: Power +3 Razor Leaf: Power ↑ +3 3 36 1
Razor Leaf: Power +3 Razor Leaf: Power ↑ +3 3 36 1
Razor Leaf: Power +3 Razor Leaf: Power ↑ +3 3 36 1
Razor Leaf: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Razor Leaf: Superduper Effective 9 Powers up moves that are super effective. 8 96 2
Razor Leaf: Toxic Chance 4 Has a chance (50%) of leaving the target poisoned when a move targeting that opponent is successful. 8 96 2
Giga Frenzy Plant: Power +3 Giga Frenzy Plant: Power ↑ +3 3 36 1
Giga Frenzy Plant: Power +3 Giga Frenzy Plant: Power ↑ +3 3 36 1
Giga Frenzy Plant: Power +3 Giga Frenzy Plant: Power ↑ +3 3 36 1
Giga Frenzy Plant: Power +3 Giga Frenzy Plant: Power ↑ +3 3 36 1
Giga Frenzy Plant: Power +3 Giga Frenzy Plant: Power ↑ +3 3 36 1
Giga Frenzy Plant: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Toughen Up to Win!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Toughen Up to Win!: Clever Friend 9 When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Special Moves ↑ Next effect of the allied sync pair affected by the move by 1 rank. 7 84 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Lithe Prevents the user from getting paralyzed. 5 60 1
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 8 96 2
Turbo Turf 2 Quickly charges the move gauge when the terrain is Grassy Terrain. 8 96 2
Grassy Tenacity Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Grassy Terrain. 8 96 2
Witty Hit 4 Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful. 9 108 2
Initial Pinch Special Boost 2 Increases the user's Special Moves ↑ Next effect by 2 ranks the first time it is in a pinch each battle. 10 120 2
Dirty Fighting 3 Powers up the user's moves against targets that are affected by a status condition. 8 96 3
MAX Double Down 3 Powers up the user's max moves that are super effective. 8 96 3
MAX Countdown 2 Reduces the user's sync move countdown by 2 after using its max move. 10 120 3
Smarty-Pants The more the target's Sp. Def is lowered, the more it powers up the user's sync move. 10 120 3
Grassy Terrain: S-Moves ↑ 5 Powers up the user's sync move when the terrain is Grassy Terrain. 10 120 3
Unfortuitous 9 Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 3
Silent Overgrowth Grass Beam: Power +25 Silent Overgrowth Grass Beam: Power ↑ +25 5 60 3
Silent Overgrowth Grass Beam: Power +25 Silent Overgrowth Grass Beam: Power ↑ +25 5 60 3

Pikachu

Sygna Suit Red (Thunderbolt)
マジコスレッド (アナザー) Serious Costume Red (Another)
Spr Masters Red Sygna Thunderbolt.png
Sygna Suit Red's model (Thunderbolt)
No. 84
English voice actor Brandon Winckler
Japanese voice actor Shōta Aoi
Description Red is clad in a thrilling sygna suit. He knows he can depend on his strong and loyal partner, Pikachu, who he met in the Kanto region.
Masters0025.png Masters025W.png Type ElectricIC Masters.png Electric
Move type ElectricIC Masters.png Electric
Role Masters Tech.png Tech
EX Role Masters Field.png Field
Base Potential ★★★★★☆EX
Pikachu Weakness GroundIC Masters.png Ground
Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 694 336 190 336 190 402
Lv. 140, Max Potential 854 376 250 376 250 482
Mega Pikachu
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Sygna Suit Red (Thunderbolt) is exclusive to Master Fair scouts. He was available in the following sync pair scouts:

Banner Dates Notes
Sygna Suit Red Master Fair Scout September 1 to October 3, 2022 Debut
Sygna Suit Red Master Fair Scout December 31, 2023 to January 31, 2024 EX role received; began at 15:00 UTC
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Thunder Shock Electric
ElectricIC Masters.png
Special 1 17 20 100% An opponent Has a chance (10%) of leaving the target paralyzed.
Electric Terrain Electric
ElectricIC Masters.png
Status 2
(2 uses)
Entire field Turns the field of play's terrain into Electric Terrain.
Origin Volt Tackle Electric
ElectricIC Masters.png
Physical 2 150 180 100% All opponents Activation Condition: When the field of play's terrain turns into Electric Terrain. Deactivation Condition: When the field of play's terrain is no longer Electric Terrain.
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. The power of this move is not lowered even if there are multiple targets. Lowers the target's Defense and Sp. Def by 1 stat rank when the target is paralyzed.
Spark of Victory! None Status 0
(1 use)
All allies Raises the user's Attack by 6 stat ranks. Applies the Gradual Healing effect to all allied sync pairs.
Sync moves
Lightning-Fast Volt Tackle Electric
ElectricIC Masters.png
Physical 200 240 An opponent This attack's power increases when the terrain is Electric Terrain.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.
• Electric Terrain)
Max moves
G-Max Volt Crash* Electric
ElectricIC Masters.png
Special 0
(1 use)
400 480 An opponent Leaves all opposing sync pairs paralyzed.
Max Guard Normal
NormalIC Masters.png
Status 0
(1 use)
An ally Applies the Damage Guard Next effect to an ally.
G-Max Volt Crash* Electric
ElectricIC Masters.png
Physical 0
(1 use)
400 480 An opponent Leaves all opposing sync pairs paralyzed.

