User:ThunderBrine/Sandbox: Difference between revisions

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== Moves ==
== Ideal Type Changes ==
{| class="roundy" style="border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px; text-align:center;"
|-
! colspan="2" rowspan="2" | ×
! colspan="18" style="{{roundytr|5px}} background:#4C4BA4; color: #FFFFFF;" | <small>Defending type</small>
|- style="font-size:90%;"
! style='background:#{{Normal color}}; width:48px;' | {{color2|fff|Normal (type)|Normal}}
! style='background:#{{Fighting color}}; width:48px;' | {{color2|fff|Fighting (type)|Fighting}}
! style='background:#{{Flying color}}; width:48px;' | {{color2|fff|Flying (type)|Flying}}
! style='background:#{{Poison color}}; width:48px;' | {{color2|fff|Poison (type)|Poison}}
! style='background:#{{Ground color}}; width:48px;' | {{color2|fff|Ground (type)|Ground}}
! style='background:#{{Rock color}}; width:48px;' | {{color2|fff|Rock (type)|Rock}}
! style='background:#{{Bug color}}; width:48px;' | {{color2|fff|Bug (type)|Bug}}
! style='background:#{{Ghost color}}; width:48px;' | {{color2|fff|Ghost (type)|Ghost}}
! style='background:#{{Steel color}}; width:48px;' | {{color2|fff|Steel (type)|Steel}}
! style='background:#{{Fire color}}; width:48px;' | {{color2|fff|Fire (type)|Fire}}
! style='background:#{{Water color}}; width:48px;' | {{color2|fff|Water (type)|Water}}
! style='background:#{{Grass color}}; width:48px;' | {{color2|fff|Grass (type)|Grass}}
! style='background:#{{Electric color}}; width:48px;' | {{color2|fff|Electric (type)|Electric}}
! style='background:#{{Psychic color}}; width:48px;' | {{color2|fff|Psychic (type)|Psychic}}
! style='background:#{{Ice color}}; width:48px;' | {{color2|fff|Ice (type)|Ice}}
! style='background:#{{Dragon color}}; width:48px;' | {{color2|fff|Dragon (type)|Dragon}}
! style='background:#{{Dark color}}; width:48px;' | {{color2|fff|Dark (type)|Dark}}
! style='background:#{{Fairy color}}; width:48px;' | {{color2|fff|Fairy (type)|Fairy}}
|- style="text-align:center; background:#FFF; font-size:90%"
! rowspan="18" style="background:#A44C4B; min-width:1.5em; color: #FFFFFF;" | <div style="writing-mode:vertical-lr; text-orientation:upright; letter-spacing:5px;"><small>Attacking type</small></div>
! style='background:#{{Normal color}}; width:48px;' | {{color2|fff|Normal (type)|Normal}}
| ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/Not effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Fighting color}}; width:48px;' | {{color2|fff|Fighting (type)|Fighting}}
| {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Not effective}} || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} |
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Flying color}}; width:48px;' | {{color2|fff|Flying (type)|Flying}}
| ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || ×1 || ×1 |
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Poison color}}; width:48px;' | {{color2|fff|Poison (type)|Poison}}
| ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Not effective}} || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} |
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Ground color}}; width:48px;' | {{color2|fff|Ground (type)|Ground}}
| ×1 || ×1 || {{User:ThunderBrine/Not effective}} || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Rock color}}; width:48px;' | {{color2|fff|Rock (type)|Rock}}
| ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Bug color}}; width:48px;' | {{color2|fff|Bug (type)|Bug}}
| ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}}
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Ghost color}}; width:48px;' | {{color2|fff|Ghost (type)|Ghost}}
| {{User:ThunderBrine/Not effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 |
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Steel color}}; width:48px;' | {{color2|fff|Steel (type)|Steel}}
| ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || {{User:ThunderBrine/Super effective}} |
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Fire color}}; width:48px;' | {{color2|fff|Fire (type)|Fire}}
| ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Water color}}; width:48px;' | {{color2|fff|Water (type)|Water}}
| ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Grass color}}; width:48px;' | {{color2|fff|Grass (type)|Grass}}
| ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Electric color}}; width:48px;' | {{color2|fff|Electric (type)|Electric}}
| ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Not effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Psychic color}}; width:48px;' | {{color2|fff|Psychic (type)|Psychic}}
| ×1 || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || {{User:ThunderBrine/Not effective}} || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Ice color}}; width:48px;' | {{color2|fff|Ice (type)|Ice}}
| ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/Super effective}} || ×1 || ×1
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Dragon color}}; width:48px;' | {{color2|fff|Dragon (type)|Dragon}}
| ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/Not effective}}
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Dark color}}; width:48px;' | {{color2|fff|Dark (type)|Dark}}
| ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}}
|- style="text-align:center; background:#FFF; font-size:90%"
! style='background:#{{Fairy color}}; width:48px;' | {{color2|fff|Fairy (type)|Fairy}}
| ×1 || {{User:ThunderBrine/Super effective}} || ×1 || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/NV effective}} || {{User:ThunderBrine/NV effective}} || ×1 || ×1 || ×1 || ×1 || ×1 || {{User:ThunderBrine/Super effective}} || {{User:ThunderBrine/Super effective}} || ×1
|-
| colspan="20" style="{{roundybottom|5px}}; background:#999" | <small>These matchups are suitable for {{color2|000|Generation VI}} onward.</small>
|}
 
== Ideal Move Changes ==
;Present
;Present
{| style="margin:auto; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}}"
{| style="margin:auto; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}}"
Line 2,139: Line 2,222:
|}
|}
|}
|}
== Moves in Battle==
== Moves in Battle==
=== Applicable to Single Battles, Double Battles, and Triple Battles===
=== Applicable to Single Battles, Double Battles, and Triple Battles===

Revision as of 03:34, 25 August 2024

Other Pages

Normal Pages

Testing Grounds

Templates

List of TMs/HMs/TRs

Move Type Category Gen
1 2 3 4 5 6 7 8 9
Cut Normal Physical
Fly Flying Physical
Surf Water Special
Strength Normal Physical
Flash Normal Status
Mega Punch Normal Physical
Razor Wind Normal Special
Swords Dance Normal Status
Whirlwind Normal Status
Mega Kick Normal Physical
Toxic Poison Status
Horn Drill Normal Physical
Body Slam Normal Physical
Take Down Normal Physical
Double-Edge Normal Physical
Bubble Beam Water Special
Water Gun Water Special
Ice Beam Ice Special
Blizzard Ice Special
Hyper Beam Normal Special
Pay Day Normal Physical
Submission Fighting Physical
Counter Fighting Physical
Seismic Toss Fighting Physical
Rage Normal Physical
Mega Drain Grass Special
Solar Beam Grass Special
Dragon Rage Dragon Special
Thunderbolt Electric Special
Thunder Electric Special
Earthquake Ground Physical
Fissure Ground Physical
Dig Ground Physical
Psychic Psychic Special
Teleport Psychic Status
Mimic Normal ???
Double Team Normal Status
Reflect Psychic Status
Bide Normal Physical
Metronome Normal ???
Self-Destruct Normal Physical
Egg Bomb Normal Physical
Fire Blast Fire Special
Swift Normal Special
Skull Bash Normal Physical
Soft-Boiled Normal Status
Dream Eater Psychic Special
Sky Attack Flying Physical
Rest Psychic Status
Thunder Wave Electric Status
Psywave Psychic Special
Explosion Normal Physical
Rock Slide Rock Physical
Tri Attack Normal Special
Substitute Normal Status
Whirlpool Water Special
Waterfall Water Special
Dynamic Punch Fighting Physical
Headbutt Normal Physical
Curse Ghost Status
Rollout Rock Physical
Roar Normal Status
Zap Cannon Electric Special
Rock Smash Fighting Physical
Psych Up Normal Status
Hidden Power Normal Special
Sunny Day Fire Status
Sweet Scent Normal Status
Icy Wind Ice Special
Protect Normal Status
Rain Dance Water Status
Giga Drain Grass Special
Endure Normal Status
Frustration Normal Physical
Iron Tail Steel Physical
Dragon Breath Dragon Special
Return Normal Physical
Shadow Ball Ghost Physical
Mud-Slap Ground Special
Ice Punch Ice Physical
Swagger Normal Status
Sleep Talk Normal Status
Sludge Bomb Poison Special
Sandstorm Rock Status
Defense Curl Normal Status
Thunder Punch Electric Physical
Detect Fighting Status
Attract Normal Status
Thief Dark Physical
Steel Wing Steel Physical
Fire Punch Fire Physical
Fury Cutter Bug Physical
Nightmare Ghost Status
Dive Water Physical
Focus Punch Fighting Physical
Dragon Claw Dragon Physical
Water Pulse Water Special
Calm Mind Psychic Status
Hail Ice Status
Bulk Up Fighting Status
Bullet Seed Grass Physical
Taunt Dark Status
