Encore (move)
- Encore redirects here. For the bad status condition in the Mystery Dungeon series, see Status condition (Mystery Dungeon).
Encore アンコール Encore | ||||||||||||
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Encore (Japanese: アンコール Encore) is a non-damaging Normal-type move introduced in Generation II. It was TR30 in Pokémon Sword and Shield, and is TM122 in Generation IX.
Effect
Generation II
Encore prevents the target from using any move except the last move that it used for 2 to 6 turns.
If the Pokémon affected by Encore runs out of PP for the affected move, the effects of Encore end immediately. If the move the Pokémon is locked into by Encore is disabled, the Pokémon will be forced to use Struggle until the effects of Disable or Encore have worn off.
Encore can hit through a substitute.
Encore will fail if the last move the target used was Transform, Mimic, Sketch, Mirror Move, Sleep Talk, Encore itself, Struggle, or a move that has no PP left. It will also fail if the foe has not used a move yet.
If a Pokémon is affected by Encore before it can use its move that turn, it will be forced to use the move that Encore has locked it into.
In Pokémon Stadium 2, if Roar or Whirlwind are used and the Pokémon that was forcefully summoned uses Encore in the next turn, Encore fails; however if Roar or Whirlwind are used when there is only one opposing Pokémon and it uses Encore in the next turn, then Encore succeeds.
Encore can be used successfully any turn after the opponent went to sleep using Rest as long as it doesn't use Sleep Talk or wake up; moreover, the duration of Encore also takes into account the turns that the target spends sleeping without doing anything. Encore also works if the opponent had used Rest while at maximum HP.
Generation III
If a Pokémon under the effect of Encore is also affected by Torment, it will be forced to Struggle every second turn.
A Pokémon affected by Encore cannot select the targets of its moves. If the Pokémon chooses to use the move, if that move can target a foe, a random foe will be targeted.
If a Pokémon is affected by Encore before it uses its move that turn, and it is now locked into a move other than the one it selected, it will be forced to use the move that Encore has locked it into; even if the move it is forced to use has a different priority than the move it had selected, the Pokémon will still move with the priority of the move it had selected. If the move the Pokémon is forced to use is the same as it had selected, the move will execute on its designated target that turn; otherwise, if the move it is locked into is a move that can target a single opponent, it will target a random opponent. If a Pokémon is forced to use Focus Punch on a turn it chose another move, the charging message does not appear, but it will still lose its focus if it took damage from an attack that turn.
Generation IV
Encore now lasts for 3 to 7 turns in Diamond and Pearl, 2 to 6 turns in Platinum, and 4 to 8 turns in HeartGold and SoulSilver, despite its description saying otherwise. Encore starts counting on the turn it was used, which means Encore will have no effect for one turn if the target moves before it receives the encore.
If a Pokémon is forced to use Acupressure on a turn it chose another move, it will randomly target either itself or an ally when executed.
Generations V and VI
Encore now lasts exactly 3 turns. It can now be reflected by Magic Coat, but will then fail.
A Pokémon affected by Encore can now select the target of its moves.
If a Pokémon is forced to use Focus Punch on a turn it chose another move, the charging message does not appear and it can be executed regardless of whether the Pokémon took damage that turn. If a Pokémon is forced to use Acupressure on a turn it chose another move, it will always target the user, not an ally.
Encore cannot affect a Pokémon under the effect of Aroma Veil.
Encore can be used as a part of a Contest Spectacular combination, causing certain moves (Counter, Destiny Bond, Grudge, King's Shield, Metal Burst, Mirror Coat and Spite) to give an extra three appeal points if any of them is used in the next turn.
Generation VII onwards
Encore now fails if the target's last move was Dynamax Cannon, a move that calls other moves (such as Metronome), or a Z-Move. A Pokémon affected by Encore can use a Z-Move even if it is locked into another move (including on the same turn it became affected by Encore).
If a Pokémon is forced to use Beak Blast on a turn it chose another move, Beak Blast will fail.
Encore will fail if used against a Pokémon that has an active Shell Trap in waiting.
If a Pokémon is forced to use a move at an increased priority due to selecting a priority move before being affected by an even faster Encore, Pokémon affected by Psychic Terrain, Queenly Majesty, or Dazzling will block that move, even if the move that ends up being used does not normally have priority. Dark-type Pokémon will also block the move if the reason for the increased priority was Prankster, no matter if the replacement move is a status move or not.
If powered up by a Normalium Z into Z-Encore, the user's Speed stat is raised by one stage.
Encore fails if it targets a Dynamax Pokémon. Dynamax Pokémon that are affected by Encore (due to being inflicted with it before Dynamaxing) can use moves regardless of Encore. If a Pokémon's Dynamax recently ended, and Encore is then used against it before it can make another move, it will be forced to use the base move that powered up into its most recent Max Move.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0026 | Field | Fairy | 1PE | ||||||||||
026A | Raichu
Alolan Form |
|
Field | Fairy | 1PE | ||||||||
0035 | Fairy | 4 | 5 | 4 | 4 | 1 | 1SMUSUM 22PE |
1 | |||||
0036 | Fairy | 1 | |||||||||||
0055 | Water 1 | Field | 1PE | ||||||||||
0057 | Field | 1PE | |||||||||||
0065 | Human-Like | 1PE | |||||||||||
0068 | Human-Like | 1PE | |||||||||||
0086 | Water 1 | Field | 13 | 13 | 13 | 13SMUSUM 8PE |
13BDSP | ||||||
0087 | |
Water 1 | Field | 13 | 13 | 13 | 13SMUSUM 1, 8PE |
13BDSP | |||||
0122 | |
Human-Like | 31 | 25RSE 26FRLG |
11 | 11BW 18B2W2 |
18 | 18SMUSUM 26PE |
1 | ||||
122G | Mr. Mime
Galarian Form |
|
Human-Like | 1SwSh | |||||||||
0173 | No Eggs Discovered | 4 | 4 | 4 | 4 | 4 | 4 | 16 | |||||
0175 | No Eggs Discovered | 25 | 21RSE 17FRLG |
19 | 17 | 17 | 17 | ||||||
0176 | |
Flying | Fairy | 25 | 21RSE 17FRLG |
19 | 17 | 17 | 17 | ||||
0202 | Amorphous | 1 | |||||||||||
0213 | |
Bug | 14 | 14 | 14DP 9PtHGSS |
7BW 5B2W2 |
5 | 5 | |||||
0287 | Field | 7 | 7 | 7 | 7XY 6ORAS |
6 | 6BDSP | 6 | |||||
0288 | Field | 1, 7 | 1, 7 | 1, 7 | 1, 7XY 1, 6ORAS |
1, 6 | 1, 6BDSP | 1 | |||||
0289 | Field | 1, 7 | 1, 7 | 1, 7 | 1, 7XY 1, 6ORAS |
1, 6 | 1, 6BDSP | 1 | |||||
0311 | Fairy | 22 | 17 | 17 | 17XY 10ORAS |
10 | 10BDSP | ||||||
0312 | Fairy | 22 | 17 | 17 | 17XY 10ORAS |
10 | 10BDSP | ||||||
0313 | Bug | Human-Like | 26BDSP | ||||||||||
0314 | Bug | Human-Like | 25 | 25 | 25 | 25XY 26ORAS |
26 | 26BDSP | |||||
0316 | Amorphous | 23 | 23 | 23 | 23XY 20ORAS |
20 | 20BDSP | 20 | |||||
0317 | Amorphous | 23 | 23 | 23 | 23XY 20ORAS |
20 | 20BDSP | 20 | |||||
0360 | No Eggs Discovered | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0363 | |
Water 1 | Field | 7 | 7 | 7 | 7XY 9ORAS |
9 | 33 | ||||
0364 | |
Water 1 | Field | 1, 7RSE 7FRLG |
1, 7 | 1, 7 | 1, 7XY 9ORAS |
9 | 35 | ||||
0365 | |
Water 1 | Field | 1, 7RSE 7FRLG |
1, 7 | 1, 7 | 1, 7XY 7ORAS |
7 | 35 | ||||
0439 | |
No Eggs Discovered | 11 | 11BW 18B2W2 |
18 | 18 | 8 | ||||||
0501 | Field | 31 | 31 | 31 | 31 | ||||||||
0502 | Field | 36 | 36 | 37 | 37 | ||||||||
0503 | Field | 38 | 38 | 39 | 39 | ||||||||
503H | Samurott
Hisuian Form |
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Field | 39 | |||||||||
0572 | Field | 15 | 15 | 15 | 24SwSh | ||||||||
0573 | Field | 1SwSh | |||||||||||
0587 | |
Field | 38 | 38 | 38 | 35SwSh | |||||||
0698 | |
Monster | 44 | 44 | 4SwSh | ||||||||
0699 | |
Monster | 46 | 46 | 1SwSh | ||||||||
0701 | |
Flying | Human-Like | 20 | 20 | 16SwSh | 16 | ||||||
0728 | Water 1 | Field | 18 | 24SwSh | |||||||||
0729 | Water 1 | Field | 19 | 30SwSh | |||||||||
0730 | |
Water 1 | Field | 19 | 30SwSh | ||||||||
0758 | |
Monster | Dragon | 1 | 1SwSh | 1 | |||||||
0866 | |
Human-Like | 1SwSh | ||||||||||
0876 | Indeedee
Male |
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Fairy | 5SwSh | 5 | ||||||||
0000 | Finizen | Field | Water 2 | 34 | |||||||||
0000 | Palafin | Field | Water 2 | 34 | |||||||||
0000 | Tandemaus | Field | Fairy | 22 | |||||||||
0000 | Maushold | Field | Fairy | 22 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM/TR
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
037A | Vulpix
Alolan Form |
Field | ✔ | ||||||||||
0054 | Water 1 | Field | ✔HGSS | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0056 | Field | ✔HGSS | ✔ | ✔ | ✔ | ✔BDSP | ✔ | ||||||
0060 | Water 1 | ✔HGSS | ✔ | ✔ | ✔ | ✔BDSP | |||||||
0063 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0069 | |
