Blue (Masters): Difference between revisions

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|num=65
|num=65
|base=5
|base=5
|enva=[[Billy Kametz]]<ref name="Billy Kametz">[https://www.billykametz.com/ Home - Billy Kametz]</ref>
|enva=[[Billy Kametz]]<ref name="Billy Kametz ">[https://www.billykametz.com/ Home - Billy Kametz]</ref><br>Henry Mason<ref>https://twitter.com/HenryMasonVA/status/1694813851294810503?t=mwLL4HZRDhM3M75mfpPCtg&s=19</ref>
|java=Ryōta Ōsaka<ref name="Ryōta Ōsaka">[https://www.oricon.co.jp/news/2138750/full/ Oricon News] (Japanese)</ref>
|java=Ryōta Ōsaka<ref name="Ryōta Ōsaka">[https://www.oricon.co.jp/news/2138750/full/ Oricon News] (Japanese)</ref>
|desc=This highly skilled, powerhouse Trainer prominent in [[Kanto]] is the grandson of the famous {{mas|Professor Oak}}. {{mas|Red}} is both his lifelong [[rival]] and his best friend.
|desc=This highly skilled, powerhouse Trainer prominent in [[Kanto]] is the grandson of the famous {{mas|Professor Oak}}. {{mas|Red}} is both his lifelong [[rival]] and his best friend.
}}
}}
'''Blue''' ('''グリーン''' ''Green'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the {{OBP|Blue|game|character of the same name}} in the [[core series]]. He forms a [[sync pair]] with {{p|Pidgeot}}, which can [[Mega Evolution|Mega Evolve]]. The sync pair can be obtained through the {{DL|Sync pair|sync pair scout}} since September 3, 2019.
'''Blue''' ('''グリーン''' ''Green'') is a [[Pokémon Trainer]] in {{g|Masters EX}}, based on the {{ga|Blue|character of the same name}} in the [[core series]]. He forms a [[sync pair]] with {{p|Pidgeot}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available on September 3, 2019. The pair's potential can be upgraded to {{6EX}} from November 11, 2020.


Blue is also available in his [[Sygna Suit|sygna suit]], alongside his sync pair {{p|Blastoise}} which can also Mega Evolve. The sync pair can be obtained through a limited sync pair scout, and was first available August 28, 2020.
Blue in his [[sygna suit]] forms a sync pair with {{p|Blastoise}}, which is capable of Mega Evolving. This sync pair was first made available on August 28, 2020. This pair can be raised to {{6EX}} from the day it was released.
 
Blue in his Classic clothes forms a sync pair with {{p|Aerodactyl}}, which is capable of Mega Evolving. This sync pair was first made available on September 18, 2021. This pair can be raised to {{6EX}} from the day it was released.
 
Blue also forms a sync pair with his {{p|Arcanine}}. This sync pair was first made available on February 17, 2022. The pair's potential can be upgraded to {{6EX}} from August 21, 2022.
 
Blue also forms a sync pair with his {{p|Exeggutor}}. This sync pair can be obtained by reaching Friendship Level 100 with Blue in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
 
Blue in his {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with his {{p|Zapdos}}. This pair can be obtained through a limited Master Fair sync pair scout beginning on September 1, 2023. This pair could be raised to {{6EX}} since it first released.
 
Blue in his Classic clothes also forms a sync pair with his {{p|Charizard}}, which is capable of [[Dynamax]]ing. This pair was first made available through a Mix sync pair scout beginning on May 1, 2024. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.
 
Blue also forms a sync pair with {{p|Alakazam}}. This pair can be obtained by exchanging 300 Training Tickets beginning on August 1, 2024. This pair can raised to {{6EX}} since it first released, though this pair lacks an EX style.
 
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}
===History===
Blue has experienced similar events to his [[Blue (game)|core series counterpart]]. Blue received his [[first partner Pokémon]], {{p|Squirtle}}, from his grandfather {{mas|Professor Oak}} .<ref> Pokémon Center Conversation "My Blastoise has been with me since he was a Squirtle."</ref> He left [[Pallet Town]] at the same time as {{mas|Red}} and {{mas|Leaf}} and formed a [[rival]]ry with each of them.<ref> Pokémon Center Conversation "You might already know this, but Red, Leaf, and I all left Pallet Town to start our journeys at the same time."</ref> While on his {{pkmn|journey}}, Blue caught a {{p|Growlithe}} and revived an Aerodactyl from some [[Old Amber|amber]].<ref> {{DL|Special sync pair event|Blue & Arcanine}} "I raised him from a Growlithe back in my Kanto days."</ref><ref> Pokémon Center Conversation "I mean, he was regenerated from amber! Doesn't get much cooler than that!"</ref> His Growlithe eventually evolved into Arcanine, and his Squirtle eventually evolved into Blastoise. At some point, Blue obtained a Pidgeot that he uses to {{m|fly}} to different towns,<ref> Pokémon Center Conversation "He can even carry me and fly to different towns!"</ref> an Exeggutor, and a Charizard. After collecting [[Gym]] [[Badge]]s, Blue defeated the [[Indigo League]] [[Elite Four]] and became the {{pkmn|Champion}} of [[Kanto]]. However, he lost this title when Red defeated him shortly after, earning him the nickname "the phantom Champion".<ref> Pokémon Center Conversation "Not to brag or anything, but I actually became the Champion of the Indigo League back in Kanto. Though...I lost to Red right after, so people started calling me the phantom Champion..."</ref>
 
After losing to Red, Blue caught a Zapdos in the hopes of getting ahead of both Red and Leaf, but he later learned that they both already owned one of the [[legendary birds]] as well.<ref> Sync pair story: A Day with Blue (Champion) "I met it while I was training in Kanto after losing to Red" "I knew that together with Zapdos, I could get ahead of Red and Leaf! Well...after that, I learned that they'd also teamed up with Moltres and Articuno."</ref>
{{-}}
 
{{anchor|Mega Pidgeot}}


==Pidgeot==
==Pidgeot==
Raising this sync pair to 6★ EX will unlock Song Key 01002, which allows "Battle! (Blue) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}.
{{Masters
{{Masters
|name=Pidgeot
|name=Pidgeot
|ndex=018
|ndex=0018
|name2=Mega Pidgeot
|name2link=Mega Evolution (Masters)
|ndex2=0018M
|gender=m
|gender=m
|type=Flying
|type=Flying
|role=Strike
|role=Strike (Special)
|move1=Flying
|move1=Flying
|base=6
|base=6
|weakness=Rock
|weakness=Rock
|description=This Pokémon has a dazzling plumage of beautifully glossy feathers. Many Trainers are captivated by the striking beauty of the feathers on its head, compelling them to choose Pidgeot as their Pokémon.
|description=This Pokémon has a dazzling plumage of beautifully glossy feathers. Many Trainers are captivated by the striking beauty of the feathers on its head, compelling them to choose Pidgeot as their Pokémon.
|hp=530|atk=133|def=171|spatk=391|spdef=171|spe=313
|hp=559|atk=142|def=186|spatk=424|spdef=186|spe=340
|hp2=630|atk2=173|def2=211|spatk2=431|spdef2=211|spe2=353
|hp2=659|atk2=182|def2=226|spatk2=464|spdef2=226|spe2=380
|mega=1
|mega=1
|hp3=530|atk3=133|def3=171|spatk3=469|spdef3=171|spe3=375
|hp3=559|atk3=142|def3=186|spatk3=508|spdef3=186|spe3=407
|hp4=630|atk4=173|def4=211|spatk4=509|spdef4=211|spe4=415
|hp4=659|atk4=182|def4=226|spatk4=556|spdef4=226|spe4=455
}}
}}
===Availability===
Blue is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts:
{{MastersAvailability/head|flying}}
{{MastersAvailability/entry|Blue Spotlight Scout!|September 3 to 30, 2019|note=Debut}}
{{MastersAvailability/entry|Featured Type Scout|October 8 to 24, 2019}}
{{MastersAvailability/entry|Seasonal Scout B|December 12, 2019 to January 1, 2020}}
{{MastersAvailability/entry|Blue Spotlight Scout|November 11 to 25, 2020|note=Sync grid expanded and 6★ EX unlocked}}
{{MastersAvailability/foot|flying}}
As of May 27, 2022, he is the guaranteed sync pair in the player's first sync pair scout.


===Moves===
===Moves===
Blue's Pidgeot uses {{m|Air Slash}} and {{m|Air Cutter}} as its two damage-dealing moves. Upon [[Mega Evolution]], Pidgeot replaces Air Slash for {{m|Hurricane}}.
Blue's Pidgeot uses {{m|Air Slash}} and {{m|Air Cutter}} as its two damage-dealing moves. Upon [[Mega Evolution (Masters)|Mega Evolving]], Pidgeot replaces Air Slash with {{m|Hurricane}}.


{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
|- style="background:#{{flying color light}}"
|- style="background:#{{flying color light}}"
! style="width:120px"|Name
! Name
! style="width:40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width:40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width:40px"|Move gauge
! Move gauge
! style="width:40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width:40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width:40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width:70px"|Target
! Target
! style="width:160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Air Slash}}
|{{m|Air Slash}}
Line 58: Line 96:
|95%
|95%
|An opponent
|An opponent
|Has a moderate chance if making the target flinch.<br>''(Only before Mega Evolving)''
|Has a chance (30%) if making the target flinch.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|- style="background:#fff"
|[[X Sp. Atk]]
|[[X Sp. Atk]]
Line 68: Line 106:
|—
|—
|User
|User
|Sharply raises the user's Sp. Atk.
|Raises the user's Sp. Atk by 2 stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Air Cutter}}
|{{m|Air Cutter}}
Line 88: Line 126:
|—
|—
|User
|User
|Raises the user's accuracy, evasiveness and critical-hit rate.
|Raises the user's accuracy, evasiveness and critical-hit rate by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Hurricane}}
|{{m|Hurricane}}
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|70%
|70%
|An opponent
|An opponent
|Never misses when the weather is rainy. Has a moderate chance of leaving the target confused.<br>''(Only after Mega Evolving)''
|Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused.<br>''(Only after Mega Evolving)''
|- style="background:#{{flying color light}}"
|- style="background:#{{flying color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|Become Mega Pidgeot until the end of the battle.<br>(6★ EX) effect: Sync move targets all opponents.
|Become Mega Pidgeot until the end of the battle.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Acuity
|{{sk|Acuity}}
|Accuracy cannot be lowered.
|Accuracy cannot be lowered.
|-style="background:#fff"
|-style="background:#fff"
|Haste
|{{sk|Haste}}
|Speed cannot be lowered.
|Speed cannot be lowered.
|- style="background:#{{flying color light}}"
|- style="background:#{{flying color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Flying Strike
|[[File:Theme skill icon type.png|20px|link=]] Flying Strike
|Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks.
|Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks.
|-style="background:#fff"
|-style="background:#fff"
|Kanto Strike
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Champion Strike
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Rival Strike
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Pallet Town Strike
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{flying color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
|}


===Sync Grid===
===Sync grid===
The [[sync grid]] for Blue and Pidgeot is an expanded grid, made available on November 11, 2020.
The [[sync grid]] for Blue & Pidgeot is an expanded grid, made available on November 11, 2020. It was further expanded on July 25, 2023.
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; width:70%; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
|- style="background:#{{flying color light}}"
|- style="background:#{{flying color light}}"
! Name
! Name
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| 84
| 84
| 2
| 2
|-style="background:#fff"
| Sp. Atk +20
| Sp. Atk +20
| 0
| 5
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
Line 249: Line 298:
| 2
| 2
| 24
| 24
| 1
|-style="background:#fff"
| Speed +20
| Speed +20
| 0
| 5
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 293: Line 348:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Air Slash: Move Gauge Refresh 3
| Air Slash: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Air Slash: Aggravation 1
| Air Slash: {{sk|Aggravation|1}}
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Air Cutter: Move Gauge Refresh 3
| Air Cutter: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Air Cutter: Critical Strike 3
| Air Cutter: {{sk|Critical Strike|3}}
| Powers up attacks if they become critical hits.
| Powers up attacks if they become critical hits.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Hurricane: Move Gauge Refresh 3
| Hurricane: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Smell Ya Later!: MP Refresh 3
| Smell Ya Later!: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Smell Ya Later!: MP Refresh 3
| Smell Ya Later!: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Look Alive 2
| Smell Ya Later!: {{sk|Ramp Up|2}}
| Has a moderate chance of increasing the user's evasiveness when the user is hit by an attack move.
| Raises the user's Sp. Atk by 2 stat ranks when its move is successful.
| 3
| 3
| 2
|-style="background:#fff"
| {{sk|Look Alive|2}}
| Has a chance (30%) of increasing the user's evasiveness by 1 stat rank when the user is hit by an attack move.
| 6
| 6
| 72
| 72
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Mind Swell 2
| {{sk|Mind Swell|2}}
| Has a moderate chance of raising the user's Sp. Atk when the user’s Pokémon uses a move.
| Has a chance (30%) of raising the user's Sp. Atk by 1 stat rank when the user's Pokémon uses a move.
| 8
| 8
| 96
| 96
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Brutal Clarity
| {{sk|Brutal Clarity}}
| The more the user's accuracy has been raised, the more it powers up moves.
| The more the user's accuracy has been raised, the more it powers up moves.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Pinpoint Entry 1
| {{sk|Pinpoint Entry|1}}
| Raises the user's accuracy when the Pokémon enters a battle.
| Raises the user's accuracy by 1 stat rank when the Pokémon enters a battle.
| 8
| 8
| 96
| 96
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Harry 5
| {{sk|Brain Sync|5}}
| Powers up the user's sync move when its Sp. Atk is raised.
| 3
| 36
| 2
|-style="background:#fff"
| {{sk|Head Start|1}}
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 5
| 60
| 3
|-style="background:#fff"
| {{sk|Sync Power Flux}}
| The fuller the move gauge when the user's sync move is selected, the more this powers up the sync move.
| 5
| 60
| 3
|-style="background:#fff"
| {{sk|Harry|5}}
| Powers up moves when the target is flinching.
| Powers up moves when the target is flinching.
| 10
| 10
Line 444: Line 523:
|}
|}


==Blastoise==
==Arcanine==
{{MastersInfobox
|type=water
|name=Sygna Suit Blue
|jname=マジコス グリーン
|jtrans=Green
|image=Spr Masters Blue Sygna.png
|size=200px
|caption=Sygna Suit Blue's model
|num=65
|base=5
|enva=[[Billy Kametz]]
|java=Ryōta Ōsaka
|desc=Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer.
}}
Sygna Suit Blue pairs up with Blastoise, and is capable of reaching 6★ EX. Raising the sync pair to 6★ EX allows Blue to switch to his EX style which also comes with an alternative Trainer pose.
{{Masters
{{Masters
|name=Blastoise
|name=Arcanine
|ndex=009
|ndex=0059
|gender=m
|gender=m
|type=Water
|type=Fire
|role=Support
|role=Strike (Special)
|move1=Water
|move1=Fire
|base=6
|base=4EX
|weakness=Electric
|weakness=Ground
|description=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.
|description=Legends tell of its fighting alongside a general and conquering a whole country.
|hp=636|atk=154|def=277|spatk=175|spdef=277|spe=154
|hp=537|atk=200|def=121|spatk=200|spdef=121|spe=318
|hp2=736|atk2=194|def2=317|spatk2=215|spdef2=317|spe2=194
|hp2=637|atk2=220|def2=141|spatk2=220|spdef2=141|spe2=338
|mega=1
}}
|hp3=636|atk3=154|def3=332|spatk3=175|spdef3=332|spe3=154
 
|hp4=736|atk4=194|def4=372|spatk4=215|spdef4=372|spe4=194
===Availability===
}}
Blue & Arcanine could be teamed up with during the [[special sync pair event]] {{DL|special sync pair event|Blue & Arcanine}} (February 17 to March 17, 2022; August 21 to September 15, 2022; August 24 to October 8, 2023).
{{-}}
 
===Moves===
===Moves===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background:#{{water color light}}"
|- style="background:#{{fire color light}}"
! style="width:120px"|Name
! Name
! style="width:40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width:40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width:40px"|Move gauge
! Move gauge
! style="width:40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width:40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width:40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width:70px"|Target
! Target
! style="width:160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Water Pulse}}
|{{m|Swift}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|2
|2
|47
|57
|56
|68
|100%
|
|An opponent
|All opponents
|Has a small chance of leaving the target confused.
|Never misses.
|- style="background:#fff"
|- style="background:#fff"
|[[X Defense]] All
|[[X Sp. Atk]]
{{typetable|None}}
{{typetable|None}}
{{statustable|Status}}
{{statustable|Status}}
|0 (2 uses)
|0<br>(2 uses)
|—
|—
|—
|—
|—
|—
|All allies
|Self
|Sharply raises the Defense of all allied sync pairs.
|Raises the user's Sp. Atk by 2 stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|To the Top!
|{{m|Hyper Beam}}
{{typetable|None}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Special}}
|4
|223
|267
|90%
|An opponent
|No additional effect.
|- style="background:#fff"
|Can't Be Beat!
{{typetable|None}}
{{statustable|Status}}
{{statustable|Status}}
|0 (2 uses)
|0<br>(2 uses)
|—
|—
|—
|—
|—
|—
|—
|Makes move gauges accelerated on the allied field of play. Raises the critical-hit rate of all allied sync pairs.
|Self
|- style="background:#fff"
|Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks.
|{{m|Hydro Cannon}}
|- style="background:#{{fire color light}}"
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|4
|178
|213
|90%
|An opponent
|No additional effect.
|- style="background:#{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|-style="background:#fff"
|Triumphant {{mcolor|Hydro Cannon|000}}
|Top Dog Fire Beam
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
{{statustable|Special}}
|—
|—
|160
|250
|192
|300
|—
|—
|An opponent
|An opponent
|Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move.<br>''6★EX effect: The stat increase after a sync move is doubled once per battle.''
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|}
|}


===Skills===
===Skills===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background:#{{water color light}}"
|- style="background: #{{fire color light}}"
! Name
! Name
! Description
! Description
|- style="background:#{{water color light}}"
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Force Field 4
|{{sk|Fire Shift}}
|Has a good chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move.
|Normal-type moves become Fire-type moves.
|-style="background:#fff"
|-style="background:#fff"
|Team Shout 9
|{{sk|Terrify|1}}
|Raises the Attack or Sp. Atk—or both—of all allied sync pairs when the user is hit by an attack move.
|Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle.
|-style="background:#fff"
|-style="background:#fff"
|Safety Net
|{{sk|Super Powered|3}}
|Makes all allied sync pairs able to endure the next hit they take when a sync move is used for the first time.
|Powers up the user's moves and sync move that are super effective.
|- style="background:#{{water color light}}"
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Water Support
|[[File:Theme skill icon type.png|20px|link=]] Fire Strike
|Raises the maximum HP of all allied sync pairs by 30.
|Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks.
|-style="background:#fff"
|-style="background:#fff"
|Kanto Support
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the maximum HP of all allied sync pairs by 4.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Rival Support
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike
|Raises the maximum HP of all allied sync pairs by 4.
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|-style="background:#fff"
|Sygna Suit Support
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the maximum HP of all allied sync pairs by 6.
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Pallet Town Support
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises the maximum HP of all allied sync pairs by 6.
|Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
|}


===Sync Grid===
===Sync grid===
The [[sync grid]] for Sygna Suit Blue and Blastoise is an expanded grid which was made available when the sync pair was released. Blastoise's sync grid was expanded further with six additional tiles being added with update 2.1.0 (marked with an asterisk below).
Blue & Arcanine's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; width:70%; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background:#{{water color light}}"
|- style="background: #{{fire color light}}"
! Name
! Name
! Effect
! Effect
Line 592: Line 661:
| 0
| 0
| 5
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 610: Line 685:
| 0
| 0
| 5
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 636: Line 723:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +10{{tt|*|Since update 2.1.0}}
| Sp. Atk +5
| Sp. Atk +10
| Sp. Atk +5
| 4
| 2
| 48
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +5
| Sp. Atk +10
| Sp. Atk +5
| 4
| 48
| 2
| 2
| 24
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
Line 654: Line 741:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +5
| Sp. Def +10
| Sp. Def +5
| 4
| 48
| 2
| 2
|-style="background:#fff"
| 24
| Speed +5
| Speed +5
| 0
| 5
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Sp. Def +5
| Speed +5
| Sp. Def +5
| 2
| 2
| 24
| 24
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Sp. Def +5
| Speed +5
| Sp. Def +5
| 2
| 2
| 24
| 24
Line 680: Line 761:
| Speed +5
| Speed +5
| Speed +5
| Speed +5
| 2
| 0
| 24
| 5
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 696: Line 777:
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Speed +5
| Swift: Power +4
| Speed +5
| Swift: Power ↑ +4
| 2
| 24
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 2
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power ↑ +5
| 3
| 3
| 36
| 36
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Swift: Power +4
| Water Pulse: Power ↑ +5
| Swift: Power ↑ +4
| 3
| 3
| 36
| 36
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Swift: Power +4
| Water Pulse: Power ↑ +5
| Swift: Power ↑ +4
| 3
| 3
| 36
| 36
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Swift: Power +4
| Water Pulse: Power ↑ +5
| Swift: Power ↑ +4
| 2
| 24
| 2
|-style="background:#fff"
| Swift: Power +4
| Swift: Power ↑ +4
| 3
| 3
| 36
| 36
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Power +5
| Swift: {{sk|Move Gauge Refresh|3}}
| Water Pulse: Power ↑ +5
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 3
| 7
| 36
| 84
| 2
|-style="background:#fff"
| Swift: {{sk|Critical Strike|2}}
| Powers up the user's attacks when they become critical hits.
| 7
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Move Gauge Refresh 3
| Swift: {{sk|Overwhelm|2}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful.
| 6
| 10
| 72
| 120
| 1
| 3
|-style="background:#fff"
|-style="background:#fff"
| Water Pulse: Move Gauge Refresh 3{{tt|*|Since update 2.1.0}}
| Swift: {{sk|Power Posture}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| The more the target's Attack is lowered, the more it powers up the user's moves.
| 6
| 10
| 72
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hyper Beam: Power +2
| Hydro Cannon: Power ↑ +3
| Hyper Beam: Power ↑ +2
| 4
| 4
| 48
| 48
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hyper Beam: Power +2
| Hydro Cannon: Power ↑ +3
| Hyper Beam: Power ↑ +2
| 4
| 4
| 48
| 48
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hyper Beam: Power +2
| Hydro Cannon: Power ↑ +3
| Hyper Beam: Power ↑ +2
| 4
| 4
| 48
| 48
| 1
| 2
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hyper Beam: Power +2
| Hydro Cannon: Power ↑ +3
| Hyper Beam: Power ↑ +2
| 4
| 4
| 48
| 48
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hyper Beam: Accuracy +10
| Hydro Cannon: Power ↑ +3
| Hyper Beam: Accuracy ↑ +10
| 4
| 5
| 48
| 60
| 2
| 1
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Accuracy +10
| Hyper Beam: {{sk|Move Gauge Refresh|3}}
| Hydro Cannon: Accuracy ↑ +10
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 1
|-style="background:#fff"
| Hydro Cannon: Move Gauge Refresh 4
| Has a good chance of charging the user's move gauge by one when a move is successful.
| 6
| 72
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Hydro Cannon: Propulsion 2
| X Sp. Atk: {{sk|Move Gauge Refresh|3}}
| Has a moderate chance of reducing the user's sync move countdown by one when the user's move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 15
| 180
| 3
|-style="background:#fff"
| To the Top!: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| To the Top!: Move Gauge Refresh 9
| X Sp. Atk: {{sk|MP Refresh|3}}
| Charges the user's move gauge by one when a move is successful.
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| To the Top!: Pep Rally 1{{tt|*|Since update 2.1.0}}
| Can't Be Beat!: {{sk|MP Refresh|3}}
| Raises the Speed of all allied sync pairs when a move is successful.
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 6
| 72
| 1
|-style="background:#fff"
| X Defense All: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 3
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Solar Flare|3}}
| Once per battle, removes all status conditions from the user when the user is inflicted by any status condition.
| Powers up the user's sync moves when the weather is sunny.
| 5
| 10
| 60
| 120
| 1
|-style="background:#fff"
| Quick Cure
| Removes the confused, flinching, and trapped conditions from the user once during battle.
| 5
| 60
| 1
|-style="background:#fff"
| Smart Cookie
| The more the user's Sp. Def has been raised, the more it powers up moves.
| 7
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Racing Rain 2
| {{sk|Team Speedy Entry|1}}
| Quickly charges the move gauge when the weather is rainy.
| Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle.
| 8
| 10
| 96
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Team Fist Bump 2{{tt|*|Since update 2.1.0}}
| {{sk|Double Down|5}}
| Has a moderate chance of restoring the HP of all allied sync pairs when an attack is successful.
| Powers up sync moves that are super effective.
| 8
| 10
| 96
| 120
| 2
| 3
|-style="background:#fff"
|-style="background:#fff"
| Adrenaline 1{{tt|*|Since update 2.1.0}}
| {{sk|Sync Freebie}}
| Reduces the sync move countdown by one when a sync move is used for the first time.
| Applies the Free Move Next effect to the user after using its sync move.
| 10
| 10
| 120
| 120
| 2
| 3
|-style="background:#fff"
|-style="background:#fff"
| Raging Rain 3
| {{sk|Super Syncer}}
| Powers up moves when the weather is rainy.
| Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.
| 8
| 96
| 3
|-style="background:#fff"
| Refreshing Rain 1
| Restores the Pokémon's HP whenever it takes an action when the weather is rainy.
| 8
| 96
| 3
|-style="background:#fff"
| Team Triage Tank 2{{tt|*|Since update 2.1.0}}
| Has a moderate chance of restoring the HP of all allied sync pairs when the user is hit by an attack move.
| 8
| 96
| 3
|-style="background:#fff"
| Wise Entry 2
| Sharply raises the user's Sp. Def when the Pokémon enters a battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Impervious
| {{sk|Speeding Sun|2}}
| Stats cannot be lowered.
| Quickly charges the move gauge when the weather is sunny.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Party Crashers
| Top Dog Fire Beam: Power +25
| Ensures the next attack of all allied sync pairs will be a critical hit when the Pokémon enters the battle for the first time.
| Top Dog Fire Beam: Power ↑ +25
| 15
| 5
| 180
| 60
| 3
| 2
|-style="background:#fff"
|-style="background:#fff"
| Endurance
| Top Dog Fire Beam: Power +25
| If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP.
| Top Dog Fire Beam: Power ↑ +25
| 10
| 5
| 120
| 60
| 3
| 2
|-style="background:#fff"
|-style="background:#fff"
| Triumphant Hydro Cannon: Power +25
| Top Dog Fire Beam: Power +25
| Power ↑ +25
| Top Dog Fire Beam: Power ↑ +25
| 5
| 5
| 60
| 60
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Triumphant Hydro Cannon: Power +25
| Top Dog Fire Beam: Power +25
| Power ↑ +25
| Top Dog Fire Beam: Power ↑ +25
| 5
| 5
| 60
| 60
Line 913: Line 946:
|}
|}


==Availability==
==Exeggutor==
Blue and Pidgeot can be battled against in:
{{Masters
* [[List of story events in Pokémon Masters EX|Story event]]: Reach for the Top (September 3 to 30, 2019)
|name=Exeggutor
* [[List of solo events in Pokémon Masters EX|Solo event]]: Flying Types Incoming! (April 14 to 28, 2020)
|ndex=0103
* [[Champion Stadium]]: Kanto Challenge, Normal Mode and Hard Lv. 1 (Team B)
|gender=m
* [[Training area]] Special Training: Battle Techniques (Co-op) (until 1.12.0 update)
|type=Grass
|role=Support
|move1=Grass
|move2=Normal
|base=4EX
|weakness=Bug
|description=It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power.
|hp=576|atk=127|def=229|spatk=119|spdef=200|spe=294
|hp2=656|atk2=167|def2=269|spatk2=159|spdef2=240|spe2=334
}}


Blue has also been shown to pair alongside {{p|Exeggutor}} and {{p|Alakazam}} and can be battled against in:
===Availability===
* Exeggutor
Blue & Exeggutor can be teamed up with by scouting Blue and raising him to friendship level 100 in the [[Trainer Lodge]].
** Champion Stadium: Kanto Challenge, Hard Lv. 1 (Teams A and D)
* Alakazam
** Champion Stadium: Kanto Challenge, Hard Lv. 1 (Team C)


===Sync Pair Stories===
===Moves===
Blue and Pidgeot:
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
* A Day with Blue
|- style="background:#{{grass color light}}"
 
! Name
Blue and Blastoise:
! {{color2|000|Type}}
* A Day with Sygna Suit Blue
! {{color2|000|Damage category|Category}}
 
! Move gauge
==Quotes==
! Base {{color2|000|Power}}
{{main|Blue (game)/Quotes#Pokémon Masters EX|Blue (game)/Quotes → Pokémon Masters EX}}
! Max {{color2|000|Power}}
 
! {{color2|000|Accuracy}}
==In the anime==
! Target
[[File:Pokémon Masters Animated Trailer.png|thumb|250px|Blue and Red in the [[Pokémon Masters Animated Trailer]]]]
! width=200px | Description
===Pokémon Masters Animated Trailer===
|- style="background:#fff"
Blue appeared in the [[Pokémon Masters Animated Trailer]], where he is seen watching battles in the stadium from above. Blue notes that he will prove to others that he will be the greatest Trainer in Pasio.
|{{m|Seed Bomb}}
{{-}}
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
 
{{statustable|Physical}}
==Gallery==
|3
===Blue===
|100
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%"
|120
|-
|100%
| colspan=4 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Pidgeot.png|x200px]]
|An opponent
| colspan=4 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Dream Team Maker Blue and Pidgeot.png|x200px]]
|No additional effect.
| colspan=4 style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}; width:80px" | [[File:Blue Mindscape.png|x200px]]
|- style="background:#fff"
|-
|[[X Attack]] All
| colspan=4 | Artwork of Blue and Pidgeot<br>in Pokémon Masters EX
{{typetable|None}}
| colspan=4 | Blue and Pidgeot on <br>Pokémon Masters EX Dream Team Maker
{{statustable|Status}}
| colspan=4 | Blue's sync move mindscape<br>({{color2|000|Indigo Plateau}})
|0<br>(2 uses)
|-
|—
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue 2.png|120px]]
|—
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue Masters.png|80px]]
|—
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue EX.png|120px]]
|Self
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue EX Masters.png|80px]]
|Raises the Attack of all allied sync pairs by 2 stat ranks.
|-
|- style="background:#fff"
| colspan=3 | 5★ model
|{{m|Stomp}}
| colspan=3 | 5★ VS model
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
| colspan=3 | 6★ EX model
{{statustable|Physical}}
| colspan=3 | 6★ EX VS model
|2
|-
|53
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}; width:80px" | [[File:Blue Masters Emote 1.png|80px]]
|63
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}; width:80px" | [[File:Blue Masters Emote 2.png|80px]]
|100%
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}; width:80px" | [[File:Blue Masters Emote 3.png|80px]]
|An opponent
| colspan=3 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}; width:80px" | [[File:Blue Masters Emote 4.png|80px]]
|Has a chance (30%) of making the target flinch.
|-
|- style="background:#fff"
| colspan=3 | Trainer emote<br>Nice!
|Know What That Means?!
| colspan=3 | Trainer emote<br>Watch out!
{{typetable|None}}
| colspan=3 | Trainer emote<br>Let's do this!
{{statustable|Status}}
| colspan=3 | Trainer emote<br>Thanks!
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the Defense of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user.
|- style="background:#{{grass color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Knock Ya Down Grass Impact
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]]
{{statustable|Physical}}
|
|250
|300
|
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


===Sygna Suit Blue===
===Skills===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%"
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|-
|- style="background: #{{grass color light}}"
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" colspan=3 | [[File:Masters Dream Team Maker Blue and Blastoise.png|x200px]]
! Name
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" colspan=3 | [[File:Masters Dream Team Maker Blue EX and Blastoise.png|x200px]]
! Description
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Mindscape 2.png|x200px]]
|- style="background: #{{grass color light}}"
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters EX Sygna Red Blue Leaf artwork.jpg|x200px]]
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-
|-style="background:#fff"
| colspan=6 | Sygna Suit Blue and Blastoise on <br>Pokémon Masters EX Dream Team Maker
|{{sk|First Aid|4}}
| Sygna Suit Blue's sync move mindscape<br>({{color2|000|Indigo Plateau}})
|Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| Artwork with {{color2|000|Red (Masters)|Red}} and {{color2|000|Leaf (Masters)|Leaf}}
|-style="background:#fff"
|-
|{{sk|Posthaste|4}}
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna 2.png|125px]]
|Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move.
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna EX.png|125px]]
|-style="background:#fff"
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna Masters.png|100px]]
|{{sk|Speeding Sun|2}}
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna EX Masters.png|100px]]
|Quickly charges the move gauge when the weather is sunny.
|-
|- style="background: #{{grass color light}}"
| colspan=2 | 5★ Sygna Suit<br>model
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
| colspan=2 | 6★ EX Sygna Suit<br>model
|-style="background:#fff"
| colspan=2 | 5★ Sygna Suit<br>VS model
|[[File:Theme skill icon type.png|20px|link=]] Grass Support
| 6★ EX Sygna Suit<br>VS model
|Raises the maximum HP of all allied sync pairs by 30.
|-
|-style="background:#fff"
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 1.png|80px]]
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 2.png|80px]]
|Raises the maximum HP of all allied sync pairs by 4.
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 3.png|80px]]
|-style="background:#fff"
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 4.png|80px]]
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Support
|-
|Raises the maximum HP of all allied sync pairs by 4.
| colspan=2 | Trainer emote<br>Nice!
|-style="background:#fff"
| colspan=2 | Trainer emote<br>Watch out!
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support
| colspan=2 | Trainer emote<br>Let's do this!
|Raises the maximum HP of all allied sync pairs by 4.
| Trainer emote<br>Thanks!
|-style="background:#fff"
|-
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Training with Legends.png|120px]]
|Raises the maximum HP of all allied sync pairs by 6.
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Training with Legends.png|120px]]
|- style="background: #{{grass color light}}"
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Training with Legends.png|120px]]
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Pride of Legends.png|120px]]
|-style="background:#fff"
|-
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 3 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1
| colspan=2 | Medal<br>1★ Training with Legends
|Raises the following discovery level by 3:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
| colspan=2 | Medal<br>2★ Training with Legends
| colspan=2 | Medal<br>3★ Training with Legends
| Medal<br>Pride of Legends
|}
|}


==In other languages==
===Sync grid===
{| style="float:left"
Blue & Exeggutor's sync grid is an expanded grid, made available since the pair first released.
|-
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
| style="vertical-align:top" |
|- style="background: #{{grass color light}}"
''Smell Ya Later!''
! Name
{{langtable
! Effect
|color={{flying color}}|bordercolor={{flying color dark}}
! Energy required
|ja=かかってこいよ! ''{{tt|Kakattekoiyo!|Come At Me!}}''
! Sync orb required
|zh_cmn=放馬過來吧! ''{{tt|Fàngmǎ Guòlái ba!|Bring it On!}}''
! Move level required
|fr=C'est moi le meilleur !
|-style="background:#fff"
|de=Zeig mir, was du kannst!
| HP +10
|ko=자덤벼봐! ''Ja Deombyeobwa!''
| HP +10
|it=Fatti sotto!
| 0
|es=¡Ven si te atreves!
| 5
}}
| 1
| style="vertical-align:top" |
|-style="background:#fff"
''World-Swallowing Hurricane''
| HP +10
{{langtable
| HP +10
|color={{flying color}}|bordercolor={{flying color dark}}
| 2
|ja=世界で一番強い ぼうふう ''{{tt|Sekaide Ichiban Tsuyoi Bōfū|World's Strongest Windstorm}}''
| 24
|zh_cmn=世界最強之 暴風 ''{{tt|Shìjiè Zuìqiáng-zhī Bàofēng|World's Strongest Windstorm}}''
| 1
|fr=Vent Violent du champion du monde !
|-style="background:#fff"
|de=Orkan des Weltstärksten
| HP +10
|ko=세계에서 제일 강한 폭풍 ''{{tt|Segye-eseo Jeil Ganghan Pokpung|World's Strongest Windstorm}}''
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +10
| Defense +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Seed Bomb: Power +3
| Seed Bomb: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Seed Bomb: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Seed Bomb: {{sk|Move Gauge Refresh|5}}
| Has a chance (60%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: Power +4
| Stomp: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Stomp: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Stomp: {{sk|Aggravation|1}}
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 120
| 3
|-style="background:#fff"
| X Attack All: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Attack All: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Know What That Means?!: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Know What That Means?!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Know What That Means!?: {{sk|Pep Rally|1}}
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Unbending}}
| Defense cannot be lowered.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Toughen Up|4}}
| Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move.
| 9
| 108
| 2
|-style="background:#fff"
| {{sk|Tighten Up|2}}
| Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move.
| 9
| 108
| 2
|-style="background:#fff"
| {{sk|Turbo Turf|2}}
| Quickly charges the move gauge when the terrain is Grassy Terrain.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Healing Sun|1}}
| Restores the user's HP whenever its Pokémon takes an action while the weather is sunny.
| 8
| 108
| 3
|-style="background:#fff"
| {{sk|Sunny Disposition}}
| Stats cannot be lowered when the weather is sunny.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|S-Move: Team HP Recovery (M)|1}}
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Knock Ya Down Grass Impact: Power +25
| Knock Ya Down Grass Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Knock Ya Down Grass Impact: Power +25
| Knock Ya Down Grass Impact: Power ↑ +25
| 5
| 60
| 3
|}
 
==Alakazam==
{{Masters
|name=Alakazam
|ndex=0065
|type=Psychic
|gender=m
|role=Sprint
|move1=Psychic
|base=6
|weakness=Bug
|description=Alakazam uses its psychic powers to make the spoons it carries. Each spoon is an original that there's only one of in the whole world.
|hp=646|atk=375|def=156|spatk=434|spdef=190|spe=351
|hp2=746|atk2=415|def2=196|spatk2=474|spdef2=230|spe2=391
}}
 
===Availability===
Blue & Alakazam can be teamed up with by exchanging 300 Training Tickets in the [[Damage Challenge]] Training Ticket Exchange.
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Thunder Wave}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Status}}
|2
|—
|—
|90%
|An opponent
|Leaves the target paralyzed.
|- style="background:#fff"
|[[Dire Hit]] +
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's critical-hit rate by 2 stat ranks.
|- style="background:#fff"
|{{m|Psychic}}
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]]
{{statustable|Special}}
|3
|99
|118
|100%
|An opponent
|Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
|- style="background:#fff"
|That All You Got?
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Self
|Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 4 stat ranks.
|- style="background: #{{psychic color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Beat Them All Psychic Beam
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]]
{{statustable|Special}}
|—
|200
|240
|—
|An opponent
|This attack's power increases when the target is paralyzed.<br>''(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! Name
! Description
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|Head Start|1}}
|Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
|-style="background:#fff"
|{{sk|On a Roll|9}}
|Raises the chance of lowering stat values with the additional effects of the user's moves.
|-style="background:#fff"
|{{sk|Hit Paralyzed Opp: Sp. Def ↓|9}}
|Lowers the target's Sp. Def by 1 stat rank when the user's attack move is successful against a paralyzed opponent.
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Psychic Sprint
|Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.<br>Raises the Speed of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Sprint
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Sprint
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Sprint
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Sprint
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2.
|- style="background: #{{psychic color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Blue & Alakazam's sync grid is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center"
|- style="background: #{{psychic color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Thunder Wave: Accuracy +10
| Thunder Wave: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Thunder Wave: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when its move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Psychic: Power +3
| Psychic: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Psychic: Power +3
| Psychic: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Psychic: Power +3
| Psychic: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Psychic: Power +3
| Psychic: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Psychic: Power +3
| Psychic: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Psychic: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when its move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Dire Hit +: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Dire Hit +: {{sk|Barricade|1}}
| Raises the user's Sp. Def by 1 stat rank when its move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| That All You Got?: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| That All You Got?: {{sk|Hit and Heal|9}}
| Applies the Gradual Healing effect to the user when its move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Antitoxin}}
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Unflappable}}
| Prevents the user from flinching.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Escape Artist}}
| Prevents the user from becoming trapped.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Paralysis Synergy|3}}
| Powers up the user's moves when the target is paralyzed.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Brainteaser}}
| The more the target's Sp. Def is lowered, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Smarty-Pants}}
| The more the target's Sp. Def is lowered, the more it powers up the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Sync Damage Guard}}
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Shocked Hit Freebie|4}}
| Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Befuddle|1}}
| Lowers the Sp. Def of all opposing sync pairs by 1 stat rank when the user enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Satisfied Snicker|9}}
| Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Beat Them All Psychic Beam: Power +25
| Beat Them All Psychic Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Beat Them All Psychic Beam: Power +25
| Beat Them All Psychic Beam: Power ↑ +25
| 5
| 60
| 3
|}
 