Light Screen Psychic Status
Safeguard Normal Status
Brick Break Fighting Physical
Shock Wave Electric Special
Flamethrower Fire Special
Rock Tomb Rock Physical
Aerial Ace Flying Physical
Torment Dark Status
Facade Normal Physical
Secret Power Normal Physical
Skill Swap Psychic Status
Defog Flying Status
Rock Climb Normal Physical
Snatch Dark Status
Overheat Fire Special
Roost Flying Status
Focus Blast Fighting Special
Energy Ball Grass Special
False Swipe Normal Physical
Brine Water Special
Fling Dark Special
Charge Beam Electric Special
Dragon Pulse Dragon Physical
Drain Punch Fighting Physical
Will-O-Wisp Fire Status
Silver Wind Bug Special
Embargo Dark Status
Shadow Claw Ghost Physical
Payback Dark Physical
Recycle Normal Status
Giga Impact Normal Physical
Rock Polish Rock Physical
Stone Edge Rock Physical
Avalanche Ice Physical
Gyro Ball Steel Physical
Stealth Rock Rock Status
Captivate Normal Status
Dark Pulse Dark Special
X-Scissor Bug Physical
Natural Gift Normal Physical
Poison Jab Poison Physical
Grass Knot Grass Special
Pluck Flying Physical
U-turn Bug Physical
Flash Cannon Steel Physical
Trick Room Psychic Status
Hone Claws Dark Status
Psyshock Psychic Special
Venoshock Poison Special
Telekinesis Psychic Status
Smack Down Rock Physical
Sludge Wave Poison Special
Flame Charge Fire Physical
Low Sweep Fighting Physical
Round Normal Special
Echoed Voice Normal Special
Ally Switch Psychic Status
Scald Water Status
Sky Drop Flying Status
Incinerate Fire Special
Quash Dark Status
Acrobatics Flying Physical
Retaliate Normal Physical
Volt Switch Electric Special
Struggle Bug Bug Special
Bulldoze Ground Physical
Frost Breath Ice Special
Dragon Tail Dragon Physical
Work Up Normal Status
Wild Charge Electric Physical
Snarl Dark Special
Nature Power Normal ???
Infestation Bug Special
Power-Up Punch Fighting Physical
Dazzling Gleam Fairy Special
Confide Normal Physical
Leech Life Bug Physical
Brutal Swing Dark Physical
Aurora Veil Ice Status
Smart Strike Steel Physical
Seismic Toss Fighting Physical
Megahorn Bug Physical
Outrage Dragon Physical
Superpower Fighting Physical
Helping Hand Normal Status
Foul Play Dark Physical
Drill Run Ground Physical
Play Rough Fairy Physical
Pin Missile Bug Physical
Fire Spin Fire Special
Screech Normal Special
Beat Up Dark Physical
Snore Normal Special
Charm Fairy Status
Scary Face Normal Status
Revenge Fighting Physical
Bounce Flying Physical
Sand Tomb Ground Special
Rock Blast Rock Physical
Icicle Spear Ice Physical
Magical Leaf Grass Physical
Mud Shot Ground Special
Weather Ball Normal Special
Fake Tears Dark Status
Imprison Psychic Status
Assurance Dark Physical
Thunder Fang Electric Physical
Ice Fang Ice Physical
Fire Fang Fire Physical
Cross Poison Poison Physical
Air Slash Flying Special
Power Swap Psychic Status
Guard Swap Psychic Status
Tail Slap Normal Physical
Razor Shell Water Physical
Electroweb Electric Special
Hex Ghost Special
Wonder Room Psychic Status
Magic Room Psychic Status
Phantom Force Ghost Physical
Draining Kiss Fairy Special
Mystical Fire Fire Special
Electric Terrain Electric Status
Grassy Terrain Grass Status
Misty Terrain Fairy Status
Eerie Impulse Electric Status
Solar Blade Grass Physical
Stomping Tantrum Ground Physical
Speed Swap Psychic Status
Psychic Terrain Psychic Status
Breaking Swipe Dragon Physical
Low Kick Fighting Physical
Focus Energy Normal Physical
Agility Psychic Status
Amnesia Psychic Status
Hydro Pump Water Status
Crunch Dark Physical
Reversal Fighting Physical
Spikes Ground Status
Baton Pass Normal Status
Encore Normal Status
Future Sight Psychic Special
Dragon Dance Dragon Status
Blaze Kick Fire Physical
Heat Wave Fire Special
Leaf Blade Grass Physical
Uproar Normal Special
Hyper Voice Normal Special
Cosmic Power Psychic Status
Trick Psychic Status
Iron Defense Steel Status
Muddy Water Water Special
Bug Buzz Bug Special
Nasty Plot Dark Status
Close Combat Fighting Physical
Aura Sphere Fighting Special
Flare Blitz Fire Physical
Brave Bird Flying Physical
Seed Bomb Grass Physical
Power Whip Grass Physical
Leaf Storm Grass Special
Earth Power Ground Physical
Gunk Shot Poison Physical
Toxic Spikes Poison Status
Zen Headbutt Psychic Physical
Power Gem Rock Special
Iron Head Steel Physical
Electro Ball Electric Special
Heat Crash Fire Physical
Hurricane Flying Special
Stored Power Psychic Special
Heavy Slam Steel Physical
Venom Drench Poison Status
Pollen Puff Bug Special
Darkest Lariat Dark Physical
Throat Chop Dark Physical
High Horsepower Ground Physical
Psychic Fangs Psychic Physical
Liquidation Water Physical
Body Press Fighting Physical
Night Shade Ghost Special
Confuse Ray Ghost Status
Super Fang Normal Physical
Psybeam Psychic Special
Spite Ghost Status
Curse Ghost Status
Haze Ice Status
Pain Split Normal Status
Metal Claw Steel Physical
Charge Electric Status
Blast Burn Fire Special
Frenzy Plant Grass Special
Hydro Cannon Water Special
Air Cutter Flying Special
Feather Dance Flying Status
Endeavor Normal Physical
Poison Tail Poison Physical
Metal Sound Steel Status
Bug Bite Bug Physical
Knock Off Dark Physical
Draco Meteor Dragon Special
Vacuum Wave Fighting Special
Tailwind Flying Special
Gravity Psychic Status
Fire Pledge Fire Special
Grass Pledge Grass Special
Water Pledge Water Special
Acid Spray Poison Special
Disarming Voice Fairy Special
Petal Blizzard Grass Physical
Lunge Bug Physical
Skitter Smack Bug Physical
Lash Out Dark Physical
Scale Shot Dragon Physical
Misty Explosion Fairy Special
Coaching Fighting Status
Burning Jealousy Fire Special
Dual Wingbeat Flying Physical
Poltergeist Ghost Physical
Grassy Glide Grass Physical
Scorching Sands Ground Special
Triple Axel Ice Physical
Expanding Force Psychic Special
Meteor Beam Rock Special
Steel Beam Steel Special
Flip Turn Water Special
Pounce Bug Physical
Dragon Cheer Dragon Status
Supercell Slam Electric Physical
Alluring Voice Fairy Special
Upper Hand Fighting Physical
Temper Flare Fire Physical
Trailblaze Grass Physical
Ice Spinner Ice Physical
Snowscape Ice Status
Tera Blast Normal Special
Psychic Noise Psychic Special
Hard Press Steel Physical
Chilling Water Water Special

Type Coverage

Under normal battle conditions in Generation IX, this Pokémon:
Cannot damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Can barely damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Can effectively damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Can greatly damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Under normal battle conditions in Generation IX, this Pokémon:
Cannot damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Can barely damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Can effectively damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Can greatly damage:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Characters

Pokémon Trainers of the Indigo Plateau Pokémon League
Pewter Gym Boulder Badge
Brock OD.png
Brock
Cerulean Gym Cascade Badge
Misty OD.png
Misty
Vermilion Gym Thunder Badge
Lt Surge OD.png
Lt. Surge
Celadon Gym Rainbow Badge
Erika OD.png
Erika
Fuchsia Gym Soul Badge
Janine OD.png
Janine
Saffron Gym Marsh Badge
Sabrina OD.png
Sabrina
Cinnabar Gym Volcano Badge
Blaine OD.png
Blaine
Viridian Gym Earth Badge
Giovanni OD.png
Giovanni
Violet Gym Zephyr Badge
Falkner OD.png
Falkner
Azalea Gym Hive Badge
Bugsy OD.png
Bugsy
Goldenrod Gym Plain Badge
Whitney OD.png
Whitney
Ecruteak Gym Fog Badge
Morty OD.png
Morty
Cianwood Gym Storm Badge
Chuck OD.png
Chuck
Olivine Gym Mineral Badge
Jasmine OD.png
Jasmine
Mahogany Gym Glacier Badge
Pryce OD.png
Pryce
Blackthorn Gym Rising Badge
Clair OD.png
Clair
Indigo League
Lorelei OD.png
Lorelei
Indigo League
Agatha OD.png
Agatha
Indigo League
Will OD.png
Will
Indigo League
Koga OD.png
Koga
Indigo League
Bruno OD.png
Bruno
Indigo League
Karen OD.png
Karen
Indigo League
Lance OD.png
Lance
Indigo League
Blue Trace
Blue Trace

Anime Moves

May Blaziken Fire Spin.png
Using Fire Spin
May Combusken Peck.png
Using Peck
as a Combusken
Move First Used In Move Categories
Peck A Ruin with a View Physical Cool
Ember A Ruin with a View Special Cool
Quick Attack I Feel Skitty! Physical Cool
Fire Spin  A Shroomish Skirmish Special Cool
Sky Uppercut  A Shroomish Skirmish Physical Cool
Mega Kick Spontaneous Combusken! Physical Cool
Flamethrower Pokémon Ranger - Deoxys' Crisis! (Part 2) Special Cool
Overheat  Channeling the Battle Zone! Special Cool
Blaze Kick  Once More with Reeling! Physical Cool
A shows that the move was used recently, unless all moves fit this case or there are fewer than five known moves.
Dawn Piplup Bide 1.png
Using Bide (Part 1)
Dawn Piplup Ice Beam.png
Using Ice Beam
Move First Used In Move Categories
Bubble Beam  Following A Maiden's Voyage! Special Cool
Peck Following A Maiden's Voyage! Physical Cool
Bide Following A Maiden's Voyage! Physical Cool
Whirlpool  Getting the Pre-Contest Titters! Special Cool
Hydro Pump Piplup, Up and Away! Special Cool
Drill Peck  Piplup, Pansage, and a Meeting of the Times! Physical Cool
Ice Beam Piplup, Pansage, and a Meeting of the Times! Special Cool
Headbutt Expedition to Onix Island! Physical Cool
A shows that the move was used recently, unless all moves fit this case or there are fewer than five known moves.

New Party Idea

Lucas



Barry



Weather

Icon Name Weather Effect Terrain Effect Other Effect Boosted types
Clear Clear Normal icon.pngNormal Fighting icon.pngFighting Psychic icon.pngPsychic
Harsh sunlight Sunny Harsh sunlight Grass icon.pngGrass Fire icon.pngFire
Extremely harsh sunlight Very sunny Extremely harsh sunlight Grass icon.pngGrass Fire icon.pngFire
Windy Windy Strong winds Flying icon.pngFlying Psychic icon.pngPsychic Dragon icon.pngDragon
Fog Mist Misty Terrain Fairy icon.pngFairy Water icon.pngWater Dragon icon.pngDragon
Fog Fog Fog Ghost icon.pngGhost Dark icon.pngDark Poison icon.pngPoison
Fog Dense Fog Fog Misty Terrain Ghost icon.pngGhost Fairy icon.pngFairy Water icon.pngWater
Cloudy Cloudy/Partly Cloudy Fighting icon.pngFighting Fairy icon.pngFairy Poison icon.pngPoison
Rain Rainy Rain Water icon.pngWater Bug icon.pngBug Psychic icon.pngPsychic
Heavy rain Very rainy Heavy rain Water icon.pngWater Bug icon.pngBug Ice icon.pngIce
Thunderstorm Thunderstorm Rain Electric Terrain Water icon.pngWater Dark icon.pngDark Electric icon.pngElectric
Diamond Dust Diamond Dust Snow Misty Terrain Flying icon.pngFlying Water icon.pngWater Ice icon.pngIce
Snow Snow Snow Ice icon.pngIce Ghost icon.pngGhost Fairy icon.pngFairy
Snow Thundersnow Snow Electric Terrain Ice icon.pngIce Electric icon.pngElectric
Blizzard Blizzard Hail Ice icon.pngIce Rock icon.pngRock Dark icon.pngDark
Sandstorm Sandstorm Sandstorm Ground icon.pngGround Rock icon.pngRock Steel icon.pngSteel
Sandstorm Firestorm Fog Sea of fire Fire icon.pngFire Poison icon.pngPoison Ground icon.pngGround

Fossils

Fossil Combination Bag Fossilized Bird Sprite.png
Fossilized Bird
Bag Fossilized Drake Sprite.png
Fossilized Drake
Bag Fossilized Fish Sprite.png
Fossilized Fish
Bag Fossilized Dino Sprite.png
Fossilized Dino
Bag Fossilized Bird Sprite.png
Fossilized Bird
Dracozolt Arctozolt
Dracozolt Arctozolt
Bag Fossilized Drake Sprite.png
Fossilized Drake
Dracozolt Dracovish
Dracozolt Dracovish
Bag Fossilized Fish Sprite.png
Fossilized Fish
Dracovish Arctovish
Dracovish Arctovish
Bag Fossilized Dino Sprite.png
Fossilized Dino
Arctozolt Arctovish
Arctozolt Arctovish

Ideal Type Changes

× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy
Attacking type
Normal ×1 ×1 ×1 ×1 ×1 ×½ ×1 ×0 ×½ ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Fighting ×2 ×1 ×½ ×½ ×1 ×2 ×½ ×0 ×2 ×1 ×1 ×1 ×1 ×½ ×2 ×1 ×2 ×½ |
Flying ×1 ×2 ×1 ×1 ×1 ×½ ×2 ×1 ×½ ×1 ×1 ×2 ×½ ×1 ×1 ×1 ×1
Poison ×1 ×1 ×1 ×½ ×½ ×½ ×1 ×½ ×0 ×1 ×1 ×2 ×1 ×1 ×1 ×1 ×1 ×2 |
Ground ×1 ×1 ×0 ×2 ×1 ×2 ×½ ×1 ×2 ×2 ×1 ×½ ×2 ×1 ×1 ×1 ×1 ×1
Rock ×1 ×½ ×2 ×1 ×½ ×1 ×2 ×1 ×½ ×2 ×1 ×1 ×1 ×1 ×2 ×1 ×1 ×1
Bug ×1 ×½ ×½ ×½ ×1 ×1 ×1 ×½ ×½ ×½ ×1 ×2 ×1 ×2 ×1 ×1 ×2 ×½
Ghost ×0 ×1 ×1 ×1 ×1 ×1 ×1 ×2 ×1 ×1 ×1 ×1 ×1 ×2 ×1 ×1 ×½
Steel ×1 ×1 ×1 ×1 ×1 ×2 ×1 ×1 ×½ ×½ ×½ ×1 ×½ ×1 ×2 ×1 ×1 ×2 |
Fire ×1 ×1 ×1 ×1 ×1 ×½ ×2 ×1 ×2 ×½ ×½ ×2 ×1 ×1 ×2 ×½ ×1 ×1
Water ×1 ×1 ×1 ×1 ×2 ×2 ×1 ×1 ×1 ×2 ×½ ×½ ×1 ×1 ×1 ×½ ×1 ×1
Grass ×1 ×1 ×½ ×½ ×2 ×2 ×½ ×1 ×½ ×½ ×2 ×½ ×1 ×1 ×1 ×½ ×1 ×1
Electric ×1 ×1 ×2 ×1 ×0 ×1 ×1 ×1 ×1 ×1 ×2 ×½ ×½ ×1 ×1 ×½ ×1 ×1
Psychic ×1 ×2 ×1 ×2 ×1 ×1 ×1 ×1 ×½ ×1 ×1 ×1 ×1 ×½ ×1 ×1 ×0 ×1
Ice ×1 ×1 ×2 ×1 ×2 ×1 ×1 ×1 ×½ ×½ ×½ ×2 ×1 ×1 ×½ ×2 ×1 ×1
Dragon ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×½ ×1 ×1 ×1 ×1 ×1 ×1 ×2 ×1 ×0
Dark ×1 ×½ ×1 ×1 ×1 ×1 ×1 ×2 ×1 ×1 ×1 ×1 ×1 ×2 ×1 ×1 ×½ ×½
Fairy ×1 ×2 ×1 ×½ ×1 ×1 ×1 ×1 ×½ ×½ ×1 ×1 ×1 ×1 ×1 ×2 ×2 ×1
These matchups are suitable for Generation VI onward.

Ideal Move Changes

Present
Effect Probability
Hitting a foe
Damages the foe with 40 base power 40%
Damages the foe with 80 base power 30%
Damages the foe with 120 base power 20%
Damages the foe with 160 base power 10%
Hitting an ally
Heals 1/4 of the ally's max HP 40%
Heals 1/2 of the ally's max HP 30%
Heals 2/3 of the ally's max HP 20%
Heals 3/4 of the ally's max HP 10%

Moves in Battle

Applicable to Single Battles, Double Battles, and Triple Battles

Move targets
❤︎ ❤︎ ❤︎
Self
❤︎ ❤︎ ❤︎
Any adjacent foe
❤︎ ❤︎ ❤︎
User or any adjacent foe
❤︎ ❤︎ ❤︎
User and any adjacent foe
Follow Me Me First Bestow
Rage Powder Outrage Switcheroo
Petal Dance Trick
Struggle
Thrash
Uproar
Aside from moves which only affect the user, all other attacks only target one adjacent Pokémon.

