Pin Missile (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=42 | | |n=42 | ||
name=Pin Missile | | |name=Pin Missile | ||
jname=ミサイルばり | | |jname=ミサイルばり | ||
jtrans=Missile Needle | | |jtranslit=Misairubari | ||
|jtrans=Missile Needle | |||
|gameimage=Pin Missile IX.png | |||
type=Bug | | |gameimage2=Pin Missile IX 2.png | ||
damagecategory=Physical | | |gameimagewidth=300 | ||
basepp=20 | | |type=Bug | ||
maxpp=32 | | |damagecategory=Physical | ||
power=14 | | |basepp=20 | ||
accuracy=85 | |maxpp=32 | ||
|power={{tt|25|14 in Generations I-V}} | |||
gen=I | | |accuracy={{tt|95|85 in Generations I-V}} | ||
category=Cool | | |gen=I | ||
appeal=2 | | |category=Cool | ||
jam=1 | | |appeal=2 | ||
cdesc=Startles the Pokémon that has the Judge's attention. | | |jam=1 | ||
appealsc=2 | | |cdesc=Startles the Pokémon that has the Judge's attention. | ||
scdesc=Allows performance of the same move twice in a row. | | |appealsc=2 | ||
|scdesc=Allows performance of the same move twice in a row. | |||
touches=no | | |appeal6=1 | ||
protect=yes | | |jam6=0 | ||
magiccoat=no | | |cdesc6=Effectiveness varies depending on when it is used. | ||
snatch=no | | |na=no | ||
|tm8=yes | |||
kingsrock=yes | |tm#8=07 | ||
|touches=no | |||
|protect=yes | |||
|magiccoat=no | |||
|snatch=no | |||
'''Pin Missile''' (Japanese: '''ミサイルばり''' ''Missile Needle'') is a | |mirrormove=yes | ||
|kingsrock=yes | |||
|sound=no | |||
|target=anyadjacent | |||
}} | |||
'''Pin Missile''' (Japanese: '''ミサイルばり''' ''Missile Needle'') is a damage-dealing {{type|Bug}} [[multistrike move]] introduced in [[Generation I]]. It was [[TM07]] in {{g|Sword and Shield}}. | |||
==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Pin Missile | Pin Missile inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage. | ||
In this generation only, Pin Missile will end immediately if it breaks a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | |||
Pin Missile has a base power of 14 and an accuracy of 85%. | |||
===Generation II=== | |||
All strikes now do damage independently, consequently enabling any of them to be a critical hit. Pin Missile may now continue attacking after breaking a substitute. | |||
If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to [[flinch]]. | |||
===Generations III and IV=== | |||
Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Pin Missile, if it does not miss. | |||
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]]. | |||
===Generation V=== | |||
There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 15% base miss chance) is now 36.9. | |||
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1. | |||
If the target has {{a|Weak Armor}}, each strike will activate it. | |||
===Generation VI onwards=== | |||
Pin Missile now has a base power of 25 and an accuracy of 95%. Provided that the move does not miss, it now has an average total base power of 79.2. Including the 5% base miss chance, the average total base power is now 73.6. | |||
If the target has {{a|Stamina}}, each strike will activate it. | |||
===Generation VIII=== | |||
====Pokémon Legends: Arceus==== | |||
The attack hits once and leaves the target with splinters for 4 turns ([[Move mastery|Strong Style]]), 2 turns ([[Move mastery|Agile Style]]), or 3 turns (otherwise). | |||
{{LegendsMove | |||
|type=Bug | |||
|damagecategory=Physical | |||
|basepp=20 | |||
|power=40 | |||
|power-agile=30 | |||
|power-strong=50 | |||
|accuracy=100 | |||
|accuracy-strong=100 | |||
|actionspeed-user=0 | |||
|actionspeed-user-agile=0 | |||
|actionspeed-user-strong=+5 | |||
|actionspeed-target=0 | |||
|actionspeed-target-agile=+3 | |||
|effect=Leaves the target with {{status|splinters}} | |||
|param=Turns | |||
|param-val=3 | |||
|param-val-agile=2 | |||
|param-val-strong=4}} | |||
==Description== | |||
{{movedesc|Bug}} | |||
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|An attack that fires many needle-like projectiles from the body. Strikes several times.}} | |||
{{movedescentry|{{gameabbrev2|GSC}}|Fires pins that strike 2-5 times.}} | |||
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Sharp pins are fired to strike 2 to 5 times.}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|Sharp pins are shot at the foe and hit two to five times at once.}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.}} | |||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}} | |||
{{movedescentry|{{gameabbrev8|LA}}|Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | |||
===By [[Level|leveling up]]=== | |||
{{Movehead/Games|Bug|g7=2|g8=3}} | |||
{{Moveentry/12|0015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|30|35|35|28|28|28|32|28||32|STAB='''}} | |||
{{Moveentry/12|0135|Jolteon|type=Electric|1|Field|Field|48{{sup/1|RGB}}<br>36{{sup/1|Y}}|36|36|36|36{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25|25|17|35|35|−|35}} | |||
{{Moveentry/12|0167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug||−|−|36|36|36|36|||36||33|STAB='''}} | |||
{{Moveentry/12|0168|Ariados|type=Bug|type2=Poison|1|Bug|Bug||−|−|41|41|41|41|||41||35|STAB='''}} | |||
{{Moveentry/12|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2||28|28{{sup/3|RSE}}<br>21{{sup/3|FRLG}}|37|37|37|37||32|32||32}} | |||
{{Moveentry/12|0211|formsig=H|Qwilfish|type=Dark|type2=Poison|1|Water 2|Water 2|form=Hisuian Form|||||||||||9|32}} | |||
{{Moveentry/12|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug||−|−|−|−|31|31||35|35|9|35|STAB='''}} | |||
{{Moveentry/12|0263|Zigzagoon|type=Normal|1|Field|Field|||25|25|25|25{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19||18|18}} | |||
{{Moveentry/12|0263|formsig=G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|||||||||18}} | |||
{{Moveentry/12|0264|Linoone|type=Normal|1|Field|Field|||−|−|−|−|−||1|1}} | |||
{{Moveentry/12|0264|formsig=G|Linoone|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|||||||||1}} | |||
{{Moveentry/12|0331|Cacnea|type=Grass|2|Grass|Human-Like|||21|21|21|21{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38|||38||38}} | |||
{{Moveentry/12|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|||21|21|21|21{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38|||38||38}} | |||
{{Moveentry/12|0416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug||||−|−|−|−||−|−|11|−}} | |||
{{Moveentry/12|0451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3||||12|12{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9|9||30|30|−|STAB='''}} | |||
{{Moveentry/12|0452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3||||1, 12{{sup/4|DP}}<br>12{{sup/4|PtHGSS}}|12{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9|9||30|30|−}} | |||
{{Moveentry/12|0472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug||||−|−|−|−|||−|20|−}} | |||
{{Moveentry/12|0556|Maractus|type=Grass|1|Grass|Grass|||||10|10|10||20}} | |||
{{Moveentry/12|0597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral|||||18|18|18||10}} | |||
{{Moveentry/12|0598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral|||||18|18|18||1}} | |||
{{Moveentry/12|0650|Chespin|type=Grass|1|Field|Field||||||18|18|||||18}} | |||
{{Moveentry/12|0651|Quilladin|type=Grass|1|Field|Field||||||20|19|||||24}} | |||
{{Moveentry/12|0652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field||||||20|19|||||19}} | |||
{{Moveentry/12|0747|Mareanie|type=Poison|type2=Water|1|Water 1|Water 1|||||||45||25|||25}} | |||
{{Moveentry/12|0748|Toxapex|type=Poison|type2=Water|1|Water 1|Water 1|||||||51||25|||25}} | |||
{{Moveentry/12|0768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3|||||||41||36|STAB='''}} | |||
{{Moveentry/12|0777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy|||||||45||30}} | |||
{{Moveentry/12|0862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|||||||||1}} | |||
{{Moveentry/12|0904|Overqwil|type=Dark|type2=Poison|1|Water 2|Water 2|||||||||||9|32}} | |||
{{Moveentry/12|0995|Iron Thorns|type=Rock|type2=Electric|1|No Eggs Discovered|No Eggs Discovered||||||||||||63}} | |||
{{Movefoot|Bug|12}} | |||
===By {{pkmn|breeding}}=== | |||
{{Movehead/Games|Bug|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8g={{gameabbrev8|BDSP}}}} | |||
{{Moveentry/8|0204|Pineco|type=Bug|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔|✔|STAB}} | |||
{{Moveentry/8|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|||✔|✔|✔|✔|✔}} | |||
{{Moveentry/8|0406|Budew|type=Grass|type2=Poison|2|Fairy|Grass|||✔|✔|✔|✔|✔}} | |||
{{Moveentry/8|0543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||✔|✔|✔||STAB='''}} | |||
{{Moveentry/8|0595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|✔|✔||−|STAB='''}} | |||
{{Movefoot|Bug|8}} | |||
===By [[TM]]=== | |||
{{Movehead/TMGames|Bug|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8tm=07|g8g={{gameabbrev8|SwSh}}|g9=none}} | |||
{{Moveentry/1|0028|Sandslash|type=Ground|1|Field|Field|✔}} | |||
{{Moveentry/1|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|✔}} | |||
{{Moveentry/1|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|✔}} | |||
{{Moveentry/1|0135|Jolteon|type=Electric|1|Field|Field|✔}} | |||
{{Moveentry/1|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|✔}} | |||
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}} | |||
{{Moveentry/1|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2|✔}} | |||
{{Moveentry/1|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔|STAB='''}} | |||
{{Moveentry/1|0263|Zigzagoon|type=Normal|1|Field|Field|✔}} | |||
{{Moveentry/1|0263|formsig=G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|✔}} | |||
{{Moveentry/1|0264|Linoone|type=Normal|1|Field|Field|✔}} | |||
{{Moveentry/1|0264|formsig=G|Linoone|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|✔}} | |||
{{Moveentry/1|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|✔}} | |||
{{Moveentry/1|0406|Budew|type=Grass|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|✔}} | |||
{{Moveentry/1|0407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass|✔}} | |||
{{Moveentry/1|0416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|✔|STAB='''}} | |||
{{Moveentry/1|0451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|✔|STAB='''}} | |||
{{Moveentry/1|0452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3|✔}} | |||
{{Moveentry/1|0543|Venipede|type=Bug|type2=Poison|1|Bug|Bug|✔|STAB='''}} | |||
{{Moveentry/1|0544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug|✔|STAB='''}} | |||
{{Moveentry/1|0545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug|✔|STAB='''}} | |||
{{Moveentry/1|0556|Maractus|type=Grass|1|Grass|Grass|✔}} | |||
{{Moveentry/1|0595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|✔|STAB='''}} | |||
{{Moveentry/1|0596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|✔|STAB='''}} | |||
{{Moveentry/1|0597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral|✔}} | |||
{{Moveentry/1|0598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral|✔}} | |||
{{Moveentry/1|0747|Mareanie|type=Poison|type2=Water|1|Water 1|Water 1|✔}} | |||
{{Moveentry/1|0748|Toxapex|type=Poison|type2=Water|1|Water 1|Water 1|✔}} | |||
{{Moveentry/1|0768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3|✔|STAB='''}} | |||
{{Moveentry/1|0777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy|✔}} | |||
{{Moveentry/1|0803|Poipole|type=Poison|1|No Eggs Discovered|No Eggs Discovered|✔}} | |||
{{Moveentry/1|0804|Naganadel|type=Poison|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔}} | |||
{{Moveentry/1|0862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|✔}} | |||
{{Moveentry/1|0864|Cursola|type=Ghost|2|Water 1|Water 3|✔}} | |||
{{Moveentry/1|0871|Pincurchin|type=Electric|2|Water 1|Amorphous|✔}} | |||
{{Movefoot|Bug|1}} | |||
===Special move=== | |||
====[[Generation III]]==== | |||
{{Movehead/Special|Bug}} | |||
{{Moveentry/1|0204|Pineco|type=Bug|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}|STAB='''}} | |||
{{Movefoot|Bug|1}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Pin Missile inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], if a targeted Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. The move's critical-hit rate is reduced (1% in the Rescue Team, Explorers and Adventure Squad series). | |||
{{MDMoveheader|type=bug}} | |||
{{MDMoveRow|game=RB|pow=4|pp=17|acc=78%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{MDMoveRow|game=TDS|pow=4|pp=10|acc=45%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{MDMoveRow|game=BSL|pow=4|pp=10|acc=45%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{MDMoveRow|game=GTI|pow=2|powmax=99|pp=13|ppmax=50|acc=65%|accmax=85%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{MDMoveRow|game=SMD|pow=2|powmax=50|pp=10|ppmax=30|acc=65%|accmax=85%|range=4 tiles away|target=Enemy|cuts=Yes}} | |||
{{MDMovefoot|type=bug|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{bug color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge cost | |||
! MP<br>(uses) | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |||
|style="{{roundybl|5px}}"|Pin Missile | |||
{{statustable|Physical}} | |||
|2 | |||
|— | |||
|16 | |||
|19 | |||
|95% | |||
|An opponent | |||
|Multistrike | |||
|Attacks the target two to five times in a row. | |||
|style="{{roundybr|5px}}"|{{sync|Guzma|Golisopod}}<hr>{{sync|Barry|Heracross|Special Costume}}<hr>{{sync/player|egg|Beedrill}} | |||
|} | |||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Pin Missile|type=Bug | |||
|stars=4 | |||
|pow=28.92975 (Hit 1), 23.41932 (Hit 2), 44.08343 (Hit 3) | |||
|charge=0.5 seconds (Hits 1-2), 0.64 | |||
|range=Projectile | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=None}} | |||
===Description=== | |||
{{movedesc|Bug}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. It hits two to five times in succession.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a single turn.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに 2〜5かいれんぞくで ダメージを あたえる|Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a single turn}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|It damages even a faraway Pokémon 2 to 5 times in a row.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages a Pokémon, even one far away, 2 to 5 times in a row.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=bug|exp=yes|gen=The user attacks by shooting sharp spikes at the target.|image1=Cameron Ferrothorn Pin Missile.png|image1p=Ferrothorn|image2=Clemont Chespin Pin Missile.png|image2p=Chespin|image3=Sparky Jolteon Pin Missile.png|image3p=Jolteon|image4=Guzma Golisopod Pin Missile.png|image4p=Golisopod}} | |||
{{movep|type=bug|ms=135|pkmn=Jolteon|method=Jolteon's fur becomes spiky and fires multiple yellow needles from it at the opponent.}} | |||
{{movemid|type=bug|user=Eevee brothers|user1=Sparky's Jolteon|startcode=EP040|startname=The Battling Eevee Brothers|notes=Debut}} | |||
{{movemid|type=bug|user=Ethan (EP101)|user1=Ethan's Jolteon|startcode=EP101|startname=Get Along, Little Pokémon}} | |||
{{movep|type=bug|ms=211|pkmn=Qwilfish|method=Qwilfish sucks up water to expand its body. Then, it glows white and shoots white needles at the opponent, its body gradually shrinking to regular size.}} | |||
===Pokémon=== | {{movemid|type=bug|user=Harrison (EP216)|user1=Harrison's Qwilfish|startcode=EP216|startname=Dueling Heroes}} | ||
'' | {{movemid|type=bug|user=Dorian|user1=Dorian's Qwilfish|startcode=EP256|startname=Just Add Water}} | ||
{{movep|type=bug|ms=015|pkmn=Beedrill|method=Beedrill's stingers glow white and shoot either multiple small, white needles or two large needles the size of its stingers at the opponent; or, the stinger at the end of Beedrill's body or the stingers on Beedrill's arms glow white and it fires a white orb trailing green streams of light from them at the opponent.}} | |||
'' | {{movemid|type=bug|user=Jimmy (Johto)|user1=Jimmy's Beedrill|startcode=The Legend of Thunder!}} | ||
{{movemid|type=bug|user=Galen|user1=Galen's two Beedrill|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}} | |||
'''{{ | {{movemid|type=bug|user=Beedrill (Pokémon)|user1=Three wild Beedrill|startcode=XY045|startname=Splitting Heirs!}} | ||
* | {{movemid|type=bug|user=Beedrill (Pokémon)|user1=Multiple wild Beedrill|startcode=XY069|startname=Defending the Homeland!}} | ||
{{movep|type=bug|ms=331|pkmn=Cacnea|method=The spikes on Cacnea's arms glow white and shoot either a barrage of white needles or white, arrow-shaped streams of pins at the opponent. Sometimes the pins are fired from the spikes on its head.}} | |||
{{movemid|type=bug|user=James's Cacnea|startcode=AG006|startname=A Poached Ego!}} | |||
{{movep|type=bug|ms=332|pkmn=Cacturne|method=Cacturne shoots white streams of pins from its spikes at the opponent.}} | |||
{{movemid|type=bug|user=Harley's Cacturne|startcode=AG123|startname=Rhapsody in Drew}} | |||
{{movep|type=bug|ms=452|pkmn=Drapion|method=Drapion's claws glow white and are raised above its head, where a thin, white line forms and connects them. Drapion thrusts its claws forward and shoots white streams of pins at the opponent. It can also fire pins from its tail claw; or, Drapion fires white orbs trailing green streams of light at the opponent from its claws at the opponent.}} | |||
{{movemid|type=bug|user=J|user1=J's Drapion|startcode=DP045|startname=Ill-Will Hunting!}} | |||
{{movemid|type=bug|user=Aaron|user1=Aaron's Drapion|startcode=DP099|startname=A Trainer and Child Reunion!}} | |||
{{movemid|type=bug|user=Paul|user1=Paul's Drapion|startcode=DP186|startname=Familiarity Breeds Strategy!}} | |||
{{movemid|type=bug|user=Celosia|user1=Celosia's Drapion|startcode=XY094|startname=From A to Z!}} | |||
{{movep|type=bug|ms=439|pkmn=Mime Jr.|method=The ball on Mime Jr.'s head glows white. Its hands glow white and shoot white streams of pins at the opponent.}} | |||
{{movemid|type=bug|user=James's Mime Jr.|startcode=DP049|startname=Dawn's Early Night!|notes=Used via {{mcolor|Mimic|000}}}} | |||
{{movep|type=bug|ms=451|pkmn=Skorupi|method=Skorupi's claws glow white and fire white, arrow-shaped streams of pins at the opponent.}} | |||
{{movemid|type=bug|user=Pokémon Coordinator|user1=A Coordinator's Skorupi|startcode=DP114|startname=Another One Gabites the Dust!}} | |||
{{movep|type=bug|ms=556|pkmn=Maractus|method=Maractus's claws glow white and fire three streams of white pins at the opponent. Maractus sometimes raises its arms before firing.}} | |||
{{movemid|type=bug|user=Toby|user1=Toby's Marra|startcode=BW053|startname=A Maractus Musical!}} | |||
{{movemid|type=bug|user=Toby|user1=Toby's Racca|startcode=BW053|startname=A Maractus Musical!}} | |||
{{movemid|type=bug|user=Toby|user1=Toby's Tussy|startcode=BW053|startname=A Maractus Musical!}} | |||
{{movep|type=bug|ms=598|pkmn=Ferrothorn|method=The ends of Ferrothorn's vines glow white and fire white, arrow-shaped streams at the opponent.}} | |||
{{movemid|type=bug|user=Cameron (Unova)|user1=Cameron's Ferrothorn|startcode=BW094|startname=The Road to Humilau!}} | |||
{{movep|type=bug|ms=650|pkmn=Chespin|method=The spikes on Chespin's head stiffen and glow white and it fires white orbs trailing green streams of light at the opponent.}} | |||
{{movemid|type=bug|user=Clemont's Chespin|startcode=XY010|startname=Mega-Mega Meowth Madness!}} | |||
{{movemid|type=bug|user=Chespie|user1=Mairin's Chespie|startcode=XYS01|startname=Mega Evolution Special I}} | |||
{{movep|type=bug|ms=652|pkmn=Chesnaught|method=The spikes on Chesnaught's back stiffen and glow white or light green and it fires white orbs trailing green streams of light or light green needles at the opponent.}} | |||
{{movemid|type=bug|user=Millis Steel|user1=Millis Steel's Chesnaught|startcode=M17|startname=Diancie and the Cocoon of Destruction}} | |||
{{movemid|type=bug|user=Clemont's Chespin|user1=Clemont's Chesnaught in a dream|startcode=XY098|startname=Dream a Little Dream from Me!}} | |||
{{movemid|type=bug|user=Chapman|user1=Chapman's Chesnaught|startcode=XY108|startname=A Watershed Moment!}} | |||
{{movemid|type=bug|user=Alain|user1=Alain's Chesnaught|startcode=JN115|startname=Curtain Up! Fight the Fights!}} | |||
{{movep|type=bug|ms=168|pkmn=Ariados|method=Ariados fires white orbs trailing green streams of light from its back at the opponent, or the appendages of Ariados's back glow light green, and it fires light green spikes from them at the opponent.}} | |||
{{movemid|type=bug|user=Ariados (Pokémon)|user1=Multiple wild Ariados|startcode=XY069|startname=Defending the Homeland!}} | |||
{{movemid|type=bug|user=Ilunas|user1=Ilunas's Ariados|startcode=JN079|startname=Night and Day, You are the Ones!}} | |||
{{movep|type=bug|ms=768|pkmn=Golisopod|method=Golisopod fires multiple light purple needles from within the gap between the armored plates on its back at the opponent.}} | |||
{{movebtm|type=bug|user=Guzma|user1=Guzma's Golisopod|startcode=SM115|startname=The Dealer of Destruction!}} | |||
* In ''[[AG072|The Bicker the Better]]'', [[Jessie]] told {{TP|Jessie|Dustox}} to use Pin Missile. This was a dubbing error, as in the original, she was commanded to use {{m|Poison Sting}}. | |||
== | ==In the manga== | ||
=== | ===The Electric Tale of Pikachu=== | ||
==== | {{movemanga|type=bug|exp=yes|gen=The user attacks by shooting sharp spikes at the target.|image1=Sparky Jolteon Pin Missile EToP.png|image1p=Jolteon|image2=Mikey Eevee Mimic Pin Missile EToP.png|image2p=Eevee}} | ||
{{ | {{movep|type=bug|ms=135|pkmn=Jolteon|method=The fur on Jolteon's backside grows longer and sharper and points forward, then fires spear-like pins at the opponent.}} | ||
{{ | {{movemid|type=bug|user=Eevee brothers|user1=Sparky's Jolteon|startcode=ET06|startname=To Evolve or Not to Evolve, That is the Question!|notes=Debut}} | ||
{{ | {{movep|type=bug|ms=133|pkmn=Eevee|method=The fur on Eevee's backside and tail grows longer, sharpens, and points forward, then fires spear-like pins at the opponent.}} | ||
{{ | {{movebtmManga|type=bug|user=Mikey|user1=Mikey's Eevee|startcode=ET06|startname=To Evolve or Not to Evolve, That is the Question!|notes=Used via {{mcolor|Mimic|000}}}} | ||
{{ | |||
===How I Became a Pokémon Card=== | |||
* {{p|Jolteon}} was revealed to have used Pin Missile in [[PW31]], but only the move itself was shown. | |||
===Pokémon Adventures=== | |||
{{movemanga|type=bug|exp=yes|gen=The user fires pins from their body at the opponent.|image1=Qwilfish Pin Missile Adventures.png|image1p=Qwilfish|image2=Marisso Chespin Pin Missile.png|image2p=Chespin|image3=Vee Jolteon Pin Missile.png|image3p=Jolteon|image4=Gurkinn Mega Heracross Pin Missile Adventures.png|image4p=Mega Heracross}} | |||
{{movep|type=bug|ms=135|pkmn=Jolteon|method=Jolteon fires large, triangle-shaped pins from the white fur around its neck at the opponent.}} | |||
{{movemid|type=bug|user=Vee|user1=Red's Vee|startcode=PS084|startname=Clefabulous Clefable|notes=Debut}} | |||
{{movep|type=bug|ms=211|pkmn=Qwilfish|method=Qwilfish releases two beams of energy from its forehead spikes at the opponent.}} | |||
{{movemid|type=bug|user=Qwilfish (Pokémon)|user1=The Battle Factory's Qwilfish|startcode=PS427|startname=Uprooting Seedot}} | |||
{{movep|type=bug|ms=650|pkmn=Chespin|method=Chespin fires multiple small needles from the spikes on its head at the opponent.}} | |||
{{movemid|type=bug|user=Marisso|user1=X's Marisso|startcode=PS552|startname=They Have a Flare for a Li'l Kanga-Napping}} | |||
{{movep|type=bug|ms=214M|pkmn=Heracross|method=Mega Heracross releases beams of energy from its hands at the opponent.}} | |||
{{movemid|type=bug|user=Gurkinn|user1=Gurkinn's Heracross|startcode=PS561|startname=Heracross Transforms}} | |||
{{movep|type=bug|ms=652|pkmn=Chesnaught|method=Chesnaught fires multiple small needles from the spines on its arms at the opponent.}} | |||
{{movebtmManga|type=bug|user=Marisso|user1=X's Marisso|startcode=PS594|startname=Floette Returns}} | |||
===Pokémon Pocket Monsters=== | |||
{{movemanga|type=bug|exp=yes|gen=The user attacks with its stingers.|image1=Beedrill Pin Missile PMRS.png|image1p=Beedrill}} | |||
{{movep|type=bug|ms=015|pkmn=Beedrill|method=Beedrill pokes its stingers at the opponent.}} | |||
{{movebtmManga|type=bug|user=Beedrill (Pokémon)|user1=A wild Beedrill|startcode=PMRS51|startname=Clefairy's New Power!|notes=Debut}} | |||
===Pokémon Try Adventure=== | |||
{{movemanga|type=bug|exp=yes|gen=The user fires spikes from their body at the opponent.|image1=Soro Drapion Pin Missile.png|image1p=Drapion}} | |||
{{movep|type=bug|ms=452|pkmn=Drapion|method=Drapion fires large spikes from its body at the opponent.}} | |||
{{movebtmManga|type=bug|user=Soro|user1=Soro's Drapion|startcode=TA16|notes=Debut}} | |||
==In other generations== | |||
===Core series games=== | |||
{{movegen | |||
|type=Bug | |||
|genI=Pin Missile I | |||
|genII=Pin Missile II | |||
|genIII=Pin Missile III | |||
|genIV=Pin Missile IV | |||
}} | |||
{{Movegen | |||
|type=Bug | |||
|genV=Pin Missile V | |||
|genVI=Pin Missile VI | |||
|genVI2=Pin Missile VI 2 | |||
|genVII=Pin Missile VII | |||
|genVIII=Pin Missile VIII | |||
}} | |||
{{Movegen | |||
|type=Bug | |||
|LA=Pin Missile LA | |||
}} | |||
=== | ===Side series games=== | ||
{{Movegen | |||
{{ | |type=Bug | ||
|Stad=Pin Missile Stad | |||
|Stad2=Pin Missile Stad2 | |||
|Colo=Pin Missile Colo | |||
{{ | |XD=Pin Missile XD | ||
}} | |||
{{Movegen | |||
|type=Bug | |||
|PBR=Pin Missile PBR | |||
}} | |||
===Spin-off series games=== | |||
=== | {{Movegen | ||
{{ | |type=Bug | ||
|PMDRB=Pin Missile PMD RB | |||
|PMDGTI=Pin Missile PMD GTI | |||
|PSMD=Pin Missile PSMD | |||
|Masters=Pin Missile Masters | |||
}} | |||
==== | ==Trivia== | ||
*Before [[Generation VI]], Pin Missile was the only move with a base power of 14. It was also one of three moves in the [[core series]] games to have a base power that is not a multiple of 5, the other two being {{m|Comet Punch}} and {{m|Fury Swipes}}. | |||
** All of these moves happen to be [[multistrike move]]s. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{bug color}}|bordercolor={{bug color dark}} | |||
|zh_yue=飛彈針 ''{{tt|Fēidáan Jām|Missile Needle}}'' | |||
* | |zh_cmn=飛彈針 / 飞弹针 ''{{tt|Fēidàn Zhēn|Missile Needle}}'' | ||
{{Project | |cs=Jehlicová střela<!--source: Czech version of The Official Pokémon Handbook--> | ||
[[Category: | |nl=Naaldraket | ||
|fi=Neulaohjus ([[EP040]])<br>Piikkiohjus (Advanced Generation) | |||
|fr=Dard-Nuée | |||
|da=Nålemissil | |||
|de=Nadelrakete | |||
|el=Βλήματα Βελόνες | |||
|id=Jarum Rudal<br>Peluru Jarum | |||
|it=Missilspillo | |||
|ko=바늘미사일 ''{{tt|Baneulmisail|Needle missile}}'' | |||
|no=Nålestikk | |||
|pl=Szpilopocisk<!--{{tt|*|Diamond and Pearl series onwards, Diamond and Pearl (TCG)}}<br>Atak Szpilek{{tt|*|EP256, AG014, AG028, AG036-AG040}}<br>Atak Igłami{{tt|*|AG015, AG030-AG031}}<br>Atak Szpilkowy{{tt|*|AG021-AG026}}<br>Szpilkowe Pociski{{tt|*|AG009}}<br>Iglasta Pięść{{tt|*|AG007 - Renamed for Cacnea}}<br>Pocisk Szpilkowy{{tt|*|EP256}}<br>Igielny Pocisk{{tt|*|EP216}}<br>Igłowy Atak{{tt|*|EP101}}<br>Cieńki Pocisk{{tt|*|EP040}}--> | |||
|pt_br=Míssil de Espinhos (anime, TCG, manga)<br>Míssil Perfurante (The Official Pokémon Handbook) | |||
|pt_eu=Ataque Míssil<br>Míssil (Black and White series) | |||
|ro=Proiectilul Ascuțit | |||
|sr=Bodljikavi Projektil | |||
|es_eu=Pin Misil | |||
|es_la=Misiles Aguja ([[EP040]])<br>Ataque Misil ([[EP101]])<br>Misil de Aguja ([[EP216]])<br>Misiles Pin ([[EP256]])<br>Misil Aguja ([[The Legend of Thunder!|TLoT]], [[AG123]]-present) | |||
|sv=Nålmissil | |||
|tr=İğne Mermisi | |||
|vi=Hỏa Tiễn Gai Độc | |||
|ru=Игломет ''Iglomet'' | |||
}} | |||
{{-}} | |||
{{Generation VIII TMs}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Multistrike moves]] | |||
[[Category:Moves that can jam]] | |||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves in Pokémon Legends: Arceus]] | |||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Nadelrakete]] | [[de:Nadelrakete]] | ||
[[es:Pin misil]] | |||
[[fr:Dard-Nuée]] | |||
[[it:Missilspillo]] | |||
[[ja:ミサイルばり]] | [[ja:ミサイルばり]] | ||
[[zh:飞弹针(招式)]] |
Latest revision as of 05:10, 8 September 2024
Pin Missile ミサイルばり Missile Needle | ||||||||||||
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Range
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Availability
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Pin Missile (Japanese: ミサイルばり Missile Needle) is a damage-dealing Bug-type multistrike move introduced in Generation I. It was TM07 in Pokémon Sword and Shield.
Effect
Generation I
Pin Missile inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.
In this generation only, Pin Missile will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.
Pin Missile has a base power of 14 and an accuracy of 85%.
Generation II
All strikes now do damage independently, consequently enabling any of them to be a critical hit. Pin Missile may now continue attacking after breaking a substitute.
If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.
Generations III and IV
Pokémon with the Ability Skill Link will always hit five times when using Pin Missile, if it does not miss.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generation V
There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 15% base miss chance) is now 36.9.
If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.
If the target has Weak Armor, each strike will activate it.
Generation VI onwards
Pin Missile now has a base power of 25 and an accuracy of 95%. Provided that the move does not miss, it now has an average total base power of 79.2. Including the 5% base miss chance, the average total base power is now 73.6.
If the target has Stamina, each strike will activate it.
Generation VIII
Pokémon Legends: Arceus
The attack hits once and leaves the target with splinters for 4 turns (Strong Style), 2 turns (Agile Style), or 3 turns (otherwise).
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Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0015 | |
Bug | 30 | 35 | 35 | 28 | 28 | 28 | 32 | 28 | 32 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0135 | Field | 48RGB 36Y |
36 | 36 | 36 | 36BW 25B2W2 |
25 | 25 | 17 | 35 | 35 | − | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0167 | |
Bug | − | − | 36 | 36 | 36 | 36 | 36 | 33 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0168 | |
Bug | − | − | 41 | 41 | 41 | 41 | 41 | 35 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0211 | |
Water 2 | 28 | 28RSE 21FRLG |
37 | 37 | 37 | 37 | 32 | 32 | 32 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0211 | Qwilfish
Hisuian Form |
|
Water 2 | 9 | 32 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0214 | |
Bug | − | − | − | − | 31 | 31 | 35 | 35 | 9 | 35 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0263 | Field | 25 | 25 | 25 | 25XY 19ORAS |
19 | 18 | 18 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0263 | Zigzagoon
Galarian Form |
|
Field | 18 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0264 | Field | − | − | − | − | − | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0264 | Linoone
Galarian Form |
|
Field | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0331 | Grass | Human-Like | 21 | 21 | 21 | 21XY 38ORAS |
38 | 38 | 38 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0332 | |
Grass | Human-Like | 21 | 21 | 21 | 21XY 38ORAS |
38 | 38 | 38 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0416 | |
Bug | − | − | − | − | − | − | 11 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0451 | |
Bug | Water 3 | 12 | 12BW 9B2W2 |
9 | 9 | 30 | 30 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0452 | |
Bug | Water 3 | 1, 12DP 12PtHGSS |
12BW 9B2W2 |
9 | 9 | 30 | 30 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0472 | |
Bug | − | − | − | − | − | 20 | − | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0556 | Grass | 10 | 10 | 10 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0597 | |
Grass | Mineral | 18 | 18 | 18 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0598 | |
Grass | Mineral | 18 | 18 | 18 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0650 | Field | 18 | 18 | 18 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0651 | Field | 20 | 19 | 24 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0652 | |
Field | 20 | 19 | 19 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0747 | |
Water 1 | 45 | 25 | 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0748 | |
Water 1 | 51 | 25 | 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0768 | |
Bug | Water 3 | 41 | 36 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0777 | |
Field | Fairy | 45 | 30 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0862 | |
Field | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0904 | |
Water 2 | 9 | 32 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0995 | |
No Eggs Discovered | 63 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0204 | Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0315 | |
Fairy | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0406 | |
Fairy | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0543 | |
Bug | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0595 | |
Bug | ✔ | ✔ | ✔ | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Compatibility | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VIII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0028 | Field | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0028 | Sandslash
Alolan Form |
|
Field | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0091 | |
Water 3 | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0135 | Field | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0139 | |
Water 1 | Water 3 | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0151 | No Eggs Discovered | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0211 | |
Water 2 | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0214 | |
Bug | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0263 | Field | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0263 | Zigzagoon
Galarian Form |
|
Field | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0264 | Field | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0264 | Linoone
Galarian Form |
|
Field | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0315 | |
Fairy | Grass | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0406 | |
No Eggs Discovered | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0407 | |
Fairy | Grass | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0416 | |
Bug | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0451 | |
Bug | Water 3 | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0452 | |
Bug | Water 3 | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0543 | |
Bug | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0544 | |
Bug | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0545 | |
Bug | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0556 | Grass | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0595 | |
Bug | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0596 | |
Bug | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0597 | |
Grass | Mineral | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0598 | |
Grass | Mineral | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0747 | |
Water 1 | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0748 | |
Water 1 | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0768 | |
Bug | Water 3 | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0777 | |
Field | Fairy | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0803 | No Eggs Discovered | ✔ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0804 | |
No Eggs Discovered | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0862 | |
Field | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0864 | Water 1 | Water 3 | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0871 | Water 1 | Amorphous | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0204 | Bug | Purified Shadow PokémonXD | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Pin Missile inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to Gates to Infinity, if a targeted Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. The move's critical-hit rate is reduced (1% in the Rescue Team, Explorers and Adventure Squad series).
|
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) |
---|---|---|---|---|---|---|---|---|---|---|
Pin Missile | Physical | 2 | — | 16 | 19 | 95% | An opponent | Multistrike | Attacks the target two to five times in a row. | Guzma & Golisopod Barry (Special Costume) & Heracross Scottie/Bettie & BeedrillEgg |
Pokémon Rumble Rush
Description
|
In the anime
The user attacks by shooting sharp spikes at the target. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Jolteon's fur becomes spiky and fires multiple yellow needles from it at the opponent. | |||
Sparky's Jolteon | The Battling Eevee Brothers | Debut | |
Ethan's Jolteon | Get Along, Little Pokémon | None | |
Qwilfish sucks up water to expand its body. Then, it glows white and shoots white needles at the opponent, its body gradually shrinking to regular size. | |||
Harrison's Qwilfish | Dueling Heroes | None | |
Dorian's Qwilfish | Just Add Water | None | |
Beedrill's stingers glow white and shoot either multiple small, white needles or two large needles the size of its stingers at the opponent; or, the stinger at the end of Beedrill's body or the stingers on Beedrill's arms glow white and it fires a white orb trailing green streams of light from them at the opponent. | |||
Jimmy's Beedrill | The Legend of Thunder! | None | |
Galen's two Beedrill | Pokémon Ranger and the Temple of the Sea | None | |
Three wild Beedrill | Splitting Heirs! | None | |
Multiple wild Beedrill | Defending the Homeland! | None | |
The spikes on Cacnea's arms glow white and shoot either a barrage of white needles or white, arrow-shaped streams of pins at the opponent. Sometimes the pins are fired from the spikes on its head. | |||
James's Cacnea | A Poached Ego! | None | |
Cacturne shoots white streams of pins from its spikes at the opponent. | |||
Harley's Cacturne | Rhapsody in Drew | None | |
Drapion's claws glow white and are raised above its head, where a thin, white line forms and connects them. Drapion thrusts its claws forward and shoots white streams of pins at the opponent. It can also fire pins from its tail claw; or, Drapion fires white orbs trailing green streams of light at the opponent from its claws at the opponent. | |||
J's Drapion | Ill-Will Hunting! | None | |
Aaron's Drapion | A Trainer and Child Reunion! | None | |
Paul's Drapion | Familiarity Breeds Strategy! | None | |
Celosia's Drapion | From A to Z! | None | |
The ball on Mime Jr.'s head glows white. Its hands glow white and shoot white streams of pins at the opponent. | |||
James's Mime Jr. | Dawn's Early Night! | Used via Mimic | |
Skorupi's claws glow white and fire white, arrow-shaped streams of pins at the opponent. | |||
A Coordinator's Skorupi | Another One Gabites the Dust! | None | |
Maractus's claws glow white and fire three streams of white pins at the opponent. Maractus sometimes raises its arms before firing. | |||
Toby's Marra | A Maractus Musical! | None | |
Toby's Racca | A Maractus Musical! | None | |
Toby's Tussy | A Maractus Musical! | None | |
The ends of Ferrothorn's vines glow white and fire white, arrow-shaped streams at the opponent. | |||
Cameron's Ferrothorn | The Road to Humilau! | None | |
The spikes on Chespin's head stiffen and glow white and it fires white orbs trailing green streams of light at the opponent. | |||
Clemont's Chespin | Mega-Mega Meowth Madness! | None | |
Mairin's Chespie | Mega Evolution Special I | None | |
The spikes on Chesnaught's back stiffen and glow white or light green and it fires white orbs trailing green streams of light or light green needles at the opponent. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | None | |
Clemont's Chesnaught in a dream | Dream a Little Dream from Me! | None | |
Chapman's Chesnaught | A Watershed Moment! | None | |
Alain's Chesnaught | Curtain Up! Fight the Fights! | None | |
Ariados fires white orbs trailing green streams of light from its back at the opponent, or the appendages of Ariados's back glow light green, and it fires light green spikes from them at the opponent. | |||
Multiple wild Ariados | Defending the Homeland! | None | |
Ilunas's Ariados | Night and Day, You are the Ones! | None | |
Golisopod fires multiple light purple needles from within the gap between the armored plates on its back at the opponent. | |||
Guzma's Golisopod | The Dealer of Destruction! | None |
- In The Bicker the Better, Jessie told Dustox to use Pin Missile. This was a dubbing error, as in the original, she was commanded to use Poison Sting.
In the manga
The Electric Tale of Pikachu
The user attacks by shooting sharp spikes at the target. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
The fur on Jolteon's backside grows longer and sharper and points forward, then fires spear-like pins at the opponent. | |||
Sparky's Jolteon | To Evolve or Not to Evolve, That is the Question! | Debut | |
The fur on Eevee's backside and tail grows longer, sharpens, and points forward, then fires spear-like pins at the opponent. | |||
Mikey's Eevee | To Evolve or Not to Evolve, That is the Question! | Used via Mimic |
How I Became a Pokémon Card
Pokémon Adventures
The user fires pins from their body at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Jolteon fires large, triangle-shaped pins from the white fur around its neck at the opponent. | |||
Red's Vee | Clefabulous Clefable | Debut | |
Qwilfish releases two beams of energy from its forehead spikes at the opponent. | |||
The Battle Factory's Qwilfish | Uprooting Seedot | None | |
Chespin fires multiple small needles from the spikes on its head at the opponent. | |||
X's Marisso | They Have a Flare for a Li'l Kanga-Napping | None | |
Mega Heracross releases beams of energy from its hands at the opponent. | |||
Gurkinn's Heracross | Heracross Transforms | None | |
Chesnaught fires multiple small needles from the spines on its arms at the opponent. | |||
X's Marisso | Floette Returns | None |
Pokémon Pocket Monsters
The user attacks with its stingers. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Beedrill pokes its stingers at the opponent. | |||
A wild Beedrill | Clefairy's New Power! | Debut |
Pokémon Try Adventure
The user fires spikes from their body at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Drapion fires large spikes from its body at the opponent. | |||
Soro's Drapion | TA16 | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Before Generation VI, Pin Missile was the only move with a base power of 14. It was also one of three moves in the core series games to have a base power that is not a multiple of 5, the other two being Comet Punch and Fury Swipes.
- All of these moves happen to be multistrike moves.
In other languages
|
Generation VIII TMs | |
---|---|
SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Sword and Shield TM moves
- Moves
- Moves that can target any adjacent Pokémon
- Bug-type moves
- Cool moves
- Physical moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Machine moves
- Multistrike moves
- Moves that can jam
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Legends: Arceus
- Moves usable in Pokémon Scarlet and Violet