{{anchor|Mega Blastoise}}
 
==Blastoise==
{{MastersInfobox
|type=water
|name=Sygna Suit Blue
|jname=マジコス グリーン
|jtrans=Serious Costume Green
|image=Spr Masters Blue Sygna.png
|size=200px
|caption=Sygna Suit Blue's model
|num=65
|base=5
|enva=[[Billy Kametz]]
|java=Ryōta Ōsaka
|desc=Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer.
}}
{{Masters
|name=Blastoise
|ndex=0009
|name2=Mega Blastoise
|name2link=Mega Evolution (Masters)
|ndex2=0009M
|gender=m
|type=Water
|role=Support
|move1=Water
|base=6
|weakness=Electric
|description=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.
|hp=684|atk=166|def=298|spatk=190|spdef=298|spe=166
|hp2=784|atk2=206|def2=338|spatk2=230|spdef2=338|spe2=206
|mega=1
|hp3=684|atk3=166|def3=357|spatk3=190|spdef3=357|spe3=166
|hp4=784|atk4=206|def4=405|spatk4=230|spdef4=405|spe4=206
}}
 
===Availability===
Sygna Suit Blue is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|water}}
{{MastersAvailability/entry|Sygna Suit Blue Poké Fair Scout|August 28 to October 30, 2020|note=Debut}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|December 17, 2020 to January 1, 2021}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout 72 Hours Only!|Starting July 28, 2021|note=Available for 72 hours after logging with version 2.11.0}}
{{MastersAvailability/entry|Bug-, Water-, and Fire-Type Poké Fair Scout|January 20 to February 3, 2021|note=Only Bug-, Water-, and Fire-type sync pairs could be recruited}}
{{MastersAvailability/entry|Water, Flying, and Ghost Poké Fair Scout|July 25 to August 9, 2022|note=Only Water-, Flying-, and Ghost-type sync pairs could be recruited}}
{{MastersAvailability/entry|Type-Specific Poké Fair Scout|November 24 to December 15, 2022|note=Only Water-, Electric-, Flying-, and Poison-type sync pairs could be recruited}}
{{MastersAvailability/entry|Bug-, Water-, and Fire-Type Poké Fair Scout|May 18 to June 8, 2023||note=Only Bug-, Water-, and Fire-type sync pairs could be recruited}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|December 8 to 22, 2023}}
{{MastersAvailability/foot|water}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|water}}
{{MastersAvailability/entry|One-Time-Only 5★-Select Scout|February 24, 2022 to present|note=Players can obtain one ticket for this scout by completing {{mas|Victory Road}}}}
{{MastersAvailability/entry|New Year's Poké Fair Ticket Scout|January 1 to 23, 2023|note=Players could obtain up to 23 tickets for this scout}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|September 4 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|water}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background:#{{water color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Water Pulse}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|2
|47
|56
|100%
|An opponent
|Has a chance (20%) of leaving the target confused.
|- style="background:#fff"
|[[X Defense]] All
{{typetable|None}}
{{statustable|Status}}
|0 (2 uses)
|—
|—
|—
|All allies
|Raises the Defense of all allied sync pairs by 2 stat ranks.
|- style="background:#fff"
|To the Top!
{{typetable|None}}
{{statustable|Status}}
|0 (2 uses)
|—
|—
|—
|—
|Applies the Move Gauge Acceleration effect the allied field of play. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.
|- style="background:#fff"
|{{m|Hydro Cannon}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|4
|178
|213
|90%
|An opponent
|No additional effect.
|- style="background:#{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Triumphant {{mcolor|Hydro Cannon|000}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|—
|160
|192
|—
|An opponent
|Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move.<br>''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background:#{{water color light}}"
! Name
! Description
|- style="background:#{{water color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|Force Field|4}}
|Has a chance (50%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move.
|-style="background:#fff"
|{{sk|Team Shout|9}}
|Raises the Attack or Sp. Atk—or both—of all allied sync pairs by 1 stat rank when the user is hit by an attack move.
|-style="background:#fff"
|{{sk|Safety Net}}
|Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle.
|- style="background:#{{water color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Water Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Support
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
 
===Sync grid===
The [[sync grid]] for Sygna Suit Blue & Blastoise is an expanded grid which was made available when the sync pair was released. Blastoise's sync grid was expanded further with six additional tiles being added with update 2.1.0. It was expanded further on August 28, 2023. The additional tiles are marked with an asterisk below.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background:#{{water color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10{{tt|*|Since update 2.1.0}}
| Sp. Atk +10
| 4
| 48
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +10
| Sp. Def +10
| 4
| 48
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 2
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power ↑ +5
| 3
| 36
| 1
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power ↑ +5
| 3
| 36
| 1
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power ↑ +5
| 3
| 36
| 1
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power ↑ +5
| 3
| 36
| 2
|-style="background:#fff"
| Water Pulse: Power +5
| Water Pulse: Power ↑ +5
| 3
| 36
| 2
|-style="background:#fff"
| Water Pulse: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 72
| 1
|-style="background:#fff"
| Water Pulse: {{sk|Move Gauge Refresh|3}}{{tt|*|Since update 2.1.0}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 72
| 3
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Hydro Cannon: Power +3
| Hydro Cannon: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Hydro Cannon: Accuracy +10
| Hydro Cannon: Accuracy ↑ +10
| 7
| 84
| 1
|-style="background:#fff"
| Hydro Cannon: {{sk|Move Gauge Refresh|4}}
| Has a chance (50%) of charging the user's move gauge by one when a move is successful.
| 6
| 72
| 2
|-style="background:#fff"
| Hydro Cannon: {{sk|Propulsion|2}}
| Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful.
| 15
| 180
| 3
|-style="background:#fff"
| To the Top!: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| To the Top!: {{sk|Move Gauge Refresh|9}}
| Charges the user's move gauge by one when a move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| To the Top!: {{sk|Pep Rally|1}}{{tt|*|Since update 2.1.0}}
| Raises the Speed of all allied sync pairs by 1 stat rank when a move is successful.
| 6
| 72
| 1
|-style="background:#fff"
| X Defense All: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| {{sk|Natural Remedy}}
| Once per battle, removes all status conditions from the user when the user is inflicted by any status condition.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user once during battle.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Smart Cookie}}
| The more the user's Sp. Def has been raised, the more it powers up moves.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Team Fierce Entry|1}}{{tt|*|Since August 28, 2023}}
| Raises the Attack of all allied sync pairs by 1 stat rank when the user enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Team Grand Entry|1}}{{tt|*|Since August 28, 2023}}
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Racing Rain|2}}
| Quickly charges the move gauge when the weather is rainy.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Team Fist Bump|2}}{{tt|*|Since update 2.1.0}}
| Has a chance (30%) of restoring the HP of all allied sync pairs when an attack is successful.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Adrenaline|1}}{{tt|*|Since update 2.1.0}}
| Reduces the sync move countdown by one when a sync move is used for the first time.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Raging Rain|3}}
| Powers up moves when the weather is rainy.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Refreshing Rain|1}}
| Restores the Pokémon's HP whenever it takes an action when the weather is rainy.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Team Triage Tank|2}}{{tt|*|Since update 2.1.0}}
| Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Wise Entry|2}}
| Raises the user's Sp. Def by 2 stat ranks when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Impervious}}
| Stats cannot be lowered.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Party Crashers}}
| Applies the Critical Hit Next effect to all allied sync pairs the first time the user enters a battle each battle.
| 15
| 180
| 3
|-style="background:#fff"
| {{sk|Endurance}}
| When the user enters battle with full HP, applies the Enduring effect to it.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|First Aid|4}}{{tt|*|Since August 28, 2023}}
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Status Immunity}}{{tt|*|Since August 28, 2023}}
| Status conditions cannot be inflicted on the user.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Team Rain Coat}}{{tt|*|Since August 28, 2023}}
| Protects all allied sync pairs against critical hits when the weather is rainy.
| 9
| 108
| 5
|-style="background:#fff"
| {{sk|Freevenge|4}}{{tt|*|Since August 28, 2023}}
| Has a chance (50%) of applying the Free Move Next effect to the user when it is hit by an attack move.
| 10
| 120
| 5
|-style="background:#fff"
| Triumphant Hydro Cannon: Power +25
| Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Triumphant Hydro Cannon: Power +25
| Power ↑ +25
| 5
| 60
| 3
|}
 
{{anchor|Mega Aerodactyl}}
 
==Aerodactyl==
{{MastersInfobox
|type=rock
|name=Blue (Classic)
|jname=グリーン (アナザー)
|jtrans=Green (Another)
|image=Spr Masters Blue Classic.png
|size=200px
|caption=Blue's model (Classic)
|num=65
|enva=[[Billy Kametz]]
|java=Ryōta Ōsaka
|desc=Blue is going back to the basics in the outfit he wore when he traveled the [[Kanto]] region. He's learned from his past mistakes and is still aiming to be number one.
}}
{{Masters
|name=Aerodactyl
|ndex=0142
|name2=Mega Aerodactyl
|name2link=Mega Evolution (Masters)
|ndex2=0142M
|gender=m
|type=Rock
|role=Strike (Physical)
|exrole=Tech
|move1=Rock
|base=6
|weakness=Water
|description=Restored from DNA found in [[Old Amber|amber]], this Pokémon exhibited ferocity that was greater than expected. Some casualties resulted.
|hp=602|atk=336|def=138|spatk=356|spdef=138|spe=400
|hp2=762|atk2=396|def2=198|spatk2=416|spdef2=198|spe2=440
|mega=1
|hp3=602|atk3=403|def3=138|spatk3=427|spdef3=138|spe3=400
|hp4=762|atk4=475|def4=198|spatk4=499|spdef4=198|spe4=440
}}
 
===Availability===
Blue (Classic) is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|rock}}
{{MastersAvailability/entry|Blue Poké Fair Scout|September 18 to October 30, 2021|note=Debut}}
{{MastersAvailability/entry|Red and Blue Poké Fair Scout|February 17 to March 7, 2022}}
{{MastersAvailability/entry|Triple Feature Poké Fair Scout B|April 27 to May 9, 2024|note=Vertical sync grid expansion and EX role received}}
{{MastersAvailability/foot|rock}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|rock}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (B)|January 1 to 18, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25|August 31 to October 3, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (A)|January 1 to 31, 2023|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could receive up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}}
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|September 2 to 30, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|rock}}
 
===Moves===
Blue's Aerodactyl uses {{m|Hyper Beam}} and {{m|Ancient Power}} as its two damage-dealing moves. Upon Mega Evolving, [[Dire Hit]] All + is replaced with {{m|Double-Edge}}.
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background:#{{rock color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Hyper Beam}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Special}}
|4
|223
|267
|90%
|An opponent
|No additional effect.
|- style="background:#fff"
|[[Dire Hit]] All +
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.<br>''(Only before Mega Evolving)''
|- style="background:#fff"
|{{m|Ancient Power}}
|{{t|Rock}}<br>[[File:RockIC Masters.png|20px]]
{{statustable|Special}}
|2
|47
|56
|100%
|An opponent
|Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank.
|- style="background:#fff"
|Bonjour!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's Attack and Sp. Atk by three stat ranks. Lowers the user's Defense and Sp. Def by one stat rank. When used by Mega Aerodactyl, also raises the user's Speed by three stat ranks.
|- style="background:#fff"
|{{m|Double-Edge}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Physical}}
|3
|167
|200
|100%
|An opponent
|The user also takes 25% of the damage it dealt to the target.<br>''(Only after Mega Evolving)''
|- style="background:#{{rock color light}}"
! colspan=9 | {{color2|000|Sync move}}
|-style="background:#fff"
|No Competition {{mcolor|Stone Edge|000}}
|{{t|Rock}}<br>[[File:RockIC Masters.png|20px]]
{{statustable|Physical}}
|—
|160
|192
|—
|An opponent
|Become Mega Aerodactyl until the end of battle.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
! Name
! Description
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|Rock Shift}}
|Normal-type moves become Rock-type moves.
|-style="background:#fff"
|{{sk|Combo Freebie|2}}
|Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful.
|-style="background:#fff"
|{{sk|Endurance}}
|When the user enters battle with full HP, applies the Enduring effect to it.<br>''(Only before Mega Evolving)''
|-style="background:#fff"
|{{sk|Recoil Removal|9}}
|Negates recoil damage when using moves that have recoil in the effect tag.<br>''(Only after Mega Evolving)''
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Rock Strike
|Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{rock color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 4 if [[File:Theme skill icon region.png|20px|link=]] Kanto theme ×3
|Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Kanto theme:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
Blue (Classic) & Aerodactyl's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on April 27, 2024.
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center"
|- style="background: #{{rock color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 1
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 2
|-style="background:#fff"
| Hyper Beam: Power +2
| Hyper Beam: Power ↑ +2
| 4
| 48
| 2
|-style="background:#fff"
| Hyper Beam: Accuracy +10
| Hyper Beam: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Hyper Beam: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Hyper Beam: {{sk|Propulsion|1}}
| Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Ancient Power: Power +4
| Ancient Power: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Ancient Power: Power +4
| Ancient Power: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Ancient Power: Power +4
| Ancient Power: Power ↑ +4
| 4
| 48
| 1
|-style="background:#fff"
| Ancient Power: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Ancient Power: {{sk|Swag Bag|1}}
| Raises the chance of raising stat values with the additional effects of moves.
| 8
| 96
| 2
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Double-Edge: Power +3
| Double-Edge: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Double-Edge: {{sk|Superduper Effective|2}}
| Powers up moves that are super effective.
| 10
| 120
| 2
|-style="background:#fff"
| Dire Hit All +: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Bonjour!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Bonjour!: {{sk|Power Combo|9}}
| Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful.
| 10
| 120
| 5
|-style="background:#fff"
| {{sk|Sand Shelter}}
| Protects the user from damage from a sandstorm.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Sands of Time|2}}
| Quickly charges the move gauge during a sandstorm.
| 9
| 108
| 2
|-style="background:#fff"
| {{sk|Surging Sand|1}}
| Powers up the user's moves during a sandstorm.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|Unflappable}}
| Prevents the user from flinching.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Clearheaded}}
| Prevents the user from becoming confused.
| 5
| 60
| 2
|-style="background:#fff"
| {{sk|Sharp Entry|1}}
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|First Aid|4}}
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Critical Strike|1}}
| Powers up the user's attacks when they become critical hits.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Soften Up|1}}
| Critical Hits land more easily when the user attacks with a sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Head Start|1}}
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Haymaker}}
| The more the user's Attack is raised, the more it powers up the user's sync moves.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Piercing Gaze}}
| Moves never miss.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Impervious}}
| The user's stats cannot be lowered.
| 10
| 120
| 4
|-style="background:#fff"
| {{sk|Hit: Defense ↓ & Sp. Def ↓|9}}
| Lowers the target's Defense and Sp. Def by one stat rank when the user's attack move is successful.
| 10
| 120
| 5
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| No Competition Stone Edge: Power +25
| No Competition Stone Edge: Power ↑ +25
| 5
| 60
| 3
|}
 
==Charizard==
{{Masters
|name=Charizard
|ndex=0006
|gender=m
|type=Fire
|role=Field
|exrole=Strike (Special)
|move1=Fire
|base=6
|weakness=Water
|description=Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
|hp=677|atk=356|def=166|spatk=356|spdef=166|spe=297
|hp2=837|atk2=436|def2=206|spatk2=436|spdef2=206|spe2=337
}}
 
===Availability===
Blue (Classic) & Charizard are exclusive to mix scouts. Their offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|fire}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Debut; available using paid gems only}}
{{MastersAvailability/foot|fire}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|fire}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/foot|fire}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background:#{{fire color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Heat Wave}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|3
|109
|130
|90%
|All opponents
|Has a chance (10%) of leaving the target burned.
|- style="background:#fff"
|{{m|Flare Blitz}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Physical}}
|3
|123
|147
|100%
|An opponent
|Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.
|- style="background:#fff"
|Neo {{m|Blast Burn}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|2
|180
|216
|100%
|All opponents
|Activation Condition: When the weather turns sunny. Deactivation Condition: When the weather condition is no longer sunny.<br>Lowers the target's Defense and Sp. Def by 1 stat rank. The power of this move is not lowered even if there are multiple targets.
|- style="background:#fff"
|Can't Fool Me!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|An ally
|Reduces the sync move countdown of an allied sync pair by 1. Raises an ally's Attack by 4 stat ranks. Applies the Supereffective ↑ Next effect to an ally.
|- style="background:#{{fire color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Burning Rivalry Fire Beam
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Sunny)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)''
|- style="background:#{{fire color light}}"
! colspan=9 | {{color2|000|Max Move|Max moves}}
|-style="background:#fff"
|{{m|Max Flare}}{{tt|*|Replaces Heat Wave}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Makes the weather sunny.
|-style="background:#fff"
|-style="background:#fff"
|{{m|Max Flare}}{{tt|*|Replaces Flare Blitz}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Physical}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Makes the weather sunny.
|-style="background:#fff"
|{{m|Max Flare}}{{tt|*|Replaces Neo Blast Burn}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|0<br>(1 use)
|400
|480
|—
|An opponent
|Makes the weather sunny.
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Description
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Kanto Journey Legacy
|The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
|-style="background:#fff"
|Entry: Sp. Atk ↑ & Speed ↑ 4
|Raises the user's Sp. Atk and Speed by 4 stat rank when it enters a battle.
|-style="background:#fff"
|{{sk|Recoil Removal|9}}
|Negates recoil damage when using moves that have the recoil effect tag.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Fire Field
|Raises the maximum HP of all allied sync pairs by 12.<br>Raises the Speed of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Field
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Field
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Field
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Field
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
The sync grid for Blue (Classic) & Charizard is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Heat Wave: Power +3
| Heat Wave: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Heat Wave: Power +3
| Heat Wave: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Heat Wave: Power +3
| Heat Wave: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Heat Wave: Power +3
| Heat Wave: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Heat Wave: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Flare Blitz: Power +3
| Flare Blitz: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Flare Blitz: Power +3
| Flare Blitz: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Flare Blitz: Power +3
| Flare Blitz: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Flare Blitz: Power +3
| Flare Blitz: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Flare Blitz: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Neo Blast Burn: Power +3
| Neo Blast Burn: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Neo Blast Burn: Power +3
| Neo Blast Burn: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Neo Blast Burn: Power +3
| Neo Blast Burn: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Neo Blast Burn: Power +3
| Neo Blast Burn: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Neo Blast Burn: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Can't Fool Me!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Mad Strength|4}}
| Has a chance (50%) of raising the user's Attack by one stat rank when its attack move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Witty Hit|4}}
| Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Speeding Sun|2}}
| Quickly charges the move gauge when the weather is sunny.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|One with the Sun}}
| Prevents the user from flinching, becoming confused, or becoming trapped when the weather is sunny.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Sunscreen|2}}
| Reduces damage when the user is hit by an attack move while the weather is sunny.
| 9
| 108
| 2
|-style="background:#fff"
| {{sk|MAX Double Down|3}}
| Powers up the user's max moves that are super effective.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|MAX Countdown|2}}
| Reduces the user's sync move countdown by 2 after using its max move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|MAX Team Smarts|9}}
| Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's max move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Solar Flare|5}}
| Powers up the user's sync move when the weather is sunny.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Brainpower}}
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| S-Move: Physical Boost ↑2 & Special Boost ↑2 9
| Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 2 ranks after using its sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Mind Games|9}}
| Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Burning Rivalry Fire Beam: Power +25
| Burning Rivalry Fire Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Burning Rivalry Fire Beam: Power +25
| Burning Rivalry Fire Beam: Power ↑ +25
| 5
| 60
| 3
|}
 
==Zapdos==
{{MastersInfobox
|type=electric
|name=Blue (Champion)
|jname=グリーン(チャンピオン)
|jtrans=Green (Champion)
|image=Spr Masters Blue Champion.png
|size=200px
|caption=Blue's model (Champion)
|num=65
|enva=Henry Mason<ref name="Henry Mason">[https://twitter.com/henrymasonva/status/1694813851294810503?s=61&t=r4j45gKgqDYybtIoScL1Gg Henry Mason on Twitter]</ref><!--Also in Twitter banner-->
|java=Ryōta Ōsaka
|desc=Blue is dressed in an outfit honoring his earned title: Neo {{pkmn|Champion}} of [[Pasio]]. Together with Zapdos, he sends his name roaring across the world.
}}
{{Masters
|name=Zapdos
|ndex=0145
|type=Electric
|role=Support
|exrole=Strike (Special)
|move1=Electric
|base=6
|weakness=Ice
|description=Zapdos is a [[Legendary birds|legendary bird Pokémon]] that has the ability to control electricity. It usually lives in thunderclouds. The Pokémon gains power if it is stricken by lightning bolts.
|hp=679|atk=156|def=302|spatk=156|spdef=302|spe=356
|hp2=839|atk2=236|def2=342|spatk2=236|spdef2=342|spe2=396
}}
 
===Availability===
Blue (Champion) is exclusive to Master Fair scouts. His offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Blue Master Fair Scout|September 1 to October 7, 2023|note=Debut}}
{{MastersAvailability/foot|electric}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|electric}}
{{-}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background:#{{electric color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Discharge}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|3
|92
|110
|100%
|All opponents
|Has a chance (30%) of leaving the target paralyzed.
|- style="background:#fff"
|[[X Speed]] All +
{{typetable|None}}
{{statustable|Status}}
|0 (2 uses)
|—
|—
|—
|All allies
|Raises the Speed of all allied sync pairs by 3 stat ranks.
|- style="background:#fff"
|Thundering Wings {{m|Roost}}
|{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]]
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|All allies
|Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.<br>Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user's HP by approximately 30% of its maximum HP. Removes all status conditions from all allied sync pairs. Applies the Gradual Healing effect to all allied sync pairs.
|- style="background:#fff"
|Glory of Leadership!
{{typetable|None}}
{{statustable|Status}}
|0 (1 use)
|—
|—
|—
|All allies
|Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Uses a maximum of 3 slots of the user's move gauge. The more amount used, the more it raises the Sp. Atk of all allied sync pairs (can be raised by up to 6 stat ranks maximum). Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks.
|- style="background:#{{electric color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Name-Echoing {{mcolor|Thunder|000}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background:#{{electric color light}}"
! Name
! Description
|- style="background:#{{electric color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Kanto Flag Bearer
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
|-style="background:#fff"
|Pride of Pallet
|Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank when the user's attack move is successful. Applies the Free Move Next effect to the user when its attack move is successful. Has a chance (30%) of making the target flinch when the user's attack move against it is successful.
|-style="background:#fff"
|Roaring White Lightning
|Lowers the target's Electric Type Rebuff by 1 rank the first time the user's attack move is successful each battle. Lowers the target's Electric Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
|-style="background:#fff"
|Team S-Moves Power ↑ 2
|Powers up the sync moves of all allied sync pairs.
|- style="background:#{{electric color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Electric Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
The sync grid for Blue (Champion) & Zapdos is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Discharge: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Discharge: {{sk|Gobsmack|2}}
| Has a chance (30%) of leaving the target confused when the user's attack move against it is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Discharge: {{sk|Overwhelm|9}}
| Lowers the target's Attack by one stat rank when the user's attack move against it is successful.
| 8
| 96
| 3
|-style="background:#fff"
| Discharge: {{sk|Satisfied Snicker|9}}
| Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful.
| 8
| 96
| 3
|-style="background:#fff"
| Thundering Wings Roost: {{sk|Move Gauge Refresh|9}}
| Charges the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Speed All +: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Glory of Leadership!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Lithe}}
| Prevents the user from getting paralyzed.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Unflappable}}
| Prevents the user from flinching.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Turbo Charge|2}}
| Quickly charges the move gauge when the field is Electric Terrain.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Electrorepulsion|3}}
| Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Hostile Environment|2}}
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Furious Brain}}
| The more the user's Sp. Atk is raised, the more it powers up the user's moves.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Brainpower}}
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Team Sync Think|9}}
| Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's sync move. This effect can activate only once per battle.
| 9
| 108
| 3
|-style="background:#fff"
| {{sk|S-Move: Team HP Recovery (M)|1}}
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Initial Guard}}
| Applies the Damage Guard Next effect to the user when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Impervious}}
| The user's stats cannot be lowered.
| 10
| 120
| 3
|-style="background:#fff"
| 1st S-Move on Opp: Defense ↓ & Sp. Def ↓ 2
| Lowers the target's Defense and Sp. Def by 2 stat ranks the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Vigilance}}
| Protects the user against critical hits.
| 10
| 120
| 3
|-style="background:#fff"
| Name-Echoing Thunder: Power +25
| Name-Echoing Thunder: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Name-Echoing Thunder: Power +25
| Name-Echoing Thunder: Power ↑ +25
| 5
| 60
| 3
|}
 
==Appearances==
===Battle appearances===
Blue & Pidgeot can be battled against in:
* [[Training area]]: {{DL|Training area|Special Training: Battle Techniques|Switch-In Moves!}} (prior to 1.12.0 update)
* [[Champion Stadium]]: [[Kanto Challenge]], Normal
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Rock}} weakness)
* [[Battle Rally]] (Area 1–9)
* [[Story event]]: [[Reach for the Top]] (September 3 to 30, 2019)
* [[Solo event]]: [[Flying Types Incoming!]] (April 14 to 28, 2020)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 5 to 28, 2021)
* [[Battle with Pals]]: Friendiversary Gifts (as a side foe; March 14 to 22, 2022)
* [[Special event]]: {{DL|Special event|Rival Challenge}} (June 20 to July 4, 2022; January 23 to February 6, 2023)
 
Blue & Exeggutor can be battled against in:
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Fire}} and {{type|Poison}} weaknesses)
* [[Battle Rally]] (Area 1–9)
 
Blue & Alakazam can be battled against in:
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Bug}} weakness)
* [[Battle Rally]] (Area 1–9)
* [[Damage Challenge]]: {{DL|Damage Challenge|Training with Blue!}} (August 2 to 6, 2024)
 
Sygna Suit Blue & Blastoise can be battled against in:
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} (as a side foe)
* Champion Stadium: {{mas|Victory Road}} (as a side foe)
* [[Battle Rally]] (Area 1–9)
* Story event: [[We Should Battle!]] (August 8 to 28, 2023)
 
Blue (Champion) & Zapdos can be battled against in:
* [[Extreme battle event]]: {{DL|Extreme battle event|Regional Top-Tier Challenge}} (as a side foe; September 9 to 19, 2024)
 
Blue has also been shown to pair alongside {{p|Rhydon}} and can be battled against in:
* Story event: [[Golden Bonds on Pasio]] (September 17 to October 1, 2024)
 
===Story appearances===
Blue appears in his normal outfit in the following story areas:
* [[PML Arc]]:
** {{DL|PML Arc|Chapter 2: New Friends, New Foes}}
** {{DL|PML Arc|Chapter 26: The Future Is Now!}}
** {{DL|PML Arc|Chapter 30: The Road to Victory}}
* [[Villain Arc]]: {{DL|Villain Arc|Paulo: The Path Forward}}
* [[Champion Stadium]]:
** [[Kanto Challenge]]: Normal
** {{mas|Victory Road}}
* [[Story event]]s:
** [[Reach for the Top]]
** [[Family Ties]]
** [[Season's Greetings]]
** [[Shining Heart of Dragons]]
** [[Revel in Rivalry]]
** [[Threads of Strength]]
** [[We Should Battle!]]
** [[Let's Go in Search of Wonder]]
** [[Festive Sun and Moon]]
** [[Golden Bonds on Pasio]]
* [[Special sync pair event]]: {{DL|Special sync pair event|Blue & Arcanine}}
* [[Find the Ditto impostors!]]
* [[Trainer Files]]: [[Kanto Elite Four (Part 2)]] (flashback)
* [[Neo Champions]]: [[Three Trainers, Three Minds]]
* [[Time trial event]]: [[Let's Go for Number One!]]
* Sync pair stories:
** A Day with {{mas|Professor Oak}}
** A Day with {{DL|Red (Masters)|Articuno|Red (Champion)}}
During the [[Villain Arc#Final Chapter: Where Ideals Cross Paths|final chapter of the Villain Arc]], {{mas|Petrel}} briefly disguises himself as Blue, using Blue's appearance and voice lines.
 
Blue appears in his sygna suit in the following story areas:
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}}
* [[Champion Stadium]]: {{mas|Victory Road}}
* [[Solo event]]: [[Training with Legends]]
* [[Story event]]s:
** [[Champion Time]]
** [[We Should Battle!]]
 
Blue appears in his classic outfit in the following story areas:
* [[Villain Arc]]:
** {{DL|Villain Arc|Kanto: Team Rocket Returns}}
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} (flashback)
 
Blue appears in his Champion outfit in the following story areas:
* [[Neo Champions]]: [[Three Trainers, Three Minds]]
 
Blue has some dialogue in the friendship story A Special Day with {{mas|Leaf}}: Part 2, but he does not appear onscreen. He uses the voice lines from his normal outfit.
 
===Sync pair stories===
====Blue & Pidgeot====
* A Day with Blue
====Sygna Suit Blue & Blastoise====
* A Day with Sygna Suit Blue
====Blue (Classic) & Aerodactyl====
* A Day with Blue
====Blue (Champion) & Zapdos====
* A Day with Blue
 
==Quotes==
{{main|Blue (game)/Quotes#Pokémon Masters EX|Blue (game)/Quotes → Pokémon Masters EX}}
 
==In the anime==
[[File:Pokémon Masters Animated Trailer.png|thumb|250px|Blue and Red in the [[Pokémon Masters Animated Trailer]]]]
===Pokémon Masters Animated Trailer===
Blue appeared in the [[Pokémon Masters Animated Trailer]], where he is seen watching battles in the stadium from above. Blue notes that he will prove to others that he will be the greatest Trainer in Pasio.
{{-}}
 
==Gallery==
===Blue===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%"
|-
| colspan=2 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Pidgeot.png|x200px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Dream Team Maker Blue and Pidgeot.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Mindscape.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Nemona meets Red comic.jpg|x250px]]
|-
| colspan=2 | Artwork of Blue & Pidgeot<br>in Pokémon Masters EX
| colspan=2 | Blue & Pidgeot on <br>Pokémon Masters EX Dream Team Maker
| Blue's sync move mindscape<br>({{color2|000|Indigo Plateau}})
| Comic of {{color2|000|Nemona (Masters)|Nemona}} meeting {{color2|000|Red (Masters)|Red}}<br>by me_Genzo<ref name="me_Genzo">[https://twitter.com/me_Genzo/status/1689461141452607488 Tweet about illustrating the Nemona comics]</ref>
|-
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue 2.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue EX.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Blue EX Arcanine.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters EX Blue artwork.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Friend Snapshot.png|x250px]]
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Comic Iono's arrival.jpg|x250px]]
|-
| 6★ model<br>(Normal colors)
| 6★ model<br>(Pidgeot EX colors)
| 6★ model<br>(Arcanine EX colors)
| 1st Anniversary key art
| Trainer Lodge Friend Snapshot
| {{color2|000|Iono (Masters)|Iono}}'s debut comic<br>by {{color2|000|Map (illustrator)|map}}<ref name=ComicCredit>[https://archive.is/wip/XEnUN map confirming they drew the Iono comic]</ref>
|-
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue EX Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSBlue EX Arcanine Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Plushie.png|x100px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Story Snapshot.png|x250px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Trainer Lodge artwork.jpg|x250px]]
|-
| VS model<br>(Normal colors)
| VS model<br>(Pidgeot EX colors)
| VS model<br>(Arcanine EX colors)
| Blue Plushie decoration<br>for the {{color2|000|Trainer Lodge}}
|-
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 1.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 2.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 3.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 4.png|80px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| Trainer Lodge Story Snapshot
| Trainer Lodge artwork
|}
 
===Sygna Suit Blue===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%; color:white"
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Blue and Blastoise.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Blue EX and Blastoise.png|x200px]]
| colspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Victory Road artwork.jpg|x200px]]
|-
| colspan=2 | Sygna Suit Blue & Blastoise on <br>Pokémon Masters EX Dream Team Maker
| colspan=3 | Victory Road artwork by Rokoh Hashibi
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna 2.png|150px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna EX.png|150px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna EX Masters.png|120px]]
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Mindscape 2.png|x200px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Sygna Suit Blue's sync move mindscape<br>({{color2|FFF|Indigo Plateau}})
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 1.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 2.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 3.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 4.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters EX Sygna Red Blue Leaf artwork.jpg|x200px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Training with Legends.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Pride of Legends.png|120px]]
|-
| Medal<br>1★ Training with Legends
| Medal<br>2★ Training with Legends
| Medal<br>3★ Training with Legends
| Medal<br>Pride of Legends
| Artwork with {{color2|FFF|Red (Masters)|Red}} and {{color2|FFF|Leaf (Masters)|Leaf}} by lack
|}
 
===Blue (Classic)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSBlue Classic Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Blue Classic 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Blue Classic EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSBlue Classic EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Mindscape 3.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Memories Kanto.jpg|x200px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Blue's sync move mindscape<br>({{color2|000|Indigo Plateau#Champion's room|Indigo Plateau: Champion's room}})
| Villain Arc Memories Chapter 1: Kanto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1691827286541017347 Villain Arc Memories Kanto tweet]</ref>
|-
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Kanto Blue.png|x250px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Kanto artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 1-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 2-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 3-Star Looming Shadow of Kanto.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal Chaos Curtailed.png|120px]]
|-
| Medal<br>1★ Looming Shadow of Kanto
| Medal<br>2★ Looming Shadow of Kanto
| Medal<br>3★ Looming Shadow of Kanto
| Medal<br>Chaos Curtailed
| Artwork of Blue from the<br>Kanto {{color2|000|villain event|villain events'}} title screen
| Artwork of the Kanto chapter<br>of the {{color2|000|Villain Arc}}
|}
 
===Blue (Champion)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Blue Champion 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSBlue Champion Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Blue Champion EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSBlue Champion EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Mindscape.png|x200px]]
|-
| 6★ model<br>(Normal colors)
| VS model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Blue's sync move mindscape<br>({{color2|000|Indigo Plateau}})
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters EX Neo Champions of Kanto artwork.png|x250px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 1-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 2-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 3-Star Three Trainers Three Minds.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal Pallets Colorful Strength.png|120px]]
|-
| Medal<br>1★ Three Trainers, Three Minds
| Medal<br>2★ Three Trainers, Three Minds
| Medal<br>3★ Three Trainers, Three Minds
| Medal<br>Pallet's Colorful Strength
| 4th Anniversary title screen artwork
|}
 
==Trivia==
* Blue's [[rival]] is {{mas|Red}}, as mentioned in his character description, he also has the [[first partner Pokémon]] with a type advantage over Red's, and Red was the one who defeated him when he was {{pkmn|Champion}}.
* Blue & Pidgeot are one of four sync pairs who have had an increased recruitment chance in a seasonal scout without being a seasonal sync pair. The other three are {{sync|Karen|Houndoom}}, {{sync|Hilda|Tepig}}, and {{sync|Brendan|Treecko}}.
* Blue is the only Trainer whose eight Pokémon were all introduced in the same [[generation]] as the Trainer.
* Blue is the only Trainer to form two [[sync pair]]s while wearing the same outfit to have a distinct EX style for both pairs.
* [[Sygna suit|Sygna Suit]] Blue & Blastoise were the first fair-exclusive {{type|Water}} sync pair.
* Sygna Suit Blue & Blastoise were the last support sync pair to have a [[sync move]] that has an innate power-increasing effect.
* Sygna Suit Blue's debut banner was originally scheduled to run until September 28, 2020. However, on September 16, 2020, it was announced that more tiles would be added to his sync grid and the duration of his scout would be extended along with this adjustment. The scout duration was extended immediately, but the additions to his sync grid did not go into effect until players updated to version 2.1.0 at the end of September.<ref>[https://pokemonmasters-game.com/en-US/announcements/Update_2085d_4W_1 Announcement about changes to Sygna Suit Blue's sync grid]</ref>
* All versions of Blue use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Red}}, {{mas|Leaf}}, {{mas|Elaine}}, {{mas|Chase}}, {{mas|Professor Oak}}, and {{mas|Raihan}}.
** Blue also uses special voice-over lines upon winning a battle with Red, Leaf, Elaine, Chase, or Raihan in the same team.
* Blue and Red are the first characters to be both a Champion and a Neo Champion.
* In his Champion outfit's sync pair story, Blue reveals that he caught his Zapdos while he was training in Kanto after losing to Red, in hopes of getting ahead of both Red and {{mas|Leaf}}. Afterward, he learned that they both already owned one of the [[legendary birds]] as well.
* Sygna Suit Blue & Blastoise were the first support sync pair to receive both horizontal and vertical [[sync grid]] expansions.
* Blue is the first Trainer to form seven and eight different sync pairs. He has the most amount of the sync pairs in the game, surpassing both {{mas|Steven}} and {{mas|Marnie}}.
* Blue is one of three Trainers who have formed sync pairs with all five roles (counting [[EX role]]s), the other two being {{mas|Red}} and {{mas|Gladion}}.
** Not counting EX roles, Blue has formed a sync pair of every role except Tech and Multi.
 
===Origin===
Blue's design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. Pidgeot is one of the Pokémon that Blue uses in the [[core series]] games—being his lead Pokémon in many battles and his highest-level Pokémon in HeartGold and SoulSilver, with it capable of [[Mega Evolution|Mega Evolving]] in {{game4|Sun|Moon|Sun|Moon}}. In addition, Blue's {{OBP|Blue|Origins|Pokémon Origins}} and {{adv|Blue|Pokémon Adventures}} counterparts have been depicted with a Pidgeot. Pidgeot's {{mas|Dex}} entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}.
 
Arcanine is a Pokémon that Blue uses in the [[Kanto]]-based core series games if the player chooses {{p|Charmander}} or {{p|Squirtle}} as their [[first partner Pokémon]], as well in other core series games he's appeared in. In addition, Blue's {{Gary|anime}} and [[Pokémon Adventures]] counterparts have been depicted with an Arcanine. Arcanine's Dex entry comes from Pokémon Ultra Sun.
 
Exeggutor is a Pokémon that Blue uses in the Kanto-based core series games if the player chooses Charmander or {{p|Bulbasaur}} as their first partner Pokémon, as well in other core series games he's appeared in. In addition, Blue's {{g|Origins}} and Pokémon Adventures counterparts have been depicted with an Exeggutor. Exeggutor's Dex entry comes from Pokémon Ultra Sun.
 
Alakazam is a Pokémon that Blue uses on most of his teams in the core series games. In addition, Blue's Pokémon Origins, {{g|Generations}}, and Pokémon Adventures counterparts have all been depicted with an Alakazam. Alakazam's Dex entry comes from Pokémon Ultra Sun.
 
Blastoise is the final [[evolution]] of Squirtle, one of the first partner Pokémon of Kanto in the core series games. Blastoise is Blue's first partner Pokémon if the player chooses Charmander as their first partner Pokémon in the Kanto-based core series games. In addition, Blue's {{pkmn|anime}}, and [[Pokémon Zensho]] counterparts have been depicted with Blastoise. Blastoise's Dex entry comes from Pokémon Ruby and Sapphire.
 
Blue's classic design is based on his appearance in {{game|FireRed and LeafGreen|s}}. Aerodactyl is a Pokémon that Blue has used in the core series games since {{B2W2}}, with it being capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Aerodactyl's Dex entry comes from Pokémon Ultra Sun.
 
Charizard is the final evolution of Charmander, one of the first partner Pokémon of Kanto in the core series games. Charizard is Blue's first partner Pokémon if the player chooses Bulbasaur as their first partner Pokémon in the Kanto-based core series games. Blue also uses a Charizard as his signature Pokémon in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. In addition, Blue's Pokémon Adventures counterpart has been depicted with a {{TP|Blue|Charizard}}. Charizard's Dex entry comes from Pokémon Ruby and Sapphire.
 
Blue's Pokémon Adventures counterpart temporarily uses {{adv|Green}}'s {{DL|Legendary birds (Adventures)|Zapdos}} during the {{pkmn|manga}}. Zapdos's Dex entry comes from Pokémon Ruby and Sapphire.
 
==In other languages==
<div>
<div style="display: inline-block;">
''Smell Ya Later!''
{{langtable
|color={{flying color}}|bordercolor={{flying color dark}}
|ja=かかってこいよ! ''{{tt|Kakattekoiyo!|Come At Me!}}''
|zh_cmn=放馬過來吧! ''{{tt|Fàngmǎ Guòlái ba!|Bring it On!}}''
|fr=C'est moi le meilleur !
|de=Zeig mir, was du kannst!
|ko=자덤벼봐! ''{{tt|Ja Deombyeobwa!|Bring it On!}}''
|it=Fatti sotto!
|es=¡Ven si te atreves!
}}
</div>
<div style="display: inline-block;">
''World-Swallowing Hurricane''
{{langtable
|color={{flying color}}|bordercolor={{flying color dark}}
|ja=世界で一番強い ぼうふう ''{{tt|Sekaide Ichiban Tsuyoi Bōfū|World's Strongest Hurricane}}''
|zh_cmn=世界最強之 暴風 ''{{tt|Shìjiè Zuìqiáng zhī Bàofēng|World's Strongest Hurricane}}''
|fr=Vent Violent du champion du monde !
|de=Orkan des Weltstärksten
|ko=세계에서 제일 강한 폭풍 ''{{tt|Segye-eseo Jeil Ganghan Pokpung|World's Strongest Hurricane}}''
|it=Tifone del numero uno
|it=Tifone del numero uno
|es=Vendaval Supremo
|es=Vendaval Supremo
}}
}}
|}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Can't Be Beat!''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=負けらんねーぜ! ''{{tt|Makerannē ze!|I'm Not Gonna Lose~!}}''
|zh_cmn=我絕不會輸~! ''{{tt|Wǒ Jué Bùhuì Shū~!|I'm Not Gonna Lose~!}}''
|fr=Parfait ! Je gagne !
|de=Verlieren? Ich doch nicht!
|ko=질수없다고! ''{{tt|Jilsu-eopdago!|I'm Not Gonna Lose~!}}''
|it=Vinceremo noi!
|es=¡Has venido a perder!
}}
</div>
<div style="display: inline-block;">
''Top Dog Fire Beam''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja= 最強の座へ駆け抜ける ファイアーレイ ''{{tt|Saikyō no Za e Kakenukeru Faiā Rei|Dash for the Throne at the Top - Fire Ray}}''
|zh_cmn=奔向最強寶座之 火之光線 ''{{tt|Bēnxiàng Zuìqiáng Bǎozuò zhī Huǒ-zhī Guāngxiàn|Dash for the Throne at the Top - Fire Ray}}
|fr=Le plus puissant du monde ! Laser Feu !
|de=Feuerstrahl des energischen Fortschritts
|ko=최강의 자리로 달려나가는 파이어레이 ''{{tt|Choegang-ui Ja riro Dallyeonaganeun Paieo Rei|Dash for the Throne at the Top - Fire Ray}}''
|it=Raggio Fuoco che punta alla vetta
|es=Rayo Fuego del Mejor Entrenador
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Know What That Means?!''
{{langtable
|color={{grass color}}|bordercolor={{grass color dark}}
|ja=この意味がわかるか ''{{tt|Kono imi ga wakaru ka|Know What That Means?}}''
|zh_cmn=明白我的意思嗎 ''{{tt|Míngbái Wǒ de Yìsi ma|Know What That Means?}}''
|fr=Tu sais c'que ça veut dire ?
|de=Weißt du, was das bedeutet?
|ko=무슨뜻인지알겠어? ''{{tt|Museuntteus-injialgesseo|Know What That Means?}}''
|it=Questo sai cosa significa?
|es=¿Sabes lo que significa eso?
}}
</div>
<div style="display: inline-block;">
''Knock Ya Down Grass Impact''
{{langtable
|color={{grass color}}|bordercolor={{grass color dark}}
|ja=油断させておいて倒す グラスインパクト ''{{tt|Yudansasete Oitetaosu Gurasu Inpakuto|Knock Them While They're Off Guard - Grass Impact}}''
|zh_cmn=趁其不備時打倒之 草之衝擊 ''{{tt|Chènqíbùbèi-shí Dǎdǎo zhī Cǎo-zhī Chōngjí|Knock Them While They're Off Guard - Grass Impact}}''
|fr=De l'imprudence à la défaite ! Impact Plante !
|de=Pflanzenstoß der vollen Konzentration
|ko=방심시킨 뒤 쓰러뜨리는 그래스임팩트 ''{{tt|Bangsimsikin Dwi Sseuleotteulineun Geuraeseu Impaekteu|Knock Them While They're Off Guard - Grass Impact}}''
|it=Impatto Erba che sfrutta l'imprudenza
|es=Impacto Planta de Haberse Confiado
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''That All You Got?''
{{langtable
|color={{psychic color}}|bordercolor={{psychic color dark}}
|ja=その程度のもんかよ ''{{tt|Sono Teido no Mon ka yo|That All You Got?}}''
|zh_cmn=你就這點能耐啊 ''{{tt|Nǐ Jiù Zhè Diǎn Néngnài a|That All You Got?}}''
|fr=Vous êtes prêts, les nuls ?
|de=War das schon alles? Hahaha!
|ko=겨우그정도냐 ''{{tt|Gyeo'ugeujeongdonya|That All You Got?}}''
|it=Tutto qui? Ah ah ah!
|es=¿Eso es todo?
}}
</div>
<div style="display: inline-block;">
''Beat Them All Psychic Beam''
{{langtable
|color={{psychic color}}|bordercolor={{psychic color dark}}
|ja=勝ちまくる完璧な サイキックレイ ''{{tt|Kachi Makuru Kanpeki-na Saikikku Rei|Perfect Win Over and Over Psychic Ray}}''
|zh_cmn=完美贏遍對手之 超能力光線 ''{{tt|Wánměi Yíng Biàn Duìshǒu zhī Chāonénglì Guāngxiàn|Perfect Win Over All Opponents Psychic Ray}}''
|fr=Surpuissance ultime ! Laser Psy !
|de=Psycho-Strahl der anhaltenden Siegesserie
|ko=마구 승리하는 완벽한 사이킥레이 ''{{tt|Magu Seungni-haneun Wanbyeok-han Saikik Rei|Perfect Wild Win Psychic Ray}}''
|it=Raggio Psico che batte tutti quanti
|es=Rayo Psíquico que Derrotaría a Cualquier Tipo
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''To the Top!''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=頂点に立つ! ''{{tt|Chōten ni Tatsu!|Stand on the Top!}}''
|zh_cmn=站上頂點! ''{{tt|Zhànshàng Dǐngdiǎn!|Stand on the Top!}}''
|fr=Je serai le meilleur !
|de=Ich bin der Größte!
|ko=정점에설거야! ''{{tt|Jeongjeom-e Seol Geoya!|I'm Gonna Stand on the Top!}}''
|it=Sarò io a trionfare!
|es=¡Hasta lo más alto!
}}
</div>
<div style="display: inline-block;">
''Triumphant Hydro Cannon''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=頂点を飛びこえる ハイドロカノン ''{{tt|Chōten o Tobikoeru Haidoro Kanon|Soar-Past-the-Top Hydro Cannon}}''
|zh_cmn=飛越巔峰之加農水炮 ''{{tt|Fēiyuè Diānfēng zhī Jiānóng Shuǐpào|Soar-Past-the-Peak Hydro Cannon}}
|fr=Le top du top ! Hydroblast !
|de=Aquahaubitze des Unübertrefflichen
|ko=정점을 넘어서는 하이드로캐논 ''{{tt|Jeongjeom-eul Neom-eoseoneun Haideuro Kaenon|Soar-Past-the-Top Hydro Cannon}}''
|it=Idrocannone oltre ogni limite
|es=Hidrocañón Superalímites
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Bonjour!''
{{langtable
|color={{rock color}}|bordercolor={{rock color dark}}
|ja=お手並み拝見だ! ''{{tt|Otenamihaikenda!|Show Me What You've Got!}}''
|zh_cmn=讓我看看你的本事! ''{{tt|Ràng wǒ Kànkàn Nǐ de Běnshì!|Show Me What You've Got!}}''
|fr=Montre-moi ce que tu sais faire !
|de=Zeig mir, was du draufhast!
|ko=실력좀봐볼까! ''{{tt|Sillyeok Jombwabolkka!|Show Me Your Skills!}}''
|it=Mostratemi cosa sapete fare!
|es=Venga, ¿quién se atreve primero?
}}
</div>
<div style="display: inline-block;">
''No Competition Stone Edge''
{{langtable
|color={{rock color}}|bordercolor={{rock color dark}}
|ja=世界で一番本気の ストーンエッジ ''{{tt|Sekai de Ichiban Honki no Sutōn Ejji|World's Most Earnest Stone Edge}}''
|zh_cmn=世界第一認真之 尖石攻擊 ''{{tt|Shìjiè Dìyī Rènzhēn zhī Jiānshí Gōngjí|World's Most Earnest Stone Edge}}
|fr=Le plus déterminé ! Lame de Roc !
|de=Steinkante der großen Ernsthaftigkeit
|ko=세계에서 가장 진실된 스톤에지 ''{{tt|Segye-eseo Gajang Jinsildoen Seuton Eji|World's Most Earnest Stone Edge}}''
|it=Pietrataglio del più determinato
|es=Roca Afilada del más Entregado
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Neo Blast Burn''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=ネオブラストバーン ''{{tt|Neo Burasuto Bān|Neo Blast Burn}}''
|zh_cmn=新爆炸烈焰 ''{{tt|Xīn Bàozhà Lièyàn|Neo Blast Burn}}''
|fr=Néo-Rafale Feu
|de=Lohekanonade der Erneuerung
|ko=네오블라스트번 ''{{tt|Neo Beullaseuteu Beon|Neo Blast Burn}}''
|it=Nuovo Incendio
|es=Anillo Ígneo Flamante
}}
</div>
<div style="display: inline-block;">
''Can't Fool Me!''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=ごまかせないぜ! ''{{tt|Gomakasenai ze!|Can't Fool Me!}}''
|zh_cmn=你是騙不了我的! ''{{tt|Nǐ shì Piàn bùliǎo Wǒ de!|Can't Fool Me!}}''
|fr=Rien ne m'échappe !
|de=Mich täuschst du damit nicht!
|ko=못속인다고! ''{{tt|Mossog-indago|Can't Fool Me!}}''
|it=Non riuscirete a ingannarci!
|es=¡No me podéis tomar el pelo!
}}
</div>
<div style="display: inline-block;">
''Burning Rivalry Fire Beam''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff
|ja=ライバル心を燃やす ファイアーレイ ''{{tt|Raibaru Kokoro o Moyasu Faiā Rei|Ignited Rivalry Fire Ray}}''
|zh_cmn=點燃勁敵意識之 火之光線 ''{{tt|Diǎnrán Jìngdí Yìshí zhī Huǒ zhī Guāngxiàn|Ignited Rivalry Fire Ray}}''
|fr=Rivalité enflammée ! Laser Feu !
|de=Feuerstrahl der glühenden Rivalität
|ko=라이벌 의식을 불태우는 파이어레이 ''{{tt|Raibeol Uisik-eul Bultaeuneun Paieo Rei|Ignited Rivalry Fire Ray}}''
|it=Raggio Fuoco che alimenta la rivalità
|es=Rayo Fuego de Ardiente Rivalidad
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Thundering Wings Roost''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=雷翼のはねやすめ ''{{tt|Raiyoku no Haneyasume|Thunder Wings' Roost}}''
|zh_cmn=雷翼之羽棲 ''{{tt|Léiyì zhī Yǔqī|Thunder Wings' Roost}}''
|fr=Atterrissage des ailes de la foudre<br>Atterrissage S
|de=Ruheort der donnernden Schwingen
|ko=뇌익의날개쉬기 ''{{tt|Noeig-ui Nalgaeswigi|Thunder Wings' Roost}}''
|it=Trespolo con ali di folgore
|es=Respiro de Alas Tronadoras
}}
</div>
<div style="display: inline-block;">
''Glory of the Leadership!''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=栄光への導き ''{{tt|Eikō e no Michibiki|Guidance to Glory}}''
|zh_cmn=邁向榮耀的引導 ''{{tt|Màixiàng Róngyào de Yǐndǎo|Guidance to Glory}}''
|fr=Guide de la gloire !
|de=Ruhm des Anführers
|ko=영광의인도 ''{{tt|Yeong-gwang-ui Indo|Guidance to Glory}}''
|it=Per condurre alla gloria
|es=¡Os guiaré a la gloria!
}}
</div>
<div style="display: inline-block;">
''Name-Echoing Thunder''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=世界にその名を響かせる かみなり ''{{tt|Sekai ni Sono Na o Hibikaseru Kaminari|Fame Across the World - Thunder}}''
|zh_cmn=名聲響徹世界之 打雷 ''{{tt|Míngshēng Xiǎngchè Shìjiè zhī Dǎléi|Fame Across the World - Thunder}}''
|fr=Le monde entier me connaît ! Fatal-Foudre !
|de=Donner des vorauseilenden Rufs
|ko=세계에 그 이름을 떨치는 번개 ''{{tt|Segye-e Geu Ireum-eul Tteolchineun Beongae|Fame Across the World - Thunder}}''
|it=Tuono che rimbomba nel mondo intero
|es=Trueno que Retumba con mi Nombre
}}
</div>
</div>
{{-}}
 
==References==
<references/>
{{-}}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''To the Top!''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=頂点に立つ! ''{{tt|Chōten ni Tatsu!|Stand on the Top!}}''
|zh_cmn=站上頂點! ''{{tt|Zhànshàng Dǐngdiǎn!|Stand on the Top!}}''
|fr=Je serai le meilleur !
|de=Ich bin der Größte!
|ko=정점에설거야! ''{{tt|Jeongjeom-e Seol Geoya!|I'm Gonna Stand on the Top!}}''
|it=Sarò io a trionfare!
|es=¡Hasta lo más alto!
}}
| style="vertical-align:top" |
''Triumphant Hydro Cannon''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=頂点を飛びこえる ハイドロカノン ''{{tt|Chōten o Tobikoeru Haidoro Kanon|Soar-Past-the-Top Hydro Cannon}}''
|zh_cmn=飛越巔峰之加農水炮 ''{{tt|Fēiyuè Diānfēng-zhī Jiānóng Shuǐpào|Soar-Past-the-Peak Hydro Cannon}}
|fr=Le top du top ! Hydroblast !
|de=Aquahaubitze des Unübertrefflichen
|ko=정점을 넘어서는 하이드로캐논 ''{{tt|Jeongjeomeul Neomeoseoneun Hydro Cannon|Soar-Past-the-Top Hydro Cannon}}''
|it=Idrocannone oltre ogni limite
|es=Hidrocañón Superalímites
}}
|}
{{-}}
==References==
<references/>
{{champions|flying}}
{{champions|flying}}
{{Masterscharacters|flying}}<br/>
{{Masterscharacters|flying}}<br/>
{{Project CharacterDex notice}}
{{Project CharacterDex notice}}


[[Category:Gym Leaders]]
[[Category:Trainers with Key Stones]]
[[Category:Trainers with Key Stones]]
[[Category:Trainers with Dynamax Bands]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Masters EX characters with an EX style]]
[[Category:Masters EX characters with an alternate outfit]]


[[de:Blau Eich#Pokémon Masters EX]]
[[de:Blau Eich#Pokémon Masters EX]]
[[es:Azul (personaje)#Pokémon Masters]]
[[es:Azul (Masters EX)]]
[[it:Blu (Masters EX)]]
[[it:Blu (Masters EX)]]
[[ja:グリーン (ポケモンマスターズ)]]
[[zh:青綠#Masters]]
[[zh:青綠#Masters]]

Latest revision as of 19:20, 17 September 2024

Blue
グリーン Green
Spr Masters Blue.png
Blue's model
No. 65
English voice actor Billy Kametz[1]
Henry Mason[2]
Japanese voice actor Ryōta Ōsaka[3]
Description This highly skilled, powerhouse Trainer prominent in Kanto is the grandson of the famous Professor Oak. Red is both his lifelong rival and his best friend.

Blue (グリーン Green) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. He forms a sync pair with Pidgeot, which is capable of Mega Evolving. This sync pair was first made available on September 3, 2019. The pair's potential can be upgraded to Masters EX star.png 6★ EX from November 11, 2020.

Blue in his sygna suit forms a sync pair with Blastoise, which is capable of Mega Evolving. This sync pair was first made available on August 28, 2020. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

Blue in his Classic clothes forms a sync pair with Aerodactyl, which is capable of Mega Evolving. This sync pair was first made available on September 18, 2021. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

Blue also forms a sync pair with his Arcanine. This sync pair was first made available on February 17, 2022. The pair's potential can be upgraded to Masters EX star.png 6★ EX from August 21, 2022.

Blue also forms a sync pair with his Exeggutor. This sync pair can be obtained by reaching Friendship Level 100 with Blue in the Trainer Lodge. This pair could be raised to Masters EX star.png 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.

Blue in his Neo Champion attire forms a sync pair with his Zapdos. This pair can be obtained through a limited Master Fair sync pair scout beginning on September 1, 2023. This pair could be raised to Masters EX star.png 6★ EX since it first released.

Blue in his Classic clothes also forms a sync pair with his Charizard, which is capable of Dynamaxing. This pair was first made available through a Mix sync pair scout beginning on May 1, 2024. This pair can be raised to Masters EX star.png 6★ EX since it first released, though this pair lacks an EX style.

Blue also forms a sync pair with Alakazam. This pair can be obtained by exchanging 300 Training Tickets beginning on August 1, 2024. This pair can raised to Masters EX star.png 6★ EX since it first released, though this pair lacks an EX style.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

History

Blue has experienced similar events to his core series counterpart. Blue received his first partner Pokémon, Squirtle, from his grandfather Professor Oak .[4] He left Pallet Town at the same time as Red and Leaf and formed a rivalry with each of them.[5] While on his journey, Blue caught a Growlithe and revived an Aerodactyl from some amber.[6][7] His Growlithe eventually evolved into Arcanine, and his Squirtle eventually evolved into Blastoise. At some point, Blue obtained a Pidgeot that he uses to fly to different towns,[8] an Exeggutor, and a Charizard. After collecting Gym Badges, Blue defeated the Indigo League Elite Four and became the Champion of Kanto. However, he lost this title when Red defeated him shortly after, earning him the nickname "the phantom Champion".[9]

After losing to Red, Blue caught a Zapdos in the hopes of getting ahead of both Red and Leaf, but he later learned that they both already owned one of the legendary birds as well.[10]

Pidgeot

Raising this sync pair to 6★ EX will unlock Song Key 01002, which allows "Battle! (Blue) (Pokémon Masters EX Version)" to be played in the Jukebox.

Masters0018.png Masters0018M.png Type FlyingIC Masters.png Flying
Move type FlyingIC Masters.png Flying
Role Masters Special Strike.png Strike (Special)
Base Potential ★★★★★☆EX
Pidgeot Mega Pidgeot Weakness RockIC Masters.png Rock
This Pokémon has a dazzling plumage of beautifully glossy feathers. Many Trainers are captivated by the striking beauty of the feathers on its head, compelling them to choose Pidgeot as their Pokémon.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 559 142 186 424 186 340
Lv. 140, Max Potential 659 182 226 464 226 380
Mega Pidgeot
Lv. 140, Base Potential 559 142 186 508 186 407
Lv. 140, Max Potential 659 182 226 556 226 455

Availability

Blue is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Blue Spotlight Scout! September 3 to 30, 2019 Debut
Featured Type Scout October 8 to 24, 2019
Seasonal Scout B December 12, 2019 to January 1, 2020
Blue Spotlight Scout November 11 to 25, 2020 Sync grid expanded and 6★ EX unlocked
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

As of May 27, 2022, he is the guaranteed sync pair in the player's first sync pair scout.

Moves

Blue's Pidgeot uses Air Slash and Air Cutter as its two damage-dealing moves. Upon Mega Evolving, Pidgeot replaces Air Slash with Hurricane.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Air Slash Flying
FlyingIC Masters.png
Special 2 45 54 95% An opponent Has a chance (30%) if making the target flinch.
(Only before Mega Evolving)
X Sp. Atk None Status 0 (2 uses) User Raises the user's Sp. Atk by 2 stat ranks.
Air Cutter Flying
FlyingIC Masters.png
Special 2 43 51 95% All opponents Critical hits land more easily.
Smell Ya Later! None Status 0 (2 uses) User Raises the user's accuracy, evasiveness and critical-hit rate by 1 stat rank.
Hurricane Flying
FlyingIC Masters.png
Special 3 126 151 70% An opponent Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused.
(Only after Mega Evolving)
Sync moves
World-Swallowing Hurricane Flying
FlyingIC Masters.png
Special 160 192 An opponent Become Mega Pidgeot until the end of the battle.
(6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Acuity Accuracy cannot be lowered.
Haste Speed cannot be lowered.
Theme Skills
Theme skill icon type.png Flying Strike Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks.
Theme skill icon region.png Kanto Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Champion Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Rival Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon other.png Pallet Town Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 3 Masters Wistful Crystal icon.pngWistful ↓ 1 Raises the following discovery level by 3:
Masters Fiery Crystal icon.pngFiery Crystal
Lowers the following discovery level by 1:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

The sync grid for Blue & Pidgeot is an expanded grid, made available on November 11, 2020. It was further expanded on July 25, 2023.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 3
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +20 Sp. Atk +20 7 84 2
Sp. Atk +20 Sp. Atk +20 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +20 Sp. Def +20 7 84 3
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +20 Speed +20 0 5 1
Air Slash: Power +5 Air Slash: Power ↑ +5 3 36 1
Air Slash: Power +5 Air Slash: Power ↑ +5 3 36 1
Air Slash: Power +5 Air Slash: Power ↑ +5 4 48 1
Air Slash: Power +5 Air Slash: Power ↑ +5 3 36 2
Air Slash: Power +5 Air Slash: Power ↑ +5 3 36 2
Air Slash: Accuracy +5 Air Slash: Accuracy ↑ +5 4 48 1
Air Slash: Accuracy +5 Air Slash: Accuracy ↑ +5 4 48 1
Air Slash: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Air Slash: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 2
Air Cutter: Power +4 Air Cutter: Power ↑ +4 2 24 1
Air Cutter: Power +4 Air Cutter: Power ↑ +4 4 48 1
Air Cutter: Power +4 Air Cutter: Power ↑ +4 2 24 2
Air Cutter: Power +4 Air Cutter: Power ↑ +4 2 24 2
Air Cutter: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Air Cutter: Critical Strike 3 Powers up attacks if they become critical hits. 10 120 3
Hurricane: Power +3 Hurricane: Power ↑ +3 4 48 1
Hurricane: Power +3 Hurricane: Power ↑ +3 4 48 2
Hurricane: Power +3 Hurricane: Power ↑ +3 4 48 3
Hurricane: Accuracy +10 Hurricane: Accuracy ↑ +10 6 72 1
Hurricane: Accuracy +10 Hurricane: Accuracy ↑ +10 6 72 3
Hurricane: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Smell Ya Later!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Smell Ya Later!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Smell Ya Later!: Ramp Up 2 Raises the user's Sp. Atk by 2 stat ranks when its move is successful. 3 3 2
Look Alive 2 Has a chance (30%) of increasing the user's evasiveness by 1 stat rank when the user is hit by an attack move. 6 72 2
Mind Swell 2 Has a chance (30%) of raising the user's Sp. Atk by 1 stat rank when the user's Pokémon uses a move. 8 96 2
Brutal Clarity The more the user's accuracy has been raised, the more it powers up moves. 8 96 2
Pinpoint Entry 1 Raises the user's accuracy by 1 stat rank when the Pokémon enters a battle. 8 96 2
Brain Sync 5 Powers up the user's sync move when its Sp. Atk is raised. 3 36 2
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 5 60 3
Sync Power Flux The fuller the move gauge when the user's sync move is selected, the more this powers up the sync move. 5 60 3
Harry 5 Powers up moves when the target is flinching. 10 120 3
World-Swallowing Hurricane: Power +25 World-Swallowing Hurricane: Power ↑ +25 5 60 3
World-Swallowing Hurricane: Power +25 World-Swallowing Hurricane: Power ↑ +25 5 60 3
World-Swallowing Hurricane: Power +25 World-Swallowing Hurricane: Power ↑ +25 5 60 3
World-Swallowing Hurricane: Power +25 World-Swallowing Hurricane: Power ↑ +25 5 60 3

Arcanine

Masters0059.png Masters025W.png Type FireIC Masters.png Fire
Move type FireIC Masters.png Fire
Role Masters Special Strike.png Strike (Special)
Base Potential ★★★★☆☆EX
Arcanine Weakness GroundIC Masters.png Ground
Legends tell of its fighting alongside a general and conquering a whole country.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 537 200 121 200 121 318
Lv. 140, Max Potential 637 220 141 220 141 338
Mega Arcanine
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Blue & Arcanine could be teamed up with during the special sync pair event Blue & Arcanine (February 17 to March 17, 2022; August 21 to September 15, 2022; August 24 to October 8, 2023).

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Swift Normal
NormalIC Masters.png
Special 2 57 68 All opponents Never misses.
X Sp. Atk None Status 0
(2 uses)
Self Raises the user's Sp. Atk by 2 stat ranks.
Hyper Beam Normal
NormalIC Masters.png
Special 4 223 267 90% An opponent No additional effect.
Can't Be Beat! None Status 0
(2 uses)
Self Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks.
Sync moves
Top Dog Fire Beam Fire
FireIC Masters.png
Special 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Fire Shift Normal-type moves become Fire-type moves.
Terrify 1 Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle.
Super Powered 3 Powers up the user's moves and sync move that are super effective.
Theme Skills
Theme skill icon type.png Fire Strike Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks.
Theme skill icon region.png Kanto Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Champion Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Rival Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon other.png Pallet Town Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 3 Masters Wistful Crystal icon.pngWistful ↓ 1 Raises the following discovery level by 3:
Masters Fiery Crystal icon.pngFiery Crystal
Lowers the following discovery level by 1:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Blue & Arcanine's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Swift: Power +4 Swift: Power ↑ +4 3 36 1
Swift: Power +4 Swift: Power ↑ +4 3 36 1
Swift: Power +4 Swift: Power ↑ +4 3 36 1
Swift: Power +4 Swift: Power ↑ +4 2 24 2
Swift: Power +4 Swift: Power ↑ +4 3 36 2
Swift: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Swift: Critical Strike 2 Powers up the user's attacks when they become critical hits. 7 84 2
Swift: Overwhelm 2 Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful. 10 120 3
Swift: Power Posture The more the target's Attack is lowered, the more it powers up the user's moves. 10 120 3
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 1
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 1
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 2
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 2
Hyper Beam: Accuracy +10 Hyper Beam: Accuracy ↑ +10 5 60 1
Hyper Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Sp. Atk: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Sp. Atk: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Can't Be Beat!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Solar Flare 3 Powers up the user's sync moves when the weather is sunny. 10 120 2
Team Speedy Entry 1 Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 2
Double Down 5 Powers up sync moves that are super effective. 10 120 3
Sync Freebie Applies the Free Move Next effect to the user after using its sync move. 10 120 3
Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 10 120 3
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 10 120 3
Top Dog Fire Beam: Power +25 Top Dog Fire Beam: Power ↑ +25 5 60 2
Top Dog Fire Beam: Power +25 Top Dog Fire Beam: Power ↑ +25 5 60 2
Top Dog Fire Beam: Power +25 Top Dog Fire Beam: Power ↑ +25 5 60 3
Top Dog Fire Beam: Power +25 Top Dog Fire Beam: Power ↑ +25 5 60 3

Exeggutor

Masters0103.png Masters025W.png Type GrassIC Masters.png Grass
Move types GrassIC Masters.png Grass / NormalIC Masters.png Normal
Role Masters Support.png Support
Base Potential ★★★★☆☆EX
Exeggutor Weakness BugIC Masters.png Bug
It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 576 127 229 119 200 294
Lv. 140, Max Potential 656 167 269 159 240 334
Mega Exeggutor
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Blue & Exeggutor can be teamed up with by scouting Blue and raising him to friendship level 100 in the Trainer Lodge.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Seed Bomb Grass
GrassIC Masters.png
Physical 3 100 120 100% An opponent No additional effect.
X Attack All None Status 0
(2 uses)
Self Raises the Attack of all allied sync pairs by 2 stat ranks.
Stomp Normal
NormalIC Masters.png
Physical 2 53 63 100% An opponent Has a chance (30%) of making the target flinch.
Know What That Means?! None Status 0
(2 uses)
All allies Raises the Defense of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user.
Sync moves
Knock Ya Down Grass Impact Grass
GrassIC Masters.png
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
Posthaste 4 Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move.
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny.
Theme Skills
Theme skill icon type.png Grass Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Kanto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Champion Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Rival Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon other.png Pallet Town Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Wistful Crystal icon.pngWistful ↑ 3 Masters Soothing Crystal icon.pngSoothing ↓ 1 Raises the following discovery level by 3:
Masters Wistful Crystal icon.pngWistful Crystal
Lowers the following discovery level by 1:
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

Blue & Exeggutor's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Seed Bomb: Power +3 Seed Bomb: Power ↑ +3 3 36 1
Seed Bomb: Power +3 Seed Bomb: Power ↑ +3 3 36 1
Seed Bomb: Power +3 Seed Bomb: Power ↑ +3 3 36 1
Seed Bomb: Power +3 Seed Bomb: Power ↑ +3 3 36 1
Seed Bomb: Power +3 Seed Bomb: Power ↑ +3 3 36 2
Seed Bomb: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Seed Bomb: Move Gauge Refresh 5 Has a chance (60%) of charging the user's move gauge by one when a move is successful. 7 84 2
Stomp: Power +4 Stomp: Power ↑ +4 3 36 1
Stomp: Power +4 Stomp: Power ↑ +4 3 36 1
Stomp: Power +4 Stomp: Power ↑ +4 3 36 1
Stomp: Power +4 Stomp: Power ↑ +4 3 36 1
Stomp: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Stomp: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
X Attack All: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Attack All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Know What That Means?!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Know What That Means?!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Know What That Means!?: Pep Rally 1 Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
Unbending Defense cannot be lowered. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Toughen Up 4 Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move. 9 108 2
Tighten Up 2 Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 9 108 2
Turbo Turf 2 Quickly charges the move gauge when the terrain is Grassy Terrain. 8 96 3
Healing Sun 1 Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. 8 108 3
Sunny Disposition Stats cannot be lowered when the weather is sunny. 10 120 3
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
Knock Ya Down Grass Impact: Power +25 Knock Ya Down Grass Impact: Power ↑ +25 5 60 3
Knock Ya Down Grass Impact: Power +25 Knock Ya Down Grass Impact: Power ↑ +25 5 60 3

Alakazam

Masters0065.png Masters025W.png Type PsychicIC Masters.png Psychic
Move type PsychicIC Masters.png Psychic
Role Masters Sprint.png Sprint
Base Potential ★★★★★☆EX
Alakazam Weakness BugIC Masters.png Bug
Alakazam uses its psychic powers to make the spoons it carries. Each spoon is an original that there's only one of in the whole world.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 646 375 156 434 190 351
Lv. 140, Max Potential 746 415 196 474 230 391
Mega Alakazam
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Blue & Alakazam can be teamed up with by exchanging 300 Training Tickets in the Damage Challenge Training Ticket Exchange.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Thunder Wave Electric
ElectricIC Masters.png
Status 2 90% An opponent Leaves the target paralyzed.
Dire Hit + None Status 0
(2 uses)
Self Raises the user's critical-hit rate by 2 stat ranks.
Psychic Psychic
PsychicIC Masters.png
Special 3 99 118 100% An opponent Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
That All You Got? None Status 0
(1 use)
Self Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 4 stat ranks.
Sync moves
Beat Them All Psychic Beam Psychic
PsychicIC Masters.png
Special 200 240 An opponent This attack's power increases when the target is paralyzed.
(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)

Skills

Name Description
Passive Skills
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
On a Roll 9 Raises the chance of lowering stat values with the additional effects of the user's moves.
Hit Paralyzed Opp: Sp. Def ↓ 9 Lowers the target's Sp. Def by 1 stat rank when the user's attack move is successful against a paralyzed opponent.
Theme Skills
Theme skill icon type.png Psychic Sprint Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.
Raises the Speed of all allied sync pairs by 12.
Theme skill icon region.png Kanto Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Theme skill icon Trainer group.png Champion Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Theme skill icon Trainer group.png Rival Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Theme skill icon other.png Pallet Town Sprint Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the Speed of all allied sync pairs by 2.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 3 Masters Wistful Crystal icon.pngWistful ↓ 1 Raises the following discovery level by 3:
Masters Fiery Crystal icon.pngFiery Crystal
Lowers the following discovery level by 1:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Blue & Alakazam's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Thunder Wave: Accuracy +10 Thunder Wave: Accuracy ↑ +10 5 60 2
Thunder Wave: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Psychic: Power +3 Psychic: Power ↑ +3 3 36 1
Psychic: Power +3 Psychic: Power ↑ +3 3 36 1
Psychic: Power +3 Psychic: Power ↑ +3 3 36 1
Psychic: Power +3 Psychic: Power ↑ +3 3 36 2
Psychic: Power +3 Psychic: Power ↑ +3 3 36 2
Psychic: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Dire Hit +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Dire Hit +: Barricade 1 Raises the user's Sp. Def by 1 stat rank when its move is successful. 7 84 2
That All You Got?: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
That All You Got?: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. 8 96 2
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 2
Unflappable Prevents the user from flinching. 5 60 2
Escape Artist Prevents the user from becoming trapped. 5 60 2
Paralysis Synergy 3 Powers up the user's moves when the target is paralyzed. 10 120 3
Brainteaser The more the target's Sp. Def is lowered, the more it powers up the user's moves. 10 120 3
Smarty-Pants The more the target's Sp. Def is lowered, the more it powers up the user's sync move. 10 120 3
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 3
Shocked Hit Freebie 4 Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent. 10 120 3
Befuddle 1 Lowers the Sp. Def of all opposing sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Satisfied Snicker 9 Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. 10 120 3
Beat Them All Psychic Beam: Power +25 Beat Them All Psychic Beam: Power ↑ +25 5 60 3
Beat Them All Psychic Beam: Power +25 Beat Them All Psychic Beam: Power ↑ +25 5 60 3

Blastoise

Sygna Suit Blue
マジコス グリーン Serious Costume Green
Spr Masters Blue Sygna.png
Sygna Suit Blue's model
No. 65
English voice actor Billy Kametz
Japanese voice actor Ryōta Ōsaka
Description Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer.
Masters0009.png Masters0009M.png Type WaterIC Masters.png Water
Move type WaterIC Masters.png Water
Role Masters Support.png Support
Base Potential ★★★★★☆EX
Blastoise Mega Blastoise Weakness ElectricIC Masters.png Electric
Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 684 166 298 190 298 166
Lv. 140, Max Potential 784 206 338 230 338 206
Mega Blastoise
Lv. 140, Base Potential 684 166 357 190 357 166
Lv. 140, Max Potential 784 206 405 230 405 206

Availability

Sygna Suit Blue is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Sygna Suit Blue Poké Fair Scout August 28 to October 30, 2020 Debut
Triple Feature Poké Fair Scout December 17, 2020 to January 1, 2021
Triple Feature Poké Fair Scout 72 Hours Only! Starting July 28, 2021 Available for 72 hours after logging with version 2.11.0
Bug-, Water-, and Fire-Type Poké Fair Scout January 20 to February 3, 2021 Only Bug-, Water-, and Fire-type sync pairs could be recruited
Water, Flying, and Ghost Poké Fair Scout July 25 to August 9, 2022 Only Water-, Flying-, and Ghost-type sync pairs could be recruited
Type-Specific Poké Fair Scout November 24 to December 15, 2022 Only Water-, Electric-, Flying-, and Poison-type sync pairs could be recruited
Bug-, Water-, and Fire-Type Poké Fair Scout May 18 to June 8, 2023 Only Bug-, Water-, and Fire-type sync pairs could be recruited
Triple Feature Poké Fair Scout December 8 to 22, 2023
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
One-Time-Only 5★-Select Scout February 24, 2022 to present Players can obtain one ticket for this scout by completing Victory Road
New Year's Poké Fair Ticket Scout January 1 to 23, 2023 Players could obtain up to 23 tickets for this scout
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (C) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (A) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (C) September 4 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Water Pulse Water
WaterIC Masters.png
Special 2 47 56 100% An opponent Has a chance (20%) of leaving the target confused.
X Defense All None Status 0 (2 uses) All allies Raises the Defense of all allied sync pairs by 2 stat ranks.
To the Top! None Status 0 (2 uses) Applies the Move Gauge Acceleration effect the allied field of play. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.
Hydro Cannon Water
WaterIC Masters.png
Special 4 178 213 90% An opponent No additional effect.
Sync moves
Triumphant Hydro Cannon Water
WaterIC Masters.png
Special 160 192 An opponent Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move.
(6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Force Field 4 Has a chance (50%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move.
Team Shout 9 Raises the Attack or Sp. Atk—or both—of all allied sync pairs by 1 stat rank when the user is hit by an attack move.
Safety Net Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle.
Theme Skills
Theme skill icon type.png Water Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Kanto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Rival Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon fashion.png Sygna Suit Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Pallet Town Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Rare Cache icon.pngRare ↑ 2 Masters Fiery Crystal icon.pngFiery ↓ 1 Masters Soothing Crystal icon.pngSoothing ↓ 1 Raises the following discovery level by 2:
Masters Rare Cache icon.pngRare Cache
Lowers the following discovery levels by 1:
Masters Fiery Crystal icon.pngFiery Crystal
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

The sync grid for Sygna Suit Blue & Blastoise is an expanded grid which was made available when the sync pair was released. Blastoise's sync grid was expanded further with six additional tiles being added with update 2.1.0. It was expanded further on August 28, 2023. The additional tiles are marked with an asterisk below.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10* Sp. Atk +10 4 48 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 2
Speed +5 Speed +5 2 24 2
Water Pulse: Power +5 Water Pulse: Power ↑ +5 3 36 1
Water Pulse: Power +5 Water Pulse: Power ↑ +5 3 36 1
Water Pulse: Power +5 Water Pulse: Power ↑ +5 3 36 1
Water Pulse: Power +5 Water Pulse: Power ↑ +5 3 36 2
Water Pulse: Power +5 Water Pulse: Power ↑ +5 3 36 2
Water Pulse: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Water Pulse: Move Gauge Refresh 3* Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 3
Hydro Cannon: Power +3 Hydro Cannon: Power ↑ +3 4 48 1
Hydro Cannon: Power +3 Hydro Cannon: Power ↑ +3 4 48 1
Hydro Cannon: Power +3 Hydro Cannon: Power ↑ +3 4 48 1
Hydro Cannon: Power +3 Hydro Cannon: Power ↑ +3 4 48 2
Hydro Cannon: Power +3 Hydro Cannon: Power ↑ +3 4 48 2
Hydro Cannon: Accuracy +10 Hydro Cannon: Accuracy ↑ +10 7 84 1
Hydro Cannon: Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful. 6 72 2
Hydro Cannon: Propulsion 2 Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful. 15 180 3
To the Top!: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 2
To the Top!: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 7 84 3
To the Top!: Pep Rally 1* Raises the Speed of all allied sync pairs by 1 stat rank when a move is successful. 6 72 1
X Defense All: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 5 60 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 5 60 1
Smart Cookie The more the user's Sp. Def has been raised, the more it powers up moves. 7 84 2
Team Fierce Entry 1* Raises the Attack of all allied sync pairs by 1 stat rank when the user enters a battle. 7 84 2
Team Grand Entry 1* Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. 7 84 2
Racing Rain 2 Quickly charges the move gauge when the weather is rainy. 8 96 2
Team Fist Bump 2* Has a chance (30%) of restoring the HP of all allied sync pairs when an attack is successful. 8 96 2
Adrenaline 1* Reduces the sync move countdown by one when a sync move is used for the first time. 10 120 2
Raging Rain 3 Powers up moves when the weather is rainy. 8 96 3
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 8 96 3
Team Triage Tank 2* Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. 8 96 3
Wise Entry 2 Raises the user's Sp. Def by 2 stat ranks when it enters a battle. 10 120 3
Impervious Stats cannot be lowered. 10 120 3
Party Crashers Applies the Critical Hit Next effect to all allied sync pairs the first time the user enters a battle each battle. 15 180 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
First Aid 4* Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 4
Status Immunity* Status conditions cannot be inflicted on the user. 10 120 4
Team Rain Coat* Protects all allied sync pairs against critical hits when the weather is rainy. 9 108 5
Freevenge 4* Has a chance (50%) of applying the Free Move Next effect to the user when it is hit by an attack move. 10 120 5
Triumphant Hydro Cannon: Power +25 Power ↑ +25 5 60 3
Triumphant Hydro Cannon: Power +25 Power ↑ +25 5 60 3

Aerodactyl

Blue (Classic)
グリーン (アナザー) Green (Another)
Spr Masters Blue Classic.png
Blue's model (Classic)
No. 65
English voice actor Billy Kametz
Japanese voice actor Ryōta Ōsaka
Description Blue is going back to the basics in the outfit he wore when he traveled the Kanto region. He's learned from his past mistakes and is still aiming to be number one.
Masters0142.png Masters0142M.png Type RockIC Masters.png Rock
Move type RockIC Masters.png Rock
Role Masters Physical Strike.png Strike (Physical)
EX Role Masters Tech.png Tech
Base Potential ★★★★★☆EX
Aerodactyl Mega Aerodactyl Weakness WaterIC Masters.png Water
Restored from DNA found in amber, this Pokémon exhibited ferocity that was greater than expected. Some casualties resulted.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 602 336 138 356 138 400
Lv. 140, Max Potential 762 396 198 416 198 440
Mega Aerodactyl
Lv. 140, Base Potential 602 403 138 427 138 400
Lv. 140, Max Potential 762 475 198 499 198 440

Availability

Blue (Classic) is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Blue Poké Fair Scout September 18 to October 30, 2021 Debut
Red and Blue Poké Fair Scout February 17 to March 7, 2022
Triple Feature Poké Fair Scout B April 27 to May 9, 2024 Vertical sync grid expansion and EX role received
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Poké Fair Scout ×25 (B) January 1 to 18, 2022 Available using paid gems only
5★-Select Poké Fair Scout ×25 August 31 to October 3, 2022 Available using paid gems only
5★-Select Poké Fair Scout ×25 (A) January 1 to 31, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (A) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could receive up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (A) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
72 Hours Only! Champion Stadium Hard Level Celebration Scout Starting July 31, 2024 Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1)
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) August 18 to September 22, 2024 Players could obtain up to 10 tickets for this scout
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Poké Fair Scout ×15 (A) September 2 to 30, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Blue's Aerodactyl uses Hyper Beam and Ancient Power as its two damage-dealing moves. Upon Mega Evolving, Dire Hit All + is replaced with Double-Edge.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Hyper Beam Normal
NormalIC Masters.png
Special 4 223 267 90% An opponent No additional effect.
Dire Hit All + None Status 0
(2 uses)
All allies Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.
(Only before Mega Evolving)
Ancient Power Rock
RockIC Masters.png
Special 2 47 56 100% An opponent Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank.
Bonjour! None Status 0
(2 uses)
Self Raises the user's Attack and Sp. Atk by three stat ranks. Lowers the user's Defense and Sp. Def by one stat rank. When used by Mega Aerodactyl, also raises the user's Speed by three stat ranks.
Double-Edge Normal
NormalIC Masters.png
Physical 3 167 200 100% An opponent The user also takes 25% of the damage it dealt to the target.
(Only after Mega Evolving)
Sync move
No Competition Stone Edge Rock
RockIC Masters.png
Physical 160 192 An opponent Become Mega Aerodactyl until the end of battle.
(6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Rock Shift Normal-type moves become Rock-type moves.
Combo Freebie 2 Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful.
Endurance When the user enters battle with full HP, applies the Enduring effect to it.
(Only before Mega Evolving)
Recoil Removal 9 Negates recoil damage when using moves that have recoil in the effect tag.
(Only after Mega Evolving)
Theme Skills
Theme skill icon type.png Rock Strike Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks.
Theme skill icon region.png Kanto Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Rival Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon other.png Pallet Town Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Theme skill icon other.png Passionate Spirit Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 4 if Theme skill icon region.png Kanto theme ×3 Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Theme skill icon region.png Kanto theme:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

Blue (Classic) & Aerodactyl's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on April 27, 2024.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +10 Speed +10 4 48 1
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 1
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 1
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 1
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 2
Hyper Beam: Power +2 Hyper Beam: Power ↑ +2 4 48 2
Hyper Beam: Accuracy +10 Hyper Beam: Accuracy ↑ +10 5 60 2
Hyper Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Hyper Beam: Propulsion 1 Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. 10 120 3
Ancient Power: Power +4 Ancient Power: Power ↑ +4 4 48 1
Ancient Power: Power +4 Ancient Power: Power ↑ +4 4 48 1
Ancient Power: Power +4 Ancient Power: Power ↑ +4 4 48 1
Ancient Power: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Ancient Power: Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 8 96 2
Double-Edge: Power +3 Double-Edge: Power ↑ +3 4 48 1
Double-Edge: Power +3 Double-Edge: Power ↑ +3 4 48 1
Double-Edge: Power +3 Double-Edge: Power ↑ +3 4 48 1
Double-Edge: Power +3 Double-Edge: Power ↑ +3 4 48 2
Double-Edge: Superduper Effective 2 Powers up moves that are super effective. 10 120 2
Dire Hit All +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Bonjour!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Bonjour!: Power Combo 9 Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful. 10 120 5
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sands of Time 2 Quickly charges the move gauge during a sandstorm. 9 108 2
Surging Sand 1 Powers up the user's moves during a sandstorm. 9 108 3
Unflappable Prevents the user from flinching. 5 60 2
Clearheaded Prevents the user from becoming confused. 5 60 2
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 8 96 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 2
Critical Strike 1 Powers up the user's attacks when they become critical hits. 10 120 3
Soften Up 1 Critical Hits land more easily when the user attacks with a sync move. 10 120 3
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync moves. 10 120 3
Piercing Gaze Moves never miss. 10 120 4
Impervious The user's stats cannot be lowered. 10 120 4
Hit: Defense ↓ & Sp. Def ↓ 9 Lowers the target's Defense and Sp. Def by one stat rank when the user's attack move is successful. 10 120 5
No Competition Stone Edge: Power +25 No Competition Stone Edge: Power ↑ +25 5 60 2
No Competition Stone Edge: Power +25 No Competition Stone Edge: Power ↑ +25 5 60 2
No Competition Stone Edge: Power +25 No Competition Stone Edge: Power ↑ +25 5 60 3
No Competition Stone Edge: Power +25 No Competition Stone Edge: Power ↑ +25 5 60 3
No Competition Stone Edge: Power +25 No Competition Stone Edge: Power ↑ +25 5 60 3
No Competition Stone Edge: Power +25 No Competition Stone Edge: Power ↑ +25 5 60 3

Charizard

Masters0006.png Masters025W.png Type FireIC Masters.png Fire
Move type FireIC Masters.png Fire
Role Masters Field.png Field
EX Role Masters Special Strike.png Strike (Special)
Base Potential ★★★★★☆EX
Charizard Weakness WaterIC Masters.png Water
Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 677 356 166 356 166 297
Lv. 140, Max Potential 837 436 206 436 206 337
Mega Charizard
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Blue (Classic) & Charizard are exclusive to mix scouts. Their offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Blue Mix Scout May 1 to September 1, 2024 Debut; available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Daily Scout Starting September 1, 2024 One scout available daily
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Heat Wave Fire
FireIC Masters.png
Special 3 109 130 90% All opponents Has a chance (10%) of leaving the target burned.
Flare Blitz Fire
FireIC Masters.png
Physical 3 123 147 100% An opponent Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.
Neo Blast Burn Fire
FireIC Masters.png
Special 2 180 216 100% All opponents Activation Condition: When the weather turns sunny. Deactivation Condition: When the weather condition is no longer sunny.
Lowers the target's Defense and Sp. Def by 1 stat rank. The power of this move is not lowered even if there are multiple targets.
Can't Fool Me! None Status 0
(1 use)
An ally Reduces the sync move countdown of an allied sync pair by 1. Raises an ally's Attack by 4 stat ranks. Applies the Supereffective ↑ Next effect to an ally.
Sync moves
Burning Rivalry Fire Beam Fire
FireIC Masters.png
Special 250 300 An opponent (6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.
• Sunny)

(EX role effect: Sync moves will target all opposing sync pairs.)
Max moves
Max Flare* Fire
FireIC Masters.png
Special 0
(1 use)
400 480 An opponent Makes the weather sunny.
Max Flare* Fire
FireIC Masters.png
Physical 0
(1 use)
400 480 An opponent Makes the weather sunny.
Max Flare* Fire
FireIC Masters.png
Special 0
(1 use)
400 480 An opponent Makes the weather sunny.

Skills

Name Description
Passive Skills
Kanto Journey Legacy The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
Entry: Sp. Atk ↑ & Speed ↑ 4 Raises the user's Sp. Atk and Speed by 4 stat rank when it enters a battle.
Recoil Removal 9 Negates recoil damage when using moves that have the recoil effect tag.
Theme Skills
Theme skill icon type.png Fire Field Raises the maximum HP of all allied sync pairs by 12.
Raises the Speed of all allied sync pairs by 12.
Theme skill icon region.png Kanto Field Raises the maximum HP of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Theme skill icon Trainer group.png Rival Field Raises the maximum HP of all allied sync pairs by 1.
Raises the Speed of all allied sync pairs by 1.
Theme skill icon other.png Pallet Town Field Raises the maximum HP of all allied sync pairs by 2.
Raises the Speed of all allied sync pairs by 2.
Theme skill icon other.png Passionate Spirit Field Raises the maximum HP of all allied sync pairs by 2.
Raises the Speed of all allied sync pairs by 2.
Expedition Skills
Masters Rare Cache icon.pngRare ↑ 2 Masters Fiery Crystal icon.pngFiery ↓ 1 Masters Wistful Crystal icon.pngWistful ↓ 1 Raises the following discovery level by 2:
Masters Rare Cache icon.pngRare Cache
Lowers the following discovery levels by 1:
Masters Fiery Crystal icon.pngFiery Crystal
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

The sync grid for Blue (Classic) & Charizard is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Heat Wave: Power +3 Heat Wave: Power ↑ +3 3 36 1
Heat Wave: Power +3 Heat Wave: Power ↑ +3 3 36 1
Heat Wave: Power +3 Heat Wave: Power ↑ +3 3 36 1
Heat Wave: Power +3 Heat Wave: Power ↑ +3 3 36 2
Heat Wave: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Flare Blitz: Power +3 Flare Blitz: Power ↑ +3 3 36 1
Flare Blitz: Power +3 Flare Blitz: Power ↑ +3 3 36 1
Flare Blitz: Power +3 Flare Blitz: Power ↑ +3 3 36 1
Flare Blitz: Power +3 Flare Blitz: Power ↑ +3 3 36 2
Flare Blitz: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Neo Blast Burn: Power +3 Neo Blast Burn: Power ↑ +3 3 36 1
Neo Blast Burn: Power +3 Neo Blast Burn: Power ↑ +3 3 36 1
Neo Blast Burn: Power +3 Neo Blast Burn: Power ↑ +3 3 36 1
Neo Blast Burn: Power +3 Neo Blast Burn: Power ↑ +3 3 36 2
Neo Blast Burn: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Can't Fool Me!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Mad Strength 4 Has a chance (50%) of raising the user's Attack by one stat rank when its attack move is successful. 8 96 2
Witty Hit 4 Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful. 8 96 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 8 96 2
One with the Sun Prevents the user from flinching, becoming confused, or becoming trapped when the weather is sunny. 8 96 2
Sunscreen 2 Reduces damage when the user is hit by an attack move while the weather is sunny. 9 108 2
MAX Double Down 3 Powers up the user's max moves that are super effective. 8 96 3
MAX Countdown 2 Reduces the user's sync move countdown by 2 after using its max move. 10 120 3
MAX Team Smarts 9 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's max move. 10 120 3
Solar Flare 5 Powers up the user's sync move when the weather is sunny. 10 120 3
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 3
S-Move: Physical Boost ↑2 & Special Boost ↑2 9 Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 2 ranks after using its sync move. 10 120 3
Mind Games 9 Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. 10 120 3
Burning Rivalry Fire Beam: Power +25 Burning Rivalry Fire Beam: Power ↑ +25 5 60 3
Burning Rivalry Fire Beam: Power +25 Burning Rivalry Fire Beam: Power ↑ +25 5 60 3

Zapdos

Blue (Champion)
グリーン(チャンピオン) Green (Champion)
Spr Masters Blue Champion.png
Blue's model (Champion)
No. 65
English voice actor Henry Mason[11]
Japanese voice actor Ryōta Ōsaka
Description Blue is dressed in an outfit honoring his earned title: Neo Champion of Pasio. Together with Zapdos, he sends his name roaring across the world.
Masters0145.png Masters025W.png Type ElectricIC Masters.png Electric
Move type ElectricIC Masters.png Electric
Role Masters Support.png Support
EX Role Masters Special Strike.png Strike (Special)
Base Potential ★★★★★☆EX
Zapdos Weakness IceIC Masters.png Ice
Zapdos is a legendary bird Pokémon that has the ability to control electricity. It usually lives in thunderclouds. The Pokémon gains power if it is stricken by lightning bolts.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 679 156 302 156 302 356
Lv. 140, Max Potential 839 236 342 236 342 396
Mega Zapdos
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Blue (Champion) is exclusive to Master Fair scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Blue Master Fair Scout September 1 to October 7, 2023 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Discharge Electric
ElectricIC Masters.png
Special 3 92 110 100% All opponents Has a chance (30%) of leaving the target paralyzed.
X Speed All + None Status 0 (2 uses) All allies Raises the Speed of all allied sync pairs by 3 stat ranks.
Thundering Wings Roost Flying
FlyingIC Masters.png
Status 2
(2 uses)
All allies Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.
Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user's HP by approximately 30% of its maximum HP. Removes all status conditions from all allied sync pairs. Applies the Gradual Healing effect to all allied sync pairs.
Glory of Leadership! None Status 0 (1 use) All allies Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Uses a maximum of 3 slots of the user's move gauge. The more amount used, the more it raises the Sp. Atk of all allied sync pairs (can be raised by up to 6 stat ranks maximum). Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks.
Sync moves
Name-Echoing Thunder Electric
ElectricIC Masters.png
Special 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Master Sync Pair Mark Masters.png Kanto Flag Bearer Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Pride of Pallet Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank when the user's attack move is successful. Applies the Free Move Next effect to the user when its attack move is successful. Has a chance (30%) of making the target flinch when the user's attack move against it is successful.
Roaring White Lightning Lowers the target's Electric Type Rebuff by 1 rank the first time the user's attack move is successful each battle. Lowers the target's Electric Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
Team S-Moves Power ↑ 2 Powers up the sync moves of all allied sync pairs.
Theme Skills
Theme skill icon type.png Electric Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Kanto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Rival Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Champion Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon other.png Pallet Town Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Rare Cache icon.pngRare ↑ 2 Masters Fiery Crystal icon.pngFiery ↓ 2 Raises the following discovery level by 2:
Masters Rare Cache icon.pngRare Cache
Lowers the following discovery level by 2:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

The sync grid for Blue (Champion) & Zapdos is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 2
Discharge: Power +3 Discharge: Power ↑ +3 3 36 2
Discharge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Discharge: Gobsmack 2 Has a chance (30%) of leaving the target confused when the user's attack move against it is successful. 8 96 2
Discharge: Overwhelm 9 Lowers the target's Attack by one stat rank when the user's attack move against it is successful. 8 96 3
Discharge: Satisfied Snicker 9 Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. 8 96 3
Thundering Wings Roost: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 7 84 2
X Speed All +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Glory of Leadership!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Lithe Prevents the user from getting paralyzed. 5 60 1
Unflappable Prevents the user from flinching. 5 60 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Turbo Charge 2 Quickly charges the move gauge when the field is Electric Terrain. 7 84 2
Electrorepulsion 3 Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain. 7 84 2
Hostile Environment 2 Raises the chance of inflicting status conditions with the additional effects of moves. 7 84 2
Furious Brain The more the user's Sp. Atk is raised, the more it powers up the user's moves. 10 120 2
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 2
Team Sync Think 9 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's sync move. This effect can activate only once per battle. 9 108 3
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
Initial Guard Applies the Damage Guard Next effect to the user when it enters a battle. 10 120 3
Impervious The user's stats cannot be lowered. 10 120 3
1st S-Move on Opp: Defense ↓ & Sp. Def ↓ 2 Lowers the target's Defense and Sp. Def by 2 stat ranks the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. 10 120 3
Vigilance Protects the user against critical hits. 10 120 3
Name-Echoing Thunder: Power +25 Name-Echoing Thunder: Power ↑ +25 5 60 3
Name-Echoing Thunder: Power +25 Name-Echoing Thunder: Power ↑ +25 5 60 3

Appearances

Battle appearances

Blue & Pidgeot can be battled against in:

Blue & Exeggutor can be battled against in:

Blue & Alakazam can be battled against in:

Sygna Suit Blue & Blastoise can be battled against in:

Blue (Champion) & Zapdos can be battled against in:

Blue has also been shown to pair alongside Rhydon and can be battled against in:

Story appearances

Blue appears in his normal outfit in the following story areas:

During the final chapter of the Villain Arc, Petrel briefly disguises himself as Blue, using Blue's appearance and voice lines.

Blue appears in his sygna suit in the following story areas:

Blue appears in his classic outfit in the following story areas:

Blue appears in his Champion outfit in the following story areas:

Blue has some dialogue in the friendship story A Special Day with Leaf: Part 2, but he does not appear onscreen. He uses the voice lines from his normal outfit.

Sync pair stories

Blue & Pidgeot

  • A Day with Blue

Sygna Suit Blue & Blastoise

  • A Day with Sygna Suit Blue

Blue (Classic) & Aerodactyl

  • A Day with Blue

Blue (Champion) & Zapdos

  • A Day with Blue

Quotes

Main article: Blue (game)/Quotes → Pokémon Masters EX

In the anime

Pokémon Masters Animated Trailer

Blue appeared in the Pokémon Masters Animated Trailer, where he is seen watching battles in the stadium from above. Blue notes that he will prove to others that he will be the greatest Trainer in Pasio.