Applicable only to Double Battles and Triple Battles

Move targets
❤︎ ❤︎ ❤︎
Any adjacent ally
❤︎ ❤︎ ❤︎
All adjacent allies
❤︎ ❤︎ ❤︎
User or any adjacent ally
❤︎ ❤︎ ❤︎
User and any adjacent ally
❤︎ ❤︎ ❤︎
User and all adjacent allies
❤︎ ❤︎ ❤︎
All adjacent foes
❤︎ ❤︎ ❤︎
Any adjacent Pokémon
❤︎ ❤︎ ❤︎
User or any adjacent Pokémon
❤︎ ❤︎ ❤︎
User and any adjacent Pokémon
❤︎ ❤︎ ❤︎
All adjacent Pokémon
❤︎ ❤︎ ❤︎
User and all adjacent Pokémon
Aromatic Mist Acupressure Acid Every other move Boomburst Self-Destruct
Helping Hand Air Cutter Bulldoze Explosion
Hold Hands Blizzard Discharge
Bubble Earthquake
Captivate Lava Plume
Cotton Spore * Magnitude
Dark Void Parabolic Charge
Dazzling Gleam Petal Blizzard
Disarming Voice Searing Shot
Electroweb Sludge Wave
Eruption Surf
Glaciate Synchronoise
Growl Teeter Dance
Heal Block
Heat Wave
Hyper Voice
Icy Wind
Incinerate
Land's Wrath
Leer
Muddy Water
Origin Pulse
Poison Gas
Powder Snow
Precipice Blades
Razor Leaf
Razor Wind
Relic Song
Rock Slide
Snarl
String Shot
Struggle Bug
Sweet Scent
Swift
Tail Whip
Twister
Water Spout
Aside from moves which only affect the user, all other attacks only target one adjacent Pokémon.

Applicable only to Triple Battles

Move targets
❤︎ ❤︎ ❤︎
Any ally
❤︎ ❤︎ ❤︎
User or any ally
❤︎ ❤︎ ❤︎
User and any one ally
❤︎ ❤︎ ❤︎
All allies
❤︎ ❤︎ ❤︎
All Pokémon on the user's side
❤︎ ❤︎ ❤︎
Any foe
❤︎ ❤︎ ❤︎
All foes
❤︎ ❤︎ ❤︎
Any one Pokémon but the user
❤︎ ❤︎ ❤︎
Any one Pokémon
❤︎ ❤︎ ❤︎
User and any one Pokémon
❤︎ ❤︎ ❤︎
All but the user
❤︎ ❤︎ ❤︎
All Pokémon
Ally Switch Aromatherapy Acrobatics Spikes Electric Terrain
Crafty Shield Aerial Ace Stealth Rock Fairy Lock
Happy Hour Aeroblast Sticky Web Flower Shield
Heal Bell Air Slash Toxic Spikes Grassy Terrain
Light Screen Aura Sphere Gravity
Lucky Chant Bounce Hail
Magnetic Flux Brave Bird Haze
Mat Block Chatter Ion Deluge
Mist Dark Pulse Magic Room
Quick Guard Dragon Ascent Misty Terrain
Reflect Dragon Pulse Mud Sport
Safeguard Drill Peck Perish Song
Tailwind Fly Rain Dance
Wide Guard Flying Press Rototiller
Gust Sandstorm
Heal Pulse Sunny Day
Hurricane Trick Room
Oblivion Wing Water Sport
Peck Wonder Room
Pluck
Sky Attack
Sky Drop
Water Pulse
Wing Attack
Aside from moves which only affect the user, all other attacks only target one adjacent Pokémon.