Skills

Name Description
Passive Skills
Master Sync Pair Mark Masters.png Kanto Flag Bearer Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Red's Fighting Spirit Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field. Quickly charges the move gauge when the terrain is Electric Terrain. Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain.
Clutch Critical Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
MAX Countdown 3 Reduces the user's sync move countdown by 3 after using its max move.
Theme Skills
Theme skill icon type.png Electric Tech Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Theme skill icon region.png Kanto Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon Trainer group.png Main Character Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon fashion.png Sygna Suit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Theme skill icon other.png Pallet Town Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 2 Raises the following discovery level by 2:
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

Sygna Suit Red (Thunderbolt) & Pikachu's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 2
Thunder Shock: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Thunder Shock: Hostile Environment 4 Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Thunder Shock: Staggering 4 Has a chance (50%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Electric Terrain: Precision Pals 1 Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. 8 96 2
Origin Volt Tackle: Power +2 Origin Volt Tackle: Power ↑ +2 3 36 1
Origin Volt Tackle: Power +2 Origin Volt Tackle: Power ↑ +2 3 36 1
Origin Volt Tackle: Power +2 Origin Volt Tackle: Power ↑ +2 3 36 1
Origin Volt Tackle: Power +2 Origin Volt Tackle: Power ↑ +2 3 36 2
Origin Volt Tackle: Power +2 Origin Volt Tackle: Power ↑ +2 3 36 2
Spark of Victory!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Spark of Victory!: Ramp Up 2 Raises the user's Sp. Atk by 2 stat ranks when its move is successful. 7 84 2
Headstrong Attack cannot be lowered. 5 60 1
Lithe Prevents the user from getting paralyzed. 5 60 1
Paralysis Synergy 1 Powers up the user's moves when the target is paralyzed. 8 96 2
Static Shock 3 Powers up the user's sync move when the target is paralyzed. 8 96 2
Grounding Wire Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain. 8 96 2
Charged Immunity Status conditions cannot be inflicted on the user when the terrain is Electric Terrain. 8 96 2
Shock Recovery 1 Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain. 9 108 3
Attack to the MAX 3 Powers up the user's max move when its Attack is raised. 8 96 3
Shocking Slowdown 9 Lowers the target's Speed by 1 stat rank when the user's attack move is successful against a paralyzed opponent. 9 108 3
Cakewalk The more the target's Speed is lowered, the more it powers up the user's sync move. 10 120 3
Piercing Gaze Moves never miss. 10 120 3
MAX Conductivity Turns the field of play's terrain into Electric Terrain after using the user's max move. 12 144 3
Lightning-Fast Volt Tackle: Power +25 Lightning-Fast Volt Tackle: Power ↑ +25 5 60 3
Lightning-Fast Volt Tackle: Power +25 Lightning-Fast Volt Tackle: Power ↑ +25 5 60 3

Articuno

Red (Champion)
レッド(チャンピオン) Red (Champion)
Spr Masters Red Champion.png
Red's model (Champion)
No. 84
English voice actor Brandon Winckler
Japanese voice actor Shōta Aoi
Description Red is dressed in an outfit honoring his earned title: Neo Champion of Pasio. The way he battles alongside his Articuno is beautiful and graceful.
Masters0144.png Masters025W.png Type IceIC Masters.png Ice
Move type IceIC Masters.png Ice
Role Masters Special Strike.png Strike (Special)
EX Role Masters Tech.png Tech
Base Potential ★★★★★☆EX
Articuno Weakness RockIC Masters.png Rock
Articuno is a legendary bird Pokémon that can control ice. The flapping of its wings chills the air. As a result, it is said that when this Pokémon flies, snow will fall.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 679 336 158 336 161 308
Lv. 140, Max Potential 839 396 218 396 221 348
Mega Articuno
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Red (Champion) is exclusive to Master Fair scouts. He was available in the following sync pair scouts:

Banner Dates Notes
Red Master Fair Scout August 28 to October 7, 2023 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Blizzard Ice
IceIC Masters.png
Special 3 126 151 70% All opponents Never misses during a hailstorm. Has a chance (10%) of leaving the target frozen.
Protect Normal
NormalIC Masters.png
Status 2
(1 use)
Self Applies the Damage Guard Next effect to the user.
Frozen Wings Ice Beam Ice
IceIC Masters.png
Special 2 150 180 100% An opponent Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. Leaves the target frozen.
Glory of the Winning Path! None Status 0
(1 use)
Self Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 6 stat ranks. Increases the user's Special Moves ↑ Next effect by 2 ranks.
Sync move
Silence of the Raging Blizzard Ice
IceIC Masters.png
Special 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Master Sync Pair Mark Masters.png Kanto Spirit Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Journey from Pallet The user's moves never miss. Increases the user's Special Moves ↑ Next effect by 1 rank when its attack move hits. The more the user's Special Moves ↑ Next effect is increased, the more it powers up the user's sync move.
Shimmering White Snow Lowers the target's Ice Type Rebuff by 1 rank the first time the user's attack move is successful each battle. Lowers the target's Ice Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
P-Moves & S-Moves Crit Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move.
Theme Skills
Theme skill icon type.png Ice Strike Raises allies' Attack and Sp. Atk by 15 when using Ice-type attacks.
Theme skill icon region.png Kanto Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Champion Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon other.png Pallet Town Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 2 Raises the following discovery level by 2:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

The sync grid for Red (Champion) & Articuno is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +20 Sp. Atk +20 7 84 2
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Blizzard: Power +3 Blizzard: Power ↑ +3 3 36 1
Blizzard: Power +3 Blizzard: Power ↑ +3 3 36 1
Blizzard: Power +3 Blizzard: Power ↑ +3 3 36 1
Blizzard: Power +3 Blizzard: Power ↑ +3 3 36 2
Blizzard: Power +3 Blizzard: Power ↑ +3 3 36 2
Blizzard: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Blizzard: Hostile Environment 2 Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Protect: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Protect: Move: Special Boost ↑2 9 Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful. 10 120 3
Frozen Wings Ice Beam: Power +4 Frozen Wings Ice Beam: Power ↑ +4 3 36 1
Frozen Wings Ice Beam: Power +4 Frozen Wings Ice Beam: Power ↑ +4 3 36 1
Frozen Wings Ice Beam: Power +4 Frozen Wings Ice Beam: Power ↑ +4 3 36 1
Frozen Wings Ice Beam: Power +4 Frozen Wings Ice Beam: Power ↑ +4 3 36 2
Frozen Wings Ice Beam: Power +4 Frozen Wings Ice Beam: Power ↑ +4 3 36 2
Glory of the Winning Path!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Glory of the Winning Path!: Move: Special Boost ↑2 9 Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful. 10 120 3
Snow Shelter Protects the user from damage from a hailstorm. 5 60 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Hit Frozen Opp: Special Boost ↑1 9 Increases the user's Special Moves ↑ Next effect by 1 rank when its attack move is successful while the target is frozen. 7 84 2
Healing Hail 1 Restores the user's HP whenever its Pokémon takes an action during a hailstorm. 8 96 2
Hasty Hail 2 Quickly charges the move gauge during a hailstorm. 9 108 2
Furious Brain The more the user's Sp. Atk is raised, the more it powers up the user's moves. 10 120 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 2
Discombobulate 4 Has a chance (50%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful. 9 108 3
Recharging Strike 9 Charges the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, charges the user's move gauge by one for each hit. 10 120 3
Hail: P-Moves ↑ & S-Moves ↑ 5 Powers up the user's moves and sync move during a hailstorm. 10 120 3
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 3
Opp Rebuff ↓: S-Moves ↑ 9 Powers up the user's sync move when the target's Type Rebuff is lowered. 10 120 3
1st S-Move: Hail Causes a hailstorm the first time the user's sync move is used each battle. 10 120 3
Silence of the Raging Blizzard: Power +25 Silence of the Raging Blizzard: Power ↑ +25 5 60 3
Silence of the Raging Blizzard: Power +25 Silence of the Raging Blizzard: Power ↑ +25 5 60 3

Other Pokémon

On hand

In the story event Golden Bonds on Pasio, Red uses his Lapras to battle Lear's Gholdengo.

Masters0131.png
Lapras


Appearances

Battle appearances

Sygna Suit Red & Charizard can be battled against in:

Red & Snorlax can be battled against in:

Red (Champion) & Articuno can be battled against in:

Red has also been shown to pair alongside Lapras and can be battled against in:

Story appearances

Red appears in his sygna suit in the following story areas:

Red appears in his normal outfit in the following story areas:

Red appears in his thunderbolt sygna suit in the following story areas:

Red appears in his Champion outfit in the following story areas:

During the story event Threads of Strength, a Ditto transforms into Red, using Sygna Suit Red's appearance.

Sync pair stories

Sygna Suit Red & Charizard

  • A Day with Sygna Suit Red

Red & Snorlax

  • A Day with Red

Sygna Suit Red (Thunderbolt) & Pikachu

  • A Day with Sygna Suit Red

Red (Champion) & Articuno

  • A Day with Red

Quotes

Main article: Red (game)/Quotes → Pokémon Masters EX

In the anime

Sygna Suit Red (background) in the Pokémon Masters Animated Trailer

Pokémon Masters Animated Trailer

Sygna Suit Red briefly appeared in the Pokémon Masters Animated Trailer. Alongside Blue, he observed, from afar on a balcony, a battle between two trios: Bettie, Iris, and Barry; and Skyla, Flint, and Acerola.

Gallery

Sygna Suit Red

Masters Red Sygna Charizard.png Masters EX Red Sygna artwork.png Pokémon Masters artwork.png Masters Title Screen artwork.png
Artwork of Sygna Suit Red & Charizard
in Pokémon Masters EX
Key artwork of EX Sygna Suit Red in
Pokémon Masters EX
Key art from Pokémon Masters Title screen artwork
Masters Dream Team Maker Red and Charizard.png Masters Dream Team Maker Red EX and Charizard.png Masters Red Sygna Charizard artwork.png Masters Nemona meets Red comic.jpg
Sygna Suit Red & Charizard
on Pokémon Masters EX Dream Team Maker
Key artwork of Sygna Suit Red in
Pokémon Masters by Ken Sugimori
Comic of Red meeting Nemona
by me_Genzo[14]
Spr Masters Red Sygna 2.png VSRed Sygna Masters.png Spr Masters Red Sygna EX.png VSRed Sygna EX Masters.png Masters EX Sygna Red Blue Leaf artwork.jpg Masters Team Charizard artwork.png
6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors)
Red Sygna Emote 1 Masters.png Red Sygna Emote 2 Masters.png Red Sygna Emote 3 Masters.png Red Sygna Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Artwork with Blue and Leaf by lack Artwork with Bettie, Leon,
and their Charizard by Taz Saints
Masters Medal 1-Star Training with Legends.png Masters Medal 2-Star Training with Legends.png Masters Medal 3-Star Training with Legends.png Masters Medal Pride of Legends.png Masters Victory Road artwork.jpg Red Mindscape.png
Medal
1★ Training with Legends
Medal
2★ Training with Legends
Medal
3★ Training with Legends
Medal
Pride of Legends
Victory Road artwork by Rokoh Hashibi Sygna Suit Red's sync move mindscape
(Mt. Silver Cave)

Red

Spr Masters Red 2.png VSRed Masters.png Spr Masters Red EX.png VSRed EX Masters.png Red Mindscape 2.png Masters Villain Arc Memories Kanto.jpg
6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors) Red's sync move mindscape
(Pallet Town)
Villain Arc Memories Chapter 1: Kanto artwork
by katano shibire[15]
Red Emote 1 Masters.png Red Emote 2 Masters.png Red Emote 3 Masters.png Red Emote 4 Masters.png Masters Villain Arc Kanto Red.png Masters Villain Arc Kanto artwork.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Looming Shadow of Kanto.png Masters Medal 2-Star Looming Shadow of Kanto.png Masters Medal 3-Star Looming Shadow of Kanto.png Masters Medal Chaos Curtailed.png
Medal
1★ Looming Shadow of Kanto
Medal
2★ Looming Shadow of Kanto
Medal
3★ Looming Shadow of Kanto
Medal
Chaos Curtailed
Artwork of Red from the
Kanto villain events' title screen
Artwork of the Kanto chapter
of the Villain Arc

Sygna Suit Red (Thunderbolt)

Spr Masters Red Sygna Thunderbolt 2.png VSRed Sygna Thunderbolt Masters.png Spr Masters Red Sygna Thunderbolt EX.png VSRed Sygna Thunderbolt EX Masters.png Red Sygna Thunderbolt Mindscape.png
6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors) Sygna Suit Red (Thunderbolt)'s sync move mindscape
(Mt. Silver Cave)
Red Sygna Thunderbolt Emote 1 Masters.png Red Sygna Thunderbolt Emote 2 Masters.png Red Sygna Thunderbolt Emote 3 Masters.png Red Sygna Thunderbolt Emote 4 Masters.png Masters 3rd Anniversary artwork.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Threads of Strength.png Masters Medal 2-Star Threads of Strength.png Masters Medal 3-Star Threads of Strength.png Masters Medal Strongest of the Strong.png
Medal
1★ Threads of Strength
Medal
2★ Threads of Strength
Medal
3★ Threads of Strength
Medal
Strongest of the Strong
3rd Anniversary title screen artwork

Red (Champion)

Spr Masters Red Champion 2.png VSRed Champion Masters.png Spr Masters Red Champion EX.png VSRed Champion EX Masters.png Red Champion Mindscape.png
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Red's sync move mindscape
(Mt. Silver Cave)
Red Champion Emote 1 Masters.png Red Champion Emote 2 Masters.png Red Champion Emote 3 Masters.png Red Champion Emote 4 Masters.png Masters EX Neo Champions of Kanto artwork.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Three Trainers Three Minds.png Masters Medal 2-Star Three Trainers Three Minds.png Masters Medal 3-Star Three Trainers Three Minds.png Masters Medal Pallets Colorful Strength.png
Medal
1★ Three Trainers, Three Minds
Medal
2★ Three Trainers, Three Minds
Medal
3★ Three Trainers, Three Minds
Medal
Pallet's Colorful Strength
4th Anniversary title screen artwork
by kirisAki[16]

Trivia

  • Red is based on the player character of the Kanto-based games, as he was the Champion of Kanto, and he was the one who defeated Team Rocket back in Kanto. His rival is Blue, as Blue has the first partner Pokémon with a type advantage over Red's first partner Pokémon.
  • Red is indirectly responsible for the creation of the Pokémon Masters League, as him defeating Lear before the events of the game was what inspired Lear to create Pasio and the PML in order to get another chance at beating him.
  • Red is the only character based on a core series player character to be a Champion, as it is unconfirmed if any of the other characters based on the player characters have won their respective region's League.
  • Red is depicted mostly as silent in Pokémon Masters EX; across all his lines of dialogue, he speaks a total of seven lines out loud and two lines of inner monologue.
  • The English names of Sygna Suit Red & Charizard and Red & Snorlax's Trainer moves are possible references to the lyrics of the Pokémon Theme.
  • Sygna Suit Red & Charizard were the first fair-exclusive Fire-type sync pair.
  • Excluding appearances in the Monthly Poké Fair Scout, Sygna Suit Red & Charizard have been featured in the most sync pair scouts out of all limited sync pairs, tied with Lance & Dragonite. They have both had an increased recruitment chance in nine different banners.
  • Red & Snorlax were the first fair-exclusive Normal-type sync pair.
    • Red and N are the only Trainers to form the first fair-exclusive sync pair for more than one type.
  • Red is the first Trainer in Pokémon Masters EX to use both Mega Evolution and Dynamax.
  • Red is the only Trainer in Pokémon Masters EX whose sygna suit variant was made available before their regular attire.
    • Possibly for the same reason, Red is also the only Trainer whose battle music is unlocked in the Jukebox by raising their sygna suit variant to 6★ EX rather than their regular attire.
  • In Red's sync pair story, Leaf says that Red's Snorlax is the same one he caught in Kanto.[17]
  • All versions of Red use special voice-over lines upon winning a battle in a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Blue, Leaf, Elaine, Chase, Ethan, and Leon.
  • In Kris's sygna suit's sync pair story, Leaf mentions that Red once saw a Suicune in Kanto, referencing the roaming Suicune that appears in Pokémon FireRed and LeafGreen if the player's first partner Pokémon was Charmander.
  • Sygna Suit Red (Thunderbolt) & Pikachu were the first Master Fair-exclusive sync pair capable of using max moves.
  • In his thunderbolt sygna suit's sync pair story, it is revealed that Red caught his Pikachu in Viridian Forest.
  • Red and Blue are the first characters to be both a Champion and a Neo Champion.
  • In his champion outfit's sync pair story, it's revealed that Red saw Articuno in binoculars near Fuchsia City before catching it at Seafoam Islands, similar to the core series games.
  • Red & Venusaur are the first sync pair exclusive to mix sync pair scouts. Consequentially, they are the first sync pair that can only be scouted using paid gems.
  • Red was the first Trainer to form sync pairs with all five roles (counting EX roles), receiving the fifth—a Sprint EX role—on June 19, 2024.
    • Not counting EX roles, Red has formed a sync pair of every role except Sprint.

Origin

Charizard is the final evolution of Charmander, one of the first partner Pokémon of Kanto in the core series games. Charizard is one of the Pokémon that Red typically uses as a non-player character in the core series games, with him Mega Evolving it in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. In addition, Red's Pokémon Origins and Pokémon Zensho counterparts have been depicted with Charizard, with the former being the first piece of media to show Charizard Mega Evolving into Mega Charizard X. Charizard's Dex entry comes from Pokémon Ruby and Sapphire.

Red's design is based on his appearance in Pokémon FireRed and LeafGreen. Snorlax is one of the Pokémon that Red typically uses as a non-player character in the core series. Red's Snorlax may be based on the two Snorlax barring the player's progress in the Kanto-based games. In addition, Red's Pokémon Origins and Pokémon Adventures counterparts have been depicted with a Snorlax. Snorlax's Dex entry comes from Pokémon Ultra Sun.

Venusaur is the final evolution of Bulbasaur, one of the first partner Pokémon of Kanto in the core series games. Venusaur is one of the Pokémon that Red typically uses as a non-player character in the core series games, with it being his signature Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. In addition, Red's Pokémon Adventures counterpart owns a Venusaur, while his Pokémon Generations counterpart is depicted with a Bulbasaur, the unevolved form of Venusaur. Venusaur's Dex entry comes from Pokémon Ruby and Sapphire.

Pikachu is the player's first Pokémon in Pokémon Yellow. Pikachu would later act as Red's signature Pokémon as a non-player character in the core series games. Red is shown with a Gigantamax Pikachu in the TCG, with it being the first piece of media to depict Red's Pikachu Gigantamaxing. In addition, Red's Pokémon Generations, and Pokémon Adventures counterparts have been depicted with a Pikachu. Pikachu's Dex entry comes from Pokémon Ultra Sun.

Articuno is a Legendary Pokémon that can be caught at Seafoam Islands in the Kanto-based games. In addition, Red's Pokémon Origins counterpart is depicted with an Articuno, while his Pokémon Adventures counterpart temporarily uses Green's Articuno during the manga. Articuno's Dex entry comes from Pokémon Ruby and Sapphire.

In other languages

My Destiny!

Language Title
Japan Flag.png Japanese 勝利への確信 Shōri e no Kakushin
Mandarin Chinese 對勝利的確信 Duì Shènglì de Quèxìn
France Flag.png French Certitude de la victoire
Germany Flag.png German Fester Glaube an den Sieg
Italy Flag.png Italian Convinti della vittoria
South Korea Flag.png Korean 승리의확신 Seungni-ui Hwaksin
Spain Flag.png Spanish ¡Confianza en la victoria!

Living Legend Blast Burn

Language Title
Japan Flag.png Japanese リビングレジェンド ブラストバーン Ribingu Rejendo Burasuto Bān
Mandarin Chinese 活生生的傳奇之 爆炸烈焰 Huóshēngshēng de Chuánqí zhī Bàozhà Lièyàn
France Flag.png French La légende vivante ! Rafale Feu !
Germany Flag.png German Lohekanonade der lebenden Legende
Italy Flag.png Italian Incendio della leggenda vivente
South Korea Flag.png Korean 리빙 레전드 블러스트번 Ribing Rejeondeu Beulleoseuteu Beon
Spain Flag.png Spanish Anillo Ígneo del Entrenador Legendario


You and Me!

Language Title
Japan Flag.png Japanese 勝利への戦略 Shōri e no Senryaku
Mandarin Chinese 邁向勝利的戰略 Màixiàng Shènglì de Zhànlüè
France Flag.png French La stratégie gagnante !
Germany Flag.png German Siegesstrategie
Italy Flag.png Italian Una strategia vincente!
South Korea Flag.png Korean 승리의전략 Seungni-ui Jeollyak
Spain Flag.png Spanish ¡Estrategia para la victoria!

Heaviest Sleeper Normal Impact

Language Title
Japan Flag.png Japanese 立ち塞がる最強の壁の ノーマルインパクト Tachifusagaru Saikyō no Kabe no Nōmaru Inpakuto
Mandarin Chinese 阻擋前進的最強高牆之 一般衝擊 Zǔdǎng Qiánjìn de Zuìqiáng Gāoqiáng zhī Yībān Chōngjí
France Flag.png French Obstacle inamovible ! Impact Normal !
Germany Flag.png German Normalstoß des eisernen Schweigens
Italy Flag.png Italian Impatto Normale del muro insormontabile
South Korea Flag.png Korean 앞을 막아서는 최강의 벽의 노말임팩트 Ap-eul Mag-aseoneun Choegang-ui Byeog-ui Nomal Impaekteu
Spain Flag.png Spanish Impacto Normal Implacable e Impenetrable


Toughen Up to Win!

Language Title
Japan Flag.png Japanese 勝利へのタフネス Shōri e no Tafunesu
Mandarin Chinese 邁向勝利的韌性 Màixiàng Shènglì de Rènxìng
France Flag.png French Résister pour gagner !
Germany Flag.png German Mit Härte zum Sieg
Italy Flag.png Italian Grintosi per la vittoria
South Korea Flag.png Korean 승리의터프니스 Seungni-ui Teopeuniseu
Spain Flag.png Spanish ¡Resistir por la victoria!

Giga Frenzy Plant

Language Title
Japan Flag.png Japanese ギガハードプラント Giga Hādo Puranto
Mandarin Chinese 終極瘋狂植物 Zhōngjí Fēngkuáng Zhíwù
France Flag.png French Végé-Attaque du colosse
Germany Flag.png German Flora-Statue der Schweigsamkeit
Italy Flag.png Italian Radicalbero gigante
South Korea Flag.png Korean 기가하드플랜트 Giga Hadeu Peullaenteu
Spain Flag.png Spanish Planta Feroz Gigantesca

Silent Overgrowth Grass Beam

Language Title
Japan Flag.png Japanese 静かに栄える深緑の グラスレイ Shizuka ni Sakaeru Shinryoku no Gurasu Rei
Mandarin Chinese 靜靜茂盛的深綠之 草之光線Jìngjìng Màoshèng de Shēnlǜ zhī Cǎo-zhī Guāngxiàn
France Flag.png French Calme de nature... ! Laser Plante !
Germany Flag.png German Pflanzenstrahl des stillen Gedeihens
Italy Flag.png Italian Raggio Erba che fiorisce nel silenzio
South Korea Flag.png Korean 조용히 번성하는 심록의 그래스레이 Joyonghi Beonseonghaneun Simnok-ui Geuraeseu Rei
Spain Flag.png Spanish Rayo Planta que Florece en Silencio


Spark of Victory!

Language Title
Japan Flag.png Japanese 勝利への前進 Shōri e no Zenshin
Mandarin Chinese 邁向勝利 Màixiàng Shènglì
France Flag.png French Direction la victoire !
Germany Flag.png German Auf zum Sieg!
Italy Flag.png Italian Verso la vittoria!
South Korea Flag.png Korean 승리의전진 Seungni-ui Jeonjin
Spain Flag.png Spanish ¡Camino a la Victoria!

Origin Volt Tackle

Language Title
Japan Flag.png Japanese オリジンボルテッカー Orijin Borutekkā
Mandarin Chinese 起源伏特攻擊 Qǐyuán Fútè Gōngjí
France Flag.png French Électacle originel
Électacle S
Germany Flag.png German Originaler Volttackle
Italy Flag.png Italian Locomovolt originario
Locomovolt S
South Korea Flag.png Korean 오리진볼트태클 Orijin Bolteu Taekeul
Spain Flag.png Spanish Placaje Eléctrico Original
Placaje Eléctrico S

Lightning-Fast Volt Tackle

Language Title
Japan Flag.png Japanese 一撃で決める最速の ボルテッカー Ichigeki de Kimeru Saisoku no Borutekkā
Mandarin Chinese 一擊致勝最速之 伏特攻擊 Yījí Zhìshèng Zuìsù zhī Fútè Gōngjí
France Flag.png French Coup final ! Électacle !
Germany Flag.png German Volttackle des K.O.-Schlags
Italy Flag.png Italian Locomovolt per una vittoria fulminea
South Korea Flag.png Korean 일격으로 끝내는 최고 속도의 볼트태클 Ilgyeog-euro Kkeutnaeneun Choego Sogdo-ui Bolteu Taekeul
Spain Flag.png Spanish Placaje Eléctrico del Golpe Fulminante


Frozen Wings Ice Beam

Language Title
Japan Flag.png Japanese 氷翼のれいとうビーム Hyōyoku no Reitō Bīmu
Mandarin Chinese 冰翼之冰凍光束 Bīngyì zhī Bīngdòng Guāngshù
France Flag.png French Laser Glace des ailes du gel
Laser Glace S II
Germany Flag.png German Eisstrahl der frostigen Schwingen
Italy Flag.png Italian Geloraggio con ali di ghiaccio
South Korea Flag.png Korean 빙익의냉동빔 Bing-ig-ui Naengdong Bim
Spain Flag.png Spanish Rayo Hielo de Alas Gélidas

Glory of the Winning Path!

Language Title
Japan Flag.png Japanese 栄光への勝ち筋 Eikō e no Kachisuji
Mandarin Chinese 邁向榮耀的勝算 Màixiàng Róngyào de Shèngsuàn
France Flag.png French De la victoire à la gloire !
Germany Flag.png German Der ruhmreiche Weg zum Sieg!
Italy Flag.png Italian La via per la gloria
South Korea Flag.png Korean 영광의필승법 Yeong-gwang-ui Pilseungbeop
Spain Flag.png Spanish ¡Con gloria hacia la victoria!

Silence of the Raging Blizzard

Language Title
Japan Flag.png Japanese 静寂の中で吹き荒れる ふぶき Seijaku no Naka de Fukiareru Fubuki
Mandarin Chinese 席捲寂靜之 暴風雪 Xíjuǎn Jíjìng zhī Bàofēngxuě
France Flag.png French Tempête silencieuse ! Blizzard !
Germany Flag.png German Blizzard des stillen Wütens
Italy Flag.png Italian Bora che imperversa nel silenzio
South Korea Flag.png Korean 정적 속에서 휘몰아치는 눈보라 Jeongjeok Sog-eseo Hwimor-achineun Nunbora
Spain Flag.png Spanish Ventisca del Ojo del Huracán


References

  1. Brandon Winckler on Facebook
  2. Nintendo DREAM (vol. 329)
  3. Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Brock: "Did you meet him in Viridian Forest?" Lt. Surge: "Oh! That's amazing! It must have been destiny!"
  4. Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Brock: "Anyway, I can't believe the Pikachu who used to struggle against my Onix has grown so strong!"
  5. Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Misty: "My water Pokémon were shown up by your signature electric moves. Even though I was so confident I wouldn't lose to such a flimsy Pokémon, with or without disadvantage!"
  6. Sync pair story: A Day with Sygna Suit Red (Thunderbolt) Lt. Surge: "Its fight with my Raichu electrfied both of us!"
  7. Sync pair story: A Day with Red Leaf: "Yup! Snorlax was blocking a road while taking a nap, so Red played a flute to wake him up! Then they battled, and that's how Red caught him!"
  8. Sync pair story: A Day with Red (Champion) Lorelei: "But at any rate, Red... Where did you catch Articuno, anyway?" Blue: "I'm pretty sure that they met at the Seafoam Islands. Although Red had seen Articuno before actually coming face-to-face with it, and had been running around serching for it for ages. I think you saw it through some binoculars at the gate by Fuchsia City, right?"
  9. Sync pair story: A Day with Sygna Suit Red Flint: "Like how he single-handedly dismantled Team Rocket, an organization that was mistreating Pokémon."
  10. Sync pair story: A Day with Sygna Suit Red Flint when referring to Red "Not only that, he also became the Champion of the Kanto Region!"
  11. Blue's Pokémon Center Conversation "Not to brag or anything, but I actually became the Champion of the Indigo League back in Kanto. Though...I lost to Red right after, so people started calling me the phantom Champion..."
  12. Pasio Gold Rush Leaf: "I met him when I was traveling around the Sevii Islands! Wait—you met him, too, Red?"
  13. Sync pair story: A Day with Sygna Suit Kris Leaf: "Actually... Didn't you tell me once that you saw a Suicune in Kanto, too, Red?"
  14. Tweet about illustrating the Nemona comics
  15. Villain Arc Memories Kanto tweet
  16. Post confirming kirisAki drew the 4-Year Anniversary art.
  17. Sync pair story: A Day with Red Leaf: "Did you know that this Snorlax is the one Red caught on our first adventure?"


Pokémon Champions
Core series BlueLanceRedStevenWallaceCynthiaAlderIrisDianthaTraceLeonMustardPeonyNemonaGeetaKieranDraytonMost player characters
Masters EX BlueLanceRedStevenCynthiaAlderIrisDianthaLeonScottieBettieAshNemonaGeetaCalemSerenaHopMarnieBedeLeafNateRosaSilverCherenBianca
Other
spin-offs
Ronald (TCG GB)Mark (TCG GB)Mint (TCG GB)Glenn (Pokkén)Master Rosé (Duel)
Animated series LanceCynthiaWallaceAlderDianthaStevenAsh KetchumLeonIrisNemonaGeeta
Other animation Blue (Origins)Red (Origins)Calem (Generations)Celestine (PttP)Edgar Troy (PttP)Ava (PttP)
Adventures Professor OakRedSidneyPhoebeGlaciaDrakeStevenWallaceCynthiaAlderIrisDianthaLeonMustardPeonyNemona
Other manga Shigeru (Zensho)Satoshi (Zensho)Rald (Battle Frontier)
Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.