Gallery

Blue

Masters Blue Pidgeot.png Masters Dream Team Maker Blue and Pidgeot.png Blue Mindscape.png Masters Nemona meets Red comic.jpg
Artwork of Blue & Pidgeot
in Pokémon Masters EX
Blue & Pidgeot on
Pokémon Masters EX Dream Team Maker
Blue's sync move mindscape
(Indigo Plateau)
Comic of Nemona meeting Red
by me_Genzo[12]
Spr Masters Blue 2.png Spr Masters Blue EX.png Spr Masters Blue EX Arcanine.png Masters EX Blue artwork.png Masters Blue Friend Snapshot.png Masters Comic Iono's arrival.jpg
6★ model
(Normal colors)
6★ model
(Pidgeot EX colors)
6★ model
(Arcanine EX colors)
1st Anniversary key art Trainer Lodge Friend Snapshot Iono's debut comic
by map[13]
VSBlue Masters.png VSBlue EX Masters.png VSBlue EX Arcanine Masters.png Masters Blue Plushie.png Masters Blue Story Snapshot.png Masters Trainer Lodge artwork.jpg
VS model
(Normal colors)
VS model
(Pidgeot EX colors)
VS model
(Arcanine EX colors)
Blue Plushie decoration
for the Trainer Lodge
Blue Masters Emote 1.png Blue Masters Emote 2.png Blue Masters Emote 3.png Blue Masters Emote 4.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Trainer Lodge Story Snapshot Trainer Lodge artwork

Sygna Suit Blue

Masters Dream Team Maker Blue and Blastoise.png Masters Dream Team Maker Blue EX and Blastoise.png Masters Victory Road artwork.jpg
Sygna Suit Blue & Blastoise on
Pokémon Masters EX Dream Team Maker
Victory Road artwork by Rokoh Hashibi
VSBlue Sygna Masters.png Spr Masters Blue Sygna 2.png Spr Masters Blue Sygna EX.png VSBlue Sygna EX Masters.png Blue Mindscape 2.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Sygna Suit Blue's sync move mindscape
(Indigo Plateau)
Blue Sygna Masters Emote 1.png Blue Sygna Masters Emote 2.png Blue Sygna Masters Emote 3.png Blue Sygna Masters Emote 4.png Masters EX Sygna Red Blue Leaf artwork.jpg
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Training with Legends.png Masters Medal 2-Star Training with Legends.png Masters Medal 3-Star Training with Legends.png Masters Medal Pride of Legends.png
Medal
1★ Training with Legends
Medal
2★ Training with Legends
Medal
3★ Training with Legends
Medal
Pride of Legends
Artwork with Red and Leaf by lack

Blue (Classic)

VSBlue Classic Masters.png Spr Masters Blue Classic 2.png Spr Masters Blue Classic EX.png VSBlue Classic EX Masters.png Blue Mindscape 3.png Masters Villain Arc Memories Kanto.jpg
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Blue's sync move mindscape
(Indigo Plateau: Champion's room)
Villain Arc Memories Chapter 1: Kanto artwork
by katano shibire[14]
Blue Classic Emote 1 Masters.png Blue Classic Emote 2 Masters.png Blue Classic Emote 3 Masters.png Blue Classic Emote 4 Masters.png Masters Villain Arc Kanto Blue.png Masters Villain Arc Kanto artwork.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Looming Shadow of Kanto.png Masters Medal 2-Star Looming Shadow of Kanto.png Masters Medal 3-Star Looming Shadow of Kanto.png Masters Medal Chaos Curtailed.png
Medal
1★ Looming Shadow of Kanto
Medal
2★ Looming Shadow of Kanto
Medal
3★ Looming Shadow of Kanto
Medal
Chaos Curtailed
Artwork of Blue from the
Kanto villain events' title screen
Artwork of the Kanto chapter
of the Villain Arc

Blue (Champion)

Spr Masters Blue Champion 2.png VSBlue Champion Masters.png Spr Masters Blue Champion EX.png VSBlue Champion EX Masters.png Blue Champion Mindscape.png
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Blue's sync move mindscape
(Indigo Plateau)
Blue Champion Emote 1 Masters.png Blue Champion Emote 2 Masters.png Blue Champion Emote 3 Masters.png Blue Champion Emote 4 Masters.png Masters EX Neo Champions of Kanto artwork.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Three Trainers Three Minds.png Masters Medal 2-Star Three Trainers Three Minds.png Masters Medal 3-Star Three Trainers Three Minds.png Masters Medal Pallets Colorful Strength.png
Medal
1★ Three Trainers, Three Minds
Medal
2★ Three Trainers, Three Minds
Medal
3★ Three Trainers, Three Minds
Medal
Pallet's Colorful Strength
4th Anniversary title screen artwork

Trivia

  • Blue's rival is Red, as mentioned in his character description, he also has the first partner Pokémon with a type advantage over Red's, and Red was the one who defeated him when he was Champion.
  • Blue & Pidgeot are one of four sync pairs who have had an increased recruitment chance in a seasonal scout without being a seasonal sync pair. The other three are Karen & Houndoom, Hilda & Tepig, and Brendan & Treecko.
  • Blue is the only Trainer whose eight Pokémon were all introduced in the same generation as the Trainer.
  • Blue is the only Trainer to form two sync pairs while wearing the same outfit to have a distinct EX style for both pairs.
  • Sygna Suit Blue & Blastoise were the first fair-exclusive Water-type sync pair.
  • Sygna Suit Blue & Blastoise were the last support sync pair to have a sync move that has an innate power-increasing effect.
  • Sygna Suit Blue's debut banner was originally scheduled to run until September 28, 2020. However, on September 16, 2020, it was announced that more tiles would be added to his sync grid and the duration of his scout would be extended along with this adjustment. The scout duration was extended immediately, but the additions to his sync grid did not go into effect until players updated to version 2.1.0 at the end of September.[15]
  • All versions of Blue use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Red, Leaf, Elaine, Chase, Professor Oak, and Raihan.
    • Blue also uses special voice-over lines upon winning a battle with Red, Leaf, Elaine, Chase, or Raihan in the same team.
  • Blue and Red are the first characters to be both a Champion and a Neo Champion.
  • In his Champion outfit's sync pair story, Blue reveals that he caught his Zapdos while he was training in Kanto after losing to Red, in hopes of getting ahead of both Red and Leaf. Afterward, he learned that they both already owned one of the legendary birds as well.
  • Sygna Suit Blue & Blastoise were the first support sync pair to receive both horizontal and vertical sync grid expansions.
  • Blue is the first Trainer to form seven and eight different sync pairs. He has the most amount of the sync pairs in the game, surpassing both Steven and Marnie.
  • Blue is one of three Trainers who have formed sync pairs with all five roles (counting EX roles), the other two being Red and Gladion.
    • Not counting EX roles, Blue has formed a sync pair of every role except Tech and Multi.

Origin

Blue's design is based on his appearance in Pokémon HeartGold and SoulSilver. Pidgeot is one of the Pokémon that Blue uses in the core series games—being his lead Pokémon in many battles and his highest-level Pokémon in HeartGold and SoulSilver, with it capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. In addition, Blue's Pokémon Origins and Pokémon Adventures counterparts have been depicted with a Pidgeot. Pidgeot's Dex entry comes from Pokémon Ruby and Sapphire.

Arcanine is a Pokémon that Blue uses in the Kanto-based core series games if the player chooses Charmander or Squirtle as their first partner Pokémon, as well in other core series games he's appeared in. In addition, Blue's anime and Pokémon Adventures counterparts have been depicted with an Arcanine. Arcanine's Dex entry comes from Pokémon Ultra Sun.

Exeggutor is a Pokémon that Blue uses in the Kanto-based core series games if the player chooses Charmander or Bulbasaur as their first partner Pokémon, as well in other core series games he's appeared in. In addition, Blue's Pokémon Origins and Pokémon Adventures counterparts have been depicted with an Exeggutor. Exeggutor's Dex entry comes from Pokémon Ultra Sun.

Alakazam is a Pokémon that Blue uses on most of his teams in the core series games. In addition, Blue's Pokémon Origins, Pokémon Generations, and Pokémon Adventures counterparts have all been depicted with an Alakazam. Alakazam's Dex entry comes from Pokémon Ultra Sun.

Blastoise is the final evolution of Squirtle, one of the first partner Pokémon of Kanto in the core series games. Blastoise is Blue's first partner Pokémon if the player chooses Charmander as their first partner Pokémon in the Kanto-based core series games. In addition, Blue's anime, and Pokémon Zensho counterparts have been depicted with Blastoise. Blastoise's Dex entry comes from Pokémon Ruby and Sapphire.

Blue's classic design is based on his appearance in Pokémon FireRed and LeafGreen. Aerodactyl is a Pokémon that Blue has used in the core series games since Pokémon Black 2 and White 2, with it being capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Aerodactyl's Dex entry comes from Pokémon Ultra Sun.

Charizard is the final evolution of Charmander, one of the first partner Pokémon of Kanto in the core series games. Charizard is Blue's first partner Pokémon if the player chooses Bulbasaur as their first partner Pokémon in the Kanto-based core series games. Blue also uses a Charizard as his signature Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. In addition, Blue's Pokémon Adventures counterpart has been depicted with a Charizard. Charizard's Dex entry comes from Pokémon Ruby and Sapphire.

Blue's Pokémon Adventures counterpart temporarily uses Green's Zapdos during the manga. Zapdos's Dex entry comes from Pokémon Ruby and Sapphire.

In other languages

Smell Ya Later!

Language Title
Japan Flag.png Japanese かかってこいよ! Kakattekoiyo!
Mandarin Chinese 放馬過來吧! Fàngmǎ Guòlái ba!
France Flag.png French C'est moi le meilleur !
Germany Flag.png German Zeig mir, was du kannst!
Italy Flag.png Italian Fatti sotto!
South Korea Flag.png Korean 자덤벼봐! Ja Deombyeobwa!
Spain Flag.png Spanish ¡Ven si te atreves!

World-Swallowing Hurricane

Language Title
Japan Flag.png Japanese 世界で一番強い ぼうふう Sekaide Ichiban Tsuyoi Bōfū
Mandarin Chinese 世界最強之 暴風 Shìjiè Zuìqiáng zhī Bàofēng
France Flag.png French Vent Violent du champion du monde !
Germany Flag.png German Orkan des Weltstärksten
Italy Flag.png Italian Tifone del numero uno
South Korea Flag.png Korean 세계에서 제일 강한 폭풍 Segye-eseo Jeil Ganghan Pokpung
Spain Flag.png Spanish Vendaval Supremo


Can't Be Beat!

Language Title
Japan Flag.png Japanese 負けらんねーぜ! Makerannē ze!
Mandarin Chinese 我絕不會輸~! Wǒ Jué Bùhuì Shū~!
France Flag.png French Parfait ! Je gagne !
Germany Flag.png German Verlieren? Ich doch nicht!
Italy Flag.png Italian Vinceremo noi!
South Korea Flag.png Korean 질수없다고! Jilsu-eopdago!
Spain Flag.png Spanish ¡Has venido a perder!

Top Dog Fire Beam

Language Title
Japan Flag.png Japanese 最強の座へ駆け抜ける ファイアーレイ Saikyō no Za e Kakenukeru Faiā Rei
Mandarin Chinese 奔向最強寶座之 火之光線 Bēnxiàng Zuìqiáng Bǎozuò zhī Huǒ-zhī Guāngxiàn
France Flag.png French Le plus puissant du monde ! Laser Feu !
Germany Flag.png German Feuerstrahl des energischen Fortschritts
Italy Flag.png Italian Raggio Fuoco che punta alla vetta
South Korea Flag.png Korean 최강의 자리로 달려나가는 파이어레이 Choegang-ui Ja riro Dallyeonaganeun Paieo Rei
Spain Flag.png Spanish Rayo Fuego del Mejor Entrenador


Know What That Means?!

Language Title
Japan Flag.png Japanese この意味がわかるか Kono imi ga wakaru ka
Mandarin Chinese 明白我的意思嗎 Míngbái Wǒ de Yìsi ma
France Flag.png French Tu sais c'que ça veut dire ?
Germany Flag.png German Weißt du, was das bedeutet?
Italy Flag.png Italian Questo sai cosa significa?
South Korea Flag.png Korean 무슨뜻인지알겠어? Museuntteus-injialgesseo
Spain Flag.png Spanish ¿Sabes lo que significa eso?

Knock Ya Down Grass Impact

Language Title
Japan Flag.png Japanese 油断させておいて倒す グラスインパクト Yudansasete Oitetaosu Gurasu Inpakuto
Mandarin Chinese 趁其不備時打倒之 草之衝擊 Chènqíbùbèi-shí Dǎdǎo zhī Cǎo-zhī Chōngjí
France Flag.png French De l'imprudence à la défaite ! Impact Plante !
Germany Flag.png German Pflanzenstoß der vollen Konzentration
Italy Flag.png Italian Impatto Erba che sfrutta l'imprudenza
South Korea Flag.png Korean 방심시킨 뒤 쓰러뜨리는 그래스임팩트 Bangsimsikin Dwi Sseuleotteulineun Geuraeseu Impaekteu
Spain Flag.png Spanish Impacto Planta de Haberse Confiado


That All You Got?

Language Title
Japan Flag.png Japanese その程度のもんかよ Sono Teido no Mon ka yo
Mandarin Chinese 你就這點能耐啊 Nǐ Jiù Zhè Diǎn Néngnài a
France Flag.png French Vous êtes prêts, les nuls ?
Germany Flag.png German War das schon alles? Hahaha!
Italy Flag.png Italian Tutto qui? Ah ah ah!
South Korea Flag.png Korean 겨우그정도냐 Gyeo'ugeujeongdonya
Spain Flag.png Spanish ¿Eso es todo?

Beat Them All Psychic Beam

Language Title
Japan Flag.png Japanese 勝ちまくる完璧な サイキックレイ Kachi Makuru Kanpeki-na Saikikku Rei
Mandarin Chinese 完美贏遍對手之 超能力光線 Wánměi Yíng Biàn Duìshǒu zhī Chāonénglì Guāngxiàn
France Flag.png French Surpuissance ultime ! Laser Psy !
Germany Flag.png German Psycho-Strahl der anhaltenden Siegesserie
Italy Flag.png Italian Raggio Psico che batte tutti quanti
South Korea Flag.png Korean 마구 승리하는 완벽한 사이킥레이 Magu Seungni-haneun Wanbyeok-han Saikik Rei
Spain Flag.png Spanish Rayo Psíquico que Derrotaría a Cualquier Tipo


To the Top!

Language Title
Japan Flag.png Japanese 頂点に立つ! Chōten ni Tatsu!
Mandarin Chinese 站上頂點! Zhànshàng Dǐngdiǎn!
France Flag.png French Je serai le meilleur !
Germany Flag.png German Ich bin der Größte!
Italy Flag.png Italian Sarò io a trionfare!
South Korea Flag.png Korean 정점에설거야! Jeongjeom-e Seol Geoya!
Spain Flag.png Spanish ¡Hasta lo más alto!

Triumphant Hydro Cannon

Language Title
Japan Flag.png Japanese 頂点を飛びこえる ハイドロカノン Chōten o Tobikoeru Haidoro Kanon
Mandarin Chinese 飛越巔峰之加農水炮 Fēiyuè Diānfēng zhī Jiānóng Shuǐpào
France Flag.png French Le top du top ! Hydroblast !
Germany Flag.png German Aquahaubitze des Unübertrefflichen
Italy Flag.png Italian Idrocannone oltre ogni limite
South Korea Flag.png Korean 정점을 넘어서는 하이드로캐논 Jeongjeom-eul Neom-eoseoneun Haideuro Kaenon
Spain Flag.png Spanish Hidrocañón Superalímites


Bonjour!

Language Title
Japan Flag.png Japanese お手並み拝見だ! Otenamihaikenda!
Mandarin Chinese 讓我看看你的本事! Ràng wǒ Kànkàn Nǐ de Běnshì!
France Flag.png French Montre-moi ce que tu sais faire !
Germany Flag.png German Zeig mir, was du draufhast!
Italy Flag.png Italian Mostratemi cosa sapete fare!
South Korea Flag.png Korean 실력좀봐볼까! Sillyeok Jombwabolkka!
Spain Flag.png Spanish Venga, ¿quién se atreve primero?

No Competition Stone Edge

Language Title
Japan Flag.png Japanese 世界で一番本気の ストーンエッジ Sekai de Ichiban Honki no Sutōn Ejji
Mandarin Chinese 世界第一認真之 尖石攻擊 Shìjiè Dìyī Rènzhēn zhī Jiānshí Gōngjí
France Flag.png French Le plus déterminé ! Lame de Roc !
Germany Flag.png German Steinkante der großen Ernsthaftigkeit
Italy Flag.png Italian Pietrataglio del più determinato
South Korea Flag.png Korean 세계에서 가장 진실된 스톤에지 Segye-eseo Gajang Jinsildoen Seuton Eji
Spain Flag.png Spanish Roca Afilada del más Entregado


Neo Blast Burn

Language Title
Japan Flag.png Japanese ネオブラストバーン Neo Burasuto Bān
Mandarin Chinese 新爆炸烈焰 Xīn Bàozhà Lièyàn
France Flag.png French Néo-Rafale Feu
Germany Flag.png German Lohekanonade der Erneuerung
Italy Flag.png Italian Nuovo Incendio
South Korea Flag.png Korean 네오블라스트번 Neo Beullaseuteu Beon
Spain Flag.png Spanish Anillo Ígneo Flamante

Can't Fool Me!

Language Title
Japan Flag.png Japanese ごまかせないぜ! Gomakasenai ze!
Mandarin Chinese 你是騙不了我的! Nǐ shì Piàn bùliǎo Wǒ de!
France Flag.png French Rien ne m'échappe !
Germany Flag.png German Mich täuschst du damit nicht!
Italy Flag.png Italian Non riuscirete a ingannarci!
South Korea Flag.png Korean 못속인다고! Mossog-indago
Spain Flag.png Spanish ¡No me podéis tomar el pelo!

Burning Rivalry Fire Beam

Language Title
Japan Flag.png Japanese ライバル心を燃やす ファイアーレイ Raibaru Kokoro o Moyasu Faiā Rei
Mandarin Chinese 點燃勁敵意識之 火之光線 Diǎnrán Jìngdí Yìshí zhī Huǒ zhī Guāngxiàn
France Flag.png French Rivalité enflammée ! Laser Feu !
Germany Flag.png German Feuerstrahl der glühenden Rivalität
Italy Flag.png Italian Raggio Fuoco che alimenta la rivalità
South Korea Flag.png Korean 라이벌 의식을 불태우는 파이어레이 Raibeol Uisik-eul Bultaeuneun Paieo Rei
Spain Flag.png Spanish Rayo Fuego de Ardiente Rivalidad


Thundering Wings Roost

Language Title
Japan Flag.png Japanese 雷翼のはねやすめ Raiyoku no Haneyasume
Mandarin Chinese 雷翼之羽棲 Léiyì zhī Yǔqī
France Flag.png French Atterrissage des ailes de la foudre
Atterrissage S
Germany Flag.png German Ruheort der donnernden Schwingen
Italy Flag.png Italian Trespolo con ali di folgore
South Korea Flag.png Korean 뇌익의날개쉬기 Noeig-ui Nalgaeswigi
Spain Flag.png Spanish Respiro de Alas Tronadoras

Glory of the Leadership!

Language Title
Japan Flag.png Japanese 栄光への導き Eikō e no Michibiki
Mandarin Chinese 邁向榮耀的引導 Màixiàng Róngyào de Yǐndǎo
France Flag.png French Guide de la gloire !
Germany Flag.png German Ruhm des Anführers
Italy Flag.png Italian Per condurre alla gloria
South Korea Flag.png Korean 영광의인도 Yeong-gwang-ui Indo
Spain Flag.png Spanish ¡Os guiaré a la gloria!

Name-Echoing Thunder

Language Title
Japan Flag.png Japanese 世界にその名を響かせる かみなり Sekai ni Sono Na o Hibikaseru Kaminari
Mandarin Chinese 名聲響徹世界之 打雷 Míngshēng Xiǎngchè Shìjiè zhī Dǎléi
France Flag.png French Le monde entier me connaît ! Fatal-Foudre !
Germany Flag.png German Donner des vorauseilenden Rufs
Italy Flag.png Italian Tuono che rimbomba nel mondo intero
South Korea Flag.png Korean 세계에 그 이름을 떨치는 번개 Segye-e Geu Ireum-eul Tteolchineun Beongae
Spain Flag.png Spanish Trueno que Retumba con mi Nombre


References

  1. Home - Billy Kametz
  2. https://twitter.com/HenryMasonVA/status/1694813851294810503?t=mwLL4HZRDhM3M75mfpPCtg&s=19
  3. Oricon News (Japanese)
  4. Pokémon Center Conversation "My Blastoise has been with me since he was a Squirtle."
  5. Pokémon Center Conversation "You might already know this, but Red, Leaf, and I all left Pallet Town to start our journeys at the same time."
  6. Blue & Arcanine "I raised him from a Growlithe back in my Kanto days."
  7. Pokémon Center Conversation "I mean, he was regenerated from amber! Doesn't get much cooler than that!"
  8. Pokémon Center Conversation "He can even carry me and fly to different towns!"
  9. Pokémon Center Conversation "Not to brag or anything, but I actually became the Champion of the Indigo League back in Kanto. Though...I lost to Red right after, so people started calling me the phantom Champion..."
  10. Sync pair story: A Day with Blue (Champion) "I met it while I was training in Kanto after losing to Red" "I knew that together with Zapdos, I could get ahead of Red and Leaf! Well...after that, I learned that they'd also teamed up with Moltres and Articuno."
  11. Henry Mason on Twitter
  12. Tweet about illustrating the Nemona comics
  13. map confirming they drew the Iono comic
  14. Villain Arc Memories Kanto tweet
  15. Announcement about changes to Sygna Suit Blue's sync grid


Pokémon Champions
Core series BlueLanceRedStevenWallaceCynthiaAlderIrisDianthaTraceLeonMustardPeonyNemonaGeetaKieranDraytonMost player characters
Masters EX BlueLanceRedStevenCynthiaAlderIrisDianthaLeonScottieBettieAshNemonaGeetaCalemSerenaHopMarnieBedeLeafNateRosaSilverCherenBianca
Other
spin-offs
Ronald (TCG GB)Mark (TCG GB)Mint (TCG GB)Glenn (Pokkén)Master Rosé (Duel)
Animated series LanceCynthiaWallaceAlderDianthaStevenAsh KetchumLeonIrisNemonaGeeta
Other animation Blue (Origins)Red (Origins)Calem (Generations)Celestine (PttP)Edgar Troy (PttP)Ava (PttP)
Adventures Professor OakRedSidneyPhoebeGlaciaDrakeStevenWallaceCynthiaAlderIrisDianthaLeonMustardPeonyNemona
Other manga Shigeru (Zensho)Satoshi (Zensho)Rald (Battle Frontier)
Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.