Grass | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0086 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0165 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0172 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0187 | |
Fairy | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ✔ | ||
0191 | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ✔ | |||||
0194 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0280 | |
Human-Like | Amorphous | ✔HGSS | ✔ | ✔ | ✔ | ||||||
0298 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0313 | Bug | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0314 | Bug | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0327 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0390 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0427 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0441 | |
Flying | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0509 | Field | ✔ | ✔ | ✔ | |||||||||
0531 | Fairy | ✔ | ✔ | ✔ | |||||||||
0546 | |
Grass | Fairy | ✔ | ✔ | ✔ | |||||||
0548 | Grass | ✔USUM | |||||||||||
0554 | Field | ✔ | ✔ | ✔ | |||||||||
0613 | Field | ✔ | ✔ | ✔ | |||||||||
0616 | Bug | ✔ | ✔ | ✔ | |||||||||
0777 | |
Field | Fairy | ✔ | |||||||||
0000 | Fuecoco | Field | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0054 | Water 1 | Field | Dream World - Pleasant Forest | |||
0187 | |
Fairy | Grass | Dream World - Windswept Sky | ||
0202 | Amorphous | Dream World - Spooky Manor | ||||
0546 | |
Grass | Fairy | Dream World - Pleasant Forest | ||
0616 | Bug | Dream World - Pleasant Forest | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0231 | Field | Pokémon Center Mystery Egg #1 | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0331 | Grass | Human-Like | PokéPark Eggs | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0510 | Field | Se Jun's Liepard | ||||
0616 | Bug | Summer 2011 Shelmet | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | PGL Pikachu | |||
0280 | |
Human-Like | Amorphous | Pokémon Center Mega Tokyo Egg Ralts Pokémon Center Hiroshima Egg Ralts | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0055 | Water 1 | Field | Ryota Otsubo's Golduck | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Encore is a move with 15PP and 100% accuracy. It hits the enemy in front of the user, causing Encore status condition for 6-11 turns. This move is affected by Taunt.
In Explorers of Time, Darkness and Sky, the move can now be reflected by Magic Coat.
Description
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In the anime
The user creates a white ball which is fired at the opponent, forcing it to repeat its last move. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Plusle raises its hands and a white orb of energy appears between them. Plusle then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used. | |||
Ursula's Plusle | Playing the Performance Encore! | Debut | |
Minun raises its hands and a white orb of energy appears between them. Minun then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used. | |||
Ursula's Minun | Playing the Performance Encore! | Debut |
In the manga
Pokémon Adventures
The user points at the opponent and waves its finger around, causing the opponent to only use the last move it used for a brief period of time. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Mr. Mime points both of its pointer fingers at the opponent and waves them around. The opponent can only then use the last move it used for a short period of time. | |||
Sabrina's Mr. Mime | Silly Scyther | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Encore displays an animation when it ends in Pokémon Battle Revolution.
In other languages
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Generation VIII TMs | |
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SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Sword and Shield TR moves
- Scarlet and Violet TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Cute moves
- Status moves
- Generation II moves
- Pages with broken file links
- Machine moves
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX