Substitute (move)
The contents of this article have been suggested to be split into Substitute (doll). Please discuss it on the talk page for this article. |
Substitute みがわり Scapegoat | ||||||||||||
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Range
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Availability
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Substitute (Japanese: みがわり Scapegoat) is a non-damaging Normal-type move introduced in Generation I.
It is:
- TM50 in Generation I.
- TM90 from Generation IV to Pokémon Ultra Sun and Ultra Moon and in Pokémon Brilliant Diamond and Shining Pearl.
- TM08 in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!.
- TR20 in Pokémon Sword and Shield.
- TM103 in Generation IX.
It was Mr. Mime's signature move in Generation II.
Effect
By decreasing its HP by 25% (rounded down) of its maximum HP, the user creates a substitute with the same amount of HP as it lost. This move fails if the user already has a substitute or if losing the required HP would cause the user to faint. Substitute will fail if used by Shedinja (who only has 1 HP).
If a Pokémon has a substitute and is attacked by another Pokémon, the substitute takes any damage instead. (This includes the damaging turns of Future Sight and Doom Desire.) All damage factors use the owner's current stats (including maximum HP) and other traits. Any damage not directly from another Pokémon's attack (such as recoil damage or ongoing status conditions) will ignore the substitute.
The substitute will break when it loses all of its HP. It will also disappear if its owner leaves the field. A substitute can be passed by Baton Pass with the HP it has remaining.
Tidy Up will remove all substitutes from both sides of the field. Snatch will steal the effect of Substitute when it is used.
Interactions
A substitute also protects its owner from certain effects caused by other Pokémon. (Most effects are not affected by their user's substitute.) A substitute protects from:
- any stat stages being lowered;
- all status conditions (poison, burn, paralysis, freeze, and sleep) and confusion (with some exceptions in Generation I: see below);
- flinching;
- trapping effects;
- and effects involving the owner's held item.
This protection covers moves as well as some Abilities like Intimidate and Poison Touch and items like King's Rock and Sticky Barb; but not Synchronize, Pickpocket, or the Wonder Launcher's Item Drop. Certain moves ignore substitutes; most notably, this includes all sound-based moves (such as Growl). A Pokémon with Infiltrator can also successfully use any move except Transform or Sky Drop on a Pokémon behind a substitute (since Generation VI).
These status moves will also fail if the target has a substitute:
- Copycat, Gastro Acid, Heal Block, Lock-On, Mind Reader, Nightmare, Pain Split, Worry Seed
- Because they have a protected effect: Bestow, Embargo, Flatter, Psycho Shift, Switcheroo, Trick, Yawn, trapping moves
Sky Drop will also fail if the target has a substitute. These damaging moves will not have any effect besides damage if the target has a substitute:
- Circle Throw, Dragon Tail, Fling, Smack Down
- Because they have a protected effect: Bug Bite, Clear Smog, Covet, Incinerate, Knock Off (damage can still double), Pluck, Smelling Salts, Thief, Wake-Up Slap, trapping moves
(Some moves have changed regarding whether they fail or bypass a substitute; for those moves, refer to the list of unaffected moves below.)
Creating a substitute will free its owner from binding, but it does not change any other conditions (e.g. a Pokémon that was drowsy can still fall asleep behind a substitute).
A substitute does not protect the owner from effects originating from itself. Berserk Gene and confusion-inducing Berries (such as Figy Berry) will confuse the owner of a substitute (except in Generation IV), and Effect Spore and other status condition-inducing Abilities will function normally.
Rage, Bide, Counter, Metal Burst, and Mirror Coat will not count damage done to a substitute (except in Generations I and II, see below). Enigma Berry and damage-reducing Berries (such as Occa Berry) will not trigger if a move hits a substitute.
HP-draining moves have had a complicated evolution across the generations:
Gen I | Gen II | Gen III | Gen IV | Gen V+ | ||
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HP-draining moves | Can affect a substitute (all but Dream Eater) | ✔* | ✘ | ✔ | ✔ | ✔ |
Can affect a substitute (Dream Eater) | ✔* | ✘ | ✘ | ✘ | ✔ | |
Miss if target has a substitute | ✘ | ✔ | ✘ | ✘ | ✘ |
*: These cannot hit a substitute in Pokémon Stadium
If a substitute breaks in the middle of a multi-strike move, the move will continue hitting the Pokémon that was behind the substitute. If a substitute is broken by U-turn (or any damaging move that switches the user) and the attacker is replaced by a Pokémon with Intimidate, the substitute will block Intimidate's effect before disappearing. If a Pokémon with a substitute switches out while targeted with Pursuit, the substitute will take the damage before it disappears. If a Pokémon with a substitute uses Baton Pass while surrounded by Toxic Spikes, the Pokémon switched in will not be poisoned, but if it is a grounded Poison-type Pokémon, the Toxic Spikes will be removed.
Generation I
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Check behavior in the Japanese Pokémon Stadium |
In Generations I and II, the substitute retains its user's color palette. (For instance, a blue Pokémon would create a blue substitute.)
Also in Generations I and II, Rage counts damage to a substitute toward its effect.
- All effects below apply only to this generation.
The substitute's HP is 1 greater than the amount of HP lost by the user. If the user has exactly 25% of its maximum HP, it will create a substitute and immediately faint; this was fixed in Pokémon Stadium so that the user cannot create a substitute. If the substitute takes 255 damage, it will disappear.
A substitute does not protect against any sleep effect; against direct paralysis effects (Stun Spore, Thunder Wave, and Glare); or against indirect confusion effects (Psybeam and Confusion). It fully protects against poison, burn, and freeze (as well as indirect paralysis and direct confusion).
If the substitute is hit by a binding move (e.g. Bind), the Pokémon behind the substitute still becomes bound. In the Western versions, HP-draining moves can drain HP from a substitute.
Bide and Counter count damage to a substitute toward their effect.
If a Pokémon breaks a substitute with any of the following moves, their additional effects will be skipped for that turn:
- Hyper Beam: no recharge required
- Selfdestruct or Explosion: user's sprite will disappear but it will not lose HP or faint
- Recoil moves: no recoil damage will be taken
- Pay Day: no money will be scattered
- HP-draining moves: will not restore HP
- Confusion and Psybeam: cannot confuse target
- Multi-strike moves: ends immediately after the substitute breaks
Due to a glitch, if a Pokémon behind a substitute takes self-inflicted confusion damage, the damage is applied to the opponent's substitute instead. (If the opponent does not have a substitute, no Pokémon or substitute takes damage.)
Some mechanics above are different in Pokémon Stadium:
- A substitute protects from any paralysis, sleep, or confusion effect (direct or indirect).
- HP-draining moves always miss if used on a Pokémon behind a substitute.
- If a Pokémon breaks a substitute with Explosion or Selfdestruct, it will faint as usual.
Generation II
In Generations I and II, the substitute retains its user's color palette. (For instance, a blue Pokémon would create a blue substitute.)
Also in Generations I and II, Rage counts damage to a substitute toward its effect.
- All effects below apply only to this generation.
Protect, Detect, and Endure will fail if used by a Pokémon with a substitute.
The trapping moves Mean Look and Spider Web can affect a Pokémon with a substitute. The flinch effect of King's Rock can activate if an attack breaks a substitute (it will be blocked otherwise).
If a recoil move hits a substitute, the recoil damage will only be 1 HP. This is because the recoil damage is calculated from the damage the target took (not its substitute).
From Generation II onwards, multi-strike moves may now continue even after breaking a substitute.
Generation IV
In this generation only, Shell Bell does not restore HP when a move hits a substitute, and confusion-inducing Berries (such as Figy Berry) will not confuse their holder if it has a substitute when triggered.
Generation V
In this generation only, Infiltrator cannot bypass a target's substitute.
In Black 2 and White 2 only, due to a glitch, if a Pokémon behind a substitute faints due to Rough Skin or a held Rocky Helmet, the sprite of the Pokémon that was attacked will be replaced by a substitute.
Generation VI onwards
If powered up by a Normalium Z into Z-Substitute, all of the user's lowered stats are reset.
Dynamax Pokémon cannot have a substitute. If a Pokémon Dynamaxes while it has a substitute, the substitute will disappear.
Unaffected moves
This move effect may be in need of research. Reason:
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Since Generation VI, a Pokémon with Infiltrator can ignore a substitute with any move except Transform or Sky Drop.
Different moves are able to ignore Substitute in each generation. Moves marked with a ✓ in the following table can affect a Pokémon regardless of its substitute. (This applies to moves used by one Pokémon against another with a substitute; if a Pokémon with a substitute uses a move that affects itself, it receives the move's effect normally.)
*:Acupressure will fail even if used by the user.
**: Swagger only raises the target's Attack; they are not confused.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0064 | Human-Like | 26PE | ||||||||||||
0065 | Human-Like | 26PE | ||||||||||||
0122 | |
Human-Like | 47 | 11 | 9RSE 8FRLG |
29 | 29 | 29 | 29SMUSUM 40PE |
|||||
0352 | Field | 40 | 39DP 37PtHGSS |
37 | 37XY 42ORAS |
42 | 42BDSP | |||||||
0439 | |
No Eggs Discovered | 29 | 29 | 29 | 29 | ||||||||
0479 | |
Amorphous | 36 | 36 | 36 | 36 | 40 | 40 | ||||||
0656 | Water 1 | 35 | 35 | 35 | ||||||||||
0657 | Water 1 | 38 | 40 | 40 | ||||||||||
0658 | |
Water 1 | 43 | 42 | 42 | |||||||||
0944 | |
Field | 36 | |||||||||||
0945 | |
Field | 40 | |||||||||||
1000 | |
No Eggs Discovered | 21 | |||||||||||
1011 | |
Grass | Dragon | 44 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM/TR
# | Pokémon | Types | Egg Groups | Machine | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I TM50 |
II -- |
III -- |
IV TM90 |
V TM90 |
VI TM90 |
VII TM90 TM08 |
VIII TR20 |
IX TM103 | ||||||
All Pokémon can learn this move by TM or TR except the ones listed below only if marked with ✘. | ||||||||||||||
0010 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0011 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0013 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0014 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0129 | Water 2 | Dragon | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||
0132 | Ditto | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0201 | No Eggs Discovered | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0202 | Amorphous | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0235 | Field | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0265 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0266 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0268 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0360 | No Eggs Discovered | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0374 | |
Mineral | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0401 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0412 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||
0415 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0602 | Amorphous | ✘ | ✘ | ✘ | ✘ | |||||||||
0664 | Bug | ✘ | ✘ | ✘ | ||||||||||
0665 | Bug | ✘ | ✘ | ✘ | ||||||||||
0789 | No Eggs Discovered | ✘ | ✘ | |||||||||||
0790 | No Eggs Discovered | ✘ | ✘ | |||||||||||
0824 | Bug | ✘ | ||||||||||||
0840 | |
Grass | Dragon | ✘ | ✘ | |||||||||
0912 | Flying | Water 1 | ✘* | |||||||||||
0913 | Flying | Water 1 | ✘* | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0108 | Monster | ✔ | ✔ | ||||||||||
0113 | Fairy | ✔ | ✔ | ||||||||||
0115 | Monster | ✔ | ✔ | ||||||||||
0131 | |
Monster | Water 1 | ✔ | ✔ | ||||||||
0143 | Monster | ✔ | ✔ | ||||||||||
0161 | Field | ✔ | ✔ | ||||||||||
0173 | Fairy | ✔ | ✔ | ||||||||||
0175 | Flying | Fairy | ✔ | ✔ | |||||||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | ||||||||
0263 | Field | ✔ | ✔ | ||||||||||
0300 | Field | Fairy | ✔ | ✔ | |||||||||
0311 | Fairy | ✔ | ✔ | ||||||||||
0312 | Fairy | ✔ | ✔ | ||||||||||
0325 | Field | ✔ | ✔ | ||||||||||
0359 | Field | ✔ | ✔ | ||||||||||
0440 | Fairy | ✔ | |||||||||||
0446 | Monster | ✔ | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | ||||
---|---|---|---|---|---|---|---|---|
FRLG | E | XD | ||||||
All Pokémon can learn this move by Move Tutor except the ones listed below only if marked with ✘. | ||||||||
0010 | Bug | ✘ | ✘ | ✘ | ||||
0011 | Bug | ✘ | ✘ | ✘ | ||||
0013 | |
Bug | ✘ | ✘ | ✘ | |||
0014 | |
Bug | ✘ | ✘ | ✘ | |||
0129 | Water 2 | Dragon | ✘ | ✘ | ✘ | |||
0132 | Ditto | ✘ | ✘ | ✘ | ||||
0201 | No Eggs Discovered | ✘ | ✘ | ✘ | ||||
0202 | Amorphous | ✘ | ✘ | ✘ | ||||
0235 | Field | ✘ | ✘ | ✘ | ||||
0265 | Bug | ✘ | ✘ | ✘ | ||||
0266 | Bug | ✘ | ✘ | ✘ | ||||
0268 | Bug | ✘ | ✘ | ✘ | ||||
0360 | No Eggs Discovered | ✘ | ✘ | ✘ | ||||
0374 | |
Mineral | ✘ | ✘ | ✘ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0185 | Mineral | New York City Pokémon Center | ||||
0204 | Bug | New York City Pokémon Center | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In the Rescue Team, Explorers and Adventure Squad series, Substitute targets the Pokémon in front of them, ally or enemy, and inflicts the Decoy status condition on them. The Pokémon with this status will be preferentially attacked by allies and enemies. The status lasts for 21-50 turns. This move is affected by Snatch.
From Gates to Infinity, Substitute instead causes the Substitute status by cutting the user's HP in half. The user will not be targeted by enemies, but the user cannot use moves or items, and cannot restore its HP naturally. If the user is attacked by a move (such as Earthquake which affects the whole room), Substitute will not protect the user from damage. The status lasts 11 turns.
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Super Smash Bros. series
Substitute is Greninja's down special. The substitute doll it summons resembles those from the core series games, though it can also summon a log. The move functions as a counter, attacking opponents who hit Greninja while it is posing.
There is a trophy of the substitute doll in Super Smash Bros. for Wii U.
Trophy information
If it looks like a Pokémon and it gets attacked like a Pokémon, it's probably a- Oh, no, it could also be a Substitute Doll. This cute plush figure appears out of nowhere when a Pokémon uses the move Substitute. Is that a smile on its face or a grimace of determination? Only the doll knows, and it's not telling.
Pokkén Tournament
Substitute is the move used by Whimsicott when called as a Support Pokémon. It conjures up a set of three dolls that rotate around the Battle Pokémon, blocking incoming ranged attacks. It also restores a little of the Battle Pokémon's HP.
Pokémon UNITE
In Pokémon UNITE, Substitute is Greninja's second move as Froakie. The user dashes while leaving behind a targetable decoy. The user is unstoppable while dashing. After evolving into Frogadier at level 5, this move is replaced by either Double Team or Smokescreen.
Subsitute Dolls appear on their own as part of the Practice Area mode. Three Substiute Dolls are located throughout the stage. One is located in front of each team's base, and the last is on the far side of the middle of the top path. They can be attacked and shoved as though they are wild Pokémon. The Dolls report the damage they have taken overall, the damage they have taken from basic attacks, the damage that they have taken from moves, the damage they are receiving per second, and the amount of time they spend under the effects of a hindrance. Substitutes have a large pool of HP, which can reset to full at certain points. The Substitute Dolls can be toggled on or off via the Practice Options menu, and disappear if they are set to off.
Description
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Sprites
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Missing the substitute images from Generations VI, VII, VIII, IX |
A substitute from Generations I and II |
A substitute from Generation III |
A substitute from Generation IV |
A substitute from Generation V |
A substitute from Let's Go, Pikachu! and Let's Go, Eevee! |
Artwork from Ultra Sun and Ultra Moon |
A substitute from Stadium and Stadium 2 |
A substitute from Mystery Dungeon: Rescue Team |
A substitute from Mystery Dungeon: Explorers of Time, Darkness and Sky |
A substitute from GO |
In the anime
The user creates a substitute for itself using some of its stamina. The substitute serves as the user's decoy. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Shaymin creates a copy that looks exactly like itself. It then fades soon after. | |||
Shaymin (M11) | Giratina and the Sky Warrior | Debut | |
Delcatty creates an exact copy of itself. When it gets hit, it disappears in a puff of smoke. | |||
Lila's Delcatty | Battling the Generation Gap! | None | |
Togepi moves quickly when the opponent is about to attack and creates an afterimage of itself. When the afterimage gets hit, it disappears. | |||
A wild Togepi | Where No Togepi Has Gone Before! | None | |
Accelgor's body flashes white, and a double that looks exactly like Accelgor dashes out of its body and at the opponent. When the copy is hit by an attack, it disappears in a puff of smoke. This also causes Accelgor to lose stamina upon using the move. | |||
Professor Juniper's Accelgor | Evolution Exchange Excitement! | None | |
Sudowoodo creates a copy that looks exactly like itself. When the copy is hit by an attack, it turns into a rock. | |||
Brassius's Sudowoodo | HZ010 | None |
In the manga
Phantom Thief Pokémon 7
The user creates a copy of itself. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Leafeon creates a copy of itself that disappears after taking a certain amount of damage. | |||
Lily's Leafeon | Into The Hands Of Evil?! | Debut |
Pokémon Adventures
The user creates a substitute that resembles it. The substitute fades away soon after. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Pikachu creates a see-through after image of itself by cutting a quarter of its health. Pikachu can form the substitute to any form it wants. Once the after image gets hit, however, it disappears. | |||
Red's Pika | Meanwhile... Vileplume! | Debut |
Pokémon Battle Frontier
The user transforms into a doll, similar to the one in the games. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Ninetales transforms into a doll which prevents itself from being hurt from attacks until the doll fades away. | |||
Enta's Ninetales | Final Battle: Versus The Salon Maiden | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In most games, the decoy and the Pokémon will switch places when the Pokémon executes a move. The only exception is in Pokémon Battle Revolution, where the battle animations play out as if the substitute was the one performing the move. It generally remains stationary, except when using moves like Fly or Bounce.
- In the Generation I and II games, the substitute resembles Rhydon.
- Shedinja can learn Substitute despite being incapable of using it, as its HP is too low to create a substitute.
- However, in the Mystery Dungeon series, it is able to use the move, due to being able to possess more than 1 HP.
- Substitutes are interpreted differently throughout all forms of Pokémon canon. In the games, a substitute is seen as an inanimate decoy which simply stands in for the Pokémon. In the anime, substitutes are seen to be clones of the user. In the Pokémon Adventures manga, substitutes are like the anime representation, but more spectral and transparent, as shown by Red's Pikachu in Peace of Mime.
- Although they have never been shown in any depiction of the move so far, Substitute dolls have nonetheless been featured in several episodes of the anime:
- In the Pokémon Origins episode File 4: Charizard, a Growlithe can be seen playing with a Substitute plushie in Mr. Fuji's Pokémon House.
- In Under the Pledging Tree!, a Substitute doll was one of the items offered to Ash by a market vendor in Coumarine City.
- A Substitute doll owned by Professor Kukui appeared in Rocking Clawmark Hill!. It reappeared in No Stone Unturned!.
- A Substitute doll appeared in Ash's room in I Choose You!. It reappeared in Legend? Go! Friends? Go!, when Pikachu was shown sleeping with it.
- A Substitute doll appeared in a flashback in Getting to the Heart of it All!. Being owned by a girl who'd one day grow up to be Nurse Joy, it was accidentally left behind when her family moved and was eventually reborn as a Banette.
- A Substitute doll has also appeared in Omega Alpha Adventure 21 as one the many items that Hoopa pulled out of its ring while searching for a Diancite for Ruby.
- Although they have never been shown in any depiction of the move so far, Substitute dolls have nonetheless been featured in several episodes of the anime:
- In the Mystery Dungeon series, if the player eats an Allure Seed or X-Eye Seed, all other Pokémon appear as substitutes.
- The Plush Toy enemy in the Mystery Doors of the Magical Land Series in Pokéstar Studios in Pokémon Black 2 and White 2 is similar to a substitute.
- In Pokémon Stadium, glitch Pokémon will appear as the substitutes. The color will vary, however, due to the player's ID and the glitch Pokémon's name. This is because the game treats the glitch Pokémon's name as a nickname, which cause Pokémon to change colors in the Stadium series.
- In Generation VI, the size of the substitute depends on the size of the Pokémon using it. For example, a substitute made by a Kyurem will be bigger than that of a Flabébé.
- During Nintendo's Super Smash Bros. Direct on April 8, 2014, a substitute plushie is seen in place of Masahiro Sakurai as he goes to showcase some of the Pokémon available from the Poké Ball and Master Ball items.
- This move plays its animation even if the battle animations are turned off.
- In Generation I games, if the player used Substitute, then looked at the stats of a Pokémon in their party and then exited the menu, the opponent's Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed.
- The substitute doll appears in the Japanese merchandise line, the FuniFuni Mascot Collection Part 2 (a gacha set). Because it is a secret rare, it is labelled as "???" in promotional material.
- In Generation VII, Substitute is the only TM that can be learned by all Pokémon that can learn TMs, except Pokémon that can only learn moves via TM that they can also learn by other means.
In other languages
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References
Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
Generation VII TMs | |
---|---|
SMUSUM | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
PE | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 |
Generation VIII TMs | |
---|---|
SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VIII TRs (SwSh) | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Candidates for splitting
- Generation I TM moves
- XD tutor moves
- FireRed and LeafGreen tutor moves
- Emerald tutor moves
- Generation IV TM moves
- Generation V TM moves
- Generation VI TM moves
- Sun, Moon, Ultra Sun, and Ultra Moon TM moves
- Let's Go, Pikachu! and Let's Go, Eevee! TM moves
- Sword and Shield TR moves
- Brilliant Diamond and Shining Pearl TM moves
- Scarlet and Violet TM moves
- Moves
- Moves that target the user
- Normal-type moves
- Smart moves
- Status moves
- Generation I moves
- Articles needing more information
- Moves in need of research
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Machine moves
- Moves that cost HP to use
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield